viewing paste quests_lighthalzen.txt | Athena

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  1. //===== eAthena Script ======================================= 
  2. //= Quest NPCs located in Lighthalzen
  3. //===== By: ================================================== 
  4. //= Persian, Vicious_Pucca, aoa00, Evera, MasterOfMupppets,
  5. //= Lupus, Lord Gywall
  6. //===== Current Version: ===================================== 
  7. //= 4.7
  8. //===== Compatible With: ===================================== 
  9. //= eAthena SVN
  10. //===== Description: ========================================= 
  11. //= Quests related to Lighthalzen City.
  12. //===== Additional Comments: ================================= 
  13. //= Grammar/script check please. This was a quick job.
  14. //= Things to add: Look at the thread "Lighthalzen Guard" in SVN script
  15. //= 0.3 Initial Release
  16. //= 0.5 Added mobsters spawn and Einbroch pollution. Alert lasts either 10 minutes or all mob killed.
  17. //= 0.6-0.9 fix small bug. Added Bio-lab entrance Quest. Added Getting security-card Quest.
  18. //= 1.0 Patched "mobsters spawn & Alert" like Real-RO.
  19. //= 1.0a fixed rand(1,10) + comparision. There just can't be 'X < 1' [Lupus]
  20. //= 1.1 Changed the mobster spawn to g_mobster to prevent exploits [MasterOfMuppets]
  21. //= 1.2 Added the cube room quest by DeNy, translated by vicious_pucca. [MasterOfMuppets]
  22. //=	Thanks to Linuxwolf for a grammar check as well =).
  23. //= 1.2a Moved Biolab entrance to lhz_dun warps. [Vicious]
  24. //= 1.3 Fixed password bug, fixed endless item exploit, some typos [Lupus]
  25. //= 1.4 Fixed password abuse. When people don't read the password under the picture
  26. //= 	and enter Zero shit 8) (TODO: I saw some "Sticks" abuses, too.. where you could skip a part of quest...)
  27. //= 1.5 Fixed Mobster's OnDead event(it has to start with "On"!) [Playtester]
  28. //= 1.5a Fixed "free stick" bug, thx 2 Neouni [Lupus]
  29. //= 1.6 Added Gywall's Pickpocket Quest
  30. //= 1.7 Implemented the Friendship quest [MasterOfMuppets]
  31. //= 1.8 Changed the name of the mobsters to Gangster, as it should be. [MasterOfMuppets]
  32. //= 1.9 Added extra input check on Biolab so that the first letter of the word could be capitalized or undercase. [Evera]
  33. //= 2.0 Removed Duplicates [Silent]
  34. //= 2.1 Added first part of Bio Ethics Quest [Evera]
  35. //= 2.2 Added bit to say Bio Ethics is unfinished, and if a player attempts, it warps them
  36. //= 	out after finished part... Don't want players getting stuck ;_; [Evera]
  37. //= 2.3 Finished Bio Ethics Quest. Need bug testers before moving to trunk, my
  38. //=	mind was somewhere else when writing @_@ [Evera]
  39. //= 2.4	Fixed the bug where a str&int debug was shown in the console for
  40. //=	test tube in bio labs quest. [Evera]
  41. //= 2.5	Fixed Kellasus giving you extra skills in Bio Ethics quest [Evera]
  42. //= 2.6	Fixed exploit letting any class get homunculus from Bio Ethics Quest [Evera]
  43. //= 2.6a Moved Bio Ethics Quest to Alchemist SKILL QUESTS [Lupus]
  44. //= 2.7 fixed bugs that let people bypass some quest parts V_V [Lupus]
  45. //=	reused cubekey var for 4 Cube Room key vars
  46. //= 2.8 More optimization. Also fixed bug with "2x short sticks -> long" [Lupus]
  47. //=	Now uses MISC_QUEST&512 instead of 'hzdun'. WIP
  48. //= 2.9 Fixed Friendship Quest levelup exploit (u could get EXP twice) [Lupus]
  49. //= 3.0 Added Cursed Spirit Quest. [SinSloth]
  50. //=	Moved a book non-related to Lighthalzen quests.
  51. //= 3.1 Added Schwartzvalt Trilogy Quest. [SinSloth]
  52. //= 3.2 Updated some NPCs regarding Hugel Rebellion Quest. [SinSloth]
  53. //= 3.2 Removed the NPC "#kiz03-4" as I couldn't find any [L0ne_W0lf]
  54. //=	reference to it in the Aegis script.
  55. //= 3.3 Fixed a wrong negative value checking in Schwartzvalt Trilogy quest. [SinSloth]
  56. //= 3.4 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
  57. //= 3.5 Touch-ups to the Friendship quest. Added EXP reward. [L0ne_W0lf]
  58. //=	Added cutins for "Maku" npc, and changed "set HP" to percentheal.
  59. //= 3.5a Adjusted EXP given by "Benkasttein" to be the same as that given by Maku. [L0ne_W0lf]
  60. //= 3.6 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
  61. //= 3.7 Counter-fixed negative value checking to now look for both positive and negative values
  62. //=     since its symbol depends on the time. [SinSloth]
  63. //= 3.8 Removed bio ethic quest definition from header. [L0ne_W0lf]
  64. //= 3.9 Added Rekenber Job quest. Don't know why it hasn't been there before though. [SinSloth]
  65. //= 4.0 Updated several NPCs to Official (iRO) dialog, and restrucured. [L0ne_W0lf]
  66. //= 4.1 Updated Dungeon quest, and Friendhsip quest to 10.3 standards. [L0ne_W0lf]
  67. //= 4.2 Fixed wrong variable type in use in "Box#cube1". [L0ne_W0lf]
  68. //= 4.3 Fixed a bug where if you relog after you take out the Lab Permit from the Box
  69. //=     You can't finish the quest. (bugreport:1798) [Samuray22]
  70. //= 4.3a Reverted changes from the last version. . [L0ne_W0lf]
  71. //=     Changed temp char vars to normal vars, that unset at end.
  72. //=     Tube just makes sure you have 1 or more permits.
  73. //= 4.4 Replaced effect numerics with constants. [L0ne_W0lf]
  74. //= 4.5 Corrected an Incorrect check of the Shinokas_Quest. (bugreport:2276) [Samuray22]
  75. //=	  Replaced effect numerics with constants.
  76. //= 4.5 Official Gangster Alert script. [Gepard]
  77. //= 4.6 Added quest log entries for:
  78. //=     - Cursed Spirit Quest
  79. //= 4.7 Fixed missing label. (bugreport:4654) [L0ne_W0lf]
  80. //============================================================ 
  81.  
  82. // Gangster Alert [Aegis Conversion]
  83. //------------------------------------------------------------
  84. lighthalzen,1,1,0	script	Law Enforcement	-1,{
  85. 	end;
  86.  
  87. OnEnable:
  88. 	mapannounce "lighthalzen","Attention, citizens. Our security has been breached and the city is in Gangster Alert status. Please find shelter immediately!",bc_map;
  89. 	initnpctimer;
  90. 	for (set .@i, 0; .@i < 30; set .@i, .@i + 1)
  91. 		monster "lighthalzen",0,0,"Gangster",1592,1,"Law Enforcement::OnMyMobDead";
  92. 	end;
  93.  
  94. OnTimer220000:
  95. 	killmonster "lighthalzen","Law Enforcement::OnMyMobDead";
  96. 	mapannounce "lighthalzen","Attention, citizens. Our law enforcement department has successfully contained the situation. Alert status has been canceled.",bc_map;
  97. 	set $@Lhz_Gangster_Alert, 0;
  98. 	stopnpctimer;
  99. 	end;
  100.  
  101. OnMyMobDead:
  102. 	end;
  103. }
  104.  
  105. lighthalzen,267,200,3	script	Guard#lhz01	868,{
  106. 	if (countitem(7350) > 0) {
  107. 		mes "[Guard]";
  108. 		mes "Hold it right th--!";
  109. 		mes "Oh. I'm sorry. I didn't";
  110. 		mes "realize you were carrying";
  111. 		mes "a pass and had authorization.";
  112. 		close2;
  113. 		warp "lighthalzen",303,229;
  114. 		end;
  115. 	}
  116. 	if ($@Lhz_Gangster_Alert >= 100) {
  117. 		mes "[Guard]";
  118. 		mes "Recently too many people";
  119. 		mes "have been traveling between";
  120. 		mes "Uptown and the ghetto, so";
  121. 		mes "we've heightened security";
  122. 		mes "around here. But how can";
  123. 		mes "so many sneak through us?";
  124. 		close;
  125. 	}
  126. 	if ($@Lhz_Gangster_Alert > 14) {
  127. 		mes "[Guard]";
  128. 		mes "Recently too many people";
  129. 		mes "have been traveling between";
  130. 		mes "Uptown and the ghetto, so";
  131. 		mes "we've heightened security";
  132. 		mes "around here. But how can";
  133. 		mes "so many sneak through us?";
  134. 		donpcevent "Law Enforcement::OnEnable";
  135. 		set $@Lhz_Gangster_Alert, 100;
  136. 		close;
  137. 	}
  138. 	if (gettime(3) >= 22 || gettime(3) < 2) {
  139. 		mes "[Guard]";
  140. 		mes "Zzzz... Zzz...";
  141. 		mes "ZZZzzzzzzzzzz...";
  142. 		next;
  143. 		mes "^3355FFThis guard is";
  144. 		mes "dozing off, so this is";
  145. 		mes "the perfect opportunity";
  146. 		mes "to sneak past him.^000000";
  147. 		close2;
  148. 		set $@Lhz_Gangster_Alert, $@Lhz_Gangster_Alert + 1;
  149. 		warp "lighthalzen",303,229;
  150. 		end;
  151. 	}
  152. 	if (rand(1,6) == 3) {
  153. 		mes "^3355FFThe guard seems distracted";
  154. 		mes "and is looking elsewhere. Now's";
  155. 		mes "your chance to sneak past him!^000000";
  156. 		close2;
  157. 		set $@Lhz_Gangster_Alert, $@Lhz_Gangster_Alert + 1;
  158. 		warp "lighthalzen",303,229;
  159. 		end;
  160. 	}
  161. 	else {
  162. 		mes "[Guard]";
  163. 		mes "Hold it right there!";
  164. 		mes "I can't permit anyone";
  165. 		mes "to enter the slums.";
  166. 		mes "Go back to where you";
  167. 		mes "came from, adventurer!";
  168. 		close;
  169. 	}
  170. }
  171.  
  172. lighthalzen,294,223,7	script	Guard#lhz02	868,{
  173. 	if (countitem(7350) > 0) {
  174. 		mes "[Guard]";
  175. 		mes "Hold it right th--!";
  176. 		mes "Oh. I'm sorry. I didn't";
  177. 		mes "realize you were carrying";
  178. 		mes "a pass and had authorization.";
  179. 		close2;
  180. 		warp "lighthalzen",260,199;
  181. 		end;
  182. 	}
  183. 	if ($@Lhz_Gangster_Alert >= 100) {
  184. 		mes "[Guard]";
  185. 		mes "Recently too many people";
  186. 		mes "have been traveling between";
  187. 		mes "Uptown and the ghetto, so";
  188. 		mes "we've heightened security";
  189. 		mes "around here. But how can";
  190. 		mes "so many sneak through us?";
  191. 		close;
  192. 	}
  193. 	if ($@Lhz_Gangster_Alert > 14) {
  194. 		mes "[Guard]";
  195. 		mes "Recently too many people";
  196. 		mes "have been traveling between";
  197. 		mes "Uptown and the ghetto, so";
  198. 		mes "we've heightened security";
  199. 		mes "around here. But how can";
  200. 		mes "so many sneak through us?";
  201. 		donpcevent "Law Enforcement::OnEnable";
  202. 		set $@Lhz_Gangster_Alert, 100;
  203. 		close;
  204. 	}
  205. 	if (gettime(3) >= 22 || gettime(3) < 2) {
  206. 		mes "[Guard]";
  207. 		mes "Zzzz... Zzz...";
  208. 		mes "ZZZzzzzzzzzzz...";
  209. 		next;
  210. 		mes "^3355FFThis guard is";
  211. 		mes "dozing off, so this is";
  212. 		mes "the perfect opportunity";
  213. 		mes "to sneak past him.^000000";
  214. 		close2;
  215. 		set $@Lhz_Gangster_Alert, $@Lhz_Gangster_Alert + 1;
  216. 		warp "lighthalzen",260,199;
  217. 		end;
  218. 	}
  219. 	if (rand(1,6) == 3) {
  220. 		mes "^3355FFThe guard seems distracted";
  221. 		mes "and is looking elsewhere. Now's";
  222. 		mes "your chance to sneak past him!^000000";
  223. 		close2;
  224. 		set $@Lhz_Gangster_Alert, $@Lhz_Gangster_Alert + 1;
  225. 		warp "lighthalzen",260,199;
  226. 		end;
  227. 	}
  228. 	else {
  229. 		mes "[Guard]";
  230. 		mes "Hold it right there!";
  231. 		mes "I can't permit anyone to";
  232. 		mes "enter Uptown Lighthalzen!";
  233. 		mes "If you don't have a pass,";
  234. 		mes "then move on out of here!";
  235. 		close;
  236. 	}
  237. }
  238.  
  239. //============================================================
  240. // Cube Room
  241. //============================================================
  242.  
  243. lighthalzen,341,224,3	script	Fishbone	868,{
  244. 	// Retain prior position in quest.
  245. 	if (piciburn) {
  246. 		set lhz_sincube,piciburn;
  247. 		set piciburn,0;
  248. 	}
  249. 	// Quest is finished.
  250. 	if (MISC_QUEST&512) {
  251. 			mes "[Fishbone]";
  252. 			mes "Oh hey, it's you!";
  253. 			mes "Now, listen. If you wanna";
  254. 			mes "get into Regenschirm again,";
  255. 			mes "you gotta enter that Sewer Pipe";
  256. 			mes "that's like, northeast from me.";
  257. 			mes "It's gross, but you gotta...";
  258. 			next;
  259. 			mes "[Fishbone]";
  260. 			mes "Anyway, good luck in";
  261. 			mes "whatever it is you're doing";
  262. 			mes "here in Lighthazlen. Oh, and";
  263. 			mes "be real careful! Something";
  264. 			mes "shadier than me is going";
  265. 			mes "on in this big city~";
  266. 			close;
  267. 	}
  268. 	// Apparantly if the boss quest progress is at 6, you skip the level requirement.
  269. 	if (lhz_boss == 6 || BaseLevel >= 60) {
  270. 		if (lhz_sincube == 0) {
  271. 			mes "[Fishbone]";
  272. 			mes "What...?";
  273. 			mes "Is there something";
  274. 			mes "on my face? Quit looking";
  275. 			mes "at me and let me do my work.";
  276. 			set lhz_sincube,1;
  277. 			close;
  278. 		}
  279. 		else if (lhz_sincube == 1) {
  280. 			mes "[Fishbone]";
  281. 			mes "Hey. Hey you.";
  282. 			mes "You're still looking";
  283. 			mes "at me. Quit it. I'm busy";
  284. 			mes "here and you're bothering me.";
  285. 			set lhz_sincube,2;
  286. 			close;
  287. 		}
  288. 		else if (lhz_sincube == 2) {
  289. 			mes "[Fishbone]";
  290. 			mes "Seriously, you are";
  291. 			mes "starting to really get";
  292. 			mes "on my nerves! What could";
  293. 			mes "you possibly want from me?!";
  294. 			next;
  295. 			mes "["+strcharinfo(0)+"]";
  296. 			mes "Nothing really.";
  297. 			mes "I just feel like";
  298. 			mes "watching you work.";
  299. 			mes "What exactly are you";
  300. 			mes "doing anyway, huh?";
  301. 			next;
  302. 			mes "[Fishbone]";
  303. 			mes "Hey! If I could just show";
  304. 			mes "you what I'm doing, I wouldn't";
  305. 			mes "be so uptight about you looking";
  306. 			mes "at what I'm doing, now would I?";
  307. 			next;
  308. 			mes "["+strcharinfo(0)+"]";
  309. 			mes "Nah...";
  310. 			mes "I just think";
  311. 			mes "you're uptight";
  312. 			mes "in general.";
  313. 			next;
  314. 			mes "[Fishbone]";
  315. 			mes "Muthafruit!";
  316. 			mes "So you're just";
  317. 			mes "gonna sit and watch";
  318. 			mes "me all day?! Fine! Then";
  319. 			mes "I'll just ignore you, jerk!";
  320. 			next;
  321. 			mes "[Fishbone]";
  322. 			mes "...";
  323. 			mes "......";
  324. 			mes "Damn it!";
  325. 			mes "This is really";
  326. 			mes "ticking me off! Why";
  327. 			mes "don't you go away?!";
  328. 			next;
  329. 			mes "["+strcharinfo(0)+"]";
  330. 			mes "Well, I was also";
  331. 			mes "wondering why you're";
  332. 			mes "working in a place that's";
  333. 			mes "so, um... depressing.";
  334. 			next;
  335. 			mes "[Fishbone]";
  336. 			mes "Alright, fine!";
  337. 			mes "But once I tell you";
  338. 			mes "what I do here, you're";
  339. 			mes "outta here! Okay? Now,";
  340. 			mes "your lips are frickin' sealed.";
  341. 			mes "See, what I do is kinda illegal.";
  342. 			next;
  343. 			mes "[Fishbone]";
  344. 			mes "I provide routes that let";
  345. 			mes "people enter Lighthalzen,";
  346. 			mes "or even go anywhere in this";
  347. 			mes "city, without authorization.";
  348. 			mes "Hell, I could even get you";
  349. 			mes "into that Laboratory...";
  350. 			next;
  351. 			mes "["+strcharinfo(0)+"]";
  352. 			mes "W-wait!";
  353. 			mes "Laboratory?!";
  354. 			mes "Are you serious?";
  355. 			mes "Can you get me";
  356. 			mes "into that place?";
  357. 			next;
  358. 			mes "[Fishbone]";
  359. 			mes "Sonuva--You're not";
  360. 			mes "gonna leave me alone,";
  361. 			mes "are you? Look, you seem";
  362. 			mes "okay, even if you are kinda";
  363. 			mes "stubborn, kid. But I don't trust";
  364. 			mes "or serve strangers, period.";
  365. 			next;
  366. 			mes "["+strcharinfo(0)+"]";
  367. 			mes "But isn't there";
  368. 			mes "anything I can do";
  369. 			mes "so you can help me";
  370. 			mes "get into the Laboratory?";
  371. 			next;
  372. 			mes "[Fishbone]";
  373. 			mes "No way, no how.";
  374. 			mes "No matter how much you";
  375. 			mes "beg, I can't take a chance";
  376. 			mes "and just trust anyone who";
  377. 			mes "wants to know a secret";
  378. 			mes "route. Now get outta here!";
  379. 			set lhz_sincube,3;
  380. 			close;
  381. 		}
  382. 		else if (lhz_sincube == 3) {
  383. 			mes "["+strcharinfo(0)+"]";
  384. 			mes "Please...";
  385. 			mes "Please tell me";
  386. 			mes "how I can get inside";
  387. 			mes "the Laboratory. I'm...";
  388. 			mes "I'm begging you!";
  389. 			next;
  390. 			mes "[Fishbone]";
  391. 			mes "No! Now shaddup";
  392. 			mes "and stop begging, okay?";
  393. 			mes "You're only embarassing";
  394. 			mes "yourself! Good grief...";
  395. 			set lhz_sincube,4;
  396. 			close;
  397. 		}
  398. 		else if (lhz_sincube == 4) {
  399. 			mes "["+strcharinfo(0)+"]";
  400. 			mes "Why won't you";
  401. 			mes "heeeeelp meee?";
  402. 			mes "Pleeeeeeeease~";
  403. 			mes "You're the only one";
  404. 			mes "who knoooooows~";
  405. 			next;
  406. 			mes "[Fishbone]";
  407. 			mes "Yeesh, you're a nutty";
  408. 			mes "kid. Look, ''no'' means";
  409. 			mes "''no.'' That's it. That's";
  410. 			mes "final. How many times do";
  411. 			mes "you gotta make me spell it out?";
  412. 			next;
  413. 			mes "["+strcharinfo(0)+"]";
  414. 			mes "But there's gotta";
  415. 			mes "be something I can";
  416. 			mes "do so you'll help me?";
  417. 			mes "Th-that's the way i-it";
  418. 			mes "always w-works. You";
  419. 			mes "can't just-- You c-can't...";
  420. 			next;
  421. 			mes "[Fishbone]";
  422. 			mes "Alright, you got me.";
  423. 			mes "But if I'm gonna risk";
  424. 			mes "my life to help you get";
  425. 			mes "into that Laboratory I want";
  426. 			mes "something in return. Okay?";
  427. 			next;
  428. 			mes "[Fishbone]";
  429. 			mes "All you need to do is";
  430. 			mes "come back here with";
  431. 			mes "^FF000071,381,305,294,921,000 zeny^000000.";
  432. 			mes "Then I'll give you all the help";
  433. 			mes "you need. Alright, good luck";
  434. 			mes "to you, brave adventurer.";
  435. 			next;
  436. 			mes "["+strcharinfo(0)+"]";
  437. 			mes "You're joking right?!";
  438. 			mes "There's no way I can ever";
  439. 			mes "get that much zeny! I'd...";
  440. 			mes "I'd have to at least take";
  441. 			mes "over the world or, or...";
  442. 			next;
  443. 			mes "[Fishbone]";
  444. 			mes "Good point.";
  445. 			mes "Fine, maybe that";
  446. 			mes "price is a little high.";
  447. 			mes "I'll just cut it in half,";
  448. 			mes "then. Still want my";
  449. 			mes "help? Then bring me...";
  450. 			next;
  451. 			mes "[Fishbone]";
  452. 			mes " ";
  453. 			mes " ";
  454. 			mes "...^FF000020 Jellopy^000000.";
  455. 			next;
  456. 			mes "[Fishbone]";
  457. 			mes "Gosh.";
  458. 			mes "It's like I'm";
  459. 			mes "doing this for free...";
  460. 			next;
  461. 			if (select("Okay.:No! It's impossible!") == 1) {
  462. 				mes "[Fishbone]";
  463. 				mes "Alright, then";
  464. 				mes "bring me back a";
  465. 				mes "total of 20 Jellopy.";
  466. 				mes "But you gotta have";
  467. 				mes "exactly 20 Jellopy on";
  468. 				mes "you, okay? Seeya pal~";
  469. 				set lhz_sincube,5;
  470. 				close;
  471. 			}
  472. 			mes "[Fishbone]";
  473. 			mes "What are you--";
  474. 			mes "Okay, now you're the";
  475. 			mes "one who's joking around.";
  476. 			mes "Look, it's either bring me";
  477. 			mes "20 Jellopy or 71,381,3--";
  478. 			mes "whatever number I said-- zeny!";
  479. 			close;
  480. 		}
  481. 		else if (lhz_sincube == 5) {
  482. 			mes "[Fishbone]";
  483. 			mes "So...";
  484. 			mes "Did you bring";
  485. 			mes "the stuff?";
  486. 			next;
  487. 			switch(select("I'm still working on it.:Here you go!:Um... Stuff?")) {
  488. 			case 1:
  489. 				mes "[Fishbone]";
  490. 				mes "Still working on it?";
  491. 				mes "Okay, I know I didn't";
  492. 				mes "ask you for very much,";
  493. 				mes "but gimme some respect";
  494. 				mes "and get serious about it!";
  495. 				mes "It's 20 friggin' Jellopies!";
  496. 				close;
  497. 			case 2:
  498. 				if (countitem(909) > 19) {
  499. 					mes "[Fishbone]";
  500. 					mes "Ooh. Hey, good work.";
  501. 					mes "Okay, I can see you're";
  502. 					mes "the reliable type. A deal";
  503. 					mes "is a deal, so I'll tell you";
  504. 					mes "how you can get inside";
  505. 					mes "that Laboratory.";
  506. 					next;
  507. 					mes "[Fishbone]";
  508. 					mes "Now, if you're wondering";
  509. 					mes "why I don't got much qualm";
  510. 					mes "against helping you, it's";
  511. 					mes "because I used to work in";
  512. 					mes "the Laboratory... But then";
  513. 					mes "they laid me off unfairly.";
  514. 					next;
  515. 					mes "[Fishbone]";
  516. 					mes "Anyway, anything I can";
  517. 					mes "do to cause them trouble";
  518. 					mes "is good in my book. Let me";
  519. 					mes "get some stuff ready and";
  520. 					mes "then I'll tell you what you";
  521. 					mes "really need to know.";
  522. 					delitem 909,20; //Jellopy
  523. 					set lhz_sincube,6;
  524. 					close;
  525. 				}
  526. 				mes "[Fishbone]";
  527. 				mes "Uh...";
  528. 				mes "I said 20 Jellopies,";
  529. 				mes "didn't I? This ain't";
  530. 				mes "enough pal, so go out";
  531. 				mes "and get some more!";
  532. 				close;
  533. 			case 3:
  534. 				mes "[Fishbone]";
  535. 				mes "What the...?";
  536. 				mes "How could you forget";
  537. 				mes "something like that?";
  538. 				mes "Anyway, I asked you to";
  539. 				mes "bring 20 Jellopies.";
  540. 				close;
  541. 			}
  542. 		}
  543. 		else if (lhz_sincube == 6) {
  544. 			mes "[Fishbone]";
  545. 			if (lhz_boss == 6) {
  546. 				mes "way to get into Regenschrim";
  547. 				mes "Lab. However, I do know of";
  548. 				mes "this secret maze that should";
  549. 				mes "get you there. Still, if you're";
  550. 				mes "willing and ready to go...";			
  551. 			}
  552. 			else {	
  553. 				mes "Okay...";
  554. 				mes "Are you ready now?";
  555. 				mes "I'm gonna send you";
  556. 				mes "someplace where you";
  557. 				mes "can find the Lab entrance.";
  558. 			}
  559. 			next;
  560. 			switch(select("Not yet.:Yes.")) {
  561. 			case 1:
  562. 				mes "[Fishbone]";
  563. 				mes "Eh...?";
  564. 				mes "Alright, it's";
  565. 				mes "not a problem.";
  566. 				mes "Just take your time.";
  567. 				close;
  568. 			}
  569. 			mes "[Fishbone]";
  570. 			mes "Great!";
  571. 			mes "Okay then,";
  572. 			mes "here we go!";
  573. 			close2;
  574. 			set lhz_sincube,7;
  575. 			switch(rand(1,3)) {
  576. 			case 1: warp "lhz_cube",67,193; break;
  577. 			case 2: warp "lhz_cube",66,136; break;
  578. 			case 3: warp "lhz_cube",66,74; break;
  579. 			}
  580. 			end;
  581. 		}
  582. 		else if (lhz_sincube < 10) {
  583. 			mes "[Fishbone]";
  584. 			mes "Hm, you must not have";
  585. 			mes "accomplished whatever";
  586. 			if (lhz_boss == 6) {
  587. 				mes "it is you need to do in the";
  588. 				mes "Regenschirm Laboratory yet.";
  589. 			}
  590. 			else {
  591. 				mes "it was you were doing";
  592. 				mes "in the Laboratory. Do";
  593. 			}
  594. 			mes "you want me to send";
  595. 			mes "you there again?";
  596. 			next;
  597. 			if (select("No.:Yes.") == 1) {
  598. 				mes "[Fishbone]";
  599. 				mes "Geez, you must have";
  600. 				mes "really had a hard time";
  601. 				mes "there. Okay, well, when";
  602. 				mes "you're ready to go there,";
  603. 				mes "just let me know, got it?";
  604. 				close;
  605. 			}
  606. 			mes "[Fishbone]";
  607. 			mes "Got a lot of";
  608. 			mes "spirit in you,";
  609. 			mes "don't you? Heh!";
  610. 			mes "I like you style~";
  611. 			mes "Get ready, 'cuz";
  612. 			mes "here we go...!";
  613. 			close2;
  614. 			set lhz_sincube,7;
  615. 			switch(rand(1,3)) {
  616. 			case 1: warp "lhz_cube",67,193; break;
  617. 			case 2: warp "lhz_cube",66,136; break;
  618. 			case 3: warp "lhz_cube",66,74; break;
  619. 			}
  620. 			end;
  621. 		}
  622. 		else if (lhz_sincube == 10) {
  623. 			mes "[Fishbone]";
  624. 			mes "Hey, you came back!";
  625. 			mes "Good, I was starting";
  626. 			mes "to get a little worried";
  627. 			mes "about what happened to";
  628. 			mes "you. So did you get what";
  629. 			mes "you wanted over there?";
  630. 			next;
  631. 			mes "["+strcharinfo(0)+"]";
  632. 			mes "Yeah...";
  633. 			mes "I hope so,";
  634. 			mes "anyway.";
  635. 			next;
  636. 			mes "[Fishbone]";
  637. 			mes "Good! Whatever you did,";
  638. 			mes "I hope it messes them up big";
  639. 			mes "time! I usedta be a respected";
  640. 			mes "scientist for Regenschirm till";
  641. 			mes "they laid me off! Serves those";
  642. 			mes "ungrateful jerkoffs right!";
  643. 			next;
  644. 			mes "[Fishbone]";
  645. 			mes "Then again, my current";
  646. 			mes "line of work seems to suit";
  647. 			mes "me much better. And I don't";
  648. 			mes "gotta worry about formulas";
  649. 			mes "and algorithms anymore.";
  650. 			next;
  651. 			mes "[Fishbone]";
  652. 			mes "Oh yeah, the place you";
  653. 			mes "just went to? There's a";
  654. 			mes "secret path the Laboratory";
  655. 			mes "there. If you want, I can";
  656. 			mes "send you back there. So";
  657. 			mes "what do you say?";
  658. 			next;
  659. 			if (select("Sure:No thanks~") == 1) {
  660. 				mes "[Fishbone]";
  661. 				mes "Okay then, here";
  662. 				mes "we go! Good luck";
  663. 				mes "to you, buddy.";
  664. 				close2;
  665. 				switch(rand(1,3)) {
  666. 				case 1: warp "lhz_cube",67,193; break;
  667. 				case 2: warp "lhz_cube",66,136; break;
  668. 				case 3: warp "lhz_cube",66,74; break;
  669. 				}
  670. 				end;
  671. 			}
  672. 			mes "[Fishbone]";
  673. 			mes "Alright, it's your";
  674. 			mes "choice. Oh, and that";
  675. 			mes "pass you have should";
  676. 			mes "let you into the Laboratory";
  677. 			mes "anyway. Good luck to you, pal.";
  678. 			close;
  679. 		}
  680. 		mes "[Fishbone]";
  681. 		mes "Heya pal!";
  682. 		mes "It's been a while.";
  683. 		mes "You doin' good? I'm";
  684. 		mes "just peachy, thanks~";
  685. 		close;
  686. 	}
  687. 	else if (BaseLevel < 60) {
  688. 		mes "Hey kid, get";
  689. 		mes "outta here! Can't";
  690. 		mes "you tell I'm dealin'";
  691. 		mes "in something shady";
  692. 		mes "here? This is no place";
  693. 		mes "for baby faced guys like you!";
  694. 		close;
  695. 	}
  696. 	else if (lhz_boss > 6) {
  697. 		mes "[Fishbone]";
  698. 		mes "Heya pal!";
  699. 		mes "It's been a while.";
  700. 		mes "You doin' good? I'm";
  701. 		mes "just peachy, thanks~";
  702. 		close;
  703. 	}
  704. }
  705.  
  706. lhz_cube,237,198,0	script	Bundle of Files#cube	111,{
  707. 	if (lhz_sincube < 7) {
  708. 		mes "^3355FFThere are a bunch";
  709. 		mes "of files scattered";
  710. 		mes "on the ground.^000000";
  711. 		close;
  712. 	}
  713. 	else if (lhz_sincube < 10) {
  714. 		if (lhz_secret01 < 1) {
  715. 			mes "^3355FFThere are a bunch";
  716. 			mes "of files scattered";
  717. 			mes "on the ground. They";
  718. 			mes "seem to contain all";
  719. 			mes "sorts of information,";
  720. 			mes "but they're all mixed up.^000000";
  721. 			next;
  722. 			if (select("Rummage through the files.:Cancel") == 1) {
  723. 				mes "^3355FFWhile you are";
  724. 				mes "rummaging through";
  725. 				mes "the files, a Red Key";
  726. 				mes "drops to the ground";
  727. 				mes "with a clink. You decide";
  728. 				mes "to keep this ^000000Red Key^3355FF.^000000";
  729. 				set lhz_secret01,1;
  730. 			}
  731. 			close;
  732. 		}
  733. 		mes "^3355FFThis is the place";
  734. 		mes "where you found the";
  735. 		mes "^000000Red Key^3355FF while you were";
  736. 		mes "looking through the files";
  737. 		mes "scattered on the ground.^000000";
  738. 		close;
  739. 	}
  740. 	mes "^3355FFThis is the place";
  741. 	mes "where you found the";
  742. 	mes "^000000Red Key^3355FF while you were";
  743. 	mes "looking through the files";
  744. 	mes "scattered on the ground.^000000";
  745. 	close;
  746. }
  747.  
  748. lhz_cube,234,202,0	script	Picture#cube	111,{
  749. 	if (lhz_secret01 < 2) {
  750. 		mes "^3355FFThis picture hanging";
  751. 		mes "on the wall catches";
  752. 		mes "your attention for some";
  753. 		mes "inexplicably strange reason.^000000";
  754. 		next;
  755. 		if (select("Look behind picture.:Cancel") == 1) {
  756. 			mes "^3355FFYou push and pull";
  757. 			mes "with all your strength,";
  758. 			mes "but the picture won't";
  759. 			mes "budge. If it's too hard";
  760. 			mes "to move, there must be";
  761. 			mes "something hidden behind it.^000000";
  762. 		}
  763. 		close;
  764. 	}
  765. 	else if (lhz_secret01 == 2) {
  766. 		mes "^3355FFThis picture hanging";
  767. 		mes "on the wall catches";
  768. 		mes "your attention for some";
  769. 		mes "inexplicably strange reason.^000000";
  770. 		next;
  771. 		if (select("Look behind picture.:Cancel") == 1) {
  772. 			mes "^3355FFYou push and pull";
  773. 			mes "with all your strength,";
  774. 			mes "but this picture is too";
  775. 			mes "hard to move with just";
  776. 			mes "brute strength alone.^000000";
  777. 			next;
  778. 			input .@input$;
  779. 			if (.@input$ == "Jackknife") {
  780. 				mes "^3355FFYou take the";
  781. 				mes "Jackknife, thrust";
  782. 				mes "it under the picture";
  783. 				mes "and twist it in order to";
  784. 				mes "pry the picture off the wall.^000000";
  785. 				next;
  786. 				mes "^3355FFBehind the picture, you";
  787. 				mes "find that the following";
  788. 				mes "numbers are written:^000000";
  789. 				mes " ";
  790. 				set .@number_rand,rand(1,3);
  791. 				if (.@number_rand == 1) {
  792. 					mes "4 3 2 9 1 6 8 2 7";
  793. 					set lhz_secret01,3;
  794. 				}
  795. 				else if (.@number_rand == 2) {
  796. 					mes "3 6 4 1 2 8 7 1 5";
  797. 					set lhz_secret01,4;
  798. 				}
  799. 				else {
  800. 					mes "4 9 3 7 6 2 8 6 6";
  801. 					set lhz_secret01,5;
  802. 				}
  803. 				close;
  804. 			}
  805. 			mes "^3355FFUnfortunately,";
  806. 			mes "doing that apparently";
  807. 			mes "wasn't enough to move";
  808. 			mes "the picture. Perhaps you";
  809. 			mes "should try something else.^000000";
  810. 			close;
  811. 		}
  812. 		close;
  813. 	}
  814. 	else if (lhz_secret01 < 6) {
  815. 		mes "^3355FFThe following numbers";
  816. 		mes "were written behind the";
  817. 		mes "picture. If they were hidden,";
  818. 		mes "these numbers must have";
  819. 		mes "some kind of importance.^000000";
  820. 		mes " ";
  821. 		if (lhz_secret01 == 3) {
  822. 			mes "4 3 2 9 1 6 8 2 7";
  823. 		}
  824. 		else if (lhz_secret01 == 4) {
  825. 			mes "3 6 4 1 2 8 7 1 5";
  826. 		}
  827. 		else if (lhz_secret01 == 5) {
  828. 			mes "4 9 3 7 6 2 8 6 6";
  829. 		}
  830. 		close;
  831. 	}
  832. 	mes "^3355FFThere is a picture";
  833. 	mes "hanging on the wall.^000000";
  834. 	next;
  835. 	if (select("Look beneath picture.:Cancel") == 1) {
  836. 		mes "^3355FFThere are some";
  837. 		mes "numbers behind the";
  838. 		mes "picture, but now there is";
  839. 		mes "no need to memorize them.^000000";
  840. 	}
  841. 	close;
  842. }
  843.  
  844. lhz_cube,242,201,0	script	Drawer#cube	111,{
  845. 	if (lhz_secret01 < 1) {
  846. 		mes "^3355FFThe drawer here";
  847. 		mes "looks interesting,";
  848. 		mes "but it's locked and";
  849. 		mes "you can't open it.^000000";
  850. 		close;
  851. 	}
  852. 	else if (lhz_secret01 == 1) {
  853. 		mes "^3355FF The drawer here";
  854. 		mes "looks interesting, but";
  855. 		mes "it's locked. Hopefully, you";
  856. 		mes "can figure how to open it.^000000";
  857. 		next;
  858. 		input .@input$;
  859. 		if (.@input$ == "Red Key") {
  860. 			mes "^3355FFYou insert the Red Key";
  861. 			mes "into the lock and open the";
  862. 			mes "drawer. Inside, you find a";
  863. 			mes "^000000Jackknife^3355FF that you decide";
  864. 			mes "to take. After all, it might";
  865. 			mes "be handy sometime.^000000";
  866. 			set lhz_secret01,2;
  867. 		}
  868. 		else {
  869. 			mes "^3355FFUnfortunately, you";
  870. 			mes "can't open or break";
  871. 			mes "the lock on the drawer";
  872. 			mes "by doing that. You need";
  873. 			mes "to try something else.^000000";
  874. 		}
  875. 		close;
  876. 	}
  877. 	mes "^3355FFThis is the drawer";
  878. 	mes "in which you found the";
  879. 	mes "^000000Jackknife^3355FF. It is now empty";
  880. 	mes "and devoid of purpose.^000000";
  881. 	close;
  882. }
  883.  
  884. lhz_cube,248,179,0	script	Chest#cube	111,{
  885. 	if (lhz_sincube < 7) {
  886. 		mes "^3355FFYou've found a chest";
  887. 		mes "with an axe laid on";
  888. 		mes "top. The axe's purpose";
  889. 		mes "is completely utilitarian";
  890. 		mes "and isn't suited for battle.^000000";
  891. 		close;
  892. 	}
  893. 	else if (lhz_sincube == 7) {
  894. 		mes "^3355FFYou've found a chest,";
  895. 		mes "but more importantly,";
  896. 		mes "there is a utility Axe";
  897. 		mes "laid on top of it.^000000";
  898. 		next;
  899. 		if (select("Take the utility Axe.:Cancel") == 1) {
  900. 			mes "^3355FFWithout shame or";
  901. 			mes "an ounce of guilt, you";
  902. 			mes "pick up the utility ^000000Axe^3355FF";
  903. 			mes "and claim it as your own.^000000";
  904. 			set lhz_sincube,8;
  905. 		}
  906. 		close;
  907. 	}
  908. 	mes "^3355FFThis is just a normal";
  909. 	mes "chest. There used to be";
  910. 	mes "a utility ^000000Axe^3355FF on top of";
  911. 	mes "it until you picked it up.^000000";
  912. 	close;
  913. }
  914.  
  915. lhz_cube,237,183,0	script	Barrel#cube	111,{
  916. 	set number_line,0;
  917. 	if (lhz_sincube < 8) {
  918. 		mes "^3355FFYou have";
  919. 		mes "found a shabbily";
  920. 		mes "constructed barrel.^000000";
  921. 		close;
  922. 	}
  923. 	else if (lhz_sincube == 8) {
  924. 		mes "^3355FFYou have";
  925. 		mes "found a shabbily";
  926. 		mes "constructed barrel.";
  927. 		mes "You sense that there's";
  928. 		mes "something inside, but";
  929. 		mes "you need something to";
  930. 		mes "smash the barrel open.^000000";
  931. 		next;
  932. 		input .@input$;
  933. 		if (.@input$ == "Axe") {
  934. 			mes "^3355FFAxe in hand, you lift";
  935. 			mes "it above your head and";
  936. 			mes "swing it downwards,";
  937. 			mes "smashing off the top of";
  938. 			mes "the barrel. Inside, you find a";
  939. 			mes "box topped with a metal plate.^000000";
  940. 			next;
  941. 			mes "^3355FFThe numbers one";
  942. 			mes "through nine are";
  943. 			mes "etched on the surface";
  944. 			mes "of the metal plate on";
  945. 			mes "top of the box you found,";
  946. 			mes "like some kind of keypad...^000000";
  947. 			set lhz_sincube,9;
  948. 		}
  949. 		else {
  950. 			mes "^3355FFDoing that probably won't";
  951. 			mes "break open this keg. You'll";
  952. 			mes "need to try something else.^000000";
  953. 		}
  954. 		close;
  955. 	}
  956. 	else if (lhz_sincube == 9) {
  957. 		if (lhz_secret01 < 3) {
  958. 			mes "^3355FFYou decide to enter";
  959. 			mes "some numbers into the";
  960. 			mes "metallic keypad. Remember,";
  961. 			mes "you can only enter single";
  962. 			mes "digit numbers at one time...^000000";
  963. 			next;
  964. 			for( set $@i, 0; .@i < 9; set .@i, .@i + 1 )
  965. 				input .@input;
  966. 			mes "^3355FFNothing happened...^000000";
  967. 			close;
  968. 		}
  969. 		else if (lhz_secret01 >= 3 && lhz_secret01 <= 5) {
  970. 			switch(lhz_secret01) {
  971. 			case 3: setarray .@numbers[0],4,3,2,9,1,6,8,2,7; break;
  972. 			case 4: setarray .@numbers[0],3,6,4,1,2,8,7,1,5; break;
  973. 			case 5: setarray .@numbers[0],4,9,3,7,6,2,8,6,6; break;
  974. 			}
  975. 			mes "^3355FFYou decide to enter";
  976. 			mes "some numbers into the";
  977. 			mes "numberpad etched on the";
  978. 			mes "metal plate on top of the box";
  979. 			mes "you found inside the keg.^000000";
  980. 			next;
  981. 			for( set $@i, 0; .@i < 9; set .@i, .@i + 1 ) {
  982. 				input .@input;
  983. 				if (.@input == .@numbers[.@i]) set .@number_line,.@number_line+1;
  984. 			}
  985. 			if (.@number_line == 9) {
  986. 				mes "^3355FFThe metal plate slides";
  987. 				mes "open and you find a key";
  988. 				mes "Key inside the box. You";
  989. 				mes "to keep this ^000000Yellow Key^3355FF.^000000";
  990. 				set lhz_secret01,6;
  991. 			}
  992. 			else {
  993. 				mes "^3355FFNothing happened.";
  994. 				mes "It's likely that you did not";
  995. 				mes "enter the correct numbers.^000000";
  996. 			}
  997. 			close;
  998. 		}
  999. 		mes "^3355FFThis is the box with";
  1000. 		mes "the keypad in which you";
  1001. 		mes "found the ^000000Yellow Key^3355FF.";
  1002. 		mes "The box is now empty.^000000";
  1003. 		close;
  1004. 	}
  1005. 	mes "^3355FFThis is a box";
  1006. 	mes "topped with a metal";
  1007. 	mes "plate that looks like";
  1008. 	mes "a crudely made keypad.^000000";
  1009. 	close;
  1010. }
  1011.  
  1012. lhz_cube,224,192,0	script	Power Generator#cube	111,{
  1013. 	if (lhz_secret01 < 6) {
  1014. 		mes "^3355FFThis is a noisily";
  1015. 		mes "operating huge machine";
  1016. 		mes "with a front panel that has";
  1017. 		mes "a strange mark. There is a";
  1018. 		mes "keyhole on the machine";
  1019. 		mes "right next to this panel.^000000";
  1020. 		next;
  1021. 		input .@input$;
  1022. 		mes "^3355FFNothing happened.";
  1023. 		mes "You probably need";
  1024. 		mes "to find the right key to";
  1025. 		mes "insert into the keyhole.^000000";
  1026. 		close;
  1027. 	}
  1028. 	else if (lhz_secret01 == 6) {
  1029. 		mes "^3355FFThis is a noisily";
  1030. 		mes "operating huge machine";
  1031. 		mes "with a front panel that has";
  1032. 		mes "a strange mark. There is a";
  1033. 		mes "keyhole on the machine";
  1034. 		mes "right next to this panel.^000000";
  1035. 		next;
  1036. 		input .@input$;
  1037. 		if (.@input$ == "Yellow Key") {
  1038. 			mes "^3355FFYou insert the";
  1039. 			mes "Yellow Key into the";
  1040. 			mes "keyhole and turn it,";
  1041. 			mes "causing the machine";
  1042. 			mes "to sputter and deactivate.^000000";
  1043. 			next;
  1044. 			mes "^3355FFYou notice that the";
  1045. 			mes "^000000Status Light ^3355FFnext to the";
  1046. 			mes "bed has now turned off.^000000";
  1047. 			set lhz_secret01,7;
  1048. 		}
  1049. 		else {
  1050. 			mes "^3355FFNothing happened.";
  1051. 			mes "You probably need";
  1052. 			mes "to find the right key to";
  1053. 			mes "insert into the keyhole.^000000";
  1054. 		}
  1055. 		close;
  1056. 	}
  1057. 	mes "^3355FFIt's a giant machine.^000000";
  1058. 	close;
  1059. }
  1060.  
  1061. lhz_cube,244,201,0	script	Status Light#cube	111,{
  1062. 	if (lhz_secret01 < 7) {
  1063. 		mes "^3355FFThe Status Light is";
  1064. 		mes "on. It looks like there's";
  1065. 		mes "something inside the";
  1066. 		mes "bulb, but you can't get";
  1067. 		mes "near it since it generates";
  1068. 		mes "incredibly scorching heat.^000000";
  1069. 		next;
  1070. 		mes "^3355FFNow, if you could";
  1071. 		mes "somehow shut down the";
  1072. 		mes "Power Generator in this";
  1073. 		mes "room, the bulb would be";
  1074. 		mes "cool enough for you to touch...^000000";
  1075. 		close;
  1076. 	}
  1077. 	else if (lhz_secret01 == 7) {
  1078. 		mes "The Status Light";
  1079. 		mes "is now off and the";
  1080. 		mes "bulb has cooled down.";
  1081. 		next;
  1082. 		if (select("Smash the light bulb.:Cancel") == 1) {
  1083. 			mes "^3355FFYou smash the";
  1084. 			mes "Status Light's bulb";
  1085. 			mes "and discover another key.";
  1086. 			mes "You obtained a ^000000Black Key^3355FF.^000000";
  1087. 			set lhz_secret01,8;
  1088. 		}
  1089. 		close;
  1090. 	}
  1091. 	mes "^3355FFYou find the remains";
  1092. 	mes "of a broken light bulb.^000000";
  1093. 	close;
  1094. }
  1095.  
  1096. lhz_cube,234,200,0	script	Desk#cube	111,{
  1097. 	if (lhz_secret02 <= 1) {
  1098. 		mes "^3355FFYou've found";
  1099. 		mes "a completely";
  1100. 		mes "cluttered desk.^000000";
  1101. 		next;
  1102. 		switch(select("On the desk:Under the desk:Desk drawer")) {
  1103. 		case 1:
  1104. 			mes "^3355FFVarious documents,";
  1105. 			mes "books and lab equipment";
  1106. 			mes "are scattered on the desk.";
  1107. 			mes "But none of them seem";
  1108. 			mes "all that useful right now.^000000";
  1109. 			close;
  1110. 		case 2:
  1111. 			if (lhz_secret02 < 1) {
  1112. 				mes "^3355FFUnder this desk, of";
  1113. 				mes "all conceivable places,";
  1114. 				mes "you find a ^000000Short Stick^3355FF";
  1115. 				mes "that you decide to keep.";
  1116. 				mes "You never know when";
  1117. 				mes "you'll need one of those.^000000";
  1118. 				set lhz_secret02,1;
  1119. 			}
  1120. 			else {
  1121. 				mes "^3355FFThis is where you";
  1122. 				mes "found your ^000000Short Stick^3355FF.";
  1123. 				mes "Sadly, there are no more";
  1124. 				mes "hidden treasures for you to";
  1125. 				mes "discover beneath this desk.^000000";
  1126. 			}
  1127. 			close;
  1128. 		case 3:
  1129. 			mes "^3355FFThe desk drawer is";
  1130. 			mes "locked and probably";
  1131. 			mes "with good reason. After all,";
  1132. 			mes "you just tried to invade this";
  1133. 			mes "private and intimate space.^000000";
  1134. 			close;
  1135. 		}
  1136. 	}
  1137. 	else if (lhz_secret02 == 2) {
  1138. 		mes "^3355FFYou're back at the";
  1139. 		mes "messy desk which";
  1140. 		mes "is probably used by";
  1141. 		mes "a high ranking executive";
  1142. 		mes "who has someone else";
  1143. 		mes "do his desk tidying for him.^000000";
  1144. 		next;
  1145. 		switch(select("On the desk:Under the desk:Desk drawer")) {
  1146. 		case 1:
  1147. 			mes "^3355FFAlas, no matter how much";
  1148. 			mes "you rummage through it,";
  1149. 			mes "the clutter on the desk";
  1150. 			mes "proves to be useless to you.^000000";
  1151. 			next;
  1152. 			if (Sex) {
  1153. 				mes "^3355FFAn issue of the";
  1154. 				mes "Dancer magazine,";
  1155. 				mes "''Harmonic Lick'' catches";
  1156. 				mes "your eye, but you really";
  1157. 				mes "shouldn't be interested";
  1158. 				mes "in that publication just";
  1159. 				mes "because of the pictures.^000000";
  1160. 			}
  1161. 			else {
  1162. 				mes "^3355FFAn issue of the female";
  1163. 				mes "entertainment magazine,";
  1164. 				mes "''Magnum Break'' catches";
  1165. 				mes "your eye, but adventurers";
  1166. 				mes "have no time to look at";
  1167. 				mes "pictures of beautiful men.^000000";
  1168. 			}
  1169. 			close;
  1170. 		case 2:
  1171. 			mes "^3355FFUnder the desk, you";
  1172. 			mes "discover another Short";
  1173. 			mes "Stick which happens to";
  1174. 			mes "fit perfectly into the other";
  1175. 			mes "Short Stick you found earlier.";
  1176. 			next;
  1177. 			mes "^3355FFYou combine the two";
  1178. 			mes "lesser sticks to create";
  1179. 			mes "a stick that is superior";
  1180. 			mes "to the sum of its parts.";
  1181. 			mes "You are now the proud";
  1182. 			mes "bearer of a ^000000Long Stick^3355FF.^000000";
  1183. 			set lhz_secret02,3;
  1184. 			close;
  1185. 		case 3:
  1186. 			mes "^3355FFThis desk drawer is";
  1187. 			mes "locked shut and probably";
  1188. 			mes "always will be. It's likely";
  1189. 			mes "that nothing really valuable";
  1190. 			mes "is inside, aside from perhaps";
  1191. 			mes "a hip flask or a candy stash.";
  1192. 			close;
  1193. 		}
  1194. 	}
  1195. 	mes "^3355FFThis desk is cluttered";
  1196. 	mes "with all sorts of random";
  1197. 	mes "objects, but such is its";
  1198. 	mes "destiny as office equipment.^000000";
  1199. 	next;
  1200. 	switch(select("On the desk:Under the desk:Desk drawer")) {
  1201. 	case 1:
  1202. 		mes "^3355FFAlas, no matter how much";
  1203. 		mes "you rummage through it,";
  1204. 		mes "the clutter on the desk";
  1205. 		mes "proves to be useless to you.^000000";
  1206. 		next;
  1207. 		mes "^3355FFThere's part of a newspaper";
  1208. 		mes "here, but it's only the Comics";
  1209. 		mes "section which, of course, isn't";
  1210. 		mes "informative enough for world";
  1211. 		mes "savvy adventurers like you.^000000";
  1212. 		close;
  1213. 	case 2:
  1214. 		mes "^3355FFThis is where you found";
  1215. 		mes "one of two Short Sticks";
  1216. 		mes "to make your ^000000Long Stick^3355FF.";
  1217. 		mes "There isn't anything else";
  1218. 		mes "under here, so it's impossible";
  1219. 		mes "to make your stick any longer.^000000";
  1220. 		close;
  1221. 	case 3:
  1222. 		mes "^3355FFThis desk drawer is";
  1223. 		mes "locked very securely.";
  1224. 		mes "The owner of this desk";
  1225. 		mes "was wise to provide a";
  1226. 		mes "measure of drawer security.";
  1227. 		mes "But why put sticks under the";
  1228. 		mes "desk? This is most curious...^000000";
  1229. 		close;
  1230. 	}
  1231. }
  1232.  
  1233. lhz_cube,247,198,0	script	Bed#cube	111,{
  1234. 	if (lhz_secret02 == 0) {
  1235. 		mes "^3355FFYou've found a bed";
  1236. 		mes "in which the sheets";
  1237. 		mes "are slovenly arranged.^000000";
  1238. 		next;
  1239. 		if (select("On the bed:Under the bed") == 1) {
  1240. 			mes "^3355FFNo one's in the bed";
  1241. 			mes "and if you climbed in,";
  1242. 			mes "you'd just be alone. For";
  1243. 			mes "some people, this may";
  1244. 			mes "be an immutable truth.^000000";
  1245. 		}
  1246. 		else {
  1247. 			mes "^3355FFUnder the bed, you";
  1248. 			mes "discover a ^000000Short Stick^3355FF";
  1249. 			mes "which you decide to";
  1250. 			mes "keep. You never know";
  1251. 			mes "when certain, seemingly";
  1252. 			mes "useless objects will save you.^000000";
  1253. 			set lhz_secret02,2;
  1254. 		}
  1255. 		close;
  1256. 	}
  1257. 	else if (lhz_secret02 == 1) {
  1258. 		mes "^3355FFYou've found a bed";
  1259. 		mes "in which the sheets";
  1260. 		mes "are slovenly arranged.^000000";
  1261. 		next;
  1262. 		if (select("On the bed:Under the bed") == 1) {
  1263. 			mes "^3355FFNo one's in the bed";
  1264. 			mes "and if you climbed in,";
  1265. 			mes "you'd just be alone. For";
  1266. 			mes "some people, this may";
  1267. 			mes "be an immutable truth.^000000";
  1268. 		}
  1269. 		else {
  1270. 			mes "^3355FFUnder the bed, you";
  1271. 			mes "discover another Short";
  1272. 			mes "Stick which happens to";
  1273. 			mes "fit perfectly into the other";
  1274. 			mes "Short Stick you found earlier.";
  1275. 			next;
  1276. 			mes "^3355FFYou combine the two";
  1277. 			mes "lesser sticks to create";
  1278. 			mes "a stick that is superior";
  1279. 			mes "to the sum of its parts.";
  1280. 			mes "You are now the proud";
  1281. 			mes "bearer of a ^000000Long Stick^3355FF.^000000";
  1282. 			set lhz_secret02,3;
  1283. 		}
  1284. 		close;
  1285. 	}
  1286. 	else if (lhz_secret02 == 2) {
  1287. 		mes "^3355FFYou've found a bed";
  1288. 		mes "in which the sheets";
  1289. 		mes "are slovenly arranged.^000000";
  1290. 		next;
  1291. 		if (select("On the bed:Under the bed") == 1) {
  1292. 			mes "^3355FFNo one's in the bed";
  1293. 			mes "and if you climbed in,";
  1294. 			mes "you'd just be alone. For";
  1295. 			mes "some people, this may";
  1296. 			mes "be an immutable truth.^000000";
  1297. 		}
  1298. 		else {
  1299. 			mes "^3355FFIn a distant and";
  1300. 			mes "dusty corner beneath";
  1301. 			mes "the bed, you manage to";
  1302. 			mes "spot an object. If only you";
  1303. 			mes "could reach it somehow...^000000";
  1304. 			next;
  1305. 			input .@input$;
  1306. 			if (.@input$ == "Short Stick") {
  1307. 				mes "^3355FFYou try to reach";
  1308. 				mes "the object by using";
  1309. 				mes "your Short Stick. After";
  1310. 				mes "a few attempts, you had no";
  1311. 				mes "choice but to admit that your";
  1312. 				mes "stick just wasn't long enough.^000000";
  1313. 			}
  1314. 			else {
  1315. 				mes "^3355FFUnfortunately,";
  1316. 				mes "whatever you used to";
  1317. 				mes "try to reach the object";
  1318. 				mes "didn't work. You'll have";
  1319. 				mes "to think of something else.^000000";
  1320. 			}
  1321. 		}
  1322. 		close;
  1323. 	}
  1324. 	else if (lhz_secret02 == 3) {
  1325. 		mes "^3355FFYou find a messy";
  1326. 		mes "bed that may be more";
  1327. 		mes "than meets the eye.^000000";
  1328. 		next;
  1329. 		if (select("On the bed:Under the bed") == 1) {
  1330. 			mes "^3355FFNo one's in the bed";
  1331. 			mes "and if you climbed in,";
  1332. 			mes "you'd just be alone. For";
  1333. 			mes "some people, this may";
  1334. 			mes "be an immutable truth.^000000";
  1335. 		}
  1336. 		else {
  1337. 			mes "^3355FFIn a distant and";
  1338. 			mes "dusty corner beneath";
  1339. 			mes "the bed, you manage to";
  1340. 			mes "spot an object. If only you";
  1341. 			mes "could reach it somehow...^000000";
  1342. 			next;
  1343. 			input .@input$;
  1344. 			if (.@input$ == "Long Stick") {
  1345. 				mes "^3355FFWith Long Stick in";
  1346. 				mes "hand, you manage to";
  1347. 				mes "reach the object and drag";
  1348. 				mes "it under the bed towards you.";
  1349. 				mes "You now possess the ^000000Cube^3355FF";
  1350. 				mes "that was under the bed.^000000";
  1351. 				set lhz_secret02,4;
  1352. 			}
  1353. 			else {
  1354. 				mes "^3355FFUnfortunately,";
  1355. 				mes "whatever you used to";
  1356. 				mes "try to reach the object";
  1357. 				mes "didn't work. You'll have";
  1358. 				mes "to think of something else.^000000";
  1359. 			}
  1360. 		}
  1361. 		close;
  1362. 	}
  1363. 	mes "^3355FFYou've found a bed";
  1364. 	mes "in which the sheets";
  1365. 	mes "are slovenly arranged.^000000";
  1366. 	next;
  1367. 	if (select("On the bed:Under the bed") == 1) {
  1368. 		mes "^3355FFNo one's in the bed";
  1369. 		mes "and if you climbed in,";
  1370. 		mes "you'd just be alone. For";
  1371. 		mes "some people, this may";
  1372. 		mes "be an immutable truth.^000000";
  1373. 		close;
  1374. 	}
  1375. 	mes "^3355FFThis is where you";
  1376. 	mes "managed to find some";
  1377. 	mes "sort of strange ^000000Cube^3355FF.^000000";
  1378. 	close;
  1379. }
  1380.  
  1381. lhz_cube,229,184,0	script	Goblet#cube	111,{
  1382. 	if (lhz_sincube < 10) {
  1383. 		if (lhz_secret03 == 0) {
  1384. 			mes "^3355FFYou see an empty";
  1385. 			mes "bottle and a goblet.";
  1386. 			mes "It looks like you";
  1387. 			mes "missed the party.^000000";
  1388. 			next;
  1389. 			if (select("Examine the goblet.:Cancel") == 1) {
  1390. 				mes "^3355FFInside the goblet,";
  1391. 				mes "you find a ^000000Rusty Key^3355FF";
  1392. 				mes "which you decide to keep.";
  1393. 				mes "However, you'll need to get";
  1394. 				mes "rid of that rust somehow.";
  1395. 				mes "Perhaps you can dip the key";
  1396. 				mes "in some corrosive chemical?^000000";
  1397. 				set lhz_secret03,1;
  1398. 			}
  1399. 			close;
  1400. 		}
  1401. 		mes "^3355FFThis is the goblet where";
  1402. 		mes "you found that ^000000Rusty Key^3355FF.^000000";
  1403. 		close;
  1404. 	}
  1405. 	mes "^3355FFThis is goblet cup where";
  1406. 	mes "you found that ^000000Rusty Key^3355FF.^000000";
  1407. 	close;
  1408. }
  1409.  
  1410. lhz_cube,231,202,0	script	Chemicals#cube	111,{
  1411. 	if (lhz_secret03 < 1) {
  1412. 		mes "^3355FFThere is a bottle";
  1413. 		mes "containing slightly";
  1414. 		mes "corrosive chemicals";
  1415. 		mes "that is sitting on the ledge.^000000";
  1416. 		next;
  1417. 		input .@input$;
  1418. 		mes "^3355FFWhatever you tried to";
  1419. 		mes "pour the chemicals on";
  1420. 		mes "wasn't affected at all.";
  1421. 		mes "You should try pouring the";
  1422. 		mes "chemicals on something else.^000000";
  1423. 		close;
  1424. 	}
  1425. 	else if (lhz_secret03 == 1) {
  1426. 		mes "^3355FFThere is a bottle";
  1427. 		mes "containing slightly";
  1428. 		mes "corrosive chemicals";
  1429. 		mes "that is sitting on the ledge.^000000";
  1430. 		next;
  1431. 		input .@input$;
  1432. 		if (.@input$ == "Rusty Key") {
  1433. 			mes "^3355FFPouring the chemicals";
  1434. 			mes "on the Rusty Key removes";
  1435. 			mes "the rust, making it usable";
  1436. 			mes "again. Now that it is clean,";
  1437. 			mes "the Rusty Key has become";
  1438. 			mes "a sparkling ^000000Green Key^3355FF.^000000";
  1439. 			set lhz_secret03,2;
  1440. 		}
  1441. 		else {
  1442. 			mes "^3355FFWhatever you tried to";
  1443. 			mes "pour the chemicals on";
  1444. 			mes "wasn't affected at all.";
  1445. 			mes "You should try pouring the";
  1446. 			mes "chemicals on something else.^000000";
  1447. 		}
  1448. 		close;
  1449. 	}
  1450. 	mes "^3355FFThese are the chemicals";
  1451. 	mes "that you used to clean the";
  1452. 	mes "Rusty Key so that it was";
  1453. 	mes "restored to its original glory,";
  1454. 	mes "becoming the ^000000Green Key^3355FF.^000000";
  1455. 	close;
  1456. }
  1457.  
  1458. lhz_cube,249,191,0	script	Cabinet#cube	111,{
  1459. 	if (lhz_secret03 < 2) {
  1460. 		mes "^3355FFYou've found a";
  1461. 		mes "cabinet that contains";
  1462. 		mes "many drawers. Perhaps";
  1463. 		mes "something useful is inside?";
  1464. 		next;
  1465. 		if (select("Open:Cancel") == 1) {
  1466. 			input .@input$;
  1467. 			mes "^3355FFUnfortunately, the";
  1468. 			mes "cabinet has been locked.";
  1469. 			mes "You'll need the right key";
  1470. 			mes "in order to open the drawers.^000000";
  1471. 		}
  1472. 		close;
  1473. 	}
  1474. 	else if (lhz_secret03 == 2) {
  1475. 		mes "^3355FFYou've found a";
  1476. 		mes "cabinet that contains";
  1477. 		mes "many drawers. Perhaps";
  1478. 		mes "something useful is inside?";
  1479. 		next;
  1480. 		input .@input$;
  1481. 		if (.@input$ == "Green Key") {
  1482. 			mes "^3355FFYou take the Green Key";
  1483. 			mes "and finds that it fits into";
  1484. 			mes "one of the drawer keyholes.";
  1485. 			mes "You open the drawer and";
  1486. 			mes "obtain a strange ^000000Polygon^3355FF.^000000";
  1487. 			set lhz_secret03,3;
  1488. 		}
  1489. 		else {
  1490. 			mes "^3355FFWhatever you tried";
  1491. 			mes "did not succeed in";
  1492. 			mes "opening this cabinet.";
  1493. 			mes "Think. Think of how";
  1494. 			mes "locks are unlocked...";
  1495. 			mes "Then you'll find the";
  1496. 			mes "answer you seek.^000000";
  1497. 		}
  1498. 		close;
  1499. 	}
  1500. 	mes "^3355FFThis is the locker";
  1501. 	mes "where you used the";
  1502. 	mes "Green Key to open one";
  1503. 	mes "of the Drawers and obtained";
  1504. 	mes "a ^000000Polygon^3355FF. You're pretty happy";
  1505. 	mes "with your Polygon and don't";
  1506. 	mes "need to open the other drawers.^000000";
  1507. 	close;
  1508. }
  1509.  
  1510. lhz_cube,224,197,0	script	Experiment Tube#cube	111,{
  1511. 	if (lhz_secret01 < 8) {
  1512. 		mes "^3355FFYou find a strange";
  1513. 		mes "tube that seems to";
  1514. 		mes "contain something.";
  1515. 		mes "Underneath the tube is";
  1516. 		mes "a thin plate with a keyhole";
  1517. 		mes "and a card insertion slot.^000000";
  1518. 		next;
  1519. 		input .@input$;
  1520. 		mes "^3355FFNothing happened.";
  1521. 		mes "You'll probably need";
  1522. 		mes "to find the right key for";
  1523. 		mes "the keyhole and the correct";
  1524. 		mes "card to insert into the slot.^000000";
  1525. 		close;
  1526. 	}
  1527. 	else if (lhz_secret01 == 8) {
  1528. 		mes "^3355FFYou find a strange";
  1529. 		mes "tube that seems to";
  1530. 		mes "contain something.";
  1531. 		mes "Underneath the tube is";
  1532. 		mes "a thin plate with a keyhole";
  1533. 		mes "and a card insertion slot.^000000";
  1534. 		next;
  1535. 		input .@input$;
  1536. 		if (.@input$ == "Black Key") {
  1537. 			mes "^3355FFYou insert the Black Key";
  1538. 			mes "into the keyhole, causing";
  1539. 			mes "the experiment tube to open";
  1540. 			mes "and reveal an ^000000Oval^3355FF which you";
  1541. 			mes "you choose to take with you.^000000";
  1542. 			set lhz_secret01,9;
  1543. 		}
  1544. 		else {
  1545. 			mes "^3355FFNothing happened...^000000";
  1546. 		}
  1547. 		close;
  1548. 	}
  1549. 	else if (lhz_secret01 == 9) {
  1550. 		mes "^3355FFThis is where you";
  1551. 		mes "obtained the ^000000Oval^3355FF.";
  1552. 		mes "As you look around";
  1553. 		mes "the tube's location,";
  1554. 		mes "you notice an artificial";
  1555. 		mes "ground fissure which";
  1556. 		mes "can probably open up...^000000";
  1557. 		close;
  1558. 	}
  1559. 	else {
  1560. 		if (lhz_sincube == 10) {
  1561. 			mes "^3355FFThere is a narrow,";
  1562. 			mes "rectangular card slot";
  1563. 			mes "in front of the tube.^000000";
  1564. 			next;
  1565. 			input .@input$;
  1566. 			if (.@input$ == "Laboratory Permit") {
  1567. 				if (countitem(2657)) {
  1568. 					mes "^3355FFYou insert the";
  1569. 					mes "Laboratory Permit";
  1570. 					mes "into the slot and the";
  1571. 					mes "man made fissure in the";
  1572. 					mes "ground splits open, revealing";
  1573. 					mes "an underground staircase.^000000";
  1574. 					next;
  1575. 					if (select("Go downstairs:Cancel") == 1) {
  1576. 						mes "^3355FFYou walk down";
  1577. 						mes "the long flight";
  1578. 						mes "of winding stairs...^000000";
  1579. 						close2;
  1580. 						//remove variables that are no longer used.
  1581. 						set lhz_sincube,0;
  1582. 						set lhz_secret01,0;
  1583. 						set lhz_secret02,0;
  1584. 						set lhz_secret03,0;
  1585. 						set MISC_QUEST,MISC_QUEST|512;
  1586. 						warp "lhz_cube",177,13;
  1587. 						end;
  1588. 					}
  1589. 					close;
  1590. 				}
  1591. 				mes "^3355FF..............";
  1592. 				mes "Nothing happened.^000000";
  1593. 				close;
  1594. 			}
  1595. 			mes "^3355FFNothing happened.^000000";
  1596. 			close;
  1597. 		}
  1598. 		mes "^3355FFThis is where you";
  1599. 		mes "obtained the ^000000Oval^3355FF.";
  1600. 		mes "As you look around";
  1601. 		mes "the tube's location,";
  1602. 		mes "you notice an articial";
  1603. 		mes "ground fissure which";
  1604. 		mes "can probably open up...^000000";
  1605. 		close;
  1606. 	}
  1607. }
  1608.  
  1609. lhz_cube,248,193,0	script	Box#cube1	111,{
  1610. 	if ((lhz_secret01 < 9) && (lhz_secret02 < 4) && (lhz_secret03 < 3)) {
  1611. 		mes "^3355FFYou find a box with";
  1612. 		mes "three distinctively";
  1613. 		mes "shaped holes.^000000";
  1614. 		next;
  1615. 		select("Oval Hole:Cubic Hole:Polygon Hole");
  1616. 		input .@input$;
  1617. 		mes "^3355FFNothing happened.^000000";
  1618. 		close;
  1619. 	}
  1620. 	else if ((lhz_secret01 != 10) || (lhz_secret02 != 5) || (lhz_secret03 != 4)) {
  1621. 		mes "^3355FFYou find a box with";
  1622. 		mes "three distinctively";
  1623. 		mes "shaped holes.^000000";
  1624. 		next;
  1625. 		switch(select("Oval Hole:Cube Hole:Polygon Hole")) {
  1626. 		case 1:
  1627. 			if (lhz_secret01 == 9) {
  1628. 				next;
  1629. 				input .@input$;
  1630. 				if (.@input$ == "Oval") {
  1631. 					mes "^3355FFYou insert the Oval";
  1632. 					mes "into the Oval shaped";
  1633. 					mes "hole where it fits perfectly.^000000";
  1634. 					set lhz_secret01,10;
  1635. 					close;
  1636. 				}
  1637. 				mes "^3355FFNothing happened.^000000";
  1638. 				close;
  1639. 			}
  1640. 			else if (lhz_secret01 == 10) {
  1641. 				mes "^3355FFThe Oval shaped hole";
  1642. 				mes "already has an Oval in it.";
  1643. 				mes "Besides, it's not you have";
  1644. 				mes "any Ovals to spare, anyway.^000000";
  1645. 				close;
  1646. 			}
  1647. 			input .@input$;
  1648. 			mes "^3355FFNothing happened.^000000";
  1649. 			close;
  1650. 		case 2:
  1651. 			if (lhz_secret02 == 4) {
  1652. 				next;
  1653. 				input .@input$;
  1654. 				if (.@input$ == "Cube") {
  1655. 					mes "^3355FFYou insert the Cube";
  1656. 					mes "into the Cubic hole";
  1657. 					mes "and it clicks into place.";
  1658. 					mes "Your formal Kindergarten";
  1659. 					mes "training is finally justified.^000000";
  1660. 					set lhz_secret02,5;
  1661. 					close;
  1662. 				}
  1663. 				mes "^3355FFNothing happened.^000000";
  1664. 				close;
  1665. 			}
  1666. 			else if (lhz_secret02 == 5) {
  1667. 				mes "^3355FFYou already placed";
  1668. 				mes "a Cube into the hole.";
  1669. 				mes "You could take it back";
  1670. 				mes "out and put it in again,";
  1671. 				mes "but that would just be";
  1672. 				mes "a total waste of time.^000000";
  1673. 				close;
  1674. 			}
  1675. 			input .@input$;
  1676. 			mes "^3355FFNothing happened.^000000";
  1677. 			close;
  1678. 		case 3:
  1679. 			if (lhz_secret03 == 3) {
  1680. 				next;
  1681. 				input .@input$;
  1682. 				if (.@input$ == "Polygon") {
  1683. 					mes "^3355FFFortunately, the";
  1684. 					mes "nondescript Polygon";
  1685. 					mes "that you have is exactly";
  1686. 					mes "the same shape as this";
  1687. 					mes "nondescript Polygonal hole.";
  1688. 					mes "The Polygon fits perfectly,";
  1689. 					mes "almost as if it were destiny.^000000";
  1690. 					set lhz_secret03,4;
  1691. 					close;
  1692. 				}
  1693. 				mes "^3355FFNothing happened.^000000";
  1694. 				close;
  1695. 			}
  1696. 			else if (lhz_secret03 == 4) {
  1697. 				mes "^3355FFThe Polygon is already";
  1698. 				mes "inserted into the hole.";
  1699. 				mes "Trust that this is as much";
  1700. 				mes "as this Polygon can do for you.^000000";
  1701. 				close;
  1702. 			}
  1703. 			input .@input$;
  1704. 			mes "^3355FFNothing happened.^000000";
  1705. 			close;
  1706. 		}
  1707. 	}
  1708. 	else if (lhz_secret01 == 10 && lhz_secret02 == 5 && lhz_secret03 == 4 && lhz_sincube != 10) {
  1709. 		mes "^3355FFYou find a box with";
  1710. 		mes "three distinctively";
  1711. 		mes "shaped holes that";
  1712. 		mes "are now filled with the";
  1713. 		mes "objects you've inserted.^000000";
  1714. 		next;
  1715. 		if (select("Open the box.:Cancel") == 1) {
  1716. 			mes "^3355FFYou open the box";
  1717. 			mes "and find that there's";
  1718. 			mes "a small card labeled";
  1719. 			mes "''Laboratory Permit'' inside.";
  1720. 			mes "You pocket this ^000000Laboratory";
  1721. 			mes "Permit^3355FF, knowing that you";
  1722. 			mes "will be needing it later.";
  1723. 			set lhz_sincube,10;
  1724. 			getitem 2657,1; //Lab_Passport
  1725. 		}
  1726. 		close;
  1727. 	}
  1728. 	mes "^3355FFYou find the open box";
  1729. 	mes "which used to contain";
  1730. 	mes "the ^000000Laboratory Permit^3355FF.";
  1731. 	mes "This box is no longer";
  1732. 	mes "useful to you now, but";
  1733. 	mes "once upon a time, its";
  1734. 	mes "mysteries were a challenge.^000000";
  1735. 	close;
  1736. }
  1737.  
  1738. lhz_cube,250,184,0	script	Door#cube	111,{
  1739. 	mes "^3355FFYou've come upon a";
  1740. 	mes "door that leads outside.^000000";
  1741. 	next;
  1742. 	if (select("Exit:Cancel") == 1) {
  1743. 		warp "lighthalzen",310,302;
  1744. 		end;
  1745. 	}
  1746. 	close;
  1747. }
  1748.  
  1749. lhz_dun02,224,6,0	script	Exit1#lt	45,1,1,{
  1750. OnTouch:
  1751. 	if (MISC_QUEST&512) {
  1752. 		warp "lhz_cube",231,90;
  1753. 		end;
  1754. 	}
  1755. 	mes "^3355FFYou found a passage that";
  1756. 	mes "seems to lead somewhere,";
  1757. 	mes "but you get the feeling that";
  1758. 	mes "you shouldn't enter it for now.^000000";
  1759. 	close;
  1760. }
  1761.  
  1762. //============================================================
  1763. // Lighthalzen Pickpocket Mini-Quest
  1764. //============================================================
  1765.  
  1766. lighthalzen,240,216,4	script	Suspicious Guy#lhz_01	870,2,2,{
  1767. 	end;
  1768.  
  1769. OnTouch:
  1770. 	switch(rand(1,3)) {
  1771. 	case 1:
  1772. 		mes "^3355FF*SHHHHHHUK!*^000000";
  1773. 		specialeffect EF_STEAL;
  1774. 		if (zeny >= 100) {
  1775. 			set zeny,zeny-100;
  1776. 		}
  1777. 		next;
  1778. 		mes "[" + strcharinfo(0) + "]";
  1779. 		mes "Huh...?";
  1780. 		mes "I sense something...";
  1781. 		mes "No. It might just";
  1782. 		mes "be my imagination.";
  1783. 		next;
  1784. 		mes "[?????]";
  1785. 		mes "^333333Heh heh heh heh...^000000";
  1786. 		close;
  1787. 	case 2:
  1788. 		mes "^3355FF*SHHHHHHUK!*^000000";
  1789. 		specialeffect EF_STEAL;
  1790. 		if (zeny >= 200) {
  1791. 			set zeny,zeny-200;
  1792. 		}
  1793. 		next;
  1794. 		mes "[" + strcharinfo(0) + "]";
  1795. 		mes "Huh...?";
  1796. 		mes "I could have sworn";
  1797. 		mes "that these pockets full";
  1798. 		mes "of zeny were heavier";
  1799. 		mes "just a second ago...";
  1800. 		next;
  1801. 		mes "[?????]";
  1802. 		mes "^333333Heh heh heh heh...^000000";
  1803. 		close;
  1804. 	case 3:
  1805. 		mes "^3355FF*SHHHHHHUK!*^000000";
  1806. 		specialeffect EF_STEAL;
  1807. 		if (zeny >= 10) {
  1808. 			set zeny,zeny-10;
  1809. 		}
  1810. 		next;
  1811. 		mes "[" + strcharinfo(0) + "]";
  1812. 		mes "Huh...?";
  1813. 		mes "What the?!";
  1814. 		mes "That guy, did he just...?";
  1815. 		mes "He did! Hey! That guy";
  1816. 		mes "stole some of my money!";
  1817. 		next;
  1818. 		mes "[Suspicious Guy]";
  1819. 		mes "Oh crap!";
  1820. 		mes "Gotta scram!";
  1821. 		mes "Eat my dust, good guy!";
  1822. 		next;
  1823. 		if (rand(1,4) == 1) {
  1824. 			enablenpc "Suspicious Guy#lhz_03";
  1825. 			disablenpc "Suspicious Guy#lhz_01";
  1826. 		}
  1827. 		else {
  1828. 			enablenpc"Suspicious Guy#lhz_02";
  1829. 			disablenpc "Suspicious Guy#lhz_01";
  1830. 		}
  1831. 		close;
  1832. 	}
  1833. }
  1834.  
  1835. lighthalzen,220,169,3	script	Suspicious Guy#lhz_02	870,2,2,{
  1836. 	end;
  1837.  
  1838. OnInit:
  1839. 	disablenpc "Suspicious Guy#lhz_02";
  1840. 	end;
  1841.  
  1842. OnTouch:
  1843. 	switch(rand(1,3)) {
  1844. 	case 1:
  1845. 		mes "^3355FF*SHHHHHHUK!*^000000";
  1846. 		specialeffect EF_STEAL;
  1847. 		if (zeny >= 100) {
  1848. 			set zeny,zeny-100;
  1849. 		}
  1850. 		next;
  1851. 		mes "[" + strcharinfo(0) + "]";
  1852. 		mes "Huh...?";
  1853. 		mes "I sense something...";
  1854. 		mes "No. It might just";
  1855. 		mes "be my imagination.";
  1856. 		next;
  1857. 		mes "[?????]";
  1858. 		mes "^333333Heh heh heh heh...^000000";
  1859. 		close;
  1860. 	case 2:
  1861. 		mes "^3355FF*SHHHHHHUK!*^000000";
  1862. 		specialeffect EF_STEAL;
  1863. 		if (zeny >= 200) {
  1864. 			set zeny,zeny-200;
  1865. 		}
  1866. 		next;
  1867. 		mes "[" + strcharinfo(0) + "]";
  1868. 		mes "Huh...?";
  1869. 		mes "I could have sworn";
  1870. 		mes "that these pockets full";
  1871. 		mes "of zeny were heavier";
  1872. 		mes "just a second ago...";
  1873. 		next;
  1874. 		mes "[?????]";
  1875. 		mes "^333333Heh heh heh heh...^000000";
  1876. 		close;
  1877. 	case 3:
  1878. 		mes "^3355FF*SHHHHHHUK!*^000000";
  1879. 		specialeffect EF_STEAL;
  1880. 		if (zeny >= 10) {
  1881. 			set zeny,zeny-10;
  1882. 		}
  1883. 		next;
  1884. 		mes "[" + strcharinfo(0) + "]";
  1885. 		mes "Huh...?";
  1886. 		mes "What the?!";
  1887. 		mes "That guy, did he just...?";
  1888. 		mes "He did! Hey! That guy";
  1889. 		mes "stole some of my money!";
  1890. 		next;
  1891. 		mes "[Suspicious Guy]";
  1892. 		mes "Oh crap!";
  1893. 		mes "Gotta scram!";
  1894. 		mes "Eat my dust, good guy!";
  1895. 		if (rand(1,4) == 1) {
  1896. 			enablenpc "Suspicious Guy#lhz_03";
  1897. 			disablenpc "Suspicious Guy#lhz_02";
  1898. 		}
  1899. 		else {
  1900. 			enablenpc "Suspicious Guy#lhz_01";
  1901. 			disablenpc "Suspicious Guy#lhz_02";
  1902. 		}
  1903. 		close;
  1904. 	}
  1905. }
  1906.  
  1907. lighthalzen,164,127,4	script	Suspicious Guy#lhz_03	870,2,2,{
  1908. 	end;
  1909.  
  1910. OnInit:
  1911. 	disablenpc "Suspicious Guy#lhz_03";
  1912. 	end;
  1913.  
  1914. OnTouch:
  1915. 	switch(rand(1,5)) {
  1916. 	case 1:
  1917. 	case 2:
  1918. 		mes "^3355FF*SHHHHHHUK!*^000000";
  1919. 		specialeffect EF_STEAL;
  1920. 		if (zeny >= 100) {
  1921. 			set zeny,zeny-100;
  1922. 		}
  1923. 		next;
  1924. 		mes "[" + strcharinfo(0) + "]";
  1925. 		mes "Huh...?";
  1926. 		mes "I sense something...";
  1927. 		mes "No. It might just";
  1928. 		mes "be my imagination.";
  1929. 		next;
  1930. 		mes "[?????]";
  1931. 		mes "^333333Heh heh heh heh...^000000";
  1932. 		close;
  1933. 	case 3:
  1934. 	case 4:
  1935. 		mes "^3355FF*SHHHHHHUK!*^000000";
  1936. 		specialeffect EF_STEAL;
  1937. 		if (zeny >= 200) {
  1938. 			set zeny,zeny-200;
  1939. 		}
  1940. 		next;
  1941. 		mes "[" + strcharinfo(0) + "]";
  1942. 		mes "Huh...?";
  1943. 		mes "I could have sworn";
  1944. 		mes "that these pockets full";
  1945. 		mes "of zeny were heavier";
  1946. 		mes "just a second ago...";
  1947. 		next;
  1948. 		mes "[?????]";
  1949. 		mes "^333333Heh heh heh heh...^000000";
  1950. 		close;
  1951. 	case 5:
  1952. 		mes "^3355FF*SHHHHHHUK!*^000000";
  1953. 		specialeffect EF_STEAL;
  1954. 		if (zeny >= 10) {
  1955. 			set zeny,zeny-10;
  1956. 		}
  1957. 		next;
  1958. 		mes "[" + strcharinfo(0) + "]";
  1959. 		mes "Huh...?";
  1960. 		mes "What the?!";
  1961. 		mes "That guy, did he just...?";
  1962. 		mes "He did! Hey! That guy";
  1963. 		mes "stole some of my money!";
  1964. 		next;
  1965. 		mes "[Suspicious Guy]";
  1966. 		mes "Oh crap!";
  1967. 		mes "Gotta scram!";
  1968. 		mes "Eat my dust, good gu--!";
  1969. 		next;
  1970. 		mes "[" + strcharinfo(0) + "]";
  1971. 		mes "Oh no, you don't!";
  1972. 		mes "I'm turning you in,";
  1973. 		mes "you pickpocket!";
  1974. 		next;
  1975. 		mes "[Suspicious Guy]";
  1976. 		mes "No...! I'm sorry!";
  1977. 		mes "I'll give you back";
  1978. 		mes "your money, just ";
  1979. 		mes "let me go! Crap!";
  1980. 		emotion e_sob;
  1981. 		next;
  1982. 		mes "[" + strcharinfo(0) + "]";
  1983. 		mes "Alright, fine,";
  1984. 		mes "but you better quit";
  1985. 		mes "this life of crime!";
  1986. 		next;
  1987. 		mes "[Suspicious Guy]";
  1988. 		mes "You're right, that was";
  1989. 		mes "wrong of me. Thanks";
  1990. 		mes "for letting me go. Since";
  1991. 		mes "you did me a favor, I'll";
  1992. 		mes "sell you some tonic that";
  1993. 		mes "I use to run really fast.";
  1994. 		next;
  1995. 		mes "[Suspicious Guy]";
  1996. 		mes "I can only sell up to";
  1997. 		mes "three of my secret tonic";
  1998. 		mes "to you since that's all";
  1999. 		mes "I have. Each one will";
  2000. 		mes "cost 15,000 zeny. So";
  2001. 		mes "what do you say?";
  2002. 		next;
  2003. 		switch(select("Give me 1.:Give me 2.:Give me 3.:No, I'm fine.")) {
  2004. 		case 1: set .@number,1; set .@price,15000*1; break;
  2005. 		case 2: set .@number,2; set .@price,15000*2; break;
  2006. 		case 3: set .@number,3; set .@price,15000*3; break;
  2007. 		case 4:
  2008. 			mes "[Suspicious Guy]";
  2009. 			mes "Well...";
  2010. 			mes "You're just gonna";
  2011. 			mes "let me go, then?";
  2012. 			mes "That's awful generous.";
  2013. 			mes "Thanks, I appreciate it.";
  2014. 			next;
  2015. 			mes "[Suspicious Guy]";
  2016. 			mes "Anyway, I'm gonna";
  2017. 			mes "get back to work.";
  2018. 			mes "Heh heh heh~";
  2019. 		}
  2020. 		if (.@number) {
  2021. 			if (Zeny < .@price) {
  2022. 				mes "[Suspicious Guy]";
  2023. 				mes "Er, since I'm quitting";
  2024. 				mes "pickpocketing, I need";
  2025. 				mes "to make cash legitimately";
  2026. 				mes "as a business person. I'm";
  2027. 				mes "real sorry pal, but I can't just";
  2028. 				mes "give these tonics away!";
  2029. 				next;
  2030. 				mes "[Suspicious Guy]";
  2031. 				mes "Anyway, I'm gonna";
  2032. 				mes "get back to work.";
  2033. 				mes "Heh heh heh~";
  2034. 			}
  2035. 			else {
  2036. 				if ((MaxWeight-Weight) < 400) {
  2037. 					mes "[Suspicious Guy]";
  2038. 					mes "Eh, I'm sorry, but you";
  2039. 					mes "don't have enough room";
  2040. 					mes "in your inventory to even";
  2041. 					mes "hold these tonics. Sorry";
  2042. 					mes "pal, but this deal's off.";
  2043. 					next;
  2044. 					mes "[Suspicious Guy]";
  2045. 					mes "Anyway, I'm gonna";
  2046. 					mes "get back to work.";
  2047. 					mes "Heh heh heh~";
  2048. 				}
  2049. 				else {
  2050. 					mes "[Suspicious Guy]";
  2051. 					if (.@number == 1) {
  2052. 						mes "Only one? Alright, you";
  2053. 						mes "might be a cheapskate,";
  2054. 						mes "but I do owe you. Just";
  2055. 						mes "take this and I hope we never";
  2056. 						mes "bump into each other again!";
  2057. 					}
  2058. 					else if (.@number == 2) {
  2059. 						mes "Two, huh? I can dig it.";
  2060. 						mes "Now take these and I hope";
  2061. 						mes "we never see each other";
  2062. 						mes "ever again! Ciao, baby~";
  2063. 					}
  2064. 					else {
  2065. 						mes "You want all three?";
  2066. 						mes "Heh, you're much smarter";
  2067. 						mes "than I thought! Alright, take";
  2068. 						mes "these with my compliments,";
  2069. 						mes "but I hope we never bump";
  2070. 						mes "into each other ever again!";
  2071. 					}
  2072. 					set zeny,zeny-.@price;
  2073. 					getitem 12016,.@number; //Speed_Up_Potion
  2074. 				}
  2075. 			}
  2076. 		}
  2077. 		if (rand(1,2) == 1) {
  2078. 			enablenpc "Suspicious Guy#lhz_01";
  2079. 			disablenpc "Suspicious Guy#lhz_03";
  2080. 		}
  2081. 		else {
  2082. 			enablenpc "Suspicious Guy#lhz_02";
  2083. 			disablenpc "Suspicious Guy#lhz_03";
  2084. 		}
  2085. 		close;
  2086. 	}
  2087. }
  2088.  
  2089. //==============================================================
  2090. // Friendship
  2091. //==============================================================
  2092.  
  2093. lhz_in02,201,210,5	script	Digotz	869,{
  2094. 	if (BaseLevel < 50) {
  2095. 		mes "[Digotz]";
  2096. 		mes "Oh, an adventurer?";
  2097. 		mes "Welcome to Uptown";
  2098. 		mes "Lighthalzen. However,";
  2099. 		mes "I'm afraid this area won't";
  2100. 		mes "have much to offer you";
  2101. 		mes "in the way of excitement.";
  2102. 		next;
  2103. 		mes "[Digotz]";
  2104. 		mes "Not to be rude or";
  2105. 		mes "anything, but this town";
  2106. 		mes "should be safe enough for";
  2107. 		mes "you to explore. I mean, you";
  2108. 		mes "just seem to be kind of new";
  2109. 		mes "at this adventurer thing...";
  2110. 		close;
  2111. 	}
  2112. 	if (friendship > 14) {
  2113. 		mes "^3355FFDigotz has passed";
  2114. 		mes "away, but the look on";
  2115. 		mes "his face seems very";
  2116. 		mes "peaceful and content.^000000";
  2117. 		close;
  2118. 	}
  2119. 	if (friendship == 14) {
  2120. 		mes "^3355FFDigotz is seriously";
  2121. 		mes "injured from a wound";
  2122. 		mes "by a knife that is still";
  2123. 		mes "embedded in his belly.^000000";
  2124. 		next;
  2125. 		mes "["+ strcharinfo(0) +"]";
  2126. 		mes "Digotz...?";
  2127. 		mes "Oh no, let me";
  2128. 		mes "get you some help!";
  2129. 		next;
  2130. 		mes "[Digotz]";
  2131. 		mes "H-hey... It's the";
  2132. 		mes "adventurer... Man,";
  2133. 		mes "that Maku. He always";
  2134. 		mes "did bring me bad luck...";
  2135. 		mes "It's too late for me and";
  2136. 		mes "I don't have much time...";
  2137. 		next;
  2138. 		mes "[Digotz]";
  2139. 		mes "Those guards I told you";
  2140. 		mes "about... The ones who don't";
  2141. 		mes "want the poor and the rich to";
  2142. 		mes "mingle? I... Guess they found";
  2143. 		mes "I was gonna meet my old pal.";
  2144. 		mes "I just wanted to see him...";
  2145. 		next;
  2146. 		mes "[Digotz]";
  2147. 		mes "This guy... In a black";
  2148. 		mes "suit... He just... He just";
  2149. 		mes "stabbed me! I... God. It's";
  2150. 		mes "been so long since I've talked";
  2151. 		mes "to him. We'll hang out and have";
  2152. 		mes "fun, just like the good old days.";
  2153. 		next;
  2154. 		mes "[Digotz]";
  2155. 		mes "I missed my buddies, but now...";
  2156. 		mes "Now I can hear them calling me.";
  2157. 		mes "Now we can all be together just";
  2158. 		mes "like we all promised. Yeah...";
  2159. 		mes "I was wrong. Life's too short";
  2160. 		mes "to be angry with your frie--";
  2161. 		next;
  2162. 		mes "[Digotz]";
  2163. 		mes "..............";
  2164. 		next;
  2165. 		mes "[Digotz]";
  2166. 		mes "..............";
  2167. 		mes ".......................";
  2168. 		next;
  2169. 		mes "[Digotz]";
  2170. 		mes "..............";
  2171. 		mes ".......................";
  2172. 		mes "...............................";
  2173. 		next;
  2174. 		mes "^3355FFDigotz stopped breathing.";
  2175. 		mes "You remove the Knife from";
  2176. 		mes "his lifeless body as a final";
  2177. 		mes "courtesy to a man who";
  2178. 		mes "dearly loved his friends.^000000";
  2179. 		next;
  2180. 		set friendship,15;
  2181. 		getitem 1201,1; //Knife
  2182. 		close;
  2183. 	}
  2184. 	if (friendship == 13) {
  2185. 		mes "[Digotz]";
  2186. 		mes "Wh-whoa, I need to";
  2187. 		mes "get ready! That Maku's";
  2188. 		mes "gonna make fun of me if";
  2189. 		mes "I look too rich and pampered.";
  2190. 		mes "Damn! Where did I put all of";
  2191. 		mes "my fashionable street clothes?";
  2192. 		close;
  2193. 	}
  2194. 	if ((friendship == 12 && countitem(7351) > 0)) {
  2195. 		mes "[Digotz]";
  2196. 		mes "Even if Benkaistein";
  2197. 		mes "did come back, I don't";
  2198. 		mes "think I could forgive Maku.";
  2199. 		mes "In fact, you know what?";
  2200. 		mes "I think I'd even be madder!";
  2201. 		next;
  2202. 		if (select("Show Benkaistein's Journal.:Don't show Benkaistein's Journal.") == 1) {
  2203. 			mes "[Digotz]";
  2204. 			mes "Why am I so ticked off?";
  2205. 			mes "^3355FF*Sigh*^000000 You have something";
  2206. 			mes "to show me? Huh? Benkaistein";
  2207. 			mes "wanted me to read this diary";
  2208. 			mes "of his? Sure, why not? I do";
  2209. 			mes "owe him a lot over the years...";
  2210. 			next;
  2211. 			mes "[Benkaistein's Journal]";
  2212. 			mes "^856363Today, me, Digotz and";
  2213. 			mes "Maku played this crazy flying";
  2214. 			mes "game. Basically, we make";
  2215. 			mes "these wings out of wood and";
  2216. 			mes "paper, jump off these hills";
  2217. 			mes "and try to fly. Dumb, I know.^000000";
  2218. 			next;
  2219. 			mes "[Benkaistein's Journal]";
  2220. 			mes "^856363Today it was my turn to";
  2221. 			mes "jump and flap my arms with";
  2222. 			mes "these fake, badly made wings.";
  2223. 			mes "It's not really a fun game when";
  2224. 			mes "I think about it. Boy, I hope";
  2225. 			mes "we don't do that again.^000000";
  2226. 			next;
  2227. 			mes "[Digotz]";
  2228. 			mes "Oh yeah, I remember that!";
  2229. 			mes "Maku wore the wings most";
  2230. 			mes "of the time, but I still hold";
  2231. 			mes "the record for staying in the";
  2232. 			mes "air the longest! Yeah, I was";
  2233. 			mes "a regular Kid Pegasus~";
  2234. 			next;
  2235. 			mes "[Benkaistein's Journal]";
  2236. 			mes "^856363Maku, Digotz and me went";
  2237. 			mes "outside of town. Of course,";
  2238. 			mes "we didn't tell anyone or else";
  2239. 			mes "we'd get in trouble. It was";
  2240. 			mes "a really exciting day. But";
  2241. 			mes "then, we ran into a monster!^000000";
  2242. 			next;
  2243. 			mes "[Benkaistein's Journal]";
  2244. 			mes "^856363I wanted to run away but Maku";
  2245. 			mes "and Digotz wanted to beat it so";
  2246. 			mes "that we could become heroes.";
  2247. 			mes "Of course, we got hurt pretty";
  2248. 			mes "bad and the monster got away.";
  2249. 			mes "Boy, mom was not happy...^000000";
  2250. 			next;
  2251. 			mes "[Digotz]";
  2252. 			mes "Huh. I don't remember";
  2253. 			mes "that so well. But I know that";
  2254. 			mes "Benkaistein, me and Maku";
  2255. 			mes "weren't afraid of anything back";
  2256. 			mes "then. We must have been totally";
  2257. 			mes "nuts to fight a monster, though.";
  2258. 			next;
  2259. 			mes "[Benkaistein's Journal]";
  2260. 			mes "^856363Digotz's been sick for three";
  2261. 			mes "days now. It's just a normal";
  2262. 			mes "cold and Maku keeps saying";
  2263. 			mes "it's Digotz's fault he got sick.^FFFFFF ^856363 But he's always asking me to";
  2264. 			mes "go visit him and see if he's okay.^000000";
  2265. 			next;
  2266. 			mes "[Digotz]";
  2267. 			mes "I think I remember being";
  2268. 			mes "pretty sick. Maku was worried?";
  2269. 			mes "I... I must have had a horrible";
  2270. 			mes "life threatening disease like,";
  2271. 			mes "um, Gonorrhitis. You know.";
  2272. 			mes "That might have been it.";
  2273. 			next;
  2274. 			mes "[Benkaistein's Journal]";
  2275. 			mes "^856363Mom and dad keep telling";
  2276. 			mes "me not to hang out with Maku";
  2277. 			mes "anymore. Their reason is really";
  2278. 			mes "dumb, and I don't care if he is";
  2279. 			mes "poor. He's one of the best guys";
  2280. 			mes "that I'll ever know.^000000";
  2281. 			next;
  2282. 			mes "[Benkaistein's Journal]";
  2283. 			mes "^856363Digotz's family is really";
  2284. 			mes "rich and they don't want him";
  2285. 			mes "to see Maku anymore either.";
  2286. 			mes "But Digotz doesn't care.";
  2287. 			mes "I know he likes Maku a lot.^000000";
  2288. 			next;
  2289. 			mes "[Digotz]";
  2290. 			mes "Well, we were a lot";
  2291. 			mes "younger and closer back";
  2292. 			mes "then, so... ^333333*Ahem!*^000000 Why did";
  2293. 			mes "Benkaistein even write that?!";
  2294. 			next;
  2295. 			mes "[Benkaistein's Journal]";
  2296. 			mes "^856363Today, the three of us";
  2297. 			mes "made an oath of brotherhood,";
  2298. 			mes "just like we read in the comic";
  2299. 			mes "book. We swore we'd always";
  2300. 			mes "be friends no matter what.";
  2301. 			mes "For always and for always.^000000";
  2302. 			next;
  2303. 			mes "[Digotz]";
  2304. 			mes "I... I was forced to make";
  2305. 			mes "that oath! And people do";
  2306. 			mes "change, you know! I mean,";
  2307. 			mes "we were basically just kids,";
  2308. 			mes "it's not like that oath really";
  2309. 			mes "means anything now, does it?";
  2310. 			next;
  2311. 			set friendship,13;
  2312. 			mes "[Digotz]";
  2313. 			mes "That does it. I'm gonna";
  2314. 			mes "go see that Maku. I don't";
  2315. 			mes "miss him or anything, but";
  2316. 			mes "I gotta get him to cancel";
  2317. 			mes "that oath. And maybe I'll";
  2318. 			mes "beat up him a little bit.";
  2319. 			close;
  2320. 		}
  2321. 		mes "[Digotz]";
  2322. 		mes "I don't understand";
  2323. 		mes "why I'm so angry!";
  2324. 		mes "I'm starting to act";
  2325. 		mes "more like Maku, though,";
  2326. 		mes "don't get me wrong, it's";
  2327. 		mes "not like I care about the guy.";
  2328. 		close;
  2329. 	}
  2330. 	if (friendship == 7) {
  2331. 		mes "[Digotz]";
  2332. 		mes "Even if Benkaistein came";
  2333. 		mes "back from wherever he was";
  2334. 		mes "studying, I don't think he'd be";
  2335. 		mes "able to get Maku to apologize";
  2336. 		mes "to me. That guy is just way";
  2337. 		mes "too stubborn for his own good!";
  2338. 		close;
  2339. 	}
  2340. 	if (friendship == 6) {
  2341. 		mes "[Digotz]";
  2342. 		mes "Oh, it's been a while.";
  2343. 		mes "What are you doing back";
  2344. 		mes "over here? And, um, did";
  2345. 		mes "you deliver that message";
  2346. 		mes "to Maku? Now when I think";
  2347. 		mes "about it, I was kind of--";
  2348. 		next;
  2349. 		mes "["+ strcharinfo(0) +"]";
  2350. 		mes "I delivered your message";
  2351. 		mes "word for word, and Maku";
  2352. 		mes "got angry, called you names";
  2353. 		mes "and has been threatening to";
  2354. 		mes "beat you up pretty badly.";
  2355. 		next;
  2356. 		mes "[Digotz]";
  2357. 		mes "That no-good, dirty";
  2358. 		mes "lying rotten scoundrel!";
  2359. 		mes "If it weren't for those";
  2360. 		mes "guards, I'd head over to";
  2361. 		mes "the ghetto and beat Maku";
  2362. 		mes "up myself! That stupid guy!";
  2363. 		next;
  2364. 		mes "[Digotz]";
  2365. 		mes "During times like this,";
  2366. 		mes "I really miss ^FF0000Benkaistein^000000.";
  2367. 		mes "That guy would always have";
  2368. 		mes "an answer for this kind of";
  2369. 		mes "situation. Yeah, I think he's";
  2370. 		mes "in some far off town, studying.";
  2371. 		next;
  2372. 		mes "[Digotz]";
  2373. 		mes "Supposedly he's in that";
  2374. 		mes "place, whatever it's called,";
  2375. 		mes "since there's a ton of books";
  2376. 		mes "there that he can use. But";
  2377. 		mes "yeah, Benkaistein would";
  2378. 		mes "always be the mediator...";
  2379. 		next;
  2380. 		mes "[Digotz]";
  2381. 		mes "Even back then, when";
  2382. 		mes "me, him and Maku used to";
  2383. 		mes "hang out, Benkaistein would";
  2384. 		mes "mediate if we got into some";
  2385. 		mes "argument. Still, he couldn't";
  2386. 		mes "do anything about Maku now...";
  2387. 		set friendship,7;
  2388. 		next;
  2389. 		mes "[Digotz]";
  2390. 		mes "I don't know why,";
  2391. 		mes "but I'm so angry!";
  2392. 		mes "Why am I stressing";
  2393. 		mes "out so much over this?!";
  2394. 		close;
  2395. 	}
  2396. 	if ((friendship == 4 || friendship == 5)) {
  2397. 		mes "[Digotz]";
  2398. 		mes "Still checking out";
  2399. 		mes "Uptown Lighthalzen?";
  2400. 		mes "Not like I'd care, but if you";
  2401. 		mes "do happen to see Maku,";
  2402. 		mes "deliver this little message";
  2403. 		mes "for me, sentence by sentence.";
  2404. 		next;
  2405. 		mes "[Digotz]";
  2406. 		mes "^FF0000Hopeless bastard!";
  2407. 		mes "^FF0000You're still a stubborn jerk!";
  2408. 		mes "^FF0000You owe me at least 3 lunches!";
  2409. 		mes "^FF0000Not to mention an apology!";
  2410. 		mes "^FF0000But who cares what you think?!";
  2411. 		mes "I'm so goddamn happy without you!^000000";
  2412. 		close;
  2413. 	}
  2414. 	if (friendship == 3) {
  2415. 		mes "[Digotz]";
  2416. 		mes "I know that the";
  2417. 		mes "opulence of Uptown";
  2418. 		mes "seems rather attractive,";
  2419. 		mes "but trust me. This place";
  2420. 		mes "is colorless. Now, have";
  2421. 		mes "you visited the poor district?";
  2422. 		next;
  2423. 		select("Yes, I did already...");
  2424. 		mes "["+ strcharinfo(0) +"]";
  2425. 		mes "Yes, I did already...";
  2426. 		mes "And I met someone";
  2427. 		mes "named Maku there.";
  2428. 		next;
  2429. 		mes "[Digotz]";
  2430. 		mes "Maku?! Oh, he must have";
  2431. 		mes "mentioned something about";
  2432. 		mes "me. But I don't care what he";
  2433. 		mes "says, unless it's an apology";
  2434. 		mes "for being a fully blown jerk.";
  2435. 		mes "Ever since we were kids...";
  2436. 		next;
  2437. 		mes "[Digotz]";
  2438. 		mes "Anyway, we used to be close,";
  2439. 		mes "but that guy was never a true";
  2440. 		mes "friend of mine! Like that one";
  2441. 		mes "time he cheated to beat me at";
  2442. 		mes "arm wrestling! Or when he never";
  2443. 		mes "thanked me for buying us lunch!";
  2444. 		next;
  2445. 		mes "[Digotz]";
  2446. 		mes "Sure, he might have helped";
  2447. 		mes "me a little in meeting my first";
  2448. 		mes "girlfriend, but I'll never ever";
  2449. 		mes "forgive him for fixing me up";
  2450. 		mes "on the worst blind dates a";
  2451. 		mes "man can possibly experience!";
  2452. 		next;
  2453. 		mes "[Digotz]";
  2454. 		mes "Maku doesn't know a damn";
  2455. 		mes "about friendship! Even if I did";
  2456. 		mes "want to see him, there are these";
  2457. 		mes "people who don't want the rich";
  2458. 		mes "to ever meet with the poor.";
  2459. 		next;
  2460. 		mes "[Digotz]";
  2461. 		mes "If Maku's fine, that's";
  2462. 		mes "good enough to hear for";
  2463. 		mes "me! There's no need for me";
  2464. 		mes "to go all the way over there";
  2465. 		mes "and check up on him! I only";
  2466. 		mes "have one regret though...";
  2467. 		next;
  2468. 		mes "[Digotz]";
  2469. 		mes "I only wish I had one";
  2470. 		mes "last chance to see Maku...";
  2471. 		mes "So that I could kick his sorry";
  2472. 		mes "ass myself! Yeah, that's right!";
  2473. 		mes "Arrogant bastard! But still,";
  2474. 		mes "I'm not able to do that...";
  2475. 		next;
  2476. 		mes "[Digotz]";
  2477. 		mes "The security guards here";
  2478. 		mes "will never allow the rich and";
  2479. 		mes "poor to meet, fearing that";
  2480. 		mes "the poor will disturb the peace";
  2481. 		mes "and order of the city. It's a dumb rule made for dumb people.";
  2482. 		next;
  2483. 		mes "[Digotz]";
  2484. 		mes "Still, it's pretty scary that";
  2485. 		mes "someone can get punished";
  2486. 		mes "for violating such a stupid";
  2487. 		mes "taboo, actually. Anyway, if";
  2488. 		mes "you see Maku again, tell";
  2489. 		mes "him this for me, got it?";
  2490. 		next;
  2491. 		mes "[Digotz]";
  2492. 		mes "^FF0000Hopeless bastard!";
  2493. 		mes "^FF0000You're still a stubborn jerk!";
  2494. 		mes "^FF0000You owe me at least 3 lunches!";
  2495. 		mes "^FF0000Not to mention an apology!";
  2496. 		mes "^FF0000But who cares what you think?!";
  2497. 		mes "I'm so goddamn happy without you!^000000";
  2498. 		set friendship,4;
  2499. 		close;
  2500. 	}
  2501. 	if (friendship == 2) {
  2502. 		mes "[Digotz]";
  2503. 		mes "What are you still";
  2504. 		mes "doing hanging around";
  2505. 		mes "here? There's nothing";
  2506. 		mes "interesting in Uptown";
  2507. 		mes "for you to see, adventurer.";
  2508. 		next;
  2509. 		mes "[Digotz]";
  2510. 		mes "Gosh...!";
  2511. 		mes "Just hearing about";
  2512. 		mes "Maku makes me so feel";
  2513. 		mes "so upset for some reason!";
  2514. 		close;
  2515. 	}
  2516. 	if (friendship == 1) {
  2517. 		mes "[Digotz]";
  2518. 		mes "Oh, an adventurer?";
  2519. 		mes "Welcome to Uptown";
  2520. 		mes "Lighthalzen. However,";
  2521. 		mes "I'm afraid this area won't";
  2522. 		mes "have much to offer you";
  2523. 		mes "in the way of excitement.";
  2524. 		next;
  2525. 		mes "[Digotz]";
  2526. 		mes "My name is Digotz,";
  2527. 		mes "just another citizen";
  2528. 		mes "of Upper Lighthalzen.";
  2529. 		mes "I hope that you enjoy";
  2530. 		mes "your stay in my hometown.";
  2531. 		next;
  2532. 		select("Do you know someone named Maku?");
  2533. 		mes "[Digotz]";
  2534. 		mes "Maku? Maku. Yes, he's my";
  2535. 		mes "childhood friend. Or he was,";
  2536. 		mes "anyway. Now he's just a jerk.";
  2537. 		mes "In any case, we can't hang";
  2538. 		mes "out, even if we wanted to,";
  2539. 		mes "for several reasons.";
  2540. 		next;
  2541. 		mes "[Digotz]";
  2542. 		mes "Hey, why am I even";
  2543. 		mes "talking about this? It's";
  2544. 		mes "not like I'm bothered by";
  2545. 		mes "the fact me and Maku aren't";
  2546. 		mes "pals anymore. You know what?";
  2547. 		mes "Just forget everything I said.";
  2548. 		set friendship,2;
  2549. 		close;
  2550. 	}
  2551. 	mes "[Digotz]";
  2552. 	mes "Oh, an adventurer?";
  2553. 	mes "Welcome to Uptown";
  2554. 	mes "Lighthalzen. However,";
  2555. 	mes "I'm afraid this area won't";
  2556. 	mes "have much to offer you";
  2557. 	mes "in the way of excitement.";
  2558. 	next;
  2559. 	mes "[Digotz]";
  2560. 	mes "Feel free to take";
  2561. 	mes "a look around if you";
  2562. 	mes "so wish. I'm actually";
  2563. 	mes "glad to see somebody";
  2564. 	mes "aside from the stuck up";
  2565. 	mes "rich people who live here.";
  2566. 	close;
  2567. }
  2568.  
  2569. lighthalzen,337,232,3	script	Maku	870,{
  2570. 	if (friendship > 14) {
  2571. 		cutin "lhz_macu07",2;
  2572. 		mes "[Maku]";
  2573. 		mes "Why is this guy so";
  2574. 		mes "late? Once he shows";
  2575. 		mes "up, I swear, I'm gonna...!";
  2576. 		next;
  2577. 		mes "[Maku]";
  2578. 		mes "Eh, he might have";
  2579. 		mes "some kinda reason for";
  2580. 		mes "being late, but if he don't,";
  2581. 		mes "I've been saving a whole";
  2582. 		mes "six pack of kickass to open,";
  2583. 		mes "just for him. Heh heh heh~";
  2584. 		close2;
  2585. 		cutin "lhz_macu07",255;
  2586. 		end;
  2587. 	}
  2588. 	if (friendship == 14) {
  2589. 		cutin "lhz_macu05",2;
  2590. 		mes "[Maku]";
  2591. 		mes "Why is Digotz";
  2592. 		mes "so late? This isn't";
  2593. 		mes "like him at all. Maybe";
  2594. 		mes "something's wrong?";
  2595. 		close2;
  2596. 		cutin "lhz_macu05",255;
  2597. 		end;
  2598. 	}
  2599. 	if (friendship == 13 && countitem(7351) > 0) {
  2600. 		cutin "lhz_macu06",2;
  2601. 		mes "[Maku]";
  2602. 		mes "Hey, what is that? You want";
  2603. 		mes "I should read this journal?";
  2604. 		mes "Er, okay, but I'm none too";
  2605. 		mes "comfortable going through";
  2606. 		mes "somebody's diary. It's just";
  2607. 		mes "kinda... creepy, you know?";
  2608. 		next;
  2609. 		mes "[Maku]";
  2610. 		mes "Hey, this thing is";
  2611. 		mes "Benkaistein's. I haven't";
  2612. 		mes "seen that guy in a long while.";
  2613. 		mes "Ah, so he gave it to you for me";
  2614. 		mes "to read? Alright, I owe him a";
  2615. 		mes "favor or two, so I oughta...";
  2616. 		next;
  2617. 		cutin "lhz_macu06",255;
  2618. 		mes "[Benkaistein's Journal]";
  2619. 		mes "^856363Today, me, Digotz and";
  2620. 		mes "Maku played this crazy flying";
  2621. 		mes "game. Basically, we make";
  2622. 		mes "these wings out of wood and";
  2623. 		mes "paper, jump off these hills";
  2624. 		mes "and try to fly. Dumb, I know.^000000";
  2625. 		next;
  2626. 		mes "[Benkaistein's Journal]";
  2627. 		mes "^856363Today it was my turn to";
  2628. 		mes "jump and flap my arms with";
  2629. 		mes "these fake, badly made wings.";
  2630. 		mes "It's not really a fun game when";
  2631. 		mes "I think about it. Boy, I hope";
  2632. 		mes "we don't do that again.^000000";
  2633. 		next;
  2634. 		cutin "lhz_macu03",2;
  2635. 		mes "[Maku]";
  2636. 		mes "What is he talking about?!";
  2637. 		mes "That game was real fun!";
  2638. 		mes "Yeah, I usually wore the";
  2639. 		mes "wings and Digotz always";
  2640. 		mes "wanted to wear them too.";
  2641. 		next;
  2642. 		cutin "lhz_macu03",255;
  2643. 		mes "[Benkaistein's Journal]";
  2644. 		mes "^856363Maku, Digotz and me went";
  2645. 		mes "outside of town. Of course,";
  2646. 		mes "we didn't tell anyone or else";
  2647. 		mes "we'd get in trouble. It was";
  2648. 		mes "a really exciting day. But";
  2649. 		mes "then, we ran into a monster!^000000";
  2650. 		next;
  2651. 		mes "[Benkaistein's Journal]";
  2652. 		mes "^856363I wanted to run away but Maku";
  2653. 		mes "and Digotz wanted to beat it so";
  2654. 		mes "that we could become heroes.";
  2655. 		mes "Of course, we got hurt pretty";
  2656. 		mes "bad and the monster got away.";
  2657. 		mes "Boy, mom was not happy...^000000";
  2658. 		next;
  2659. 		cutin "lhz_macu03",2;
  2660. 		mes "[Maku]";
  2661. 		mes "That's right! Back then,";
  2662. 		mes "the three of us weren't";
  2663. 		mes "afraid of anything! Of course,";
  2664. 		mes "Digotz got beat up the most.";
  2665. 		mes "But I gotta say, he was also";
  2666. 		mes "the most fearless of us.";
  2667. 		next;
  2668. 		cutin "lhz_macu03",255;
  2669. 		mes "[Benkaistein's Journal]";
  2670. 		mes "^856363Digot's been sick for three";
  2671. 		mes "days now. It's just a normal";
  2672. 		mes "cold and Maku keeps saying";
  2673. 		mes "it's Digotz's fault he got sick.^FFFFFF ^856363 But he's always asking me to";
  2674. 		mes "go visit him and see if he's okay.^000000";
  2675. 		next;
  2676. 		cutin "lhz_macu04",2;
  2677. 		mes "[Maku]";
  2678. 		mes "Wh-what?! No, I wasn't";
  2679. 		mes "worried at all! That must";
  2680. 		mes "have been the time Digot";
  2681. 		mes "caught Clymonia. You know,";
  2682. 		mes "that, uh, horrible disease. No";
  2683. 		mes "one should have that one!";
  2684. 		next;
  2685. 		cutin "lhz_macu04",255;
  2686. 		mes "[Benkaistein's Journal]";
  2687. 		mes "^856363Mom and dad keep telling";
  2688. 		mes "me not to hang out with Maku";
  2689. 		mes "anymore. Their reason is really";
  2690. 		mes "dumb, and I don't care if he is";
  2691. 		mes "poor. He's one of the best guys";
  2692. 		mes "that I'll ever know.^000000";
  2693. 		next;
  2694. 		cutin "lhz_macu01",2;
  2695. 		mes "[Benkaistein's Journal]";
  2696. 		mes "^856363Digotz's family is really";
  2697. 		mes "rich and they don't want him";
  2698. 		mes "to see Maku anymore either.";
  2699. 		mes "But Digotz doesn't care.";
  2700. 		mes "I know he likes Maku a lot.^000000";
  2701. 		next;
  2702. 		mes "[Maku]";
  2703. 		mes "...";
  2704. 		mes "......";
  2705. 		next;
  2706. 		cutin "lhz_macu01",255;
  2707. 		mes "[Benkaistein's Journal]";
  2708. 		mes "^856363Today, the three of us";
  2709. 		mes "made an oath of brotherhood,";
  2710. 		mes "just like we read in the comic";
  2711. 		mes "book. We swore we'd always";
  2712. 		mes "be friends no matter what.";
  2713. 		mes "For always and for always.^000000";
  2714. 		next;
  2715. 		cutin "lhz_macu06",2;
  2716. 		mes "[Maku]";
  2717. 		mes "Well, that's true,";
  2718. 		mes "I guess, but people";
  2719. 		mes "change! Besides, we got";
  2720. 		mes "that idea from a comic book!";
  2721. 		mes "Well, if he apologizes first,";
  2722. 		mes "I guess I better forgive him.";
  2723. 		next;
  2724. 		mes "["+ strcharinfo(0) +"]";
  2725. 		mes "Good...";
  2726. 		mes "Because Digotz said";
  2727. 		mes "that he'll be coming";
  2728. 		mes "by in a few days.";
  2729. 		next;
  2730. 		cutin "lhz_macu07",2;
  2731. 		mes "[Maku]";
  2732. 		mes "What?! He's really coming";
  2733. 		mes "here? What for? It's too late";
  2734. 		mes "to patch things up! Still, I'd be";
  2735. 		mes "a real prick if I didn't see him. Alright, fine! I'll teach that guy";
  2736. 		mes "a lesson once he's here!";
  2737. 		next;
  2738. 		mes "[Maku]";
  2739. 		mes "And, um, gimme that";
  2740. 		mes "journal! I'm gonna read";
  2741. 		mes "more of it so I can make";
  2742. 		mes "fun of Digotz. Bwahahaha!";
  2743. 		mes "But yeah, um, thanks. Not";
  2744. 		mes "that I'm grateful or anything.";
  2745. 		cutin "lhz_macu07",255;
  2746. 		next;
  2747. 		delitem 7351,1; //Friend's_Diary
  2748. 		set friendship,14;
  2749. 		if (BaseLevel > 90) {
  2750. 			getexp 700000,0;
  2751. 		}
  2752. 		else if (BaseLevel > 75) {
  2753. 			getexp 400000,0;
  2754. 		}
  2755. 		else {
  2756. 			getexp 200000,0;
  2757. 		}
  2758. 		cutin "lhz_macu04",2;
  2759. 		mes "[Maku]";
  2760. 		mes "So, uh, I guess";
  2761. 		mes "I'll see you later.";
  2762. 		mes "Um, now I gotta get";
  2763. 		mes "ready for something.";
  2764. 		mes "^333333(But not to see Digotz!)^000000";
  2765. 		close2;
  2766. 		cutin "lhz_macu04",255;
  2767. 		end;
  2768. 	}
  2769. 	if (friendship > 5 && friendship < 13) {
  2770. 		cutin "lhz_macu06",2;
  2771. 		mes "[Maku]";
  2772. 		mes "Arrrrgh! Whenever I hear";
  2773. 		mes "about that Digotz, I get so";
  2774. 		mes "peeved! Is that guy giving";
  2775. 		mes "me the brushoff just because";
  2776. 		mes "I'm not a rich guy like he is?!";
  2777. 		next;
  2778. 		mes "[Maku]";
  2779. 		mes "I can't...";
  2780. 		mes "I can't even beat him up";
  2781. 		mes "all properly because of";
  2782. 		mes "all those freakin' guards!";
  2783. 		mes "Arrrrrrrgh! Man, where's";
  2784. 		mes "Benkaistein when I need him?";
  2785. 		close2;
  2786. 		cutin "lhz_macu06",255;
  2787. 		end;
  2788. 	}
  2789. 	if (friendship == 5) {
  2790. 		mes "[Maku]";
  2791. 		mes "RrrrRrrrr....";
  2792. 		mes "RrrrrRRRrrRR....";
  2793. 		mes "GGGGGRRRRR...";
  2794. 		next;
  2795. 		mes "^3355FFUh oh...";
  2796. 		mes "It looks like Maku";
  2797. 		mes "is starting to rage";
  2798. 		mes "just a bit too much.^000000";
  2799. 		next;
  2800. 		mes "...";
  2801. 		mes "......";
  2802. 		mes ".........";
  2803. 		next;
  2804. 		cutin "lhz_macu06",2;
  2805. 		mes "[Maku]";
  2806. 		mes "Gggrrrr...";
  2807. 		next;
  2808. 		mes "[Maku]";
  2809. 		mes "GRAAAAAAAAH~!";
  2810. 		mes "Who the hell does he";
  2811. 		mes "think he is, telling me";
  2812. 		mes "all sorts of crap!? Digotz,";
  2813. 		mes "you're not getting away";
  2814. 		mes "with this! Gonna wreck you!!";
  2815. 		next;
  2816. 		mes "^3355FFMaku's seething quickly";
  2817. 		mes "explodes into pure, violent";
  2818. 		mes "rage. You manage to calm";
  2819. 		mes "him down after a while, but";
  2820. 		mes "barely keep yourself from";
  2821. 		mes "getting killed in this outburst.^000000";
  2822. 		percentheal -50,0;
  2823. 		next;
  2824. 		mes "[Maku]";
  2825. 		mes "^333333*Pant pant* *Whew~*^000000";
  2826. 		mes "D-don't worry, I've got";
  2827. 		mes "a grip on myself now.";
  2828. 		mes "Thanks for not letting me";
  2829. 		mes "get too crazy. Times like";
  2830. 		mes "this, I really miss ^FF0000Benkaistein^000000.";
  2831. 		next;
  2832. 		mes "[Maku]";
  2833. 		mes "Benkaistein would always";
  2834. 		mes "make sure that I'd stay out";
  2835. 		mes "of fights. I really miss that";
  2836. 		mes "guy. Still, he ain't around...";
  2837. 		next;
  2838. 		set friendship,6;
  2839. 		mes "[Maku]";
  2840. 		mes "Damn those guards!";
  2841. 		mes "If they weren't there,";
  2842. 		mes "I could just go over and";
  2843. 		mes "kick Digotz's ass! I swear,";
  2844. 		mes "if it weren't for them...!";
  2845. 		close2;
  2846. 		cutin "lhz_macu06",255;
  2847. 		end;
  2848. 	}
  2849. 	if (friendship == 4) {
  2850. 		cutin "lhz_macu05",2;
  2851. 		mes "[Maku]";
  2852. 		mes "What the hell are you";
  2853. 		mes "still doing around here?";
  2854. 		mes "You must have better things";
  2855. 		mes "to do than talk to a ruffian";
  2856. 		mes "like me or that snobby and";
  2857. 		mes "totally prickish Digotz.";
  2858. 		next;
  2859. 		select("Speaking of which...");
  2860. 		mes "["+ strcharinfo(0) +"]";
  2861. 		mes "Speaking of which...";
  2862. 		mes "I spoke to Digotz again.";
  2863. 		mes "He told me to give you a";
  2864. 		mes "message, but I'm not sure th--";
  2865. 		next;
  2866. 		mes "[Maku]";
  2867. 		mes "That no-good bastard";
  2868. 		mes "has a message for me?!";
  2869. 		mes "Oh, I'm soooo honored~";
  2870. 		mes "Tell me what that fink";
  2871. 		mes "has to say, line by line!";
  2872. 		next;
  2873. 		input .@input$;
  2874. 		if (.@input$ == "Hopeless bastard!") {
  2875. 			mes "[Maku]";
  2876. 			mes "''Hopeless bastard?!''";
  2877. 			mes "Well, at least he had";
  2878. 			mes "the stomach to say that.";
  2879. 			mes "Through somebody else";
  2880. 			mes "anyway! What else'd he say?!";
  2881. 			next;
  2882. 			input .@input$;
  2883. 			if (.@input$ == "You're still a stubborn jerk!") {
  2884. 				mes "[Maku]";
  2885. 				mes "''Stubborn jerk?!''";
  2886. 				mes "Takes one to know one,";
  2887. 				mes "bastard! Why I oughta--";
  2888. 				mes "Grrr! What'd he say next?!";
  2889. 				next;
  2890. 				input .@input$;
  2891. 				if (.@input$ == "You owe me at least 3 lunches!") {
  2892. 					mes "[Maku]";
  2893. 					mes "Three lunches?!";
  2894. 					mes "I treated that guy to";
  2895. 					mes "lunch, like, fifteen times!";
  2896. 					mes "I tell you, the guy does not";
  2897. 					mes "know the meaning of friendship!";
  2898. 					mes "What else did that moron say?!";
  2899. 					next;
  2900. 					input .@input$;
  2901. 					if (.@input$ == "Not to mention an apology!") {
  2902. 						cutin "lhz_macu05",255;
  2903. 						mes "[Maku]";
  2904. 						mes "Me, apologize?!";
  2905. 						mes "He should be on his hands";
  2906. 						mes "and knees begging for my";
  2907. 						mes "frickin' forgiveness! That...";
  2908. 						mes "That selfish no-good stupid...";
  2909. 						mes "W-what else did he tell you?!";
  2910. 						next;
  2911. 						input .@input$;
  2912. 						if (.@input$ == "But who cares what you think?!") {
  2913. 							mes "[Maku]";
  2914. 							mes "''Who cares what I think?!''";
  2915. 							mes "GRRRAAAH~!! Who cares";
  2916. 							mes "what he thinks!! ^333333*Pant Pant*^000000";
  2917. 							mes "I'm gonna murderlize that";
  2918. 							mes "dumb creep! He can't possibly";
  2919. 							mes "make me angrier than I am now!";
  2920. 							next;
  2921. 							input .@input$;
  2922. 							if (.@input$ == "I'm so goddamn happy without you!") {
  2923. 								set friendship,5;
  2924. 								cutin "lhz_macu06",2;
  2925. 								mes "[Maku]";
  2926. 								mes "That's it.";
  2927. 								mes "It's decided. The";
  2928. 								mes "next time I see Digotz,";
  2929. 								mes "I'm gonna plaster his";
  2930. 								mes "face all over the floor.";
  2931. 								close2;
  2932. 								cutin "lhz_macu06",255;
  2933. 								end;
  2934. 							}
  2935. 						}
  2936. 					}
  2937. 				}
  2938. 			}
  2939. 		}
  2940. 		mes "[Maku]";
  2941. 		mes "Wha...? I dunno if Digotz";
  2942. 		mes "would say something like";
  2943. 		mes "that. You sure you heard";
  2944. 		mes "him carefully enough? It's";
  2945. 		mes "been a while, but I know";
  2946. 		mes "how Digotz talks, man.";
  2947. 		close2;
  2948. 		cutin "lhz_macu01",255;
  2949. 		end;
  2950. 	}
  2951. 	if (friendship == 3) {
  2952. 		cutin "lhz_macu03",2;
  2953. 		mes "[Maku]";
  2954. 		mes "Man, I need to blow off some";
  2955. 		mes "steam! Sure, me and Digotz";
  2956. 		mes "were buds before and maybe";
  2957. 		mes "we might seem like friends now,";
  2958. 		mes "but not anymore, though we used";
  2959. 		mes "to be closer than this. Argh!";
  2960. 		next;
  2961. 		mes "[Maku]";
  2962. 		mes "Don't get me wrong, I don't";
  2963. 		mes "miss the guy or anything like";
  2964. 		mes "that and I don't feel sorry about";
  2965. 		mes "what happened. But if he ever";
  2966. 		mes "came to apologize to me, I'd";
  2967. 		mes "probably accept, you know.";
  2968. 		next;
  2969. 		mes "[Maku]";
  2970. 		mes "Well, after thinking";
  2971. 		mes "about it, of course.";
  2972. 		mes "I mean, I'm not the one";
  2973. 		mes "holding a grudge. It's all";
  2974. 		mes "that guy's fault! Sheeeesh!";
  2975. 		close2;
  2976. 		cutin "lhz_macu03",255;
  2977. 		end;
  2978. 	}
  2979. 	if (friendship == 2) {
  2980. 		mes "[Maku]";
  2981. 		mes "Hey, what are you";
  2982. 		mes "doing back over here?";
  2983. 		mes "I thought I recommended";
  2984. 		mes "going over to check out";
  2985. 		mes "Uptown Lighthalzen. This";
  2986. 		mes "place is pretty run-down...";
  2987. 		next;
  2988. 		select("I actually met Digotz and...");
  2989. 		cutin "lhz_macu05",2;
  2990. 		mes "[Maku]";
  2991. 		mes "You what...?!";
  2992. 		mes "You saw my old pal,";
  2993. 		mes "Digotz?! Er, I mean,";
  2994. 		mes "Mister Alexander Digotz,";
  2995. 		mes "who usedta be my buddy,";
  2996. 		mes "but obviously not anymore.";
  2997. 		next;
  2998. 		cutin "lhz_macu05",255;
  2999. 		cutin "lhz_macu02",2;
  3000. 		mes "[Maku]";
  3001. 		mes "Sure, we were real close";
  3002. 		mes "at one time, but that was";
  3003. 		mes "too long ago. It's been a";
  3004. 		mes "long time since we hung";
  3005. 		mes "out and he probably hates";
  3006. 		mes "my penniless guts and...";
  3007. 		set friendship,3;
  3008. 		next;
  3009. 		mes "[Maku]";
  3010. 		mes "Crud, just listen to";
  3011. 		mes "me, I sound like a wuss.";
  3012. 		mes "I don't miss Digotz! In fact,";
  3013. 		mes "I hate the guy, one hundred";
  3014. 		mes "percent! The next time I see";
  3015. 		mes "him, I'll beat him to a pulp!";
  3016. 		close2;
  3017. 		cutin "lhz_macu02",255;
  3018. 		end;
  3019. 	}
  3020. 	if (friendship == 1) {
  3021. 		cutin "lhz_macu01",2;
  3022. 		mes "[Maku]";
  3023. 		mes "Hey, you're one of";
  3024. 		mes "those adventurers, eh?";
  3025. 		mes "Welcome to the ghetto.";
  3026. 		mes "Nothing too adventurous";
  3027. 		mes "here, but hey, you can";
  3028. 		mes "explore all you want.";
  3029. 		next;
  3030. 		mes "[Maku]";
  3031. 		mes "I don't know if you know,";
  3032. 		mes "but actually, the people who";
  3033. 		mes "live here ain't allowed to";
  3034. 		mes "explore this whole city. It's";
  3035. 		mes "kind of taboo to talk about,";
  3036. 		mes "but what do I care, right?";
  3037. 		next;
  3038. 		mes "[Maku]";
  3039. 		mes "Yeah, basically the rich";
  3040. 		mes "people here are too afraid";
  3041. 		mes "of the poor people comin' to";
  3042. 		mes "see them, so the security in";
  3043. 		mes "this city is pretty tight! Those";
  3044. 		mes "upper class guys are trash...";
  3045. 		next;
  3046. 		mes "[Maku]";
  3047. 		mes "I didn't used to think";
  3048. 		mes "this way. I actually used";
  3049. 		mes "to have a pretty rich friend";
  3050. 		mes "till I found out he's not all";
  3051. 		mes "I thought he was. That";
  3052. 		mes "moron! Why's he like that?!";
  3053. 		next;
  3054. 		mes "[Maku]";
  3055. 		mes "Eh, forget about it.";
  3056. 		mes "Why am I even talking";
  3057. 		mes "about my personal life";
  3058. 		mes "to someone I just met";
  3059. 		mes "anyway? Sure, we all";
  3060. 		mes "do it, but still...";
  3061. 		set friendship,1;
  3062. 		next;
  3063. 		mes "[Maku]";
  3064. 		mes "Well, when you get";
  3065. 		mes "bored of the ghetto,";
  3066. 		mes "you really oughta check";
  3067. 		mes "out the rich section of town.";
  3068. 		mes "I'm bitter, but I'll also admit";
  3069. 		mes "it's way nicer than this place.";
  3070. 		close2;
  3071. 		cutin "lhz_macu01",255;
  3072. 		end;
  3073. 	}
  3074. 	cutin "lhz_macu01",2;
  3075. 	mes "[Maku]";
  3076. 	mes "Hey, you're one of";
  3077. 	mes "those adventurers, eh?";
  3078. 	mes "Welcome to the ghetto.";
  3079. 	mes "Nothing too adventurous";
  3080. 	mes "here, but hey, you can";
  3081. 	mes "explore all you want.";
  3082. 	next;
  3083. 	mes "[Maku]";
  3084. 	mes "I don't know if you know,";
  3085. 	mes "but actually, the people who";
  3086. 	mes "live here ain't allowed to";
  3087. 	mes "explore this whole city. It's";
  3088. 	mes "kind of taboo to talk about,";
  3089. 	mes "but what do I care, right?";
  3090. 	next;
  3091. 	mes "[Maku]";
  3092. 	mes "Yeah, basically the rich";
  3093. 	mes "people here are too afraid";
  3094. 	mes "of the poor people comin' to";
  3095. 	mes "see them, so the security in";
  3096. 	mes "this city is pretty tight! Those";
  3097. 	mes "upper class guys are trash...";
  3098. 	next;
  3099. 	mes "[Maku]";
  3100. 	mes "I didn't used to think";
  3101. 	mes "this way. I actually used";
  3102. 	mes "to have a pretty rich friend";
  3103. 	mes "till I found out he's not all";
  3104. 	mes "I thought he was. That";
  3105. 	mes "moron! Why's he like that?!";
  3106. 	next;
  3107. 	mes "[Maku]";
  3108. 	mes "Eh, forget about it.";
  3109. 	mes "Why am I even talking";
  3110. 	mes "about my personal life";
  3111. 	mes "to someone I just met";
  3112. 	mes "anyway? Sure, we all";
  3113. 	mes "do it, but still...";
  3114. 	set friendship,1;
  3115. 	next;
  3116. 	mes "[Maku]";
  3117. 	mes "Well, when you get";
  3118. 	mes "bored of the ghetto,";
  3119. 	mes "you really oughta check";
  3120. 	mes "out the rich section of town.";
  3121. 	mes "I'm bitter, but I'll also admit";
  3122. 	mes "it's way nicer than this place.";
  3123. 	close2;
  3124. 	cutin "lhz_macu01",255;
  3125. 	cutin "lhz_macu02",255;
  3126. 	cutin "lhz_macu03",255;
  3127. 	cutin "lhz_macu04",255;
  3128. 	cutin "lhz_macu05",255;
  3129. 	cutin "lhz_macu06",255;
  3130. 	cutin "lhz_macu07",255;
  3131. 	end;
  3132. }
  3133.  
  3134.  
  3135. yuno_in04,107,14,5	script	Student	754,{
  3136. 	if (friendship == 7 || friendship == 8) {
  3137. 		mes "[Joey Choryee]";
  3138. 		mes "This is a study area where";
  3139. 		mes "you're not supposed to speak,";
  3140. 		mes "walk or even breathe loudly.";
  3141. 		mes "Still, students like Benkaistein can tune out the whole world";
  3142. 		mes "when they study hard enough...";
  3143. 		next;
  3144. 		set friendship,8;
  3145. 		mes "[Joey Choryee]";
  3146. 		mes "Benkaistein...?";
  3147. 		mes "He's in the north part";
  3148. 		mes "of this room. He's a real";
  3149. 		mes "nice guy, but a little anal.";
  3150. 		mes "Well, he's too organized";
  3151. 		mes "and he labels everything!";
  3152. 		close;
  3153. 	}
  3154. 	mes "[Joey Choryee]";
  3155. 	mes "Property damage. Huh.";
  3156. 	mes "It has to do with lightning";
  3157. 	mes "and fire and water and stuff";
  3158. 	mes "like that? Here I thought it";
  3159. 	mes "meant, I dunno, buildings";
  3160. 	mes "getting wrecked or something.";
  3161. 	close;
  3162. }
  3163.  
  3164. yuno_in04,96,106,5	script	Passionate Student	754,{
  3165. 	if ((MaxWeight-Weight) < 300 || checkweight(1201,1) == 0) {
  3166. 		mes "^3355FFWait a second!";
  3167. 		mes "Right now, you're carrying";
  3168. 		mes "too many things with you.";
  3169. 		mes "Please come back after";
  3170. 		mes "using the Kafra Service";
  3171. 		mes "to store some of your items.^000000";
  3172. 		close;
  3173. 	}
  3174. 	if (friendship == 15) {
  3175. 		mes "[Benkaistein]";
  3176. 		mes "Were you able to bring";
  3177. 		mes "my journal to Digotz and";
  3178. 		mes "Maku? I'm pretty sure it'd";
  3179. 		mes "remind them of all the good";
  3180. 		mes "times we had. I know they";
  3181. 		mes "sure can be stubborn...";
  3182. 		next;
  3183. 		mes "[Benkaistein]";
  3184. 		mes "Anyway, I really";
  3185. 		mes "appreciate all your";
  3186. 		mes "help. When I go back";
  3187. 		mes "home, I look forward to";
  3188. 		mes "seeing the two of them again.";
  3189. 		next;
  3190. 		mes "[Benkaistein]";
  3191. 		mes "Until then, I need to research,";
  3192. 		mes "finish my thesis and accomplish";
  3193. 		mes "my academic goals. Oh, please";
  3194. 		mes "take this pass which will let you";
  3195. 		mes "go back and forth between the";
  3196. 		mes "rich and poor areas as my thanks.";
  3197. 		next;
  3198. 		set friendship,16;
  3199. 		if (BaseLevel > 90) {
  3200. 			getexp 700000,0;
  3201. 		}
  3202. 		else if (BaseLevel > 75) {
  3203. 			getexp 400000,0;
  3204. 		}
  3205. 		else {
  3206. 			getexp 200000,0;
  3207. 		}
  3208. 		getitem 7350,1; //Pass
  3209. 		mes "[Benkaistein]";
  3210. 		mes "Anyway, I wish you";
  3211. 		mes "safety in your travels,";
  3212. 		mes "adventurer. When the three";
  3213. 		mes "of us get together, I'll be";
  3214. 		mes "sure to let you know~";
  3215. 		close;
  3216. 	}
  3217. 	if ((friendship == 11 && countitem(7351) > 0)) {
  3218. 		mes "[Benkaistein]";
  3219. 		mes "Aw nuts, this is";
  3220. 		mes "taking much longer";
  3221. 		mes "than I had expected.";
  3222. 		mes "Now where did I put";
  3223. 		mes "that thing? Hmmmm...";
  3224. 		next;
  3225. 		mes "[Benkaistein]";
  3226. 		mes "Oh, is that it?";
  3227. 		mes "Did you find my";
  3228. 		mes "journal? Quick, let";
  3229. 		mes "me check. Yes, yes...";
  3230. 		mes "This is it! Thank you";
  3231. 		mes "for finding this for me!";
  3232. 		next;
  3233. 		mes "[Benkaistein]";
  3234. 		mes "Would you mind doing";
  3235. 		mes "a favor for me? It'd be";
  3236. 		mes "better if I talk to them";
  3237. 		mes "myself, but I'm too busy";
  3238. 		mes "working on this thesis...";
  3239. 		next;
  3240. 		mes "[Benkaistein]";
  3241. 		mes "Would you please give this";
  3242. 		mes "journal to Digotz and Maku?";
  3243. 		mes "I wrote in it when we were";
  3244. 		mes "really young, so it should";
  3245. 		mes "remind them of all the good";
  3246. 		mes "times we used to share.";
  3247. 		next;
  3248. 		set friendship,12;
  3249. 		mes "[Benkaistein]";
  3250. 		mes "Anyway, this should at";
  3251. 		mes "least help them realize";
  3252. 		mes "how stupid they've been";
  3253. 		mes "acting. Thanks in advance,";
  3254. 		mes "and please take care of";
  3255. 		mes "Maku and Digotz for me.";
  3256. 		close;
  3257. 	}
  3258. 	if ((friendship == 10 || friendship == 11)) {
  3259. 		mes "[Benkaistein]";
  3260. 		mes "Aw nuts, this is";
  3261. 		mes "taking much longer";
  3262. 		mes "than I had expected.";
  3263. 		mes "Now where did I put";
  3264. 		mes "that thing? Hmmmm...";
  3265. 		next;
  3266. 		mes "^3355FFPerhaps it would";
  3267. 		mes "be best if you help";
  3268. 		mes "Benkaistein look for";
  3269. 		mes "he is searching for.^000000";
  3270. 		close;
  3271. 	}
  3272. 	if (friendship == 9) {
  3273. 		mes "[Passionate Student]";
  3274. 		mes "Oh, you startled me!";
  3275. 		mes "Still, I'm aware that it's";
  3276. 		mes "hard to get my attention";
  3277. 		mes "once I immerse myself";
  3278. 		mes "in a book. So, how can";
  3279. 		mes "I help you, adventurer?";
  3280. 		next;
  3281. 		select("Tell him about Maku and Digotz.");
  3282. 		mes "[Benkaistein]";
  3283. 		mes "Oh, how are my friends";
  3284. 		mes "doing? Oh, what? They're";
  3285. 		mes "having a huge fight just";
  3286. 		mes "because one's rich and";
  3287. 		mes "the other one's poor?";
  3288. 		mes "That's pretty childish!";
  3289. 		next;
  3290. 		mes "[Benkaistein]";
  3291. 		mes "But then again, that's just";
  3292. 		mes "like them. *Sigh* I really want";
  3293. 		mes "to go back home and get those";
  3294. 		mes "two to make up, but I also need";
  3295. 		mes "to finish this thesis. Let's see... What can I possibly do from here?";
  3296. 		next;
  3297. 		set friendship,10;
  3298. 		mes "[Benkaistein]";
  3299. 		mes "Oh, I know what I can do!";
  3300. 		mes "Wait, but where did I put it?";
  3301. 		mes "Oh, how could I lose something";
  3302. 		mes "so important? Wait! Would you";
  3303. 		mes "please wait a second while";
  3304. 		mes "I look for something?";
  3305. 		close;
  3306. 	}
  3307. 	if (friendship == 8) {
  3308. 		mes "[Passionate Student]";
  3309. 		mes "Let's see, now.";
  3310. 		mes "Wind Magic, Black Magic,";
  3311. 		mes "Porings, ah, there it is.";
  3312. 		mes "Monster race properties.";
  3313. 		mes "Hopefully this contains";
  3314. 		mes "the information I need...";
  3315. 		next;
  3316. 		mes "^3355FFUpon briefly glancing at";
  3317. 		mes "this student's belongings,";
  3318. 		mes "you notice that the name";
  3319. 		mes "''Benkaistein'' is printed";
  3320. 		mes "on them. This is the friend";
  3321. 		mes "mentioned by Maku and Digotz!^000000";
  3322. 		next;
  3323. 		select("Excuse me...");
  3324. 		mes "["+ strcharinfo(0) +"]";
  3325. 		mes "Excuse me...";
  3326. 		mes "Benkaistein?";
  3327. 		next;
  3328. 		mes "[Passionate Student]";
  3329. 		mes "...The world of humans";
  3330. 		mes "and the world of demons,";
  3331. 		mes "yes, yes... No, what I'm";
  3332. 		mes "looking for is a reference";
  3333. 		mes "to the heavens or Asgard.";
  3334. 		mes "Hmm, this here might help...";
  3335. 		next;
  3336. 		select("Hey...");
  3337. 		mes "["+ strcharinfo(0) +"]";
  3338. 		mes "Hey...";
  3339. 		mes "Over here.";
  3340. 		mes "Benkaistein!";
  3341. 		next;
  3342. 		mes "[Passionate Student]";
  3343. 		mes "...Oh, now that's a very";
  3344. 		mes "interesting observation.";
  3345. 		mes "If I can incorporate that";
  3346. 		mes "into my thesis without too";
  3347. 		mes "much trouble, my standpoint";
  3348. 		mes "would look much more solid...";
  3349. 		next;
  3350. 		select("HEY YOU...!");
  3351. 		mes "["+ strcharinfo(0) +"]";
  3352. 		mes "HEY YOU...!";
  3353. 		mes "BENKAISTEIN~!";
  3354. 		next;
  3355. 		mes "[Passionate Student]";
  3356. 		mes "Oh, good heavens!";
  3357. 		mes "C-can't you keep";
  3358. 		mes "your voice down?";
  3359. 		mes "I-I'm trying to study!";
  3360. 		mes "No, wait. Have you been";
  3361. 		mes "calling me all this time?";
  3362. 		set friendship,9;
  3363. 		close;
  3364. 	}
  3365. 	mes "[Passionate Student]";
  3366. 	mes "Let's see, now.";
  3367. 	mes "Wind Magic, Black Magic,";
  3368. 	mes "Porings, ah, there it is.";
  3369. 	mes "Monster race properties.";
  3370. 	mes "Hopefully this contains";
  3371. 	mes "the information I need...";
  3372. 	next;
  3373. 	mes "^3355FFThis student seems to";
  3374. 	mes "be dilligently conducting";
  3375. 	mes "intensive research on some";
  3376. 	mes "academic subject. For now,";
  3377. 	mes "it would be best to leave him";
  3378. 	mes "alone so that he can study.^000000";
  3379. 	close;
  3380. }
  3381.  
  3382. yuno_in04,168,117,3	script	Book#lhz	111,{
  3383. 	if (friendship == 11) {
  3384. 		mes "^3355FFThere's nothing";
  3385. 		mes "over here that you";
  3386. 		mes "really need anymore.^000000";
  3387. 		close;
  3388. 	}
  3389. 	if (friendship == 10) {
  3390. 		set friendship,11;
  3391. 		getitem 7351,1; //Friend's_Diary
  3392. 		mes "^3355FFThis book is labeled,";
  3393. 		mes "''Benkaistein's Journal";
  3394. 		mes "Vol. 6.'' This is probably";
  3395. 		mes "what Benkaistein was trying";
  3396. 		mes "to find, so it might be best to";
  3397. 		mes "bring this and show it to him.^000000";
  3398. 		close;
  3399. 	}
  3400. 	mes "^3355FFThere's nothing of";
  3401. 	mes "any real interest";
  3402. 	mes "over here for now.^000000";
  3403. 	close;
  3404. }
  3405.  
  3406. ///Cursed Spirit Quest
  3407.  
  3408. lhz_dun01,147,106,0	script	#kiz01-1	-1,3,3,{
  3409. OnTouch_:
  3410. 	if (countitem(7345) > 0 ) {
  3411. 		if (lhz_curse == 0) {
  3412. 			soundeffect "loli_ruri_stand.wav",0;
  3413. 			set lhz_curse,1;
  3414. 			setquest 2086;
  3415. 		}
  3416. 		else if (lhz_curse < 26) {
  3417. 			set @lhz_ghost,rand(1,5);
  3418. 			sc_start SC_Curse,1000,0;
  3419. 			soundeffect "loli_ruri_stand.wav",0;
  3420. 			if (@lhz_ghost == 1) {
  3421. 				mes "[??????]";
  3422. 				mes "...................";
  3423. 				next;
  3424. 				soundeffect "loli_ruri_stand.wav",0;
  3425. 				mes "[??????]";
  3426. 				mes "...elp....help...";
  3427. 				close;
  3428. 			}
  3429. 			else if (@lhz_ghost == 4) {
  3430. 				mes "[??????]";
  3431. 				mes "...................";
  3432. 				next;
  3433. 				soundeffect "loli_ruri_stand.wav",0;
  3434. 				mes "[??????]";
  3435. 				mes "I...";
  3436. 				mes "I despise the living.";
  3437. 				close;
  3438. 			}
  3439. 		}
  3440. 	}
  3441. 	end;
  3442. }
  3443.  
  3444. lhz_dun01,239,135,0	duplicate(#kiz01-1)	#kiz01-2	-1,3,3
  3445. lhz_dun01,66,212,0	duplicate(#kiz01-1)	#kiz01-3	-1,3,3
  3446. lhz_dun01,225,198,0	duplicate(#kiz01-1)	#kiz01-4	-1,3,3
  3447.  
  3448. lhz_dun02,244,229,0	script	#kiz02-1	-1,3,3,{
  3449. OnTouch_:
  3450. 	if (countitem(7345) > 0 ) {
  3451. 		if (lhz_curse == 0) {
  3452. 			soundeffect "tao_gunka_stand.wav",0;
  3453. 			set lhz_curse,1;
  3454. 			setquest 2086;
  3455. 		}
  3456. 		else if (lhz_curse < 26) {
  3457. 			set @lhz_ghost,rand(1,10);
  3458. 			sc_start SC_Curse,1000,0;
  3459. 			soundeffect "tao_gunka_stand.wav",0;
  3460. 			if (@lhz_ghost == 1) {
  3461. 				mes "[??????]";
  3462. 				mes "...................";
  3463. 				next;
  3464. 				soundeffect "tao_gunka_stand.wav",0;
  3465. 				mes "[??????]";
  3466. 				mes "...elp....help...";
  3467. 				close;
  3468. 			}
  3469. 			else if (@lhz_ghost == 4) {
  3470. 				mes "[??????]";
  3471. 				mes "...................";
  3472. 				next;
  3473. 				soundeffect "tao_gunka_stand.wav",0;
  3474. 				mes "[??????]";
  3475. 				mes "I...";
  3476. 				mes "I despise the living.";
  3477. 				close;
  3478. 			}
  3479. 		}
  3480. 	}
  3481. 	end;
  3482. }
  3483.  
  3484. lhz_dun02,60,298,0	duplicate(#kiz02-1)	#kiz02-2	-1,3,3
  3485. lhz_dun02,267,278,0	duplicate(#kiz02-1)	#kiz02-3	-1,3,3
  3486. lhz_dun02,94,199,0	duplicate(#kiz02-1)	#kiz02-4	-1,3,3
  3487.  
  3488. lhz_dun03,244,51,0	script	#kiz03-1	-1,3,3,{
  3489. OnTouch_:
  3490. 	if (countitem(7345) > 0 ) {
  3491. 		if (lhz_curse == 0) {
  3492. 			soundeffect "tao_gunka_stand.wav",0;
  3493. 			set lhz_curse,1;
  3494. 			setquest 2086;
  3495. 		}
  3496. 		else if (lhz_curse < 26) {
  3497. 			set @lhz_ghost,rand(1,10);
  3498. 			sc_start SC_Curse,1000,0;
  3499. 			soundeffect "tao_gunka_stand.wav",0;
  3500. 			if (@lhz_ghost == 1) {
  3501. 				mes "[??????]";
  3502. 				mes "...................";
  3503. 				next;
  3504. 				soundeffect "tao_gunka_stand.wav",0;
  3505. 				mes "[??????]";
  3506. 				mes "...elp....help...";
  3507. 				close;
  3508. 			}
  3509. 			else if (@lhz_ghost == 4) {
  3510. 				mes "[??????]";
  3511. 				mes "...................";
  3512. 				next;
  3513. 				soundeffect "tao_gunka_stand.wav",0;
  3514. 				mes "[??????]";
  3515. 				mes "I...";
  3516. 				mes "I despise the living.";
  3517. 				close;
  3518. 			}
  3519. 		}
  3520. 	}
  3521. 	end;
  3522. }
  3523.  
  3524. lhz_dun03,123,191,0	duplicate(#kiz03-1)	#kiz03-2	-1,3,3
  3525. lhz_dun03,74,140,0	duplicate(#kiz03-1)	#kiz03-3	-1,3,3
  3526.  
  3527. lighthalzen,344,278,0	script	#kiz03	-1,2,2,{
  3528. OnTouch_:
  3529. 	if (countitem(7345) > 0 ) {
  3530. 		if (lhz_curse == 0) {
  3531. 			soundeffect "tao_gunka_stand.wav",0;
  3532. 			sc_start SC_Curse,1000,0;
  3533. 		}
  3534. 		else if ((lhz_curse > 0) && (lhz_curse < 26)) {
  3535. 			mes "............";
  3536. 			next;
  3537. 			soundeffect "tao_gunka_stand.wav",0;
  3538. 			sc_start SC_Blind,60000,0;
  3539. 			mes "............";
  3540. 			next;
  3541. 			mes "[?????]";
  3542. 			mes "Honey, I'm sorry,";
  3543. 			mes "but I... We know how";
  3544. 			mes "hungry you are, but we";
  3545. 			mes "have nothing to feed you.";
  3546. 			next;
  3547. 			mes "[?????]";
  3548. 			mes "*Sniff* I know, I know,";
  3549. 			mes "but somehow, that tragic";
  3550. 			mes "truth eats away at me just";
  3551. 			mes "a little bit more everyday...";
  3552. 			next;
  3553. 			mes "[?????]";
  3554. 			mes "D-damn it...!";
  3555. 			mes "Why do we have";
  3556. 			mes "to live like this?!";
  3557. 			mes "It's like we're less";
  3558. 			mes "than animals. I hate this!";
  3559. 			next;
  3560. 			mes "............";
  3561. 			next;
  3562. 			mes "............";
  3563. 			next;
  3564. 			emotion e_what,1;
  3565. 			mes "["+strcharinfo(0)+"]";
  3566. 			mes "Those voices weren't";
  3567. 			mes "just in my head, were they?";
  3568. 			mes "Hello...? Anybody there...?";
  3569. 			close2;
  3570. 			sc_end SC_Blind;
  3571. 			sc_start SC_Curse,5000,0;
  3572. 			if (!lhz_spi01) set lhz_spi01,1;
  3573. 		}
  3574. 	}
  3575. 	end;
  3576. }
  3577.  
  3578. lhz_in03,178,22,0	script	#kiz04	-1,2,2,{
  3579. OnTouch_:
  3580. 	if (countitem(7345) > 0 ) {
  3581. 		if (lhz_curse == 0) {
  3582. 			sc_start SC_Curse,1000,0;
  3583. 			soundeffect "tao_gunka_stand.wav",0;
  3584. 		}
  3585. 		else if ((lhz_curse > 0) && (lhz_curse < 26)) {
  3586. 			mes "............";
  3587. 			next;
  3588. 			soundeffect "tao_gunka_stand.wav",0;
  3589. 			sc_start SC_Blind,60000,0;
  3590. 			mes "............";
  3591. 			next;
  3592. 			mes "[?????]";
  3593. 			mes "Hey, you won't";
  3594. 			mes "believe it! Rekenber";
  3595. 			mes "decided to hire us!";
  3596. 			next;
  3597. 			mes "[???????]";
  3598. 			mes "You sure that's so great?";
  3599. 			mes "Those big corporations";
  3600. 			mes "always take advantage";
  3601. 			mes "of the little guy. We're";
  3602. 			mes "probably gonna end up";
  3603. 			mes "slavin' away for our wages...";
  3604. 			next;
  3605. 			mes "[?????]";
  3606. 			mes "No, that's not the";
  3607. 			mes "case at all. I mean,";
  3608. 			mes "sure, we won't start off";
  3609. 			mes "with much responsibility,";
  3610. 			mes "but they'll pay us well!";
  3611. 			next;
  3612. 			mes "[?????]";
  3613. 			mes "Well, we do need to eat.";
  3614. 			mes "If they're true to their word,";
  3615. 			mes "that'll be even better!";
  3616. 			next;
  3617. 			mes "............";
  3618. 			next;
  3619. 			mes "............";
  3620. 			next;
  3621. 			mes "[???]";
  3622. 			mes "Waaaah!";
  3623. 			mes "Waaaaaaah~!";
  3624. 			next;
  3625. 			mes "[????]";
  3626. 			mes "Woman, shut this";
  3627. 			mes "baby up! Shut up, kid!";
  3628. 			next;
  3629. 			mes "[?????]";
  3630. 			mes "Honey, please...";
  3631. 			mes "He's just a baby!";
  3632. 			next;
  3633. 			mes "[????]";
  3634. 			mes "I don't care how";
  3635. 			mes "crummy this house is!";
  3636. 			mes "It's mine and I want quiet!";
  3637. 			next;
  3638. 			mes "............";
  3639. 			next;
  3640. 			mes "............";
  3641. 			next;
  3642. 			emotion e_what,1;
  3643. 			mes "["+strcharinfo(0)+"]";
  3644. 			mes "I'm hearing things";
  3645. 			mes "again! Where are all of";
  3646. 			mes "these voices coming from?";
  3647. 			close2;
  3648. 			soundeffect "tao_gunka_stand.wav",0;
  3649. 			sc_end SC_Blind;
  3650. 			sc_start SC_Curse,5000,0;
  3651. 			if (!lhz_spi02) set lhz_spi02,1;
  3652. 		}
  3653. 	}
  3654. 	end;
  3655. }
  3656.  
  3657. lighthalzen,295,227,0	script	#kiz05	-1,2,2,{
  3658. OnTouch_:
  3659. 	if (countitem(7345) > 0 ) {
  3660. 		if (lhz_curse == 0) {
  3661. 			sc_start SC_Curse,1000,0;
  3662. 		}
  3663. 		else if ((lhz_curse > 0) && (lhz_curse < 26)) {
  3664. 			mes "............";
  3665. 			next;
  3666. 			soundeffect "loli_ruri_stand.wav",0;
  3667. 			sc_start SC_Blind,60000,0;
  3668. 			mes "............";
  3669. 			next;
  3670. 			mes "[?????]";
  3671. 			mes "Mommy, why don't those";
  3672. 			mes "dirty people get new clothes?";
  3673. 			mes "Don't they know it's gross?";
  3674. 			mes "They're scaring me...";
  3675. 			next;
  3676. 			mes "[???????]";
  3677. 			mes "Honey, don't look at";
  3678. 			mes "them and hurry up!";
  3679. 			next;
  3680. 			mes "[????]";
  3681. 			mes "Please, do you have";
  3682. 			mes "any spare change? I...";
  3683. 			mes "I need something to eat...";
  3684. 			next;
  3685. 			mes "............";
  3686. 			next;
  3687. 			mes "............";
  3688. 			next;
  3689. 			mes "["+strcharinfo(0)+"]";
  3690. 			mes "This is...";
  3691. 			mes "This is insane!";
  3692. 			mes "I must be hallucinating!";
  3693. 			close2;
  3694. 			soundeffect "loli_ruri_stand.wav",0;
  3695. 			sc_end SC_Blind;
  3696. 			sc_start SC_Curse,3000,0;
  3697. 			if (!lhz_spi03) set lhz_spi03,1;
  3698. 		}
  3699. 	}
  3700. 	end;
  3701. }
  3702.  
  3703. lighthalzen,364,315,0	script	#kiz06	-1,3,3,{
  3704. OnTouch_:
  3705. 	if (countitem(7345) > 0 ) {
  3706. 		if (lhz_curse == 0) {
  3707. 			sc_start SC_Curse,1000,0;
  3708. 		}
  3709. 		else if ((lhz_curse > 0) && (lhz_curse < 26)) {
  3710. 			mes "............";
  3711. 			next;
  3712. 			soundeffect "tao_gunka_stand.wav",0;
  3713. 			sc_start SC_Blind,60000,0;
  3714. 			mes "............";
  3715. 			next;
  3716. 			mes "[?????]";
  3717. 			mes "Listen, I know you're";
  3718. 			mes "the newest hire, but you've";
  3719. 			mes "shown us a lot of potential.";
  3720. 			mes "I think you'd be a perfect";
  3721. 			mes "fit for this new position.";
  3722. 			next;
  3723. 			mes "[???????]";
  3724. 			mes "Are you really serious?";
  3725. 			next;
  3726. 			mes "[?????]";
  3727. 			mes "I'll tell it to you straight.";
  3728. 			mes "This new position will require";
  3729. 			mes "you to be away from home once";
  3730. 			mes "in a while, but that comes with";
  3731. 			mes "the new responsibilities.";
  3732. 			next;
  3733. 			mes "[?????]";
  3734. 			mes "But you'll receive";
  3735. 			mes "many new benefits that";
  3736. 			mes "I'm sure your family would";
  3737. 			mes "appreciate and you'll be";
  3738. 			mes "generously compensated.";
  3739. 			next;
  3740. 			mes "[???????]";
  3741. 			mes ".............";
  3742. 			next;
  3743. 			mes "[???????]";
  3744. 			mes "...Alright, I'm in.";
  3745. 			next;
  3746. 			mes "............";
  3747. 			next;
  3748. 			mes "............";
  3749. 			next;
  3750. 			mes "["+strcharinfo(0)+"]";
  3751. 			mes "............";
  3752. 			close2;
  3753. 			soundeffect "tao_gunka_stand.wav",0;
  3754. 			sc_end SC_Blind;
  3755. 			sc_start SC_Curse,5000,0;
  3756. 			if (!lhz_spi04) set lhz_spi04,1;
  3757. 		}
  3758. 	}
  3759. 	end;
  3760. }
  3761.  
  3762. lhz_in01,113,150,0	script	#kiz07	-1,3,3,{
  3763. OnTouch_:
  3764. 	if (countitem(7345) > 0 ) {
  3765. 		if (lhz_curse == 0) {
  3766. 			sc_start SC_Curse,1000,0;
  3767. 		}
  3768. 		else if ((lhz_curse > 0) && (lhz_curse < 26)) {
  3769. 			mes "............";
  3770. 			next;
  3771. 			soundeffect "tao_gunka_stand.wav",0;
  3772. 			sc_start SC_Blind,60000,0;
  3773. 			mes "............";
  3774. 			next;
  3775. 			mes "[?????]";
  3776. 			mes "So, what exactly did you";
  3777. 			mes "want me to do? I'm sorry,";
  3778. 			mes "I wasn't able to gather my";
  3779. 			mes "actual job function from";
  3780. 			mes "the presentation...";
  3781. 			next;
  3782. 			mes "[???]";
  3783. 			mes "Hee hee hee~";
  3784. 			mes "Don't worry about it.";
  3785. 			mes "Just relax and stay";
  3786. 			mes "right where you are.";
  3787. 			next;
  3788. 			mes "[?????]";
  3789. 			mes "Mmm. Alright.";
  3790. 			mes "I just thought that I was";
  3791. 			mes "supposed to go somewhere,";
  3792. 			mes "that's all. Um, shouldn't";
  3793. 			mes "I be getting ready...?";
  3794. 			next;
  3795. 			mes "[???]";
  3796. 			mes "Oh, don't worry about";
  3797. 			mes "that, either. All of the";
  3798. 			mes "arrangements will be";
  3799. 			mes "taken care of. You'll";
  3800. 			mes "be taken to that far";
  3801. 			mes "off place very soon...";
  3802. 			next;
  3803. 			mes "............";
  3804. 			next;
  3805. 			mes "............";
  3806. 			close2;
  3807. 			soundeffect "tao_gunka_stand.wav",0;
  3808. 			sc_end SC_Blind;
  3809. 			sc_start SC_Curse,3000,0;
  3810. 			if (!lhz_curse == 6) set lhz_curse,7;
  3811. 		}
  3812. 	}
  3813. 	end;
  3814. }
  3815.  
  3816. lhz_in01,272,227,0	script	#kiz08	-1,2,2,{
  3817. OnTouch_:
  3818. 	if (countitem(7345) > 0 ) {
  3819. 		if (lhz_curse == 0) {
  3820. 			sc_start SC_Curse,1000,0;
  3821. 		}
  3822. 		else if ((lhz_curse > 0) && (lhz_curse < 26)) {
  3823. 			mes "............";
  3824. 			next;
  3825. 			soundeffect "tao_gunka_stand.wav",0;
  3826. 			sc_start SC_Blind,60000,0;
  3827. 			mes "............";
  3828. 			next;
  3829. 			mes "[????]";
  3830. 			mes "Oh, I'm so sorry to";
  3831. 			mes "hear that you want to";
  3832. 			mes "quit. Are you sure there";
  3833. 			mes "isn't anything we can do";
  3834. 			mes "to change your mind?";
  3835. 			next;
  3836. 			mes "[???]";
  3837. 			mes "Well, I'm thinking of";
  3838. 			mes "retiring early and just";
  3839. 			mes "spending more time";
  3840. 			mes "with my family. But I won't";
  3841. 			mes "ever talk about the company";
  3842. 			mes "or any of its, well, secrets.";
  3843. 			next;
  3844. 			mes "[????]";
  3845. 			mes "I really appreciate";
  3846. 			mes "your honesty and sincerity.";
  3847. 			mes "You've really done a great";
  3848. 			mes "job for us and I can't thank";
  3849. 			mes "you enough for your years of";
  3850. 			mes "dedication to this company.";
  3851. 			next;
  3852. 			mes "[???]";
  3853. 			mes "Thank you, sir.";
  3854. 			next;
  3855. 			mes "[????]";
  3856. 			mes "It would be a great loss";
  3857. 			mes "for this company to let you";
  3858. 			mes "go now. But I guess we have";
  3859. 			mes "no choice, since you've had";
  3860. 			mes "that horrible accident.";
  3861. 			next;
  3862. 			mes "[???]";
  3863. 			mes "Sir...?";
  3864. 			mes "Accident...?";
  3865. 			mes "I don't understand";
  3866. 			mes "what you're talking ab--";
  3867. 			next;
  3868. 			mes "[???]";
  3869. 			mes "N-no! Please...!";
  3870. 			mes "I didn't, I swear on";
  3871. 			mes "my life that I won't ever";
  3872. 			mes "say anything about this";
  3873. 			mes "place! I'm begging you,";
  3874. 			mes "for the love of god!";
  3875. 			next;
  3876. 			mes "[????]";
  3877. 			mes "Your life...?";
  3878. 			mes "Sorry, not good enough.";
  3879. 			mes "You should have known.";
  3880. 			next;
  3881. 			mes "[???]";
  3882. 			mes "Ssstop! I have chil--";
  3883. 			mes "MY LEEEEGS!! OH MY GOD";
  3884. 			mes "WHAT HAVE YOU DONE TO";
  3885. 			mes "MY LEGS?! HELP ME, OH MY G--";
  3886. 			next;
  3887. 			mes "............";
  3888. 			next;
  3889. 			mes "............";
  3890. 			close;
  3891. 			soundeffect "tao_gunka_stand.wav",0;
  3892. 			sc_end SC_Blind;
  3893. 			sc_start SC_Curse,3000,0;
  3894. 			if (lhz_curse == 11) set lhz_curse,12;
  3895. 		}
  3896. 	}
  3897. 	end;
  3898. }
  3899.  
  3900. lhz_in01,206,129,0	script	#kiz09	-1,5,5,{
  3901. OnTouch_:
  3902. 	if (countitem(7345) > 0) {
  3903. 		if (lhz_curse == 12) {
  3904. 			mes "............";
  3905. 			next;
  3906. 			mes "............";
  3907. 			soundeffect "loli_ruri_stand.wav",0;
  3908. 			sc_start SC_Curse,1000,0;
  3909. 			close2;
  3910. 			warp "lhz_que01",26,27;
  3911. 		}
  3912. 		else if (((lhz_curse > 0) && (lhz_curse < 12)) && ((lhz_curse > 12) && (lhz_curse < 26))) {
  3913. 			sc_start SC_Curse,1000,0;
  3914. 		}
  3915. 	}
  3916. 	end;
  3917. }
  3918.  
  3919. lhz_que01,21,31,5	script	#li_Varmunt	755,{
  3920. 	if (countitem(7345) > 0) {
  3921. 		if (lhz_curse == 12) {
  3922. 			mes "[??]";
  3923. 			mes "Doctor Varmunt,";
  3924. 			mes "you've finally agreed";
  3925. 			mes "to join us. Welcome!";
  3926. 			next;
  3927. 			emotion e_swt,"#li_Varmunt";
  3928. 			mes "[Varmunt]";
  3929. 			mes "Well, I don't know if I agree";
  3930. 			mes "with this company's policies,";
  3931. 			mes "but the project you're offering";
  3932. 			mes "seems to be an opportunity that";
  3933. 			mes "comes once in a lifetime, so...";
  3934. 			next;
  3935. 			emotion e_no1,"#li_researcher";
  3936. 			mes "[??]";
  3937. 			mes "To be honest, this project";
  3938. 			mes "can only be a success with";
  3939. 			mes "your cooperation. We need";
  3940. 			mes "your genius and will provide";
  3941. 			mes "whatever you require.";
  3942. 			next;
  3943. 			mes "[Varmunt]";
  3944. 			mes "I'm flattered.";
  3945. 			mes "And of course, I'll";
  3946. 			mes "do my best. It's just";
  3947. 			mes "that this deal sounds";
  3948. 			mes "too good to be true...";
  3949. 			next;
  3950. 			mes "............";
  3951. 			next;
  3952. 			soundeffect "loli_ruri_stand.wav",0;
  3953. 			mes ".................";
  3954. 			next;
  3955. 			soundeffect "loli_ruri_stand.wav",0;
  3956. 			mes "...................";
  3957. 			next;
  3958. 			soundeffect "loli_ruri_stand.wav",0;
  3959. 			mes ".....................";
  3960. 			next;
  3961. 			mes ".......................";
  3962. 			next;
  3963. 			mes "[??]";
  3964. 			mes "Amazing. You've accomplished";
  3965. 			mes "what most have thought to be";
  3966. 			mes "impossible ahead of schedule.";
  3967. 			mes "An imitation of Ymir's Heart!";
  3968. 			mes "This will surely spur Airship";
  3969. 			mes "and Guardian development~!";
  3970. 			next;
  3971. 			mes "[Varmunt]";
  3972. 			mes "I still don't believe that";
  3973. 			mes "were able to do it. This is";
  3974. 			mes "a huge leap for science, even";
  3975. 			mes "if this imitation isn't as powerful as the real Ymir's Heart.";
  3976. 			next;
  3977. 			mes "[??]";
  3978. 			mes "Come, we must celebrate!";
  3979. 			mes "Let's go outside and have";
  3980. 			mes "a toast in your honor! Ha ha~";
  3981. 			next;
  3982. 			mes "............";
  3983. 			next;
  3984. 			soundeffect "loli_ruri_stand.wav",0;
  3985. 			mes ".................";
  3986. 			next;
  3987. 			soundeffect "loli_ruri_stand.wav",0;
  3988. 			mes "....................";
  3989. 			next;
  3990. 			soundeffect "loli_ruri_stand.wav",0;
  3991. 			mes "......................";
  3992. 			next;
  3993. 			mes "[??]";
  3994. 			mes "But why, Doctor Varmunt?";
  3995. 			mes "If you're unhappy with the";
  3996. 			mes "Rekenber Corporation for";
  3997. 			mes "any reason whatsoever...";
  3998. 			next;
  3999. 			mes "[Varmunt]";
  4000. 			mes "Well, I don't really";
  4001. 			mes "have a reason to remain";
  4002. 			mes "now that we've accomplished";
  4003. 			mes "what I've agreed to do. It's time for me to return and work on";
  4004. 			mes "my personal research.";
  4005. 			next;
  4006. 			mes "[??]";
  4007. 			mes "Please, Doctor Varmunt,";
  4008. 			mes "reconsider! You may have";
  4009. 			mes "full use of our facilities to";
  4010. 			mes "conduct your research. I'm";
  4011. 			mes "willing to make you an offer.";
  4012. 			next;
  4013. 			mes "[Varmunt]";
  4014. 			mes "No, I can't...";
  4015. 			mes "If I continue to work";
  4016. 			mes "here, I'm afraid I might";
  4017. 			mes "make a lot of people";
  4018. 			mes "unhappy. But, thank";
  4019. 			mes "you for everything.";
  4020. 			next;
  4021. 			mes "[??]";
  4022. 			mes "Wait...";
  4023. 			mes "Doctor Varmunt.";
  4024. 			mes "You forgot your cane.";
  4025. 			next;
  4026. 			mes "[Varmunt]";
  4027. 			mes "Since when have you";
  4028. 			mes "seen me use a cane?";
  4029. 			mes "And even if I did,";
  4030. 			mes "that one isn't mi--";
  4031. 			next;
  4032. 			mes "...";
  4033. 			next;
  4034. 			mes "...";
  4035. 			mes "......";
  4036. 			next;
  4037. 			mes "...";
  4038. 			mes "......";
  4039. 			mes ".........";
  4040. 			set lhz_curse,13;
  4041. 			close2;
  4042. 			warp "lhz_in01",206,129;
  4043. 			end;
  4044. 		}
  4045. 		else {
  4046. 			warp "lhz_in01",206,129;
  4047. 		}
  4048. 	}
  4049. 	else {
  4050. 		warp "lhz_in01",206,129;
  4051. 	}
  4052. 	end;
  4053. }
  4054.  
  4055. lhz_que01,29,24,3	script	#li_researcher	754,{
  4056. 	if (countitem(7345) > 0) {
  4057. 		if (lhz_curse == 12) {
  4058. 			mes "Doctor Varmunt,";
  4059. 			mes "you've finally agreed";
  4060. 			mes "to join us. Welcome!";
  4061. 			next;
  4062. 			emotion e_swt,"#li_Varmunt";
  4063. 			mes "[Varmunt]";
  4064. 			mes "Well, I don't know if I agree";
  4065. 			mes "with this company's policies,";
  4066. 			mes "but the project you're offering";
  4067. 			mes "seems to be an opportunity that";
  4068. 			mes "comes once in a lifetime, so...";
  4069. 			next;
  4070. 			emotion e_no1,"#li_researcher";
  4071. 			mes "[??]";
  4072. 			mes "To be honest, this project";
  4073. 			mes "can only be a success with";
  4074. 			mes "your cooperation. We need";
  4075. 			mes "your genius and will provide";
  4076. 			mes "whatever you require.";
  4077. 			next;
  4078. 			mes "[Varmunt]";
  4079. 			mes "I'm flattered.";
  4080. 			mes "And of course, I'll";
  4081. 			mes "do my best. It's just";
  4082. 			mes "that this deal sounds";
  4083. 			mes "too good to be true...";
  4084. 			next;
  4085. 			mes "............";
  4086. 			next;
  4087. 			soundeffect "loli_ruri_stand.wav",0;
  4088. 			mes ".................";
  4089. 			next;
  4090. 			soundeffect "loli_ruri_stand.wav",0;
  4091. 			mes "...................";
  4092. 			next;
  4093. 			soundeffect "loli_ruri_stand.wav",0;
  4094. 			mes ".....................";
  4095. 			next;
  4096. 			mes ".......................";
  4097. 			next;
  4098. 			mes "[??]";
  4099. 			mes "Amazing. You've accomplished";
  4100. 			mes "what most have thought to be";
  4101. 			mes "impossible ahead of schedule.";
  4102. 			mes "An imitation of Ymir's Heart!";
  4103. 			mes "This will surely spur Airship";
  4104. 			mes "and Guardian development~!";
  4105. 			next;
  4106. 			mes "[Varmunt]";
  4107. 			mes "I still don't believe that";
  4108. 			mes "were able to do it. This is";
  4109. 			mes "a huge leap for science, even";
  4110. 			mes "if this imitation isn't as powerful as the real Ymir's Heart.";
  4111. 			next;
  4112. 			mes "[??]";
  4113. 			mes "Come, we must celebrate!";
  4114. 			mes "Let's go outside and have";
  4115. 			mes "a toast in your honor! Ha ha~";
  4116. 			next;
  4117. 			mes "............";
  4118. 			next;
  4119. 			soundeffect "loli_ruri_stand.wav",0;
  4120. 			mes ".................";
  4121. 			next;
  4122. 			soundeffect "loli_ruri_stand.wav",0;
  4123. 			mes "....................";
  4124. 			next;
  4125. 			soundeffect "loli_ruri_stand.wav",0;
  4126. 			mes "......................";
  4127. 			next;
  4128. 			mes "[??]";
  4129. 			mes "But why, Doctor Varmunt?";
  4130. 			mes "If you're unhappy with the";
  4131. 			mes "Rekenber Corporation for";
  4132. 			mes "any reason whatsoever...";
  4133. 			next;
  4134. 			mes "[Varmunt]";
  4135. 			mes "Well, I don't really";
  4136. 			mes "have a reason to remain";
  4137. 			mes "now that we've accomplished";
  4138. 			mes "what I've agreed to do. It's time for me to return and work on";
  4139. 			mes "my personal research.";
  4140. 			next;
  4141. 			mes "[??]";
  4142. 			mes "Please, Doctor Varmunt,";
  4143. 			mes "reconsider! You may have";
  4144. 			mes "full use of our facilities to";
  4145. 			mes "conduct your research. I'm";
  4146. 			mes "willing to make you an offer.";
  4147. 			next;
  4148. 			mes "[Varmunt]";
  4149. 			mes "No, I can't...";
  4150. 			mes "If I continue to work";
  4151. 			mes "here, I'm afraid I might";
  4152. 			mes "make a lot of people";
  4153. 			mes "unhappy. But, thank";
  4154. 			mes "you for everything.";
  4155. 			next;
  4156. 			mes "[??]";
  4157. 			mes "Wait...";
  4158. 			mes "Doctor Varmunt.";
  4159. 			mes "You forgot your cane.";
  4160. 			next;
  4161. 			mes "[Varmunt]";
  4162. 			mes "Since when have you";
  4163. 			mes "seen me use a cane?";
  4164. 			mes "And even if I did,";
  4165. 			mes "that one isn't mi--";
  4166. 			next;
  4167. 			mes "...";
  4168. 			next;
  4169. 			mes "...";
  4170. 			mes "......";
  4171. 			next;
  4172. 			mes "...";
  4173. 			mes "......";
  4174. 			mes ".........";
  4175. 			set lhz_curse,13;
  4176. 			close2;
  4177. 			warp "lhz_in01",206,129;
  4178. 			end;
  4179. 		}
  4180. 		else {
  4181. 			warp "lhz_in01",206,129;
  4182. 		}
  4183. 	}
  4184. 	else {
  4185. 		warp "lhz_in01",206,129;
  4186. 	}
  4187. 	end;
  4188. }
  4189.  
  4190. lhz_in01,282,166,0	script	#kiz10	-1,3,3,{
  4191. OnTouch_:
  4192. 	if (countitem(7345) > 0) {
  4193. 		if (lhz_curse == 16) {
  4194. 			if (checkweight(1201,1) == 1) {
  4195. 				mes "^3355FFThere's something on";
  4196. 				mes "the floor, but you can't";
  4197. 				mes "really take a good look at";
  4198. 				mes "what it is right now. Perhaps";
  4199. 				mes "if you freed up more space";
  4200. 				mes "in your inventory...";
  4201. 				close;
  4202. 			}
  4203. 			mes "...";
  4204. 			mes "......";
  4205. 			next;
  4206. 			mes "...";
  4207. 			mes "......";
  4208. 			mes ".........";
  4209. 			soundeffect "loli_ruri_stand.wav",0;
  4210. 			sc_start SC_Curse,1000,0;
  4211. 			close2;
  4212. 			warp "lhz_que01",98,59;
  4213. 			end;
  4214. 		}
  4215. 		else if (((lhz_curse > 0) && (lhz_curse < 16)) && ((lhz_curse > 16) && (lhz_curse < 26))) {
  4216. 			sc_start SC_Curse,1000,0;
  4217. 		}
  4218. 	}
  4219. 	end;
  4220. }
  4221.  
  4222. lhz_que01,99,74,5	script	#li_Man	48,{
  4223. 	if (lhz_curse == 16) {
  4224. 		mes "[???]";
  4225. 		mes "It's over.";
  4226. 		mes "I really want";
  4227. 		mes "to quit. This is";
  4228. 		mes "the end for me.";
  4229. 		next;
  4230. 		mes "[Peco Peco]";
  4231. 		mes "^3131FFThis is the end!";
  4232. 		mes "This is the end!^000000";
  4233. 		next;
  4234. 		mes "[???]";
  4235. 		mes "He was right to say that";
  4236. 		mes "we'd be paid well, but going";
  4237. 		mes "through this much torture isn't";
  4238. 		mes "worth any sum of money in the";
  4239. 		mes "world to me. *Sigh* Money...";
  4240. 		next;
  4241. 		mes "[???]";
  4242. 		mes "She must be so worried";
  4243. 		mes "about me by now. And her";
  4244. 		mes "health is so bad. I'm such";
  4245. 		mes "a fool for leaving her behind.";
  4246. 		next;
  4247. 		mes "[Peco Peco]";
  4248. 		mes "Such a fool!";
  4249. 		mes "Such a fool!";
  4250. 		mes "*Squaaawk~*";
  4251. 		next;
  4252. 		mes "[???]";
  4253. 		mes "Damn it!";
  4254. 		mes "Shut up, you stupid bird!";
  4255. 		mes "Be quiet for just a minute!";
  4256. 		next;
  4257. 		mes "[Peco Peco]";
  4258. 		mes "*Squaaaawk!*";
  4259. 		mes "Death Penalty!";
  4260. 		mes "Death Penalty!";
  4261. 		next;
  4262. 		mes "[???]";
  4263. 		mes "Death penalty?";
  4264. 		mes "Where'd you learn";
  4265. 		mes "to say something weird";
  4266. 		mes "like that? Huh. That's...";
  4267. 		next;
  4268. 		mes "..............";
  4269. 		next;
  4270. 		mes ".................";
  4271. 		next;
  4272. 		mes "....................";
  4273. 		next;
  4274. 		mes "......................";
  4275. 		next;
  4276. 		mes "[???]";
  4277. 		mes "I'm the only one still";
  4278. 		mes "in this room. Everyone";
  4279. 		mes "else left and never came";
  4280. 		mes "back. If they were... And";
  4281. 		mes "I were to go out... Then...";
  4282. 		mes "Maybe I better not leave.";
  4283. 		next;
  4284. 		mes "[???]";
  4285. 		mes "If I could only give";
  4286. 		mes "this pendant back to";
  4287. 		mes "her, she wouldn't have";
  4288. 		mes "to worry about me that";
  4289. 		mes "much. But I might not";
  4290. 		mes "be able to get back...";
  4291. 		next;
  4292. 		mes "[???]";
  4293. 		mes "........";
  4294. 		next;
  4295. 		mes "[?????]";
  4296. 		mes "Hey there, been";
  4297. 		mes "waiting long? It's";
  4298. 		mes "time for you to finish";
  4299. 		mes "up your contract.";
  4300. 		next;
  4301. 		mes "[???]";
  4302. 		mes "Finish up my...?";
  4303. 		mes "N-no! I've decided!";
  4304. 		mes "I'm not leaving this room!";
  4305. 		next;
  4306. 		mes "[?????]";
  4307. 		mes "Hey hey, what the hell";
  4308. 		mes "are you talking about?";
  4309. 		mes "You came here to work,";
  4310. 		mes "didn't you? And now it's";
  4311. 		mes "time for you to collect, so...";
  4312. 		next;
  4313. 		mes "[???]";
  4314. 		mes "N-no, l-let go of me!";
  4315. 		mes "Please let me go!";
  4316. 		mes "I want to see her again,";
  4317. 		mes "please let me see her...!";
  4318. 		next;
  4319. 		mes "...";
  4320. 		mes "......";
  4321. 		next;
  4322. 		mes "...";
  4323. 		mes "......";
  4324. 		mes ".........";
  4325. 		next;
  4326. 		mes "^3355FF*Clink*^000000";
  4327. 		next;
  4328. 		mes "[??]";
  4329. 		mes "Hm? Who the hell";
  4330. 		mes "brought in this cheap";
  4331. 		mes "jewery? Someone must";
  4332. 		mes "have forgotten to throw";
  4333. 		mes "away their trash...";
  4334. 		next;
  4335. 		mes "[????]";
  4336. 		mes "Yeah, it's just a";
  4337. 		mes "cheap trinket. That";
  4338. 		mes "pendant isn't even";
  4339. 		mes "worth picking up.";
  4340. 		next;
  4341. 		mes "^3131FFYou pick up an old";
  4342. 		mes "pendant from the ground.";
  4343. 		mes "No matter how hard you try,";
  4344. 		mes "you can't open its clasp to see";
  4345. 		mes "what this pendant contains.^000000";
  4346. 		set lhz_curse,17;
  4347. 		changequest 2090,2091;
  4348. 		getitem 7341,1; //Worn_Out_Pendant
  4349. 		close2;
  4350. 		warp "lhz_in01",278,162;
  4351. 	}
  4352. 	else {
  4353. 		warp "lhz_in01",278,162;
  4354. 	}
  4355. 	end;
  4356. }
  4357.  
  4358. lhz_que01,90,71,5	script	#li_bird	1019,3,3,{
  4359. 	mes "[Peco Peco]";
  4360. 	mes "You're a fool!";
  4361. 	mes "You're a fool!";
  4362. 	mes "You're a fool!";
  4363. 	close;
  4364.  
  4365. OnTouch_:
  4366. 	mes "[Peco Peco]";
  4367. 	mes "You're a fool!";
  4368. 	mes "You're a fool!";
  4369. 	mes "You're a fool!";
  4370. 	close;
  4371. }
  4372.  
  4373. lighthalzen,346,263,3	script	Elder#lhz	846,{
  4374. 	if (countitem(7345) > 0) {
  4375. 		if ((lhz_curse == 1) && (lhz_spi01 == 1) && (lhz_spi02 == 1) && (lhz_spi03 == 1) && (lhz_spi04 == 1)) {
  4376. 			mes "[Elder]";
  4377. 			mes "No wonder you look";
  4378. 			mes "so weary. Come, let";
  4379. 			mes "me help relieve you";
  4380. 			mes "of the burden that";
  4381. 			mes "you are carrying.";
  4382. 			next;
  4383. 			switch(select("Um, burden...?:Crazy old woman!")) {
  4384. 			case 1:
  4385. 				mes "[Elder]";
  4386. 				mes "Ah yes, they may not";
  4387. 				mes "be apparent to you, but";
  4388. 				mes "my eyes can clearly see";
  4389. 				mes "them. Yes. You're being";
  4390. 				mes "followed by those things.";
  4391. 				next;
  4392. 				select("Things?");
  4393. 				mes "[Elder]";
  4394. 				mes "Yes. The best way I can";
  4395. 				mes "describe them is as evil";
  4396. 				mes "thoughts left in the world";
  4397. 				mes "when someone dies in";
  4398. 				mes "such a way that his grudge";
  4399. 				mes "survives to menace the living.";
  4400. 				next;
  4401. 				mes "[Elder]";
  4402. 				mes "Sometimes, these lingering";
  4403. 				mes "thoughts are created when";
  4404. 				mes "someone is broken hearted";
  4405. 				mes "or clings to this plane for the";
  4406. 				mes "sake of a loved one. Yes, those";
  4407. 				mes "thoughts are following you.";
  4408. 				next;
  4409. 				mes "[Elder]";
  4410. 				mes "I don't know why they";
  4411. 				mes "are following you, but I'm";
  4412. 				mes "certain they're there. Have";
  4413. 				mes "you been experiencing chills";
  4414. 				mes "down your spine, cold sweats,";
  4415. 				mes "maybe even hearing voices?";
  4416. 				soundeffect "loli_ruri_stand.wav",0;
  4417. 				sc_start SC_Curse,5000,0;
  4418. 				next;
  4419. 				select("Yes! How do I get rid of them?");
  4420. 				mes "[Elder]";
  4421. 				mes "Well, usually these lingering";
  4422. 				mes "thoughts have some sort of";
  4423. 				mes "physical anchor, an object";
  4424. 				mes "that has feelings attached";
  4425. 				mes "to it, something important";
  4426. 				mes "to its late owner.";
  4427. 				next;
  4428. 				mes "[Elder]";
  4429. 				mes "The rage they're directing";
  4430. 				mes "at you seems to be growing";
  4431. 				mes "and I can see the angry spirits";
  4432. 				mes "pulling at the hems of your";
  4433. 				mes "clothes. Tell me, have you";
  4434. 				mes "wronged anyone recently?!";
  4435. 				next;
  4436. 				select("I don't... think so.:I can't remember every bad thing I've done!");
  4437. 				mes "[Elder]";
  4438. 				mes "Well, you better do";
  4439. 				mes "something soon, before";
  4440. 				mes "the evil taints your mind";
  4441. 				mes "and drives you to insanity!";
  4442. 				mes "Now, I need to know for sure";
  4443. 				mes "if you've been hearing voices.";
  4444. 				next;
  4445. 				select("Y-yes, I have.");
  4446. 				mes "[Elder]";
  4447. 				mes "There's still hope.";
  4448. 				mes "The spirits are trying";
  4449. 				mes "to reach you for now, but";
  4450. 				mes "if you wait too long, you may";
  4451. 				mes "become a victim of their wrath.";
  4452. 				mes "Hurry, there is much to do!";
  4453. 				next;
  4454. 				mes "[Elder]";
  4455. 				mes "You must appease these";
  4456. 				mes "forces by finding out what";
  4457. 				mes "happened to them in life.";
  4458. 				mes "Now, I don't possess great";
  4459. 				mes "power, but I can encourage";
  4460. 				mes "the spirits to guide you.";
  4461. 				next;
  4462. 				mes "[Elder]";
  4463. 				mes "I can only have the spirits";
  4464. 				mes "reveal the places they wish";
  4465. 				mes "for you to search only once.";
  4466. 				mes "You must remember the";
  4467. 				mes "locations that I am about";
  4468. 				mes "to show you. Get ready...";
  4469. 				specialeffect2 EF_SIGHT;
  4470. 				next;
  4471. 				mes "[Elder]";
  4472. 				mes "Yaaaaappp ---!";
  4473. 				specialeffect2 EF_SIGHTRASHER;
  4474. 				specialeffect2 EF_VOLCANO;
  4475. 				specialeffect2 EF_MAPPILLAR;
  4476. 				next;
  4477. 				mes "[Elder]";
  4478. 				mes "There! The locations";
  4479. 				mes "you must search should";
  4480. 				mes "be clear to you now! Don't";
  4481. 				mes "forget these placemarks!";
  4482. 				viewpoint 1,104,282,1,0xFF99FF33;
  4483. 				viewpoint 1,105,282,2,0xFF99FF33;
  4484. 				viewpoint 1,104,281,3,0xFF99FF33;
  4485. 				viewpoint 1,105,281,4,0xFF99FF33;
  4486. 				next;
  4487. 				mes "[Elder]";
  4488. 				mes "Good luck, youngster.";
  4489. 				mes "I hope you can appease";
  4490. 				mes "the wrath of these spirits...";
  4491. 				mes "But as long as you let them guide you, you ought to be safe.";
  4492. 				set lhz_curse,6;
  4493. 				changequest 2086,2087;
  4494. 				close;
  4495. 			case 2:
  4496. 				mes "[Elder]";
  4497. 				mes "Crazy...? Hm, you must";
  4498. 				mes "not quite understand what's";
  4499. 				mes "happening to you. Please do";
  4500. 				mes "not hesitate to come back to";
  4501. 				mes "me when you realize that you";
  4502. 				mes "need my help, youngster.";
  4503. 				close;
  4504. 			}
  4505. 		}
  4506. 		else if ((lhz_curse > 5) && (lhz_curse < 17)) {
  4507. 			mes "[Elder]";
  4508. 			mes "I'm sorry, but there's";
  4509. 			mes "nothing more I can do for";
  4510. 			mes "you right now. But if you";
  4511. 			mes "find anything related to the";
  4512. 			mes "spirits that torment you,";
  4513. 			mes "please let me know.";
  4514. 			close;
  4515. 		}
  4516. 		else if (lhz_curse == 17) {
  4517. 			if (countitem(7341) > 0) {
  4518. 				mes "[Elder]";
  4519. 				mes "Greetings, adventurer.";
  4520. 				mes "How goes your search for";
  4521. 				mes "the remains of the spirits";
  4522. 				mes "that still cling to this plane?";
  4523. 				next;
  4524. 				switch(select("Show him the Pendant.:Cancel")) {
  4525. 				case 1:
  4526. 					mes "[Elder]";
  4527. 					mes "Oh my... There are some";
  4528. 					mes "incredibly powerful emotions";
  4529. 					mes "clinging to this pendant. If we";
  4530. 					mes "don't do anything about this,";
  4531. 					mes "you'll be cursed very soon.";
  4532. 					mes "This is what you must do.";
  4533. 					next;
  4534. 					mes "[Elder]";
  4535. 					mes "Hurry and bring";
  4536. 					mes "^3131FF5 Holy Water^000000 and";
  4537. 					mes "^3131FF1 Bouquet^000000. The Holy Water";
  4538. 					mes "will purify this Pendant and";
  4539. 					mes "the Bouquet will comfort";
  4540. 					mes "the spirit of its owner.";
  4541. 					next;
  4542. 					mes "[Elder]";
  4543. 					mes "You don't have much";
  4544. 					mes "time, so return to me";
  4545. 					mes "as soon as possible!";
  4546. 					mes "It won't be long until";
  4547. 					mes "the spirits are consumed";
  4548. 					mes "by their supernatural rage...";
  4549. 					set lhz_curse,18;
  4550. 					changequest 2091,2092;
  4551. 					close;
  4552. 				case 2:
  4553. 					close;
  4554. 				}
  4555. 			}
  4556. 			else {
  4557. 				mes "[Elder]";
  4558. 				mes "Greetings, adventurer.";
  4559. 				mes "How goes your search for";
  4560. 				mes "the remains of the spirits";
  4561. 				mes "that still cling to this plane?";
  4562. 				next;
  4563. 				mes "[Elder]";
  4564. 				mes "Wait...";
  4565. 				mes "Why do I sense";
  4566. 				mes "that you've found";
  4567. 				mes "something, but have";
  4568. 				mes "not brought it with you?";
  4569. 				mes "You must retrace your steps!";
  4570. 				close;
  4571. 			}
  4572. 		}
  4573. 		else if (lhz_curse == 18) {
  4574. 			if ((countitem(523) > 4) && (countitem(744) > 0) && (countitem(7341) > 0)) {
  4575. 				mes "[Elder]";
  4576. 				mes "Good, good.";
  4577. 				mes "All is in readiness.";
  4578. 				mes "Please be silent as";
  4579. 				mes "I focus my spirit for the";
  4580. 				mes "great task before me.";
  4581. 				next;
  4582. 				mes "[Elder]";
  4583. 				mes "...";
  4584. 				mes "......";
  4585. 				mes ".........";
  4586. 				mes "Hooooooo...";
  4587. 				specialeffect2 EF_BENEDICTIO;
  4588. 				next;
  4589. 				mes "[Elder]";
  4590. 				mes "Yaaaaapp ---!";
  4591. 				specialeffect2 EF_ASPERSIO;
  4592. 				next;
  4593. 				mes "[Elder]";
  4594. 				mes "Whew! I've managed";
  4595. 				mes "to nullify this curse for you.";
  4596. 				mes "That still doesn't change the";
  4597. 				mes "fact that what happened to this";
  4598. 				mes "pendant's owner was tragic...";
  4599. 				next;
  4600. 				mes "[Elder]";
  4601. 				mes "Why don't you bring";
  4602. 				mes "this pendant to the place";
  4603. 				mes "where it really belongs?";
  4604. 				mes "I'm sure that would bring";
  4605. 				mes "great comfort to its owner.";
  4606. 				next;
  4607. 				mes "^3355FFSuddenly, the clasp on";
  4608. 				mes "the pendant pops open,";
  4609. 				mes "revealing a picture of a happy";
  4610. 				mes "couple. Somehow, the girl in";
  4611. 				mes "the picture, sitting uncomfortably^FFFFFF^3355FF in an old chair, looks familiar...^000000";
  4612. 				set lhz_curse,19;
  4613. 				changequest 2092,2093;
  4614. 				delitem 523,5; //Holy_Water
  4615. 				delitem 744,1; //Bunch_Of_Flowers
  4616. 				close;
  4617. 			}
  4618. 			else {
  4619. 				mes "[Elder]";
  4620. 				mes "Hurry and bring";
  4621. 				mes "^3131FF5 Holy Water^000000 and";
  4622. 				mes "^3131FF1 Bouquet^000000 in order";
  4623. 				mes "for me to nullify this";
  4624. 				mes "curse. Do not forget to";
  4625. 				mes "bring the Pendant as well.";
  4626. 				close;
  4627. 			}
  4628. 		}
  4629. 		else {
  4630. 			mes "[Elder]";
  4631. 			mes "Predators are always";
  4632. 			mes "on the lookout for easy";
  4633. 			mes "prey. Be careful, youngster!";
  4634. 			mes "You look innocent enough";
  4635. 			mes "to become a victim in the city.";
  4636. 			next;
  4637. 			switch(select("About Lighthalzen:About the Slum:????")) {
  4638. 			case 1:
  4639. 				mes "[Elder]";
  4640. 				mes "Lighthalzen might seem";
  4641. 				mes "like a splendid city at first,";
  4642. 				mes "but you'll quickly learn that";
  4643. 				mes "the poor are segregated from";
  4644. 				mes "the rich and treated as less";
  4645. 				mes "than second class citizens.";
  4646. 				next;
  4647. 				mes "[Elder]";
  4648. 				mes "At first, separation between";
  4649. 				mes "the rich and poor districts was";
  4650. 				mes "subtly enforced. They built the";
  4651. 				mes "railroad right between the two";
  4652. 				mes "districts to make it easier for";
  4653. 				mes "the rich to ignore the poor.";
  4654. 				next;
  4655. 				mes "[Elder]";
  4656. 				mes "But now they even have";
  4657. 				mes "guards to make sure that";
  4658. 				mes "the poor can't bother the";
  4659. 				mes "rich. I'm pretty sure that";
  4660. 				mes "this segregation won't be";
  4661. 				mes "ending anytime soon...";
  4662. 				next;
  4663. 				mes "[Elder]";
  4664. 				mes "Now, I've heard that the";
  4665. 				mes "Rekenber Corporation is";
  4666. 				mes "actually providing jobs for";
  4667. 				mes "people in the slums. Beggars";
  4668. 				mes "can't be choosers, so I'm sure";
  4669. 				mes "these jobs aren't that great.";
  4670. 				close;
  4671. 			case 2:
  4672. 				mes "[Elder]";
  4673. 				mes "To live in the slum is to";
  4674. 				mes "be familiar with poverty,";
  4675. 				mes "disease, condemnation";
  4676. 				mes "and contempt. But we're all";
  4677. 				mes "still people, you know, so let";
  4678. 				mes "go of any of your misgivings.";
  4679. 				next;
  4680. 				mes "[Elder]";
  4681. 				mes "We're struggling just";
  4682. 				mes "to survive here. At the";
  4683. 				mes "very least, please respect";
  4684. 				mes "that. It's a fact that the";
  4685. 				mes "people in the rich district";
  4686. 				mes "seem to keep forgetting.";
  4687. 				close;
  4688. 			case 3:
  4689. 				mes "[Elder]";
  4690. 				mes "Well, if you need any";
  4691. 				mes "help around here or have";
  4692. 				mes "any questions, come back";
  4693. 				mes "and ask me. I get the feeling";
  4694. 				mes "that we'll probably meet again.";
  4695. 				close;
  4696. 			}
  4697. 		}
  4698. 	}
  4699. 	else {
  4700. 		if (lhz_curse < 1) {
  4701. 			mes "[Elder]";
  4702. 			mes "Predators are always";
  4703. 			mes "on the lookout for easy";
  4704. 			mes "prey. Be careful, youngster!";
  4705. 			mes "You look innocent enough";
  4706. 			mes "to become a victim in the city.";
  4707. 			next;
  4708. 			switch(select("About Lighthalzen:About the Slum:????")) {
  4709. 			case 1:
  4710. 				mes "[Elder]";
  4711. 				mes "Lighthalzen might seem";
  4712. 				mes "like a splendid city at first,";
  4713. 				mes "but you'll quickly learn that";
  4714. 				mes "the poor are segregated from";
  4715. 				mes "the rich and treated as less";
  4716. 				mes "than second class citizens.";
  4717. 				next;
  4718. 				mes "[Elder]";
  4719. 				mes "At first, separation between";
  4720. 				mes "the rich and poor districts was";
  4721. 				mes "subtly enforced. They built the";
  4722. 				mes "railroad right between the two";
  4723. 				mes "districts to make it easier for";
  4724. 				mes "the rich to ignore the poor.";
  4725. 				next;
  4726. 				mes "[Elder]";
  4727. 				mes "But now they even have";
  4728. 				mes "guards to make sure that";
  4729. 				mes "the poor can't bother the";
  4730. 				mes "rich. I'm pretty sure that";
  4731. 				mes "this segregation won't be";
  4732. 				mes "ending anytime soon...";
  4733. 				next;
  4734. 				mes "[Elder]";
  4735. 				mes "Now, I've heard that the";
  4736. 				mes "Rekenber Corporation is";
  4737. 				mes "actually providing jobs for";
  4738. 				mes "people in the slums. Beggars";
  4739. 				mes "can't be choosers, so I'm sure";
  4740. 				mes "these jobs aren't that great.";
  4741. 				close;
  4742. 			case 2:
  4743. 				mes "[Elder]";
  4744. 				mes "To live in the slum is to";
  4745. 				mes "be familiar with poverty,";
  4746. 				mes "disease, condemnation";
  4747. 				mes "and contempt. But we're all";
  4748. 				mes "still people, you know, so let";
  4749. 				mes "go of any of your misgivings.";
  4750. 				next;
  4751. 				mes "[Elder]";
  4752. 				mes "We're struggling just";
  4753. 				mes "to survive here. At the";
  4754. 				mes "very least, please respect";
  4755. 				mes "that. It's a fact that the";
  4756. 				mes "people in the rich district";
  4757. 				mes "seem to keep forgetting.";
  4758. 				close;
  4759. 			case 3:
  4760. 				mes "[Elder]";
  4761. 				mes "Well, if you need any";
  4762. 				mes "help around here or have";
  4763. 				mes "any questions, come back";
  4764. 				mes "and ask me. I get the feeling";
  4765. 				mes "that we'll probably meet again.";
  4766. 				close;
  4767. 			}
  4768. 		}
  4769. 		else {
  4770. 			mes "[Elder]";
  4771. 			mes "Predators are always";
  4772. 			mes "on the lookout for easy";
  4773. 			mes "prey. Be careful, youngster!";
  4774. 			mes "You look innocent enough";
  4775. 			mes "to become a victim in the city.";
  4776. 			next;
  4777. 			switch(select("About Lighthalzen:About the Slum:????")) {
  4778. 			case 1:
  4779. 				mes "[Elder]";
  4780. 				mes "Lighthalzen might seem";
  4781. 				mes "like a splendid city at first,";
  4782. 				mes "but you'll quickly learn that";
  4783. 				mes "the poor are segregated from";
  4784. 				mes "the rich and treated as less";
  4785. 				mes "than second class citizens.";
  4786. 				next;
  4787. 				mes "[Elder]";
  4788. 				mes "At first, separation between";
  4789. 				mes "the rich and poor districts was";
  4790. 				mes "subtly enforced. They built the";
  4791. 				mes "railroad right between the two";
  4792. 				mes "districts to make it easier for";
  4793. 				mes "the rich to ignore the poor.";
  4794. 				next;
  4795. 				mes "[Elder]";
  4796. 				mes "But now they even have";
  4797. 				mes "guards to make sure that";
  4798. 				mes "the poor can't bother the";
  4799. 				mes "rich. I'm pretty sure that";
  4800. 				mes "this segregation won't be";
  4801. 				mes "ending anytime soon...";
  4802. 				next;
  4803. 				mes "[Elder]";
  4804. 				mes "Now, I've heard that the";
  4805. 				mes "Rekenber Corporation is";
  4806. 				mes "actually providing jobs for";
  4807. 				mes "people in the slums. Beggars";
  4808. 				mes "can't be choosers, so I'm sure";
  4809. 				mes "these jobs aren't that great.";
  4810. 				close;
  4811. 			case 2:
  4812. 				mes "[Elder]";
  4813. 				mes "To live in the slum is to";
  4814. 				mes "be familiar with poverty,";
  4815. 				mes "disease, condemnation";
  4816. 				mes "and contempt. But we're all";
  4817. 				mes "still people, you know, so let";
  4818. 				mes "go of any of your misgivings.";
  4819. 				next;
  4820. 				mes "[Elder]";
  4821. 				mes "We're struggling just";
  4822. 				mes "to survive here. At the";
  4823. 				mes "very least, please respect";
  4824. 				mes "that. It's a fact that the";
  4825. 				mes "people in the rich district";
  4826. 				mes "seem to keep forgetting.";
  4827. 				close;
  4828. 			case 3:
  4829. 				mes "[Elder]";
  4830. 				mes "Well, if you need any";
  4831. 				mes "help around here or have";
  4832. 				mes "any questions, come back";
  4833. 				mes "and ask me. I get the feeling";
  4834. 				mes "that we'll probably meet again.";
  4835. 				close;
  4836. 			}
  4837. 		}
  4838. 	}
  4839. }
  4840.  
  4841. lhz_in03,32,162,3	script	Crippled Girl#li_tre	53,{
  4842. 	if (lhz_curse == 23) {
  4843. 		if (countitem(7341) > 0) {
  4844. 			mes "["+strcharinfo(0)+"]";
  4845. 			mes "Hey there, are";
  4846. 			mes "you feeling alright?";
  4847. 			next;
  4848. 			mes "[Crippled Girl]";
  4849. 			mes "Oh, thanks,";
  4850. 			mes "I'm fine. But...";
  4851. 			mes "Have we met before?";
  4852. 			next;
  4853. 			mes "["+strcharinfo(0)+"]";
  4854. 			mes "Yeah, we did.";
  4855. 			mes "You should know who";
  4856. 			mes "I am by now. Hey, you";
  4857. 			mes "didn't forget, did you?";
  4858. 			next;
  4859. 			mes "[Lady]";
  4860. 			mes "Oh, how do I put this?";
  4861. 			mes "The fever she had for the";
  4862. 			mes "last few days. She's gotten";
  4863. 			mes "better, but she's forgotten";
  4864. 			mes "everything that's happened";
  4865. 			mes "in the past few weeks...";
  4866. 			next;
  4867. 			mes "["+strcharinfo(0)+"]";
  4868. 			mes "Oh... Oh. I'm so";
  4869. 			mes "sorry. But maybe this";
  4870. 			mes "is for the best? Here,";
  4871. 			mes "I think you should keep";
  4872. 			mes "this pendant, though.";
  4873. 			next;
  4874. 			mes "^3131ffYou place the";
  4875. 			mes "old pendant";
  4876. 			mes "into her hands.^000000";
  4877. 			next;
  4878. 			specialeffect2 EF_FORESTLIGHT4;
  4879. 			mes "...............";
  4880. 			next;
  4881. 			mes "["+strcharinfo(0)+"]";
  4882. 			mes "...";
  4883. 			mes "......";
  4884. 			next;
  4885. 			mes "[Possessed "+strcharinfo(0)+"]";
  4886. 			mes "^3131FFSetsu, please remember";
  4887. 			mes "that I'd never do anything";
  4888. 			mes "to hurt you. Forgive me for";
  4889. 			mes "leaving you behind. I hope";
  4890. 			mes "that one day we'll meet";
  4891. 			mes "again, little princess.^000000";
  4892. 			next;
  4893. 			mes "[Possessed "+strcharinfo(0)+"]";
  4894. 			mes "^3131FFUntil then, I want";
  4895. 			mes "you to be happy, okay?";
  4896. 			mes "Your brother's always";
  4897. 			mes "gonna be looking out for";
  4898. 			mes "you, one way or another...^000000";
  4899. 			next;
  4900. 			mes "[Setsu]";
  4901. 			mes "My brother's...";
  4902. 			mes "That's my brother's";
  4903. 			mes "voice! Brother!";
  4904. 			next;
  4905. 			mes "["+strcharinfo(0)+"]";
  4906. 			mes "Eh? What? Whoa...";
  4907. 			mes "What came over me?";
  4908. 			mes "The last thing I reme--";
  4909. 			next;
  4910. 			mes "[Setsu]";
  4911. 			mes "...";
  4912. 			mes "......";
  4913. 			next;
  4914. 			mes "["+strcharinfo(0)+"]";
  4915. 			mes "Well...";
  4916. 			mes "This is awkward.";
  4917. 			delitem 7341,1; //Worn_Out_Pendant
  4918. 			set lhz_curse,24;
  4919. 			close;
  4920. 		}
  4921. 		else {
  4922. 			mes "["+strcharinfo(0)+"]";
  4923. 			mes "Hey there, are";
  4924. 			mes "you feeling alright?";
  4925. 			next;
  4926. 			mes "[Crippled Girl]";
  4927. 			mes "Oh, thanks,";
  4928. 			mes "I'm fine. But...";
  4929. 			mes "Have we met before?";
  4930. 			next;
  4931. 			mes "["+strcharinfo(0)+"]";
  4932. 			mes "Yeah, we did.";
  4933. 			mes "You should know who";
  4934. 			mes "I am by now. Hey, you";
  4935. 			mes "didn't forget, did you?";
  4936. 			next;
  4937. 			mes "[Lady]";
  4938. 			mes "Oh, how do I put this?";
  4939. 			mes "The fever she had for the";
  4940. 			mes "last few days. She's gotten";
  4941. 			mes "better, but she's forgotten";
  4942. 			mes "everything that's happened";
  4943. 			mes "in the past few weeks...";
  4944. 			next;
  4945. 			mes "^3131ffThis would be a good";
  4946. 			mes "opportunity to give her the...^000000";
  4947. 			close;
  4948. 		}
  4949. 	}
  4950. 	else if (lhz_curse == 24) {
  4951. 		mes "[Setsu]";
  4952. 		mes "...";
  4953. 		mes "......";
  4954. 		close;
  4955. 	}
  4956. 	else if (lhz_curse == 25) {
  4957. 		mes "[Setsu]";
  4958. 		mes "Excuse me, I can't still";
  4959. 		mes "walk but I don't cry";
  4960. 		mes "anymore. I'm doing my best!";
  4961. 		close;
  4962. 	}
  4963. 	else {
  4964. 		mes "[Crippled Girl]";
  4965. 		mes "...";
  4966. 		mes "......";
  4967. 		mes "*Sigh...*";
  4968. 		next;
  4969. 		select("Hello, how are you?");
  4970. 		mes "[Crippled Girl]";
  4971. 		mes "Oh, I'm fine,";
  4972. 		mes "thanks for asking.";
  4973. 		mes "I'm just waiting for";
  4974. 		mes "somebody, that's all.";
  4975. 		if (lhz_curse == 19) {
  4976. 			next;
  4977. 			switch(select("Show her the Pendant.:Okay, have a good day.")) {
  4978. 			case 1:
  4979. 				break;
  4980. 			case 2:
  4981. 				mes "[Crippled Girl]";
  4982. 				mes "Okay,";
  4983. 				mes "bye-bye...";
  4984. 				close;
  4985. 			}
  4986. 			mes "["+strcharinfo(0)+"]";
  4987. 			mes "Um, would you have";
  4988. 			mes "any idea who might";
  4989. 			mes "have owned this pendant?";
  4990. 			next;
  4991. 			if (countitem(7341) < 1) {
  4992. 				mes "[Crippled Girl]";
  4993. 				mes "What are you talking about?";
  4994. 				close;
  4995. 			}
  4996. 			emotion e_gasp,"Crippled Girl#li_tre";
  4997. 			mes "[Crippled Girl]";
  4998. 			mes "Oh, that's mine!";
  4999. 			mes "I gave it to my big brother";
  5000. 			mes "before he went away on some";
  5001. 			mes "sort of business trip. You must";
  5002. 			mes "be his friend, is that right?";
  5003. 			next;
  5004. 			mes "["+strcharinfo(0)+"]";
  5005. 			mes "Actually, um,";
  5006. 			mes "you know what...?";
  5007. 			next;
  5008. 			switch(select("Brutal Truth:Break it to her gently")) {
  5009. 			case 1:
  5010. 				mes "...";
  5011. 				mes "......";
  5012. 				next;
  5013. 				mes "["+strcharinfo(0)+"]";
  5014. 				mes "...So basically, your";
  5015. 				mes "brother's @lhz_ghost, oh right,";
  5016. 				mes "did I mention he was dead?";
  5017. 				mes "Anyway, so he's not alive";
  5018. 				mes "anymore, but his spirit or";
  5019. 				mes "whatever is still around and--";
  5020. 				next;
  5021. 				mes "[Crippled Girl]";
  5022. 				mes "...";
  5023. 				mes "......";
  5024. 				next;
  5025. 				mes "[Crippled Girl]";
  5026. 				mes "...Dead?";
  5027. 				mes "No! I don't believe you!";
  5028. 				mes "He can't die! He was the";
  5029. 				mes "bravest and the sweetest";
  5030. 				mes "and the-- Leave me alone!";
  5031. 				mes "Oh god, get the hell away!";
  5032. 				next;
  5033. 				mes "["+strcharinfo(0)+"]";
  5034. 				mes "...";
  5035. 				mes "......";
  5036. 				mes "Sheesh.";
  5037. 				mes "Don't kill the";
  5038. 				mes "messenger.";
  5039. 				set lhz_curse,20;
  5040. 				close2;
  5041. 				warp "lighthalzen",322,323;
  5042. 				end;
  5043. 			case 2:
  5044. 				if (countitem(7341) > 0) {
  5045. 					mes "[Crippled Girl]";
  5046. 					mes "Did you meet my";
  5047. 					mes "big brother...?";
  5048. 					next;
  5049. 					mes "[Crippled Girl]";
  5050. 					mes "My brother is a strong";
  5051. 					mes "person, and I should be";
  5052. 					mes "happy of that, because";
  5053. 					mes "nothing could happen";
  5054. 					mes "to him.";
  5055. 					next;
  5056. 					mes "["+strcharinfo(0)+"]";
  5057. 					mes "Um... yes. So...";
  5058. 					next;
  5059. 					mes "["+strcharinfo(0)+"]";
  5060. 					mes "Sure, your big brother must be happy.";
  5061. 					mes "He'll come back sometime.";
  5062. 					mes "You should sleep to be healthy";
  5063. 					mes "once your brother returns.";
  5064. 					next;
  5065. 					mes "[Crippled Girl]";
  5066. 					mes "Yes! I must be okay";
  5067. 					mes "and be able to walk when my";
  5068. 					mes "brother come.";
  5069. 					next;
  5070. 					mes "^3131ffYou place the";
  5071. 					mes "old pendant";
  5072. 					mes "into her hands.^000000";
  5073. 					next;
  5074. 					specialeffect2 EF_FORESTLIGHT4;
  5075. 					mes "......";
  5076. 					next;
  5077. 					mes "["+strcharinfo(0)+"]";
  5078. 					mes "...............";
  5079. 					next;
  5080. 					mes "[Possessed "+strcharinfo(0)+"]";
  5081. 					mes "^3131FFSetsu, please remember";
  5082. 					mes "that I'd never do anything";
  5083. 					mes "to hurt you. Forgive me for";
  5084. 					mes "leaving you behind. I hope";
  5085. 					mes "that one day we'll meet";
  5086. 					mes "again, little princess.^000000";
  5087. 					next;
  5088. 					mes "[Possessed "+strcharinfo(0)+"]";
  5089. 					mes "^3131FFUntil then, I want";
  5090. 					mes "you to be happy, okay?";
  5091. 					mes "Your brother's always";
  5092. 					mes "gonna be looking out for";
  5093. 					mes "you, one way or another...^000000";
  5094. 					next;
  5095. 					mes "[Setsu]";
  5096. 					mes "My brother's...";
  5097. 					mes "That's my brother's";
  5098. 					mes "voice! Brother!";
  5099. 					next;
  5100. 					mes "["+strcharinfo(0)+"]";
  5101. 					mes "Eh? What? Whoa...";
  5102. 					mes "What came over me?";
  5103. 					mes "The last thing I reme--";
  5104. 					next;
  5105. 					mes "^FF0000Tears fall from the";
  5106. 					mes "girl's face, then you...^000000";
  5107. 					next;
  5108. 					switch(select("Distract her:Comfort her")) {
  5109. 					case 1:
  5110. 						mes "["+strcharinfo(0)+"]";
  5111. 						mes "Oh, all of this was a play...";
  5112. 						mes "Y-yes a play, I was practising.";
  5113. 						mes "Ha ha~ Is it okay, isn't it?";
  5114. 						next;
  5115. 						mes "[Setsu]";
  5116. 						mes "Oh, you surprised me!";
  5117. 						mes "Even though I didn't think";
  5118. 						mes "it was really my brother, you know?";
  5119. 						next;
  5120. 						mes "["+strcharinfo(0)+"]";
  5121. 						mes "Excuse me...";
  5122. 						next;
  5123. 						mes "[Setsu]";
  5124. 						mes "I'll do my best!";
  5125. 						mes "I must be okay when my brother return.";
  5126. 						mes "He'll be very proud of me.";
  5127. 						mes "Heh heh~";
  5128. 						next;
  5129. 						mes "["+strcharinfo(0)+"]";
  5130. 						mes "Yes, I'm sure of that.";
  5131. 						delitem 7341,1; //Worn_Out_Pendant
  5132. 						set lhz_curse,25;
  5133. 						close;
  5134. 					case 2:
  5135. 						mes "["+strcharinfo(0)+"]";
  5136. 						mes "Crying have no use!";
  5137. 						mes "You're a very pretty";
  5138. 						mes "girl to be ruining your";
  5139. 						mes "face with useless tears.";
  5140. 						next;
  5141. 						mes "[Setsu]";
  5142. 						mes "............";
  5143. 						next;
  5144. 						mes "["+strcharinfo(0)+"]";
  5145. 						mes "You should do your best";
  5146. 						mes "to be healthy for the time";
  5147. 						mes "your big brother return.";
  5148. 						next;
  5149. 						mes "[Setsu]";
  5150. 						mes "Yes...";
  5151. 						next;
  5152. 						mes "["+strcharinfo(0)+"]";
  5153. 						mes "Listen, when your brother";
  5154. 						mes "return you'll celebrate in";
  5155. 						mes "a beautiful place.";
  5156. 						next;
  5157. 						mes "[Setsu]";
  5158. 						mes "Really?";
  5159. 						mes "It's a promise then! Heh heh~";
  5160. 						next;
  5161. 						mes "["+strcharinfo(0)+"]";
  5162. 						mes "I hope it'll be soon!";
  5163. 						mes "When I return I want you to be";
  5164. 						mes "able to walk. See you soon, then!";
  5165. 						next;
  5166. 						mes "[Setsu]";
  5167. 						mes "I'll try hard!";
  5168. 						delitem 7341,1; //Worn_Out_Pendant
  5169. 						set lhz_curse,25;
  5170. 						close;
  5171. 					}
  5172. 				}
  5173. 				else {
  5174. 					mes "[Crippled Girl]";
  5175. 					mes "Did you meet my";
  5176. 					mes "big brother...?";
  5177. 					next;
  5178. 					mes "[Crippled Girl]";
  5179. 					mes "My brother is a strong";
  5180. 					mes "person, and I should be";
  5181. 					mes "happy of that, because";
  5182. 					mes "nothing could happen";
  5183. 					mes "to him.";
  5184. 					next;
  5185. 					mes "["+strcharinfo(0)+"]";
  5186. 					mes "Um... yes. So...";
  5187. 					next;
  5188. 					mes "["+strcharinfo(0)+"]";
  5189. 					mes "Sure, your big brother must be happy.";
  5190. 					mes "He'll come back sometime.";
  5191. 					mes "You should sleep to be healthy";
  5192. 					mes "once your brother returns.";
  5193. 					next;
  5194. 					mes "[Crippled Girl]";
  5195. 					mes "Yes! I must be okay";
  5196. 					mes "and be able to walk when my";
  5197. 					mes "brother come.";
  5198. 					close;
  5199. 				}
  5200. 			}
  5201. 		}
  5202. 		close;
  5203. 	}
  5204. }
  5205.  
  5206. lighthalzen,324,322,0	script	#li_door	45,2,2,{
  5207. OnTouch_:
  5208. 	if ((lhz_curse > 19) && (lhz_curse < 23)) {
  5209. 		mes "^3355FFThe door is locked.^000000";
  5210. 		set lhz_curse,lhz_curse+1;
  5211. 		close;
  5212. 	}
  5213. 	else if (lhz_curse > 23) {
  5214. 		mes "^3355FFThe door is locked.^000000";
  5215. 		next;
  5216. 		mes "[Citizen]";
  5217. 		mes "I'm sorry, but another";
  5218. 		mes "epidemic is starting to";
  5219. 		mes "spread around the slums.";
  5220. 		mes "We're not going outside and we're keeping our children safe!";
  5221. 		next;
  5222. 		mes "[Citizen]";
  5223. 		mes "Not to be unfriendly,";
  5224. 		mes "but you should be careful";
  5225. 		mes "too. The living conditions";
  5226. 		mes "of this area aren't exactly";
  5227. 		mes "sanitary, you know?";
  5228. 		close;
  5229. 	}
  5230. 	else {
  5231. 		warp "lhz_in03",15,162;
  5232. 	}
  5233. 	end;
  5234. }
  5235.  
  5236. lhz_in03,12,162,0	warp	#to_lhz		1,1,lighthalzen,321,322
  5237.  
  5238. lighthalzen,319,321,0	script	#li_bother	-1,3,3,{
  5239. OnTouch_:
  5240. 	if ((lhz_curse == 24 ) || (lhz_curse == 25)) {
  5241. 		mes ".............";
  5242. 		next;
  5243. 		mes "*Shhhzzzzzzz!*";
  5244. 		specialeffect2 EF_MAPPILLAR;
  5245. 		next;
  5246. 		mes "[????]";
  5247. 		mes "...........";
  5248. 		next;
  5249. 		mes "[????]";
  5250. 		mes "^FF0000...I'm sorry...";
  5251. 		mes "......I appreciate";
  5252. 		mes "that you.............^000000";
  5253. 		next;
  5254. 		mes "["+strcharinfo(0)+"]";
  5255. 		mes "H-huh?!";
  5256. 		mes "What was that?";
  5257. 		mes "That can't be the";
  5258. 		mes "wind, I must be";
  5259. 		mes "hearing things again...";
  5260. 		next;
  5261. 		mes "["+strcharinfo(0)+"]";
  5262. 		mes "Wait. I thought I was";
  5263. 		mes "rid of those thoughts";
  5264. 		mes "or spirits, whatever was";
  5265. 		mes "haunting me before. Maybe";
  5266. 		mes "they still want me to do";
  5267. 		mes "something for them. Hmmm...";
  5268. 		next;
  5269. 		mes "["+strcharinfo(0)+"]";
  5270. 		mes "I get the feeling that";
  5271. 		mes "all of their suffering";
  5272. 		mes "is tied to the ^FF0000Rekenber";
  5273. 		mes "Corporation^000000 and that";
  5274. 		mes "^FF0000Regenschirm Laboratory^000000.";
  5275. 		set lhz_curse,26;
  5276. 		changequest 2093,2094;
  5277. 		if (BaseLevel < 70)
  5278. 			getexp 80000,30000;
  5279. 		else if ((BaseLevel > 69) && (BaseLevel < 80))
  5280. 			getexp 100000,50000;
  5281. 		else if ((BaseLevel > 79) && (BaseLevel < 90))
  5282. 			getexp 150000,80000;
  5283. 		else if ((BaseLevel > 89) && (BaseLevel < 151))
  5284. 			getexp 200000,100000;
  5285. 	}
  5286. 	end;
  5287. }
  5288.  
  5289. lhz_in01,114,181,5	script	Representative#li_01	71,{
  5290. 	if (lhz_curse == 7) {
  5291. 		mes "[Representative]";
  5292. 		mes "Greetings, and welcome";
  5293. 		mes "to the Rekenber Corporation.";
  5294. 		mes "How may I be of service today?";
  5295. 		next;
  5296. 		switch(select("Building Information:Corporation History")) {
  5297. 		case 1:
  5298. 			mes "[Representative]";
  5299. 			mes "Please tell me";
  5300. 			mes "which floor you'd like";
  5301. 			mes "to know more about.";
  5302. 			next;
  5303. 			while (1) {
  5304. 				switch(select("1F:2F:B1:Cancel")) {
  5305. 				case 1:
  5306. 					mes "[Representative]";
  5307. 					mes "The ^3131FFRekenber Library^000000 can";
  5308. 					mes "be found at the end of the";
  5309. 					mes "left hallway. Our library is";
  5310. 					mes "a great resource of innovative";
  5311. 					mes "ideas and information for our";
  5312. 					mes "system development employees.";
  5313. 					next;
  5314. 					mes "[Representative]";
  5315. 					mes "The ^3131FFBall Room^000000, where";
  5316. 					mes "various official events are";
  5317. 					mes "usually held, can be accessed";
  5318. 					mes "through the right hallway.";
  5319. 					next;
  5320. 					break;
  5321. 				case 2:
  5322. 					mes "[Representative]";
  5323. 					mes "Please use the stairs";
  5324. 					mes "located on both sides of";
  5325. 					mes "the Help Desk to go to the";
  5326. 					mes "Second Floor. The Second";
  5327. 					mes "Floor is mostly used for";
  5328. 					mes "administrative purposes.";
  5329. 					next;
  5330. 					mes "[Representative]";
  5331. 					mes "There, you can find";
  5332. 					mes "the ^3131FFConference Room^000000,";
  5333. 					mes "^3131FFSecretary's Office^000000, the";
  5334. 					mes "^3131FFAuditorium^000000 and the";
  5335. 					mes "^3131FFChairman's Office^000000.";
  5336. 					next;
  5337. 					break;
  5338. 				case 3:
  5339. 					mes "[Representative]";
  5340. 					mes "The first underground floor";
  5341. 					mes "is used by ^3131FFRegenschirm^000000,";
  5342. 					mes "our laboratory affiliate. For";
  5343. 					mes "security reasons, this floor";
  5344. 					mes "is not accessible to visitors.";
  5345. 					next;
  5346. 					break;
  5347. 				case 4:
  5348. 					mes "[Representative]";
  5349. 					mes "We are always doing our";
  5350. 					mes "best to provide the best";
  5351. 					mes "services to our customers.";
  5352. 					mes "Remember that Rekenber";
  5353. 					mes "is the name you can trust.";
  5354. 					mes "Thank you and have a nice day.";
  5355. 					close;
  5356. 				}
  5357. 			}
  5358. 		case 2:
  5359. 			mes "[Representative]";
  5360. 			mes "If you're interested in";
  5361. 			mes "learning the history of";
  5362. 			mes "our corporation, please";
  5363. 			mes "speak to the representative";
  5364. 			mes "inside our Library. Thank you.";
  5365. 			next;
  5366. 			mes "[Representative]";
  5367. 			mes "Please head down";
  5368. 			mes "the hallway to the left in";
  5369. 			mes "order to find our Library.";
  5370. 			mes "Thank you and have a nice day.";
  5371. 			set lhz_curse,8;
  5372. 			changequest 2087,2088;
  5373. 			close;
  5374. 		}
  5375. 	}
  5376. 	else {
  5377. 		mes "[Representative]";
  5378. 		mes "Greetings, and welcome";
  5379. 		mes "to the Rekenber Corporation.";
  5380. 		mes "How may I be of service today?";
  5381. 		next;
  5382. 		switch(select("Building Information.")) {
  5383. 		case 1:
  5384. 			mes "[Representative]";
  5385. 			mes "Please tell me";
  5386. 			mes "which floor you'd like";
  5387. 			mes "to know more about.";
  5388. 			next;
  5389. 			while (1) {
  5390. 				switch(select("1F:2F:B1:Cancel")) {
  5391. 				case 1:
  5392. 					mes "[Representative]";
  5393. 					mes "The ^3131FFRekenber Library^000000 can";
  5394. 					mes "be found at the end of the";
  5395. 					mes "left hallway. Our library is";
  5396. 					mes "a great resource of innovative";
  5397. 					mes "ideas and information for our";
  5398. 					mes "system development employees.";
  5399. 					next;
  5400. 					mes "[Representative]";
  5401. 					mes "The ^3131FFBall Room^000000, where";
  5402. 					mes "various official events are";
  5403. 					mes "usually held, can be accessed";
  5404. 					mes "through the right hallway.";
  5405. 					next;
  5406. 					break;
  5407. 				case 2:
  5408. 					mes "[Representative]";
  5409. 					mes "Please use the stairs";
  5410. 					mes "located on both sides of";
  5411. 					mes "the Help Desk to go to the";
  5412. 					mes "Second Floor. The Second";
  5413. 					mes "Floor is mostly used for";
  5414. 					mes "administrative purposes.";
  5415. 					next;
  5416. 					mes "[Representative]";
  5417. 					mes "There, you can find";
  5418. 					mes "the ^3131FFConference Room^000000,";
  5419. 					mes "^3131FFSecretary's Office^000000, the";
  5420. 					mes "^3131FFAuditorium^000000 and the";
  5421. 					mes "^3131FFChairman's Office^000000.";
  5422. 					next;
  5423. 					break;
  5424. 				case 3:
  5425. 					mes "[Representative]";
  5426. 					mes "The first underground floor";
  5427. 					mes "is used by ^3131FFRegenschirm^000000,";
  5428. 					mes "our laboratory affiliate. For";
  5429. 					mes "security reasons, this floor";
  5430. 					mes "is not accessible to visitors.";
  5431. 					next;
  5432. 					break;
  5433. 				case 4:
  5434. 					mes "[Representative]";
  5435. 					mes "We are always doing our";
  5436. 					mes "best to provide the best";
  5437. 					mes "services to our customers.";
  5438. 					mes "Remember that Rekenber";
  5439. 					mes "is the name you can trust.";
  5440. 					mes "Thank you and have a nice day.";
  5441. 					close;
  5442. 				}
  5443. 			}
  5444. 		}
  5445. 	}
  5446. }
  5447.  
  5448. lhz_in01,27,247,5	script	Representative#li_02	71,{
  5449. 	if (lhz_curse > 6) {
  5450. 		mes "[Representative]";
  5451. 		mes "Welcome to the";
  5452. 		mes "Rekenber Corporation.";
  5453. 		mes "How may I help you?";
  5454. 		next;
  5455. 		switch(select("Corporation History:Rekenber's Businesses")) {
  5456. 		case 1:
  5457. 			mes "[Representative]";
  5458. 			mes "Rekenber was established";
  5459. 			mes "400 years ago, around the";
  5460. 			mes "same time as the foundation";
  5461. 			mes "of the Schwaltzvalt Republic.";
  5462. 			next;
  5463. 			mes "[Representative]";
  5464. 			mes "We began as the ''Zent Zerter";
  5465. 			mes "Lighthal Research Center,''";
  5466. 			mes "named after our first chairman.";
  5467. 			mes "In 560 A.W. (After War), our";
  5468. 			mes "organization was renamed after";
  5469. 			mes "our new chairman, Mr. Rekenber.";
  5470. 			next;
  5471. 			mes "[Representative]";
  5472. 			mes "Mr. Rekenber expanded the";
  5473. 			mes "Corporation's purposes, but";
  5474. 			mes "also founded the Regenschirm";
  5475. 			mes "Laboratory to continue this";
  5476. 			mes "company's original goal of";
  5477. 			mes "scientific research.";
  5478. 			next;
  5479. 			mes "[Representative]";
  5480. 			mes "In the year 700 A.W.,";
  5481. 			mes "^FF0000Doctor Varmunt^000000 joined";
  5482. 			mes "Regenschirm. It was his work";
  5483. 			mes "in science that enabled the";
  5484. 			mes "Rekenber Corporation to grow into the nation's biggest company.";
  5485. 			if (lhz_curse == 8) set lhz_curse,9;
  5486. 			else if (lhz_curse == 9) set lhz_curse,10;
  5487. 			next;
  5488. 			break;
  5489. 		case 2:
  5490. 			mes "[Representative]";
  5491. 			mes "In addition to merchandising,";
  5492. 			mes "freight transport and trading,";
  5493. 			mes "the Rekenber Corporation is";
  5494. 			mes "also heavily involved with";
  5495. 			mes "providing the Airship service,";
  5496. 			mes "one of our major projects.";
  5497. 			next;
  5498. 			mes "[Representative]";
  5499. 			mes "Rekenber is involved in";
  5500. 			mes "almost any business that";
  5501. 			mes "you can imagine. Remember";
  5502. 			mes "that Rekenber is the name";
  5503. 			mes "that you can trust.";
  5504. 			if (lhz_curse == 8) set lhz_curse,9;
  5505. 			else if (lhz_curse == 9) set lhz_curse,10;
  5506. 			next;
  5507. 			break;
  5508. 		}
  5509. 		mes "[Representative]";
  5510. 		mes "If you'd like to know more";
  5511. 		mes "about our mission statement,";
  5512. 		mes "please refer to the Rekenber";
  5513. 		mes "Guidebook located to my side.";
  5514. 		mes "Thank you and have a nice day.";
  5515. 		changequest 2088,2089;
  5516. 		close;
  5517. 	}
  5518. 	else {
  5519. 		mes "[Representative]";
  5520. 		mes "Welcome to the";
  5521. 		mes "Rekenber Corporation.";
  5522. 		mes "How may I help you?";
  5523. 		next;
  5524. 		switch(select("Building Information.")) {
  5525. 		case 1:
  5526. 			mes "[Representative]";
  5527. 			mes "Please tell me";
  5528. 			mes "which floor you'd like";
  5529. 			mes "to know more about.";
  5530. 			next;
  5531. 			while (1) {
  5532. 				switch(select("1F:2F:B1:Cancel")) {
  5533. 				case 1:
  5534. 					mes "[Representative]";
  5535. 					mes "The ^3131FFRekenber Library^000000 can";
  5536. 					mes "be found at the end of the";
  5537. 					mes "left hallway. Our library is";
  5538. 					mes "a great resource of innovative";
  5539. 					mes "ideas and information for our";
  5540. 					mes "system development employees.";
  5541. 					next;
  5542. 					mes "[Representative]";
  5543. 					mes "The ^3131FFBall Room^000000, where";
  5544. 					mes "various official events are";
  5545. 					mes "usually held, can be accessed";
  5546. 					mes "through the right hallway.";
  5547. 					next;
  5548. 					break;
  5549. 				case 2:
  5550. 					mes "[Representative]";
  5551. 					mes "Please use the stairs";
  5552. 					mes "located on both sides of";
  5553. 					mes "the Help Desk to go to the";
  5554. 					mes "Second Floor. The Second";
  5555. 					mes "Floor is mostly used for";
  5556. 					mes "administrative purposes.";
  5557. 					next;
  5558. 					mes "[Representative]";
  5559. 					mes "There, you can find";
  5560. 					mes "the ^3131FFConference Room^000000,";
  5561. 					mes "^3131FFSecretary's Office^000000, the";
  5562. 					mes "^3131FFAuditorium^000000 and the";
  5563. 					mes "^3131FFChairman's Office^000000.";
  5564. 					next;
  5565. 					break;
  5566. 				case 3:
  5567. 					mes "[Representative]";
  5568. 					mes "The first underground floor";
  5569. 					mes "is used by ^3131FFRegenschirm^000000,";
  5570. 					mes "our laboratory affiliate. For";
  5571. 					mes "security reasons, this floor";
  5572. 					mes "is not accessible to visitors.";
  5573. 					next;
  5574. 					break;
  5575. 				case 4:
  5576. 					mes "[Representative]";
  5577. 					mes "We are always doing our";
  5578. 					mes "best to provide the best";
  5579. 					mes "services to our customers.";
  5580. 					mes "Remember that Rekenber";
  5581. 					mes "is the name you can trust.";
  5582. 					mes "Thank you and have a nice day.";
  5583. 					close;
  5584. 				}
  5585. 			}
  5586. 		}
  5587. 	}
  5588. }
  5589.  
  5590. lhz_in01,25,251,3	script	Rekenber Guidebook#li	111,{
  5591. 	mes "..............";
  5592. 	next;
  5593. 	mes "^3131FF#The Vision^000000";
  5594. 	mes "In the pursuit of knowledge,";
  5595. 	mes "Rekenber will search the";
  5596. 	mes "Rune-Midgart continent for";
  5597. 	mes "ancient relics. We hope to make";
  5598. 	mes "significant scientific progress by learning the secrets of the past.";
  5599. 	next;
  5600. 	mes "By making scientific";
  5601. 	mes "headway, we hope we can";
  5602. 	mes "improve current technologies";
  5603. 	mes "to provide more convenient";
  5604. 	mes "and affordable services in";
  5605. 	mes "the Schwaltzvalt Republic.";
  5606. 	next;
  5607. 	mes "^3131FF#The Commitment^000000";
  5608. 	mes "Although magic and the";
  5609. 	mes "power of the gods has always";
  5610. 	mes "maintained an aura of mystery";
  5611. 	mes "and superstition, Rekenber hopes^FFFFFF ^3131FF to understand these forces from";
  5612. 	mes "a more logical standpoint.";
  5613. 	next;
  5614. 	mes "^FF0000Our goal is to make";
  5615. 	mes "the lives of our customers";
  5616. 	mes "easier and more enjoyable";
  5617. 	mes "by making the ancient power";
  5618. 	mes "of the gods more accessible";
  5619. 	mes "by means of new technologies.";
  5620. 	if (lhz_curse == 10) set lhz_curse,11;
  5621. 	next;
  5622. 	mes "..............";
  5623. 	close;
  5624. }
  5625.  
  5626. lhz_in01,273,121,1	script	Mad Scientist#li	865,{
  5627. 	if (lhz_curse == 13) {
  5628. 		mes "[Wolfchev]";
  5629. 		mes "No one shall";
  5630. 		mes "interrupt my";
  5631. 		mes "research! If you";
  5632. 		mes "dare, I'll simply...";
  5633. 		mes "Eat you. Eat you alive.";
  5634. 		next;
  5635. 		switch(select("No... N-no!:Do you need any help?")) {
  5636. 		case 1:
  5637. 			mes "[Wolfchev]";
  5638. 			mes "Out of my sight,";
  5639. 			mes "microcephalic fool!";
  5640. 			close;
  5641. 		case 2:
  5642. 			mes "[Wolfchev]";
  5643. 			mes "Huh? You think I have";
  5644. 			mes "the luxury of remembering";
  5645. 			mes "the face of every part-timer";
  5646. 			mes "I've fired? Get lost, or I'll";
  5647. 			mes "treat you to the pain of";
  5648. 			mes "being eaten alive!";
  5649. 			set lhz_curse,14;
  5650. 			close;
  5651. 		}
  5652. 	}
  5653. 	else if (lhz_curse == 14) {
  5654. 		mes "[Wolfchev]";
  5655. 		mes "You again?!";
  5656. 		mes "What the hell do";
  5657. 		mes "you want from me?!";
  5658. 		emotion e_ag,"Mad Scientist#li";
  5659. 		next;
  5660. 		switch(select("Let me speak with you.:Sorry for bothering you.")) {
  5661. 		case 1:
  5662. 			mes "[Wolfchev]";
  5663. 			mes "I don't have time to";
  5664. 			mes "waste with drivel! I'm";
  5665. 			mes "too busy with my research!";
  5666. 			next;
  5667. 			mes "[Wolfchev]";
  5668. 			mes "...........!";
  5669. 			emotion e_gasp,"Mad Scientist#li";
  5670. 			next;
  5671. 			mes "[Wolfchev]";
  5672. 			mes "Ah, but wait! I am collecting";
  5673. 			mes "something. Yes, bring me the";
  5674. 			mes "thing I must collect. Yes, yes.";
  5675. 			mes "Here's a hint... It's round...";
  5676. 			mes "Shiny... Kids love playing games with them! Oh, I said too much!";
  5677. 			set lhz_curse,15;
  5678. 			changequest 2089,2090;
  5679. 			close;
  5680. 		case 2:
  5681. 			emotion e_an,"Mad Scientist#li";
  5682. 			mes "[Wolfchev]";
  5683. 			mes "''Sorry?!'' Do you";
  5684. 			mes "think ''sorry'' will";
  5685. 			mes "get back that precious";
  5686. 			mes "minute I've lost yelling";
  5687. 			mes "at you?! Get the hell out!";
  5688. 			close;
  5689. 		}
  5690. 	}
  5691. 	else if (lhz_curse == 15) {
  5692. 		if (countitem(746) > 0) {
  5693. 			delitem 746,1; //Glass_Bead
  5694. 			mes "[Wolfchev]";
  5695. 			mes "Yes...! Beads!";
  5696. 			mes "You brought them!";
  5697. 			mes "You're not as dumb";
  5698. 			mes "as I thought you'd be!";
  5699. 			next;
  5700. 			switch(select("Why do you want Glass Beads?")) {
  5701. 			case 1:
  5702. 				mes "[Wolfchev]";
  5703. 				mes "..................";
  5704. 				mes "I take that back!";
  5705. 				mes "You should know by";
  5706. 				mes "now that I would never";
  5707. 				mes "tell you why I neeeeed";
  5708. 				mes "these Beads. Bweh-heh!";
  5709. 				emotion e_gg,"Mad Scientist#li";
  5710. 				next;
  5711. 				break;
  5712. 			}
  5713. 			mes "[Wolfchev]";
  5714. 			mes "This favor you've done";
  5715. 			mes "is worth a small chat and";
  5716. 			mes "I can spare a minute or two";
  5717. 			mes "for you inane questions. So";
  5718. 			mes "what is it you want to know?!";
  5719. 			next;
  5720. 			while (1) {
  5721. 				switch(select("Ask about hobbies:Ask about work")) {
  5722. 				case 1:
  5723. 					if (Sex == 1) {
  5724. 						mes "[Wolfchev]";
  5725. 						mes "Hyuu~ I think you're";
  5726. 						mes "just a little too innocent";
  5727. 						mes "to know about my secret";
  5728. 						mes "hobby. Yes, yes, I couldn't";
  5729. 						mes "tell you possibly, it'd be";
  5730. 						mes "so weird, so strange...";
  5731. 						next;
  5732. 					}
  5733. 					else {
  5734. 						mes "[Wolfchev]";
  5735. 						mes "Oh. Oh no, oh no,";
  5736. 						mes "I couldn't possibly...";
  5737. 						mes "It's a-- I-It's a secret.";
  5738. 						mes "You wouldn't want to know";
  5739. 						mes "anyway. Bweh-heh-heh-heh!";
  5740. 						next;
  5741. 					}
  5742. 					break;
  5743. 				case 2:
  5744. 					mes "[Wolfchev]";
  5745. 					mes "Oh, I don't know if you";
  5746. 					mes "can call it work. After all,";
  5747. 					mes "I do research whatever it is";
  5748. 					mes "I want. And they pay me to";
  5749. 					mes "do it! This is the best place";
  5750. 					mes "for a scientist like me, yes.";
  5751. 					next;
  5752. 					mes "[Wolfchev]";
  5753. 					mes "Now, in a perfect world,";
  5754. 					mes "my test subjects would be";
  5755. 					mes "much more cooperative, but";
  5756. 					mes "I suppose I cannot blame";
  5757. 					mes "them. Not that I cause them";
  5758. 					mes "undue suffering or anything...";
  5759. 					next;
  5760. 					set .@exit,1;
  5761. 					break;
  5762. 				}
  5763. 				if (.@exit) break;
  5764. 			}
  5765. 			switch(select("What kind of research?")) {
  5766. 			case 1:
  5767. 				mes "[Wolfchev]";
  5768. 				mes "Well, I couldn't tell you";
  5769. 				mes "exactly. But don't you";
  5770. 				mes "worry, the discovery I'm";
  5771. 				mes "working on will benefit the";
  5772. 				mes "entire world, you'll see.";
  5773. 				next;
  5774. 				mes "[Wolfchev]";
  5775. 				mes "Let's just say that once";
  5776. 				mes "I'm successful, I'll satisfy";
  5777. 				mes "one of mankind's most primal";
  5778. 				mes "instincts, the desire to become";
  5779. 				mes "powerful and gain dominance";
  5780. 				mes "over those that are weaker.";
  5781. 				next;
  5782. 				mes "[Wolfchev]";
  5783. 				mes "I haven't made as much";
  5784. 				mes "progress as I'd like, but";
  5785. 				mes "no matter. It's only a matter";
  5786. 				mes "of experimentation! Yes, to";
  5787. 				mes "make mankind stronger and";
  5788. 				mes "better and more powerful and--";
  5789. 				next;
  5790. 				break;
  5791. 			}
  5792. 			select("Um, what are you testing on?");
  5793. 			mes "[Wolfchev]";
  5794. 			mes "What do you know?";
  5795. 			mes "I better get back to";
  5796. 			mes "work if I wish to keep";
  5797. 			mes "on schedule. I can't afford";
  5798. 			mes "the leisure of speaking with";
  5799. 			mes "you any longer. Bweh heh heh!";
  5800. 			set lhz_curse,16;
  5801. 			close;
  5802. 		}
  5803. 		else {
  5804. 			mes "[Wolfchev]";
  5805. 			mes "I don't have time to";
  5806. 			mes "waste with drivel! I'm";
  5807. 			mes "too busy with my research!";
  5808. 			next;
  5809. 			mes "[Wolfchev]";
  5810. 			mes "...........!";
  5811. 			emotion e_gasp,"Mad Scientist#li";
  5812. 			next;
  5813. 			emotion e_gg,"Mad Scientist#li";
  5814. 			mes "[Wolfchev]";
  5815. 			mes "Ah, but wait! I am collecting";
  5816. 			mes "something. Yes, bring me the";
  5817. 			mes "thing I must collect. Yes, yes.";
  5818. 			mes "Here's a hint... It's round...";
  5819. 			mes "Shiny... Kids love playing games with them! Oh, I said too much!";
  5820. 			close;
  5821. 		}
  5822. 	}
  5823. }
  5824.  
  5825. lhz_in01,286,226,3	script	Secretary Slierre#li	831,{
  5826. 	if (lhz_curse == 26) {
  5827. 		mes "[Sueii Slierre]";
  5828. 		mes "Excuse me, but you are";
  5829. 		mes "not allowed to be in here.";
  5830. 		mes "If you have questions regarding";
  5831. 		mes "the Rekenber Corporation, I can";
  5832. 		mes "direct you to someone qualified";
  5833. 		mes "to give you an answer.";
  5834. 		next;
  5835. 		switch(select("About the Slums:About Secretary Slierre")) {
  5836. 		case 1:
  5837. 			mes "[Sueii Slierre]";
  5838. 			mes "The slums? All I know";
  5839. 			mes "is that this corporation";
  5840. 			mes "specifically targeted that";
  5841. 			mes "area in order to provide ample";
  5842. 			mes "opportunity for employment.";
  5843. 			set lhz_curse,27;
  5844. 			close;
  5845. 		case 2:
  5846. 			mes "[Sueii Slierre]";
  5847. 			mes "I'm Sueii Slierre,";
  5848. 			mes "the personal secretary";
  5849. 			mes "for the chairman of the";
  5850. 			mes "Rekenber Corporation.";
  5851. 			close;
  5852. 		}
  5853. 	}
  5854. 	else if (lhz_curse == 27) {
  5855. 		mes "[Sueii Slierre]";
  5856. 		mes "Did you have something";
  5857. 		mes "else to ask? I can only";
  5858. 		mes "divulge information that is";
  5859. 		mes "public knowledge, but I can";
  5860. 		mes "tell you who to contact for";
  5861. 		mes "more specific inquiries.";
  5862. 		next;
  5863. 		switch(select("About the Laboratory:About the Corporation")) {
  5864. 		case 1:
  5865. 			mes "[Sueii Slierre]";
  5866. 			mes "Rekenber is perhaps the";
  5867. 			mes "biggest contributer of the";
  5868. 			mes "Regenschirm Laboratory.";
  5869. 			mes "Their work will benefit the";
  5870. 			mes "entire Rune-Midgard continent, hence our highly involved support.";
  5871. 			next;
  5872. 			mes "[Sueii Slierre]";
  5873. 			mes "A representative at the";
  5874. 			mes "Help Desk will be happy";
  5875. 			mes "to assist you if you have";
  5876. 			mes "more inquiries regarding";
  5877. 			mes "the Regenschirm Laboratory.";
  5878. 			set lhz_curse,28;
  5879. 			close;
  5880. 		case 2:
  5881. 			mes "[Sueii Slierre]";
  5882. 			mes "I'm sorry, but I don't have";
  5883. 			mes "any special information";
  5884. 			mes "regarding our corporation.";
  5885. 			mes "Why don't you ask one of";
  5886. 			mes "our representatives at the";
  5887. 			mes "Help Desk to learn more?";
  5888. 			close;
  5889. 		}
  5890. 	}
  5891. 	else if (lhz_curse == 28) {
  5892. 		mes "[Sueii Slierre]";
  5893. 		mes "You're back? I really";
  5894. 		mes "doubt that I can be of";
  5895. 		mes "any assistance to you.";
  5896. 		next;
  5897. 		switch(select("Wolfchev's Research")) {
  5898. 		case 1:
  5899. 			mes "[Sueii Slierre]";
  5900. 			mes ".............!";
  5901. 			emotion e_gasp,"Secretary Slierre#li";
  5902. 			next;
  5903. 			mes "[Sueii Slierre]";
  5904. 			mes "How do you know";
  5905. 			mes "Wolfchev? Are you an";
  5906. 			mes "acquaintance of his or...?";
  5907. 			next;
  5908. 			switch(select("I'm a friend of his.:Oh, we're family, you know...:I've heard about him before, so...")) {
  5909. 			case 1:
  5910. 				mes "[Sueii Slierre]";
  5911. 				mes "Well, Wolfchev is not";
  5912. 				mes "only brilliant, he's also";
  5913. 				mes "a respected professional.";
  5914. 				mes "He should be doing just fine.";
  5915. 				next;
  5916. 				break;
  5917. 			case 2:
  5918. 				mes "[Sueii Slierre]";
  5919. 				mes "Ah, you should be";
  5920. 				mes "very proud of Wolfchev.";
  5921. 				mes "In addition to being a";
  5922. 				mes "genius, Wolfchev is also";
  5923. 				mes "quite the professional,";
  5924. 				mes "truly a model scientist.";
  5925. 				next;
  5926. 				break;
  5927. 			case 3:
  5928. 				mes "[Sueii Slierre]";
  5929. 				mes "Ah yes, Wolfchev has";
  5930. 				mes "quite the reputation. In";
  5931. 				mes "fact, he's in such high";
  5932. 				mes "demand that Regenschirm";
  5933. 				mes "wants him on their staff.";
  5934. 				close;
  5935. 			}
  5936. 			mes "[Sueii Slierre]";
  5937. 			mes "Now if you'll excuse me,";
  5938. 			mes "I have many task to perform,";
  5939. 			mes "so please visit our Help Desk";
  5940. 			mes "if you have further inquiries.";
  5941. 			next;
  5942. 			switch(select("W-Wait!:Alright, I understand.")) {
  5943. 			case 1:
  5944. 				mes "[Sueii Slierre]";
  5945. 				mes "...";
  5946. 				mes "......";
  5947. 				next;
  5948. 				break;
  5949. 			case 2:
  5950. 				mes "[Sueii Slierre]";
  5951. 				mes "Thank you for your";
  5952. 				mes "cooperation. As you well";
  5953. 				mes "know, the Help Desk is there";
  5954. 				mes "to answer any of your questions regarding the Rekenber Corporation.";
  5955. 				close;
  5956. 			}
  5957. 			mes "[Sueii Slierre]";
  5958. 			mes "I'm sorry, but please";
  5959. 			mes "understand that my office";
  5960. 			mes "isn't the place for visitors to";
  5961. 			mes "submit their general inquiries.";
  5962. 			mes "Please visit the Help Desk if";
  5963. 			mes "you have any more questions.";
  5964. 			next;
  5965. 			select("About Wolfchev's Research");
  5966. 			emotion e_dots,"Secretary Slierre#li";
  5967. 			mes "[Sueii Slierre]";
  5968. 			mes "I couldn't tell you any";
  5969. 			mes "more about Wolfchev.";
  5970. 			mes "But is there anything you";
  5971. 			mes "need to tell me about him?";
  5972. 			mes "Well, if you have something";
  5973. 			mes "to ask, be quick about it.";
  5974. 			next;
  5975. 			switch(select("Wolfchev's Past:Wolfchev's Test Subjects")) {
  5976. 			case 1:
  5977. 				mes "[Sueii Slierre]";
  5978. 				mes "I remember hearing that he";
  5979. 				mes "received a high recommendation";
  5980. 				mes "to work here, but specifics elude me since I don't work in Human";
  5981. 				mes "Resources. There's a rumor that";
  5982. 				mes "he had a troubled love life...";
  5983. 				next;
  5984. 				mes "[Sueii Slierre]";
  5985. 				mes "But aside from a few";
  5986. 				mes "rumors, we really don't";
  5987. 				mes "know much about Wolfchev's";
  5988. 				mes "personal life. But then again,";
  5989. 				mes "it may be unethical to pry too";
  5990. 				mes "much into our employee's lives.";
  5991. 				close;
  5992. 			case 2:
  5993. 				break;
  5994. 			}
  5995. 			mes "[Sueii Slierre]";
  5996. 			mes "Wolfchev's test subjects?";
  5997. 			mes "Well, I know we have a policy";
  5998. 			mes "of using the most humane";
  5999. 			mes "methods depending on the";
  6000. 			mes "experiment. And of course, he should only be testing on animals.";
  6001. 			next;
  6002. 			switch(select("Wolfchev's research is great!:His experiments are suspicious...")) {
  6003. 			case 1:
  6004. 				mes "[Sueii Slierre]";
  6005. 				mes "Yes, yes, I'd agree if";
  6006. 				mes "I understood science a";
  6007. 				mes "little bit better. Now, you'll";
  6008. 				mes "have to excuse me. I've been distracted long enough as it is...";
  6009. 				close2;
  6010. 				warp "lhz_in01",228,226;
  6011. 				end;
  6012. 			case 2:
  6013. 				mes "[Sueii Slierre]";
  6014. 				mes "What exactly do you mean?";
  6015. 				mes "Are you sure that you haven't";
  6016. 				mes "misunderstood anything about";
  6017. 				mes "Wolfchev's work? You'll need";
  6018. 				mes "to illustrate your claim for us";
  6019. 				mes "to be on the same page...";
  6020. 				next;
  6021. 				switch(select("Show Evidence:Cancel")) {
  6022. 				case 1:
  6023. 					if (countitem(7345) > 0) {
  6024. 						mes "^3355FFYou reveal the Handcuffs";
  6025. 						mes "you found in the laboratory,";
  6026. 						mes "and Secretary Slierre's face";
  6027. 						mes "is instantly shadowed by a";
  6028. 						mes "deeply troubled look.^000000";
  6029. 						next;
  6030. 						mes "[Sueii Slierre]";
  6031. 						mes "...";
  6032. 						mes "......";
  6033. 						next;
  6034. 						select("What's Regenschirm up to?:What's Wolfchev up to?");
  6035. 						mes "[Sueii Slierre]";
  6036. 						mes "...";
  6037. 						mes "......";
  6038. 						emotion e_ic,"Secretary Slierre#li";
  6039. 						next;
  6040. 						mes "[Sueii Slierre]";
  6041. 						mes "So... You're";
  6042. 						mes "suspicious about";
  6043. 						mes "Wolfchev's research in";
  6044. 						mes "the Regenschirm Laboratory?";
  6045. 						next;
  6046. 						switch(select("Yes:No")) {
  6047. 						case 1:
  6048. 							break;
  6049. 						case 2:
  6050. 							mes "[Sueii Slierre]";
  6051. 							mes "Wait, what exactly";
  6052. 							mes "do you feel suspicious";
  6053. 							mes "about? Basically, which";
  6054. 							mes "party do you feel is most";
  6055. 							mes "at fault in this situation?";
  6056. 							next;
  6057. 							switch(select("Regenschirm:Mr. Wolfchev")) {
  6058. 							case 1:
  6059. 								mes "[Sueii Slierre]";
  6060. 								mes "Let me assure you that";
  6061. 								mes "Regenschirm has a strict set";
  6062. 								mes "of protocals and procedures";
  6063. 								mes "to ensure safety and the";
  6064. 								mes "prevention of unnecessary";
  6065. 								mes "cruelty in experimentation.";
  6066. 								next;
  6067. 								switch(select("What about the creatures in Regenschirm?")) {
  6068. 								case 1:
  6069. 									mes "[Sueii Slierre]";
  6070. 									mes "Creatures? I would";
  6071. 									mes "guess that they're the";
  6072. 									mes "result of experimentation.";
  6073. 									mes "But I wouldn't know for sure.";
  6074. 									next;
  6075. 									break;
  6076. 								}
  6077. 								break;
  6078. 							case 2:
  6079. 								break;
  6080. 							}
  6081. 							break;
  6082. 						}
  6083. 						mes "[Sueii Slierre]";
  6084. 						mes "I can't be sure right";
  6085. 						mes "now, but this looks like";
  6086. 						mes "fairly concrete evidence.";
  6087. 						mes "We'll send some people over";
  6088. 						mes "to Regenschirm right away!";
  6089. 						next;
  6090. 						mes "[Sueii Slierre]";
  6091. 						mes "For now, your claim";
  6092. 						mes "merits an investigation.";
  6093. 						mes "I'll let you know if we";
  6094. 						mes "find anything significant...";
  6095. 						set lhz_curse,30;
  6096. 						close;
  6097. 					}
  6098. 					else {
  6099. 						mes "[Sueii Slierre]";
  6100. 						mes "Evidence...?";
  6101. 						mes "I'm sorry, but you don't";
  6102. 						mes "seem to be carrying anything";
  6103. 						mes "that can be construed as proof.";
  6104. 						mes "I suggest you bring something that actually supports your claim.";
  6105. 						set lhz_curse,29;
  6106. 						close;
  6107. 					}
  6108. 					break;
  6109. 				case 2:
  6110. 					mes "[Sueii Slierre]";
  6111. 					mes "If you're finished,";
  6112. 					mes "I'd like to get back on";
  6113. 					mes "task. Please excuse me.";
  6114. 					close2;
  6115. 					set lhz_curse,30;
  6116. 					end;
  6117. 				}
  6118. 				break;
  6119. 			}
  6120. 			break;
  6121. 		}
  6122. 	}
  6123. 	else if (lhz_curse == 29) {
  6124. 		mes "[Sueii Slierre]";
  6125. 		mes "Hmm, have you come back";
  6126. 		mes "to address your claim about";
  6127. 		mes "Wolfchev's work? If you don't";
  6128. 		mes "have any evidence, then you";
  6129. 		mes "shouldn't be making rumors...";
  6130. 		next;
  6131. 		if (countitem(7345) > 0) {
  6132. 			mes "^3355FFYou reveal the Handcuffs";
  6133. 			mes "you found in the laboratory,";
  6134. 			mes "and Secretary Slierre's face";
  6135. 			mes "is instantly shadowed by a";
  6136. 			mes "deeply troubled look.^000000";
  6137. 			next;
  6138. 			mes "[Sueii Slierre]";
  6139. 			mes "...";
  6140. 			mes "......";
  6141. 			next;
  6142. 			select("What's Regenschirm up to?:What's Wolfchev up to?");
  6143. 			mes "[Sueii Slierre]";
  6144. 			mes "...";
  6145. 			mes "......";
  6146. 			emotion e_ic,"Secretary Slierre#li";
  6147. 			next;
  6148. 			mes "[Sueii Slierre]";
  6149. 			mes "So... You're";
  6150. 			mes "suspicious about";
  6151. 			mes "Wolfchev's research in";
  6152. 			mes "the Regenschirm Laboratory?";
  6153. 			next;
  6154. 			switch(select("Yes:No")) {
  6155. 			case 1:
  6156. 				break;
  6157. 			case 2:
  6158. 				mes "[Sueii Slierre]";
  6159. 				mes "Wait, what exactly";
  6160. 				mes "do you feel suspicious";
  6161. 				mes "about? Basically, which";
  6162. 				mes "party do you feel is most";
  6163. 				mes "at fault in this situation?";
  6164. 				next;
  6165. 				switch(select("Regenschirm:Mr. Wolfchev")) {
  6166. 				case 1:
  6167. 					mes "[Sueii Slierre]";
  6168. 					mes "Let me assure you that";
  6169. 					mes "Regenschirm has a strict set";
  6170. 					mes "of protocals and procedures";
  6171. 					mes "to ensure safety and the";
  6172. 					mes "prevention of unnecessary";
  6173. 					mes "cruelty in experimentation.";
  6174. 					next;
  6175. 					switch(select("What about the creatures in Regenschirm?")) {
  6176. 					case 1:
  6177. 						mes "[Sueii Slierre]";
  6178. 						mes "Creatures? I would";
  6179. 						mes "guess that they're the";
  6180. 						mes "result of experimentation.";
  6181. 						mes "But I wouldn't know for sure.";
  6182. 						next;
  6183. 						break;
  6184. 					}
  6185. 					break;
  6186. 				case 2:
  6187. 					break;
  6188. 				}
  6189. 				break;
  6190. 			}
  6191. 			mes "[Sueii Slierre]";
  6192. 			mes "I can't be sure right";
  6193. 			mes "now, but this looks like";
  6194. 			mes "fairly concrete evidence.";
  6195. 			mes "We'll send some people over";
  6196. 			mes "to Regenschirm right away!";
  6197. 			next;
  6198. 			mes "[Sueii Slierre]";
  6199. 			mes "For now, your claim";
  6200. 			mes "merits an investigation.";
  6201. 			mes "I'll let you know if we";
  6202. 			mes "find anything significant...";
  6203. 			set lhz_curse,30;
  6204. 			close;
  6205. 		}
  6206. 		else {
  6207. 			mes "[Sueii Slierre]";
  6208. 			mes "Hmm. I can't consider";
  6209. 			mes "whatever you brought this";
  6210. 			mes "time as evidence that would";
  6211. 			mes "allay my doubts about your";
  6212. 			mes "claim. Now, if you'll excuse";
  6213. 			mes "me, I need to get back on task.";
  6214. 			set lhz_curse,29;
  6215. 			close2;
  6216. 			warp "lhz_in01",228,226;
  6217. 			end;
  6218. 		}
  6219. 	}
  6220. 	else if (lhz_curse == 30) {
  6221. 		set .@li_keka,rand(1,10);
  6222. 		if (.@li_keka > 7) {
  6223. 			if (checkweight(1201,1) == 1) {
  6224. 				mes "[Sueii Slierre]";
  6225. 				mes "Oh, I'd like to have";
  6226. 				mes "a word with you. Would";
  6227. 				mes "you please come back after";
  6228. 				mes "reducing the weight of the";
  6229. 				mes "items you are carrying please?";
  6230. 				close;
  6231. 			}
  6232. 			mes "[Sueii Slierre]";
  6233. 			mes "Oh good, you're here.";
  6234. 			mes "You were right all along.";
  6235. 			mes "In our investigation, we found";
  6236. 			mes "that Wolfchev was conducting";
  6237. 			mes "unauthorized and very dangerous";
  6238. 			mes "research. I owe you our thanks.";
  6239. 			next;
  6240. 			select("What was he doing...?");
  6241. 			mes "[Sueii Slierre]";
  6242. 			mes "It turns out that Wolfchev";
  6243. 			mes "was kidnapping weak and sick";
  6244. 			mes "people from the slums and";
  6245. 			mes "using them as his guinea pigs.";
  6246. 			mes "Rest assured, he'll be punished";
  6247. 			mes "for his behavior, if not fired.";
  6248. 			next;
  6249. 			mes "[Sueii Slierre]";
  6250. 			mes "I think you deserve an";
  6251. 			mes "apology. Without your";
  6252. 			mes "report, our corporation's";
  6253. 			mes "reputation could have been";
  6254. 			mes "potentially damaged. Thank you.";
  6255. 			next;
  6256. 			mes "[Sueii Slierre]";
  6257. 			mes "Yes, there's nothing so";
  6258. 			mes "taboo as trying to perform";
  6259. 			mes "Homunculus experiments";
  6260. 			mes "on people! Anyway, please";
  6261. 			mes "accept this as a token of";
  6262. 			mes "our gratitude, adventurer.";
  6263. 			set lhz_curse,31;
  6264. 			changequest 2094,2095;
  6265. 			getitem 603,1; //Old_Blue_Box
  6266. 			getitem 12016,10; //Speed_Up_Potion
  6267. 			next;
  6268. 			mes "[Sueii Slierre]";
  6269. 			mes "Let me promise you";
  6270. 			mes "that Rekenber will ensure";
  6271. 			mes "that this kind of incident";
  6272. 			mes "will not be repeated and";
  6273. 			mes "we'll do everything in our";
  6274. 			mes "power to compensate for this...";
  6275. 			close;
  6276. 		}
  6277. 		else {
  6278. 			mes "[Sueii Slierre]";
  6279. 			mes "Oh, our investigation";
  6280. 			mes "of your claim is still in";
  6281. 			mes "progress. However, we";
  6282. 			mes "will let you know when any";
  6283. 			mes "new developments arise.";
  6284. 			close;
  6285. 		}
  6286. 	}
  6287. 	else if (lhz_curse > 30) {
  6288. 		mes "[Sueii Slierre]";
  6289. 		mes "I'm glad to know that";
  6290. 		mes "we have such proactive";
  6291. 		mes "and concerned customers";
  6292. 		mes "such as yourself to support";
  6293. 		mes "the Rekenber Corporation.";
  6294. 		close;
  6295. 	}
  6296. 	else {
  6297. 		mes "[Sueii Slierre]";
  6298. 		mes "Excuse me, but you are";
  6299. 		mes "not allowed to be in here.";
  6300. 		mes "Please visit the Help Desk";
  6301. 		mes "if you have any questions about";
  6302. 		mes "the Rekenber Corporation.";
  6303. 		mes "Thank you for cooperating.";
  6304. 		close;
  6305. 	}
  6306. }
  6307.  
  6308. lhz_que01,94,24,0	script	#li_end	-1,2,2,{
  6309. OnTouch_:
  6310. 	if (lhz_curse > 30) {
  6311. 		mes "^3131FFThere's no trace of";
  6312. 		mes "that mad scientist. Only";
  6313. 		mes "his stacks of well organized";
  6314. 		mes "files remain here in the lab.^000000";
  6315. 		if (lhz_curse == 31) {
  6316. 			set lhz_curse,32;
  6317. 			completequest 2095;
  6318. 		}
  6319. 		close;
  6320. 	}
  6321. 	end;
  6322. }
  6323.  
  6324. lhz_in01,43,114,0	script	#li_toend	45,1,1,{
  6325. OnTouch_:
  6326. 	if (lhz_curse > 30) {
  6327. 		warp "lhz_que01",97,30;
  6328. 	}
  6329. 	else {
  6330. 		warp "lhz_in01",277,130;
  6331. 	}
  6332. 	end;
  6333. }
  6334.  
  6335. lhz_que01,97,33,0	warp	#li_toin01	1,1,lhz_in01,43,120
  6336. lhz_in01,278,132,0	warp	#li_toin02	1,1,lhz_in01,43,120
  6337.  
  6338. lhz_que01,89,15,3	script	File#li	111,{
  6339. 	mes "Name: Engeod";
  6340. 	mes "Age: XX";
  6341. 	mes "Height: XXX";
  6342. 	mes "Weight: XX";
  6343. 	next;
  6344. 	mes "Name: Kashutii";
  6345. 	mes "Age: XX";
  6346. 	mes "Height: XXX";
  6347. 	mes "Weight: XX";
  6348. 	next;
  6349. 	mes "Name: Prufoz";
  6350. 	mes "Age: XX";
  6351. 	mes "Height: XXX";
  6352. 	mes "Weight: XX";
  6353. 	close;
  6354. }
  6355.  
  6356. lhz_in01,269,114,3	script	A File#li-1	111,{
  6357. 	mes "Name: Engeod";
  6358. 	mes "Age: XX";
  6359. 	mes "Height: XXX";
  6360. 	mes "Weight: XX";
  6361. 	next;
  6362. 	mes "Name: Kashutii";
  6363. 	mes "Age: XX";
  6364. 	mes "Height: XXX";
  6365. 	mes "Weight: XX";
  6366. 	next;
  6367. 	mes "Name: Prufoz";
  6368. 	mes "Age: XX";
  6369. 	mes "Height: XXX";
  6370. 	mes "Weight: XX";
  6371. 	close;
  6372. }
  6373.  
  6374. // President Quest aka. Schwartzvalt Trilogy Quest
  6375.  
  6376. lighthalzen,179,170,4	script	Ordinary Man	98,{
  6377.  
  6378. 	if(!lhz_boss)
  6379. 	{
  6380. 		mes "[Ghalstein]";
  6381. 		mes "Hello there~";
  6382. 		mes "Isn't Lighthalzen such";
  6383. 		mes "a wonder to behold with";
  6384. 		mes "all of its splendor and";
  6385. 		mes "magnificent beauty?";
  6386. 		next;
  6387. 		switch( select( "I guess.","Yes, it is.","Well, I don't know." ) )
  6388. 		{
  6389. 			case 1:
  6390. 				mes "[Ghalstein]";
  6391. 				mes "Oh, and the weather is";
  6392. 				mes "so nice today, perfect";
  6393. 				mes "for a stroll in the park";
  6394. 				mes "or a lovely picnic. Ah~";
  6395. 				break;
  6396.  
  6397. 			case 2:
  6398. 				mes "[Ghalstein]";
  6399. 				mes "Oh, I'm so glad you";
  6400. 				mes "agree. The people who";
  6401. 				mes "live here are so kind and";
  6402. 				mes "so happy, you can literally";
  6403. 				mes "feel everyone's gentle warmth.";
  6404. 				break;
  6405.  
  6406. 			case 3:
  6407. 				mes "[Ghalstein]";
  6408. 				mes "Well, maybe if you";
  6409. 				mes "don't see it right this";
  6410. 				mes "moment, I'm sure you'll";
  6411. 				mes "discover something to";
  6412. 				mes "love about this city soon.";
  6413. 				break;
  6414. 		}
  6415. 		next;
  6416. 		if(BaseLevel < 60)
  6417. 		{
  6418. 			mes "[Ghalstein]";
  6419. 			mes "Ha ha ha!";
  6420. 			mes "Anyway, I hope you";
  6421. 			mes "have a good day today~";
  6422. 			close;
  6423. 		}
  6424. 		mes "[Ghalstein]";
  6425. 		mes "Yes, Lighthalzen";
  6426. 		mes "couldn't be perfecter.";
  6427. 		mes "Ahahahaha... But still...";
  6428. 		mes "Hm. Um. Oh, never mind.";
  6429. 		next;
  6430. 		mes "[Ghalstein]";
  6431. 		mes "Ha ha ha!";
  6432. 		mes "Anyway, I hope you";
  6433. 		mes "have a good day today~";
  6434. 		set lhz_boss,1;
  6435. 		close;
  6436. 	}
  6437. 	else if(lhz_boss == 1)
  6438. 	{
  6439. 		set @weather,rand(1,5);
  6440. 		if(@weather == 4)
  6441. 		{
  6442. 			mes "[Ghalstein]";
  6443. 			mes "Hm? It's a little";
  6444. 			mes "cloudy today, isn't it?";
  6445. 			mes "It would be nice to stay";
  6446. 			mes "inside, listening to some";
  6447. 			mes "nice music while enjoying";
  6448. 			mes "a hot cup of tea, wouldn't it?";
  6449. 			close;
  6450. 		}
  6451. 		mes "[Ghalstein]";
  6452. 		mes "Ahhh!";
  6453. 		mes "Such pleasant weather~";
  6454. 		mes "I'm so glad I'm outside";
  6455. 		mes "and enjoying the sunlight.";
  6456. 		mes "Feel it. It's so warm and";
  6457. 		mes "nice on your face, isn't it?";
  6458. 		close;
  6459. 	}
  6460. 	else if(lhz_boss == 2)
  6461. 	{
  6462. 		mes "[Ghalstein]";
  6463. 		mes "The sun is gently";
  6464. 		mes "shining, the breeze is";
  6465. 		mes "gently blowing. Oh, this";
  6466. 		mes "weather could not be better!";
  6467. 		next;
  6468. 		switch( select( "Yes, you're right.","Uh, what were you doing just now?" ) )
  6469. 		{
  6470. 			case 1:
  6471. 				mes "[Ghalstein]";
  6472. 				mes "Yes, right now is the";
  6473. 				mes "best time to be outside";
  6474. 				mes "and to enjoy all of this";
  6475. 				mes "fresh, wonderful air. Come,";
  6476. 				mes "take a deep breath with me.";
  6477. 				mes "Ooooh. Ahhhhhh~ Excellent!";
  6478. 				close;
  6479.  
  6480. 			case 2:
  6481. 				mes "[Ghalstein]";
  6482. 				mes "...";
  6483. 				mes "......";
  6484. 				mes "I don't quite follow what";
  6485. 				mes "you're saying. I was merely";
  6486. 				mes "enjoying the sunny perfection";
  6487. 				mes "of Lighthalzen as usual...";
  6488. 				next;
  6489. 				switch( select( "But I heard you talking about something..." ) )
  6490. 				{
  6491. 					case 1:
  6492. 						break;
  6493. 				}
  6494. 				mes "[Ghalstein]";
  6495. 				mes "No! You must";
  6496. 				mes "have mistaken me";
  6497. 				mes "for somebody else!";
  6498. 				mes "Now, if you'll excuse me...";
  6499. 				set lhz_boss,3;
  6500. 				next;
  6501. 				mes "^3355FFEven if it wasn't";
  6502. 				mes "Ghalstein that you";
  6503. 				mes "just heard, he reacted";
  6504. 				mes "pretty strongly to what";
  6505. 				mes "you said to to him. Almost";
  6506. 				mes "as if he had something to hide... ^000000";
  6507. 				close;
  6508. 		}
  6509. 	}
  6510. 	else if(lhz_boss == 3)
  6511. 	{
  6512. 		mes "[Ghalstein]";
  6513. 		mes "Hm? Judging from the";
  6514. 		mes "look on your face, you";
  6515. 		mes "apparently still believe";
  6516. 		mes "that I was involved in some";
  6517. 		mes "kind of clandestine meeting.";
  6518. 		next;
  6519. 		switch( select( "Yes, I'm sure of it!","Well..." ) )
  6520. 		{
  6521. 			case 1:
  6522. 				mes "["+strcharinfo(0)+"]";
  6523. 				mes "Yes, I'm sure of it!";
  6524. 				mes "That was definitely you!";
  6525. 				mes "Your voice, your way of";
  6526. 				mes "speaking is unmistakable!";
  6527. 				next;
  6528. 				mes "[Ghalstein]";
  6529. 				mes "......";
  6530. 				mes "..........";
  6531. 				mes "...............";
  6532. 				next;	
  6533. 				mes "[Ghalstein]";
  6534. 				mes "Alright. Yes, it's";
  6535. 				mes "true that I did meet";
  6536. 				mes "someone in secret. But";
  6537. 				mes "what gives you the right";
  6538. 				mes "to interrogate me in this";
  6539. 				mes "rather aggressive fashion?";
  6540. 				next;
  6541. 				switch( select( "I'm not interrogating...","Sorry about that." ) )
  6542. 				{
  6543. 					case 1:
  6544. 						mes "["+strcharinfo(0)+"]";
  6545. 						mes "I'm not interrogating";
  6546. 						mes "you. No, not at all.";
  6547. 						mes "It's, um, it's just...";
  6548. 						next;
  6549. 						switch( select( "Who are you dealing with?","I was just curious." ) )
  6550. 						{
  6551. 							case 1:
  6552. 								mes "["+strcharinfo(0)+"]";
  6553. 								mes "Who are you dealing";
  6554. 								mes "with? I heard something";
  6555. 								mes "about some organization";
  6556. 								mes "that's supposedly very";
  6557. 								mes "powerful and I'm starting";
  6558. 								mes "to get really concerned.";
  6559. 								next;
  6560. 								mes "["+strcharinfo(0)+"]";
  6561. 								mes "I don't think I can";
  6562. 								mes "ignore hearing about";
  6563. 								mes "any kind of dangerous";
  6564. 								mes "corporation, even if";
  6565. 								mes "I wanted to. Turning my";
  6566. 								mes "back to this seems wrong...";
  6567. 								next;
  6568. 								mes "[Ghalstein]";
  6569. 								mes "Hm...";
  6570. 								mes "You really";
  6571. 								mes "feel that way?";
  6572. 								next;
  6573. 								mes "[Ghalstein]";
  6574. 								mes "Please give me";
  6575. 								mes "a moment. I need";
  6576. 								mes "some time to think";
  6577. 								mes "about how I can best";
  6578. 								mes "handle this situation.";
  6579. 								set lhz_boss,4;
  6580. 								close;
  6581.  
  6582. 							case 2:
  6583. 								mes "[Ghalstein]";
  6584. 								mes "Just curious...?";
  6585. 								mes "Well, I hope that";
  6586. 								mes "you don't interfere";
  6587. 								mes "too much with other";
  6588. 								mes "people's lives just";
  6589. 								mes "out of curiosity.";
  6590. 								next;
  6591. 								mes "[Ghalstein]";
  6592. 								mes "You really shouldn't";
  6593. 								mes "make something your";
  6594. 								mes "business if you're not";
  6595. 								mes "interested or willing";
  6596. 								mes "to commit. Now, if you";
  6597. 								mes "would excuse me...";
  6598. 								close;
  6599. 						}
  6600. 					case 2:
  6601. 						mes "["+strcharinfo(0)+"]";
  6602. 						mes "Sorry about that.";
  6603. 						mes "I didn't mean to";
  6604. 						mes "stick my nose into";
  6605. 						mes "your personal business.";
  6606. 						next;
  6607. 						mes "[Ghalstein]";
  6608. 						mes "Well, that's quite";
  6609. 						mes "alright. I accept";
  6610. 						mes "your apology, but";
  6611. 						mes "I must warn you";
  6612. 						mes "not to pry into my";
  6613. 						mes "personal affairs.";
  6614. 						close;
  6615. 				}
  6616.  
  6617. 			case 2:
  6618. 				mes "["+strcharinfo(0)+"]";
  6619. 				mes "Well...";
  6620. 				mes "Now I don't know.";
  6621. 				mes "I suppose I could";
  6622. 				mes "be wrong, I guess.";
  6623. 				next;
  6624. 				mes "[Ghalstein]";
  6625. 				mes ".......";
  6626. 				mes "Yes, I wouldn't";
  6627. 				mes "recommend running";
  6628. 				mes "around, indiscriminately";
  6629. 				mes "accusing random people";
  6630. 				mes "of doing strange things.";
  6631. 				close;
  6632. 		}
  6633. 	}
  6634. 	else if(lhz_boss == 4)
  6635. 	{
  6636. 		mes "[Ghalstein]";
  6637. 		mes "I've come into a";
  6638. 		mes "decision and found";
  6639. 		mes "a way that I can let";
  6640. 		mes "you into my confidence";
  6641. 		mes "without putting the efforts";
  6642. 		mes "of my organization at risk.";
  6643. 		next;
  6644. 		mes "[Ghalstein]";
  6645. 		mes "As you may have already";
  6646. 		mes "guessed, I'm a member of an";
  6647. 		mes "organization whose ultimate";
  6648. 		mes "goal is to put an end to the";
  6649. 		mes "Rekenber Corporation.";
  6650. 		next;
  6651. 		mes "[Ghalstein]";
  6652. 		mes "However, before I relate";
  6653. 		mes "more information regarding";
  6654. 		mes "my organization and its work, I shall require your cooperation.";
  6655. 		next;
  6656. 		switch( select( "How can I cooperate?" ) )
  6657. 		{
  6658. 			case 1:
  6659. 				break;
  6660. 		}
  6661. 		mes "["+strcharinfo(0)+"]";
  6662. 		mes "How can I cooperate?";
  6663. 		mes "Um, what exactly is it";
  6664. 		mes "that you want me to do?";
  6665. 		next;
  6666. 		mes "[Ghalstein]";
  6667. 		mes "You do seem interested";
  6668. 		mes "in knowing more about us,";
  6669. 		mes "and we can also use your";
  6670. 		mes "expertise as an adventurer.";
  6671. 		mes "But first you must decide if";
  6672. 		mes "you will commit to cooperation.";
  6673. 		next;
  6674. 		switch( select( "I still don't get it...","Sure, I'll cooperate.","No, thanks." ) )
  6675. 		{
  6676. 			case 1:
  6677. 				mes "[Ghalstein]";
  6678. 				mes "Alright, let me make this ";
  6679. 				mes "clearer for you. You have";
  6680. 				mes "two choices.";
  6681. 				next;
  6682. 				switch( select( "Two choices?" ) )
  6683. 				{
  6684. 					case 1:
  6685. 						break;
  6686. 				}
  6687. 				mes "[Ghalstein]";
  6688. 				mes " If you choose";
  6689. 				mes "to cooperate with us, you'll";
  6690. 				mes "need to periodically drink";
  6691. 				mes "this red magic tonic.";
  6692. 				next;
  6693. 				mes "[Ghalstein]";
  6694. 				mes "The red tonic will allow";
  6695. 				mes "us to monitor your every";
  6696. 				mes "move so that we know you";
  6697. 				mes "won't betray us. You'll have to";
  6698. 				mes "continue cooperating or else";
  6699. 				mes "we won't give you the cure.";
  6700. 				next;
  6701. 				mes "[Ghalstein]";
  6702. 				mes "Throughout our mission,";
  6703. 				mes "you'll need to take a red";
  6704. 				mes "tonic every so often to avoid";
  6705. 				mes "suffering fron unpleasant";
  6706. 				mes "consequences. When we";
  6707. 				mes "finish, you get the antidote.";
  6708. 				next;
  6709. 				switch( select( "........." ) )
  6710. 				{
  6711. 					case 1:
  6712. 						break;
  6713. 				}
  6714. 				mes "[Ghalstein]";
  6715. 				mes "If you choose not to";
  6716. 				mes "cooperate, simply drink";
  6717. 				mes "this blue tonic, which will";
  6718. 				mes "erase every fragment of your";
  6719. 				mes "memory regarding our meeting.";
  6720. 				next;
  6721. 				mes "[Ghalstein]";
  6722. 				mes "So, what have";
  6723. 				mes "you decided to do?";
  6724. 				next;
  6725. 				switch( select( "Don't cooperate","Cooperate" ) )
  6726. 				{
  6727. 					case 1:
  6728. 						break;
  6729.  
  6730. 					case 2:
  6731. 						mes "[Ghalstein]";
  6732. 						mes "Ah, good choice.";
  6733. 						mes "So will you take";
  6734. 						mes "this red tonic?";
  6735. 						next;
  6736. 						switch( select( "Do not take it.","Take it." ) )
  6737. 						{
  6738. 							case 1:
  6739. 								break;
  6740.  
  6741. 							case 2:
  6742. 								mes "[Ghalstein]";
  6743. 								mes "Very good.";
  6744. 								mes "Then please,";
  6745. 								mes "drink this right away.";
  6746. 								next;
  6747. 								mes "^3355FFYou drink the red tonic.";
  6748. 								mes "It doesn't feel any different";
  6749. 								mes "from a Red Potion, but it";
  6750. 								mes "would be wise to cooperate";
  6751. 								mes "with Ghalstein until this";
  6752. 								mes "mission is accomplished.^000000";
  6753. 								next;
  6754. 								mes "[Ghalstein]";
  6755. 								mes "You may feel a little";
  6756. 								mes "disoriented after drinking";
  6757. 								mes "this tonic for the first time.";
  6758. 								mes "I'll give you a moment to";
  6759. 								mes "steady yourself before we";
  6760. 								mes "talk about our mission.";
  6761. 								set lhz_boss,5;
  6762. 								close;
  6763. 						}
  6764. 						break;
  6765. 				}
  6766. 				break;
  6767.  
  6768. 			case 2:
  6769. 				mes "[Ghalstein]";
  6770. 				mes "Ah, good choice.";
  6771. 				mes "So will you take";
  6772. 				mes "this red tonic?";
  6773. 				next;
  6774. 				switch( select( "Do not take it.","Take it." ) )
  6775. 				{
  6776. 					case 1:
  6777. 						break;
  6778.  
  6779. 					case 2:
  6780. 						mes "[Ghalstein]";
  6781. 						mes "Very good.";
  6782. 						mes "Then please,";
  6783. 						mes "drink this right away.";
  6784. 						next;
  6785. 						mes "^3355FFYou drink the red tonic.";
  6786. 						mes "It doesn't feel any different";
  6787. 						mes "from a Red Potion, but it";
  6788. 						mes "would be wise to cooperate";
  6789. 						mes "with Ghalstein until this";
  6790. 						mes "mission is accomplished.^000000";
  6791. 						next;
  6792. 						mes "[Ghalstein]";
  6793. 						mes "You may feel a little";
  6794. 						mes "disoriented after drinking";
  6795. 						mes "this tonic for the first time.";
  6796. 						mes "I'll give you a moment to";
  6797. 						mes "steady yourself before we";
  6798. 						mes "talk about our mission.";
  6799. 						set lhz_boss,5;
  6800. 						close;
  6801. 				}
  6802.  
  6803. 			case 3:
  6804. 				break;
  6805. 		}
  6806. 		mes "[Ghalstein]";
  6807. 		mes "You really feel";
  6808. 		mes "that way? Well, that's";
  6809. 		mes "a shame. Pity, really...";
  6810. 		next;
  6811. 		mes "^3355FFYou suddenly get the";
  6812. 		mes "weird feeling that someone";
  6813. 		mes "has been behind you this";
  6814. 		mes "entire time. As you slowly";
  6815. 		mes "turn around to look, you";
  6816. 		mes "were knocked unconscious...^000000";
  6817. 		percentheal 100,0;
  6818. 		percentheal -50,0;
  6819. 		next;
  6820. 		mes "..........";
  6821. 		mes "........";
  6822. 		mes ".....";
  6823. 		mes "..";
  6824. 		next;
  6825. 		mes "[??????]";
  6826. 		mes "^666666Now...^000000";
  6827. 		if(Sex == 1) mes "^666666Make him^000000";
  6828. 		else mes "^666666Make her^000000";
  6829. 		mes "^666666swallow this pill.^000000";
  6830. 		next;
  6831. 		mes "^3355FFYou're forced to swallow";
  6832. 		mes "some strange pill which";
  6833. 		mes "immediately makes all your";
  6834. 		mes "thoughts hazier until it begins";
  6835. 		mes "to feel like your entire mind";
  6836. 		mes "is getting bleached somehow.^000000";
  6837. 		set lhz_boss,0;
  6838. 		close2;
  6839. 		warp "lighthalzen",217,313;
  6840. 		end;
  6841. 	}
  6842. 	else if(lhz_boss == 5)
  6843. 	{
  6844. 		mes "[Ghalstein]";
  6845. 		mes "So how are you feeling?";
  6846. 		mes "Any nausea that you may";
  6847. 		mes "be experiencing should";
  6848. 		mes "be going away very soon.";
  6849. 		mes "Anyway, let's get started.";
  6850. 		next;
  6851. 		mes "[Ghalstein]";
  6852. 		mes "Rekenber Corporation";
  6853. 		mes "is closely affiliated with";
  6854. 		mes "Regenschirm, an underground";
  6855. 		mes "laboratory inhabited by strange";
  6856. 		mes "and suspicious creatures.";
  6857. 		next;
  6858. 		mes "[Ghalstein]";
  6859. 		mes "Your mission will be to";
  6860. 		mes "infiltrate this underground lab";
  6861. 		mes "and bring back evidence which";
  6862. 		mes "proves the existence of these";
  6863. 		mes "creatures. You must gather";
  6864. 		mes "various kinds of proof.";
  6865. 		next;
  6866. 		mes "[Ghalstein]";
  6867. 		mes "But more importantly,";
  6868. 		mes "there is ^FF0000something there";
  6869. 		mes "that you have to bring";
  6870. 		mes "back to me^000000. I can't tell";
  6871. 		mes "you exactly what it is,";
  6872. 		mes "but trust me. You'll know.";
  6873. 		next;
  6874. 		mes "[Ghalstein]";
  6875. 		mes "If you search the";
  6876. 		mes "Laboratory enough,";
  6877. 		mes "you'll find what I'm";
  6878. 		mes "talking about. In any";
  6879. 		mes "case, you'll need to find";
  6880. 		mes "a way to get inside the lab.";
  6881. 		next;
  6882. 		mes "[Ghalstein]";
  6883. 		mes "It might be helpful to";
  6884. 		mes "know that we've received";
  6885. 		mes "reports about disappearances";
  6886. 		mes "of people from the ^FF0000eastside";
  6887. 		mes "slums^000000. We believe they are";
  6888. 		mes "perhaps traveling illegally...";
  6889. 		next;
  6890. 		mes "[Ghalstein]";
  6891. 		mes "If someone there is";
  6892. 		mes "transporting people";
  6893. 		mes "without authorization,";
  6894. 		mes "maybe you can find a";
  6895. 		mes "contact who can sneak";
  6896. 		mes "you inside the Laboratory.";
  6897. 		set lhz_boss,6;
  6898. 		close;
  6899. 	}
  6900. 	else if(lhz_boss == 6)
  6901. 	{
  6902. 		mes "[Ghalstein]";
  6903. 		mes "For now, it may be best";
  6904. 		mes "to start investigating the";
  6905. 		mes "eastside slums to see if you";
  6906. 		mes "can find somebody who can";
  6907. 		mes "get you inside the Laboratory.";
  6908. 		close;
  6909. 	}
  6910. 	else if(lhz_boss == 7)
  6911. 	{
  6912. 		if(!MISC_QUEST&512)
  6913. 		{
  6914. 			mes "[Ghalstein]";
  6915. 			mes "An error occurred.";
  6916. 			close;
  6917. 		}
  6918. 		if ((countitem(7346)) && (countitem(7347) > 9) && (countitem(7345) > 9))
  6919. 		{
  6920. 			mes "[Ghalstein]";
  6921. 			mes "Ah, this looks like a";
  6922. 			mes "sufficient amount of";
  6923. 			mes "evidence for us to be";
  6924. 			mes "able to effectively attack";
  6925. 			mes "our enemy. I believe you're";
  6926. 			mes "ready for the next mission.";
  6927. 			next;
  6928. 			mes "[Ghalstein]";
  6929. 			mes "But first, I believe it's";
  6930. 			mes "time for another red tonic";
  6931. 			mes "dose so that we can keep";
  6932. 			mes "monitoring you. Oh, and";
  6933. 			mes "don't worry, it's not addictive";
  6934. 			mes "or anything strange like that.";
  6935. 			next;
  6936. 			mes "[Ghalstein]";
  6937. 			mes "Now, find ^FF0000Gusharr^000000, one of";
  6938. 			mes "our members, ^FF0000near Juno^000000.";
  6939. 			mes "He will tell you about your";
  6940. 			mes "next mission. Show this to";
  6941. 			mes "him to prove that you are";
  6942. 			mes "working with us. Don't forget.";
  6943. 			delitem 7346,1;
  6944. 			delitem 7347,10;
  6945. 			delitem 7345,10;
  6946. 			set lhz_boss,8;
  6947. 			getitem 7348,1;
  6948. 			close;
  6949. 		}
  6950. 		else if((!countitem(7346)) && (!countitem(7347)) && (!countitem(7345)))
  6951. 		{
  6952. 			mes "[Ghalstein]";
  6953. 			mes "When you get inside the";
  6954. 			mes "Laboratory, make sure that";
  6955. 			mes "you search around for any";
  6956. 			mes "records and get any sort of";
  6957. 			mes "concrete evidence we can";
  6958. 			mes "use. I'll be counting on you.";
  6959. 			close;
  6960. 		}
  6961. 		else
  6962. 		{
  6963. 			mes "[Ghalstein]";
  6964. 			mes "We'll need more evidence";
  6965. 			mes "than this from the Laboratory";
  6966. 			mes "to make any impact against our";
  6967. 			mes "enemy. I know what we need is";
  6968. 			mes "difficult to find, but I'm sure";
  6969. 			mes "that you can pull this off.";
  6970. 			close;
  6971. 		}
  6972. 	}
  6973. 	else if(lhz_boss == 8)
  6974. 	{
  6975. 		mes "[Ghalstein]";
  6976. 		mes "Please find Gushaar";
  6977. 		mes "in the vicinity of Juno.";
  6978. 		mes "He will give you all the";
  6979. 		mes "details for your next mission.";
  6980. 		close;
  6981. 	}
  6982. 	else if(lhz_boss < 25)
  6983. 	{
  6984. 		mes "[Ghalstein]";
  6985. 		mes "You've made the decision";
  6986. 		mes "to help us in order to learn";
  6987. 		mes "more about our organzation.";
  6988. 		mes "We appreciate all the help we";
  6989. 		mes "can get, but I hope you don't";
  6990. 		mes "regret getting in this deep.";
  6991. 		next;
  6992. 		mes "[Ghalstein]";
  6993. 		mes "There's a certain price";
  6994. 		mes "for knowledge. I believe";
  6995. 		mes "you're capable of paying it,";
  6996. 		mes "but whether or not this ordeal";
  6997. 		mes "will be worthwhile to you is";
  6998. 		mes "difficult to determine.";
  6999. 		close;
  7000. 	}
  7001. 	else if(lhz_boss < 43)
  7002. 	{
  7003. 		mes "[Ghalstein]";
  7004. 		mes "You're so close to";
  7005. 		mes "accomplishing your";
  7006. 		mes "mission. If all goes as";
  7007. 		mes "planned, we can do some";
  7008. 		mes "real damage to our enemy.";
  7009. 		mes "And you'll finally be free.";
  7010. 		close;
  7011. 	}
  7012. 	else if(lhz_boss == 43)
  7013. 	{
  7014. 		mes "[Ghalstein]";
  7015. 		mes "I can't believe what";
  7016. 		mes "happened. I just heard";
  7017. 		mes "that the president was";
  7018. 		mes "betrayed! This is horrible!";
  7019. 		mes "We'll have to start all over.";
  7020. 		mes "Was it all for nothing?!";
  7021. 		next;
  7022. 		mes "[Ghalstein]";
  7023. 		mes "No. No, Jargeah would be";
  7024. 		mes "so disappointed in me if";
  7025. 		mes "I just gave up. I'll have to";
  7026. 		mes "follow our dream, no matter";
  7027. 		mes "what the obstacles are.";
  7028. 		mes "Jargeah, give me strength!";
  7029. 		next;
  7030. 		mes "[Ghalstein]";
  7031. 		mes "Also, you've done a great";
  7032. 		mes "service for us. Although we";
  7033. 		mes "failed, you carried out your";
  7034. 		mes "missions perfectly. Here,";
  7035. 		mes "take this antidote so that";
  7036. 		mes "you'll finally be free of us.";
  7037. 		next;
  7038. 		mes "[Ghalstein]";
  7039. 		mes "I'd like you to take";
  7040. 		mes "this small gift, as way";
  7041. 		mes "of apology. We asked you";
  7042. 		mes "to do so much, but ultimately,";
  7043. 		mes "we weren't able to accomplish";
  7044. 		mes "what we set out to do. Still...";
  7045. 		set lhz_boss,44;
  7046. 		getitem 617,1;
  7047. 		getexp 1800000,0;
  7048. 		next;
  7049. 		mes "[Ghalstein]";
  7050. 		mes "I'd like to thank you";
  7051. 		mes "for everything. Hopefully,";
  7052. 		mes "you found the answers";
  7053. 		mes "that you were looking for";
  7054. 		mes "when you decided to help";
  7055. 		mes "us. Farewell, faithful friend.";
  7056. 		close;
  7057. 	}
  7058. 	else
  7059. 	{
  7060. 		mes "[Ghalstein]";
  7061. 		mes "I hate being patient,";
  7062. 		mes "but the old adage is";
  7063. 		mes "true. He who runs away,";
  7064. 		mes "lives to fight another day.";
  7065. 		mes "But that day seems so";
  7066. 		mes "far off into the future...";
  7067. 		close;
  7068. 	}
  7069. }
  7070.  
  7071. lighthalzen,173,167,1	script	Switch	-1,2,4,{
  7072.  
  7073. OnTouch:
  7074. 	if(lhz_boss == 1)
  7075. 	{
  7076. 		mes "[??????]";
  7077. 		mes "^666666Come on.";
  7078. 		mes "This way.^000000";
  7079. 		next;
  7080. 		mes "[??????]";
  7081. 		mes "^333333Hurry up, before";
  7082. 		mes "the others see you...^000000";
  7083. 		next;
  7084. 		mes "["+strcharinfo(0)+"]";
  7085. 		mes "(Wait a second...";
  7086. 		mes "That voice is";
  7087. 		mes "awfully familiar.)";
  7088. 		next;
  7089. 		switch( select( "Ignore it.","Keep listening." ) )
  7090. 		{
  7091. 			case 1:
  7092. 				mes "["+strcharinfo(0)+"]";
  7093. 				mes "(That voice is";
  7094. 				mes "awfully familiar...";
  7095. 				mes "But what do I care?)";
  7096. 				close;
  7097.  
  7098. 			case 2:
  7099. 				mes "["+strcharinfo(0)+"]";
  7100. 				mes "(This is too weird.";
  7101. 				mes "I guess I better keep";
  7102. 				mes "listening to see what";
  7103. 				mes "I can learn about this...)";
  7104. 				next;
  7105. 				mes "[??????]";
  7106. 				mes "^333333So why did you tell";
  7107. 				mes "me to come to such";
  7108. 				mes "a dangerous place...?^000000";
  7109. 				next;
  7110. 				mes "^3355FFThat's...^000000";
  7111. 				mes "That's ^660000Ghalstein's^3355FF voice!^000000";
  7112. 				next;
  7113. 				mes "[????]";
  7114. 				mes "^666666Something unexpected";
  7115. 				mes "came up. Hence the sudden";
  7116. 				mes "change in plans. Now listen...^000000";
  7117. 				next;
  7118. 				mes "^3355FFSuddenly, both of the";
  7119. 				mes "voices grew much quieter";
  7120. 				mes "as the two men spoke to each";
  7121. 				mes "other in low, hoarse whispers";
  7122. 				mes "that are almost inaudible.^000000";
  7123. 				next;
  7124. 				mes "[????]";
  7125. 				mes "^666666....";
  7126. 				mes "...Relate.....";
  7127. 				mes "...Business.....Kafr...^000000";
  7128. 				next;
  7129. 				mes "[Ghalstein]";
  7130. 				mes "^333333Oh. That does";
  7131. 				mes "sound very urgent.";
  7132. 				mes "But it's not safe to";
  7133. 				mes "talk about this here.";
  7134. 				mes "Let's move somewhere";
  7135. 				mes "a little more secure.^000000";
  7136. 				next;
  7137. 				mes "[????]";
  7138. 				mes "^666666No problem.";
  7139. 				mes "........................^000000";
  7140. 				next;
  7141. 				mes "........................";
  7142. 				mes ".....................";
  7143. 				mes "..................";
  7144. 				next;
  7145. 				mes "^3355FFThat other voice...";
  7146. 				mes "Whoever it belonged";
  7147. 				mes "to is gone! What's";
  7148. 				mes "going on here?^000000";
  7149. 				set lhz_boss,2;
  7150. 				close;
  7151. 		}
  7152. 	}
  7153. }
  7154.  
  7155. yuno_fild04,165,245,4	script	Dismal Guy	89,{
  7156.  
  7157. 	if(lhz_boss < 8)
  7158. 	{
  7159. 		mes "[Gushaar]";
  7160. 		mes "Decisions, decisions.";
  7161. 		mes "Sometimes it's hard to";
  7162. 		mes "make a choice when it";
  7163. 		mes "isn't clear which one will";
  7164. 		mes "give you the most benefit.";
  7165. 		next;
  7166. 		mes "[Gushaar]";
  7167. 		mes "I think most of the good";
  7168. 		mes "things in life have some";
  7169. 		mes "kind of cost, but they're";
  7170. 		mes "usually worth it. I mean,";
  7171. 		mes "nothing would have any";
  7172. 		mes "worth without any cost, right?";
  7173. 		close;
  7174. 	}
  7175. 	else if(lhz_boss == 8)
  7176. 	{
  7177. 		mes "[Gushaar]";
  7178. 		mes "Alright. Choose";
  7179. 		mes "your poison. I got";
  7180. 		mes "two different kinds of";
  7181. 		mes "tonics for you, red and blue.";
  7182. 		mes "So which one will you drink?";
  7183. 		next;
  7184. 		switch( select( "????","Red Tonic","Blue Tonic" ) )
  7185. 		{
  7186. 			case 1:
  7187. 				mes "[Gushaar]";
  7188. 				mes "Well, when you don't";
  7189. 				mes "make a decision, you";
  7190. 				mes "don't take action. And";
  7191. 				mes "when you don't take any";
  7192. 				mes "action, nothing happens.";
  7193. 				mes "Come on, don't be boring~";
  7194. 				close;
  7195.  
  7196. 			case 2:
  7197. 				mes "[Gushaar]";
  7198. 				mes "Red, huh? I like";
  7199. 				mes "your style. But, eh,";
  7200. 				mes "isn't there something";
  7201. 				mes "you want to show me first?";
  7202. 				next;
  7203. 				switch( select( "Oh, right!","What are you talking about?" ) )
  7204. 				{
  7205. 					case 1:
  7206. 						if(!countitem(7348))
  7207. 						{
  7208. 							mes "[Gushaar]";
  7209. 							mes "Hey... Umm...";
  7210. 							mes "Aren't you supposed";
  7211. 							mes "to be carrying some";
  7212. 							mes "sort of secret something?";
  7213. 							mes "I'd tell you want it was if we";
  7214. 							mes "weren't so, well, secretive.";
  7215. 							close;
  7216. 						}
  7217. 						mes "^3355FFYou suavely flash";
  7218. 						mes "your Membership Card";
  7219. 						mes "to Gushaar, who gives";
  7220. 						mes "you an approving nod.^000000";
  7221. 						next;
  7222. 						mes "[Gushaar]";
  7223. 						mes "Yeah, that's what";
  7224. 						mes "I wanted to see. Good,";
  7225. 						mes "you're the one I've been";
  7226. 						mes "waiting here for. Alright,";
  7227. 						mes "just give me a second...";
  7228. 						set lhz_boss,9;
  7229. 						close;
  7230.  
  7231. 					case 2:
  7232. 						mes "[Gushaar]";
  7233. 						mes "Huh?! Oh geez, I almost";
  7234. 						mes "never make this mistake.";
  7235. 						mes "I'm sorry, I thought you might";
  7236. 						mes "have been someone else.";
  7237. 						close;
  7238. 				}
  7239.  
  7240. 			case 3:
  7241. 				mes "[Gushaar]";
  7242. 				mes "Blue...? Huh.";
  7243. 				mes "That shouldn't be";
  7244. 				mes "the one you want.";
  7245. 				mes "Well, if you're who";
  7246. 				mes "I think you are... Are you?";
  7247. 				close;
  7248. 		}
  7249. 	}
  7250. 	else if(lhz_boss == 9)
  7251. 	{
  7252. 		mes "[Gushaar]";
  7253. 		mes "Alright, first of all,";
  7254. 		mes "you should know why the";
  7255. 		mes "Rekenber Corporation is";
  7256. 		mes "our sworn enemy. Did you";
  7257. 		mes "know that it basically controls";
  7258. 		mes "the Schwaltzvalt Republic?";
  7259. 		next;
  7260. 		mes "[Gushaar]";
  7261. 		mes "They're so powerful, they";
  7262. 		mes "manipulate everything in the";
  7263. 		mes "economy, media and even the";
  7264. 		mes "politics of this nation. There are other corporations, sure, but";
  7265. 		mes "they're nothing in comparsion.";
  7266. 		next;
  7267. 		mes "[Gushaar]";
  7268. 		mes "Rekenber Corporation...";
  7269. 		mes "They've even got a hold on";
  7270. 		mes "all the other companies, simply";
  7271. 		mes "by bribing politicians to pass";
  7272. 		mes "the bills they want passed.";
  7273. 		mes "This isn't a real republic...";
  7274. 		next;
  7275. 		mes "[Gushaar]";
  7276. 		mes "The ultimate goal of our";
  7277. 		mes "group, ''Secret Wing,'' is to";
  7278. 		mes "establish true independence";
  7279. 		mes "in the Schwaltzvalt Republic";
  7280. 		mes "by destroying Rekenber Corporation.";
  7281. 		next;
  7282. 		mes "[Gushaar]";
  7283. 		mes "Fortunately, the new president";
  7284. 		mes "of the Schwaltzvalt Republic,";
  7285. 		mes "Mr. Weierstrass, is sympathetic";
  7286. 		mes "to our cause. He is working with us to bring about a revolution and";
  7287. 		mes "overthrow Rekenber Corporation.";
  7288. 		next;
  7289. 		mes "[Gushaar]";
  7290. 		mes "Your mission will be to";
  7291. 		mes "visit with the president and";
  7292. 		mes "bring back any information";
  7293. 		mes "he may have for us. Remember,";
  7294. 		mes "because of his position, you can only see him during certain hours.";
  7295. 		set lhz_boss,10;
  7296. 		close;
  7297. 	}
  7298. 	else if(lhz_boss == 10)
  7299. 	{
  7300. 		mes "[Gushaar]";
  7301. 		mes "I hope you understand";
  7302. 		mes "''Secret Wing's'' ultimate";
  7303. 		mes "goal now. In any case, you've";
  7304. 		mes "got to meet our president,";
  7305. 		mes "Karl Theodor Weierstrass.";
  7306. 		next;
  7307. 		mes "[Gushaar]";
  7308. 		mes "It won't be easy to see";
  7309. 		mes "such an important man,";
  7310. 		mes "so show your Secret Wing";
  7311. 		mes "Membership Card to his";
  7312. 		mes "secretary and there should";
  7313. 		mes "be very little hassle.";
  7314. 		next;
  7315. 		mes "[Gushaar]";
  7316. 		mes "Because of his schedule,";
  7317. 		mes "you'll only be allowed to see";
  7318. 		mes "him from ^FF00008:00 PM to 11:00 PM^000000,";
  7319. 		mes "and from ^FF000011:00 AM to 2:00PM PST^000000.Good luck on this mission, friend.";
  7320. 		set lhz_boss,11;
  7321. 		close;
  7322. 	}
  7323. 	else
  7324. 	{
  7325. 		mes "[Gushaar]";
  7326. 		mes "Rekenber...";
  7327. 		mes "I shall see your";
  7328. 		mes "destruction if it's the";
  7329. 		mes "very last thing I do!";
  7330. 		close;
  7331. 	}
  7332. }
  7333.  
  7334. yuno_pre,69,20,4	script	Secretary#1	862,{
  7335.  
  7336. 	if(lhz_boss < 11)
  7337. 	{
  7338. 		mes "[Hes O'Neil]";
  7339. 		mes "Good day, how";
  7340. 		mes "may I help you?";
  7341. 		next;
  7342. 		switch( select( "Oh. I'm fine, thanks.","I want to meet the president~","W-who are you...?" ) )
  7343. 		{
  7344. 			case 1:
  7345. 				mes "[Hes O'Neil]";
  7346. 				mes "Since this is an";
  7347. 				mes "important government";
  7348. 				mes "building, please keep";
  7349. 				mes "in mind that certain areas,";
  7350. 				mes "monitored by guards, are";
  7351. 				mes "off limits to visitors.";
  7352. 				close;
  7353.  
  7354. 			case 2:
  7355. 				mes "[Hes O'Neil]";
  7356. 				mes "President Weierstrass?";
  7357. 				mes "Do you have an appointment";
  7358. 				mes "to meet with him today?";
  7359. 				next;
  7360. 				switch( select( "Yes","No" ) )
  7361. 				{
  7362. 					case 1:
  7363. 						mes "[Hes O'Neil]";
  7364. 						mes "Alright, let me see.";
  7365. 						mes "May I please have your";
  7366. 						mes "name so that I can look";
  7367. 						mes "it up in today's schedule?";
  7368. 						next;
  7369. 						switch( select( ""+strcharinfo(0)+"" ) )
  7370. 						{
  7371. 							case 1:
  7372. 								break;
  7373. 						}
  7374. 						mes "[Hes O'Neil]";
  7375. 						mes ""+strcharinfo(0)+"?";
  7376. 						mes "I'm sorry, but I can't find";
  7377. 						mes "your name on the list. You";
  7378. 						mes "can only visit the president";
  7379. 						mes "if you have an appointment.";
  7380. 						mes "Thank you for your cooperation.";
  7381. 						close;
  7382.  
  7383. 					case 2:
  7384. 						mes "[Hes O'Neil]";
  7385. 						mes "I'm so sorry, but because";
  7386. 						mes "the president is an incredibly" ;
  7387. 						mes "busy man, he can only make";
  7388. 						mes "time to see the people who";
  7389. 						mes "have an appointment.";
  7390. 						close;
  7391. 				}
  7392.  
  7393. 			case 3:
  7394. 				mes "[Hes O'Neil]";
  7395. 				mes "Hmm...?";
  7396. 				mes "I'm the personal";
  7397. 				mes "secretary to the";
  7398. 				mes "president of the";
  7399. 				mes "Schwartzvalt Republic,";
  7400. 				mes "if that's what you mean.";
  7401. 				close;
  7402. 		}
  7403. 	}
  7404. 	else if(lhz_boss < 16)
  7405. 	{
  7406. 		mes "[Hes O'Neil]";
  7407. 		mes "Good day, how";
  7408. 		mes "may I help you?";
  7409. 		next;
  7410. 		switch( select( "Show Secret Wing Card.","I'm here to see the president.","Nothing." ) )
  7411. 		{
  7412. 			case 1:
  7413. 				if(!countitem(7348))
  7414. 				{
  7415. 					mes "^3355FFWait a second...";
  7416. 					mes "You don't seem to";
  7417. 					mes "be carrying your";
  7418. 					mes "''Secret Wing''";
  7419. 					mes "Membership Card.^000000";
  7420. 					close;
  7421. 				}
  7422. 				if(((gettime(3) > 10) && (gettime(3) < 15)) || ((gettime(3) > 19) && (gettime(3) <= 23)))
  7423. 				{
  7424. 					mes "^3355FFYou suavely flash";
  7425. 					mes "your ''Secret Wing''";
  7426. 					mes "Membership Card.^000000";
  7427. 					next;
  7428. 					mes "[Hes O'Neil]";
  7429. 					mes "Oh... I see.";
  7430. 					mes "The president has";
  7431. 					mes "been expecting you.";
  7432. 					mes "Please, right this way.";
  7433. 					close2;
  7434. 					warp "yuno_pre",113,53;
  7435. 					end;
  7436. 				}
  7437. 				mes "[Hes O'Neil]";
  7438. 				mes "Oh... I see.";
  7439. 				mes "I'm sorry, but you've";
  7440. 				mes "come too early for your";
  7441. 				mes "appointment. Would you";
  7442. 				mes "come back to see the";
  7443. 				mes "president later?";
  7444. 				close;
  7445.  
  7446. 			case 2:
  7447. 				mes "[Hes O'Neil]";
  7448. 				mes "President Weierstrass?";
  7449. 				mes "Do you have an appointment";
  7450. 				mes "to meet with him today?";
  7451. 				next;
  7452. 				switch( select( "Yes","No" ) )
  7453. 				{
  7454. 					case 1:
  7455. 						mes "[Hes O'Neil]";
  7456. 						mes "Alright, let me see.";
  7457. 						mes "May I please have your";
  7458. 						mes "name so that I can look";
  7459. 						mes "it up in today's schedule?";
  7460. 						next;
  7461. 						switch( select( ""+strcharinfo(0)+"" ) )
  7462. 						{
  7463. 							case 1:
  7464. 								break;
  7465. 						}
  7466. 						mes "[Hes O'Neil]";
  7467. 						mes ""+strcharinfo(0)+"?";
  7468. 						mes "I'm sorry, but I can't find";
  7469. 						mes "your name on the list. You";
  7470. 						mes "can only visit the president";
  7471. 						mes "if you have an appointment.";
  7472. 						mes "Thank you for your cooperation.";
  7473. 						close;
  7474.  
  7475. 					case 2:
  7476. 						mes "[Hes O'Neil]";
  7477. 						mes "I'm so sorry, but because";
  7478. 						mes "the president is an incredibly" ;
  7479. 						mes "busy man, he can only make";
  7480. 						mes "time to see the people who";
  7481. 						mes "have an appointment.";
  7482. 						close;
  7483. 				}
  7484.  
  7485. 			case 3:
  7486. 				mes "[Hes O'Neil]";
  7487. 				mes "Since this is an";
  7488. 				mes "important government";
  7489. 				mes "building, please keep";
  7490. 				mes "in mind that certain areas,";
  7491. 				mes "monitored by guards, are";
  7492. 				mes "off limits to visitors.";
  7493. 				close;
  7494. 		}
  7495. 	}
  7496. 	else if(lhz_boss == 16)
  7497. 	{
  7498. 		if(!countitem(7342))
  7499. 		{
  7500. 			mes "[Hes O'Neil]";
  7501. 			mes "Hm? I thought the";
  7502. 			mes "president was supposed";
  7503. 			mes "to give you some kind of";
  7504. 			mes "file, but perhaps I was";
  7505. 			mes "mistaken? Let me think...";
  7506. 			close;
  7507. 		}
  7508. 		mes "[Hes O'Neil]";
  7509. 		mes "Hello, may I be";
  7510. 		mes "of any assistance?";
  7511. 		next;
  7512. 		switch( select( "I brought this." ) )
  7513. 		{
  7514. 			case 1:
  7515. 				break;
  7516. 		}
  7517. 		mes "[Hes O'Neil]";
  7518. 		mes "Ah, the file folder";
  7519. 		mes "I needed. I'm so sorry";
  7520. 		mes "to trouble you. Thank";
  7521. 		mes "you so much for your help.";
  7522. 		delitem 7342,1;
  7523. 		set lhz_boss,17;
  7524. 		close;
  7525. 	}
  7526. 	else if(lhz_boss < 21)
  7527. 	{
  7528. 		mes "[Hes O'Neil]";
  7529. 		mes "I'm sorry, but the";
  7530. 		mes "president is currently";
  7531. 		mes "outside on business.";
  7532. 		mes "Please come back to";
  7533. 		mes "visit him another time.";
  7534. 		close;
  7535. 	}
  7536. 	else if(lhz_boss < 43)
  7537. 	{
  7538. 		mes "[Hes O'Neil]";
  7539. 		mes "Oh, the president";
  7540. 		mes "is expecting you.";
  7541. 		mes "Please, go right";
  7542. 		if(Sex == 1) mes "on ahead, sir.";
  7543. 		else mes "on ahead, ma'am.";
  7544. 		close2;
  7545. 		warp "yuno_pre",113,53;
  7546. 		end;
  7547. 	}
  7548. 	else if(hg_tre == 56)
  7549. 	{
  7550. 		mes "[Hes O'Neil]";
  7551. 	        mes "The President has given the order that ";
  7552.         	mes "nobody is allowed to enter this place.";
  7553. 	        next;
  7554.         	mes "["+strcharinfo(0)+"]";
  7555. 	        mes "However, you will change your mind after listening to my explanation.";
  7556.         	next;
  7557. 	        mes "[Hes O'Neil]";
  7558.         	mes "...............";
  7559. 	        mes "Is it something very important?";
  7560.         	next;
  7561. 	        mes "["+strcharinfo(0)+"]";
  7562.         	mes "It is the most important thing.";
  7563. 	        next;
  7564.         	mes "[Hes O'Neil]";
  7565. 	        mes "Alright then, there you go.";
  7566.         	mes "(Whisper) I hope you will become his source of strength.";
  7567. 	        close2;
  7568.         	warp "yuno_pre",113,53;
  7569.         	end;
  7570.         }
  7571.         else if(hg_tre > 56)
  7572.         {
  7573. 		mes "[Hes O'Neil]";
  7574. 		mes "The president said that you're welcome to visit him anytime.";
  7575. 		close2;
  7576.         	warp "yuno_pre",113,53;
  7577.         	end;
  7578.         }
  7579. 	else
  7580. 	{
  7581. 		mes "[Hes O'Neil]";
  7582. 		mes "I'm sorry...";
  7583. 		mes "It seems that the";
  7584. 		mes "president would like";
  7585. 		mes "to have some privacy now.";
  7586. 		close;
  7587. 	}
  7588. }
  7589.  
  7590. yuno_pre,95,71,5	script	Guard	852,{
  7591.  
  7592. 	if(lhz_boss < 11)
  7593. 	{
  7594. 		mes "[Guard]";
  7595. 		mes "You are in the";
  7596. 		mes "President's House.";
  7597. 		mes "Arms are prohibited";
  7598. 		mes "without authorization in";
  7599. 		mes "this government building.";
  7600. 		mes "Thank you for your cooperation.";
  7601. 		close2;
  7602. 		nude;
  7603. 		warp "yuno_pre",83,22;
  7604. 		end;
  7605. 	}
  7606. 	else if(lhz_boss == 11 || lhz_boss == 12)
  7607. 	{
  7608. 		if(lhz_boss == 12) set @visit_pre,rand(1,10);
  7609. 		if(@visit_pre == 7)
  7610. 		{
  7611. 			mes "[?????]";
  7612. 			mes "I see.";
  7613. 			mes "Then...";
  7614. 			next;
  7615. 			mes "[????????]";
  7616. 			mes "Ummm....";
  7617. 			mes "Understood...";
  7618. 			mes "......";
  7619. 			next;
  7620. 			enablenpc "A Fine Gentleman";
  7621. 			next;
  7622. 			mes "[?????]";
  7623. 			mes "..........";
  7624. 			next;
  7625. 			mes "[Guard]";
  7626. 			mes "Ah, Mr. Keshnaar.";
  7627. 			mes "Are you leaving?";
  7628. 			next;
  7629. 			mes "[Keshnaar]";
  7630. 			mes "Yes, it's about time";
  7631. 			mes "for me to depart. Ah,";
  7632. 			mes "and may I ask who this";
  7633. 			if(Sex == 1) mes "young gentleman here is?";
  7634. 			else mes "lovely young lady is?";
  7635. 			next;
  7636. 			mes "[Guard]";
  7637. 			mes "Mr. Keshnaar,";
  7638. 			mes "I present "+strcharinfo(0)+".";
  7639. 			mes ""+strcharinfo(0)+", allow me";
  7640. 			mes "to introduce Eridan Keshnaar.";
  7641. 			next;
  7642. 			mes "[Keshnaar]";
  7643. 			mes "A pleasure to meet you.";
  7644. 			mes "Now, if you would excuse";
  7645. 			mes "me, I have some business";
  7646. 			mes "to attend to. Good day~";
  7647. 			next;
  7648. 			mes "[Guard]";
  7649. 			mes "Take care,";
  7650. 			mes "Mr. Keshnaar.";
  7651. 			set lhz_boss,13;
  7652. 			disablenpc "A Fine Gentleman";
  7653. 			close;
  7654.  
  7655. 		}
  7656. 		mes "[Guard]";
  7657. 		mes "Please wait a moment.";
  7658. 		mes "Currently, the president";
  7659. 		mes "is seeing another guest.";
  7660. 		mes "Thank you for your patience.";
  7661. 		if(lhz_boss == 11) set lhz_boss,12;
  7662. 		close;
  7663. 	}
  7664. 	else if(lhz_boss == 13)
  7665. 	{
  7666. 		mes "[Guard]";
  7667. 		mes "Now you may enter";
  7668. 		mes "and speak with the";
  7669. 		mes "president. Thank you";
  7670. 		mes "for waiting all this time.";
  7671. 		next;
  7672. 		switch( select( "Thank you.","Who was that gentleman...?" ) )
  7673. 		{
  7674. 			case 1:
  7675. 				if(Sex == 1) mes "A Mister "+strcharinfo(0)+"";
  7676. 				else
  7677. 				{
  7678. 					if(getpartnerid()) mes "A Missis "+strcharinfo(0)+"";
  7679. 					else mes "A Miss "+strcharinfo(0)+"";
  7680. 				}
  7681. 				mes "has arrived to see you now.";
  7682. 				next;
  7683. 				mes ".....";
  7684. 				next;
  7685. 				mes "[Mr. President]";
  7686. 				mes "Oh, you're early!";
  7687. 				mes "I'm sorry, but would you";
  7688. 				mes "please wait one minute?";
  7689. 				next;
  7690. 				mes "[Guard]";
  7691. 				mes "Yes, sir.";
  7692. 				mes "My apologies, but would";
  7693. 				mes "you please wait until the";
  7694. 				mes "president is ready?";
  7695. 				close;
  7696.  
  7697. 			case 2:
  7698. 				mes "[Guard]";
  7699. 				mes "Oh, Mr. Keshnaar is the";
  7700. 				mes "government negotiator from";
  7701. 				mes "the Rekenber Corporation.";
  7702. 				mes "He often visits the president";
  7703. 				mes "to discuss various issues.";
  7704. 				set lhz_boss,14;
  7705. 				close;
  7706. 		}
  7707. 	}
  7708. 	else
  7709. 	{
  7710. 		mes "[Guard]";
  7711. 		mes "Greetings.";
  7712. 		mes "You may enter to";
  7713. 		mes "see the president.";
  7714. 		close2;
  7715. 		warp "yuno_pre",78,69;
  7716. 		end;
  7717. 	}
  7718. }
  7719.  
  7720. yuno_pre,96,69,2	script	A Fine Gentleman	754,{
  7721.  
  7722. OnInit:
  7723. 	disablenpc "A Fine Gentleman";
  7724. 	end;
  7725. }
  7726.  
  7727. yuno_pre,69,79,4	script	Mr. President	872,{
  7728.  
  7729. 	if(checkweight(7342,1) != 1)
  7730. 	{
  7731. 		mes "- Wait a moment! -";
  7732. 		mes "- Currently you're carrying -";
  7733. 		mes "- too many items with you. -";
  7734. 		mes "- Please enlighten your weight -";
  7735. 		mes "- and try again. -";
  7736. 		close;
  7737. 	}
  7738. 	cutin "lhz_karl.bmp",2;
  7739. 	if(lhz_boss < 11)
  7740. 	{
  7741. 		mes "[Karl]";
  7742. 		mes "How did you get in here?";
  7743. 		mes "Please leave this place";
  7744. 		mes "immediately! Security...!";
  7745. 		close2;
  7746. 		cutin "",255;
  7747. 		warp "yuno_pre",83,22;
  7748. 	}
  7749. 	else if(lhz_boss == 14)
  7750. 	{
  7751. 		mes "[Karl]";
  7752. 		mes "Ah, welcome~";
  7753. 		mes "I understand that you";
  7754. 		mes "must have had a lot of";
  7755. 		mes "trouble coming here.";
  7756. 		mes "It's a pleasure to";
  7757. 		mes "finally meet you.";
  7758. 		next;
  7759. 		mes "[Karl]";
  7760. 		mes "As I'm sure Ghalstein";
  7761. 		mes "has told you, ''Secret Wing''";
  7762. 		mes "was formed to overthrow the";
  7763. 		mes "evil Rekenber Corporation.";
  7764. 		mes "Now, I'm sure that you must";
  7765. 		mes "have some questions for me...";
  7766. 		next;
  7767. L_Mission:
  7768. 		switch( select( "Secret Wing's Background","Rekenber's Purpose","Secret Wing's Goal","Details about my mission","I'm ready for my mission." ) )
  7769. 		{
  7770. 			case 1:
  7771. 				mes "[Karl]";
  7772. 				mes "Rekenber has been";
  7773. 				mes "unopposed for a very long";
  7774. 				mes "time. Our nation is unhappy";
  7775. 				mes "with their rule, but since our";
  7776. 				mes "country lacks solidarity, the";
  7777. 				mes "people can do nothing.";
  7778. 				next;
  7779. 				mes "[Karl]";
  7780. 				mes "But one day, I was contacted";
  7781. 				mes "by some people who claimed to";
  7782. 				mes "share my sentiments against";
  7783. 				mes "the Rekenber Corporation.";
  7784. 				mes "Later, I learned that they were";
  7785. 				mes "from the Kafra Corporation.";
  7786. 				next;
  7787. 				mes "[Karl]";
  7788. 				mes "Apparently, they were";
  7789. 				mes "facing some aggressive";
  7790. 				mes "competition from Cool";
  7791. 				mes "Event Corp, which is";
  7792. 				mes "actually backed by the";
  7793. 				mes "Rekenber Corporation.";
  7794. 				next;
  7795. 				mes "[Karl]";
  7796. 				mes "We decided to pool our";
  7797. 				mes "resources to deal with what";
  7798. 				mes "we perceived as a common";
  7799. 				mes "enemy. Before long, we gathered";
  7800. 				mes "more devotees to our cause and";
  7801. 				mes "formed the ''Secret Wing.''";
  7802. 				next;
  7803. 				mes "[Karl]";
  7804. 				mes "It may be helpful for";
  7805. 				mes "you to know that our";
  7806. 				mes "direct contact to the";
  7807. 				mes "Kafra Corporation is the";
  7808. 				mes "^FF00003rd Security Team^000000. Oh, did";
  7809. 				mes "you have any other questions?";
  7810. 				next;
  7811. 				goto L_Mission;
  7812.  
  7813. 			case 2:
  7814. 				mes "[Karl]";
  7815. 				mes "It's true that companies";
  7816. 				mes "exist to create money, but";
  7817. 				mes "the Rekenber Corporation";
  7818. 				mes "is much more nefarious.";
  7819. 				mes "They actually want to dominate the entire Rune-Midgard continent.";
  7820. 				next;
  7821. 				mes "[Karl]";
  7822. 				mes "In fact, the chairman of";
  7823. 				mes "that company is shrouded";
  7824. 				mes "in mystery. Although I'm";
  7825. 				mes "the president, I go through";
  7826. 				mes "many difficulties just to";
  7827. 				mes "send a message to him.";
  7828. 				next;
  7829. 				mes "[Karl]";
  7830. 				mes "It's disheartening,";
  7831. 				mes "but we really have no";
  7832. 				mes "idea what their true goals";
  7833. 				mes "and plans might be. Now, did";
  7834. 				mes "you have any other questions?";
  7835. 				next;
  7836. 				goto L_Mission;
  7837.  
  7838. 			case 3:
  7839. 				mes "[Karl]";
  7840. 				mes "''Secret Wing's'' only";
  7841. 				mes "goal is to destroy the";
  7842. 				mes "Rekenber Corporation in";
  7843. 				mes "order to break the Schwaltzvalt Republic free from its oppression.";
  7844. 				next;
  7845. 				mes "[Karl]";
  7846. 				mes "Of course, we realize";
  7847. 				mes "that it will take time and";
  7848. 				mes "a lot of sacrifice to make";
  7849. 				mes "this a reality. Now, do you";
  7850. 				mes "have anything else to ask?";
  7851. 				next;
  7852. 				goto L_Mission;
  7853.  
  7854. 			case 4:
  7855. 				mes "[Karl]";
  7856. 				mes "Ah, your next mission.";
  7857. 				mes "I'm ready to give you";
  7858. 				mes "some of the details if";
  7859. 				mes "you no longer have any";
  7860. 				mes "questions to ask. Let me";
  7861. 				mes "know when you are ready.";
  7862. 				next;
  7863. 				goto L_Mission;
  7864.  
  7865. 			case 5:
  7866. 				mes "[Karl]";
  7867. 				mes "Very well, then.";
  7868. 				mes "Your mission will not";
  7869. 				mes "be too difficult, but it does";
  7870. 				mes "have great urgency so you";
  7871. 				mes "must accomplish it as soon";
  7872. 				mes "as you can. Understood?";
  7873. 				next;
  7874. 				switch( select( "Wait, I have one more question!","Yes sir, Mr. President." ) )
  7875. 				{
  7876. 					case 1:
  7877. 						mes "[Karl]";
  7878. 						mes "Hm? I thought you";
  7879. 						mes "didn't have any more";
  7880. 						mes "questions. However, I still";
  7881. 						mes "have the luxury to give you";
  7882. 						mes "any answers that I can provide.";
  7883. 						next;
  7884. 						goto L_Mission;
  7885.  
  7886. 					case 2:
  7887. 						mes "[Karl]";
  7888. 						mes "I'm glad to hear that.";
  7889. 						mes "Alright, give me a second";
  7890. 						mes "to search for this file before";
  7891. 						mes "I explain the mission.";
  7892. 						set lhz_boss,15;
  7893. 						close2;
  7894. 						cutin "",255;
  7895. 						end;
  7896. 				}
  7897. 		}
  7898. 	}
  7899. 	else if(lhz_boss == 15)
  7900. 	{
  7901. 		mes "[Karl]";
  7902. 		mes "Now, you must first visit";
  7903. 		mes "the Kafra Headquarters in";
  7904. 		mes "Al De Baran and meet someone";
  7905. 		mes "named ^FF0000Benith^000000. She will tell you";
  7906. 		mes "all about your next mission.";
  7907. 		next;
  7908. 		mes "[Karl]";
  7909. 		mes "Be careful and do not";
  7910. 		mes "freely mention anything";
  7911. 		mes "about ''Secret Wing'' or";
  7912. 		mes "your cooperation with us as";
  7913. 		mes "it may jeopardize our goals.";
  7914. 		mes "Hurry, time is of the essence.";
  7915. 		next;
  7916. 		mes "[Karl]";
  7917. 		mes "Ah, before I forget,";
  7918. 		mes "please bring this file";
  7919. 		mes "folder to ^FF0000Ms. Hes O'Neil^000000";
  7920. 		mes "for me before you leave.";
  7921. 		mes "Thank you very much.";
  7922. 		set lhz_boss,16;
  7923. 		getitem 7342,1;
  7924. 		close2;
  7925. 		cutin "",255;
  7926. 		end;
  7927. 	}
  7928. 	else if(lhz_boss < 21)
  7929. 	{
  7930. 		mes "[Karl]";
  7931. 		mes "Hurry and complete";
  7932. 		mes "the mission given to";
  7933. 		mes "you by Benith, who is";
  7934. 		mes "in the Kafra Headquarters";
  7935. 		mes "in Al De Baran. It is a very";
  7936. 		mes "urgent, high priority task...";
  7937. 		close2;
  7938. 		cutin "",255;
  7939. 		end;
  7940. 	}
  7941. 	else if(lhz_boss == 21)
  7942. 	{
  7943. 		if(!countitem(7343))
  7944. 		{
  7945. 			mes "[Karl]";
  7946. 			mes "Hm? I was expecting";
  7947. 			mes "for you to bring me";
  7948. 			mes "back an important file.";
  7949. 			mes "Please hurry, our entire";
  7950. 			mes "organization is at stake!";
  7951. 			close2;
  7952. 			cutin "",255;
  7953. 			end;
  7954. 		}
  7955. 		mes "[Karl]";
  7956. 		mes "Ah, you're here.";
  7957. 		mes "Good work, I hear that";
  7958. 		mes "the mission was a success.";
  7959. 		mes "An official success anyway.";
  7960. 		mes "...............................";
  7961. 		next;
  7962. 		mes "[Karl]";
  7963. 		mes "Poor, dear sweet";
  7964. 		mes "Jargeah. Why him?";
  7965. 		mes "Must fate be so cruel";
  7966. 		mes "and harsh? I still can't";
  7967. 		mes "believe he's gone. Just";
  7968. 		mes "last week, we were...";
  7969. 		next;
  7970. 		mes "[Karl]";
  7971. 		mes "I'm sorry. You didn't";
  7972. 		mes "know him that well, but";
  7973. 		mes "all those who did know";
  7974. 		mes "him, loved him. And I can";
  7975. 		mes "say that with pride. L-let";
  7976. 		mes "me check the files a minute...";
  7977. 		delitem 7343,1;
  7978. 		set lhz_boss,22;
  7979. 		close2;
  7980. 		cutin "",255;
  7981. 		end;
  7982. 	}
  7983. 	else if(lhz_boss == 22)
  7984. 	{
  7985. 		set @read_pre,rand(1,5);
  7986. 		if(@read_pre == 3)
  7987. 		{
  7988. 			mes "[Karl]";
  7989. 			mes "Hm. After completely";
  7990. 			mes "reviewing this file, I've";
  7991. 			mes "found that it offers some";
  7992. 			mes "great leads, but it's still not";
  7993. 			mes "enough hard evidence to";
  7994. 			mes "really hurt Rekenber.";
  7995. 			next;
  7996. 			mes "[Karl]";
  7997. 			mes "However, according to";
  7998. 			mes "this, there's a researcher";
  7999. 			mes "from Rekenber named";
  8000. 			mes "Shinokas who vanished all";
  8001. 			mes "of a sudden. Apparently, he";
  8002. 			mes "knew some kind of secret.";
  8003. 			next;
  8004. 			mes "[Karl]";
  8005. 			mes "Luckily, my men have";
  8006. 			mes "reported sightings of";
  8007. 			mes "Shinokas somewhere in";
  8008. 			mes "Einbroch. He's certainly";
  8009. 			mes "out there. But what does";
  8010. 			mes "he have to hide?";
  8011. 			next;
  8012. 			mes "[Karl]";
  8013. 			mes "We must learn his";
  8014. 			mes "secret if we hope to";
  8015. 			mes "do any lasting damage to";
  8016. 			mes "the Rekenber Corporation.";
  8017. 			mes "Your next mission is to";
  8018. 			mes "find Shinokas. Good luck.";
  8019. 			next;
  8020. 			mes "[Karl]";
  8021. 			mes "And please hurry.";
  8022. 			mes "I don't want our enemies";
  8023. 			mes "to discover Shinokas before";
  8024. 			mes "we can get him to talk.";
  8025. 			if(Shinokas_Quest == 11) set lhz_boss,24;
  8026. 			else set lhz_boss,23;
  8027. 			close2;
  8028. 			cutin "",255;
  8029. 			end;
  8030. 		}
  8031. 		mes "[Karl]";
  8032. 		mes "I'm sorry, but it's";
  8033. 		mes "taking me a long time";
  8034. 		mes "to analyze the information";
  8035. 		mes "in this file. A-and Jargeah";
  8036. 		mes "sacrificed himself to get";
  8037. 		mes "it for us. ^333333*Sigh*^000000 Jargeah...";
  8038. 		next;
  8039. 		mes "[Karl]";
  8040. 		mes "Why don't you relax";
  8041. 		mes "while I peruse this";
  8042. 		mes "file? I should be done";
  8043. 		mes "with this soon, hopefully...";
  8044. 		close2;
  8045. 		cutin "",255;
  8046. 		end;
  8047. 	}
  8048. 	else if(lhz_boss == 23)
  8049. 	{
  8050. 		if(Shinokas_Quest == 11)
  8051. 		{
  8052. 			mes "[Karl]";
  8053. 			mes "Ymir's Heart Pieces?";
  8054. 			mes "Is that what they're";
  8055. 			mes "trying to collect?";
  8056. 			mes "What are they going";
  8057. 			mes "to do with something";
  8058. 			mes "so incredibly dangerous?!";
  8059. 			next;
  8060. 			mes "[Karl]";
  8061. 			mes "Huh. This new information";
  8062. 			mes "raises some new questions.";
  8063. 			mes "Fortunately, we have a new";
  8064. 			mes "lead from the spy who got";
  8065. 			mes "us the info on Shinokas.";
  8066. 			next;
  8067. 			mes "[Karl]";
  8068. 			mes "We've recently learned that";
  8069. 			mes "Shinokas managed to access";
  8070. 			mes "the Regenschirm Secret Archive, a lab affiliated with Rekenber.";
  8071. 			mes "That's how Shinokas was able";
  8072. 			mes "to learn so much about them.";
  8073. 			next;
  8074. 			mes "[Karl]";
  8075. 			mes "It will be difficult";
  8076. 			mes "and very dangerous to";
  8077. 			mes "access this archive, so";
  8078. 			mes "I want you to meet with";
  8079. 			mes "someone from the Kafra";
  8080. 			mes "Corporation near Lighthalzen.";
  8081. 			next;
  8082. 			mes "[Karl]";
  8083. 			mes "And don't worry...";
  8084. 			mes "She'll know exactly";
  8085. 			mes "who you are and";
  8086. 			mes "how to help you.";
  8087. 			set lhz_boss,26;
  8088. 			close2;
  8089. 			cutin "",255;
  8090. 			end;
  8091. 		}
  8092. 		mes "[Karl]";
  8093. 		mes "We don't know how";
  8094. 		mes "helpful Shinokas's";
  8095. 		mes "information may be for";
  8096. 		mes "us, but we must learn";
  8097. 		mes "anything we can about";
  8098. 		mes "the Rekenber Corporation.";
  8099. 		next;
  8100. 		mes "[Karl]";
  8101. 		mes "There is so much we";
  8102. 		mes "don't know about them.";
  8103. 		mes "Their motives, their methods,";
  8104. 		mes "almost all of the important";
  8105. 		mes "details are still in the dark.";
  8106. 		next;
  8107. 		mes "[Karl]";
  8108. 		mes "By all means, you";
  8109. 		mes "must find Shinokas and";
  8110. 		mes "see what you can learn!";
  8111. 		mes "Your efforts will not go";
  8112. 		mes "unrecognized, "+strcharinfo(0)+".";
  8113. 		close2;
  8114. 		cutin "",255;
  8115. 		end;
  8116. 	}
  8117. 	else if(lhz_boss == 24)
  8118. 	{
  8119. 		mes "[Karl]";
  8120. 		mes "Hm? What's wrong?";
  8121. 		mes "Now that I think about";
  8122. 		mes "it, you reacted as if you";
  8123. 		mes "recognized his name back";
  8124. 		mes "when I mentioned Shinokas.";
  8125. 		next;
  8126. 		switch( select( "Oh, no. Not really.","Actually, Shinokas is..." ) )
  8127. 		{
  8128. 			case 1:
  8129. 				mes "[Karl]";
  8130. 				mes "Then it must be";
  8131. 				mes "my imagination.";
  8132. 				mes "Okay then, go and";
  8133. 				mes "find Shinokas, he";
  8134. 				mes "may be in grave";
  8135. 				mes "danger as we speak!";
  8136. 				close2;
  8137. 				cutin "",255;
  8138. 				end;
  8139.  
  8140. 			case 2:
  8141. 				mes "[Karl]";
  8142. 				mes "Oh...";
  8143. 				mes "You've already met";
  8144. 				mes "Shinokas, did you?";
  8145. 				mes "You witnessed his ";
  8146. 				mes "death?! This is a very";
  8147. 				mes "strange coincidence.";
  8148. 				next;
  8149. 				mes "[Karl]";
  8150. 				mes "I see, there must be";
  8151. 				mes "no need to investigate";
  8152. 				mes "Shinokas now. And you";
  8153. 				mes "did learn the secret for";
  8154. 				mes "which he was hunted...";
  8155. 				next;
  8156. 				mes "[Guard]";
  8157. 				mes "Mr. President,";
  8158. 				mes "Ms. Hes O' Neil has an";
  8159. 				mes "urgent message for you.";
  8160. 				next;
  8161. 				mes "[Karl]";
  8162. 				mes "Hmm...";
  8163. 				mes "Then please,";
  8164. 				mes "let her in.";
  8165. 				next;
  8166. 				enablenpc "Secretary#2";
  8167. 				next;
  8168. 				mes "[Hes O'Neil]";
  8169. 				mes "Sir, I'm sorry";
  8170. 				mes "for interrupting";
  8171. 				mes "you, but there's";
  8172. 				mes "something I need to";
  8173. 				mes "show you immediately!";
  8174. 				next;
  8175. 				mes "[Karl]";
  8176. 				mes "Alright, let's";
  8177. 				mes "have it. Let me";
  8178. 				mes "see those new files.";
  8179. 				mes "Oh, these are--! Thank";
  8180. 				mes "you, Ms. O' Neil, you";
  8181. 				mes "may leave now.";
  8182. 				next;
  8183. 				mes "[Hes O'Neil]";
  8184. 				mes "Thank you sir.";
  8185. 				mes "Once again, let me";
  8186. 				mes "apologize for disturbing";
  8187. 				mes "your private conference.";
  8188. 				next;
  8189. 				disablenpc "Secretary#2";
  8190. 				next;
  8191. 				mes "[Karl]";
  8192. 				mes "Alright. Please let me";
  8193. 				mes "review these documents";
  8194. 				mes "to see if there are any";
  8195. 				mes "new developments in the";
  8196. 				mes "investigation involving";
  8197. 				mes "Shinokas and his secret...";
  8198. 				set lhz_boss,25;
  8199. 				close2;
  8200. 				cutin "",255;
  8201. 				end;
  8202. 		}
  8203. 	}
  8204. 	else if(lhz_boss == 25)
  8205. 	{
  8206. 		set @talk_pre,rand(1,10);
  8207. 		if(@talk_pre == 8)
  8208. 		{
  8209. 			mes "[Karl]";
  8210. 			mes "Alright, I just";
  8211. 			mes "completed reading";
  8212. 			mes "all of these new reports";
  8213. 			mes "from our field agents.";
  8214. 			mes "Thank you for waiting.";
  8215. 			next;
  8216. 			mes "[Karl]";
  8217. 			mes "We've recently learned that";
  8218. 			mes "Shinokas managed to access";
  8219. 			mes "the Regenschirm  Secret Archive,a lab affiliated with Rekenber.";
  8220. 			mes "That's how Shinokas was able";
  8221. 			mes "to learn so much about them.";
  8222. 			next;
  8223. 			mes "[Karl]";
  8224. 			mes "It will be difficult";
  8225. 			mes "and very dangerous to";
  8226. 			mes "access this archive, so";
  8227. 			mes "I want you to meet with";
  8228. 			mes "someone from the Kafra";
  8229. 			mes "Corporation near Lighthalzen.";
  8230. 			next;
  8231. 			mes "[Karl]";
  8232. 			mes "If you keep looking around";
  8233. 			mes "the ^3355FFfields just outside of";
  8234. 			mes "Lighthalzen^000000, she'll certainly";
  8235. 			mes "find. I'm sorry that I can't";
  8236. 			mes "tell you more, but we've got";
  8237. 			mes "to protect our security...";
  8238. 			next;
  8239. 			mes "[Karl]";
  8240. 			mes "And don't worry...";
  8241. 			mes "She'll know exactly";
  8242. 			mes "who you are and";
  8243. 			mes "how to help you.";
  8244. 			set lhz_boss,26;
  8245. 			close2;
  8246. 			cutin "",255;
  8247. 			end;
  8248. 		}
  8249. 		mes "[Karl]";
  8250. 		mes "I apologize, but it's";
  8251. 		mes "taking me a long time";
  8252. 		mes "to go through all of the";
  8253. 		mes "reports in these files.";
  8254. 		mes "Please give me a little more";
  8255. 		mes "time to make sense of them.";
  8256. 		close2;
  8257. 		cutin "",255;
  8258. 		end;
  8259. 	}
  8260. 	else if(lhz_boss < 37)
  8261. 	{
  8262. 		mes "[Karl]";
  8263. 		mes "I hope you continue";
  8264. 		mes "to keep up the good";
  8265. 		mes "work, not only for the";
  8266. 		mes "sake of the Schwaltzvalt";
  8267. 		mes "Republic, but for peace";
  8268. 		mes "on all of Rune-Midgard.";
  8269. 		close2;
  8270. 		cutin "",255;
  8271. 		end;
  8272. 	}
  8273. 	else if(lhz_boss == 37)
  8274. 	{
  8275. 		if(!countitem(7344))
  8276. 		{
  8277. 			mes "[Karl]";
  8278. 			mes "Did you find any";
  8279. 			mes "of that evidence in";
  8280. 			mes "the Secret Archive yet?";
  8281. 			mes "Hurry! The movements in";
  8282. 			mes "Rekenber Corporation are";
  8283. 			mes "making me feel really uneasy.";
  8284. 			close2;
  8285. 			cutin "",255;
  8286. 			end;
  8287. 		}
  8288. 		mes "[Karl]";
  8289. 		mes "Ah, you're here.";
  8290. 		mes "I've already received a";
  8291. 		mes "message from Esuna";
  8292. 		mes "about your success.";
  8293. 		mes "If you would, please";
  8294. 		mes "let me read the file...";
  8295. 		next;
  8296. 		mes "[Karl]";
  8297. 		mes "Ah, now everything is";
  8298. 		mes "clearer. Shinokas and his";
  8299. 		mes "friends were killed over";
  8300. 		mes "that piece of Ymir's Heart.";
  8301. 		mes "That's what the Rekenber";
  8302. 		mes "Corporation ultimately wants.";
  8303. 		next;
  8304. 		mes "[Karl]";
  8305. 		mes "But this raises some";
  8306. 		mes "new questions. What";
  8307. 		mes "are they planning to";
  8308. 		mes "do with Ymir's Heart?";
  8309. 		mes "It must be more powerful";
  8310. 		mes "than we had thought...";
  8311. 		next;
  8312. 		mes "[Karl]";
  8313. 		mes "We'll need even more";
  8314. 		mes "information. For now,";
  8315. 		mes "please go back to Esuna.";
  8316. 		mes "It seems that she just";
  8317. 		mes "received some critically";
  8318. 		mes "important intel to give you.";
  8319. 		delitem 7344,1;
  8320. 		set lhz_boss,38;
  8321. 		close2;
  8322. 		cutin "",255;
  8323. 		end;
  8324. 	}
  8325. 	else if(lhz_boss == 38)
  8326. 	{
  8327. 		mes "[Karl]";
  8328. 		mes "Please hurry and meet";
  8329. 		mes "Esuna just outside of";
  8330. 		mes "Lighthalzen. Perhaps I am";
  8331. 		mes "getting paranoid, but I keep";
  8332. 		mes "getting the feeling that";
  8333. 		mes "Rekenber is on to us...";
  8334. 		close2;
  8335. 		cutin "",255;
  8336. 		end;
  8337. 	}
  8338. 	else if(lhz_boss == 39)
  8339. 	{
  8340. 		if(!countitem(7343))
  8341. 		{
  8342. 			mes "[Karl]";
  8343. 			mes "You don't have the";
  8344. 			mes "file? Retrieve it for";
  8345. 			mes "me as soon as you can.";
  8346. 			mes "It's imperative that I read";
  8347. 			mes "what Esuna has to report!";
  8348. 			close2;
  8349. 			cutin "",255;
  8350. 			end;
  8351. 		}
  8352. 		mes "[Karl]";
  8353. 		mes "Ah, good to see you";
  8354. 		mes "again. I hear you have";
  8355. 		mes "some important news for";
  8356. 		mes "me, something of the utmost";
  8357. 		mes "urgency. But I fear the worst.";
  8358. 		next;
  8359. 		switch( select( "Give the file from Esuna." ) )
  8360. 		{
  8361. 			case 1:
  8362. 				break;
  8363. 		}
  8364. 		mes "[Karl]";
  8365. 		mes "What...?";
  8366. 		mes "I can't believe this!";
  8367. 		mes "How can our security";
  8368. 		mes "be breached like this?!";
  8369. 		mes "Only someone from";
  8370. 		mes "really deep inside could...";
  8371. 		next;
  8372. 		mes "[Karl]";
  8373. 		mes "Please...";
  8374. 		mes "Would you go and";
  8375. 		mes "speak to Esuna one";
  8376. 		mes "more time? I need to";
  8377. 		mes "know more about how";
  8378. 		mes "all of this happened...";
  8379. 		delitem 7343,1;
  8380. 		set lhz_boss,40;
  8381. 		close2;
  8382. 		cutin "",255;
  8383. 		end;
  8384. 	}
  8385. 	else if(lhz_boss == 41)
  8386. 	{
  8387. 		mes "[Karl]";
  8388. 		mes "No...";
  8389. 		mes "I can't...";
  8390. 		mes "Kurelle? We've";
  8391. 		mes "worked together,";
  8392. 		mes "trusted each other";
  8393. 		mes "for years. No, it's not....";
  8394. 		next;
  8395. 		mes "[Karl]";
  8396. 		mes "If it's true, then";
  8397. 		mes "that means I've been";
  8398. 		mes "playing into the enemy's";
  8399. 		mes "hands this whole time.";
  8400. 		mes "I've... I've got to know";
  8401. 		mes "and ask Kurelle myself.";
  8402. 		next;
  8403. 		mes "[Karl]";
  8404. 		mes "O'Neil!";
  8405. 		mes "Bring Kurelle in";
  8406. 		mes "here, right now!";
  8407. 		next;
  8408. 		mes "[Hes O'Neil]";
  8409. 		mes "...Yes, sir.";
  8410. 		mes "Right away.";
  8411. 		next;
  8412. 		set lhz_boss,42;
  8413. 		close2;
  8414. 		cutin "",255;
  8415. 		end;
  8416. 	}
  8417. 	else if(lhz_boss == 42)
  8418. 	{
  8419. 		mes "[Guard]";
  8420. 		mes "Advisor Kurelle";
  8421. 		mes "is here now.";
  8422. 		next;
  8423. 		mes "[Karl]";
  8424. 		mes "Let him in!";
  8425. 		mes "...................";
  8426. 		next;
  8427. 		mes "[Guard]";
  8428. 		mes "...............?";
  8429. 		mes "Yes, sir...";
  8430. 		next;
  8431. 		enablenpc "A Neat Gentleman";
  8432. 		next;
  8433. 		mes "[Kurelle]";
  8434. 		mes "Hello, Mr. President.";
  8435. 		mes "What exactly did you";
  8436. 		mes "need from me today?";
  8437. 		next;
  8438. 		mes "[Karl]";
  8439. 		mes "...........";
  8440. 		mes ".......";
  8441. 		mes "...";
  8442. 		next;
  8443. 		mes "[Kurelle]";
  8444. 		mes "???";
  8445. 		mes ".......";
  8446. 		next;
  8447. 		mes "[Karl]";
  8448. 		mes "Did you...";
  8449. 		mes "Why did you betray us?!";
  8450. 		mes "After all this time, why now?";
  8451. 		next;
  8452. 		mes "[Kurelle]";
  8453. 		mes "...";
  8454. 		mes "......";
  8455. 		mes "So you know.";
  8456. 		mes "Well, you're smarter";
  8457. 		mes "than I gave you credit for.";
  8458. 		next;
  8459. 		mes "[Kurelle]";
  8460. 		mes "Ha ha ha~";
  8461. 		mes "Right, it was me.";
  8462. 		mes "Your right hand man.";
  8463. 		mes "I reported everything";
  8464. 		mes "you were doing to the";
  8465. 		mes "Rekenber Corporation.";
  8466. 		next;
  8467. 		mes "[Karl]";
  8468. 		mes "But why...?";
  8469. 		mes "I thought we were";
  8470. 		mes "working together for";
  8471. 		mes "the greater good, to";
  8472. 		mes "do the right thing?";
  8473. 		next;
  8474. 		mes "[Kurelle]";
  8475. 		mes "Forget that! I'm sick";
  8476. 		mes "of being second place";
  8477. 		mes "to you. All our lives, you've";
  8478. 		mes "always been on top. School,";
  8479. 		mes "athletics, politics. Well, here's my chance to finally beat you!";
  8480. 		next;
  8481. 		mes "[Karl]";
  8482. 		mes "I can't believe this. All";
  8483. 		mes "those years of friendship";
  8484. 		mes "were all a lie? We even";
  8485. 		mes "joined Secret Wing together.";
  8486. 		mes "This whole time, you were";
  8487. 		mes "harboring a silly grudge...";
  8488. 		next;
  8489. 		mes "[Kurelle]";
  8490. 		mes "Shut up! It's not a";
  8491. 		mes "silly grudge! ...You there.";
  8492. 		mes "Adventurer. Can't you see";
  8493. 		mes "this man is finished?! But";
  8494. 		mes "it's not too late. Join us.";
  8495. 		mes "Rekenber could use you.";
  8496. 		next;
  8497. 		mes "[Kurelle]";
  8498. 		mes "Now that I've helped";
  8499. 		mes "the Rekenber Corporation,";
  8500. 		mes "I'll get their support in the";
  8501. 		mes "next presidential election.";
  8502. 		mes "I'll beat you for sure, Karl!";
  8503. 		mes "Bwahahahahahaahahahhaah~!";
  8504. 		next;
  8505. 		disablenpc "A Neat Gentleman";
  8506. 		mes ".......";
  8507. 		mes ".........";
  8508. 		mes "...........";
  8509. 		next;
  8510. 		mes "[Karl]";
  8511. 		mes "It's all over for";
  8512. 		mes "now. This isn't good";
  8513. 		mes "at all. You're finished";
  8514. 		mes "here too. Go and talk to";
  8515. 		mes "^3355FFGhalstein^000000 again. It's time";
  8516. 		mes "we let you loose, adventurer.";
  8517. 		set lhz_boss,43;
  8518. 		close2;
  8519. 		cutin "",255;
  8520. 		end;
  8521. 	}
  8522. 	else if(hg_tre == 56)
  8523. 	{
  8524. 		if(!countitem(7342))
  8525. 		{
  8526. 			mes "["+strcharinfo(0)+"]";
  8527. 			mes "Ah, where did I put the record?";
  8528. 			close;
  8529. 		}
  8530. 		mes "[Karl]";
  8531. 		mes "It's you.....!";
  8532. 		mes "It's really been a long time.";
  8533. 		next;
  8534. 		mes "["+strcharinfo(0)+"]";
  8535. 		mes "So, are you still having the idea to go against Rekenber?";
  8536. 		next;
  8537. 		mes "[Karl]";
  8538. 		mes "...................";
  8539. 		next;
  8540. 		mes "[Karl]";
  8541. 		mes "I'm not sure.";
  8542. 		mes "The Secret Wing has been disbanded and I am just another puppet they have, just like the previous presidents.";
  8543. 		next;
  8544. 		mes "["+strcharinfo(0)+"]";
  8545. 		mes "Not long ago, the scientists of Regenschrim have stolen the research record and destroyed the machines that they used for research purposes.";
  8546. 		next;
  8547. 		emotion e_gasp,0;
  8548. 		mes "[Karl]";
  8549. 		mes "...!";
  8550. 		mes "Did you do that? ";
  8551. 		mes "I still fail to move on after the incident of my friends' betrayal and the disband of the Secret Wing...";
  8552. 		mes "You are really a great friend.";
  8553. 		next;
  8554. 		mes "[Karl]";
  8555. 		mes "Didn't you speak about the research record just now?";
  8556. 		mes "Oh! Can you give me the record?";
  8557. 		mes "It will be a big trouble to them.";
  8558. 		next;
  8559. 		mes "["+strcharinfo(0)+"]";
  8560. 		mes "If you insist to go against them, I will give you the record.";
  8561. 		next;
  8562. 		mes "[Karl]";
  8563. 		mes "I am the president of this country.";
  8564. 		mes "I have failed before but I won't stop trying when there is still an opportunity.";
  8565. 		next;
  8566. 		mes "[Karl]";
  8567. 		mes "You remind me of the day I made up my mind to rebuild this country.";
  8568. 		mes "How could I forgot such important responsibilities of mine.";
  8569. 		next;
  8570. 		mes "["+strcharinfo(0)+"]";
  8571. 		mes "That's great.";
  8572. 		mes "Here's the record.";
  8573. 		mes "I hope you will make good use of it. ";
  8574. 		next;
  8575. 		mes "[Karl]";
  8576. 		mes "Let's see...";
  8577. 		next;
  8578. 		mes "[Karl]";
  8579. 		mes "Oh! That's some interesting information.";
  8580. 		next;
  8581. 		mes "["+strcharinfo(0)+"]";
  8582. 		mes "I have another good news. The Secret Wing has not given up yet. They are still working on the project and I hope that you won't be giving up on it too.";
  8583. 		next;
  8584. 		mes "[Karl]";
  8585. 		mes ".....I feel so sorry for what I did.";
  8586. 		next;
  8587. 		mes "[Karl]";
  8588. 		mes "Thank you for bringing this great gift. I will stay strong and work hard to achieve my target.";
  8589. 		next;
  8590. 		mes "[Karl]";
  8591. 		mes "I will recruit the new batch of members and use them to let the world know about what the corporation had really done.";
  8592. 		next;
  8593. 		mes "[Karl]";
  8594. 		mes "Thank you so much. ";
  8595. 		mes "You can count on me to right what was wrong.";
  8596. 		set hg_tre,57;
  8597. 		delitem 7342,1;
  8598. 		getexp 2000000,0;
  8599. 		getitem 617,1;
  8600. 		close2;
  8601. 		cutin "",255;
  8602. 		end;
  8603. 	}
  8604. 	else if(hg_tre == 57)
  8605. 	{
  8606. 		mes "[Karl]";
  8607. 		mes "I am trying to recruit capable people who can help me to bring down Rekenber Corporation.";
  8608. 		mes "Thanks to you, I have enough information as a good beginning to nail them now down.";
  8609. 		next;
  8610. 		mes "[Karl]";
  8611. 		mes "I have had my men to gather some information and learned that Regenschrim had stopped operating now.";
  8612. 		mes "You have done well for the Schwaltzvalt Republic.";
  8613. 		close2;
  8614. 		cutin "",255;
  8615. 		end;
  8616. 	}
  8617. 	else
  8618. 	{
  8619. 		mes "[Karl]";
  8620. 		mes ".........";
  8621. 		mes "............";
  8622. 		close2;
  8623. 		cutin "",255;
  8624. 		end;
  8625. 	}		
  8626. }
  8627.  
  8628. yuno_pre,77,68,0	script	Secretary#2	862,{
  8629.  
  8630. OnInit:
  8631. 	disablenpc "Secretary#2";
  8632. 	end;
  8633. }
  8634.  
  8635. yuno_pre,75,73,0	script	A Neat Gentleman	109,{
  8636.  
  8637. OnInit:
  8638. 	disablenpc "A Neat Gentleman";
  8639. 	end;
  8640. }
  8641.  
  8642. yuno_pre,117,60,0	script	Eavesdrop	-1,10,5,{
  8643.  
  8644. OnTouch:
  8645. 	if(lhz_boss == 16)
  8646. 	{
  8647. 		mes "^3355FFWhat the...?";
  8648. 		mes "You can hear";
  8649. 		mes "whispers coming";
  8650. 		mes "from the window.^000000";
  8651. 		next;
  8652. 		mes "[????]";
  8653. 		mes "^333333That's expected...";
  8654. 		mes "But... Why did...";
  8655. 		mes "... the president...^000000";
  8656. 		next;
  8657. 		mes "[?????]";
  8658. 		mes "^666666.......So...................";
  8659. 		mes "...their investigation...";
  8660. 		mes "............of course.........";
  8661. 		mes "...just bait...................^000000";
  8662. 		next;
  8663. 		mes "[????]";
  8664. 		mes "^333333...Next election.....";
  8665. 		mes "..............................";
  8666. 		mes "....you'll be................";
  8667. 		mes "...............Can't stop us.^000000";
  8668. 		next;
  8669. 		mes "^3355FFThe whispers grow";
  8670. 		mes "lower and lower until";
  8671. 		mes "you can no longer hear";
  8672. 		mes "anything. One of those";
  8673. 		mes "voices seemed so familiar...^000000";
  8674. 		close;
  8675. 	}
  8676. }
  8677.  
  8678. aldebaran,58,225,4	script	Kafra Employee#l1	116,{
  8679.  
  8680. 	if(lhz_boss != 17)
  8681. 	{
  8682. 		mes "[Kafra Employee]";
  8683. 		mes "Welcome to the";
  8684. 		mes "Kafra Headquarters.";
  8685. 		mes "Here in the heart of";
  8686. 		mes "Kafra's operations, you";
  8687. 		mes "can be provided with special";
  8688. 		mes "services offered nowhere else!";
  8689. 		next;
  8690. 		mes "[Kafra Employee]";
  8691. 		mes "If you need anything,";
  8692. 		mes "please inquire the Kafra";
  8693. 		mes "Employees inside the building.";
  8694. 		mes "Thank you and have a good day~";
  8695. 		close;
  8696. 	}
  8697. 	mes "[Kafra Employee]";
  8698. 	mes "Good day~";
  8699. 	mes "The Kafra Corporation is";
  8700. 	mes "always working to ensure";
  8701. 	mes "our customers' satisfaction.";
  8702. 	mes "How may I help you today?";
  8703. 	next;
  8704. 	switch( select( "I have a question.","I'm fine, thanks." ) )
  8705. 	{
  8706. 		case 1:
  8707. 			mes "[Kafra Employee]";
  8708. 			mes "Sure, I'll answer your";
  8709. 			mes "question to the best of";
  8710. 			mes "my ability. However, I may";
  8711. 			mes "need to reference you to";
  8712. 			mes "another employee for";
  8713. 			mes "specialized information.";
  8714. 			next;
  8715. 			switch( select( "Do you know where I can find Benith?" ) )
  8716. 			{
  8717. 				case 1:
  8718. 					break;
  8719. 			}
  8720. 			mes "[Kafra Employee]";
  8721. 			mes "Oh, Benith? Sure, you";
  8722. 			mes "can find her here inside";
  8723. 			mes "Kafra Headquarters to the";
  8724. 			mes "right somewhere. She wears";
  8725. 			mes "a special uniform, so you";
  8726. 			mes "can spot her easily.";
  8727. 			next;
  8728. 			mes "[Kafra Employee]";
  8729. 			mes "Okay then,";
  8730. 			mes "have a good day!";
  8731. 			mes "Always remember";
  8732. 			mes "that the Kafra Service";
  8733. 			mes "will be on your side~";
  8734. 			close;
  8735.  
  8736. 		case 2:
  8737. 			mes "[Kafra Employee]";
  8738. 			mes "Feel free to ask any";
  8739. 			mes "one of our conveniently";
  8740. 			mes "located employees if you";
  8741. 			mes "ever have need of Kafra's";
  8742. 			mes "special services. Thank";
  8743. 			mes "you and have a nice day~";
  8744. 			close;
  8745. 	}
  8746. }
  8747.  
  8748. aldeba_in,155,240,5	script	Kafra Employee#l2	859,{
  8749.  
  8750. 	if(checkweight(7343,1) != 1)
  8751. 	{
  8752. 		mes "^3355FFWait a second!";
  8753. 		mes "Right now, you're carrying";
  8754. 		mes "too many things with you.";
  8755. 		mes "Please come back after";
  8756. 		mes "using the Kafra Service";
  8757. 		mes "to store some of your items.^000000";
  8758. 		close;
  8759. 	}
  8760. 	if(lhz_boss < 17)
  8761. 	{
  8762. 		mes "[Kafra Employee]";
  8763. 		mes "Welcome to";
  8764. 		mes "Kafra Headquarters.";
  8765. 		mes "What's new with Kafra?";
  8766. 		mes "Glad you asked. Right now,";
  8767. 		mes "we're developing a brand new";
  8768. 		mes "program with Cool Event Corp.";
  8769. 		next;
  8770. 		mes "[Kafra Employee]";
  8771. 		mes "This new program will";
  8772. 		mes "provide a direct teleport";
  8773. 		mes "service to dungeons for";
  8774. 		mes "the convenience of our";
  8775. 		mes "valued customers. Is";
  8776. 		mes "that not... exciting?";
  8777. 		next;
  8778. 		mes "[Kafra Employee]";
  8779. 		mes "Due to technical issues,";
  8780. 		mes "Kafra Corp and Cool Event";
  8781. 		mes "Corp cannot provide teleport";
  8782. 		mes "services to the same dungeon,";
  8783. 		mes "so one common teleport service";
  8784. 		mes "provider will be selected.";
  8785. 		next;
  8786. 		mes "[Kafra Employee]";
  8787. 		mes "Therefore, elections will";
  8788. 		mes "be held to determine which";
  8789. 		mes "company will provide this";
  8790. 		mes "Dungeon Teleport Service.";
  8791. 		mes "Please check the eligibility";
  8792. 		mes "requirements before voting.";
  8793. 		close;
  8794. 	}
  8795. 	else if(lhz_boss == 17)
  8796. 	{
  8797. 		mes "[Kafra Employee]";
  8798. 		mes "Welcome to";
  8799. 		mes "Kafra Headquarters.";
  8800. 		mes "What's new with Kafra?";
  8801. 		mes "Glad you asked. Right now,";
  8802. 		mes "we're developing a brand new";
  8803. 		mes "program with Cool Event Corp.";
  8804. 		next;
  8805. 		mes "[Kafra Employee]";
  8806. 		mes "This new program will";
  8807. 		mes "provide a direct teleport";
  8808. 		mes "service to dungeons for";
  8809. 		mes "the convenience of our";
  8810. 		mes "valued customers. Is";
  8811. 		mes "that not... exciting?";
  8812. 		next;
  8813. 		mes "[Kafra Employee]";
  8814. 		mes "Due to technical issues,";
  8815. 		mes "Kafra Corp and Cool Event";
  8816. 		mes "Corp cannot provide teleport";
  8817. 		mes "services to the same dungeon,";
  8818. 		mes "so one common teleport service";
  8819. 		mes "provider will be selected.";
  8820. 		next;
  8821. 		mes "[Kafra Employee]";
  8822. 		mes "We'd like to inform";
  8823. 		mes "you that the customers";
  8824. 		mes "will decide the teleport";
  8825. 		mes "service provider through";
  8826. 		mes "an election. Your vote will";
  8827. 		mes "be much appreciated.";
  8828. 		next;
  8829. 		mes "[Kafra Employee]";
  8830. 		mes "Remember to take part";
  8831. 		mes "in the polls that will be";
  8832. 		mes "taking place in the cities";
  8833. 		mes "of Prontera and Juno.";
  8834. 		mes "Happy voting.";
  8835. 		next;
  8836. 		switch( select( "Okay.","I can't wait!" ) )
  8837. 		{
  8838. 			case 1:
  8839. 				mes "[Kafra Employee]";
  8840. 				mes "Uh oh...";
  8841. 				mes "Did you have a question?";
  8842. 				mes "In all honesty, I don't know";
  8843. 				mes "very much about the services";
  8844. 				mes "Kafra offers. My work is...";
  8845. 				mes "I'm in a different department.";
  8846. 				next;
  8847. 				switch( select( "Oh, that's okay then.","Are you Benith..?" ) )
  8848. 				{
  8849. 					case 1:
  8850. 						mes "[Kafra Employee]";
  8851. 						mes "*Whew!*";
  8852. 						mes "Oh good. Well, if you";
  8853. 						mes "do have any questions";
  8854. 						mes "about the Kafra Services,";
  8855. 						mes "please ask one of the regular";
  8856. 						mes "Kafra Employees. Thank you.";
  8857. 						close;
  8858.  
  8859. 					case 2:
  8860. 						mes "[Benith]";
  8861. 						mes "Yes, that's me.";
  8862. 						mes "Is there anything";
  8863. 						mes "that I can do for you?";
  8864. 						next;
  8865. 						switch( select( "No, not really.","Show Membership Card." ) )
  8866. 						{
  8867. 							case 1:
  8868. 								mes "[Benith]";
  8869. 								mes "Really?";
  8870. 								mes "Okay, then.";
  8871. 								close;
  8872.  
  8873. 							case 2:
  8874. 								if(!countitem(7348))
  8875. 								{
  8876. 									mes "^3355FFWait...";
  8877. 									mes "You can't show";
  8878. 									mes "your ''Secret Wing''";
  8879. 									mes "Membership Card";
  8880. 									mes "if you don't have it!^000000";
  8881. 									close;
  8882. 								}
  8883. 								mes "[Benith]";
  8884. 								mes "Oh, I've been waiting";
  8885. 								mes "for you. Finally, I can";
  8886. 								mes "drop this promotional";
  8887. 								mes "pretense and get down";
  8888. 								mes "to business and tell you";
  8889. 								mes "about your mission.";
  8890. 								next;
  8891. 								mes "[Benith]";
  8892. 								mes "As an experienced";
  8893. 								mes "adventurer, your specialty";
  8894. 								mes "is in retrieving items and";
  8895. 								mes "fighting against monsters.";
  8896. 								mes "We have a rescue mission";
  8897. 								mes "that suits your expertise.";
  8898. 								next;
  8899. 								mes "[Benith]";
  8900. 								mes "One of our special";
  8901. 								mes "agents got into an";
  8902. 								mes "accident and is stuck";
  8903. 								mes "in ^FF0000Grim Reaper's Valley^000000,";
  8904. 								mes "located somewhere between";
  8905. 								mes "Einbroch and Lighthalzen.";
  8906. 								next;
  8907. 								mes "[Benith]";
  8908. 								mes "Our agent, Jargeah,";
  8909. 								mes "is reported to be hiding";
  8910. 								mes "near a broken bridge there.";
  8911. 								mes "All of our other agents are";
  8912. 								mes "assigned on other missions,";
  8913. 								mes "so you're all he has right now.";
  8914. 								next;
  8915. 								mes "[Benith]";
  8916. 								mes "He's seriously wounded,";
  8917. 								mes "so please hurry before";
  8918. 								mes "the enemy can get to him...";
  8919. 								set lhz_boss,18;
  8920. 								close;
  8921. 						}
  8922. 				}
  8923.  
  8924. 			case 2:
  8925. 				mes "[Kafra Employee]";
  8926. 				mes "That makes one of u--";
  8927. 				mes "I mean, your participation";
  8928. 				mes "is very much appreciated.";
  8929. 				mes "Remember that Kafra is";
  8930. 				mes "always on your side.";
  8931. 				close;
  8932. 		}
  8933. 	}
  8934. 	else if(lhz_boss == 18)
  8935. 	{
  8936. 		mes "[Benith]";
  8937. 		mes "Please hurry and save";
  8938. 		mes "Jargeah. If the enemy";
  8939. 		mes "gets to him before we";
  8940. 		mes "do, all his efforts, as well";
  8941. 		mes "as his life, may be forfeit.";
  8942. 		next;
  8943. 		mes "[Benith]";
  8944. 		mes "You should be able to";
  8945. 		mes "find him near a broken";
  8946. 		mes "bridge in Grim Reaper's";
  8947. 		mes "Valley, which is located";
  8948. 		mes "somewhere between";
  8949. 		mes "Einbroch and Lighthalzen.";
  8950. 		close;
  8951. 	}
  8952. 	else if(lhz_boss == 19)
  8953. 	{
  8954. 		if(!countitem(7343))
  8955. 		{
  8956. 			mes "[Benith]";
  8957. 			mes "Please hurry!";
  8958. 			mes "I don't want the enemy";
  8959. 			mes "to find Jargeah before";
  8960. 			mes "we do! His life and the";
  8961. 			mes "Secret Wing are at stake!";
  8962. 			close;
  8963. 		}
  8964. 		mes "[Benith]";
  8965. 		mes "Great, you're back,";
  8966. 		mes "and you even have the";
  8967. 		mes "information that Jargeah";
  8968. 		mes "managed to obtain. But...";
  8969. 		mes "Where's Jargeah? Is he...?";
  8970. 		next;
  8971. 		switch( select( "He's in a better place." ) )
  8972. 		{
  8973. 			case 1:
  8974. 				break;
  8975. 		}
  8976. 		mes "[Benith]";
  8977. 		mes "...";
  8978. 		mes "......";
  8979. 		next;
  8980. 		mes "[Benith]";
  8981. 		mes "What...?! Noooo!";
  8982. 		mes "Comrade Jargeah!";
  8983. 		mes "I swear to you your";
  8984. 		mes "death won't be in vain!";
  8985. 		mes "Why did another good man";
  8986. 		mes "have to die? Answer me!!";
  8987. 		next;
  8988. 		mes "[Benith]";
  8989. 		mes "I can't... No. We must";
  8990. 		mes "first honor Jargeah's noble";
  8991. 		mes "sacrifice before we can allow ourselves the luxury of mourning";
  8992. 		mes "our loss. Let me read these files first before you deliver them...";
  8993. 		delitem 7343,1;
  8994. 		set lhz_boss,20;
  8995. 		close;
  8996. 	}
  8997. 	else if(lhz_boss == 20)
  8998. 	{
  8999. 		mes "[Benith]";
  9000. 		mes "Alright. Please take";
  9001. 		mes "this file to ^FF0000him^000000 now.";
  9002. 		mes "I believe you know";
  9003. 		mes "whom I am talking about.";
  9004. 		mes "The Secret Wing is counting";
  9005. 		mes "on you, brave adventurer.";
  9006. 		set lhz_boss,21;
  9007. 		getitem 7343,1;
  9008. 		next;
  9009. 		mes "[Benith]";
  9010. 		mes "I swear by my father's";
  9011. 		mes "grave that the tears I shed";
  9012. 		mes "for Jargeah will only be";
  9013. 		mes "matched by the blood I will";
  9014. 		mes "spill in holy retribution.";
  9015. 		mes "Jargeah, watch over me!";
  9016. 		close;
  9017. 	}
  9018. 	else
  9019. 	{
  9020. 		mes "[Benith]";
  9021. 		mes "W-welcome to the";
  9022. 		mes "Kafra Headquarters.";
  9023. 		mes "What's new with Kafra?";
  9024. 		mes "^333333Glad... You... Asked...^000000";
  9025. 		close;
  9026. 	}
  9027. }
  9028.  
  9029. lhz_fild02,228,214,0	script	Wounded Man	849,{
  9030.  
  9031. 	if(checkweight(7343,1) != 1)
  9032. 	{
  9033. 		mes "^3355FFWait a second!";
  9034. 		mes "Right now, you're carrying";
  9035. 		mes "too many things with you.";
  9036. 		mes "Please come back after";
  9037. 		mes "using the Kafra Service";
  9038. 		mes "to store some of your items.^000000";
  9039. 		close;
  9040. 	}
  9041. 	if(lhz_boss < 18)
  9042. 	{
  9043. 		mes "[?????]";
  9044. 		mes "^333333*Cough cough*^000000";
  9045. 		mes "Can't hold out...";
  9046. 		mes "Much longer. They...";
  9047. 		mes "They better send";
  9048. 		mes "someone soon...";
  9049. 		next;
  9050. 		mes "^3355FFIt's a wounded man...!^000000";
  9051. 		next;
  9052. 		mes "["+strcharinfo(0)+"]";
  9053. 		mes "H-hey...!";
  9054. 		mes "Are you hurt?";
  9055. 		mes "Do you need any he--";
  9056. 		next;
  9057. 		mes "[?????]";
  9058. 		mes "N-no..!";
  9059. 		mes "Get away, do-gooder!";
  9060. 		mes "Don't attract attention,";
  9061. 		mes "they're gonna find me!";
  9062. 		mes "Don't worry, don't ask,";
  9063. 		mes "j-just get the hell away!";
  9064. 		close;
  9065. 	}
  9066. 	else if(lhz_boss == 18)
  9067. 	{
  9068. 		mes "[?????]";
  9069. 		mes "^333333*Cough cough*^000000";
  9070. 		mes "Can't hold out...";
  9071. 		mes "Much longer. They...";
  9072. 		mes "They better send";
  9073. 		mes "someone soon...";
  9074. 		next;
  9075. 		switch( select( "Jargeah?","Ignore him." ) )
  9076. 		{
  9077. 			case 1:
  9078. 				mes "[Jargeah]";
  9079. 				mes "^333333*Cough Gasp*^000000";
  9080. 				mes "H-how do you know my...";
  9081. 				mes "Never mind that. Who...";
  9082. 				mes "What... What organization";
  9083. 				mes "are you working for...?";
  9084. 				next;
  9085. 				input @jargeah$;
  9086. 				if((@jargeah$ == "Kafra Corporation") || (@jargeah$ == "Secret Wing"))
  9087. 				{
  9088. 					mes "[Jargeah]";
  9089. 					mes "Th-thank goodness!";
  9090. 					mes "You finally came for me.";
  9091. 					mes "If you came a little later,";
  9092. 					mes "I'd be a goner. H-here,";
  9093. 					mes "t-take this with you...";
  9094. 					set lhz_boss,19;
  9095. 					getitem 7343,1;
  9096. 					next;
  9097. 					mes "[Jargeah]";
  9098. 					mes "Oh... Oh no.";
  9099. 					mes "*Cough cough*";
  9100. 					mes "I think... It might";
  9101. 					mes "T-tell Cilantro that...";
  9102. 					mes "Tell her I still lov-- ^333333*Huk*^000000";
  9103. 					close2;
  9104. 					disablenpc "Wounded Man";
  9105. 					end;
  9106. 				}
  9107. 				mes "[Jargeah]";
  9108. 				mes "No... No, you're";
  9109. 				mes "not the one who's";
  9110. 				mes "supposed to come";
  9111. 				mes "for m-me... ^333333*Huk*^000000";
  9112. 				next;
  9113. 				mes "^3355FFThis isn't good.";
  9114. 				mes "Jargeah just passed";
  9115. 				mes "out in a very ugly way.";
  9116. 				close;
  9117.  
  9118. 			case 2:
  9119. 				mes "^3355FFAnd so you left the";
  9120. 				mes "wounded man alone. Not";
  9121. 				mes "exactly the best moral choice.^000000";
  9122. 				close;
  9123. 		}
  9124. 	}
  9125. OnInit:
  9126. 	disablenpc "Wounded Man";
  9127. 	end;
  9128. }
  9129.  
  9130. lhz_fild02,224,220,0	script	Wounded Man Switch	-1,3,3,{
  9131.  
  9132. OnTouch:
  9133. 	if(lhz_boss == 18)
  9134. 	{
  9135. 		mes "[?????]";
  9136. 		mes "^333333*Cough cough*^000000";
  9137. 		mes "Everything's getting";
  9138. 		mes "darker. So c-cold...";
  9139. 		enablenpc "Wounded Man";
  9140. 		close;
  9141. 	}
  9142. }
  9143.  
  9144. lhz_fild01,76,214,0	script	Esuna Trigger	-1,5,5,{
  9145.  
  9146. OnTouch:
  9147. 	if((lhz_boss == 26) || (lhz_boss == 36) || (lhz_boss == 38) || (lhz_boss == 40))
  9148. 	{
  9149. 		mes "[????]";
  9150. 		mes "Here,";
  9151. 		mes "Come this way.";
  9152. 		close2;
  9153. 		enablenpc "Mysterious Woman";
  9154. 		warp "lhz_fild01",64,223;
  9155. 		end;
  9156. 	}
  9157. }
  9158.  
  9159. lhz_fild01,66,219,4	script	Mysterious Woman	859,{
  9160.  
  9161. 	if(lhz_boss == 26)
  9162. 	{
  9163. 		if(checkweight(7343,1) != 1)
  9164. 		{
  9165. 			mes "^3355FFWait a second!";
  9166. 			mes "Right now, you're carrying";
  9167. 			mes "too many things with you.";
  9168. 			mes "Please come back after";
  9169. 			mes "using the Kafra Service";
  9170. 			mes "to store some of your items.^000000";
  9171. 			close;
  9172. 		}
  9173. 		mes "[Esuna]";
  9174. 		mes "I've been waiting for you.";
  9175. 		mes "We don't have much time,";
  9176. 		mes "so I'll explain quickly. Your";
  9177. 		mes "mission is to sneak into the";
  9178. 		mes "Rekenber Corporation and";
  9179. 		mes "steal incriminating evidence.";
  9180. 		next;
  9181. 		mes "[Esuna]";
  9182. 		mes "However, this place won't";
  9183. 		mes "be easy to infiltrate and";
  9184. 		mes "there'll be more security";
  9185. 		mes "because they learned about";
  9186. 		mes "what happened with Shinokas";
  9187. 		mes "and... and Jargeah. Jargeah...";
  9188. 		next;
  9189. 		mes "[Esuna]";
  9190. 		mes "You'll need to acquire";
  9191. 		mes "identification through one";
  9192. 		mes "of our agents who's managed";
  9193. 		mes "to get in really deep without";
  9194. 		mes "arousing any suspicion.";
  9195. 		next;
  9196. 		mes "[Esuna]";
  9197. 		mes "Afterwards, find the";
  9198. 		mes "^FF0000Secret Archive^000000, disable the";
  9199. 		mes "security system and steal";
  9200. 		mes "that evidence as quickly as";
  9201. 		mes "possible. Understood?";
  9202. 		next;
  9203. 		mes "[Esuna]";
  9204. 		mes "For now, use the pass you";
  9205. 		mes "have for the Rekenber buildings";
  9206. 		mes "and meet up with Agent ^FF0000Lestin^000000.";
  9207. 		mes "He'll explain everything else,";
  9208. 		mes "so be careful and don't let";
  9209. 		mes "them get suspicious of you!";
  9210. 		set lhz_boss,27;
  9211. 		close2;
  9212. 		disablenpc "Mysterious Woman";
  9213. 		end;
  9214. 	}
  9215. 	else if(lhz_boss == 27)
  9216. 	{
  9217. 		mes "[Esuna]";
  9218. 		mes "Use the pass that you";
  9219. 		mes "have to enter the Rekenber";
  9220. 		mes "buildings and find Secret";
  9221. 		mes "Agent Lestin. Remember";
  9222. 		mes "that he's undercover...";
  9223. 		close;
  9224. 	}
  9225. 	else if(lhz_boss < 36)
  9226. 	{
  9227. 		mes "[Esuna]";
  9228. 		mes ".........";
  9229. 		close;
  9230. 	}
  9231. 	else if(lhz_boss == 36)
  9232. 	{
  9233. 		mes "[Esuna]";
  9234. 		mes "Good work.";
  9235. 		mes "Please bring this file";
  9236. 		mes "to President Weierstrass";
  9237. 		mes "right away. We'll also be";
  9238. 		mes "directly sending information";
  9239. 		mes "as a safeguard measure.";
  9240. 		next;
  9241. 		mes "[Esuna]";
  9242. 		mes "I know it's sudden, but";
  9243. 		mes "there's a new development.";
  9244. 		mes "I can't explain it now, but you";
  9245. 		mes "have to check on the president";
  9246. 		mes "for me first. Plus, this new";
  9247. 		mes "intel needs to be confirmed...";
  9248. 		set lhz_boss,37;
  9249. 		close2;
  9250. 		disablenpc "Mysterious Woman";
  9251. 		end;
  9252. 	}
  9253. 	else if(lhz_boss < 38)
  9254. 	{
  9255. 		mes "[Esuna]";
  9256. 		mes "........";
  9257. 		mes ".....";
  9258. 		close;
  9259. 	}
  9260. 	else if(lhz_boss == 38)
  9261. 	{
  9262. 		mes "[Esuna]";
  9263. 		mes "You're back. Listen,";
  9264. 		mes "you could not have helped";
  9265. 		mes "us out at a worse time. We";
  9266. 		mes "just learned that something";
  9267. 		mes "horrible has happened...";
  9268. 		next;
  9269. 		mes "[Esuna]";
  9270. 		mes "I can't give you all";
  9271. 		mes "the details now, but";
  9272. 		mes "you've got to give this";
  9273. 		mes "file to the president as";
  9274. 		mes "quickly as you can. Hurry!";
  9275. 		set lhz_boss,39;
  9276. 		getitem 7343,1;
  9277. 		close2;
  9278. 		disablenpc "Mysterious Woman";
  9279. 		end;
  9280. 	}
  9281. 	else if(lhz_boss == 39)
  9282. 	{
  9283. 		mes "[Esuna]";
  9284. 		mes "What are you waiting";
  9285. 		mes "for?! It's important that";
  9286. 		mes "you give that file to the";
  9287. 		mes "president as soon as";
  9288. 		mes "possible! It's bad news,";
  9289. 		mes "but he deserves to know...";
  9290. 		close;
  9291. 	}
  9292. 	else if(lhz_boss == 40)
  9293. 	{
  9294. 		mes "[Esuna]";
  9295. 		mes "Good, you're back.";
  9296. 		mes "Listen, all members of";
  9297. 		mes "Secret Wing need to leave";
  9298. 		mes "the Schwaltzvalt Republic";
  9299. 		mes "immediately! We've been";
  9300. 		mes "severely compromised...";
  9301. 		next;
  9302. 		switch( select( "What happened?" ) )
  9303. 		{
  9304. 			case 1:
  9305. 				break;
  9306. 		}
  9307. 		mes "[Esuna]";
  9308. 		mes "We've been tremendously";
  9309. 		mes "damaged. A lot of agents";
  9310. 		mes "died to give us this intel,";
  9311. 		mes "but we've been betrayed.";
  9312. 		mes "The president's closest";
  9313. 		mes "aide totally sold us out...";
  9314. 		next;
  9315. 		switch( select( "Who could have done such....?" ) )
  9316. 		{
  9317. 			case 1:
  9318. 				break;
  9319. 		}
  9320. 		mes "[Esuna]";
  9321. 		mes "I can't believe Kurelle";
  9322. 		mes "did this to us. And there's no";
  9323. 		mes "way we can save the president.";
  9324. 		mes "Even if we wanted to, we need";
  9325. 		mes "to stick with our contigency";
  9326. 		mes "plan. We all knew the risks...";
  9327. 		next;
  9328. 		mes "[Esuna]";
  9329. 		mes "Kurelle has been secretly";
  9330. 		mes "meeting with directors from";
  9331. 		mes "Rekenber Corporation and";
  9332. 		mes "his mansion is littered with";
  9333. 		mes "incriminating evidence...";
  9334. 		next;
  9335. 		mes "[Esuna]";
  9336. 		mes "Damn it! We have no";
  9337. 		mes "choice but to abandon";
  9338. 		mes "the president now! But";
  9339. 		mes "this won't mean that his";
  9340. 		mes "sacrifice, and Jargeah's";
  9341. 		mes "death, will be vain!";
  9342. 		next;
  9343. 		mes "[Esuna]";
  9344. 		mes "Still, aside from a few";
  9345. 		mes "agents, almost all of Secret";
  9346. 		mes "Wing must pull out of the";
  9347. 		mes "Schwaltzvalt Republic for";
  9348. 		mes "now so that we can live to";
  9349. 		mes "fight another day.";
  9350. 		next;
  9351. 		mes "[Esuna]";
  9352. 		mes "For now, this is";
  9353. 		mes "goodbye. Take care...";
  9354. 		set lhz_boss,41;
  9355. 		close2;
  9356. 		disablenpc "Mysterious Woman";
  9357. 		end;
  9358. 	}
  9359. 	else
  9360. 	{
  9361. 		mes "[Esuna]";
  9362. 		mes "..........";
  9363. 		mes "......";
  9364. 		mes "....";
  9365. 		close;
  9366. 	}
  9367.  
  9368. OnInit:
  9369. 	disablenpc "Mysterious Woman";
  9370. 	end;
  9371. }
  9372.  
  9373. lhz_in01,93,45,4	script	Researcher#1	865,{
  9374.  
  9375. 	if(lhz_boss < 28)
  9376. 	{
  9377. 		mes "[Researcher]";
  9378. 		mes "You know what's weird?";
  9379. 		mes "Why do they use blue and";
  9380. 		mes "red wires when they make";
  9381. 		mes "bombs? There's so many";
  9382. 		mes "others you could use, like";
  9383. 		mes "pink or yellow or or green...";
  9384. 		if(lhz_boss == 27)
  9385. 		{
  9386. 			next;
  9387. 			mes "[Researcher]";
  9388. 			mes "Hey, here's a completely";
  9389. 			mes "hypothetical question. Let's";
  9390. 			mes "say you find a bomb and it's";
  9391. 			mes "about to go off. You better";
  9392. 			mes "cut a wire! So which one are";
  9393. 			mes "you gonna cut? Red or blue?";
  9394. 			next;
  9395. 			switch( select( "Red","Blue" ) )
  9396. 			{
  9397. 				case 1:
  9398. 					mes "[Researcher]";
  9399. 					mes "Red, eh...?";
  9400. 					mes "...................";
  9401. 					mes "Heh, yeah, just like";
  9402. 					mes "in the movies. I like";
  9403. 					mes "the way you think~";
  9404. 					if(!countitem(7348)) close;
  9405. 					next;
  9406. 					mes "^3355FFYou surrepticiously";
  9407. 					mes "check the researcher's";
  9408. 					mes "ID badge and see that the name ''Lestin'' is written on it.^000000";
  9409. 					next;
  9410. 					mes "[Lestin]";
  9411. 					mes "So...";
  9412. 					mes "Is there anything";
  9413. 					mes "I can help you with?";
  9414. 					next;
  9415. 					switch( select( "No","Yes" ) )
  9416. 					{
  9417. 						case 1:
  9418. 							mes "[Lestin]";
  9419. 							mes "Alright then.";
  9420. 							mes "Just be quiet when";
  9421. 							mes "you're in the Laboratory.";
  9422. 							mes "The people here work";
  9423. 							mes "pretty feverishly and get";
  9424. 							mes "irritated pretty easily, okay?";
  9425. 							close;
  9426.  
  9427. 						case 2:
  9428. 							mes "[Lestin]";
  9429. 							mes "So what exactly did";
  9430. 							mes "you need? I'm just an";
  9431. 							mes "ordinary researcher,";
  9432. 							mes "so I don't know how";
  9433. 							mes "much help I could be...";
  9434. 							next;
  9435. 							switch( select( "Show Secret Wing Card." ) )
  9436. 							{
  9437. 								case 1:
  9438. 									break;
  9439. 							}
  9440. 							mes "[Lestin]";
  9441. 							mes "Whoa, whoa~!";
  9442. 							mes "Careful where you";
  9443. 							mes "flash that! Okay, I know";
  9444. 							mes "who you are. But we better";
  9445. 							mes "continue this someplace";
  9446. 							mes "a bit more private...";
  9447. 							close2;
  9448. 							warp "lhz_in01",283,166;
  9449. 							end;
  9450. 					}
  9451.  
  9452. 				case 2:
  9453. 					mes "[Researcher]";
  9454. 					mes "Blue, huh? Yeah,";
  9455. 					mes "that's what everyone";
  9456. 					mes "else here picks. Now";
  9457. 					mes "what color would I pick?";
  9458. 					mes "Well, that's a secret~";
  9459. 					close;
  9460. 			}
  9461. 		}
  9462. 		close;
  9463. 	}
  9464. 	else
  9465. 	{
  9466. 		mes "[Lestin]";
  9467. 		mes "Geez, I've been so";
  9468. 		mes "tired lately. Work?";
  9469. 		mes "Forget it, I'm gonna";
  9470. 		mes "just kick back today~";
  9471. 		close;
  9472. 	}
  9473. }
  9474.  
  9475. lhz_in01,285,169,3	script	Researcher#2	865,{
  9476.  
  9477. 	if(checkweight(7349,1) != 1)
  9478. 	{
  9479. 		mes "^3355FFWait a second!";
  9480. 		mes "Right now, you're carrying";
  9481. 		mes "too many things with you.";
  9482. 		mes "Please come back after";
  9483. 		mes "using the Kafra Service";
  9484. 		mes "to store some of your items.^000000";
  9485. 		close;
  9486. 	}
  9487. 	if(lhz_boss < 27)
  9488. 	{
  9489. 		mes "[Researcher]";
  9490. 		mes "This is a restricted";
  9491. 		mes "area. Please leave";
  9492. 		mes "immediately.";
  9493. 		close;
  9494. 	}
  9495. 	else if(lhz_boss == 27)
  9496. 	{
  9497. 		mes "[Lestin]";
  9498. 		mes "This place should be";
  9499. 		mes "safe enough for us to talk";
  9500. 		mes "for now, so please listen";
  9501. 		mes "carefully. Esuna must have";
  9502. 		mes "told you that they beefed";
  9503. 		mes "up security lately, right?";
  9504. 		next;
  9505. 		mes "[Lestin]";
  9506. 		mes "Anyway, since my location";
  9507. 		mes "is being monitored, I can't";
  9508. 		mes "risk going inside there. You";
  9509. 		mes "need to sneak in on your own";
  9510. 		mes "when the guards change shifts. It's an old trick, but it works.";
  9511. 		next;
  9512. 		mes "[Lestin]";
  9513. 		mes "My pass will get you inside,";
  9514. 		mes "but you'll only be able to";
  9515. 		mes "stick around for 3 minutes";
  9516. 		mes "at a time. The Secret Archive is to the right of this laboratory.";
  9517. 		set lhz_boss,28;
  9518. 		getitem 7349,1;
  9519. 		next;
  9520. 		mes "[Lestin]";
  9521. 		mes "When you're finished,";
  9522. 		mes "come back and give me";
  9523. 		mes "the pass since it'll be real";
  9524. 		mes "suspicious if I don't have it.";
  9525. 		mes "Good luck to you. This job";
  9526. 		mes "is risky, but not impossible.";
  9527. 		close;
  9528. 	}
  9529. 	else if(lhz_boss < 35)
  9530. 	{
  9531. 		mes "[Lestin]";
  9532. 		mes "Remember, you gotta";
  9533. 		mes "sneak past that set of";
  9534. 		mes "two guards while they're";
  9535. 		mes "changing shifts. If you hide";
  9536. 		mes "behind a corner and wait for";
  9537. 		mes "a bit, you should get lucky.";
  9538. 		next;
  9539. 		mes "[Lestin]";
  9540. 		mes "Once you sneak into the";
  9541. 		mes "Secret Archive, look for";
  9542. 		mes "the File Search Engine that";
  9543. 		mes "should be right next to the";
  9544. 		mes "door. You gotta use to find";
  9545. 		mes "specific information, okay?";
  9546. 		next;
  9547. 		mes "[Lestin]";
  9548. 		mes "My suggestion? You really";
  9549. 		mes "ought to look for any files";
  9550. 		mes "containing any information";
  9551. 		mes "regarding ^3355FFRekenber's secret";
  9552. 		mes "that Shinokas discovered^000000.";
  9553. 		next;
  9554. 		mes "[Lestin]";
  9555. 		mes "Remember that this pass";
  9556. 		mes "will get you into the Secret";
  9557. 		mes "Archive for only 3 minutes";
  9558. 		mes "at a time. Be really careful";
  9559. 		mes "and don't get caught!";
  9560. 		close;
  9561. 	}
  9562. 	else if(lhz_boss == 35)
  9563. 	{
  9564. 		if((!countitem(7349)) || (!countitem(7344)))
  9565. 		{
  9566. 			mes "[Lestin]";
  9567. 			mes "My pass will get you inside,";
  9568. 			mes "but you'll only be able to";
  9569. 			mes "stick around for 3 minutes";
  9570. 			mes "at a time. The Secret Archive is to the right of this laboratory.";
  9571. 			next;
  9572. 			mes "[Lestin]";
  9573. 			mes "When you're finished,";
  9574. 			mes "come back and give me";
  9575. 			mes "the pass since it'll be real";
  9576. 			mes "suspicious if I don't have it.";
  9577. 			mes "Good luck to you. This job";
  9578. 			mes "is risky, but not impossible.";
  9579. 			close;
  9580. 		}
  9581. 		mes "[Lestin]";
  9582. 		mes "You found what you were";
  9583. 		mes "looking for? That must have";
  9584. 		mes "been like looking for a needle";
  9585. 		mes "in a haystick, but you managed";
  9586. 		mes "to do it. Great work, guy~";
  9587. 		next;
  9588. 		mes "[Lestin]";
  9589. 		mes "It's a good thing you";
  9590. 		mes "found that when you did.";
  9591. 		mes "Although it'd help to steal";
  9592. 		mes "even more intel, sticking";
  9593. 		mes "around even longer makes";
  9594. 		mes "it easier for us to get caught.";
  9595. 		next;
  9596. 		mes "[Lestin]";
  9597. 		mes "Alright, you better get";
  9598. 		mes "out of here and find Esuna";
  9599. 		mes "now. Watch your back and";
  9600. 		mes "be careful. We're not all";
  9601. 		mes "clear until this is all over.";
  9602. 		next;
  9603. 		mes "[Lestin]";
  9604. 		mes "Esuna should be right";
  9605. 		mes "outside of the city of";
  9606. 		mes "Lighthalzen where you";
  9607. 		mes "found her last time. She'll";
  9608. 		mes "know that you're coming.";
  9609. 		delitem 7349,1;
  9610. 		set lhz_boss,36;
  9611. 		close;
  9612. 	}
  9613. 	else
  9614. 	{
  9615. 		mes "[Lestin]";
  9616. 		mes "Oh man...";
  9617. 		mes "Everyone here is";
  9618. 		mes "getting too paranoid";
  9619. 		mes "for their own good!";
  9620. 		mes "You better steer clear";
  9621. 		mes "from this place for now.";
  9622. 		close;
  9623. 	}
  9624. }
  9625.  
  9626. lhz_in01,187,31,0	script	#Sneak	111,4,3,{
  9627.  
  9628. 	end;
  9629.  
  9630. OnTouch:
  9631. 	if((lhz_boss > 27) && (lhz_boss < 35))
  9632. 	{
  9633. 		set @sneaktime,gettimetick(0) % 100;
  9634. 		if((@sneaktime > 10 && @sneaktime < 59) || (@sneaktime < -10 && @sneaktime > -59))
  9635. 		{
  9636. 			mes "^3355FFAs you approach";
  9637. 			mes "the corner, you can";
  9638. 			mes "hear hushed whispers";
  9639. 			mes "just over the wall.^000000";
  9640. 			next;
  9641. 			mes "[Senior Guard]";
  9642. 			mes "Hey, my shift is over.";
  9643. 			mes "Hurry and get the next";
  9644. 			mes "guy to relieve me, will you?";
  9645. 			next;
  9646. 			mes "[Rookie Guard]";
  9647. 			mes "Already?";
  9648. 			mes "Wow, time sure";
  9649. 			mes "flies fast. Fine,";
  9650. 			mes "wait here a bit.";
  9651. 			next;
  9652. 			mes "^3355FFOne of the guards left";
  9653. 			mes "his post, and now there";
  9654. 			mes "is only one remaining";
  9655. 			mes "guard monitoring this area.^000000";
  9656. 			next;
  9657. 			mes "[Senior Guard]";
  9658. 			mes "Criminy...";
  9659. 			mes "I need to go to";
  9660. 			mes "the bathroom. Well,";
  9661. 			mes "I'm sure nothing will";
  9662. 			mes "happen while I'm gone.";
  9663. 			next;
  9664. 			mes "^3355FFYou listen to the";
  9665. 			mes "guard's footsteps as";
  9666. 			mes "they grow fainter and";
  9667. 			mes "fainter into the distance.^000000";
  9668. 			next;
  9669. 			switch( select( "Sneak in now.","Wait for another chance." ) )
  9670. 			{
  9671. 				case 1:
  9672. 					mes "^3355FFThis is the perfect";
  9673. 					mes "opportunity to infiltrate";
  9674. 					mes "the Secret Archive! You";
  9675. 					mes "approach the door and";
  9676. 					mes "find a device where you";
  9677. 					mes "can insert Lestin's card pass.^000000";
  9678. 					next;
  9679. 					switch( select( "Insert Card","Retreat" ) )
  9680. 					{
  9681. 						case 1:
  9682. 							if(!countitem(7349))
  9683. 							{
  9684. 								mes "^3355FFYou forgot to bring";
  9685. 								mes "the card pass that";
  9686. 								mes "you got from Lestin.";
  9687. 								mes "You need it in order";
  9688. 								mes "to open this door.^000000";
  9689. 								close;
  9690. 							}
  9691. 							mes "^3355FFAfter inserting the";
  9692. 							mes "pass, a panel within";
  9693. 							mes "the door slides open,";
  9694. 							mes "revealing a numeric keypad.";
  9695. 							mes "You need to input the correct";
  9696. 							mes "password to open the door.^000000";
  9697. 							next;
  9698. L_Enter:
  9699. 							input @sneakpass;
  9700. 							if(@sneakpass == 738495)
  9701. 							{
  9702. 								mes "^3355FF*Beep~*";
  9703. 								mes "You hear a pleasant";
  9704. 								mes "sounding electronic chirp,";
  9705. 								mes "signaling that you have input";
  9706. 								mes "the correct password. The door";
  9707. 								mes "automatically slides open.";
  9708. 								next;
  9709. 								switch( select( "Enter","Retreat" ) )
  9710. 								{
  9711. 									case 1:
  9712. 										mes "[Security System]";
  9713. 										mes "You have 3 minutes to";
  9714. 										mes "search the Information Archive.";
  9715. 										mes "When this time elapses, you";
  9716. 										mes "will be automatically sent";
  9717. 										mes "outside for security reasons.";
  9718. 										close2;
  9719. 										set lhz_boss,29;
  9720. 										donpcevent "Timer_Sneak::OnEnter";
  9721. 										warp "lhz_in01",177,35;
  9722. 										end;
  9723.  
  9724. 									case 2:
  9725. 										mes "^3355FFPerhaps now would";
  9726. 										mes "not be the best time to";
  9727. 										mes "enter the Secret Archive.";
  9728. 										mes "Or at least, that's what";
  9729. 										mes "you've decided for yourself.^000000";
  9730. 										close;
  9731. 								}
  9732. 							}
  9733. 							mes "^3355FF*Eeeeeee*";
  9734. 							mes "The door emits an";
  9735. 							mes "unnerving, high pitched";
  9736. 							mes "screech after you input";
  9737. 							mes "the password. You really";
  9738. 							mes "should try to input it again.^000000";
  9739. 							set @sneakerror,@sneakerror +1;
  9740. 							next;
  9741. 							if(@sneakerror > 2)
  9742. 							{
  9743. 									mes "[Security System]";
  9744. 									mes "*Gzzzzz*";
  9745. 									mes "You have entered the";
  9746. 									mes "password incorrectly";
  9747. 									mes "3 times. Please stand by";
  9748. 									mes "for managerial assistance.";
  9749. 									next;
  9750. 									mes "^3355FFUh oh!";
  9751. 									mes "You better get";
  9752. 									mes "out of here before";
  9753. 									mes "you get caught!^000000";
  9754. 									close2;
  9755. 									warp "lhz_in01",191,49;
  9756. 									end;
  9757. 							}
  9758.  
  9759. 							goto L_Enter;
  9760.  
  9761. 						case 2:
  9762. 							mes "^3355FFPerhaps now would";
  9763. 							mes "not be the best time to";
  9764. 							mes "enter the Secret Archive.";
  9765. 							mes "Or at least, that's what";
  9766. 							mes "you've decided for yourself.^000000";
  9767. 							close;
  9768. 					}
  9769. 				case 2:
  9770. 					mes "^3355FFPerhaps now would";
  9771. 					mes "not be the best time to";
  9772. 					mes "enter the Secret Archive.";
  9773. 					mes "Or at least, that's what";
  9774. 					mes "you've decided for yourself.^000000";
  9775. 					close;
  9776. 			}
  9777. 			donpcevent "Door#sneak::OnSneak";
  9778. 			end;
  9779. 		}
  9780. 	}
  9781. }
  9782.  
  9783. lhz_in01,177,44,0	script	Timer_Sneak	-1,8,12,{
  9784.  
  9785. OnTouch:
  9786. 	warp "lhz_in01",191,49;
  9787. 	end;
  9788.  
  9789. OnInit:
  9790. 	disablenpc "Timer_Sneak";
  9791. 	end;
  9792.  
  9793. OnEnter:
  9794. 	stopnpctimer;
  9795. 	initnpctimer;
  9796. 	end;
  9797.  
  9798. OnTimer180000:
  9799. 	enablenpc "Timer_Sneak";
  9800. 	end;
  9801.  
  9802. OnTimer190000:
  9803. 	stopnpctimer;
  9804. 	disablenpc "Timer_Sneak";
  9805. 	end;
  9806. }
  9807.  
  9808.  
  9809.  
  9810. lhz_in01,182,35,0	script	File Search Engine	111,{
  9811.  
  9812. 	if((lhz_boss > 28) && (lhz_boss < 35))
  9813. 	{
  9814. 		mes "^3355FFThis machine can be";
  9815. 		mes "used to locate specific";
  9816. 		mes "documents within the";
  9817. 		mes "Secret Archive. However,";
  9818. 		mes "you must enter the correct";
  9819. 		mes "keywords to in order to find";
  9820. 		mes "specific file locations.";
  9821. 		next;
  9822. L_Search:
  9823. 		switch( select( "Search Engine.","Cancel." ) )
  9824. 		{
  9825. 			case 1:
  9826. 				mes "^663300- Search Engine Initiated -";
  9827. 				mes "- Please enter a keyword -";
  9828. 				mes " ";
  9829. 				mes "*Search Engine";
  9830. 				mes "is case sensitve.";
  9831. 				mes "Please do not use";
  9832. 				mes "capital letters.^000000";
  9833. 				next;
  9834. 				input @sneaksearch$;
  9835. 				if((@sneaksearch$ == "kafra") || (@sneaksearch$ == "cool event"))
  9836. 				{
  9837. 					mes "^663300[Search Result]";
  9838. 					mes "Documents regarding";
  9839. 					mes "Kafra Corporation and";
  9840. 					mes "Cool Event Corp are";
  9841. 					mes "located in Arena 3-2.^000000";
  9842. 					set lhz_boss,30;
  9843. 					close;
  9844. 				}
  9845. 				else if(@sneaksearch$ == "shinokas")
  9846. 				{
  9847. 					mes "^663300[Search Result]";
  9848. 					mes "Documents regarding";
  9849. 					mes "Shinokas are located";
  9850. 					mes "in Arena 1-5.^000000";
  9851. 					set lhz_boss,31;
  9852. 					close;
  9853. 				}
  9854. 				else if((@sneaksearch$ == "stein") || (@sneaksearch$ == "STEIN") || (@sneaksearch$ == "S.T.E.I.N"))
  9855. 				{
  9856. 					mes "^663300[Search Result]";
  9857. 					mes "Documents regarding";
  9858. 					mes "S.T.E.I.N are considered";
  9859. 					mes "highly classified and";
  9860. 					mes "cannot be accessed";
  9861. 					mes "through this system.^000000";
  9862. 					close;
  9863. 				}
  9864. 				else if(@sneaksearch$ == "ymir")
  9865. 				{
  9866. 					mes "^663300[Search Result]";
  9867. 					mes "Documents regarding";
  9868. 					mes "Ymir's Heart are ranked";
  9869. 					mes "as highly classified and";
  9870. 					mes "cannot be accessed";
  9871. 					mes "through this system.^000000";
  9872. 					close;
  9873. 				}
  9874. 				else if((@sneaksearch$ == "president") || (@sneaksearch$ == "karl") || (@sneaksearch$ == "weierstrass"))
  9875. 				{
  9876. 					mes "^663300[Search Result]";
  9877. 					mes "2nd Class documents on";
  9878. 					mes "President Karl Weierstrass";
  9879. 					mes "are located in Area 1-7. For";
  9880. 					mes "more highly classified files";
  9881. 					mes "on Weierstrass, please use";
  9882. 					mes "a higher security archive.^000000";
  9883. 					set lhz_boss,32;
  9884. 					close;
  9885. 				}
  9886. 				else if(@sneaksearch$ == "einbroch")
  9887. 				{
  9888. 					mes "^663300[Search Result]";
  9889. 					mes "Documents regarding";
  9890. 					mes "Einbroch are stored";
  9891. 					mes "in Area 6-1.^000000";
  9892. 					set lhz_boss,33;
  9893. 					close;
  9894. 				}
  9895. 				else if(@sneaksearch$ == "lighthalzen")
  9896. 				{
  9897. 					mes "^663300[Search Result]" ;
  9898. 					mes "Documents regarding";
  9899. 					mes "Lighthalzen are stored";
  9900. 					mes "in Area 3-3.^000000";
  9901. 					set lhz_boss,34;
  9902. 					close;
  9903. 				}
  9904. 				else if(@sneaksearch$ == "rekenber")
  9905. 				{
  9906. 					mes "^663300[Search Result]";
  9907. 					mes "Documents regarding";
  9908. 					mes "Rekenber are highly classified and cannot be accessed by this system.^000000";
  9909. 					next;
  9910. 					goto L_Search;
  9911. 				}
  9912. 				else
  9913. 				{
  9914. 					mes "^663300[Search Result]";
  9915. 					mes "Keyword not found.";
  9916. 					mes "Please search another";
  9917. 					mes "archive or increase";
  9918. 					mes "access permissions.^000000";
  9919. 					close;
  9920. 				}
  9921.  
  9922. 			case 2:
  9923. 				mes "^663300[Search Engine Close]";
  9924. 				mes "File search has been";
  9925. 				mes "canceled. Please be aware";
  9926. 				mes "that sudden shutdown may";
  9927. 				mes "cause system errors.^000000";
  9928. 				close;
  9929. 		}
  9930. 	}
  9931. 	mes "^3355FFThis machine can be";
  9932. 	mes "used to locate specific";
  9933. 	mes "documents within the";
  9934. 	mes "Secret Archive, However,";
  9935. 	mes "you no longer need to";
  9936. 	mes "search through the files.^000000";
  9937. 	close;
  9938. }
  9939.  
  9940. lhz_in01,177,31,0	script	Door#sneak	111,{
  9941.  
  9942. 	if(lhz_boss < 29)
  9943. 	{
  9944. 		mes "[Guard]";
  9945. 		mes "This is a";
  9946. 		mes "restricted area.";
  9947. 		mes "Please keep clear";
  9948. 		mes "if you do not have";
  9949. 		mes "special authorization.";
  9950. 		mes "Thank you for cooperating.";
  9951. 		close;
  9952. 	}
  9953. 	else if(lhz_boss < 36)
  9954. 	{
  9955. 		mes "^3355FFThe door is shut, but";
  9956. 		mes "there is a device that";
  9957. 		mes "looks sort of like the";
  9958. 		mes "entry keypad that was on";
  9959. 		mes "the other side of this door.^000000";
  9960. 		next;
  9961. 		switch( select( "Manipulate device.","Investigate further." ) )
  9962. 		{
  9963. 			case 1:
  9964. 				mes "^3355FFOnce you touch the";
  9965. 				mes "device, it automatically";
  9966. 				mes "responds and the door";
  9967. 				mes "quickly slides open.^000000";
  9968. 				close2;
  9969. 				warp "lhz_in01",177,26;
  9970. 				end;
  9971.  
  9972. 			case 2:
  9973. 				close;
  9974. 		}
  9975. 	}
  9976. }
  9977.  
  9978. lhz_in01,184,40,0	script	Area 1-5	111,{
  9979.  
  9980. 	if(checkweight(7344,1) != 1)
  9981. 	{
  9982. 		mes "^3355FFWait a second!";
  9983. 		mes "Right now, you're carrying";
  9984. 		mes "too many things with you.";
  9985. 		mes "Please come back after";
  9986. 		mes "using the Kafra Service";
  9987. 		mes "to store some of your items.^000000";
  9988. 		close;
  9989. 	}
  9990. 	if((lhz_boss > 28) && (lhz_boss < 31))
  9991. 	{
  9992. 		mes "^3355FFThere's literally thousands";
  9993. 		mes "of documents to sort through.";
  9994. 		mes "There's no way you can find";
  9995. 		mes "something of value here in";
  9996. 		mes "just three minutes...^000000";
  9997. 		close;
  9998. 	}
  9999. 	else if(lhz_boss == 31)
  10000. 	{
  10001. 		mes "^3355FFWait, one of these files";
  10002. 		mes "looks pretty incriminating.";
  10003. 		mes "It seems to contain the";
  10004. 		mes "kind of information that";
  10005. 		mes "you've been looking for.^000000";
  10006. 		next;
  10007. 		mes "[Classified Info]";
  10008. 		mes "^8C1717A piece of Ymir's Heart";
  10009. 		mes "was uncovered in one of";
  10010. 		mes "the mines in Einbech and";
  10011. 		mes "immediately transported to";
  10012. 		mes "the Laboratory for research.^000000";
  10013. 		next;
  10014. 		mes "[Classified Info]";
  10015. 		mes "^8C1717However, something";
  10016. 		mes "happened to the miners";
  10017. 		mes "who discovered the piece";
  10018. 		mes "of Ymir's Heart. Apparently,";
  10019. 		mes "a beast from Einbroch folk";
  10020. 		mes "lore inhabited the area...^000000";
  10021. 		set lhz_boss,35;
  10022. 		getitem 7344,1;
  10023. 		close;
  10024. 	}
  10025. }
  10026.  
  10027. lhz_in01,184,52,0	script	Area 1-7	111,{
  10028.  
  10029. 	if((lhz_boss > 28) && (lhz_boss < 32))
  10030. 	{
  10031. 		mes "^3355FFThere's literally thousands";
  10032. 		mes "of documents to sort through.";
  10033. 		mes "There's no way you can find";
  10034. 		mes "something of value here in";
  10035. 		mes "just three minutes...^000000";
  10036. 		close;
  10037. 	}
  10038. 	else if(lhz_boss == 32)
  10039. 	{
  10040. 		mes "^3355FFThis looks like a file";
  10041. 		mes "containing information";
  10042. 		mes "on President Weierstrauss.";
  10043. 		mes "Perhaps there's something";
  10044. 		mes "in here that might be helpful.^000000";
  10045. 		next;
  10046. 		mes "[Classified Info]";
  10047. 		mes "^8C1717Karl Weierstrass has";
  10048. 		mes "been a long distinguished";
  10049. 		mes "politician in the Schwaltzvalt";
  10050. 		mes "Republic and was elected as";
  10051. 		mes "its president in the year 984.^000000";
  10052. 		next;
  10053. 		mes "[Classified Info]";
  10054. 		mes "^8C1717Although he has enjoyed";
  10055. 		mes "high popularity ratings and";
  10056. 		mes "success in his endorsing his";
  10057. 		mes "policies, Wierstrass is rumored";
  10058. 		mes "to be have some sort of feud";
  10059. 		mes "against Rekenber.^000000";
  10060. 		next;
  10061. 		mes "[Classified Info]";
  10062. 		mes "^8C1717Although there is no";
  10063. 		mes "need to bring this to the";
  10064. 		mes "attention of the media, it";
  10065. 		mes "is highly recommended";
  10066. 		mes "to monitor his activities";
  10067. 		mes "throughout his term...^000000";
  10068. 		next;
  10069. 		mes "^3355FFThere's a great amount";
  10070. 		mes "of information in this file,";
  10071. 		mes "but it doesn't look like any";
  10072. 		mes "of it will be of help to you.";
  10073. 		mes "You should continue with";
  10074. 		mes "your search for evidence.^000000";
  10075. 		close;
  10076. 	}
  10077. 	else
  10078. 	{
  10079. 		mes "^3355FFThis file doesn't";
  10080. 		mes "look like it contains";
  10081. 		mes "any evidence that will";
  10082. 		mes "help you. You should";
  10083. 		mes "continue your search";
  10084. 		mes "through the rest of the files.^000000";
  10085. 		close;
  10086. 	}
  10087. }
  10088.  
  10089. lhz_in01,184,46,0	script	Area 3-2	111,{
  10090.  
  10091. 	if((lhz_boss > 28) && (lhz_boss < 30))
  10092. 	{
  10093. 		mes "^3355FFThere's literally thousands";
  10094. 		mes "of documents to sort through.";
  10095. 		mes "There's no way you can find";
  10096. 		mes "something of value here in";
  10097. 		mes "just three minutes...^000000";
  10098. 		close;
  10099. 	}
  10100. 	else if(lhz_boss == 30)
  10101. 	{
  10102. 		mes "^3355FFYou've found a file";
  10103. 		mes "containing information";
  10104. 		mes "on the Kafra Corporation";
  10105. 		mes "and Cool Event Corp.^000000";
  10106. 		next;
  10107. 		mes "[Classified Info]";
  10108. 		mes "^8C1717Rekenber Corporation.";
  10109. 		mes "in an effort to expand its";
  10110. 		mes "power into the Rune-Midgarts";
  10111. 		mes "Kingdom, will cooperate with";
  10112. 		mes "and support Cool Event Corp.^000000";
  10113. 		next;
  10114. 		mes "[Classified Info]";
  10115. 		mes "^8C1717Although this partnership";
  10116. 		mes "has been greatly successful,";
  10117. 		mes "Kafra Corporation has been";
  10118. 		mes "working to check Cool Event";
  10119. 		mes "Corp's explosive growth.^000000";
  10120. 		next;
  10121. 		mes "[Classified Info]";
  10122. 		mes "^8C1717More than Kafra Corporation's";
  10123. 		mes "lobbying, Kafra's 3rd Security";
  10124. 		mes "Team stands as a formidable";
  10125. 		mes "threat to our success. One of";
  10126. 		mes "our highest priorities is to";
  10127. 		mes "investigate their activities.^000000";
  10128. 		next;
  10129. 		mes "[Classified Info]";
  10130. 		mes "^8C1717It is believed that Kafra's";
  10131. 		mes "3rd Security Team has alrady";
  10132. 		mes "placed secret agents in key";
  10133. 		mes "strategic locations within";
  10134. 		mes "the Schwaltzvalt Republic.^000000";
  10135. 		next;
  10136. 		mes "^3355FFThis file is very intriguing,";
  10137. 		mes "but it doesn't really cover";
  10138. 		mes "any information that can be";
  10139. 		mes "considered incriminating.^000000";
  10140. 		close;
  10141. 	}
  10142. 	else
  10143. 	{
  10144. 		mes "^3355FFThis file doesn't";
  10145. 		mes "look like it contains";
  10146. 		mes "any evidence that will";
  10147. 		mes "help you. You should";
  10148. 		mes "continue your search";
  10149. 		mes "through the rest of the files.^000000";
  10150. 		close;
  10151. 	}
  10152. }
  10153.  
  10154. lhz_in01,184,48,0	script	Area 3-3	111,{
  10155.  
  10156. 	if((lhz_boss > 28) && (lhz_boss < 34))
  10157. 	{
  10158. 		mes "^3355FFThere's literally thousands";
  10159. 		mes "of documents to sort through.";
  10160. 		mes "There's no way you can find";
  10161. 		mes "something of value here in";
  10162. 		mes "just three minutes...^000000";
  10163. 		close;
  10164. 	}
  10165. 	else if(lhz_boss == 34)
  10166. 	{
  10167. 		mes "[Classified Info]";
  10168. 		mes "^8C1717...After negotiating with";
  10169. 		mes "the existing residents, all of";
  10170. 		mes "the property rights were sold";
  10171. 		mes "and the city was renamed";
  10172. 		mes "''Lighthalzen'' in 865.^000000";
  10173. 		next;
  10174. 		mes "[Classified Info]";
  10175. 		mes "^8C1717The city was then separated";
  10176. 		mes "into three districts. These are";
  10177. 		mes "the common trade district, the";
  10178. 		mes "old residential district and";
  10179. 		mes "the Rekenber Headquarters.";
  10180. 		mes ".................^000000";
  10181. 		next;
  10182. 		mes "^3355FFThis file covers";
  10183. 		mes "Lighthalzen's history.";
  10184. 		mes "However, the founding of";
  10185. 		mes "the city is common knowlege,";
  10186. 		mes "so this document probably won't";
  10187. 		mes "have any significant evidence.^000000";
  10188. 		close;
  10189. 	}
  10190. 	else
  10191. 	{
  10192. 		mes "^3355FFThis file doesn't";
  10193. 		mes "look like it contains";
  10194. 		mes "any evidence that will";
  10195. 		mes "help you. You should";
  10196. 		mes "continue your search";
  10197. 		mes "through the rest of the files.^000000";
  10198. 		close;
  10199. 	}
  10200. }
  10201.  
  10202. lhz_in01,177,56,0	script	Area 6-1	111,{
  10203.  
  10204. 	if((lhz_boss > 28) && (lhz_boss < 33))
  10205. 	{
  10206. 		mes "^3355FFThere's literally thousands";
  10207. 		mes "of documents to sort through.";
  10208. 		mes "There's no way you can find";
  10209. 		mes "something of value here in";
  10210. 		mes "just three minutes...^000000";
  10211. 		close;
  10212. 	}
  10213. 	else if(lhz_boss == 33)
  10214. 	{
  10215. 		mes "[Classified Info]";
  10216. 		mes "^8C1717........";
  10217. 		mes "Our organization purchased";
  10218. 		mes "all of western Einbech and";
  10219. 		mes "began construction of Einbroch";
  10220. 		mes "in 927 in order to obtain more";
  10221. 		mes "pieces of Ymir's Heart.^000000";
  10222. 		next;
  10223. 		mes "[Classified Info]";
  10224. 		mes "^8C1717Unofficially, each and";
  10225. 		mes "every single factory belongs";
  10226. 		mes "to the Rekenber Corporation.";
  10227. 		mes "Their highest priority is";
  10228. 		mes "to uncover Ymir Heart Pieces...^000000";
  10229. 		next;
  10230. 		mes "^3355FFAlthough this file contains";
  10231. 		mes "surprising information about";
  10232. 		mes "Einbroch, none of it can be";
  10233. 		mes "considered to be incriminating";
  10234. 		mes "evidence against Rekenber.";
  10235. 		close;
  10236. 	}
  10237. 	else
  10238. 	{
  10239. 		mes "^3355FFThis file doesn't";
  10240. 		mes "look like it contains";
  10241. 		mes "any evidence that will";
  10242. 		mes "help you. You should";
  10243. 		mes "continue your search";
  10244. 		mes "through the rest of the files.^000000";
  10245. 		close;
  10246. 	}
  10247. }
  10248.  
  10249. lhz_dun02,282,278,0	script	Broken Machine	111,{
  10250.  
  10251. 	if(checkweight(7346,1) != 1)
  10252. 	{
  10253. 		mes "^3355FFWait a second!";
  10254. 		mes "Right now, you're carrying";
  10255. 		mes "too many things with you.";
  10256. 		mes "Please come back after";
  10257. 		mes "using the Kafra Service";
  10258. 		mes "to store some of your items.^000000";
  10259. 		close;
  10260. 	}
  10261. 	if(lhz_boss < 6)
  10262. 	{
  10263. 		mes "^3355FFThere are several";
  10264. 		mes "broken machines lying";
  10265. 		mes "around that pretty much";
  10266. 		mes "seem completely useless.^000000";
  10267. 		close;
  10268. 	}
  10269. 	else if(lhz_boss == 6)
  10270. 	{
  10271. 		mes "^3355FFThere are several";
  10272. 		mes "broken machines lying";
  10273. 		mes "around that pretty much";
  10274. 		mes "seem completely useless.";
  10275. 		mes "However, you catch the";
  10276. 		mes "glimmer of a dim light";
  10277. 		mes "amongst the scrap metal.^000000";
  10278. 		next;
  10279. 		switch( select( "Investigate it.","Ignore it." ) )
  10280. 		{
  10281. 			case 1:
  10282. 				mes "^3355FFAfter digging through";
  10283. 				mes "the discarded machinery,";
  10284. 				mes "you find a strange rock that";
  10285. 				mes "is about as large as your fist";
  10286. 				mes "and shimmers with a faint glow.^000000";
  10287. 				next;
  10288. 				switch( select( "This might be important.","This doesn't seem useful." ) )
  10289. 				{
  10290. 					case 1:
  10291. 						mes "^3355FFThis weird rock";
  10292. 						mes "might be just the";
  10293. 						mes "thing that ^000000Ghalstein^3355FF";
  10294. 						mes "sent you here to find.";
  10295. 						mes "He was probably right";
  10296. 						mes "not to describe it to you.";
  10297. 						mes "Words alone aren't enough...^000000";
  10298. 						set lhz_boss,7;
  10299. 						getitem 7346,1;
  10300. 						close;
  10301.  
  10302. 					case 2:
  10303. 						mes "^3355FFJust because this rock";
  10304. 						mes "looks funny doesn't make";
  10305. 						mes "it any more special than";
  10306. 						mes "the countless number of";
  10307. 						mes "rocks you've seen in";
  10308. 						mes "your entire lifetime.^000000";
  10309. 						close;
  10310. 				}
  10311.  
  10312. 			case 2:
  10313. 				mes "^3355FFWhat can possibly";
  10314. 				mes "be of value in this";
  10315. 				mes "pile of useless junk?^000000";
  10316. 				close;
  10317. 		}
  10318. 	}
  10319. 	else
  10320. 	{
  10321. 		mes "^3355FFThere are several";
  10322. 		mes "broken machines lying";
  10323. 		mes "around that pretty much";
  10324. 		mes "seem completely useless.^000000";
  10325. 		close;
  10326. 	}
  10327. }
  10328.  
  10329. lhz_in02,19,274,2	script	Maintenance Guy	851,{
  10330.  
  10331. 	mes "[Kudiuu]";
  10332. 	mes "Holy...!";
  10333. 	mes "Will this place";
  10334. 	mes "ever get cleaned up?!";
  10335. 	mes "^333333*Cough cough*^000000 There's";
  10336. 	mes "so much dust here, it's";
  10337. 	mes "almost a health hazard!";
  10338. 	close;
  10339. }
  10340.  
  10341. // Rekenber Job Quest
  10342.  
  10343. lhz_in01,174,258,3	script	Young Man#reken	868,{
  10344.  
  10345. 	if(lhz_rekenber > 21)
  10346. 	{
  10347. 		mes "[Kazien]";
  10348. 		mes "Just...";
  10349. 		mes "Leave me alone.";
  10350. 		mes "I feel nothing but";
  10351. 		mes "guilt when I see you.";
  10352. 		next;
  10353. 		mes "[Kazien]";
  10354. 		mes "Don't take it the wrong";
  10355. 		mes "way. I mean, it's not like";
  10356. 		mes "you did nothing wrong. I'm";
  10357. 		mes "the one who's... Geez. I wish";
  10358. 		mes "I could live the way you do.";
  10359. 		mes "Someday I'll be strong enough...";
  10360. 		close;
  10361. 	}
  10362. 	else if(lhz_rekenber == 21)
  10363. 	{
  10364. 		mes "[Kazien]";
  10365. 		mes "Hey, you're back. As usual,";
  10366. 		mes "you've done a good job. You";
  10367. 		mes "look exhausted: did you run";
  10368. 		mes "into those thugs again?";
  10369. 		mes "Why don't you take a rest?";
  10370. 		next;
  10371. 		mes "[" + strcharinfo(0) + "]";
  10372. 		mes "Kazien...";
  10373. 		mes "While I was fighting";
  10374. 		mes "those thugs, one of the";
  10375. 		mes "packages was accidentally";
  10376. 		mes "opened, and I saw what was";
  10377. 		mes "inside of those packages.";
  10378. 		next;
  10379. 		mes "[Kazien]";
  10380. 		mes "......";
  10381. 		mes ".........";
  10382. 		mes "............";
  10383. 		next;
  10384. 		mes "[" + strcharinfo(0) + "]";
  10385. 		mes "Wh-why are you supplying";
  10386. 		mes "those things? If we let those";
  10387. 		mes "packages get imported by";
  10388. 		mes "other countries, it can";
  10389. 		mes "cause a lot of trouble...!";
  10390. 		next;
  10391. 		mes "[Kazien]";
  10392. 		mes "Stop. Please.";
  10393. 		mes "J-just stop it.";
  10394. 		mes "I don't want to";
  10395. 		mes "hear anymore.";
  10396. 		next;
  10397. 		mes "[" + strcharinfo(0) + "]";
  10398. 		mes "Hold it, I deserve an";
  10399. 		mes "answer! How can you turn";
  10400. 		mes "a blind eye and provide just";
  10401. 		mes "anyone with ^FF0000hi-tech weapons";
  10402. 		mes "and guardians^000000? It's like you're";
  10403. 		mes "promoting war and violence!";
  10404. 		next;
  10405. 		mes "[" + strcharinfo(0) + "]";
  10406. 		mes "And what about your little";
  10407. 		mes "brother Lyozien? He has";
  10408. 		mes "no idea what he's doing!";
  10409. 		mes "Don't we have a responsibility";
  10410. 		mes "to the world to make sure these";
  10411. 		mes "weapons aren't distributed?";
  10412. 		next;
  10413. 		mes "[Kazien]";
  10414. 		mes "Shut up! You don't";
  10415. 		mes "know anything! Just";
  10416. 		mes "shut up! I'm doing this";
  10417. 		mes "for the sake of my family!";
  10418. 		mes "You don't know what it's like";
  10419. 		mes "to live in Lighthalzen's slums!";
  10420. 		next;
  10421. 		mes "[" + strcharinfo(0) + "]";
  10422. 		mes ".................";
  10423. 		next;
  10424. 		mes "[Kazien]";
  10425. 		mes "There'd be days when my";
  10426. 		mes "brother and I'd have nothing";
  10427. 		mes "to eat. So when I heard about";
  10428. 		mes "this job, I took it. What good";
  10429. 		mes "is world peace if I'm not even";
  10430. 		mes "alive to enjoy it, huh?";
  10431. 		next;
  10432. 		mes "[Kazien]";
  10433. 		mes "Now, my brother Lyozien is";
  10434. 		mes "a gentle soul, has nothing";
  10435. 		mes "but love for everybody. So, of";
  10436. 		mes "course I can't tell him what";
  10437. 		mes "I'm really doing--he'd never";
  10438. 		mes "agree to it, believe me.";
  10439. 		next;
  10440. 		mes "[Kazien]";
  10441. 		mes "I hate this job and what";
  10442. 		mes "I'm doing and I want to quit.";
  10443. 		mes "But then what? Go back to the";
  10444. 		mes "slums? Forget it. As long as";
  10445. 		mes "Lyozien is happy, I don't mind if I have to do the devil's work.";
  10446. 		next;
  10447. 		mes "[Kazien]";
  10448. 		mes "At least this way, keeping";
  10449. 		mes "it all secret, I can protect";
  10450. 		mes "Lyozien from the ugly nature";
  10451. 		mes "of this job, even if I'm dirtying my hands, making money";
  10452. 		mes "off of other people's deaths.";
  10453. 		next;
  10454. 		mes "[" + strcharinfo(0) + "]";
  10455. 		mes "But that still isn't right.";
  10456. 		mes "You're selling weapons so";
  10457. 		mes "that people can kill each other! Even if it's for the sake of";
  10458. 		mes "providing for your family...";
  10459. 		next;
  10460. 		mes "[Kazien]";
  10461. 		mes "Look man, this is what";
  10462. 		mes "I decided. I don't care";
  10463. 		mes "what other people'll think.";
  10464. 		mes "I might go to hell when";
  10465. 		mes "I die, but that's my problem.";
  10466. 		next;
  10467. 		mes "[Kazien]";
  10468. 		mes "Besides, you adventurers";
  10469. 		mes "are always running around";
  10470. 		mes "with your swords and magic spells... Isn't that just as bad?";
  10471. 		mes "It's not the weapons or the power that's bad: it's how they're used.";
  10472. 		next;
  10473. 		mes "[Kazien]";
  10474. 		mes "Granted, most of my clients";
  10475. 		mes "are pretty questionable, and";
  10476. 		mes "you adventurers usually use";
  10477. 		mes "your powers for good, but...";
  10478. 		mes "Damn it! Just... Don't come";
  10479. 		mes "back. I can't work like this...";
  10480. 		next;
  10481. 		mes "[Kazien]";
  10482. 		mes "Look, I can't have";
  10483. 		mes "you working with me";
  10484. 		mes "and Lyozien anymore.";
  10485. 		mes "Sorry, but it's for Lyozien's";
  10486. 		mes "own good. That, and you";
  10487. 		mes "make me feel guilty...";
  10488. 		set lhz_rekenber,22;
  10489. 		getexp 550000,0;
  10490. 		close;
  10491. 	}
  10492. 	else if(lhz_rekenber > 16)
  10493. 	{
  10494. 		mes "[Kazien]";
  10495. 		mes "Hey now, you better";
  10496. 		mes "get a move on. You gotta";
  10497. 		mes "assist another delivery to";
  10498. 		mes "the Rune-Midgarts Kingdom.";
  10499. 		close;
  10500. 	}
  10501. 	else if(lhz_rekenber == 16)
  10502. 	{
  10503. 		mes "[Kazien]";
  10504. 		mes "Ah, I heard from Lyozien";
  10505. 		mes "that you guys finished your";
  10506. 		mes "delivery. You're probably";
  10507. 		mes "the best part-timer that I've";
  10508. 		mes "had in a long, long while.";
  10509. 		next;
  10510. 		mes "[Kazien]";
  10511. 		mes "Anyway, we've got yet";
  10512. 		mes "another delivery for the";
  10513. 		mes "Rune-Midgarts Kingdom. It's";
  10514. 		mes "weird that we're getting more";
  10515. 		mes "orders from there, but orders from other countries are decreasing.";
  10516. 		next;
  10517. 		mes "[Kazien]";
  10518. 		mes "Eh, I don't have the time";
  10519. 		mes "to wonder about stuff like";
  10520. 		mes "that. Lyozien's waiting for";
  10521. 		mes "you, so get to it, okay?";
  10522. 		next;
  10523. 		mes "[" + strcharinfo(0) + "]";
  10524. 		mes "W-wait! During the last";
  10525. 		mes "delivery, I was attacked";
  10526. 		mes "by a group of thugs that";
  10527. 		mes "wanted to destroy the";
  10528. 		mes "packages? Why would";
  10529. 		mes "they want to do that?";
  10530. 		next;
  10531. 		mes "[Kazien]";
  10532. 		mes "Look... You're better";
  10533. 		mes "off not knowing. Or are";
  10534. 		mes "you asking me to pay you";
  10535. 		mes "more for this job since";
  10536. 		mes "you're risking your life?";
  10537. 		next;
  10538. 		mes "[" + strcharinfo(0) + "]";
  10539. 		mes "I understand that the";
  10540. 		mes "customer's confidentiality";
  10541. 		mes "is important, but I'd feel a";
  10542. 		mes "lot better if I knew what was";
  10543. 		mes "in those packages, and why me";
  10544. 		mes "and Lyozien are being attacked.";
  10545. 		next;
  10546. 		mes "[Kazien]";
  10547. 		mes "Listen, I'm not obligated--";
  10548. 		mes "I can't tell you. Heck, I can't";
  10549. 		mes "even tell my own brother what's";
  10550. 		mes "in those packages. You can see";
  10551. 		mes "that, can't you? Anyway, you";
  10552. 		mes "can handle those thugs, right?";
  10553. 		next;
  10554. 		mes "[Kazien]";
  10555. 		mes "Right. Now get back to";
  10556. 		mes "the Airship and talk to";
  10557. 		mes "Lyozien again. Don't give";
  10558. 		mes "him any trouble and make";
  10559. 		mes "sure you protect him.";
  10560. 		set lhz_rekenber,17;
  10561. 		getexp 450000,0;
  10562. 		close;
  10563. 	}
  10564. 	else if(lhz_rekenber > 11)
  10565. 	{
  10566. 		mes "[Kazien]";
  10567. 		mes "What are you doing";
  10568. 		mes "waiting around here";
  10569. 		mes "for? You've got a job to";
  10570. 		mes "do, so hurry up and do it~";
  10571. 		close;
  10572. 	}
  10573. 	else if(lhz_rekenber == 11)
  10574. 	{
  10575. 		mes "[Kazien]";
  10576. 		mes "Hey, you're back. I got a";
  10577. 		mes "message from Rune-Midgarts,";
  10578. 		mes "telling us they received their";
  10579. 		mes "order. Good work! So how do";
  10580. 		mes "you like working with Lyozien?";
  10581. 		mes "He's one of my best men.";
  10582. 		next;
  10583. 		mes "[" + strcharinfo(0) + "]";
  10584. 		mes "Wait, aren't you and";
  10585. 		mes "Lyozien supposed";
  10586. 		mes "to be brothers?";
  10587. 		next;
  10588. 		mes "[Kazien]";
  10589. 		mes "Whoa, he told you that?";
  10590. 		mes "I guess he feels that he";
  10591. 		mes "can trust you enough with";
  10592. 		mes "that kind of personal talk...";
  10593. 		mes "Yeah, he's my little brother.";
  10594. 		mes "And a better man than me...";
  10595. 		next;
  10596. 		mes "[Kazien]";
  10597. 		mes "I've gotten my hands";
  10598. 		mes "pretty dirty doing this...";
  10599. 		mes "Oh, forget it. You came ";
  10600. 		mes "here for a job, right?";
  10601. 		mes "Luckily, I got another";
  10602. 		mes "delivery for you to work on...";
  10603. 		next;
  10604. 		mes "[" + strcharinfo(0) + "]";
  10605. 		mes "Actually, Kazien...";
  10606. 		mes "I was curious. What";
  10607. 		mes "exactly are we delivering?";
  10608. 		mes "I mean, not even Lyozien";
  10609. 		mes "doesn't know exactly what";
  10610. 		mes "is in those packages.";
  10611. 		next;
  10612. 		mes "[Kazien]";
  10613. 		mes "Huh... Does that mean";
  10614. 		mes "you can't work with us if";
  10615. 		mes "you don't know exactly what";
  10616. 		mes "you're doing?";
  10617. 		next;
  10618. 		mes "[Kazien]";
  10619. 		mes " Come on, I told";
  10620. 		mes "you before--absolute secrecy.";
  10621. 		mes "It goes both ways, you know.";
  10622. 		next;
  10623. 		mes "[Kazien]";
  10624. 		mes "Look, for your own good,";
  10625. 		mes "quit asking. Knowing what";
  10626. 		mes "you're delivering wouldn't";
  10627. 		mes "change a thing. Trust me.";
  10628. 		next;
  10629. 		mes "[Kazien]";
  10630. 		mes "Anyway, this next job is";
  10631. 		mes "more of the same. Meet";
  10632. 		mes "Lyozien in the international";
  10633. 		mes "flight Airship and protect";
  10634. 		mes "another package destined";
  10635. 		mes "for the Rune-Midgarts Kingdom.";
  10636. 		next;
  10637. 		set lhz_rekenber,12;
  10638. 		getexp 400000,0;
  10639. 		mes "[Kazien]";
  10640. 		mes "Alright, I'll see you";
  10641. 		mes "later. The important";
  10642. 		mes "thing is that you do the";
  10643. 		mes "best job that you can.";
  10644. 		mes "And don't give Lyozien";
  10645. 		mes "any trouble: that's my job!";
  10646. 		close;
  10647. 	}
  10648. 	else if(lhz_rekenber > 7)
  10649. 	{
  10650. 		mes "[Kazien]";
  10651. 		mes "Lyozien is waiting for";
  10652. 		mes "you on the international";
  10653. 		mes "flight Airship, so go and";
  10654. 		mes "meet him there as soon";
  10655. 		mes "as you can. Alright then,";
  10656. 		mes "I'll see you later.";
  10657. 		close;
  10658. 	}
  10659. 	else if(lhz_rekenber == 7)
  10660. 	{
  10661. 		mes "[Kazien]";
  10662. 		mes "Hey, you're back~";
  10663. 		mes "Great, I guess that means";
  10664. 		mes "that you've decided to work";
  10665. 		mes "for us! Alright, let me tell you about your first real job. As";
  10666. 		mes "always: ^FF0000keep it on the down-low^000000.";
  10667. 		next;
  10668. 		mes "[Kazien]";
  10669. 		mes "Go to the Airship for the";
  10670. 		mes "international flights, not";
  10671. 		mes "the domestic ones, and meet";
  10672. 		mes "a man named ^FF0000Lyozien^000000 inside.";
  10673. 		mes "He's our courier that'll provide you with further instructions.";
  10674. 		next;
  10675. 		mes "[Kazien]";
  10676. 		mes "Oh. You can talk to Lyozien";
  10677. 		mes "about the job, but definitely";
  10678. 		mes "not to anybody else. Anyway,";
  10679. 		mes "when you're done with what";
  10680. 		mes "he asks you to do, come back";
  10681. 		mes "to me for another job, okay?";
  10682. 		next;
  10683. 		set lhz_rekenber,8;
  10684. 		mes "[Kazien]";
  10685. 		mes "Don't forget...";
  10686. 		mes "Talk to ^FF0000Lyozien^000000, our";
  10687. 		mes "courier, on the Airship";
  10688. 		mes "for the international flights.";
  10689. 		close;
  10690. 	}
  10691. 	else if(lhz_rekenber == 6)
  10692. 	{
  10693. 		set @rekenrand,rand(1,15);
  10694. 		if(@rekenrand == 7)
  10695. 		{
  10696. 			mes "[Kazien]";
  10697. 			mes "Oh, hey, it's you again.";
  10698. 			mes "Wait. No. You only remind";
  10699. 			mes "me of someone I've met. Um,";
  10700. 			mes "have we met before? I don't";
  10701. 			mes "remember at all. Oooh, I hate";
  10702. 			mes "being this busy, I can't focus!";
  10703. 			next;
  10704. 			set lhz_rekenber,0;
  10705. 			mes "[Kazien]";
  10706. 			mes "Arrgh, this is not good.";
  10707. 			mes "We are this busy but we don't have enough people,";
  10708. 			mes "yet it is not that extrememly bad";
  10709. 			mes "to a point that we need to hire more people.";
  10710. 			next;
  10711. 			mes "[Kazien]";
  10712. 			mes "Will you step back? You are hindering my vision.";
  10713. 			close;
  10714. 		}
  10715. 		else
  10716. 		{
  10717. 			mes "[Kazien]";
  10718. 			mes "Oh, hey, it's you again.";
  10719. 			mes "Listen, you didn't come here";
  10720. 			mes "looking for a part time job,";
  10721. 			mes "did you? I already told you";
  10722. 			mes "that I can't bring myself";
  10723. 			mes "to trust you, you know?";
  10724. 			next;
  10725. 			mes "[Kazien]";
  10726. 			mes "Look, you're not a bad guy,";
  10727. 			mes "so I'm sure you'd be perfect";
  10728. 			mes "for some other employer.";
  10729. 			mes "Don't feel bad... Um, what";
  10730. 			mes "was your name again? Wait,";
  10731. 			mes "did you even give it to me...?";
  10732. 			close;
  10733. 		}
  10734. 	}
  10735. 	else if(lhz_rekenber == 5)
  10736. 	{
  10737. 		mes "[Kazien]";
  10738. 		mes "So, were you able to";
  10739. 		mes "contact Garins? Or did";
  10740. 		mes "you encounter any problems?";
  10741. 		next;
  10742. 		mes "[" + strcharinfo(0) + "]";
  10743. 		mes "Well, I came back to";
  10744. 		mes "let you know that I haven't";
  10745. 		mes "been able to find a way inside";
  10746. 		mes "the Einbroch Laboratory. There";
  10747. 		mes "was the guard, but I couldn't";
  10748. 		mes "really tell him anything.";
  10749. 		next;
  10750. 		mes "[Kazien]";
  10751. 		mes "Whaaaat~?";
  10752. 		mes "I'm sure he would";
  10753. 		mes "have let you in if you";
  10754. 		mes "told him that you had";
  10755. 		mes "to talk to Garins, right?";
  10756. 		next;
  10757. 		mes "[" + strcharinfo(0) + "]";
  10758. 		mes "But...";
  10759. 		mes "I thought you said";
  10760. 		mes "I'm not supposed to";
  10761. 		mes "tell anyone the details";
  10762. 		mes "of my assignment?";
  10763. 		next;
  10764. 		mes "[Kazien]";
  10765. 		mes "Heh... Yeah.";
  10766. 		mes "Yeah, that's right.";
  10767. 		mes "Heh heh heh! Hahahaha!";
  10768. 		mes "Great! I'm happy to say,";
  10769. 		mes "buddy, you passed the test!";
  10770. 		next;
  10771. 		mes "[" + strcharinfo(0) + "]";
  10772. 		mes "H-huh? But I never";
  10773. 		mes "even got to see Garins...";
  10774. 		mes "I didn't finish the task";
  10775. 		mes "that you assigned to me.";
  10776. 		next;
  10777. 		mes "[Kazien]";
  10778. 		mes "Garins is just some";
  10779. 		mes "cool name I made up.";
  10780. 		mes "He doesn't really exist.";
  10781. 		mes "I just wanted to test your";
  10782. 		mes "trustworthiness, is all.";
  10783. 		mes "Now do you understand?";
  10784. 		next;
  10785. 		mes "[" + strcharinfo(0) + "]";
  10786. 		mes "I... I guess.";
  10787. 		mes "Still, you just tricked";
  10788. 		mes "me! How am I supposed";
  10789. 		mes "to trust you now?";
  10790. 		next;
  10791. 		mes "[Kazien]";
  10792. 		mes "Oh... You...";
  10793. 		mes "You got a point, there.";
  10794. 		mes "Huh, now isn't that ironic? I'm sorry, pal, let me apologize.";
  10795. 		mes "Take some time, consider working for me, and then come back, okay?";
  10796. 		set lhz_rekenber,7;
  10797. 		close;
  10798. 	}
  10799. 	else if(lhz_rekenber == 4)
  10800. 	{
  10801. 		mes "[Kazien]";
  10802. 		mes "So, were you able to";
  10803. 		mes "contact Garins? Or did";
  10804. 		mes "you encounter any problems?";
  10805. 		next;
  10806. 		mes "[" + strcharinfo(0) + "]";
  10807. 		mes "Well, I wasn't able to";
  10808. 		mes "find him. In fact, I don't";
  10809. 		mes "think that Garins even works";
  10810. 		mes "at the Einbroch Laboratory.";
  10811. 		next;
  10812. 		mes "[Kazien]";
  10813. 		mes "Whaaaat~?";
  10814. 		mes "That can't be true.";
  10815. 		mes "Well, how'd you";
  10816. 		mes "find that out?";
  10817. 		next;
  10818. 		mes "[" + strcharinfo(0) + "]";
  10819. 		mes "I happened to ask the";
  10820. 		mes "Laboratory Guard, but";
  10821. 		mes "he wouldn't even let me in.";
  10822. 		next;
  10823. 		set lhz_rekenber,6;
  10824. 		mes "[Kazien]";
  10825. 		mes "Uh oh...";
  10826. 		mes "I thought so.";
  10827. 		mes "I'm sorry, pal, but";
  10828. 		mes "you failed the test.";
  10829. 		next;
  10830. 		mes "[" + strcharinfo(0) + "]";
  10831. 		mes "H-huh? What?";
  10832. 		mes "What do you mean?";
  10833. 		next;
  10834. 		mes "[Kazien]";
  10835. 		mes "You told that to the guard,";
  10836. 		mes "but you weren't supposed";
  10837. 		mes "to let anyone know any detail";
  10838. 		mes "about your assignment. Yeah...";
  10839. 		mes "Garins is just a name I made";
  10840. 		mes "up. He doesn't really exist.";
  10841. 		next;
  10842. 		mes "[Kazien]";
  10843. 		mes "I know you meant well,";
  10844. 		mes "you know, doing whatever";
  10845. 		mes "you can to finish whatever";
  10846. 		mes "goal you have, but you can't";
  10847. 		mes "forget the details. Anyway,";
  10848. 		mes "sorry, but we can't use you...";
  10849. 		close;
  10850. 	}
  10851. 	else if(lhz_rekenber == 3)
  10852. 	{
  10853. 		mes "[Kazien]";
  10854. 		mes "Remember, visit ^FF0000Garins^000000";
  10855. 		mes "in the ^FF0000Einbroch Laboratory^000000";
  10856. 		mes "and ^FF0000confirm that he received";
  10857. 		mes "his order^000000. We pride ourselves";
  10858. 		mes "in our clients' confidentiality,^FFFFFF  ^000000 so keep it secret, got it?";
  10859. 		next;
  10860. 		mes "[Kazien]";
  10861. 		mes "I'll just be waiting";
  10862. 		mes "around over here, so";
  10863. 		mes "once you're done with";
  10864. 		mes "that, come back to me.";
  10865. 		close;
  10866. 	}
  10867. 	else if(lhz_rekenber == 2)
  10868. 	{
  10869. 		mes "[Kazien]";
  10870. 		mes "Okay, I got it! Your first";
  10871. 		mes "assignment for us is pretty";
  10872. 		mes "simple, but think of it as";
  10873. 		mes "something of a trial run.";
  10874. 		mes "You know, for us to see";
  10875. 		mes "how reliable you are.";
  10876. 		next;
  10877. 		mes "[Kazien]";
  10878. 		mes "All you gotta do is head";
  10879. 		mes "to Einbroch, find the Lab";
  10880. 		mes "there, and find a researcher";
  10881. 		mes "named Garins. You need to";
  10882. 		mes "confirm whether he safely";
  10883. 		mes "received his order from us.";
  10884. 		next;
  10885. 		mes "[Kazien]";
  10886. 		mes "Simple stuff, yeah?";
  10887. 		mes "Now, you can't let anyone";
  10888. 		mes "know about your assignment.";
  10889. 		mes "Otherwise, we can't trust you";
  10890. 		mes "for more important stuff. And";
  10891. 		mes "I really wanna trust you.";
  10892. 		next;
  10893. 		mes "[Kazien]";
  10894. 		mes "Remember, visit ^FF0000Garins^000000";
  10895. 		mes "in the ^FF0000Einbroch Laboratory^000000";
  10896. 		mes "and ^FF0000confirm that he received";
  10897. 		mes "his order^000000. We pride ourselves";
  10898. 		mes "in our clients' confidentiality, so keep it secret, got it?";
  10899. 		next;
  10900. 		set lhz_rekenber,3;
  10901. 		mes "[Kazien]";
  10902. 		mes "I'll just be waiting";
  10903. 		mes "around over here, so";
  10904. 		mes "once you're done with";
  10905. 		mes "that, come back to me.";
  10906. 		close;
  10907. 	}
  10908. 	else if(lhz_rekenber == 1)
  10909. 	{
  10910. 		mes "[Kazien]";
  10911. 		mes "We're so busy, we barely";
  10912. 		mes "have enough people to cover";
  10913. 		mes "our workload right now. Still,";
  10914. 		mes "it's not so bad that we gotta";
  10915. 		mes "invest in some new hires.";
  10916. 		next;
  10917. 		mes "[Kazien]";
  10918. 		mes "Oh hey, sorry buddy,";
  10919. 		mes "but you mind stepping";
  10920. 		mes "back? It's just that you're";
  10921. 		mes "blocking my view is all.";
  10922. 		next;
  10923. 		mes "[" + strcharinfo(0) + "]";
  10924. 		mes "Wait, did you just say";
  10925. 		mes "that you need help?";
  10926. 		mes "I'd like to help solve";
  10927. 		mes "your problem, er, for";
  10928. 		mes "a nominal fee or some";
  10929. 		mes "kind of reward. You know...";
  10930. 		next;
  10931. 		mes "[Kazien]";
  10932. 		mes "Hey, alright~";
  10933. 		mes "I could use an extra";
  10934. 		mes "hand if you're willing";
  10935. 		mes "to work part time. Plus,";
  10936. 		mes "you're a straight shooter.";
  10937. 		mes "I like that. Let's see now...";
  10938. 		next;
  10939. 		if(BaseLevel < 70)
  10940. 		{
  10941. 			mes "[Kazien]";
  10942. 			mes "Awww, I'm sorry, pal.";
  10943. 			mes "I know you mean well, but";
  10944. 			mes "to put it bluntly, you're not";
  10945. 			mes "not strong enough for this";
  10946. 			mes "kinda work. Hey, but if you put on";
  10947. 			mes "some muscle, ask me again, okay?";
  10948. 			close;
  10949. 		}
  10950. 		mes "[Kazien]";
  10951. 		mes "Yeah, okay. You look like";
  10952. 		mes "you can handle this. But";
  10953. 		mes "are you the type of person";
  10954. 		mes "I can trust? Hey, you can";
  10955. 		mes "keep confidential information";
  10956. 		mes "without telling anyone, right?";
  10957. 		next;
  10958. 		switch( select( "Yes, of course.","Nope, I love giving away secrets." ) )
  10959. 		{
  10960. 			case 1:
  10961. 				set lhz_rekenber,2;
  10962. 				mes "[Kazien]";
  10963. 				mes "Great, great.";
  10964. 				mes "I guess we can just";
  10965. 				mes "get down to business,";
  10966. 				mes "then. Let me think. First,";
  10967. 				mes "I should give you something";
  10968. 				mes "easy to do to test you out...";
  10969. 				close;
  10970.  
  10971. 			case 2:
  10972. 				mes "[Kazien]";
  10973. 				mes "Awww, man.";
  10974. 				mes "I can't hire you";
  10975. 				mes "if you're gonna blab";
  10976. 				mes "your mouth. Sorry buddy,";
  10977. 				mes "but I can't afford to take";
  10978. 				mes "any risks. You understand...";
  10979. 				close;
  10980. 		}
  10981. 	}
  10982. 	mes "[Kazien]";
  10983. 	mes "We're so busy, we barely";
  10984. 	mes "have enough people to cover";
  10985. 	mes "our workload right now. Still,";
  10986. 	mes "it's not so bad that we gotta";
  10987. 	mes "invest in some new hires.";
  10988. 	next;
  10989. 	mes "[Kazien]";
  10990. 	mes "Oh hey, sorry buddy,";
  10991. 	mes "but you mind stepping";
  10992. 	mes "back? It's just that you're";
  10993. 	mes "blocking my view is all.";
  10994. 	close;
  10995. }
  10996.  
  10997. lighthalzen,141,162,3	script	Old Man#reken	85,{
  10998.  
  10999. 	mes "[Old Man]";
  11000. 	mes "Lately, Kazien seems";
  11001. 	mes "to be having a hard time";
  11002. 	mes "managing his business.";
  11003. 	mes "Always complaining that";
  11004. 	mes "he lacks the manpower...";
  11005. 	next;
  11006. 	mes "[Old Man]";
  11007. 	mes "I don't know what kind of";
  11008. 	mes "business he's conducting,";
  11009. 	mes "but why don't you help him";
  11010. 	mes "out? I don't believe that any";
  11011. 	mes "particularly special skills are";
  11012. 	mes "required for some positions.";
  11013. 	next;
  11014. 	mes "[Old Man]";
  11015. 	mes "Well, if you're interested,";
  11016. 	mes "you can find Kazien inside";
  11017. 	mes "the corporation building.";
  11018. 	mes "Young people like him should";
  11019. 	mes "never be too proud to ask for help. He still needs to learn...";
  11020. 	if(!lhz_rekenber) set lhz_rekenber,1;
  11021. 	close;
  11022. }
  11023.  
  11024. einbroch,55,52,3	script	Laboratory Guard#reken	 852,{
  11025.  
  11026. 	if(lhz_rekenber == 3)
  11027. 	{
  11028. 		mes "[Laboratory Guard]";
  11029. 		mes "Hold it! This is";
  11030. 		mes "a restricted area to";
  11031. 		mes "the public! Unless you";
  11032. 		mes "have some special business,";
  11033. 		mes "you'll have to leave right now.";
  11034. 		next;
  11035. 		switch( select( "Actually, I do have business here.","Whoa, I'm leaving!" ) )
  11036. 		{
  11037. 			case 1:
  11038. 				mes "[Laboratory Guard]";
  11039. 				mes "Yes? State the nature";
  11040. 				mes "of your business here,";
  11041. 				mes "as well as any person that";
  11042. 				mes "you wish to contact inside";
  11043. 				mes "of this laboratory facility.";
  11044. 				next;
  11045. 				switch( select( "I need to see Mr. Garins...","I'll... come back later." ) )
  11046. 				{
  11047. 					case 1:
  11048. 						mes "[" + strcharinfo(0) + "]";
  11049. 						mes "I need to see Mr. Garins";
  11050. 						mes "and confirm that he received";
  11051. 						mes "a package that was sent to him.";
  11052. 						next;
  11053. 						mes "[Laboratory Guard]";
  11054. 						mes "Garins, eh?";
  11055. 						mes "Alright, let me check";
  11056. 						mes "the employee list. Hmm...";
  11057. 						mes "Garins... Garins... Eh?";
  11058. 						mes "He's not here. Maybe you";
  11059. 						mes "came to the wrong place?";
  11060. 						next;
  11061. 						mes "[Laboratory Guard]";
  11062. 						mes "Sorry, but it looks like";
  11063. 						mes "you've wasted your time.";
  11064. 						mes "We don't have a Garins";
  11065. 						mes "working here. Anyway,";
  11066. 						mes "I still can't allow you to";
  11067. 						mes "enter the laboratory.";
  11068. 						set lhz_rekenber,4;
  11069. 						close;
  11070.  
  11071. 					case 2:
  11072. 						break;
  11073. 				}
  11074.  
  11075. 			case 2:
  11076. 				mes "[" + strcharinfo(0) + "]";
  11077. 				mes "Whoa, I'm leaving!";
  11078. 				mes "(^333333I better speak to Kazien";
  11079. 				mes "and let him know I'm having";
  11080. 				mes "trouble getting past this";
  11081. 				mes "guard. Otherwise, I might";
  11082. 				mes "never finish this job!^000000)";
  11083. 				set lhz_rekenber,5;
  11084. 				close;
  11085. 		}
  11086. 	}
  11087. 	mes "[Laboratory Guard]";
  11088. 	mes "This area is restricted";
  11089. 	mes "to the public. Unless you";
  11090. 	mes "have some kind of special";
  11091. 	mes "authorization, I'm going";
  11092. 	mes "to have to ask you to leave.";
  11093. 	close;
  11094. }
  11095.  
  11096. airplane_01,96,48,3	script	Man#Lyozien	868,{
  11097.  
  11098. 	if(lhz_rekenber > 21)
  11099. 	{
  11100. 		mes "[Lyozien]";
  11101. 		mes "Hey, I hear from my";
  11102. 		mes "brother that you can't work";
  11103. 		mes "with us anymore because";
  11104. 		mes "of some scheduling conflict.";
  11105. 		mes "I'm sorry to hear that: it was";
  11106. 		mes "really good working with you...";
  11107. 		close;
  11108. 	}
  11109. 	else if(lhz_rekenber == 21)
  11110. 	{
  11111. 		mes "[Lyozien]";
  11112. 		mes "Oh good, you're back.";
  11113. 		mes "Mr. Ahman just left and";
  11114. 		mes "picked up his goods. We're";
  11115. 		mes "done here, so you have to";
  11116. 		mes "do now is report to my";
  11117. 		mes "brother in Lighthalzen.";
  11118. 		next;
  11119. 		mes "[Lyozien]";
  11120. 		mes "You sure you're alright?";
  11121. 		mes "You seem kind of upset.";
  11122. 		mes "Do you need to take a";
  11123. 		mes "break or something?";
  11124. 		close;
  11125. 	}	
  11126. 	else if(lhz_rekenber == 20)
  11127. 	{
  11128. 		mes "[Lyozien]";
  11129. 		mes "Heya, keep up the";
  11130. 		mes "good work. Once you";
  11131. 		mes "talk to Mr. Ahman inside";
  11132. 		mes "Izlude Airport, we'll be";
  11133. 		mes "done with this delivery.";
  11134. 		close;
  11135. 	}
  11136. 	else if(lhz_rekenber == 19)
  11137. 	{
  11138. 		mes "[Lyozien]";
  11139. 		mes "Whoa, you were great!";
  11140. 		mes "There were more of them";
  11141. 		mes "this time, but you easily";
  11142. 		mes "dispatched them. Great job!";
  11143. 		next;
  11144. 		mes "[" + strcharinfo(0) + "]";
  11145. 		mes "Thanks, but...";
  11146. 		mes "Now I'm really worried";
  11147. 		mes "about what could be in";
  11148. 		mes "those packages. Are you";
  11149. 		mes "sure you don't know, Lyozien?";
  11150. 		next;
  11151. 		mes "[Lyozien]";
  11152. 		mes "You don't know when to";
  11153. 		mes "stop, do you? Nah, I don't";
  11154. 		mes "know at all. Besides, so long";
  11155. 		mes "as my brother says it's a bad";
  11156. 		mes "idea, then I don't wanna find";
  11157. 		mes "out for myself. Oh, hey...";
  11158. 		next;
  11159. 		set lhz_rekenber,20;
  11160. 		getitem 504,1;
  11161. 		mes "[Lyozien]";
  11162. 		mes "Here's a little";
  11163. 		mes "something to refresh";
  11164. 		mes "yourself after that fight.";
  11165. 		mes "Keep up the good work, okay?";
  11166. 		mes "Then, we'll be done once you";
  11167. 		mes "contact Mr. Ahman in Izlude.";
  11168. 		close;
  11169. 	}	
  11170. 	else if(lhz_rekenber == 18)
  11171. 	{
  11172. 		mes "[Lyozien]";
  11173. 		mes "Okay, just like before, we";
  11174. 		mes "gotta get these packages to";
  11175. 		mes "Mr. Ahmam. When we arrive";
  11176. 		mes "in Izlude, find Mr. Ahman in";
  11177. 		mes "the Airport and tell him that";
  11178. 		mes "his packages have arrived.";
  11179. 		next;
  11180. 		mes "[Lyozien]";
  11181. 		mes "W-wait...";
  11182. 		mes "Did you hear that?";
  11183. 		mes "I heard--I think it's them.";
  11184. 		mes "Those thugs are back! Don't";
  11185. 		mes "let them damage the packages!";
  11186. 		close2;
  11187. 		set lhz_rekenber,19;
  11188. 		donpcevent "#bully2::OnEnter";
  11189. 		donpcevent "Man#Lyozien::OnStop";
  11190. 		end;
  11191. 	}
  11192. 	else if(lhz_rekenber == 17)
  11193. 	{
  11194. 		mes "[Lyozien]";
  11195. 		mes "I heard that you upset";
  11196. 		mes "Kyozien a little bit with";
  11197. 		mes "your questions. I mean,";
  11198. 		mes "I totally understand, but";
  11199. 		mes "you gotta remember that";
  11200. 		mes "we've got obligations.";
  11201. 		next;
  11202. 		mes "[Lyozien]";
  11203. 		mes "I know that these packages";
  11204. 		mes "might be putting us in danger,";
  11205. 		mes "but I trust my brother. If he says those thugs are bad guys, then";
  11206. 		mes "they're definitely bad guys.";
  11207. 		next;
  11208. 		mes "[Lyozien]";
  11209. 		mes "Yeah, ever since we were";
  11210. 		mes "kids, Kyozien has always";
  11211. 		mes "been right. Even though";
  11212. 		mes "I'd like to know what's in the";
  11213. 		mes "boxes, I don't ever wanna";
  11214. 		mes "disappoint him, you know?";
  11215. 		next;
  11216. 		set lhz_rekenber,18;
  11217. 		mes "[Lyozien]";
  11218. 		mes "Anyway, that's";
  11219. 		mes "enough chit-chat";
  11220. 		mes "for now. Let's get";
  11221. 		mes "back to work, shall we?";
  11222. 		close;
  11223. 	}
  11224. 	else if(lhz_rekenber == 16)
  11225. 	{
  11226. 		mes "[Lyozien]";
  11227. 		mes "I'm lucky that you're";
  11228. 		mes "around to keep those";
  11229. 		mes "thugs off our backs, eh?";
  11230. 		mes "Hey, when you're ready for";
  11231. 		mes "another job, just talk to";
  11232. 		mes "my brother Kazien, okay?";
  11233. 		close;
  11234. 	}
  11235. 	else if(lhz_rekenber == 15)
  11236. 	{
  11237. 		mes "[Lyozien]";
  11238. 		mes "So you spoke to";
  11239. 		mes "Mr. Ahman already?";
  11240. 		mes "Good, good. Now we can";
  11241. 		mes "go back to the Schwaltzvalt";
  11242. 		mes "Republic for our next job.";
  11243. 		next;
  11244. 		mes "[Lyozien]";
  11245. 		mes "Just talk to my brother";
  11246. 		mes "Kazien and he should give";
  11247. 		mes "you any details you need";
  11248. 		mes "to know. Man, it's good";
  11249. 		mes "that you're working for us.";
  11250. 		mes "Those thugs frighten me...";
  11251. 		set lhz_rekenber,16;
  11252. 		close;
  11253. 	}
  11254. 	else if(lhz_rekenber == 14)
  11255. 	{
  11256. 		mes "[Lyozien]";
  11257. 		mes "Now that those thugs are";
  11258. 		mes "gone, let's concentrate on";
  11259. 		mes "our task. Like before, just";
  11260. 		mes "get off at Izlude and then tell";
  11261. 		mes "Mr. Ahman that his packages";
  11262. 		mes "have arrived. See you later~";
  11263. 		close;
  11264. 	}
  11265. 	else if(lhz_rekenber == 13)
  11266. 	{
  11267. 		mes "[Lyozien]";
  11268. 		mes "Oh, thank you!";
  11269. 		mes "You saved my life!";
  11270. 		mes "As you can tell, I'm";
  11271. 		mes "not much of a fighter...";
  11272. 		mes "I just ran and hid when";
  11273. 		mes "those thugs appeared.";
  11274. 		next;
  11275. 		mes "[Lyozien]";
  11276. 		mes "That's one reason why" ;
  11277. 		mes "my brother has been hiring";
  11278. 		mes "you adventurers-- we need";
  11279. 		mes "packages from those hoodlums.";
  11280. 		mes "They're always after us...";
  11281. 		next;
  11282. 		mes "[Lyozien]";
  11283. 		mes "Every time I see them,";
  11284. 		mes "they're yelling things like";
  11285. 		mes "we're the servants of evil,";
  11286. 		mes "or that the packages must";
  11287. 		mes "be destroyed. Boy, I sure";
  11288. 		mes "am glad that you're here!";
  11289. 		set lhz_rekenber,14;
  11290. 		close;
  11291. 	}
  11292. 	else if(lhz_rekenber == 12)
  11293. 	{
  11294. 		mes "[Lyozien]";
  11295. 		mes "Hey, we already have another";
  11296. 		mes "package to deliver all the way";
  11297. 		mes "to the Rune-Midgarts Kingdom";
  11298. 		mes "again. Can you believe it? We";
  11299. 		mes "seem to be doing a lot of";
  11300. 		mes "business around there lately.";
  11301. 		next;
  11302. 		mes "[Lyozien]";
  11303. 		mes "It's so far away from";
  11304. 		mes "home, but a job's a job.";
  11305. 		mes "We're obliged to do what";
  11306. 		mes "we're been assigned to do";
  11307. 		mes "until we qui--whoa. You";
  11308. 		mes "hear that? Wh-what was...?";
  11309. 		next;
  11310. 		mes "[Lyozien]";
  11311. 		mes "Awwww, nuts!";
  11312. 		mes "It's those thugs!";
  11313. 		mes "I'll explain later, but";
  11314. 		mes "for now, please protect";
  11315. 		mes "the packages and make";
  11316. 		mes "sure they don't get them!";
  11317. 		close2;
  11318. 		set lhz_rekenber,13;
  11319. 		donpcevent "Man#Lyozien::OnStop";
  11320. 		donpcevent "#bully1::OnEnter";
  11321. 		end;
  11322. 	}
  11323. 	if(lhz_rekenber == 11)
  11324. 	{
  11325. 		mes "[Lyozien]";
  11326. 		mes "Hey, would you go see";
  11327. 		mes "my brother Kazien to see";
  11328. 		mes "if he's got another job for";
  11329. 		mes "us to do? I'll just be over";
  11330. 		mes "here waiting when you need";
  11331. 		mes "to find me. See you later~";
  11332. 		close;
  11333. 	}
  11334. 	else if(lhz_rekenber == 10)
  11335. 	{
  11336. 		mes "[Lyozien]";
  11337. 		mes "Good work, Mr. Ahman just";
  11338. 		mes "arrived and picked up his";
  11339. 		mes "packages. It looks like we're";
  11340. 		mes "done for today. When you're";
  11341. 		mes "ready for another job, just";
  11342. 		mes "ask to my brother Kazien, okay?";
  11343. 		next;
  11344. 		mes "[" + strcharinfo(0) + "]";
  11345. 		mes "Lyozien, do you know";
  11346. 		mes "what kinds of things";
  11347. 		mes "we're delivering?";
  11348. 		next;
  11349. 		mes "[Lyozien]";
  11350. 		mes "No clue. I've been";
  11351. 		mes "a little curious myself,";
  11352. 		mes "but my brother warned me";
  11353. 		mes "not to ask. Besides, I don't";
  11354. 		mes "think it makes a difference";
  11355. 		mes "to what we gotta do, right?";
  11356. 		next;
  11357. 		mes "[Lyozien]";
  11358. 		mes "Anyway, it oughta be";
  11359. 		mes "fine. I mean, our clients";
  11360. 		mes "are entitled to their privacy";
  11361. 		mes "anyway. You've been in that";
  11362. 		mes "sort of situation, right? You";
  11363. 		mes "know, embarassing orders...";
  11364. 		next;
  11365. 		mes "[Lyozien]";
  11366. 		mes "No? Eh, just meet up with";
  11367. 		mes "my brother to see if he's";
  11368. 		mes "got another job for us, okay?";
  11369. 		mes "If you wanna find me again,";
  11370. 		mes "I'll be waiting right here.";
  11371. 		set lhz_rekenber,11;
  11372. 		close;
  11373. 	}	
  11374. 	else if(lhz_rekenber == 9)
  11375. 	{
  11376. 		mes "[Lyozien]";
  11377. 		mes "Alright, when this Airship";
  11378. 		mes "arrives in Izlude, get off and";
  11379. 		mes "enter the Airport to meet with";
  11380. 		mes "a man named Mr. Ahman.";
  11381. 		mes "Let him know his order has";
  11382. 		mes "already arrived, okay?";
  11383. 		close;
  11384. 	}	
  11385. 	else if(lhz_rekenber == 8)
  11386. 	{
  11387. 		mes "[Lyozien]";
  11388. 		mes "Um, would you mind";
  11389. 		mes "treading lightly around";
  11390. 		mes "this area, and kind of go";
  11391. 		mes "around the piles? Yeah,";
  11392. 		mes "these are all pretty fragile.";
  11393. 		mes "Thanks, I appreciate it.";
  11394. 		next;
  11395. 		mes "[" + strcharinfo(0) + "]";
  11396. 		mes "Excuse me, but";
  11397. 		mes "are you Lyozien?";
  11398. 		next;
  11399. 		mes "[Lyozien]";
  11400. 		mes "Hey, are you the one that";
  11401. 		mes "my brother Kazien sent?";
  11402. 		mes "Nice, I've been waiting";
  11403. 		mes "for you. As you can see,";
  11404. 		mes "I'm having trouble handling";
  11405. 		mes "all of these packages here.";
  11406. 		next;
  11407. 		mes "[" + strcharinfo(0) + "]";
  11408. 		mes "Wait, Kazien is";
  11409. 		mes "your brother? That's";
  11410. 		mes "weird, you figure he";
  11411. 		mes "would mention that.";
  11412. 		next;
  11413. 		mes "[Lyozien]";
  11414. 		mes "Oh, yeah, he's been like";
  11415. 		mes "that ever since we lived";
  11416. 		mes "in Lighthalzen's slums.";
  11417. 		mes "Luckily, he joined the";
  11418. 		mes "corporation and helped";
  11419. 		mes "us improve our lots in life...";
  11420. 		next;
  11421. 		mes "[Lyozien]";
  11422. 		mes "That's why I appreciate the";
  11423. 		mes "fact that he lets me work for";
  11424. 		mes "him. I can't let him down.";
  11425. 		mes "Anyway, back to business: we";
  11426. 		mes "gotta deliver these goods to";
  11427. 		mes "the Rune-Midgarts Kingdom.";
  11428. 		next;
  11429. 		mes "[Lyozien]";
  11430. 		mes "I have to ensure that these";
  11431. 		mes "packages aren't damaged or";
  11432. 		mes "stolen by thieves. Your job is";
  11433. 		mes "to go to Izlude, find Mr. Ahman";
  11434. 		mes "at the Airport, and tell him that his orders have safely arrived.";
  11435. 		next;
  11436. 		set lhz_rekenber,9;
  11437. 		mes "[Lyozien]";
  11438. 		mes "Once you tell Mr. Ahman";
  11439. 		mes "that message, he'll take";
  11440. 		mes "care of picking up his own";
  11441. 		mes "packages. But yeah, I need";
  11442. 		mes "to stay behind to guard these";
  11443. 		mes "products in the meantime.";
  11444. 		close;
  11445. 	}
  11446. 	mes "[Lyozien]";
  11447. 	mes "Um, would you mind";
  11448. 	mes "treading lightly around";
  11449. 	mes "this area, and kind of go";
  11450. 	mes "around the piles? Yeah,";
  11451. 	mes "these are all pretty fragile.";
  11452. 	mes "Thanks, I appreciate it.";
  11453. 	close;
  11454.  
  11455. OnEnter:
  11456. 	enablenpc "Man#Lyozien";
  11457. 	end;
  11458.  
  11459. OnStop:
  11460. 	disablenpc "Man#Lyozien";
  11461. 	end;
  11462. }
  11463.  
  11464. izlude,186,57,5	script	Scamp	853,{
  11465.  
  11466. 	if(lhz_rekenber > 21)
  11467. 	{
  11468. 		mes "[Ahman]";
  11469. 		mes "Oh, hello. I've heard";
  11470. 		mes "that you had to quit.";
  11471. 		mes "It's quite a pity, really.";
  11472. 		mes "If it weren't for you, some";
  11473. 		mes "of my packages would have";
  11474. 		mes "been destroyed by those thugs.";
  11475. 		close;
  11476. 	}
  11477. 	else if(lhz_rekenber == 21)
  11478. 	{
  11479. 		mes "[Ahman]";
  11480. 		mes "Shouldn't you be";
  11481. 		mes "taking a break? Besides,";
  11482. 		mes "Lyozien is still waiting for";
  11483. 		mes "you the Airship, isn't he?";
  11484. 		close;
  11485. 	}
  11486. 	else if(lhz_rekenber == 20)
  11487. 	{
  11488. 		mes "[Ahman]";
  11489. 		mes "Oh, have my packages";
  11490. 		mes "arrived? Good, good.";
  11491. 		mes "I appreciate all of your";
  11492. 		mes "hard work. I'm surprised";
  11493. 		mes "they haven't hired you";
  11494. 		mes "full time by now.";
  11495. 		next;
  11496. 		mes "[Ahman]";
  11497. 		mes "Is something the matter?";
  11498. 		mes "You seem really pale. Oh";
  11499. 		mes "well, you'll have plenty of";
  11500. 		mes "time to relax on the Airship.";
  11501. 		mes "Oh, and don't worry, I'll";
  11502. 		mes "take care of the packages.";
  11503. 		set lhz_rekenber,21;
  11504. 		close;
  11505. 	}
  11506. 	else if (lhz_rekenber > 15 && lhz_rekenber < 20)
  11507. 	{
  11508. 		mes "[Ahman]";
  11509. 		mes "Oh, hello. I'm not";
  11510. 		mes "expecting any packages";
  11511. 		mes "at this moment, although";
  11512. 		mes "I'm aware that there are a";
  11513. 		mes "few deliveries in queue, but shouldn't you be in Lighthalzen?";
  11514. 		close;
  11515. 	}
  11516. 	else if(lhz_rekenber == 15)
  11517. 	{
  11518. 		mes "[Ahman]";
  11519. 		mes "Shouldn't you be on";
  11520. 		mes "your way and report to";
  11521. 		mes "Lyozien? You should hurry";
  11522. 		mes "before the Airship takes off.";
  11523. 		close;
  11524. 	}
  11525. 	else if(lhz_rekenber == 14)
  11526. 	{
  11527. 		mes "[Ahman]";
  11528. 		mes "Ah, it's you again.";
  11529. 		mes "I assume that means that";
  11530. 		mes "my packages have arrived";
  11531. 		mes "safely. Is that right?";
  11532. 		next;
  11533. 		mes "[" + strcharinfo(0) + "]";
  11534. 		mes "Yes, that's right.";
  11535. 		mes "Actually, this time we ";
  11536. 		mes "were attacked by a group";
  11537. 		mes "of thugs, so I was wondering";
  11538. 		mes "if you knew anything about it... ";
  11539. 		next;
  11540. 		mes "[Ahman]";
  11541. 		mes "They attacked again?";
  11542. 		mes "Oh, that isn't good.";
  11543. 		mes "Well, I have no idea";
  11544. 		mes "what's going on. I wish";
  11545. 		mes "I had some idea of what";
  11546. 		mes "they were up to, really.";
  11547. 		next;
  11548. 		set lhz_rekenber,15;
  11549. 		mes "[Ahman]";
  11550. 		mes "For now, you should";
  11551. 		mes "go and report to Lyozien.";
  11552. 		mes "I assume that you protected";
  11553. 		mes "my packages, so thank you";
  11554. 		mes "for your diligent work. Now, I shall pick up what I ordered...";
  11555. 		close;
  11556. 	}
  11557. 	else if (lhz_rekenber > 10 && lhz_rekenber < 14)
  11558. 	{
  11559. 		mes "[Ahman]";
  11560. 		mes "Oh, it's you again.";
  11561. 		mes "Shouldn't you be getting";
  11562. 		mes "on the Airship and heading";
  11563. 		mes "back to the Schwaltzvalt";
  11564. 		mes "Republic? There are more";
  11565. 		mes "deliveries in queue, you know.";
  11566. 		close;
  11567. 	}
  11568. 	else if(lhz_rekenber == 10)
  11569. 	{
  11570. 		mes "[Ahman]";
  11571. 		mes "Thank you for letting me";
  11572. 		mes "know that my order has arrived.";
  11573. 		mes "You should go back to Lyozien";
  11574. 		mes "now so you can finish your job.";
  11575. 		mes "Perhaps I'll see you again";
  11576. 		mes "sometime, adventurer.";
  11577. 		close;
  11578. 	}
  11579. 	else if(lhz_rekenber == 9)
  11580. 	{
  11581. 		mes "[Man]";
  11582. 		mes "Hmm, can you really";
  11583. 		mes "call this place an Airport?";
  11584. 		mes "It's far too small, wouldn't";
  11585. 		mes "you agree? Still, I kind of";
  11586. 		mes "enjoy sitting around here.";
  11587. 		next;
  11588. 		mes "[" + strcharinfo(0) + "]";
  11589. 		mes "Excuse me, but do";
  11590. 		mes "you know where I can";
  11591. 		mes "find a man named Ahman?";
  11592. 		mes "I have a message for him.";
  11593. 		next;
  11594. 		mes "[Ahman]";
  11595. 		mes "I'm Ahman, how can--";
  11596. 		mes "Oh! You must be here to";
  11597. 		mes "tell me that my packages";
  11598. 		mes "have arrived. Am I correct?";
  11599. 		next;
  11600. 		mes "[" + strcharinfo(0) + "]";
  11601. 		mes "Y-yes. That's right.";
  11602. 		mes "Your packages have";
  11603. 		mes "arrived and they're";
  11604. 		mes "being guarded until";
  11605. 		mes "you come to pick them up.";
  11606. 		next;
  11607. 		mes "[Ahman]";
  11608. 		mes "Ah, that's very good to";
  11609. 		mes "know. Say, are you a new";
  11610. 		mes "worker for Lyozien and Kazien?";
  11611. 		mes "I don't believe I've seen you";
  11612. 		mes "around before. Have they finally started hiring part timers?";
  11613. 		next;
  11614. 		mes "[" + strcharinfo(0) + "]";
  11615. 		mes "Yes, that's right.";
  11616. 		mes "Actually, I'm working for";
  11617. 		mes "them part time. I heard";
  11618. 		mes "they were really busy, so";
  11619. 		mes "I sort of volunteered my time.";
  11620. 		next;
  11621. 		mes "[Ahman]";
  11622. 		mes "Alright, alright.";
  11623. 		mes "I suppose that you";
  11624. 		mes "also don't know what's";
  11625. 		mes "being delivered in these";
  11626. 		mes "packages, just like Lyozien.";
  11627. 		next;
  11628. 		mes "[Ahman]";
  11629. 		mes "Well, it's all confidential";
  11630. 		mes "information anyway, so don't";
  11631. 		mes "worry about it. Thank you for";
  11632. 		mes "notifying me about the delivery.^FFFFFF  ^000000 Now, you should go back and ";
  11633. 		mes "tell Lyozien. Take care now~";
  11634. 		set lhz_rekenber,10;
  11635. 		close;
  11636. 	}
  11637. 	mes "[Man]";
  11638. 	mes "Hmm, can you really";
  11639. 	mes "call this place an Airport?";
  11640. 	mes "It's far too small, wouldn't";
  11641. 	mes "you agree? Still, I kind of";
  11642. 	mes "enjoy sitting around here.";
  11643. 	close;
  11644. }
  11645.  
  11646. airplane_01,1,1,1	script	#bully1	-1,{
  11647.  
  11648. OnInit:
  11649. 	disablenpc "#bully1";
  11650. 	end;
  11651.  
  11652. OnEnter:
  11653. 	enablenpc "#bully1";
  11654. 	initnpctimer;
  11655. 	monster "airplane_01",96,53,"Thug",1592,1,"#bully1::OnMyMobDead";
  11656. 	monster "airplane_01",87,47,"Thug",1592,1,"#bully1::OnMyMobDead";
  11657. 	set .bullymobs,2;
  11658. 	end;
  11659.  
  11660. OnReset:
  11661. 	killmonster "airplane_01","#bully1::OnMyMobDead";
  11662. 	end;
  11663.  
  11664. OnMyMobDead:
  11665. 	set .bullymobs,.bullymobs -1;
  11666. 	if(.bullymobs < 1)
  11667. 	{
  11668. 		mes "[Bully]";
  11669. 		mes "Damn it! N-next time...";
  11670. 		mes "Next time we'll g-get rid";
  11671. 		mes "of those damned packages!";
  11672. 		mes "^333333*Cough cough*^000000 For now, we";
  11673. 		mes "retreat and fight another day!";
  11674. 		close2;
  11675. 		donpcevent "#bully1::OnInit";
  11676. 		donpcevent "Man#Lyozien::OnEnter";
  11677. 		stopnpctimer;
  11678. 	}
  11679. 	end;
  11680.  
  11681. OnTimer120000:
  11682. 	donpcevent "#bully1::OnReset";
  11683. 	donpcevent "#bully1::OnInit";
  11684. 	donpcevent "Man#Lyozien::OnEnter";
  11685. 	stopnpctimer;
  11686. 	end;
  11687. }
  11688.  
  11689. airplane_01,2,2,1	script	#bully2	-1,{
  11690.  
  11691. OnInit:
  11692. 	disablenpc "#bully2";
  11693. 	end;
  11694.  
  11695. OnEnter:
  11696. 	enablenpc "#bully2";
  11697. 	initnpctimer;
  11698. 	monster "airplane_01",96,53,"Thug",1592,1,"#bully2::OnMyMobDead";
  11699. 	monster "airplane_01",87,47,"Thug",1592,1,"#bully2::OnMyMobDead";
  11700. 	monster "airplane_01",97,43,"Thug",1592,1,"#bully2::OnMyMobDead";
  11701. 	set .bullymobs,3;
  11702. 	end;
  11703.  
  11704. OnReset:
  11705. 	killmonster "airplane_01","#bully2::OnMyMobDead";
  11706. 	end;
  11707.  
  11708. OnMyMobDead:
  11709. 	set .bullymobs,.bullymobs -1;
  11710. 	if(.bullymobs < 1)
  11711. 	{
  11712. 		mes "^3355FFHey-- there's a slit";
  11713. 		mes "in the wrapping on one";
  11714. 		mes "of the packages. It was";
  11715. 		mes "probably ripped a little";
  11716. 		mes "while you were fighting.^000000";
  11717. 		close2;
  11718. 		donpcevent "#bully2::OnInit";
  11719. 		donpcevent "#packidentity::OnEnter";
  11720. 		stopnpctimer;
  11721. 	}
  11722. 	end;
  11723.  
  11724. OnTimer120000:
  11725. 	donpcevent "#bully2::OnReset";
  11726. 	donpcevent "#bully2::OnInit";
  11727. 	donpcevent "#packidentity::OnEnter";
  11728. 	stopnpctimer;
  11729. 	end;
  11730. }
  11731.  
  11732. airplane_01,99,47,3	script	#packidentity	139,2,2,{
  11733. 	end;
  11734.  
  11735. OnInit:
  11736. 	disablenpc "#packidentity";
  11737. 	end;
  11738.  
  11739. OnEnter:
  11740. 	enablenpc "#packidentity";
  11741. 	end;
  11742.  
  11743. OnTouch:
  11744. 	if(lhz_rekenber == 19)
  11745. 	{
  11746. 		mes "^3355FFYou peek through the";
  11747. 		mes "slit in the wrapping";
  11748. 		mes "that is covering one";
  11749. 		mes "of the packages.^000000";
  11750. 		next;
  11751. 		mes "[" + strcharinfo(0) + "]";
  11752. 		mes "Oh... my God!";
  11753. 		mes "These are... These are";
  11754. 		mes "weapons of mass destruction.";
  11755. 		mes "There's even parts for assembling guardians, the kinds that usually";
  11756. 		mes "defend those Guild Castles...";
  11757. 		close2;
  11758. 		donpcevent "Man#Lyozien::OnEnter";
  11759. 		donpcevent "#packidentity::OnInit";
  11760. 		end;
  11761. 	}
  11762. }
  11763.  
  11764. lhz_in01,187,247,3	script	#flashback1	139,2,2,{
  11765.  
  11766. OnTouch:
  11767. 	if(lhz_rekenber == 22)
  11768. 	{
  11769. 		mes "[Kazien]";
  11770. 		mes "-Don't you have anything to protect, huh?- ";
  11771. 		mes "-Are you sure that you're always doing the right thing?-";
  11772. 		next;
  11773. 		mes "[Kazien]";
  11774. 		mes "Answer me! Answer me! Answer meee!";
  11775. 		next;
  11776. 		set lhz_rekenber,23;
  11777. 		mes "[" + strcharinfo(0) + "]";
  11778. 		mes ".............Damn it.";
  11779. 		close;
  11780. 	}
  11781. 	end;
  11782. }
  11783.  
  11784. lhz_in01,75,248,3	script	#flashback2	139,2,2,{
  11785.  
  11786. OnTouch:
  11787. 	if(lhz_rekenber == 22)
  11788. 	{
  11789. 		mes "[Kazien]";
  11790. 		mes "Look man, this is what";
  11791. 		mes "I decided. I don't care";
  11792. 		mes "what other people'll think.";
  11793. 		mes "I might go to hell when";
  11794. 		mes "I die, but that's my problem.";
  11795. 		next;
  11796. 		mes "[Kazien]";
  11797. 		mes "Besides, you adventurers";
  11798. 		mes "are always running around";
  11799. 		mes "with your swords and magic spells... Isn't that just as bad?";
  11800. 		mes "It's not the weapons or the power that's bad: it's how they're used.";
  11801. 		next;
  11802. 		mes "[Kazien]";
  11803. 		mes "There'd be days when my";
  11804. 		mes "brother and I'd have nothing";
  11805. 		mes "to eat. So when I heard about";
  11806. 		mes "this job, I took it. What good";
  11807. 		mes "is world peace if I'm not even";
  11808. 		mes "alive to enjoy it, huh?";
  11809. 		next;
  11810. 		set lhz_rekenber,23;
  11811. 		mes "[" + strcharinfo(0) + "]";
  11812. 		mes "......";
  11813. 		mes ".........";
  11814. 		mes "Damn it!";
  11815. 		close;
  11816. 	}
  11817. 	end;
  11818. }
Viewed 1481 times, submitted by Guest.