casp_in01,171,268,6 script Identifier 100,{
getinventorylist;
for( set .@i,0; .@i < @inventorylist_count; set .@i, .@i + 1 ) {
if ( @inventorylist_identify[.@i] == 1 ) continue;
// Merchant's Identify skill
if ( getskilllv(40) == 1 && sp >= 10 ) heal 0,-10;
// check if there is any Magnifier
else if ( countitem(611) ) delitem 611,1;
// base on Magnifier price, Rogue's Compulsion Discount skill
else if ( getskilllv(224) && zeny >= ( 100 - ( 5 + 4 * getskilllv(224) ) )* 2/5 )
set zeny, zeny - ( 100 - ( 5 + 4 * getskilllv(224) ) )* 2/5;
// base on Magnifier price, Merchants that not enough sp and learned Discount skill
else if ( getskilllv(37) && zeny >= ( 100 - ( 5 + 2 * getskilllv(37) ) )* 2/5 )
set zeny, zeny - ( 100 - ( 5 + 2 * getskilllv(37) ) )* 2/5;
// if none of the above, deduct the zeny
else if ( zeny >= 40 ) set zeny, zeny - 40;
// or stop the script if there the person not enough money
else break;
delitem2 @inventorylist_id[.@i],1,0,0,0,0,0,0,0;
getitem @inventorylist_id[.@i],1;
}
}