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//== Function F_MesColor ===================================
// Function to colorize npc dialog without having to memorize the color code
// Examples:
//    mes callfunc("F_MesColor", C_BLUE) +"This message is now in BLUE";
function    script  F_MesColor  {
    return sprintf("^%06X", min(getarg(0), 0xFFFFFF));
}
 
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