viewing paste walktimer | C

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Index: src/map/script.c
===================================================================
--- src/map/script.c    (revision 17307)
+++ src/map/script.c    (working copy)
@@ -15372,17 +15372,13 @@
 
    bl = map_id2bl(script_getnum(st,2));
    if( bl == NULL )
-   {
        script_pushint(st, 0);
-   }
-   else if( script_hasdata(st,4) )
-   {
+
+   if( script_hasdata(st,4) ) {
        int x = script_getnum(st,3);
        int y = script_getnum(st,4);
-       script_pushint(st, unit_walktoxy(bl,x,y,0));// We'll use harder calculations.
-   }
-   else
-   {
+       script_pushint(st, unit_walktoxy(bl,x,y,8));// We'll use harder calculations.
+   } else {
        int map_id = script_getnum(st,3);
        script_pushint(st, unit_walktobl(bl,map_id2bl(map_id),65025,1));
    }
Index: src/map/unit.c
===================================================================
--- src/map/unit.c  (revision 17307)
+++ src/map/unit.c  (working copy)
@@ -312,6 +312,7 @@
 //&1 -> 1/0 = easy/hard
 //&2 -> force walking
 //&4 -> Delay walking if the reason you can't walk is the canwalk delay
+//&8 -> Fix timer for script command unitwalk purposes
 int unit_walktoxy( struct block_list *bl, short x, short y, int flag)
 {
    struct unit_data* ud = NULL;
@@ -333,8 +334,8 @@
    if( (battle_config.max_walk_path < wpd.path_len) && (bl->type != BL_NPC) )
        return 0;
 
-   if (flag&4 && DIFF_TICK(ud->canmove_tick, gettick()) > 0 &&
-       DIFF_TICK(ud->canmove_tick, gettick()) < 2000)
+   if ((flag&8) || (flag&4 && DIFF_TICK(ud->canmove_tick, gettick()) > 0 &&
+       DIFF_TICK(ud->canmove_tick, gettick()) < 2000))
    {   // Delay walking command. [Skotlex]
        add_timer(ud->canmove_tick+1, unit_delay_walktoxy_timer, bl->id, (x<<16)|(y&0xFFFF));
        return 1;
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