void bg_team_rewards(int bg_id, int nameid, int amount, int kafrapoints, int quest_id, const char *var, int add_value, int bg_arena, int bg_result)
{
struct battleground_data *bg;
struct map_session_data *sd;
struct item_data *id;
struct item it;
int j, flag;
if( amount < 1 || (bg = bg_team_search(bg_id)) == NULL || (id = itemdb->exists(nameid)) == NULL )
return;
bg_result = cap_value(bg_result,0,2);
memset(&it,0,sizeof(it));
if( nameid == 7828 || nameid == 7829 || nameid == 7773 )
{
it.nameid = nameid;
it.identify = 1;
}
else nameid = 0;
for( j = 0; j < MAX_BG_MEMBERS; j++ )
{
if( (sd = bg->members[j].sd) == NULL )
continue;
if( quest_id ) quest->add(sd,quest_id);
pc_setglobalreg(sd,script->add_str(var), add_value);
if( kafrapoints > 0 )
pc->getcash(sd,0,kafrapoints);
if( nameid && amount > 0 )
{
if( (flag = pc->additem(sd,&it,amount,LOG_TYPE_NONE)) )
clif->additem(sd,0,0,flag);
}
}
}