/*//----------------------------------------------------------------////----------------Scripted by Spera---------------------------------////------------------FinalStrikeRO-----------------------------------////--------------------Disguise Event NPC v2-------------------------///-------------------------------------------------------------------//*/que_moon,160,35,5 script Disguise CP 968,{if(getgmlevel()<20){mes"^3399FF[Disguise CP]^000000"; mes"Sorry, you are not a GM!";close;}mes"^3399FF[Disguise CP]^000000"; mes"Hello GameMaster!";mes"What do you want to do?";switch(select("Start Event:Stop Event:Set number of rounds[^E50000"+$guessrounds+"^000000]:Set prize^E50000 ["+getitemname($guessprize)+"]^000000 ^E50000 ["+ $guessprizecount +"]^000000:Nothing")){case1:{next;mes"^3399FF[Disguise CP]^000000";mes"Please confirm by typing START."; input .@confirm$; if(.@confirm$ =="START"){donpcevent"guessAnnouncer::OnGMStart"; close;}mes"Confirmation failed";close;break;}case2:{next;mes"^3399FF[Disguise CP]^000000";mes"Please confirm by typing STOP."; input .@confirm$; if(.@confirm$ =="STOP"){donpcevent"guessAnnouncer::OnGMStop";close;}mes"Confirmation failed";close;break;}case3:{next; mes"^3399FF[Disguise CP]^000000";mes"Please type in the new number."; input $guessrounds; if($guessrounds > 30)set $guessrounds, 30;elseif($guessrounds < 1)set $guessrounds, 1;close;}case4:{next; mes"^3399FF[Disguise CP]^000000";mes"Please type in the new prize id."; input .@guessprizeid; if(getitemname(.@guessprizeid)=="null" || getitemname(.@guessprizeid)==""){next; mes"^3399FF[Disguise CP]^000000"; mes"Error"; mes"This item does not exist in the database..."; close;}set $guessprize, .@guessprizeid;next; mes"^3399FF[Disguise CP]^000000";mes"Please type in the amount."; input .@guessprizeamount;if(!.@guessprizeamount)set .@guessprizeamount,1 ;set $guessprizecount,.@guessprizeamount; next; mes"^3399FF[Disguise CP]^000000";mes"Prize has been set to ^E50000 "+getitemname($guessprize)+"^000000 and the amount to ^E50000 "+$guessprizecount+"^000000";close;}case5:{next; mes"^3399FF[Disguise CP]^000000";mes"Good bye"; close;}}}poring_c01,102,99,4 script Disguise NPC 933,{if(!$guessbegin){mes"^3399FF[Disguise NPC]^000000";mes"The event is going to start soon!";close;}end;OnStart:set $guessbegin, 1;set .DisguiseWon, 0;if(!$DisguiseRound){npctalk"Alright. Let's start this game!";sleep2000;npctalk"But first I will explain the rules.";sleep2000;npctalk"I am going to disguise into a random monster.";sleep2000;npctalk"You have to guess the monster's name and shout it out.";sleep2000;npctalk"Don't bother about the use of capital and small initial letters.";sleep2000;npctalk"Now get ready!";sleep5000;}elseif($DisguiseRound < $guessrounds-1){npctalk"Get ready for the next round.";setnpctimer0;sleep8000;}else{npctalk"Last round now!";sleep2000;npctalk"Get ready!";sleep6000;}do{set .@guessrepeat, 0;set $monster, 1000+rand(1,950);for(set .@k, 0; .@k <getarraysize($Forbidden); set .@k, .@k+1){if($monster == $Forbidden[.@k]){set .@guessrepeat, 1;break;}}}while(.@guessrepeat);setnpctimer0;initnpctimer;setnpcdisplay"Disguise NPC",$monster;set $MonsterName$, strmobinfo(1,$monster);defpattern1, "([^:]+):.*\\s"+$MonsterName$+"(.*)", "winround";activatepset1;npctalk"What's my name?";sleep3000;npcwalkto102,103;sleep2000;npcwalkto102,99;end; OnTimer5000:if(!.DisguiseWon){sleep3000;npcwalkto102,103;sleep2000;npcwalkto102,99;if(!$guessactive){disablenpc"guesswarp"; disablenpc"Disguise NPC"; end;}}end; OnTimer15000:if(!.DisguiseWon){sleep3000;npcwalkto102,103;sleep2000;npcwalkto102,99;}end; OnTimer25000:if(!.DisguiseWon){npctalk"You get 10 more seconds to guess my name.";sleep3000;npcwalkto102,103;sleep2000;npcwalkto102,99;}end; OnTimer35000:if(!.DisguiseWon){npctalk"Round is over.";if(!$guessactive){disablenpc"guesswarp"; disablenpc"Disguise NPC"; end;}set $DisguiseRound, $DisguiseRound +1;deletepset1;sleep3000;npctalk $MonsterName$ +" would have been the correct answer.";sleep5000;if($DisguiseRound >= $guessrounds){set $DisguiseRound, 0;sleep3000;npctalk"Event is over now!";sleep3500;npctalk"See ya!";sleep2000;emotion12;sleep1000;set $guessactive, 0;mapwarp"poring_c01.gat","prontera.gat",143,171;setnpcdisplay"Disguise NPC",933;disablenpc"Disguise NPC";end;}goto OnStart;}end; winround:setnpctimer0;deletepset1;set .DisguiseWon, 1;set $DisguiseRound, $DisguiseRound +1;npctalkstrcharinfo(0)+" got my right name!";getitem $guessprize, $guessprizecount;sleep23000;npctalk $MonsterName$ +" is the correct answer.";if(!$guessactive){disablenpc"guesswarp"; disablenpc"Disguise NPC"; end;}if($DisguiseRound >= $guessrounds){set $DisguiseRound, 0;set $guessactive, 0;sleep3000;npctalk"Event is over now!";sleep3500;npctalk"See ya!";sleep2000;emotion12;sleep1000;mapwarp"poring_c01.gat","prontera.gat",143,171;setnpcdisplay"Disguise NPC",933;disablenpc"Disguise NPC";end;}sleep5000;goto OnStart;end;}//-----------------------------------------------------------------------------------//------------------------------------------------------------------------------------ script guessAnnouncer -1,{OnGMStart:if($guessactive)end;set $guessactive, 1;announce"The server is starting a Disguise Event now!",0;set $guessbegin, 0;sleep3000;if(!$guessactive)end;announce"If you want to join, come to prontera, head downwards and enter the warp portal.",0;enablenpc"guesswarp";enablenpc"Disguise NPC";sleep3000;announce"Number of Rounds: "+$guessrounds,0;sleep2000;announce"Prize: "+getitemname($guessprize)+" x "+ $guessprizecount,0;sleep2000;if(!$guessactive){disablenpc"guesswarp"; disablenpc"Disguise NPC"; end;}announce"The portal is going to close in one minute.",0; sleep60000;if(!$guessactive){disablenpc"guesswarp"; disablenpc"Disguise NPC"; end;}announce"The portal has been closed.",0;disablenpc"guesswarp";set $DisguiseRound, 0;sleep5000;if(!$guessactive){disablenpc"Disguise NPC"; end;}if(getmapusers("poring_c01")==0){disablenpc"Disguise NPC";set $guessactive, 0;end;}donpcevent"Disguise NPC::OnStart";end;OnGMStop:if($guessactive){set $guessactive, 0;announce"The disguise event has been stopped.",0;set $DisguiseRound, 0;mapwarp"poring_c01.gat","prontera.gat",143,171;setnpcdisplay"Disguise NPC",933;disablenpc"Disguise NPC";disablenpc"guesswarp";}end;OnClock0100:OnClock0300:OnClock0500:OnClock0700:OnClock0900:OnClock1100:OnClock1300:OnClock1500:OnClock1700:OnClock1833:OnClock2000:OnClock2205:if($guessactive)end;set $guessactive, 1;announce"The server is starting a Disguise Event now!",0;set $guessbegin, 0;sleep3000;if(!$guessactive)end;announce"If you want to join, come to prontera, head downwards and enter the warp portal.",0;enablenpc"guesswarp";enablenpc"Disguise NPC";sleep2000;announce"Prize: "+getitemname($guessprize)+" x "+ $guessprizecount,0;sleep2000;if(!$guessactive){disablenpc"guesswarp"; disablenpc"Disguise NPC"; end;}announce"The portal is going to close in one minute.",0; sleep60000;if(!$guessactive){disablenpc"guesswarp"; disablenpc"Disguise NPC"; end;}announce"The portal has been closed.",0;disablenpc"guesswarp";sleep5000;if(!$guessactive){disablenpc"Disguise NPC"; end;}announce"Next Event will start in 2 hours.",0;set $DisguiseRound, 0;if(getmapusers("poring_c01")==0){disablenpc"Disguise NPC";set $guessactive, 0;end;}donpcevent"Disguise NPC::OnStart";end;OnInit:disablenpc"Disguise NPC";disablenpc"guesswarp";set $guessactive, 0;setarray $Forbidden[0],1003,1006,1017,1021,1022,1027,1043,1136,1137,1168,1171,1172,1173,1181,1210,1217,1218,1223,1284,1325,1326,1327,1328,1329,1330,1331,1332,1333,1334,1335,1336,1337,1338,1339,1340,1341,1342,1343,1344,1345,1346,1347,1348,1349,1350,1351,1352,1353,1354,1355,1356,1357,1358,1359,1360,1361,1362,1363,1407,1411,1414,1496,1501,1900,1948,1892,1949,1950,1983,1984,2010,1003,1006,1017,1021,1022,1027,1043,1075,1136,1137,1168,1171,1172,1173,1181,1210,1222,1223,1224,1225,1226,1227,1228,1233,1284,1407,1411,1414,1496,1501,1900,1996,2002,2003,2004,2005,2006,2007,2011,2012,2025,2028,2029,2030,2031,2032,2033,2034,2035,2036,2037,2038,2039,2040,2041,2042,2043,2044,2045,2046,2047,2048,2049,2050,2051,2052,2053,2054,2055,2056,2057,2058,2059,2060,2061,2062,2063,2064,2065,2066,2067,2075,2076,2077,2078,2079,2080,2081,2084,2093,2094,2095,2096,2097,2098,2099,2100,2101,2102,2103,2104,2105,2106,2107,2108,2109,2110,2111,2112,2113,2114,2115,2116,2117,2118,2119,2120,2121,2122,2123,2124,2125,1900,1901,1902,1903,1237,1239,1145,1175,1209,1841,1842,1843,1844,3014,3001,3002,2114,2115,2117,2118,2119,2120,6049,6050,6051,6052,2200,2205,2207;}//-----------------------------------------------------------------------------------//------------------Warp Portal------------------------------------------------------prontera,156,180,0warp guesswarp 2,2,poring_c01,103,95//-----------------------------------------------------------------------------------//------------------Map Flags--------------------------------------------------------poring_c01 mapflag nowarptoporing_c01 mapflag noskillporing_c01 mapflag nosaveporing_c01 mapflag nomemoporing_c01 mapflag noteleportporing_c01 mapflag nowarp//-----------------------------------------------------------------------------------