viewing paste rA115332-c bg_pvp_round | Athena
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| - script custom_bg#control -1,{
OnInit:
set .minplayer2start, 1; // minimum player to start. 2vs2 = set to 2
setarray .rewarditem,
501,20, // reward to the winning team
501,10; // reward to the losing team
set .startingscore, 99; // score at start
set .eventlasting, 120; // event last 120 seconds
end;
OnStart:
if ( getwaitingroomstate( 0, .red1npcname$ ) < .minplayer2start || getwaitingroomstate( 0, .blue1npcname$ ) < .minplayer2start )
end;
set .red1, waitingroom2bg( "bat_c01",53,128, strnpcinfo(0)+"::OnredQuit", strnpcinfo(0)+"::OnredDead", .red1npcname$ );
copyarray .team1aid[.@i], $@arenamembers[.@i], $@arenamembersnum;
set .blue1, waitingroom2bg( "bat_c01",146,56, strnpcinfo(0)+"::OnblueQuit", strnpcinfo(0)+"::OnblueDead", .blue1npcname$ );
copyarray .team2aid[.@i], $@arenamembers[.@i], $@arenamembersnum;
delwaitingroom .red1npcname$;
delwaitingroom .blue1npcname$;
disablenpc .red1npcname$;
disablenpc .blue1npcname$;
bg_warp .red1, "bat_c01", 53,128;
bg_warp .blue1, "bat_c01", 146,56;
set .score[1], .startingscore;
set .score[2], .startingscore;
bg_updatescore "bat_c01", .score[1], .score[2];
sleep 5000;
mapannounce "bat_c01", "[Clan War] : Clan with most kills within 2 mins wins!",0;
set .time, gettimetick(2);
callsub L_showdigitall, 0, 1;
sleep .eventlasting * 1000;
if ( .score[1] > .score[2] ) {
mapannounce "bat_c01", "[Clan War] : The Troll Clan has won the war!", 0;
callsub L_reward, 1, 0;
callsub L_reward, 2, 2;
}
else if ( .score[1] < .score[2] ) {
mapannounce "bat_c01", "[Clan War] : The Fairy Clan has won the war!", 0;
callsub L_reward, 2, 0;
callsub L_reward, 1, 2;
}
else {
mapannounce "bat_c01", "[Clan War] : The war has been declared draw!",0;
callsub L_reward, 1, 2;
callsub L_reward, 2, 2;
}
callsub L_showdigitall, gettimetick(2) - .time, 0;
sleep 5000;
bg_warp .red1, "prontera" ,150,190;
bg_warp .blue1, "prontera" ,150,190;
bg_destroy .red1;
bg_destroy .blue1;
enablenpc .red1npcname$;
enablenpc .blue1npcname$;
donpcevent .red1npcname$ +"::OnStart";
donpcevent .blue1npcname$ +"::OnStart";
end;
L_reward:
set .@size, getarraysize( getd(".team"+ getarg(0) +"aid") );
for ( set .@i, 0; .@i < .@size; set .@i, .@i +1 )
if ( isloggedin( getd(".team"+ getarg(0) +"aid["+ .@i +"]" ) ) )
getitem .rewarditem[ getarg(1) ], .rewarditem[ getarg(1) +1 ], getd(".team"+ getarg(0) +"aid["+ .@i +"]" );
return;
L_showdigitall:
set .@size, getarraysize( .team1aid );
for ( set .@i, 0; .@i < .@size; set .@i, .@i +1 ) {
if ( isloggedin( .team1aid[.@i] ) ) {
attachrid .team1aid[.@i];
showdigit getarg(0), getarg(1);
}
}
set .@size, getarraysize( .team2aid );
for ( set .@i, 0; .@i < .@size; set .@i, .@i +1 ) {
if ( isloggedin( .team2aid[.@i] ) ) {
attachrid .team2aid[.@i];
showdigit getarg(0), getarg(1);
}
}
detachrid;
return;
OnredDead: callsub L_dead, 1;
OnblueDead: callsub L_dead, 2;
L_dead:
set .score[ getarg(0) ], .score[ getarg(0) ] -1;
bg_updatescore "bat_c01", .score[1], .score[2];
if ( .score[ getarg(0) ] == 0 )
awake strnpcinfo(0);
sleep2 1250;
percentheal 100,100;
end;
OnredQuit: callsub L_quit, 1, .red1;
OnblueQuit: callsub L_quit, 2, .blue1;
L_quit:
percentheal 100,100;
if ( bg_get_data( getarg(1), 0) ) end;
set .score[ getarg(0) ], 0;
awake strnpcinfo(0);
end;
}
prontera,150,190,5 script Troll Clan #custom_bg 468,{
end;
OnInit:
sleep 1;
set getvariableofnpc( .red1npcname$, "custom_bg#control" ), strnpcinfo(0);
OnStart:
waitingroom "Kill War", getvariableofnpc( .minplayer2start, "custom_bg#control" ) +1, strnpcinfo(0)+"::OnJoin",1;
end;
OnJoin:
announce "[Clan War] : Troll Clan side has ["+ getwaitingroomstate(0) +"/"+ getvariableofnpc( .minplayer2start, "custom_bg#control" ) +"] Users. ( Kill War )",0;
donpcevent "custom_bg#control::OnStart";
end;
}
prontera,155,190,5 script Fairy Clan #custom_bg 435,{
end;
OnInit:
sleep 1;
set getvariableofnpc( .blue1npcname$, "custom_bg#control" ), strnpcinfo(0);
OnStart:
waitingroom "Kill War", getvariableofnpc( .minplayer2start, "custom_bg#control" ) +1, strnpcinfo(0)+"::OnJoin",1;
end;
OnJoin:
announce "[Clan War] : Fairy Clan side has ["+ getwaitingroomstate(0) +"/"+ getvariableofnpc( .minplayer2start, "custom_bg#control" ) +"] Users. ( Kill War )",0;
donpcevent "custom_bg#control::OnStart";
end;
}
bat_c01 mapflag battleground 2
bat_c01 mapflag nosave SavePoint
bat_c01 mapflag nowarp
bat_c01 mapflag nowarpto
bat_c01 mapflag noteleport
bat_c01 mapflag nomemo
bat_c01 mapflag nopenalty
bat_c01 mapflag nobranch
bat_c01 mapflag noicewall |
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AnnieRuru.