viewing paste Unknown #21792 | Athena

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prontera,148,172,5  script  Run Or Die  100,{
    set .@size, getarraysize( getvariableofnpc( .aid, "runordie" ) );
    if ( .@size >= 100 ) {
        mes "I'm sorry, the room is full";
        close;
    }
    percentheal 100, 100;
    warp "guild_vs5", 0, 0;
    set getvariableofnpc( .aid[ .@size ], "runordie" ), getcharid(3);
    end;
}
-   script  runordie    -1,{
OnInit:
    disablenpc "Run Or Die";
    end;
 
OnWhisperGlobal:
    if ( getgmlevel() < 99 ) end;
    else if ( compare( @whispervar0$ , "debug" ) ) {
        dispbottom "Player left: "+ getarraysize(.aid);
        end;
    }
    else if ( compare( @whispervar0$, "on" ) == 0 ) end;
OnClock0145: // these are time to start event
OnClock0445:
OnClock0745:
OnClock1045:
OnClock1345:
OnClock1645:
OnClock1945:
OnClock2245:
    enablenpc "Run Or Die";
    deletearray .aid;
    mapwarp "guild_vs5", "prontera", 148,172;
    killmonsterall "guild_vs5";
    set .stop, 1;
    announce "Run Or Die!!!: Are you ready to join Run Or Die event???", 0;
    sleep 4000;
    announce "Run Or Die: For Those who dare to join please '@warp prontera 148 172' to participate", 0;
    sleep 6000;
    announce "Run Or Die: Register time will be closing after 1 minute", 0;
    sleep 20000;
    announce "Run Or Die: Last 30 second", 0;
    sleep 10000;
    announce "Run Or Die: Rush type in '@warp prontera 148 172' to join", 0;
    sleep 10000;
    announce "Run Or Die: Last 10 second to register", 0;
    sleep 5000;
    announce "Run Or Die: 5", 0;
    sleep 1000;
    announce "Run Or Die: 4", 0;
    sleep 1000;
    announce "Run Or Die: 3", 0;
    sleep 1000;
    announce "Run Or Die: 2", 0;
    sleep 1000;
    announce "Run Or Die: 1", 0;
    sleep 1000;
    announce "Run Or Die: Time is up...I will come again 3 hour later..", 0;
    disablenpc "Run Or Die";
    mapannounce "guild_vs5", "Welcome to Run Or Die event", 0;
    sleep 3000;
    mapannounce "guild_vs5", "This is an easy event", 0;
    sleep 3000;
    mapannounce "guild_vs5", "Just stay AWAY from anything that you think its DANGEROUS!!", 0;
    sleep 3000;
    mapannounce "guild_vs5", "Stay alive as long as YOU CAN!!!!", 0;
    sleep 3000;
    mapannounce "guild_vs5", "The LAST SURVIVOR will be the WINNER", 0;
    sleep 3000;
    mapannounce "guild_vs5", "event will start in 3", 0;
    sleep 1000;
    mapannounce "guild_vs5", "2...", 0;
    sleep 1000;
    mapannounce "guild_vs5", "1...", 0;
    sleep 1000;
    mapannounce "guild_vs5", "Its time to run !!", 0;
    donpcevent "runordie::Onstart";
    set .stop, 0;
    while ( .stop == 0 ) {
        set .@extra, .@extra + rand(1,2);
        set .@round, .@round +1;
        monster "guild_vs5", 0,0, "Come On Baby!!!", 1904, 2 + .@extra, 0;
        monster "guild_vs5", 0,0, "Come On Baby!!!", 1904, 2 + .@extra, 2;
        monster "guild_vs5", 0,0, "Come On Baby!!!", 1904, 2 + .@extra, 4;
        sleep 5000;
    }
    end;
Onstart:
    while ( getarraysize(.aid) > 1 ) {
        sleep 500;
        for ( set .@i, 0; .@i < getarraysize(.aid); set .@i, .@i +1 ) {
            if ( isloggedin(.aid[.@i]) == 0 ) {
                deletearray .aid[.@i], 1;
                set .@i, .@i -1;
            }
            else {
                attachrid .aid[.@i];
                if ( strcharinfo(3) != "guild_vs5" || hp == 0 ) {
                    deletearray .aid[.@i], 1;
                    set .@i, .@i -1;
                }
            }
        }
    }
    detachrid;
    set .stop, 1;
    killmonsterall "guild_vs5";
    if ( getarraysize(.aid) == 1 ) {
        announce "congratulations ~ the winner is "+ rid2name(.aid), 0;
        sleep 5000;
        announce rid2name(.aid) +" Win 5 Ancient Box Of Bloody", 0;
        attachrid .aid;
        getitem 30000, 5; // winner prize
        warp "prontera", 148,172;
        deletearray .aid;
    }
    else {
        announce "nobody is a winner, too bad", 0;
    }
    end;
}
guild_vs5   mapflag nowarp
guild_vs5   mapflag nowarpto
guild_vs5   mapflag noteleport
guild_vs5   mapflag nosave  SavePoint
guild_vs5   mapflag noskill
guild_vs5   mapflag nomemo
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