conf/battle/items.conf | 7 +++++++
src/map/battle.c | 1 +
src/map/battle.h | 1 +
src/map/clif.c | 27 +++++++++++++++++++++++++++
src/map/pc.c | 34 ++++++++++++++++------------------
5 files changed, 52 insertions(+), 18 deletions(-)
diff --git a/conf/battle/items.conf b/conf/battle/items.conf
index 3a4eb80..dc2374b 100644
--- a/conf/battle/items.conf
+++ b/conf/battle/items.conf
@@ -86,3 +86,10 @@ item_restricted_consumption_type:1
// 1 : yes(official)
// 0 : no
item_enabled_npc:1
+
+// Unequip the equipments that has disabled by map_zone_db.conf ?
+// 0 : disabled equipments and cards are nullify (official)
+// 1 : disabled equipments are unequip, disabled cards are nullify
+// 2 : disabled equipments are nullify, disabled cards will caused the equipment to unequip
+// 3 : disabled equipments are unequip, disabled cards will caused the equipment to unequip (1+2)
+unequip_restricted_equipment: 0
\ No newline at end of file
diff --git a/src/map/battle.c b/src/map/battle.c
index 40f3d24..a300dae 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -6720,6 +6720,7 @@ bool battle_check_range(struct block_list *src, struct block_list *bl, int range
**/
{ "skill_trap_type", &battle_config.skill_trap_type, 0, 0, 1, },
{ "item_restricted_consumption_type", &battle_config.item_restricted_consumption_type,1, 0, 1, },
+ { "unequip_restricted_equipment", &battle_config.unequip_restricted_equipment, 0, 0, 3, },
{ "max_walk_path", &battle_config.max_walk_path, 17, 1, MAX_WALKPATH, },
{ "item_enabled_npc", &battle_config.item_enabled_npc, 1, 0, 1, },
{ "gm_ignore_warpable_area", &battle_config.gm_ignore_warpable_area, 0, 2, 100, },
diff --git a/src/map/battle.h b/src/map/battle.h
index b57476c..955a26d 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -452,6 +452,7 @@ struct Battle_Config {
/** Hercules **/
int skill_trap_type;
int item_restricted_consumption_type;
+ int unequip_restricted_equipment;
int max_walk_path;
int item_enabled_npc;
int packet_obfuscation;
diff --git a/src/map/clif.c b/src/map/clif.c
index c61a725..b8023e9 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -9493,6 +9493,33 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) {
clif->broadcast(&sd->bl, output, strlen(output) + 1, BC_BLUE, SELF);
}
+ if ( battle_config.unequip_restricted_equipment & 1 ) {
+ int i, j, n;
+ for ( i = 0; i < EQI_MAX; i++ ) {
+ if ( sd->equip_index[i] >= 0 ) {
+ n = sd->equip_index[i];
+ for ( j = 0; j < map->list[sd->bl.m].zone->disabled_items_count; j++ )
+ if ( map->list[sd->bl.m].zone->disabled_items[j] == sd->status.inventory[n].nameid )
+ pc->unequipitem( sd, n, 2 );
+ }
+ }
+ }
+
+ if ( battle_config.unequip_restricted_equipment & 2 ) {
+ int i, j, n, slot;
+ for ( i = 0; i < EQI_MAX; i++ ) {
+ if ( sd->equip_index[i] >= 0 ) {
+ n = sd->equip_index[i];
+ if ( !itemdb_isspecial( sd->status.inventory[n].card[0] ) ) {
+ for ( slot = 0; slot < MAX_SLOTS; slot++ )
+ for ( j = 0; j < map->list[sd->bl.m].zone->disabled_items_count; j++ )
+ if ( map->list[sd->bl.m].zone->disabled_items[j] == sd->status.inventory[n].card[slot] )
+ pc->unequipitem( sd, n, 2 );
+ }
+ }
+ }
+ }
+
map->iwall_get(sd); // Updates Walls Info on this Map to Client
status_calc_pc(sd, SCO_NONE);/* some conditions are map-dependent so we must recalculate */
sd->state.changemap = false;
diff --git a/src/map/pc.c b/src/map/pc.c
index 87f14bc..b4f8800 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -752,24 +752,6 @@ int pc_setequipindex(struct map_session_data *sd)
return 0;
}
-//static int pc_isAllowedCardOn(struct map_session_data *sd,int s,int eqindex,int flag)
-//{
-// int i;
-// struct item *item = &sd->status.inventory[eqindex];
-// struct item_data *data;
-//
-// //Crafted/made/hatched items.
-// if (itemdb_isspecial(item->card[0]))
-// return 1;
-//
-// /* scan for enchant armor gems */
-// if( item->card[MAX_SLOTS - 1] && s < MAX_SLOTS - 1 )
-// s = MAX_SLOTS - 1;
-//
-// ARR_FIND( 0, s, i, item->card[i] && (data = itemdb->exists(item->card[i])) != NULL && data->flag.no_equip&flag );
-// return( i < s ) ? 0 : 1;
-//}
-
bool pc_isequipped(struct map_session_data *sd, int nameid)
{
@@ -8654,6 +8636,22 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos)
return 0;
}
+ if ( battle_config.unequip_restricted_equipment & 1 ) {
+ for ( i = 0; i < map->list[sd->bl.m].zone->disabled_items_count; i++ )
+ if ( map->list[sd->bl.m].zone->disabled_items[i] == sd->status.inventory[n].nameid )
+ return 0;
+ }
+
+ if ( battle_config.unequip_restricted_equipment & 2 ) {
+ if ( !itemdb_isspecial( sd->status.inventory[n].card[0] ) ) {
+ int slot;
+ for ( slot = 0; slot < MAX_SLOTS; slot++ )
+ for ( i = 0; i < map->list[sd->bl.m].zone->disabled_items_count; i++ )
+ if ( map->list[sd->bl.m].zone->disabled_items[i] == sd->status.inventory[n].card[slot] )
+ return 0;
+ }
+ }
+
/* won't fail from this point onwards */
if( id->flag.bindonequip && !sd->status.inventory[n].bound ) {
sd->status.inventory[n].bound = (unsigned char)IBT_CHARACTER;