viewing paste Unknown #5873 | Text

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  1. S[1][                 Integer Value]: 3 
  2. 	S[1][                   Meaningless]: 0 
  3. 	S[1][                 Integer Value]: 3 
  4. 	S[1][            Integer Percentage]: 25 
  5. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6. 	S[1][            Integer Percentage]: 5 
  7. 	S[1][                       Element]: ELE_WATER 
  8. 	S[1][            Integer Percentage]: EFF_FREEZE 
  9. 	S[1][            Integer Percentage]: 500 
  10. 	S[1][            Integer Percentage]: EFF_FREEZE 
  11. 	S[1][            Integer Percentage]: 10 
  12. 	S[1][                         Level]: " MG_COLDBOLT " 
  13. 	S[1][       Integer Percentage / 10]: 3 
  14. 	S[1][       Integer Percentage / 10]: 100 
  15. 	S[1][            Integer Percentage]: EFF_CURSE 
  16. 	S[1][            Integer Percentage]: 30 
  17. 	S[1][            Integer Percentage]: RC_NONBOSS 
  18. 	S[1][            Integer Percentage]: 10 
  19. 	S[1][                       Element]: ELE_FIRE 
  20. 	S[1][                         Level]: " MG_FIREBOLT " 
  21. 	S[1][       Integer Percentage / 10]: 3 
  22. 	S[1][       Integer Percentage / 10]: 100 
  23. 	S[1][            Integer Percentage]: RC_PLANT 
  24. 	S[1][            Integer Percentage]: 25 
  25. 	S[1][                          Race]: RC_PLANT 
  26. 	S[1][                 Integer Value]: 2 
  27. 	S[1][                 Integer Value]: 1 
  28. 	S[1][                       Element]: ELE_FIRE 
  29. 	S[1][            Integer Percentage]: 1000 
  30. 	S[1][            Integer Percentage]: 1 
  31. 	S[1][                   Millisecond]: 15 
  32. 	S[1][                   Millisecond]: 10000 
  33. 	S[1][                 Integer Value]: 5 
  34. 	S[1][                 Integer Value]: 10 
  35. 	C[2][                 Integer Value]: - 1 
  36. 	S[1][                       Element]: ELE_HOLY 
  37. 	S[1][                       Element]: ELE_DARK 
  38. 	S[1][            Integer Percentage]: ELE_GHOST 
  39. 	S[1][            Integer Percentage]: 15 
  40. 	S[1][                         Level]: " MG_STONECURSE " 
  41. 	S[1][       Integer Percentage / 10]: 3 
  42. 	S[1][       Integer Percentage / 10]: 100 
  43. 	S[1][            Integer Percentage]: EFF_STONE 
  44. 	S[1][            Integer Percentage]: 10 
  45. 	S[1][                 Integer Value]: 3 
  46. 	S[1][                       Element]: ELE_DARK 
  47. 	S[1][                   Millisecond]: 35 
  48. 	S[1][                   Millisecond]: 10000 
  49. 	S[1][            Integer Percentage]: RC_NONBOSS 
  50. 	C[2][            Integer Percentage]: - 10 
  51. 	S[1][            Integer Percentage]: RC_BOSS 
  52. 	S[1][            Integer Percentage]: 50 
  53. 	S[1][                 Integer Value]: 2 
  54. 	S[1][                       Element]: ELE_GHOST 
  55. 	S[1][            Integer Percentage]: 30 
  56. 	S[1][            Integer Percentage]: 30 
  57. 	C[2][                 Integer Value]: - 1 
  58. 	S[1][                   Meaningless]: 0 
  59. 	S[1][            Integer Percentage]: IG_JEWEL 
  60. 	S[1][            Integer Percentage]: 100 
  61. 	S[1][            Integer Percentage]: IG_ORE 
  62. 	S[1][            Integer Percentage]: 30 
  63. 	S[1][                       Element]: ELE_WIND 
  64. 	S[1][                          Race]: 544 
  65. 	S[1][       Integer Percentage / 10]: RC_FISH 
  66. 	S[1][       Integer Percentage / 10]: 4000 
  67. 	S[1][                       Element]: ELE_HOLY 
  68. 	S[1][                 Integer Value]: 2 
  69. 	S[1][            Integer Percentage]: EFF_STUN 
  70. 	S[1][            Integer Percentage]: 500 
  71. 	S[1][                   Meaningless]: 0 
  72. 	S[1][                 Integer Value]: 5 
  73. 	S[1][                   Meaningless]: 0 
  74. 	S[1][                   Meaningless]: 0 
  75. 	S[1][                       Element]: ELE_HOLY 
  76. 	S[1][                 Integer Value]: 5 
  77. 	S[1][                   Meaningless]: 0 
  78. 	S[1][                 Integer Value]: 30 
  79. 	S[1][            Integer Percentage]: 8 
  80. 	S[1][            Integer Percentage]: EFF_CURSE 
  81. 	S[1][            Integer Percentage]: 10 
  82. 	S[1][                 Integer Value]: 30 
  83. 	C[2][                 Integer Value]: - 5 
  84. 	S[1][                 Integer Value]: 2 
  85. 	C[2][            Integer Percentage]: - 67 
  86. 	C[2][            Integer Percentage]: - 67 
  87. 	S[1][                          Race]: RC_DRAGON 
  88. 	S[1][            Integer Percentage]: RC_DRAGON 
  89. 	S[1][            Integer Percentage]: 15 
  90. 	S[1][                       Element]: ELE_WIND 
  91. 	S[1][                 Integer Value]: 1 
  92. 	S[1][                         Level]: " MG_LIGHTNINGBOLT " 
  93. 	S[1][       Integer Percentage / 10]: 3 
  94. 	S[1][       Integer Percentage / 10]: 100 
  95. 	S[1][                   Meaningless]: 0 
  96. 	S[1][                          Race]: RC_DEMIHUMAN 
  97. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  98. 	S[1][            Integer Percentage]: 20 
  99. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  100. 	C[2][            Integer Percentage]: - 10 
  101. 	S[1][                       Element]: ELE_DARK 
  102. 	S[1][                 Integer Value]: 5 
  103. 	S[1][                 Integer Value]: 10 
  104. 	S[1][                   Meaningless]: 0 
  105. 	S[1][                 Integer Value]: 30 
  106. 	S[1][            Integer Percentage]: 8 
  107. 	S[1][                          Race]: RC_DEMIHUMAN 
  108. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  109. 	S[1][            Integer Percentage]: 20 
  110. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  111. 	C[2][            Integer Percentage]: - 10 
  112. 	S[1][                       Element]: ELE_DARK 
  113. 	S[1][                 Integer Value]: 10 
  114. 	S[1][            Integer Percentage]: 500 
  115. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  116. 	S[1][            Integer Percentage]: 800 
  117. 	S[1][                         Level]: " AL_DECAGI " 
  118. 	S[1][       Integer Percentage / 10]: 1 
  119. 	S[1][       Integer Percentage / 10]: 30 
  120. 	S[1][            Integer Percentage]: RC_BOSS 
  121. 	S[1][            Integer Percentage]: 50 
  122. 	S[1][            Integer Percentage]: RC_NONBOSS 
  123. 	S[1][            Integer Percentage]: 50 
  124. 	S[1][                       Element]: ELE_WIND 
  125. 	S[1][                 Integer Value]: 1 
  126. 	S[1][                         Level]: " MG_LIGHTNINGBOLT " 
  127. 	S[1][       Integer Percentage / 10]: 3 
  128. 	S[1][       Integer Percentage / 10]: 100 
  129. 	S[1][                          Race]: RC_DEMIHUMAN 
  130. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  131. 	S[1][            Integer Percentage]: 20 
  132. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  133. 	C[2][            Integer Percentage]: - 10 
  134. 	S[1][                       Element]: ELE_DARK 
  135. 	S[1][                          Race]: RC_DRAGON 
  136. 	S[1][            Integer Percentage]: RC_DRAGON 
  137. 	S[1][            Integer Percentage]: 15 
  138. 	S[1][                 Integer Value]: 10 
  139. 	S[1][                 Integer Value]: 50 
  140. 	C[2][            Integer Percentage]: - 20 
  141. 	C[2][            Integer Percentage]: - 20 
  142. 	S[1][                       Element]: ELE_GHOST 
  143. 	S[1][                 Integer Value]: 100 
  144. 	S[1][                 Integer Value]: 50 
  145. 	S[1][                 Integer Value]: 100 
  146. 	S[1][                 Integer Value]: 2 
  147. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  148. 	S[1][            Integer Percentage]: 55 
  149. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  150. 	S[1][            Integer Percentage]: 20 
  151. 	S[1][                   Meaningless]: 0 
  152. 	S[1][                 Integer Value]: 20 
  153. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  154. 	S[1][            Integer Percentage]: 55 
  155. 	S[1][            Integer Percentage]: 20 
  156. 	S[1][                   Meaningless]: 0 
  157. 	S[1][                         Level]: " WZ_METEOR " 
  158. 	S[1][       Integer Percentage / 10]: 3 
  159. 	S[1][       Integer Percentage / 10]: 30 
  160. 	S[1][                         Level]: " WZ_FROSTNOVA " 
  161. 	S[1][       Integer Percentage / 10]: 5 
  162. 	S[1][       Integer Percentage / 10]: 50 
  163. 	S[1][                          Race]: RC_NONBOSS 
  164. 	S[1][                 Integer Value]: 5 
  165. 	S[1][                 Integer Value]: 2 
  166. 	S[1][                 Integer Value]: 20 
  167. 	S[1][                         Level]: " NPC_HELLPOWER " 
  168. 	S[1][       Integer Percentage / 10]: 1 
  169. 	S[1][       Integer Percentage / 10]: 10 
  170. 	S[1][                         Level]: " NPC_HELLPOWER " 
  171. 	S[1][       Integer Percentage / 10]: 1 
  172. 	S[1][              Cast Self, Enemy]: 10 
  173. 	S[1][              Cast Self, Enemy]: 0 
  174. 	S[1][                         Level]: " NPC_VAMPIRE_GIFT " 
  175. 	S[1][       Integer Percentage / 10]: 2 
  176. 	S[1][       Integer Percentage / 10]: 20 
  177. 	S[1][                         Level]: " NPC_VAMPIRE_GIFT " 
  178. 	S[1][       Integer Percentage / 10]: 1 
  179. 	S[1][       Integer Percentage / 10]: 20 
  180. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  181. 	S[1][            Integer Percentage]: 70 
  182. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  183. 	S[1][            Integer Percentage]: 25 
  184. 	S[1][                   Meaningless]: 0 
  185. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  186. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 3 , 1 ) 
  187. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  188. 	S[1][            Integer Percentage]: 5 
  189. 	S[1][                         Level]: " LK_CONCENTRATION " 
  190. 	C[9][       Integer Percentage / 10]: GETSKILLLV ( " LK_CONCENTRATION " ) > 1 ? GETSKILLLV ( " LK_CONCENTRATION " ) : 1 
  191. 	S[1][       Integer Percentage / 10]: 30 
  192. 	S[1][                         Level]: " LK_AURABLADE " 
  193. 	C[9][       Integer Percentage / 10]: GETSKILLLV ( " LK_AURABLADE " ) > 1 ? GETSKILLLV ( " LK_AURABLADE " ) : 1 
  194. 	S[1][       Integer Percentage / 10]: 30 
  195. 	S[1][            Integer Percentage]: " SM_BASH " 
  196. 	S[1][            Integer Percentage]: 50 
  197. 	S[1][            Integer Percentage]: " KN_BOWLINGBASH " 
  198. 	S[1][            Integer Percentage]: 50 
  199. 	S[1][                 Integer Value]: 1 
  200. 	S[1][                 Integer Value]: 1 
  201. 	S[1][                 Integer Value]: 20 
  202. 	S[1][            Integer Percentage]: SIZE_SMALL 
  203. 	S[1][            Integer Percentage]: 40 
  204. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  205. 	S[1][            Integer Percentage]: 40 
  206. 	S[1][            Integer Percentage]: SIZE_LARGE 
  207. 	S[1][            Integer Percentage]: 40 
  208. 	C[3][                 Integer Value]: ( GETREFINE ( ) / 2 ) 
  209. 	S[1][                       Element]: ELE_DARK 
  210. 	S[1][                       Element]: ELE_DARK 
  211. 	S[1][                   Meaningless]: 0 
  212. 	S[1][                 Integer Value]: 3 
  213. 	C[2][            Integer Percentage]: - 10 
  214. 	S[1][                   Meaningless]: 0 
  215. 	S[1][                 Integer Value]: 20 
  216. 	S[1][            Integer Percentage]: 50 
  217. 	S[1][                 Integer Value]: 50 
  218. 	S[1][                   Meaningless]: 0 
  219. 	S[1][                 Integer Value]: 5 
  220. 	S[1][                 Integer Value]: 20 
  221. 	S[1][            Integer Percentage]: 500 
  222. 	S[1][            Integer Percentage]: 500 
  223. 	S[1][                   Meaningless]: 0 
  224. 	S[1][                          Race]: RC_PLANT 
  225. 	S[1][            Integer Percentage]: RC_PLANT 
  226. 	S[1][            Integer Percentage]: 15 
  227. 	S[1][            Integer Percentage]: RC_PLANT 
  228. 	S[1][            Integer Percentage]: 15 
  229. 	S[1][                          Race]: RC_DEMIHUMAN 
  230. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  231. 	S[1][            Integer Percentage]: 10 
  232. 	S[1][            Integer Percentage]: RC_DEMON 
  233. 	C[2][            Integer Percentage]: - 10 
  234. 	S[1][                 Integer Value]: 30 
  235. 	S[1][                          Race]: 517 
  236. 	S[1][       Integer Percentage / 10]: RC_BRUTE 
  237. 	S[1][       Integer Percentage / 10]: 5000 
  238. 	S[1][                          Race]: RC_BOSS 
  239. 	S[1][                          Race]: RC_NONBOSS 
  240. 	S[1][                       Element]: ELE_FIRE 
  241. 	S[1][                 Integer Value]: 5 
  242. 	S[1][            Integer Percentage]: 20 
  243. 	S[1][            Integer Percentage]: 15 
  244. 	S[1][            Integer Percentage]: 2 
  245. 	S[1][                       Element]: ELE_DARK 
  246. 	S[1][                          Race]: RC_DEMON 
  247. 	S[1][            Integer Percentage]: RC_DEMON 
  248. 	S[1][            Integer Percentage]: 5 
  249. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  250. 	C[2][            Integer Percentage]: - 10 
  251. 	S[1][            Integer Percentage]: 10 
  252. 	S[1][                 Integer Value]: 3 
  253. 	S[1][            Integer Percentage]: 300 
  254. 	S[1][            Integer Percentage]: ELE_EARTH 
  255. 	S[1][            Integer Percentage]: 10 
  256. 	S[1][            Integer Percentage]: ELE_WIND 
  257. 	S[1][            Integer Percentage]: 10 
  258. 	S[1][                   Meaningless]: 0 
  259. 	S[1][                 Integer Value]: 10 
  260. 	S[1][                 Integer Value]: 5 
  261. 	C[2][            Integer Percentage]: - 50 
  262. 	C[2][            Integer Percentage]: - 50 
  263. 	S[1][            Integer Percentage]: 100 
  264. 	S[1][            Integer Percentage]: 40 
  265. 	S[1][                       Element]: ELE_POISON 
  266. 	S[1][            Integer Percentage]: EFF_POISON 
  267. 	S[1][            Integer Percentage]: 3000 
  268. 	S[1][                 Integer Value]: 1 
  269. 	S[1][            Integer Percentage]: EFF_CURSE 
  270. 	S[1][            Integer Percentage]: 5000 
  271. 	S[1][                 Integer Value]: 90 
  272. 	S[1][                       Element]: ELE_HOLY 
  273. 	S[1][                 Integer Value]: 1 
  274. 	S[1][                       Element]: ELE_FIRE 
  275. 	S[1][                       Element]: ELE_EARTH 
  276. 	S[1][                       Element]: ELE_WATER 
  277. 	S[1][                 Integer Value]: 1 
  278. 	S[1][                 Integer Value]: 1 
  279. 	S[1][                       Element]: ELE_WATER 
  280. 	S[1][            Integer Percentage]: EFF_FREEZE 
  281. 	S[1][            Integer Percentage]: 500 
  282. 	S[1][                       Element]: ELE_EARTH 
  283. 	S[1][            Integer Percentage]: EFF_BLIND 
  284. 	S[1][            Integer Percentage]: 500 
  285. 	S[1][                       Element]: ELE_FIRE 
  286. 	S[1][            Integer Percentage]: EFF_SILENCE 
  287. 	S[1][            Integer Percentage]: 500 
  288. 	S[1][                       Element]: ELE_WIND 
  289. 	S[1][            Integer Percentage]: EFF_SLEEP 
  290. 	S[1][            Integer Percentage]: 500 
  291. 	S[1][                       Element]: ELE_UNDEAD 
  292. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  293. 	S[1][            Integer Percentage]: 50 
  294. 	S[1][                 Integer Value]: 3 
  295. 	S[1][                 Integer Value]: 5 
  296. 	S[1][                 Integer Value]: 2 
  297. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  298. 	S[1][            Integer Percentage]: 300 
  299. 	S[1][                       Element]: ELE_DARK 
  300. 	S[1][            Integer Percentage]: EFF_CURSE 
  301. 	S[1][            Integer Percentage]: 200 
  302. 	C[2][                 Integer Value]: - 1 
  303. 	S[1][                   Meaningless]: 0 
  304. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  305. 	S[1][            Integer Percentage]: 10 
  306. 	S[1][                          Race]: RC_DEMIHUMAN 
  307. 	C[2][                 Integer Value]: - 160 
  308. 	C[2][                 Integer Value]: - 160 
  309. 	C[2][            Integer Percentage]: - 100 
  310. 	C[2][            Integer Percentage]: - 100 
  311. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  312. 	S[1][            Integer Percentage]: 50 
  313. 	S[1][                 Integer Value]: 3 
  314. 	S[1][                 Integer Value]: 5 
  315. 	S[1][                 Integer Value]: 2 
  316. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  317. 	S[1][            Integer Percentage]: 70 
  318. 	S[1][                 Integer Value]: 3 
  319. 	S[1][                 Integer Value]: 5 
  320. 	S[1][                 Integer Value]: 2 
  321. 	S[1][            Integer Percentage]: 5 
  322. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  323. 	S[1][       Integer Percentage / 10]: 2 
  324. 	S[1][       Integer Percentage / 10]: 100 
  325. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  326. 	S[1][       Integer Percentage / 10]: 1 
  327. 	S[1][       Integer Percentage / 10]: 100 
  328. 	S[1][                       Element]: ELE_HOLY 
  329. 	S[1][                         Level]: " NPC_DRAGONFEAR " 
  330. 	S[1][       Integer Percentage / 10]: 1 
  331. 	S[1][       Integer Percentage / 10]: 30 
  332. 	S[1][                 Integer Value]: 30 
  333. 	S[1][                         Level]: " ST_FULLSTRIP " 
  334. 	S[1][       Integer Percentage / 10]: 1 
  335. 	S[1][       Integer Percentage / 10]: 150 
  336. 	S[1][                         Level]: " NPC_WIDEBLEEDING " 
  337. 	S[1][       Integer Percentage / 10]: 2 
  338. 	S[1][       Integer Percentage / 10]: 30 
  339. 	S[1][                         Level]: " NPC_WIDEBLEEDING " 
  340. 	S[1][       Integer Percentage / 10]: 1 
  341. 	S[1][       Integer Percentage / 10]: 30 
  342. 	S[1][            Integer Percentage]: RC_BOSS 
  343. 	S[1][            Integer Percentage]: 50 
  344. 	S[1][            Integer Percentage]: RC_NONBOSS 
  345. 	S[1][            Integer Percentage]: 50 
  346. 	S[1][                          Race]: RC_DEMIHUMAN 
  347. 	C[2][                 Integer Value]: - 160 
  348. 	C[2][                 Integer Value]: - 160 
  349. 	S[1][                       Element]: ELE_DARK 
  350. 	S[1][            Integer Percentage]: EFF_CURSE 
  351. 	S[1][            Integer Percentage]: 500 
  352. 	C[2][                 Integer Value]: - 1 
  353. 	S[1][                   Meaningless]: 0 
  354. 	S[1][                       Element]: ELE_WATER 
  355. 	S[1][            Integer Percentage]: EFF_FREEZE 
  356. 	S[1][            Integer Percentage]: 500 
  357. 	S[1][                       Element]: ELE_EARTH 
  358. 	S[1][            Integer Percentage]: EFF_BLIND 
  359. 	S[1][            Integer Percentage]: 500 
  360. 	S[1][                       Element]: ELE_FIRE 
  361. 	S[1][            Integer Percentage]: EFF_SILENCE 
  362. 	S[1][            Integer Percentage]: 500 
  363. 	S[1][                       Element]: ELE_WIND 
  364. 	S[1][            Integer Percentage]: EFF_SLEEP 
  365. 	S[1][            Integer Percentage]: 500 
  366. 	S[1][                 Integer Value]: 1 
  367. 	S[1][                 Integer Value]: 1 
  368. 	S[1][                 Integer Value]: 1 
  369. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  370. 	S[1][            Integer Percentage]: 70 
  371. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  372. 	S[1][            Integer Percentage]: 20 
  373. 	S[1][                   Meaningless]: 0 
  374. 	S[1][                 Integer Value]: 1 
  375. 	S[1][                 Integer Value]: 1 
  376. 	S[1][                 Integer Value]: 1 
  377. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  378. 	S[1][            Integer Percentage]: 70 
  379. 	S[1][            Integer Percentage]: 20 
  380. 	S[1][            Integer Percentage]: 5 
  381. 	S[1][                   Meaningless]: 0 
  382. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  383. 	S[1][            Integer Percentage]: 70 
  384. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  385. 	S[1][            Integer Percentage]: 20 
  386. 	S[1][                   Meaningless]: 0 
  387. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  388. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 4 , 2 ) 
  389. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  390. 	S[1][            Integer Percentage]: 5 
  391. 	S[1][            Integer Percentage]: 100 
  392. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  393. 	S[1][            Integer Percentage]: 70 
  394. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  395. 	S[1][            Integer Percentage]: 20 
  396. 	S[1][                   Meaningless]: 0 
  397. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  398. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 4 , 2 ) 
  399. 	S[1][                 Integer Value]: RC_DEMIHUMAN 
  400. 	S[1][                 Integer Value]: 5 
  401. 	S[1][            Integer Percentage]: 100 
  402. 	S[1][            Integer Percentage]: " AS_SONICBLOW " 
  403. 	S[1][            Integer Percentage]: 25 
  404. 	S[1][            Integer Percentage]: 3 
  405. 	S[1][            Integer Percentage]: " AS_GRIMTOOTH " 
  406. 	S[1][            Integer Percentage]: 10 
  407. 	S[1][                         Level]: " AS_SONICBLOW " 
  408. 	C[2][       Integer Percentage / 10]: GETSKILLLV ( " AS_SONICBLOW " ) 
  409. 	S[1][       Integer Percentage / 10]: 5 
  410. 	S[1][                         Level]: " AS_SONICBLOW " 
  411. 	S[1][       Integer Percentage / 10]: 1 
  412. 	S[1][       Integer Percentage / 10]: 5 
  413. 	S[1][                 Integer Value]: 10 
  414. 	S[1][            Integer Percentage]: " ASC_METEORASSAULT " 
  415. 	S[1][            Integer Percentage]: 20 
  416. 	S[1][                   Meaningless]: 0 
  417. 	S[1][            Integer Percentage]: SIZE_SMALL 
  418. 	S[1][            Integer Percentage]: 40 
  419. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  420. 	S[1][            Integer Percentage]: 40 
  421. 	S[1][            Integer Percentage]: SIZE_LARGE 
  422. 	S[1][            Integer Percentage]: 40 
  423. 	C[4][                 Integer Value]: READPARAM ( BLUK ) / 2 
  424. 	S[1][                 Integer Value]: 2 
  425. 	C[2][                 Integer Value]: - 30 
  426. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  427. 	S[1][            Integer Percentage]: 50 
  428. 	S[1][            Integer Percentage]: " GC_CROSSIMPACT " 
  429. 	S[1][            Integer Percentage]: 30 
  430. 	C[3][                 Integer Value]: ( GETREFINE ( ) * 10 ) 
  431. 	C[3][            Integer Percentage]: ( GETREFINE ( ) * 2 ) 
  432. 	C[7][                 Integer Value]: ( ( ( BASELEVEL - 70 ) / 10 ) * 10 ) 
  433. 	S[1][            Integer Percentage]: GETREFINE ( ) 
  434. 	S[1][            Integer Percentage]: 10000 
  435. 	S[1][            Integer Percentage]: 10 
  436. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  437. 	S[1][            Integer Percentage]: 5 
  438. 	S[1][                          Race]: 517 
  439. 	S[1][       Integer Percentage / 10]: RC_BRUTE 
  440. 	S[1][       Integer Percentage / 10]: 3000 
  441. 	S[1][                 Integer Value]: 2 
  442. 	S[1][                 Integer Value]: 2 
  443. 	S[1][                       Element]: ELE_WIND 
  444. 	S[1][            Integer Percentage]: 5 
  445. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  446. 	S[1][            Integer Percentage]: 75 
  447. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  448. 	S[1][            Integer Percentage]: 20 
  449. 	S[1][                   Meaningless]: 0 
  450. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  451. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 4 , 2 ) 
  452. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  453. 	S[1][            Integer Percentage]: 5 
  454. 	S[1][            Integer Percentage]: 5 
  455. 	S[1][            Integer Percentage]: 5 
  456. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  457. 	S[1][       Integer Percentage / 10]: 1 
  458. 	S[1][       Integer Percentage / 10]: 50 
  459. 	S[1][                         Skill]: " MC_MAMMONITE " 
  460. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  461. 	S[1][       Integer Percentage / 10]: 2 
  462. 	S[1][       Integer Percentage / 10]: 200 
  463. 	S[1][                 Integer Value]: 20 
  464. 	S[1][                 Integer Value]: 5 
  465. 	S[1][            Integer Percentage]: " MC_MAMMONITE " 
  466. 	S[1][            Integer Percentage]: 15 
  467. 	S[1][            Integer Percentage]: SIZE_SMALL 
  468. 	S[1][            Integer Percentage]: 70 
  469. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  470. 	S[1][            Integer Percentage]: 70 
  471. 	S[1][            Integer Percentage]: SIZE_LARGE 
  472. 	S[1][            Integer Percentage]: 70 
  473. 	S[1][                 Integer Value]: 2 
  474. 	S[1][                       Element]: ELE_WIND 
  475. 	S[1][                       Element]: ELE_HOLY 
  476. 	S[1][                 Integer Value]: 10 
  477. 	S[1][                 Integer Value]: 10 
  478. 	S[1][            Integer Percentage]: 25 
  479. 	S[1][                          Cell]: " MC_MAMMONITE " 
  480. 	S[1][                          Cell]: 5 
  481. 	S[1][            Integer Percentage]: EFF_STUN 
  482. 	S[1][            Integer Percentage]: 1500 
  483. 	S[1][                       Element]: ELE_DARK 
  484. 	S[1][            Integer Percentage]: RC_DEMON 
  485. 	S[1][            Integer Percentage]: 50 
  486. 	S[1][                 Integer Value]: RC_UNDEAD 
  487. 	S[1][                 Integer Value]: 50 
  488. 	S[1][                       Element]: ELE_HOLY 
  489. 	S[1][            Integer Percentage]: RC_DEMON 
  490. 	S[1][            Integer Percentage]: 3 
  491. 	S[1][                       Element]: ELE_EARTH 
  492. 	S[1][                          Race]: RC_BRUTE 
  493. 	S[1][            Integer Percentage]: RC_BRUTE 
  494. 	S[1][            Integer Percentage]: 40 
  495. 	S[1][                       Element]: ELE_WIND 
  496. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  497. 	S[1][            Integer Percentage]: 30 
  498. 	S[1][                 Integer Value]: RC_DEMIHUMAN 
  499. 	S[1][                 Integer Value]: 2 
  500. 	S[1][                 Integer Value]: RC_DEMIHUMAN 
  501. 	S[1][                 Integer Value]: 20 
  502. 	C[2][            Integer Percentage]: - 40 
  503. 	S[1][            Integer Percentage]: 100 
  504. 	S[1][                 Integer Value]: 340 
  505. 	S[1][            Integer Percentage]: EFF_STUN 
  506. 	S[1][            Integer Percentage]: 3000 
  507. 	S[1][            Integer Percentage]: 500 
  508. 	C[2][            Integer Percentage]: - 40 
  509. 	S[1][            Integer Percentage]: 100 
  510. 	S[1][                 Integer Value]: 340 
  511. 	S[1][            Integer Percentage]: EFF_STUN 
  512. 	S[1][            Integer Percentage]: 3000 
  513. 	S[1][            Integer Percentage]: 500 
  514. 	S[1][                       Element]: ELE_HOLY 
  515. 	S[1][            Integer Percentage]: RC_DEMON 
  516. 	S[1][            Integer Percentage]: 3 
  517. 	S[1][                 Integer Value]: 10 
  518. 	S[1][            Integer Percentage]: 25 
  519. 	S[1][                 Integer Value]: 20 
  520. 	S[1][            Integer Percentage]: 25 
  521. 	S[1][            Integer Percentage]: 5 
  522. 	S[1][                       Element]: ELE_WIND 
  523. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  524. 	S[1][            Integer Percentage]: 13 
  525. 	S[1][            Integer Percentage]: SIZE_LARGE 
  526. 	S[1][            Integer Percentage]: 15 
  527. 	C[3][                 Integer Value]: 20 + GETREFINE ( ) 
  528. 	S[1][            Integer Percentage]: 5 
  529. 	S[1][                         Level]: " BS_HAMMERFALL " 
  530. 	S[1][       Integer Percentage / 10]: 3 
  531. 	S[1][       Integer Percentage / 10]: 30 
  532. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  533. 	C[3][            Integer Percentage]: 10 + GETREFINE ( ) 
  534. 	S[1][            Integer Percentage]: GETREFINE ( ) 
  535. 	S[1][                         Level]: " NPC_PULSESTRIKE " 
  536. 	S[1][       Integer Percentage / 10]: 5 
  537. 	S[1][       Integer Percentage / 10]: 20 
  538. 	S[1][                 Integer Value]: 5 
  539. 	S[1][                 Integer Value]: 20 
  540. 	S[1][                          Cell]: " MC_MAMMONITE " 
  541. 	S[1][                          Cell]: 5 
  542. 	S[1][            Integer Percentage]: EFF_STUN 
  543. 	S[1][            Integer Percentage]: 1500 
  544. 	S[1][                 Integer Value]: 3 
  545. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  546. 	S[1][            Integer Percentage]: 55 
  547. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  548. 	S[1][            Integer Percentage]: 20 
  549. 	S[1][                   Meaningless]: 0 
  550. 	S[1][                 Integer Value]: 3 
  551. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  552. 	S[1][            Integer Percentage]: 55 
  553. 	S[1][            Integer Percentage]: 10000 
  554. 	S[1][                   Meaningless]: 0 
  555. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  556. 	S[1][            Integer Percentage]: 70 
  557. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  558. 	S[1][            Integer Percentage]: 25 
  559. 	S[1][                   Meaningless]: 0 
  560. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  561. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 3 , 2 ) 
  562. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  563. 	S[1][            Integer Percentage]: 5 
  564. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  565. 	S[1][       Integer Percentage / 10]: 1 
  566. 	S[1][       Integer Percentage / 10]: 50 
  567. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  568. 	S[1][       Integer Percentage / 10]: 1 
  569. 	S[1][       Integer Percentage / 10]: 100 
  570. 	S[1][                         Skill]: " MC_MAMMONITE " 
  571. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  572. 	S[1][       Integer Percentage / 10]: 2 
  573. 	S[1][       Integer Percentage / 10]: 200 
  574. 	S[1][                         Skill]: " WS_CARTTERMINATION " 
  575. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  576. 	S[1][       Integer Percentage / 10]: 2 
  577. 	S[1][       Integer Percentage / 10]: 200 
  578. 	S[1][                       Element]: ELE_HOLY 
  579. 	S[1][                 Integer Value]: 10 
  580. 	S[1][            Integer Percentage]: RC_UNDEAD 
  581. 	S[1][            Integer Percentage]: 10 
  582. 	S[1][                         Level]: " AL_BLESSING " 
  583. 	S[1][       Integer Percentage / 10]: 5 
  584. 	S[1][       Integer Percentage / 10]: 50 
  585. 	S[1][                 Integer Value]: 10 
  586. 	S[1][                 Integer Value]: 10 
  587. 	S[1][                 Integer Value]: 10 
  588. 	S[1][                 Integer Value]: 10 
  589. 	S[1][                 Integer Value]: 10 
  590. 	S[1][                 Integer Value]: 10 
  591. 	S[1][                 Integer Value]: 10 
  592. 	S[1][                 Integer Value]: 2 
  593. 	S[1][                        Effect]: " BS_HAMMERFALL " 
  594. 	S[1][            Integer Percentage]: EFF_STUN 
  595. 	C[5][            Integer Percentage]: 500 + ( 200 * GETREFINE ( ) ) 
  596. 	S[1][                 Integer Value]: 400 
  597. 	S[1][            Integer Percentage]: EFF_STUN 
  598. 	S[1][            Integer Percentage]: 3000 
  599. 	C[2][            Integer Percentage]: - 25 
  600. 	S[1][            Integer Percentage]: 100 
  601. 	S[1][            Integer Percentage]: 500 
  602. 	S[1][            Integer Percentage]: " WS_CARTTERMINATION " 
  603. 	S[1][            Integer Percentage]: 15 
  604. 	S[1][                 Integer Value]: 10 
  605. 	S[1][            Integer Percentage]: 3 
  606. 	S[1][            Integer Percentage]: SIZE_SMALL 
  607. 	S[1][            Integer Percentage]: 40 
  608. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  609. 	S[1][            Integer Percentage]: 40 
  610. 	S[1][            Integer Percentage]: SIZE_LARGE 
  611. 	S[1][            Integer Percentage]: 40 
  612. 	S[1][                       Element]: ELE_WIND 
  613. 	S[1][                       Element]: ELE_HOLY 
  614. 	S[1][                 Integer Value]: 10 
  615. 	S[1][                       Element]: ELE_FIRE 
  616. 	S[1][                   Meaningless]: 0 
  617. 	S[1][                       Element]: ELE_WATER 
  618. 	S[1][                   Meaningless]: 0 
  619. 	C[3][                 Integer Value]: ( GETREFINE ( ) * 14 ) 
  620. 	C[7][                 Integer Value]: ( ( ( BASELEVEL - 70 ) / 10 ) * 10 ) 
  621. 	S[1][                   Meaningless]: 0 
  622. 	S[1][            Integer Percentage]: 10000 
  623. 	S[1][            Integer Percentage]: 10 
  624. 	S[1][                   Meaningless]: 0 
  625. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  626. 	S[1][            Integer Percentage]: 40 
  627. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  628. 	S[1][            Integer Percentage]: 30 
  629. 	S[1][            Integer Percentage]: " NC_AXEBOOMERANG " 
  630. 	S[1][            Integer Percentage]: 80 
  631. 	S[1][            Integer Percentage]: " NC_POWERSWING " 
  632. 	S[1][            Integer Percentage]: 80 
  633. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  634. 	S[1][            Integer Percentage]: 60 
  635. 	S[1][                       Element]: ELE_WIND 
  636. 	S[1][            Integer Percentage]: 25 
  637. 	S[1][                 Integer Value]: 30 
  638. 	S[1][                       Element]: ELE_EARTH 
  639. 	S[1][                 Integer Value]: 800 
  640. 	C[2][                 Integer Value]: - 50 
  641. 	S[1][                          Race]: RC_NONBOSS 
  642. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  643. 	S[1][            Integer Percentage]: 25 
  644. 	S[1][                 Integer Value]: 1 
  645. 	S[1][                 Integer Value]: 5 
  646. 	S[1][                 Integer Value]: 1 
  647. 	S[1][                 Integer Value]: 2 
  648. 	S[1][                 Integer Value]: 1 
  649. 	S[1][                       Element]: ELE_WIND 
  650. 	S[1][            Integer Percentage]: 25 
  651. 	S[1][                 Integer Value]: 30 
  652. 	S[1][                 Integer Value]: 1 
  653. 	S[1][                 Integer Value]: 2 
  654. 	S[1][                 Integer Value]: 1 
  655. 	S[1][                       Element]: ELE_HOLY 
  656. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  657. 	S[1][            Integer Percentage]: 500 
  658. 	S[1][                   Meaningless]: 0 
  659. 	S[1][            Integer Percentage]: EFF_STUN 
  660. 	S[1][            Integer Percentage]: 500 
  661. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  662. 	S[1][            Integer Percentage]: 20 
  663. 	S[1][                          Race]: RC_BRUTE 
  664. 	S[1][                          Race]: 517 
  665. 	S[1][       Integer Percentage / 10]: RC_BRUTE 
  666. 	S[1][       Integer Percentage / 10]: 1000 
  667. 	S[1][                         Level]: " LK_JOINTBEAT " 
  668. 	S[1][       Integer Percentage / 10]: 3 
  669. 	S[1][       Integer Percentage / 10]: 100 
  670. 	S[1][            Integer Percentage]: RC_BOSS 
  671. 	S[1][            Integer Percentage]: 50 
  672. 	S[1][            Integer Percentage]: RC_NONBOSS 
  673. 	S[1][            Integer Percentage]: 50 
  674. 	S[1][                          Race]: RC_NONBOSS 
  675. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  676. 	S[1][            Integer Percentage]: 20 
  677. 	S[1][                 Integer Value]: 2 
  678. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  679. 	S[1][            Integer Percentage]: 95 
  680. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  681. 	S[1][            Integer Percentage]: 20 
  682. 	S[1][                   Meaningless]: 0 
  683. 	S[1][            Integer Percentage]: 20 
  684. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  685. 	S[1][            Integer Percentage]: 95 
  686. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  687. 	S[1][            Integer Percentage]: 20 
  688. 	S[1][                   Meaningless]: 0 
  689. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  690. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 4 , 2 ) 
  691. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  692. 	S[1][            Integer Percentage]: 5 
  693. 	S[1][            Integer Percentage]: 10 
  694. 	S[1][                         Skill]: " KN_PIERCE " 
  695. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  696. 	S[1][       Integer Percentage / 10]: 2 
  697. 	S[1][       Integer Percentage / 10]: 200 
  698. 	S[1][                         Level]: " PA_PRESSURE " 
  699. 	S[1][       Integer Percentage / 10]: 5 
  700. 	S[1][       Integer Percentage / 10]: 100 
  701. 	S[1][            Integer Percentage]: " SM_MAGNUM " 
  702. 	S[1][            Integer Percentage]: 25 
  703. 	S[1][                 Integer Value]: 2 
  704. 	S[1][                       Element]: ELE_HOLY 
  705. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  706. 	S[1][            Integer Percentage]: 500 
  707. 	S[1][                   Meaningless]: 0 
  708. 	S[1][                          Race]: RC_BRUTE 
  709. 	S[1][                          Race]: 517 
  710. 	S[1][       Integer Percentage / 10]: RC_BRUTE 
  711. 	S[1][       Integer Percentage / 10]: 1000 
  712. 	S[1][                         Level]: " LK_JOINTBEAT " 
  713. 	S[1][       Integer Percentage / 10]: 3 
  714. 	S[1][       Integer Percentage / 10]: 500 
  715. 	S[1][            Integer Percentage]: SIZE_SMALL 
  716. 	S[1][            Integer Percentage]: 70 
  717. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  718. 	S[1][            Integer Percentage]: 70 
  719. 	S[1][            Integer Percentage]: SIZE_LARGE 
  720. 	S[1][            Integer Percentage]: 70 
  721. 	S[1][                 Integer Value]: 1 
  722. 	S[1][                 Integer Value]: 2 
  723. 	S[1][                 Integer Value]: 1 
  724. 	S[1][                 Integer Value]: 1 
  725. 	S[1][                 Integer Value]: 2 
  726. 	S[1][                 Integer Value]: 1 
  727. 	S[1][            Integer Percentage]: " LG_CANNONSPEAR " 
  728. 	C[5][            Integer Percentage]: 20 + GETREFINE ( ) / 2 
  729. 	S[1][            Integer Percentage]: " LG_BANISHINGPOINT " 
  730. 	C[5][            Integer Percentage]: 20 + GETREFINE ( ) / 2 
  731. 	C[2][                 Integer Value]: - 100 
  732. 	S[1][            Integer Percentage]: " LG_CANNONSPEAR " 
  733. 	S[1][            Integer Percentage]: 10 
  734. 	C[3][                 Integer Value]: ( GETREFINE ( ) / 3 ) 
  735. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  736. 	S[1][            Integer Percentage]: 60 
  737. 	S[1][            Integer Percentage]: " RK_HUNDREDSPEAR " 
  738. 	S[1][            Integer Percentage]: 80 
  739. 	S[1][            Integer Percentage]: " LG_PINPOINTATTACK " 
  740. 	S[1][            Integer Percentage]: 80 
  741. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  742. 	S[1][            Integer Percentage]: 30 
  743. 	S[1][                 Integer Value]: 30 
  744. 	S[1][                 Integer Value]: 10 
  745. 	S[1][            Integer Percentage]: RC_BRUTE 
  746. 	S[1][            Integer Percentage]: 10 
  747. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  748. 	S[1][            Integer Percentage]: 5 
  749. 	S[1][                       Element]: ELE_WIND 
  750. 	S[1][            Integer Percentage]: EFF_SILENCE 
  751. 	S[1][            Integer Percentage]: 200 
  752. 	S[1][                         Level]: " MG_THUNDERSTORM " 
  753. 	S[1][       Integer Percentage / 10]: 3 
  754. 	S[1][       Integer Percentage / 10]: 100 
  755. 	S[1][                       Element]: ELE_DARK 
  756. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  757. 	S[1][            Integer Percentage]: 10 
  758. 	S[1][            Integer Percentage]: RC_ANGEL 
  759. 	S[1][            Integer Percentage]: 10 
  760. 	S[1][                       Element]: ELE_HOLY 
  761. 	S[1][                         Level]: " MG_SOULSTRIKE " 
  762. 	S[1][       Integer Percentage / 10]: 3 
  763. 	S[1][       Integer Percentage / 10]: 100 
  764. 	S[1][            Integer Percentage]: RC_BOSS 
  765. 	S[1][            Integer Percentage]: 5 
  766. 	S[1][                       Element]: ELE_FIRE 
  767. 	S[1][                         Level]: " MG_FIREBALL " 
  768. 	S[1][       Integer Percentage / 10]: 3 
  769. 	S[1][       Integer Percentage / 10]: 100 
  770. 	S[1][                 Integer Value]: 3 
  771. 	S[1][                 Integer Value]: 5 
  772. 	S[1][                 Integer Value]: 2 
  773. 	S[1][                 Integer Value]: 6 
  774. 	S[1][                 Integer Value]: 2 
  775. 	S[1][                          Race]: RC_DRAGON 
  776. 	S[1][            Integer Percentage]: RC_BOSS 
  777. 	S[1][            Integer Percentage]: 10 
  778. 	S[1][                 Integer Value]: 30 
  779. 	S[1][                 Integer Value]: 10 
  780. 	S[1][            Integer Percentage]: ELE_DARK 
  781. 	S[1][            Integer Percentage]: 20 
  782. 	S[1][            Integer Percentage]: RC_DEMON 
  783. 	S[1][            Integer Percentage]: 20 
  784. 	S[1][            Integer Percentage]: RC_UNDEAD 
  785. 	S[1][            Integer Percentage]: 20 
  786. 	S[1][            Integer Percentage]: ELE_DARK 
  787. 	S[1][            Integer Percentage]: 10 
  788. 	S[1][            Integer Percentage]: RC_DEMON 
  789. 	S[1][            Integer Percentage]: 10 
  790. 	S[1][            Integer Percentage]: RC_UNDEAD 
  791. 	S[1][            Integer Percentage]: 10 
  792. 	S[1][            Integer Percentage]: EFF_CONFUSION 
  793. 	S[1][            Integer Percentage]: 1000 
  794. 	S[1][                 Integer Value]: 50 
  795. 	S[1][                          Race]: RC_NONBOSS 
  796. 	S[1][                          Race]: RC_BOSS 
  797. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  798. 	S[1][            Integer Percentage]: 10 
  799. 	S[1][                         Level]: " KN_PIERCE " 
  800. 	S[1][       Integer Percentage / 10]: 5 
  801. 	S[1][       Integer Percentage / 10]: 30 
  802. 	S[1][            Integer Percentage]: ELE_DARK 
  803. 	S[1][            Integer Percentage]: 20 
  804. 	S[1][            Integer Percentage]: RC_DEMON 
  805. 	S[1][            Integer Percentage]: 20 
  806. 	S[1][            Integer Percentage]: RC_UNDEAD 
  807. 	S[1][            Integer Percentage]: 20 
  808. 	S[1][            Integer Percentage]: ELE_DARK 
  809. 	S[1][            Integer Percentage]: 10 
  810. 	S[1][            Integer Percentage]: RC_DEMON 
  811. 	S[1][            Integer Percentage]: 10 
  812. 	S[1][            Integer Percentage]: RC_UNDEAD 
  813. 	S[1][            Integer Percentage]: 10 
  814. 	S[1][            Integer Percentage]: EFF_CONFUSION 
  815. 	S[1][            Integer Percentage]: 1000 
  816. 	S[1][                 Integer Value]: 50 
  817. 	S[1][                          Race]: RC_DRAGON 
  818. 	S[1][            Integer Percentage]: RC_BOSS 
  819. 	S[1][            Integer Percentage]: 10 
  820. 	S[1][                       Element]: ELE_WIND 
  821. 	S[1][            Integer Percentage]: EFF_SILENCE 
  822. 	S[1][            Integer Percentage]: 200 
  823. 	S[1][                         Level]: " MG_THUNDERSTORM " 
  824. 	S[1][       Integer Percentage / 10]: 3 
  825. 	S[1][       Integer Percentage / 10]: 100 
  826. 	S[1][                 Integer Value]: 2 
  827. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  828. 	S[1][            Integer Percentage]: 25 
  829. 	S[1][                          Race]: RC_DEMIHUMAN 
  830. 	S[1][                   Meaningless]: 0 
  831. 	S[1][                 Integer Value]: 2 
  832. 	S[1][            Integer Percentage]: 3 
  833. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  834. 	S[1][            Integer Percentage]: 300 
  835. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  836. 	S[1][       Integer Percentage / 10]: 1 
  837. 	S[1][       Integer Percentage / 10]: 30 
  838. 	C[2][            Integer Percentage]: - 10 
  839. 	C[3][                 Integer Value]: GETREFINE ( ) / 2 
  840. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  841. 	S[1][            Integer Percentage]: 70 
  842. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  843. 	S[1][            Integer Percentage]: 25 
  844. 	S[1][                   Meaningless]: 0 
  845. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  846. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 4 , 2 ) 
  847. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  848. 	S[1][            Integer Percentage]: 5 
  849. 	S[1][                         Skill]: " KN_PIERCE " 
  850. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  851. 	S[1][       Integer Percentage / 10]: 2 
  852. 	S[1][       Integer Percentage / 10]: 200 
  853. 	S[1][                         Level]: " PA_PRESSURE " 
  854. 	S[1][       Integer Percentage / 10]: 5 
  855. 	S[1][       Integer Percentage / 10]: 200 
  856. 	S[1][            Integer Percentage]: SIZE_SMALL 
  857. 	S[1][            Integer Percentage]: 50 
  858. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  859. 	S[1][            Integer Percentage]: 50 
  860. 	S[1][            Integer Percentage]: SIZE_LARGE 
  861. 	S[1][            Integer Percentage]: 50 
  862. 	S[1][                          Race]: RC_NONBOSS 
  863. 	S[1][                          Race]: RC_BOSS 
  864. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  865. 	S[1][            Integer Percentage]: 10 
  866. 	S[1][                         Level]: " KN_PIERCE " 
  867. 	S[1][       Integer Percentage / 10]: 5 
  868. 	S[1][       Integer Percentage / 10]: 30 
  869. 	S[1][                   Meaningless]: 0 
  870. 	S[1][                        Effect]: " KN_PIERCE " 
  871. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  872. 	S[1][            Integer Percentage]: 1000 
  873. 	S[1][                        Effect]: " LK_SPIRALPIERCE " 
  874. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  875. 	S[1][            Integer Percentage]: 1000 
  876. 	S[1][            Integer Percentage]: " LK_SPIRALPIERCE " 
  877. 	S[1][            Integer Percentage]: 100 
  878. 	S[1][            Integer Percentage]: " LG_INSPIRATION " 
  879. 	S[1][            Integer Percentage]: 50 
  880. 	S[1][                 Integer Value]: 30 
  881. 	C[2][                 Integer Value]: - 10 
  882. 	S[1][                   Millisecond]: " LK_SPIRALPIERCE " 
  883. 	S[1][                   Millisecond]: 4000 
  884. 	S[1][                   Millisecond]: " LK_SPIRALPIERCE " 
  885. 	S[1][                   Millisecond]: 20000 
  886. 	S[1][                 Integer Value]: 300 
  887. 	C[3][                 Integer Value]: ( GETREFINE ( ) * 12 ) 
  888. 	C[7][                 Integer Value]: ( ( ( BASELEVEL - 70 ) / 10 ) * 10 ) 
  889. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  890. 	S[1][            Integer Percentage]: 80 
  891. 	S[1][            Integer Percentage]: " LK_SPIRALPIERCE " 
  892. 	S[1][            Integer Percentage]: 100 
  893. 	S[1][            Integer Percentage]: " KN_SPEARBOOMERANG " 
  894. 	S[1][            Integer Percentage]: 50 
  895. 	S[1][            Integer Percentage]: 20 
  896. 	S[1][            Integer Percentage]: 20 
  897. 	S[1][            Integer Percentage]: EFF_STUN 
  898. 	S[1][            Integer Percentage]: 1000 
  899. 	S[1][                 Integer Value]: 40 
  900. 	C[2][            Integer Percentage]: - 67 
  901. 	C[2][            Integer Percentage]: - 67 
  902. 	S[1][            Integer Percentage]: RC_UNDEAD 
  903. 	S[1][            Integer Percentage]: 10 
  904. 	S[1][                   Meaningless]: 0 
  905. 	S[1][            Integer Percentage]: 10 
  906. 	S[1][            Integer Percentage]: RC_UNDEAD 
  907. 	S[1][            Integer Percentage]: 15 
  908. 	S[1][            Integer Percentage]: RC_UNDEAD 
  909. 	S[1][            Integer Percentage]: 10 
  910. 	S[1][            Integer Percentage]: RC_UNDEAD 
  911. 	S[1][            Integer Percentage]: 5 
  912. 	S[1][            Integer Percentage]: RC_UNDEAD 
  913. 	S[1][            Integer Percentage]: 10 
  914. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  915. 	S[1][            Integer Percentage]: 10 
  916. 	S[1][            Integer Percentage]: ELE_EARTH 
  917. 	S[1][            Integer Percentage]: 10 
  918. 	S[1][                       Element]: ELE_HOLY 
  919. 	S[1][                         Level]: " PR_TURNUNDEAD " 
  920. 	S[1][       Integer Percentage / 10]: 3 
  921. 	S[1][       Integer Percentage / 10]: 100 
  922. 	S[1][                 Integer Value]: RC_UNDEAD 
  923. 	S[1][                 Integer Value]: 1 
  924. 	S[1][                 Integer Value]: RC_UNDEAD 
  925. 	S[1][                 Integer Value]: 3 
  926. 	S[1][                       Element]: ELE_WIND 
  927. 	S[1][                 Integer Value]: 50 
  928. 	S[1][                 Integer Value]: 20 
  929. 	S[1][            Integer Percentage]: 10 
  930. 	S[1][                         Level]: " MG_THUNDERSTORM " 
  931. 	S[1][       Integer Percentage / 10]: 10 
  932. 	S[1][       Integer Percentage / 10]: 100 
  933. 	S[1][                        Splash]: 1 
  934. 	S[1][            Integer Percentage]: EFF_BLIND 
  935. 	S[1][            Integer Percentage]: 100 
  936. 	S[1][            Integer Percentage]: EFF_STUN 
  937. 	S[1][            Integer Percentage]: 100 
  938. 	S[1][            Integer Percentage]: EFF_POISON 
  939. 	S[1][            Integer Percentage]: 100 
  940. 	S[1][            Integer Percentage]: EFF_FREEZE 
  941. 	S[1][            Integer Percentage]: 100 
  942. 	S[1][            Integer Percentage]: EFF_STUN 
  943. 	S[1][            Integer Percentage]: 1000 
  944. 	S[1][                 Integer Value]: 5 
  945. 	S[1][            Integer Percentage]: EFF_BLIND 
  946. 	S[1][            Integer Percentage]: 100 
  947. 	S[1][            Integer Percentage]: EFF_STUN 
  948. 	S[1][            Integer Percentage]: 100 
  949. 	S[1][            Integer Percentage]: EFF_POISON 
  950. 	S[1][            Integer Percentage]: 100 
  951. 	S[1][            Integer Percentage]: EFF_FREEZE 
  952. 	S[1][            Integer Percentage]: 100 
  953. 	S[1][            Integer Percentage]: 100 
  954. 	S[1][            Integer Percentage]: 100 
  955. 	S[1][                 Integer Value]: 44 
  956. 	S[1][            Integer Percentage]: RC_BOSS 
  957. 	S[1][            Integer Percentage]: 50 
  958. 	S[1][            Integer Percentage]: RC_NONBOSS 
  959. 	S[1][            Integer Percentage]: 50 
  960. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  961. 	S[1][            Integer Percentage]: 30 
  962. 	S[1][            Integer Percentage]: RC_DEMON 
  963. 	S[1][            Integer Percentage]: 40 
  964. 	S[1][            Integer Percentage]: RC_UNDEAD 
  965. 	S[1][            Integer Percentage]: 40 
  966. 	S[1][                 Integer Value]: 40 
  967. 	C[2][            Integer Percentage]: - 67 
  968. 	C[2][            Integer Percentage]: - 67 
  969. 	S[1][            Integer Percentage]: RC_UNDEAD 
  970. 	S[1][            Integer Percentage]: 10 
  971. 	S[1][                   Meaningless]: 0 
  972. 	S[1][                       Element]: ELE_HOLY 
  973. 	S[1][                         Level]: " PR_TURNUNDEAD " 
  974. 	S[1][       Integer Percentage / 10]: 3 
  975. 	S[1][       Integer Percentage / 10]: 100 
  976. 	S[1][                 Integer Value]: RC_UNDEAD 
  977. 	S[1][                 Integer Value]: 1 
  978. 	S[1][                 Integer Value]: RC_UNDEAD 
  979. 	S[1][                 Integer Value]: 3 
  980. 	S[1][                       Element]: ELE_HOLY 
  981. 	S[1][            Integer Percentage]: RC_UNDEAD 
  982. 	S[1][            Integer Percentage]: 10 
  983. 	S[1][            Integer Percentage]: RC_DEMON 
  984. 	S[1][            Integer Percentage]: 10 
  985. 	S[1][                         Level]: " AL_CRUCIS " 
  986. 	C[3][       Integer Percentage / 10]: 1 + GETREFINE ( ) 
  987. 	S[1][       Integer Percentage / 10]: 100 
  988. 	S[1][                 Integer Value]: 50 
  989. 	S[1][                 Integer Value]: 1 
  990. 	S[1][                 Integer Value]: 1 
  991. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  992. 	S[1][            Integer Percentage]: 75 
  993. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  994. 	S[1][            Integer Percentage]: 20 
  995. 	S[1][                   Meaningless]: 0 
  996. 	S[1][                 Integer Value]: 1 
  997. 	S[1][                 Integer Value]: 1 
  998. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  999. 	S[1][            Integer Percentage]: 75 
  1000. 	S[1][                   Meaningless]: 0 
  1001. 	S[1][            Integer Percentage]: EFF_STUN 
  1002. 	S[1][            Integer Percentage]: 5000 
  1003. 	S[1][            Integer Percentage]: 4 
  1004. 	S[1][            Integer Percentage]: EFF_STUN 
  1005. 	S[1][            Integer Percentage]: 1500 
  1006. 	S[1][                          Race]: 12065 
  1007. 	S[1][       Integer Percentage / 10]: RC_PLANT 
  1008. 	S[1][       Integer Percentage / 10]: 500 
  1009. 	S[1][                          Race]: 12043 
  1010. 	S[1][       Integer Percentage / 10]: RC_BRUTE 
  1011. 	S[1][       Integer Percentage / 10]: 500 
  1012. 	S[1][                          Race]: 12069 
  1013. 	S[1][       Integer Percentage / 10]: RC_FISH 
  1014. 	S[1][       Integer Percentage / 10]: 500 
  1015. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1016. 	S[1][            Integer Percentage]: 75 
  1017. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1018. 	S[1][            Integer Percentage]: 20 
  1019. 	S[1][                   Meaningless]: 0 
  1020. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1021. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 4 , 2 ) 
  1022. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1023. 	S[1][            Integer Percentage]: 5 
  1024. 	S[1][            Integer Percentage]: 5 
  1025. 	S[1][            Integer Percentage]: EFF_STUN 
  1026. 	S[1][            Integer Percentage]: 2000 
  1027. 	S[1][            Integer Percentage]: 5 
  1028. 	S[1][            Integer Percentage]: " MC_CARTREVOLUTION " 
  1029. 	S[1][            Integer Percentage]: 25 
  1030. 	S[1][                 Integer Value]: 2 
  1031. 	C[2][            Integer Percentage]: GETSKILLLV ( " AL_DP " ) 
  1032. 	C[4][                 Integer Value]: GETSKILLLV ( " PR_MACEMASTERY " ) * 2 
  1033. 	S[1][                 Integer Value]: 1 
  1034. 	S[1][                 Integer Value]: 1 
  1035. 	S[1][                 Integer Value]: 2 
  1036. 	S[1][                       Element]: ELE_WATER 
  1037. 	S[1][                       Element]: ELE_EARTH 
  1038. 	S[1][                       Element]: ELE_FIRE 
  1039. 	S[1][                       Element]: ELE_WIND 
  1040. 	S[1][                       Element]: ELE_DARK 
  1041. 	S[1][            Integer Percentage]: ELE_HOLY 
  1042. 	S[1][            Integer Percentage]: 5 
  1043. 	S[1][            Integer Percentage]: ELE_WATER 
  1044. 	S[1][            Integer Percentage]: 7 
  1045. 	S[1][            Integer Percentage]: ELE_EARTH 
  1046. 	S[1][            Integer Percentage]: 7 
  1047. 	S[1][            Integer Percentage]: ELE_FIRE 
  1048. 	S[1][            Integer Percentage]: 7 
  1049. 	S[1][            Integer Percentage]: ELE_WIND 
  1050. 	S[1][            Integer Percentage]: 7 
  1051. 	S[1][            Integer Percentage]: 1188 
  1052. 	S[1][            Integer Percentage]: 150 
  1053. 	S[1][                 Integer Value]: 3 
  1054. 	S[1][                          Race]: RC_DRAGON 
  1055. 	S[1][                 Integer Value]: RC_DRAGON 
  1056. 	S[1][                 Integer Value]: 10 
  1057. 	S[1][            Integer Percentage]: 5 
  1058. 	S[1][            Integer Percentage]: 5 
  1059. 	S[1][                 Integer Value]: 3 
  1060. 	S[1][                 Integer Value]: 2 
  1061. 	S[1][                 Integer Value]: 3 
  1062. 	S[1][                         Level]: " AL_BLESSING " 
  1063. 	C[11][       Integer Percentage / 10]: 3 + ( GETSKILLLV ( " AL_BLESSING " ) > 3 ) * ( GETSKILLLV ( " AL_BLESSING " ) - 3 ) 
  1064. 	S[1][       Integer Percentage / 10]: 20 
  1065. 	S[1][            Integer Percentage]: 20 
  1066. 	S[1][            Integer Percentage]: 5 
  1067. 	S[1][                 Integer Value]: 3 
  1068. 	S[1][                 Integer Value]: 2 
  1069. 	C[8][                 Integer Value]: 20 + ( ( READPARAM ( BLUK ) * 2 ) / 10 ) 
  1070. 	S[1][                 Integer Value]: 3 
  1071. 	S[1][                 Integer Value]: 3 
  1072. 	C[2][                 Integer Value]: - 20 
  1073. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1074. 	S[1][            Integer Percentage]: 10 
  1075. 	S[1][            Integer Percentage]: GETREFINE ( ) 
  1076. 	S[1][                         Level]: " NPC_HELLJUDGEMENT " 
  1077. 	S[1][       Integer Percentage / 10]: 5 
  1078. 	S[1][       Integer Percentage / 10]: 20 
  1079. 	S[1][            Integer Percentage]: RC_BOSS 
  1080. 	S[1][            Integer Percentage]: 50 
  1081. 	S[1][            Integer Percentage]: RC_NONBOSS 
  1082. 	S[1][            Integer Percentage]: 50 
  1083. 	S[1][                 Integer Value]: 5 
  1084. 	S[1][                 Integer Value]: 2 
  1085. 	S[1][            Integer Percentage]: 20 
  1086. 	S[1][                       Element]: ELE_WATER 
  1087. 	S[1][                       Element]: ELE_EARTH 
  1088. 	S[1][                       Element]: ELE_FIRE 
  1089. 	S[1][                       Element]: ELE_WIND 
  1090. 	S[1][                 Integer Value]: 3 
  1091. 	S[1][            Integer Percentage]: 5 
  1092. 	S[1][                 Integer Value]: 2 
  1093. 	S[1][                 Integer Value]: 1 
  1094. 	S[1][            Integer Percentage]: 15 
  1095. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1096. 	S[1][            Integer Percentage]: 75 
  1097. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1098. 	S[1][            Integer Percentage]: 20 
  1099. 	S[1][                   Meaningless]: 0 
  1100. 	S[1][                 Integer Value]: 2 
  1101. 	S[1][                 Integer Value]: 1 
  1102. 	S[1][            Integer Percentage]: 15 
  1103. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1104. 	S[1][            Integer Percentage]: 25 
  1105. 	S[1][                   Meaningless]: 0 
  1106. 	S[1][            Integer Percentage]: 15 
  1107. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1108. 	S[1][            Integer Percentage]: 80 
  1109. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1110. 	S[1][            Integer Percentage]: 25 
  1111. 	S[1][                   Meaningless]: 0 
  1112. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1113. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 4 , 2 ) 
  1114. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1115. 	S[1][            Integer Percentage]: 5 
  1116. 	S[1][                 Integer Value]: 200 
  1117. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1118. 	S[1][            Integer Percentage]: 80 
  1119. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1120. 	S[1][            Integer Percentage]: 25 
  1121. 	S[1][                   Meaningless]: 0 
  1122. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1123. 	S[1][            Integer Percentage]: 5 
  1124. 	S[1][            Integer Percentage]: 5 
  1125. 	C[2][            Integer Percentage]: - 5 
  1126. 	C[2][            Integer Percentage]: - 5 
  1127. 	S[1][                 Integer Value]: 2 
  1128. 	S[1][                 Integer Value]: 2 
  1129. 	S[1][            Integer Percentage]: 10 
  1130. 	S[1][            Integer Percentage]: 15 
  1131. 	S[1][                 Integer Value]: 3 
  1132. 	S[1][                 Integer Value]: 3 
  1133. 	C[2][                 Integer Value]: - 20 
  1134. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1135. 	S[1][            Integer Percentage]: 10 
  1136. 	S[1][            Integer Percentage]: GETREFINE ( ) 
  1137. 	S[1][                         Level]: " NPC_HELLJUDGEMENT " 
  1138. 	S[1][       Integer Percentage / 10]: 5 
  1139. 	S[1][       Integer Percentage / 10]: 20 
  1140. 	S[1][            Integer Percentage]: 15 
  1141. 	S[1][                 Integer Value]: 3 
  1142. 	S[1][                 Integer Value]: 2 
  1143. 	C[8][                 Integer Value]: 20 + ( ( READPARAM ( BLUK ) * 2 ) / 10 ) 
  1144. 	S[1][            Integer Percentage]: SIZE_SMALL 
  1145. 	S[1][            Integer Percentage]: 40 
  1146. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  1147. 	S[1][            Integer Percentage]: 40 
  1148. 	S[1][            Integer Percentage]: SIZE_LARGE 
  1149. 	S[1][            Integer Percentage]: 40 
  1150. 	S[1][                       Element]: ELE_WATER 
  1151. 	S[1][                   Meaningless]: 0 
  1152. 	S[1][                 Integer Value]: 1 
  1153. 	S[1][            Integer Percentage]: " MG_COLDBOLT " 
  1154. 	C[3][            Integer Percentage]: ( GETREFINE ( ) / 3 ) 
  1155. 	S[1][            Integer Percentage]: " SO_DIAMONDDUST " 
  1156. 	C[3][            Integer Percentage]: ( GETREFINE ( ) / 3 ) 
  1157. 	S[1][            Integer Percentage]: GETREFINE ( ) 
  1158. 	C[3][                 Integer Value]: ( GETREFINE ( ) * 10 ) 
  1159. 	C[3][                 Integer Value]: ( GETREFINE ( ) * 5 ) 
  1160. 	C[7][                 Integer Value]: ( ( ( BASELEVEL - 70 ) / 10 ) * 5 ) 
  1161. 	C[5][            Integer Percentage]: ( BASELEVEL / 5 ) - 20 
  1162. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1163. 	C[3][            Integer Percentage]: 80 + GETREFINE ( ) 
  1164. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1165. 	S[1][            Integer Percentage]: 30 
  1166. 	S[1][                 Integer Value]: 200 
  1167. 	S[1][                 Integer Value]: 50 
  1168. 	S[1][                 Integer Value]: 3300 
  1169. 	S[1][            Integer Percentage]: 200 
  1170. 	S[1][            Integer Percentage]: 1000 
  1171. 	S[1][            Integer Percentage]: 100 
  1172. 	S[1][            Integer Percentage]: 1000 
  1173. 	S[1][            Integer Percentage]: 20 
  1174. 	S[1][            Integer Percentage]: 200 
  1175. 	S[1][            Integer Percentage]: RC_NONBOSS 
  1176. 	S[1][            Integer Percentage]: 100 
  1177. 	S[1][            Integer Percentage]: RC_BOSS 
  1178. 	S[1][            Integer Percentage]: 100 
  1179. 	C[2][            Integer Percentage]: - 100 
  1180. 	C[2][            Integer Percentage]: - 100 
  1181. 	S[1][                 Integer Value]: 1 
  1182. 	S[1][                 Integer Value]: 2 
  1183. 	S[1][                 Integer Value]: 2 
  1184. 	S[1][                 Integer Value]: 2 
  1185. 	S[1][                 Integer Value]: 3 
  1186. 	S[1][                 Integer Value]: 3 
  1187. 	S[1][                 Integer Value]: 3 
  1188. 	S[1][                 Integer Value]: 10 
  1189. 	C[2][                 Integer Value]: - 2 
  1190. 	S[1][                 Integer Value]: 3 
  1191. 	S[1][                 Integer Value]: 4 
  1192. 	S[1][                       Element]: ELE_UNDEAD 
  1193. 	C[2][            Integer Percentage]: - 5 
  1194. 	S[1][                 Integer Value]: 2 
  1195. 	S[1][                 Integer Value]: 300 
  1196. 	S[1][                 Integer Value]: 3 
  1197. 	S[1][                 Integer Value]: 400 
  1198. 	S[1][                 Integer Value]: 2 
  1199. 	S[1][                 Integer Value]: 300 
  1200. 	S[1][                 Integer Value]: 3 
  1201. 	S[1][                 Integer Value]: 400 
  1202. 	S[1][                 Integer Value]: 1 
  1203. 	S[1][                 Integer Value]: 1 
  1204. 	S[1][                 Integer Value]: 10 
  1205. 	S[1][                 Integer Value]: 4 
  1206. 	S[1][            Integer Percentage]: 20 
  1207. 	C[2][                 Integer Value]: - 1 
  1208. 	S[1][                 Integer Value]: 1 
  1209. 	S[1][                 Integer Value]: 1 
  1210. 	S[1][                       Element]: ELE_UNDEAD 
  1211. 	S[1][                         Level]: " NPC_WIDECURSE " 
  1212. 	S[1][       Integer Percentage / 10]: 5 
  1213. 	C[3][       Integer Percentage / 10]: 10 + GETREFINE ( ) 
  1214. 	S[1][            Integer Percentage]: 3 
  1215. 	S[1][                 Integer Value]: 300 
  1216. 	S[1][                       Element]: ELE_HOLY 
  1217. 	C[5][            Integer Percentage]: ( GETREFINE ( ) * 3 / 2 ) 
  1218. 	S[1][                 Integer Value]: 4 
  1219. 	C[3][            Integer Percentage]: 10 + GETREFINE ( ) 
  1220. 	S[1][            Integer Percentage]: 15 
  1221. 	S[1][            Integer Percentage]: RC_BOSS 
  1222. 	S[1][            Integer Percentage]: 50 
  1223. 	S[1][            Integer Percentage]: RC_NONBOSS 
  1224. 	S[1][            Integer Percentage]: 50 
  1225. 	S[1][                 Integer Value]: 4 
  1226. 	S[1][            Integer Percentage]: 20 
  1227. 	S[1][                 Integer Value]: 500 
  1228. 	S[1][                 Integer Value]: 1 
  1229. 	S[1][                 Integer Value]: 3 
  1230. 	S[1][            Integer Percentage]: 5 
  1231. 	S[1][                   Millisecond]: 100 
  1232. 	S[1][                   Millisecond]: 2000 
  1233. 	S[1][                   Millisecond]: 50 
  1234. 	S[1][                   Millisecond]: 2000 
  1235. 	S[1][                       Element]: ELE_HOLY 
  1236. 	S[1][            Integer Percentage]: 15 
  1237. 	S[1][            Integer Percentage]: " AL_HOLYLIGHT " 
  1238. 	C[2][            Integer Percentage]: - 25 
  1239. 	S[1][            Integer Percentage]: " PR_TURNUNDEAD " 
  1240. 	C[2][            Integer Percentage]: - 25 
  1241. 	S[1][            Integer Percentage]: " PR_MAGNUS " 
  1242. 	C[2][            Integer Percentage]: - 25 
  1243. 	S[1][                 Integer Value]: 4 
  1244. 	S[1][                 Integer Value]: 3 
  1245. 	S[1][            Integer Percentage]: 15 
  1246. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1247. 	S[1][            Integer Percentage]: 25 
  1248. 	S[1][            Integer Percentage]: EFF_STUN 
  1249. 	S[1][                   Triiger ATF]: 500 
  1250. 	S[1][                   Triiger ATF]: ATF_SKILL 
  1251. 	S[1][                   Meaningless]: 0 
  1252. 	S[1][                 Integer Value]: 3 
  1253. 	S[1][                 Integer Value]: 3 
  1254. 	S[1][            Integer Percentage]: 15 
  1255. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1256. 	S[1][            Integer Percentage]: 15 
  1257. 	S[1][            Integer Percentage]: EFF_STUN 
  1258. 	S[1][                   Triiger ATF]: 500 
  1259. 	S[1][                   Triiger ATF]: ATF_SKILL 
  1260. 	S[1][                   Meaningless]: 0 
  1261. 	S[1][            Integer Percentage]: 15 
  1262. 	S[1][            Integer Percentage]: 14 
  1263. 	S[1][                   Millisecond]: 5 
  1264. 	S[1][                   Millisecond]: 10000 
  1265. 	S[1][                   Meaningless]: 0 
  1266. 	S[1][                 Integer Value]: 3 
  1267. 	S[1][                 Integer Value]: 2 
  1268. 	S[1][            Integer Percentage]: 15 
  1269. 	C[2][            Integer Percentage]: - 15 
  1270. 	S[1][                   Millisecond]: 5 
  1271. 	S[1][                   Millisecond]: 10000 
  1272. 	S[1][                   Meaningless]: 0 
  1273. 	S[1][                 Integer Value]: 3 
  1274. 	S[1][                 Integer Value]: 3 
  1275. 	S[1][            Integer Percentage]: GETREFINE ( ) 
  1276. 	C[6][            Integer Percentage]: - ( GETREFINE ( ) * 3 / 2 ) 
  1277. 	S[1][                 Integer Value]: 3 
  1278. 	S[1][                 Integer Value]: 2 
  1279. 	S[1][            Integer Percentage]: 8 
  1280. 	S[1][                         Level]: " NPC_WIDESOULDRAIN " 
  1281. 	S[1][       Integer Percentage / 10]: 3 
  1282. 	S[1][                       Trigger]: 5 
  1283. 	S[1][              Cast Self, Enemy]: BF_MAGIC 
  1284. 	S[1][              Cast Self, Enemy]: 0 
  1285. 	S[1][                         Level]: " NPC_WIDESOULDRAIN " 
  1286. 	S[1][       Integer Percentage / 10]: 1 
  1287. 	S[1][                       Trigger]: 5 
  1288. 	S[1][              Cast Self, Enemy]: BF_MAGIC 
  1289. 	S[1][              Cast Self, Enemy]: 0 
  1290. 	S[1][                       Element]: ELE_HOLY 
  1291. 	S[1][            Integer Percentage]: 15 
  1292. 	C[5][            Integer Percentage]: ( GETREFINE ( ) * 3 / 2 ) 
  1293. 	S[1][            Integer Percentage]: 16 
  1294. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1295. 	S[1][            Integer Percentage]: 15 
  1296. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1297. 	C[9][            Integer Percentage]: 25 + ( ( GETREFINE ( ) > 5 ) ? 5 : 0 ) 
  1298. 	S[1][                   Meaningless]: 0 
  1299. 	S[1][            Integer Percentage]: 5 
  1300. 	C[2][            Integer Percentage]: - 5 
  1301. 	C[2][            Integer Percentage]: - 5 
  1302. 	S[1][            Integer Percentage]: 14 
  1303. 	C[2][            Integer Percentage]: - 10 
  1304. 	S[1][                   Meaningless]: 0 
  1305. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1306. 	S[1][            Integer Percentage]: 5 
  1307. 	C[13][            Integer Percentage]: 5 + ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 5 ) * 2 
  1308. 	S[1][                         Skill]: " AL_HEAL " 
  1309. 	S[1][                         Level]: " AL_HEAL " 
  1310. 	S[1][       Integer Percentage / 10]: 10 
  1311. 	S[1][                 Flag Bitfield]: 100 
  1312. 	S[1][                 Flag Bitfield]: 1 
  1313. 	S[1][            Integer Percentage]: 10 
  1314. 	C[2][            Integer Percentage]: - 5 
  1315. 	S[1][            Integer Percentage]: 15 
  1316. 	S[1][                 Integer Value]: 2 
  1317. 	S[1][                 Integer Value]: 4 
  1318. 	C[3][                 Integer Value]: GETREFINE ( ) - 5 
  1319. 	C[2][                 Integer Value]: - 200 
  1320. 	C[2][                 Integer Value]: - 100 
  1321. 	S[1][                 Integer Value]: 4 
  1322. 	S[1][            Integer Percentage]: 15 
  1323. 	C[3][            Integer Percentage]: 10 + GETREFINE ( ) 
  1324. 	S[1][                 Integer Value]: 1 
  1325. 	S[1][                 Integer Value]: 1 
  1326. 	S[1][                       Element]: ELE_UNDEAD 
  1327. 	S[1][            Integer Percentage]: 20 
  1328. 	S[1][                         Level]: " NPC_WIDECURSE " 
  1329. 	S[1][       Integer Percentage / 10]: 5 
  1330. 	C[3][       Integer Percentage / 10]: 10 + GETREFINE ( ) 
  1331. 	S[1][            Integer Percentage]: 3 
  1332. 	S[1][                 Integer Value]: 300 
  1333. 	S[1][                 Integer Value]: 4 
  1334. 	S[1][                 Integer Value]: 1 
  1335. 	S[1][            Integer Percentage]: " WZ_STORMGUST " 
  1336. 	S[1][            Integer Percentage]: GETREFINE ( ) 
  1337. 	S[1][            Integer Percentage]: " WZ_STORMGUST " 
  1338. 	C[2][            Integer Percentage]: - 8 
  1339. 	S[1][                       Element]: ELE_HOLY 
  1340. 	S[1][                 Integer Value]: 4 
  1341. 	S[1][                         Skill]: " AL_HEAL " 
  1342. 	S[1][                         Level]: " AL_BLESSING " 
  1343. 	C[9][       Integer Percentage / 10]: GETSKILLLV ( " AL_BLESSING " ) > 1 ? GETSKILLLV ( " AL_BLESSING " ) : 1 
  1344. 	S[1][       Integer Percentage / 10]: 20 
  1345. 	S[1][                 Integer Value]: 2 
  1346. 	S[1][                 Integer Value]: 1 
  1347. 	C[2][            Integer Percentage]: - 15 
  1348. 	S[1][                 Integer Value]: 3 
  1349. 	C[2][            Integer Percentage]: - GETREFINE ( ) 
  1350. 	S[1][                 Integer Value]: 2 
  1351. 	S[1][                 Integer Value]: 3 
  1352. 	S[1][                 Integer Value]: 2 
  1353. 	S[1][                 Integer Value]: 1 
  1354. 	S[1][                       Element]: ELE_HOLY 
  1355. 	S[1][            Integer Percentage]: " SO_PSYCHIC_WAVE " 
  1356. 	C[5][            Integer Percentage]: ( GETREFINE ( ) - 5 ) * 2 
  1357. 	C[6][            Integer Percentage]: - ( GETREFINE ( ) - 5 ) * 2 
  1358. 	S[1][                   Millisecond]: " SO_PSYCHIC_WAVE " 
  1359. 	C[2][                   Millisecond]: - 3000 
  1360. 	S[1][                 Integer Value]: " SO_PSYCHIC_WAVE " 
  1361. 	C[2][                 Integer Value]: - 60 
  1362. 	S[1][                 Integer Value]: 2 
  1363. 	S[1][                       Element]: ELE_HOLY 
  1364. 	S[1][            Integer Percentage]: 10 
  1365. 	S[1][                 Integer Value]: 4 
  1366. 	S[1][                       Element]: ELE_HOLY 
  1367. 	S[1][                   Meaningless]: 0 
  1368. 	C[5][            Integer Percentage]: ( GETREFINE ( ) * 3 / 2 ) 
  1369. 	C[3][            Integer Percentage]: ( GETREFINE ( ) * 3 ) 
  1370. 	S[1][                       Element]: ELE_HOLY 
  1371. 	S[1][                 Integer Value]: 4 
  1372. 	S[1][            Integer Percentage]: 20 
  1373. 	S[1][                 Integer Value]: 10 
  1374. 	S[1][                 Integer Value]: 20 
  1375. 	S[1][                   Meaningless]: 0 
  1376. 	S[1][            Integer Percentage]: 10000 
  1377. 	S[1][            Integer Percentage]: 5 
  1378. 	S[1][            Integer Percentage]: 10000 
  1379. 	S[1][            Integer Percentage]: 5 
  1380. 	S[1][            Integer Percentage]: 1002 
  1381. 	S[1][            Integer Percentage]: 500 
  1382. 	S[1][            Integer Percentage]: 1113 
  1383. 	S[1][            Integer Percentage]: 500 
  1384. 	S[1][            Integer Percentage]: 1031 
  1385. 	S[1][            Integer Percentage]: 500 
  1386. 	S[1][            Integer Percentage]: 1242 
  1387. 	S[1][            Integer Percentage]: 500 
  1388. 	S[1][                 Integer Value]: 2 
  1389. 	S[1][                 Integer Value]: 2 
  1390. 	S[1][                       Element]: ELE_HOLY 
  1391. 	S[1][                 Integer Value]: 5 
  1392. 	S[1][            Integer Percentage]: EFF_POISON 
  1393. 	S[1][            Integer Percentage]: 5000 
  1394. 	S[1][            Integer Percentage]: EFF_CURSE 
  1395. 	S[1][            Integer Percentage]: 5000 
  1396. 	S[1][            Integer Percentage]: EFF_SILENCE 
  1397. 	S[1][            Integer Percentage]: 5000 
  1398. 	S[1][            Integer Percentage]: EFF_CONFUSION 
  1399. 	S[1][            Integer Percentage]: 5000 
  1400. 	S[1][            Integer Percentage]: EFF_BLIND 
  1401. 	S[1][            Integer Percentage]: 5000 
  1402. 	C[13][                 Integer Value]: 2 + 3 * ( GETREFINE ( ) > 5 ) + 2 * ( GETREFINE ( ) > 8 ) 
  1403. 	S[1][                          Race]: 1765 
  1404. 	S[1][       Integer Percentage / 10]: RC_DRAGON 
  1405. 	S[1][       Integer Percentage / 10]: 300 
  1406. 	S[1][                          Race]: RC_DRAGON 
  1407. 	S[1][                 Integer Value]: 2 
  1408. 	S[1][            Integer Percentage]: 10 
  1409. 	S[1][            Integer Percentage]: 20 
  1410. 	S[1][                       Element]: ELE_HOLY 
  1411. 	S[1][                 Integer Value]: 5 
  1412. 	S[1][            Integer Percentage]: ELE_FIRE 
  1413. 	S[1][            Integer Percentage]: 10 
  1414. 	S[1][            Integer Percentage]: EFF_FREEZE 
  1415. 	S[1][            Integer Percentage]: 1000 
  1416. 	S[1][            Integer Percentage]: 1753 
  1417. 	S[1][            Integer Percentage]: 200 
  1418. 	S[1][            Integer Percentage]: RC_BOSS 
  1419. 	S[1][            Integer Percentage]: 50 
  1420. 	S[1][            Integer Percentage]: RC_NONBOSS 
  1421. 	S[1][            Integer Percentage]: 50 
  1422. 	S[1][                         Level]: " AC_DOUBLE " 
  1423. 	C[2][       Integer Percentage / 10]: GETSKILLLV ( " AC_DOUBLE " ) 
  1424. 	S[1][       Integer Percentage / 10]: 10 
  1425. 	S[1][            Integer Percentage]: 7 
  1426. 	S[1][                          Cell]: " AC_CHARGEARROW " 
  1427. 	S[1][                          Cell]: 3 
  1428. 	S[1][                 Integer Value]: 2 
  1429. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1430. 	S[1][            Integer Percentage]: 55 
  1431. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1432. 	S[1][            Integer Percentage]: 20 
  1433. 	S[1][                   Meaningless]: 0 
  1434. 	S[1][                 Integer Value]: 2 
  1435. 	S[1][                 Integer Value]: 10 
  1436. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1437. 	S[1][            Integer Percentage]: 55 
  1438. 	S[1][                   Meaningless]: 0 
  1439. 	S[1][                         Skill]: " AC_DOUBLE " 
  1440. 	S[1][                         Level]: " AC_CHARGEARROW " 
  1441. 	S[1][       Integer Percentage / 10]: 1 
  1442. 	S[1][       Integer Percentage / 10]: 20 
  1443. 	C[2][                 Integer Value]: - 2 
  1444. 	S[1][            Integer Percentage]: EFF_CURSE 
  1445. 	S[1][            Integer Percentage]: 400 
  1446. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1447. 	S[1][            Integer Percentage]: 55 
  1448. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1449. 	S[1][            Integer Percentage]: 20 
  1450. 	C[3][            Integer Percentage]: GETREFINE ( ) * 2 
  1451. 	S[1][                   Meaningless]: 0 
  1452. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1453. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 4 , 2 ) 
  1454. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1455. 	S[1][            Integer Percentage]: 5 
  1456. 	S[1][            Integer Percentage]: " AC_DOUBLE " 
  1457. 	S[1][            Integer Percentage]: 20 
  1458. 	S[1][            Integer Percentage]: " AC_DOUBLE " 
  1459. 	S[1][            Integer Percentage]: 25 
  1460. 	S[1][                 Integer Value]: 2 
  1461. 	S[1][            Integer Percentage]: " SN_SHARPSHOOTING " 
  1462. 	S[1][            Integer Percentage]: 10 
  1463. 	S[1][            Integer Percentage]: " AC_DOUBLE " 
  1464. 	S[1][            Integer Percentage]: 10 
  1465. 	S[1][            Integer Percentage]: " AC_CHARGEARROW " 
  1466. 	S[1][            Integer Percentage]: 10 
  1467. 	S[1][                 Integer Value]: 2 
  1468. 	S[1][                 Integer Value]: 2 
  1469. 	S[1][                       Element]: ELE_HOLY 
  1470. 	S[1][                       Element]: ELE_FIRE 
  1471. 	S[1][                       Element]: ELE_WATER 
  1472. 	S[1][                       Element]: ELE_WIND 
  1473. 	S[1][                       Element]: ELE_EARTH 
  1474. 	S[1][                       Element]: ELE_GHOST 
  1475. 	S[1][            Integer Percentage]: EFF_STUN 
  1476. 	S[1][            Integer Percentage]: 1000 
  1477. 	S[1][                       Element]: ELE_WATER 
  1478. 	S[1][            Integer Percentage]: EFF_FREEZE 
  1479. 	S[1][            Integer Percentage]: 1000 
  1480. 	S[1][            Integer Percentage]: EFF_BLIND 
  1481. 	S[1][            Integer Percentage]: 1000 
  1482. 	S[1][            Integer Percentage]: EFF_CURSE 
  1483. 	S[1][            Integer Percentage]: 1000 
  1484. 	S[1][                       Element]: ELE_POISON 
  1485. 	S[1][                       Element]: ELE_POISON 
  1486. 	S[1][            Integer Percentage]: EFF_POISON 
  1487. 	S[1][            Integer Percentage]: 2000 
  1488. 	S[1][                 Integer Value]: 20 
  1489. 	S[1][                       Element]: ELE_HOLY 
  1490. 	S[1][                       Element]: ELE_DARK 
  1491. 	S[1][            Integer Percentage]: EFF_SLEEP 
  1492. 	S[1][            Integer Percentage]: 2000 
  1493. 	S[1][            Integer Percentage]: EFF_SILENCE 
  1494. 	S[1][            Integer Percentage]: 1000 
  1495. 	S[1][                       Element]: ELE_HOLY 
  1496. 	S[1][            Integer Percentage]: RC_DEMON 
  1497. 	S[1][            Integer Percentage]: 5 
  1498. 	S[1][                 Integer Value]: 2 
  1499. 	S[1][                 Integer Value]: 2 
  1500. 	S[1][                       Element]: ELE_WIND 
  1501. 	S[1][            Integer Percentage]: RC_UNDEAD 
  1502. 	S[1][            Integer Percentage]: 5 
  1503. 	S[1][            Integer Percentage]: ELE_WATER 
  1504. 	S[1][            Integer Percentage]: 10 
  1505. 	S[1][            Integer Percentage]: ELE_EARTH 
  1506. 	S[1][            Integer Percentage]: 10 
  1507. 	S[1][            Integer Percentage]: ELE_FIRE 
  1508. 	S[1][            Integer Percentage]: 10 
  1509. 	S[1][            Integer Percentage]: ELE_WIND 
  1510. 	S[1][            Integer Percentage]: 10 
  1511. 	S[1][            Integer Percentage]: 12 
  1512. 	S[1][                       Element]: ELE_DARK 
  1513. 	C[2][            Integer Percentage]: - 2 
  1514. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  1515. 	S[1][            Integer Percentage]: 200 
  1516. 	S[1][            Integer Percentage]: 12 
  1517. 	S[1][                       Element]: ELE_WIND 
  1518. 	S[1][            Integer Percentage]: RC_UNDEAD 
  1519. 	S[1][            Integer Percentage]: 5 
  1520. 	S[1][            Integer Percentage]: ELE_WATER 
  1521. 	S[1][            Integer Percentage]: 10 
  1522. 	S[1][            Integer Percentage]: ELE_EARTH 
  1523. 	S[1][            Integer Percentage]: 10 
  1524. 	S[1][            Integer Percentage]: ELE_FIRE 
  1525. 	S[1][            Integer Percentage]: 10 
  1526. 	S[1][            Integer Percentage]: ELE_WIND 
  1527. 	S[1][            Integer Percentage]: 10 
  1528. 	S[1][            Integer Percentage]: 5 
  1529. 	S[1][                         Level]: " SA_FLAMELAUNCHER " 
  1530. 	S[1][       Integer Percentage / 10]: 5 
  1531. 	S[1][       Integer Percentage / 10]: 10 
  1532. 	S[1][                         Level]: " SA_FROSTWEAPON " 
  1533. 	S[1][       Integer Percentage / 10]: 5 
  1534. 	S[1][       Integer Percentage / 10]: 10 
  1535. 	S[1][                         Level]: " SA_LIGHTNINGLOADER " 
  1536. 	S[1][       Integer Percentage / 10]: 5 
  1537. 	S[1][       Integer Percentage / 10]: 10 
  1538. 	S[1][                         Level]: " SA_SEISMICWEAPON " 
  1539. 	S[1][       Integer Percentage / 10]: 5 
  1540. 	S[1][       Integer Percentage / 10]: 10 
  1541. 	S[1][            Integer Percentage]: " MO_TRIPLEATTACK " 
  1542. 	S[1][            Integer Percentage]: 15 
  1543. 	S[1][            Integer Percentage]: " MO_CHAINCOMBO " 
  1544. 	S[1][            Integer Percentage]: 15 
  1545. 	S[1][            Integer Percentage]: " MO_COMBOFINISH " 
  1546. 	S[1][            Integer Percentage]: 20 
  1547. 	S[1][                 Integer Value]: 2 
  1548. 	S[1][                 Integer Value]: 1 
  1549. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1550. 	S[1][            Integer Percentage]: 95 
  1551. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1552. 	S[1][            Integer Percentage]: 20 
  1553. 	S[1][                         Level]: " CH_SOULCOLLECT " 
  1554. 	S[1][       Integer Percentage / 10]: 1 
  1555. 	S[1][              Cast Self, Enemy]: 5 
  1556. 	S[1][              Cast Self, Enemy]: 0 
  1557. 	S[1][                   Meaningless]: 0 
  1558. 	S[1][                 Integer Value]: 2 
  1559. 	S[1][                 Integer Value]: 1 
  1560. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1561. 	S[1][            Integer Percentage]: 95 
  1562. 	S[1][            Integer Percentage]: " MO_EXTREMITYFIST " 
  1563. 	C[2][            Integer Percentage]: - 25 
  1564. 	S[1][            Integer Percentage]: " MO_EXTREMITYFIST " 
  1565. 	C[2][            Integer Percentage]: - 100 
  1566. 	S[1][                   Meaningless]: 0 
  1567. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  1568. 	S[1][       Integer Percentage / 10]: 1 
  1569. 	S[1][       Integer Percentage / 10]: 100 
  1570. 	S[1][                         Skill]: " CH_PALMSTRIKE " 
  1571. 	S[1][                         Level]: " MO_INVESTIGATE " 
  1572. 	S[1][       Integer Percentage / 10]: 1 
  1573. 	S[1][       Integer Percentage / 10]: 100 
  1574. 	S[1][                         Level]: " MO_CALLSPIRITS " 
  1575. 	S[1][       Integer Percentage / 10]: 5 
  1576. 	S[1][       Integer Percentage / 10]: 100 
  1577. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1578. 	S[1][            Integer Percentage]: 95 
  1579. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1580. 	S[1][            Integer Percentage]: 20 
  1581. 	S[1][                   Meaningless]: 0 
  1582. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1583. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 4 , 2 ) 
  1584. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1585. 	S[1][            Integer Percentage]: 5 
  1586. 	S[1][                         Level]: " MO_INVESTIGATE " 
  1587. 	S[1][       Integer Percentage / 10]: 5 
  1588. 	C[5][       Integer Percentage / 10]: ( GETREFINE ( ) * 10 - 50 ) 
  1589. 	S[1][                         Level]: " AL_DECAGI " 
  1590. 	S[1][       Integer Percentage / 10]: 1 
  1591. 	C[5][       Integer Percentage / 10]: ( GETREFINE ( ) * 10 - 50 ) 
  1592. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1593. 	S[1][            Integer Percentage]: 95 
  1594. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1595. 	S[1][            Integer Percentage]: 20 
  1596. 	S[1][                   Meaningless]: 0 
  1597. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1598. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 4 , 2 ) 
  1599. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1600. 	S[1][            Integer Percentage]: 5 
  1601. 	S[1][            Integer Percentage]: " MO_EXTREMITYFIST " 
  1602. 	C[2][            Integer Percentage]: - 100 
  1603. 	S[1][                         Skill]: " MO_EXPLOSIONSPIRITS " 
  1604. 	S[1][                         Level]: " CH_SOULCOLLECT " 
  1605. 	S[1][       Integer Percentage / 10]: 1 
  1606. 	S[1][       Integer Percentage / 10]: 1000 
  1607. 	C[2][            Integer Percentage]: - 100 
  1608. 	S[1][                 Integer Value]: 2 
  1609. 	S[1][            Integer Percentage]: " MO_FINGEROFFENSIVE " 
  1610. 	S[1][            Integer Percentage]: 25 
  1611. 	S[1][            Integer Percentage]: SIZE_SMALL 
  1612. 	S[1][            Integer Percentage]: 40 
  1613. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  1614. 	S[1][            Integer Percentage]: 40 
  1615. 	S[1][            Integer Percentage]: SIZE_LARGE 
  1616. 	S[1][            Integer Percentage]: 40 
  1617. 	S[1][            Integer Percentage]: " SR_EARTHSHAKER " 
  1618. 	S[1][            Integer Percentage]: 20 
  1619. 	S[1][            Integer Percentage]: " SR_SKYNETBLOW " 
  1620. 	S[1][            Integer Percentage]: 20 
  1621. 	S[1][            Integer Percentage]: 5 
  1622. 	C[6][            Integer Percentage]: - 1 * ( GETREFINE ( ) - 6 ) 
  1623. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1624. 	S[1][            Integer Percentage]: 100 
  1625. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1626. 	S[1][            Integer Percentage]: 20 
  1627. 	S[1][            Integer Percentage]: " MO_EXTREMITYFIST " 
  1628. 	C[2][            Integer Percentage]: - 100 
  1629. 	S[1][                         Skill]: " MO_EXPLOSIONSPIRITS " 
  1630. 	S[1][                         Level]: " CH_SOULCOLLECT " 
  1631. 	S[1][       Integer Percentage / 10]: 1 
  1632. 	S[1][       Integer Percentage / 10]: 10000 
  1633. 	S[1][                   Millisecond]: 500 
  1634. 	S[1][                   Millisecond]: 3000 
  1635. 	S[1][                 Integer Value]: 2 
  1636. 	S[1][                 Integer Value]: 2 
  1637. 	S[1][                         Level]: " WZ_JUPITEL " 
  1638. 	S[1][       Integer Percentage / 10]: 1 
  1639. 	S[1][       Integer Percentage / 10]: 100 
  1640. 	S[1][                       Element]: ELE_WIND 
  1641. 	S[1][                 Integer Value]: 2 
  1642. 	S[1][                 Integer Value]: 1 
  1643. 	S[1][                   Meaningless]: 0 
  1644. 	S[1][                       Element]: ELE_FIRE 
  1645. 	S[1][                       Element]: ELE_WATER 
  1646. 	S[1][                       Element]: ELE_EARTH 
  1647. 	S[1][                       Element]: ELE_WIND 
  1648. 	S[1][            Integer Percentage]: " CG_ARROWVULCAN " 
  1649. 	S[1][            Integer Percentage]: 10 
  1650. 	S[1][            Integer Percentage]: " BA_MUSICALSTRIKE " 
  1651. 	S[1][            Integer Percentage]: 10 
  1652. 	S[1][                 Integer Value]: 3 
  1653. 	S[1][                         Level]: " WZ_HEAVENDRIVE " 
  1654. 	S[1][       Integer Percentage / 10]: 3 
  1655. 	S[1][              Cast Self, Enemy]: 30 
  1656. 	S[1][              Cast Self, Enemy]: 1 
  1657. 	S[1][                         Level]: " NPC_WIDECONFUSE " 
  1658. 	S[1][       Integer Percentage / 10]: 2 
  1659. 	S[1][       Integer Percentage / 10]: 100 
  1660. 	S[1][            Integer Percentage]: 100 
  1661. 	C[2][            Integer Percentage]: - 100 
  1662. 	S[1][                   Millisecond]: 50 
  1663. 	S[1][                   Millisecond]: 5000 
  1664. 	C[3][                 Integer Value]: - READPARAM ( BDEX ) 
  1665. 	S[1][            Integer Percentage]: RC_BOSS 
  1666. 	S[1][            Integer Percentage]: 50 
  1667. 	S[1][            Integer Percentage]: RC_NONBOSS 
  1668. 	S[1][            Integer Percentage]: 50 
  1669. 	S[1][            Integer Percentage]: " CG_ARROWVULCAN " 
  1670. 	S[1][            Integer Percentage]: 10 
  1671. 	S[1][            Integer Percentage]: " BA_MUSICALSTRIKE " 
  1672. 	S[1][            Integer Percentage]: 10 
  1673. 	S[1][                 Integer Value]: 2 
  1674. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1675. 	S[1][            Integer Percentage]: 95 
  1676. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1677. 	S[1][            Integer Percentage]: 20 
  1678. 	S[1][                   Meaningless]: 0 
  1679. 	S[1][                 Integer Value]: 2 
  1680. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1681. 	S[1][            Integer Percentage]: 95 
  1682. 	S[1][            Integer Percentage]: " CG_ARROWVULCAN " 
  1683. 	S[1][            Integer Percentage]: 20 
  1684. 	S[1][                   Meaningless]: 0 
  1685. 	S[1][                 Integer Value]: 2 
  1686. 	S[1][                 Integer Value]: 3 
  1687. 	S[1][                          Cell]: " BA_MUSICALSTRIKE " 
  1688. 	S[1][                          Cell]: 2 
  1689. 	S[1][                          Cell]: " CG_ARROWVULCAN " 
  1690. 	S[1][                          Cell]: 3 
  1691. 	S[1][                 Integer Value]: 2 
  1692. 	S[1][                        Effect]: " BA_MUSICALSTRIKE " 
  1693. 	S[1][            Integer Percentage]: EFF_STUN 
  1694. 	S[1][            Integer Percentage]: 2000 
  1695. 	S[1][                        Effect]: " BA_MUSICALSTRIKE " 
  1696. 	S[1][            Integer Percentage]: EFF_STUN 
  1697. 	S[1][            Integer Percentage]: 1000 
  1698. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1699. 	S[1][            Integer Percentage]: 95 
  1700. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1701. 	S[1][            Integer Percentage]: 20 
  1702. 	S[1][                   Meaningless]: 0 
  1703. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1704. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 4 , 2 ) 
  1705. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1706. 	S[1][            Integer Percentage]: 5 
  1707. 	S[1][                         Skill]: " CG_ARROWVULCAN " 
  1708. 	S[1][                         Level]: " CG_TAROTCARD " 
  1709. 	S[1][       Integer Percentage / 10]: 5 
  1710. 	S[1][       Integer Percentage / 10]: 100 
  1711. 	S[1][            Integer Percentage]: 100 
  1712. 	C[2][            Integer Percentage]: - 100 
  1713. 	S[1][                   Millisecond]: 50 
  1714. 	S[1][                   Millisecond]: 5000 
  1715. 	C[3][                 Integer Value]: - READPARAM ( BDEX ) 
  1716. 	S[1][            Integer Percentage]: SIZE_SMALL 
  1717. 	S[1][            Integer Percentage]: 40 
  1718. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  1719. 	S[1][            Integer Percentage]: 40 
  1720. 	S[1][            Integer Percentage]: SIZE_LARGE 
  1721. 	S[1][            Integer Percentage]: 40 
  1722. 	S[1][                 Integer Value]: " MI_RUSH_WINDMILL " 
  1723. 	C[5][                 Integer Value]: ( GETREFINE ( ) - 5 ) * 4 
  1724. 	S[1][                 Integer Value]: " WM_LULLABY_DEEPSLEEP " 
  1725. 	C[5][                 Integer Value]: ( GETREFINE ( ) - 5 ) * 4 
  1726. 	S[1][                   Millisecond]: " MI_RUSH_WINDMILL " 
  1727. 	C[2][                   Millisecond]: - 2000 
  1728. 	S[1][                   Millisecond]: " WM_LULLABY_DEEPSLEEP " 
  1729. 	C[2][                   Millisecond]: - 2000 
  1730. 	S[1][                 Integer Value]: 3 
  1731. 	S[1][                 Integer Value]: 3 
  1732. 	S[1][                 Integer Value]: 5 
  1733. 	S[1][                 Integer Value]: 1 
  1734. 	S[1][                       Element]: ELE_POISON 
  1735. 	S[1][            Integer Percentage]: EFF_POISON 
  1736. 	S[1][            Integer Percentage]: 5000 
  1737. 	S[1][                 Integer Value]: 5 
  1738. 	S[1][                 Integer Value]: 10 
  1739. 	S[1][                 Integer Value]: 2 
  1740. 	S[1][                       Element]: ELE_FIRE 
  1741. 	S[1][                       Element]: ELE_WATER 
  1742. 	S[1][                       Element]: ELE_EARTH 
  1743. 	S[1][                 Integer Value]: 20 
  1744. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  1745. 	S[1][            Integer Percentage]: 300 
  1746. 	S[1][            Integer Percentage]: " CG_ARROWVULCAN " 
  1747. 	S[1][            Integer Percentage]: 10 
  1748. 	S[1][            Integer Percentage]: " DC_THROWARROW " 
  1749. 	S[1][            Integer Percentage]: 10 
  1750. 	S[1][                       Element]: ELE_WIND 
  1751. 	S[1][                       Element]: ELE_WIND 
  1752. 	S[1][                 Integer Value]: 2 
  1753. 	S[1][                 Integer Value]: 2 
  1754. 	S[1][                         Level]: " WZ_JUPITEL " 
  1755. 	S[1][       Integer Percentage / 10]: 3 
  1756. 	S[1][       Integer Percentage / 10]: 20 
  1757. 	S[1][                         Level]: " CG_ARROWVULCAN " 
  1758. 	S[1][       Integer Percentage / 10]: GETREFINE ( ) 
  1759. 	S[1][       Integer Percentage / 10]: 50 
  1760. 	S[1][                 Integer Value]: 5 
  1761. 	S[1][                         Level]: " WZ_FROSTNOVA " 
  1762. 	S[1][       Integer Percentage / 10]: 3 
  1763. 	S[1][              Cast Self, Enemy]: 50 
  1764. 	S[1][              Cast Self, Enemy]: 1 
  1765. 	S[1][                         Level]: " NPC_WIDESILENCE " 
  1766. 	S[1][       Integer Percentage / 10]: 2 
  1767. 	S[1][       Integer Percentage / 10]: 100 
  1768. 	S[1][                         Level]: " AL_INCAGI " 
  1769. 	S[1][       Integer Percentage / 10]: GETREFINE ( ) 
  1770. 	S[1][       Integer Percentage / 10]: 10 
  1771. 	S[1][            Integer Percentage]: RC_BOSS 
  1772. 	S[1][            Integer Percentage]: 50 
  1773. 	S[1][            Integer Percentage]: RC_NONBOSS 
  1774. 	S[1][            Integer Percentage]: 50 
  1775. 	S[1][            Integer Percentage]: " CG_ARROWVULCAN " 
  1776. 	S[1][            Integer Percentage]: 10 
  1777. 	S[1][            Integer Percentage]: " DC_THROWARROW " 
  1778. 	S[1][            Integer Percentage]: 10 
  1779. 	S[1][                 Integer Value]: 2 
  1780. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1781. 	S[1][            Integer Percentage]: 95 
  1782. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1783. 	S[1][            Integer Percentage]: 20 
  1784. 	S[1][                   Meaningless]: 0 
  1785. 	S[1][                 Integer Value]: 2 
  1786. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1787. 	S[1][            Integer Percentage]: 95 
  1788. 	S[1][            Integer Percentage]: " CG_ARROWVULCAN " 
  1789. 	S[1][            Integer Percentage]: 20 
  1790. 	S[1][                   Meaningless]: 0 
  1791. 	S[1][                 Integer Value]: 2 
  1792. 	S[1][                        Effect]: " DC_THROWARROW " 
  1793. 	S[1][            Integer Percentage]: EFF_FREEZE 
  1794. 	S[1][            Integer Percentage]: 2000 
  1795. 	S[1][                        Effect]: " DC_THROWARROW " 
  1796. 	S[1][            Integer Percentage]: EFF_FREEZE 
  1797. 	S[1][            Integer Percentage]: 1000 
  1798. 	S[1][                 Integer Value]: 2 
  1799. 	S[1][                 Integer Value]: 3 
  1800. 	S[1][                          Cell]: " DC_THROWARROW " 
  1801. 	S[1][                          Cell]: 2 
  1802. 	S[1][                          Cell]: " CG_ARROWVULCAN " 
  1803. 	S[1][                          Cell]: 3 
  1804. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1805. 	S[1][            Integer Percentage]: 95 
  1806. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1807. 	S[1][            Integer Percentage]: 20 
  1808. 	S[1][                   Meaningless]: 0 
  1809. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1810. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 4 , 2 ) 
  1811. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1812. 	S[1][            Integer Percentage]: 5 
  1813. 	S[1][                         Skill]: " CG_ARROWVULCAN " 
  1814. 	S[1][                         Level]: " CG_TAROTCARD " 
  1815. 	S[1][       Integer Percentage / 10]: 5 
  1816. 	S[1][       Integer Percentage / 10]: 100 
  1817. 	S[1][                 Integer Value]: 2 
  1818. 	S[1][            Integer Percentage]: " DC_THROWARROW " 
  1819. 	S[1][            Integer Percentage]: 25 
  1820. 	S[1][            Integer Percentage]: SIZE_SMALL 
  1821. 	S[1][            Integer Percentage]: 40 
  1822. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  1823. 	S[1][            Integer Percentage]: 40 
  1824. 	S[1][            Integer Percentage]: SIZE_LARGE 
  1825. 	S[1][            Integer Percentage]: 40 
  1826. 	S[1][                 Integer Value]: " WA_SWING_DANCE " 
  1827. 	C[5][                 Integer Value]: ( GETREFINE ( ) - 5 ) * 4 
  1828. 	S[1][                 Integer Value]: " WM_LULLABY_DEEPSLEEP " 
  1829. 	C[5][                 Integer Value]: ( GETREFINE ( ) - 5 ) * 4 
  1830. 	S[1][                   Millisecond]: " WA_SWING_DANCE " 
  1831. 	C[2][                   Millisecond]: - 2000 
  1832. 	S[1][                   Millisecond]: " WM_LULLABY_DEEPSLEEP " 
  1833. 	C[2][                   Millisecond]: - 2000 
  1834. 	S[1][                 Integer Value]: 2 
  1835. 	C[2][                 Integer Value]: - 2 
  1836. 	S[1][                         Level]: " WM_VOICEOFSIREN " 
  1837. 	S[1][       Integer Percentage / 10]: 1 
  1838. 	S[1][       Integer Percentage / 10]: 20 
  1839. 	C[3][            Integer Percentage]: GETREFINE ( ) / 2 
  1840. 	S[1][                 Integer Value]: 3 
  1841. 	S[1][                 Integer Value]: 10 
  1842. 	C[3][            Integer Percentage]: ( GETREFINE ( ) * 2 ) 
  1843. 	S[1][                         Level]: " WZ_JUPITEL " 
  1844. 	S[1][       Integer Percentage / 10]: 5 
  1845. 	C[3][       Integer Percentage / 10]: ( GETREFINE ( ) * 20 ) 
  1846. 	S[1][            Integer Percentage]: " HW_MAGICPOWER " 
  1847. 	C[2][            Integer Percentage]: - 50 
  1848. 	S[1][                       Element]: ELE_HOLY 
  1849. 	S[1][                 Integer Value]: 4 
  1850. 	S[1][            Integer Percentage]: RC_DEMON 
  1851. 	S[1][            Integer Percentage]: 15 
  1852. 	S[1][            Integer Percentage]: RC_UNDEAD 
  1853. 	S[1][            Integer Percentage]: 15 
  1854. 	S[1][            Integer Percentage]: GETREFINE ( ) 
  1855. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1856. 	S[1][            Integer Percentage]: 15 
  1857. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1858. 	S[1][            Integer Percentage]: 25 
  1859. 	S[1][                   Meaningless]: 0 
  1860. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1861. 	C[11][            Integer Percentage]: ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 5 ) * 2 
  1862. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1863. 	C[13][            Integer Percentage]: 5 + ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 5 ) * 2 
  1864. 	S[1][                         Skill]: " WZ_STORMGUST " 
  1865. 	S[1][                         Level]: " MG_SAFETYWALL " 
  1866. 	S[1][       Integer Percentage / 10]: 10 
  1867. 	S[1][                 Flag Bitfield]: 200 
  1868. 	S[1][                 Flag Bitfield]: 1 
  1869. 	S[1][                         Skill]: " WZ_METEOR " 
  1870. 	S[1][                         Level]: " MG_SAFETYWALL " 
  1871. 	S[1][       Integer Percentage / 10]: 10 
  1872. 	S[1][                 Flag Bitfield]: 200 
  1873. 	S[1][                 Flag Bitfield]: 1 
  1874. 	S[1][                         Skill]: " WZ_VERMILION " 
  1875. 	S[1][                         Level]: " MG_SAFETYWALL " 
  1876. 	S[1][       Integer Percentage / 10]: 10 
  1877. 	S[1][                 Flag Bitfield]: 200 
  1878. 	S[1][                 Flag Bitfield]: 1 
  1879. 	C[3][            Integer Percentage]: GETREFINE ( ) / 2 
  1880. 	S[1][                 Integer Value]: 3 
  1881. 	S[1][                 Integer Value]: 10 
  1882. 	C[3][            Integer Percentage]: ( GETREFINE ( ) * 2 ) 
  1883. 	S[1][                         Level]: " WZ_JUPITEL " 
  1884. 	S[1][       Integer Percentage / 10]: 5 
  1885. 	C[3][       Integer Percentage / 10]: ( GETREFINE ( ) * 20 ) 
  1886. 	S[1][            Integer Percentage]: " HW_MAGICPOWER " 
  1887. 	C[2][            Integer Percentage]: - 50 
  1888. 	C[5][                 Integer Value]: 3 + ( GETREFINE ( ) / 2 ) 
  1889. 	C[7][                 Integer Value]: 300 + ( 50 * GETREFINE ( ) / 2 ) 
  1890. 	S[1][            Integer Percentage]: 12 
  1891. 	S[1][            Integer Percentage]: 20 
  1892. 	S[1][                       Element]: ELE_HOLY 
  1893. 	C[3][            Integer Percentage]: GETREFINE ( ) / 2 
  1894. 	S[1][                 Integer Value]: 6 
  1895. 	S[1][                 Integer Value]: 2 
  1896. 	S[1][                       Element]: ELE_HOLY 
  1897. 	S[1][                 Integer Value]: 6 
  1898. 	S[1][                       Element]: ELE_WIND 
  1899. 	S[1][                 Integer Value]: 3 
  1900. 	S[1][            Integer Percentage]: " WZ_JUPITEL " 
  1901. 	S[1][            Integer Percentage]: 12 
  1902. 	S[1][                       Element]: ELE_WATER 
  1903. 	S[1][                 Integer Value]: 3 
  1904. 	S[1][            Integer Percentage]: " MG_COLDBOLT " 
  1905. 	S[1][            Integer Percentage]: 12 
  1906. 	S[1][            Integer Percentage]: " MG_FROSTDIVER " 
  1907. 	S[1][            Integer Percentage]: 12 
  1908. 	S[1][                       Element]: ELE_FIRE 
  1909. 	S[1][                 Integer Value]: 3 
  1910. 	S[1][            Integer Percentage]: " MG_FIREBOLT " 
  1911. 	S[1][            Integer Percentage]: 10 
  1912. 	S[1][            Integer Percentage]: " MG_FIREBALL " 
  1913. 	S[1][            Integer Percentage]: 10 
  1914. 	S[1][                       Element]: ELE_EARTH 
  1915. 	S[1][                 Integer Value]: 3 
  1916. 	S[1][            Integer Percentage]: " WZ_EARTHSPIKE " 
  1917. 	S[1][            Integer Percentage]: 10 
  1918. 	S[1][            Integer Percentage]: " WZ_HEAVENDRIVE " 
  1919. 	S[1][            Integer Percentage]: 10 
  1920. 	S[1][                       Element]: ELE_WIND 
  1921. 	S[1][                 Integer Value]: 5 
  1922. 	S[1][            Integer Percentage]: " WZ_JUPITEL " 
  1923. 	S[1][            Integer Percentage]: 30 
  1924. 	S[1][                       Element]: ELE_WATER 
  1925. 	S[1][                 Integer Value]: 5 
  1926. 	S[1][            Integer Percentage]: " MG_COLDBOLT " 
  1927. 	S[1][            Integer Percentage]: 30 
  1928. 	S[1][            Integer Percentage]: " MG_FROSTDIVER " 
  1929. 	S[1][            Integer Percentage]: 30 
  1930. 	S[1][                       Element]: ELE_FIRE 
  1931. 	S[1][                 Integer Value]: 5 
  1932. 	S[1][            Integer Percentage]: " MG_FIREBOLT " 
  1933. 	S[1][            Integer Percentage]: 30 
  1934. 	S[1][            Integer Percentage]: " MG_FIREBALL " 
  1935. 	S[1][            Integer Percentage]: 30 
  1936. 	S[1][                       Element]: ELE_EARTH 
  1937. 	S[1][                 Integer Value]: 5 
  1938. 	S[1][            Integer Percentage]: " WZ_EARTHSPIKE " 
  1939. 	S[1][            Integer Percentage]: 30 
  1940. 	S[1][            Integer Percentage]: " WZ_HEAVENDRIVE " 
  1941. 	S[1][            Integer Percentage]: 30 
  1942. 	C[3][                 Integer Value]: ( GETREFINE ( ) * 10 ) 
  1943. 	S[1][            Integer Percentage]: GETREFINE ( ) 
  1944. 	S[1][                 Integer Value]: 30 
  1945. 	S[1][                 Integer Value]: 20 
  1946. 	C[7][                 Integer Value]: ( ( ( BASELEVEL - 70 ) / 10 ) * 10 ) 
  1947. 	S[1][                   Meaningless]: 0 
  1948. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1949. 	S[1][            Integer Percentage]: 25 
  1950. 	S[1][            Integer Percentage]: 25 
  1951. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  1952. 	S[1][            Integer Percentage]: 15 
  1953. 	C[2][            Integer Percentage]: - 20 
  1954. 	S[1][                 Integer Value]: 5 
  1955. 	S[1][                 Integer Value]: 5 
  1956. 	S[1][                 Integer Value]: 1 
  1957. 	S[1][                 Integer Value]: 2 
  1958. 	S[1][                 Integer Value]: 2 
  1959. 	S[1][                 Integer Value]: 2 
  1960. 	S[1][                 Integer Value]: 3 
  1961. 	S[1][                 Integer Value]: 2 
  1962. 	S[1][                 Integer Value]: 3 
  1963. 	S[1][                   Meaningless]: 0 
  1964. 	S[1][            Integer Percentage]: ELE_WATER 
  1965. 	S[1][            Integer Percentage]: 20 
  1966. 	S[1][            Integer Percentage]: ELE_EARTH 
  1967. 	S[1][            Integer Percentage]: 20 
  1968. 	S[1][            Integer Percentage]: ELE_FIRE 
  1969. 	S[1][            Integer Percentage]: 20 
  1970. 	S[1][            Integer Percentage]: ELE_WIND 
  1971. 	S[1][            Integer Percentage]: 20 
  1972. 	S[1][            Integer Percentage]: ELE_POISON 
  1973. 	S[1][            Integer Percentage]: 20 
  1974. 	S[1][            Integer Percentage]: ELE_GHOST 
  1975. 	S[1][            Integer Percentage]: 20 
  1976. 	S[1][            Integer Percentage]: ELE_UNDEAD 
  1977. 	S[1][            Integer Percentage]: 20 
  1978. 	S[1][            Integer Percentage]: SIZE_LARGE 
  1979. 	S[1][            Integer Percentage]: 5 
  1980. 	S[1][            Integer Percentage]: ELE_WATER 
  1981. 	S[1][            Integer Percentage]: 20 
  1982. 	S[1][            Integer Percentage]: ELE_FIRE 
  1983. 	S[1][            Integer Percentage]: 20 
  1984. 	S[1][            Integer Percentage]: ELE_DARK 
  1985. 	S[1][            Integer Percentage]: 20 
  1986. 	S[1][            Integer Percentage]: ELE_UNDEAD 
  1987. 	S[1][            Integer Percentage]: 20 
  1988. 	S[1][                 Integer Value]: 5 
  1989. 	S[1][            Integer Percentage]: RC_DEMON 
  1990. 	S[1][            Integer Percentage]: 5 
  1991. 	S[1][                 Integer Value]: 5 
  1992. 	S[1][                 Integer Value]: 5 
  1993. 	S[1][                 Integer Value]: 1 
  1994. 	S[1][                 Integer Value]: 2 
  1995. 	S[1][                 Integer Value]: 5 
  1996. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  1997. 	S[1][            Integer Percentage]: 15 
  1998. 	S[1][            Integer Percentage]: SIZE_LARGE 
  1999. 	S[1][            Integer Percentage]: 15 
  2000. 	S[1][            Integer Percentage]: RC_UNDEAD 
  2001. 	S[1][            Integer Percentage]: 10 
  2002. 	S[1][                         Level]: " NPC_MAGICMIRROR " 
  2003. 	S[1][       Integer Percentage / 10]: 2 
  2004. 	S[1][                       Trigger]: 150 
  2005. 	S[1][              Cast Self, Enemy]: BF_MAGIC 
  2006. 	S[1][              Cast Self, Enemy]: 0 
  2007. 	S[1][                 Integer Value]: 2 
  2008. 	S[1][            Integer Percentage]: 5 
  2009. 	S[1][                 Integer Value]: 2 
  2010. 	S[1][                   Meaningless]: 0 
  2011. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2012. 	C[2][            Integer Percentage]: - 20 
  2013. 	S[1][            Integer Percentage]: ELE_FIRE 
  2014. 	C[2][            Integer Percentage]: - 20 
  2015. 	S[1][            Integer Percentage]: ELE_WATER 
  2016. 	C[2][            Integer Percentage]: - 20 
  2017. 	S[1][            Integer Percentage]: ELE_WIND 
  2018. 	C[2][            Integer Percentage]: - 20 
  2019. 	S[1][            Integer Percentage]: ELE_EARTH 
  2020. 	C[2][            Integer Percentage]: - 20 
  2021. 	S[1][            Integer Percentage]: ELE_DARK 
  2022. 	C[2][            Integer Percentage]: - 20 
  2023. 	S[1][            Integer Percentage]: ELE_HOLY 
  2024. 	C[2][            Integer Percentage]: - 20 
  2025. 	S[1][            Integer Percentage]: ELE_GHOST 
  2026. 	C[2][            Integer Percentage]: - 20 
  2027. 	S[1][                 Integer Value]: 2 
  2028. 	S[1][            Integer Percentage]: 2 
  2029. 	S[1][            Integer Percentage]: 5 
  2030. 	S[1][            Integer Percentage]: RC_NONBOSS 
  2031. 	S[1][            Integer Percentage]: 25 
  2032. 	S[1][            Integer Percentage]: RC_BOSS 
  2033. 	S[1][            Integer Percentage]: 25 
  2034. 	S[1][                 Integer Value]: 3 
  2035. 	S[1][                 Integer Value]: 2 
  2036. 	S[1][                 Integer Value]: 3 
  2037. 	S[1][                   Meaningless]: 0 
  2038. 	S[1][            Integer Percentage]: 3 
  2039. 	S[1][            Integer Percentage]: 3 
  2040. 	S[1][                 Integer Value]: 1 
  2041. 	S[1][                 Integer Value]: 1 
  2042. 	S[1][            Integer Percentage]: " PA_SHIELDCHAIN " 
  2043. 	S[1][            Integer Percentage]: 30 
  2044. 	S[1][            Integer Percentage]: " CR_SHIELDBOOMERANG " 
  2045. 	S[1][            Integer Percentage]: 30 
  2046. 	S[1][            Integer Percentage]: 10 
  2047. 	S[1][                 Integer Value]: 3 
  2048. 	S[1][                 Integer Value]: 2 
  2049. 	S[1][            Integer Percentage]: EFF_STUN 
  2050. 	S[1][            Integer Percentage]: 1000 
  2051. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2052. 	S[1][            Integer Percentage]: 20 
  2053. 	S[1][            Integer Percentage]: ELE_WATER 
  2054. 	S[1][            Integer Percentage]: 20 
  2055. 	S[1][            Integer Percentage]: ELE_EARTH 
  2056. 	S[1][            Integer Percentage]: 20 
  2057. 	S[1][            Integer Percentage]: ELE_FIRE 
  2058. 	S[1][            Integer Percentage]: 20 
  2059. 	S[1][            Integer Percentage]: ELE_WIND 
  2060. 	S[1][            Integer Percentage]: 20 
  2061. 	S[1][            Integer Percentage]: ELE_POISON 
  2062. 	S[1][            Integer Percentage]: 20 
  2063. 	S[1][            Integer Percentage]: ELE_HOLY 
  2064. 	S[1][            Integer Percentage]: 20 
  2065. 	S[1][            Integer Percentage]: ELE_DARK 
  2066. 	S[1][            Integer Percentage]: 20 
  2067. 	S[1][            Integer Percentage]: ELE_GHOST 
  2068. 	S[1][            Integer Percentage]: 20 
  2069. 	S[1][            Integer Percentage]: ELE_UNDEAD 
  2070. 	S[1][            Integer Percentage]: 20 
  2071. 	S[1][            Integer Percentage]: 1 
  2072. 	S[1][            Integer Percentage]: RC_NONBOSS 
  2073. 	S[1][            Integer Percentage]: 1 
  2074. 	S[1][            Integer Percentage]: RC_BOSS 
  2075. 	S[1][            Integer Percentage]: 1 
  2076. 	C[2][            Integer Percentage]: - 5 
  2077. 	S[1][                 Integer Value]: 3 
  2078. 	C[3][            Integer Percentage]: ( GETREFINE ( ) * 3 ) 
  2079. 	S[1][                 Integer Value]: 2 
  2080. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2081. 	C[2][            Integer Percentage]: - 10 
  2082. 	S[1][                         Level]: " PR_KYRIE " 
  2083. 	S[1][       Integer Percentage / 10]: 10 
  2084. 	S[1][       Integer Percentage / 10]: 10 
  2085. 	S[1][                 Integer Value]: 1 
  2086. 	S[1][            Integer Percentage]: ELE_WATER 
  2087. 	S[1][            Integer Percentage]: 20 
  2088. 	S[1][            Integer Percentage]: ELE_FIRE 
  2089. 	S[1][            Integer Percentage]: 20 
  2090. 	S[1][            Integer Percentage]: ELE_DARK 
  2091. 	S[1][            Integer Percentage]: 20 
  2092. 	S[1][            Integer Percentage]: ELE_UNDEAD 
  2093. 	S[1][            Integer Percentage]: 20 
  2094. 	S[1][                 Integer Value]: 5 
  2095. 	S[1][            Integer Percentage]: " CR_SHIELDBOOMERANG " 
  2096. 	S[1][            Integer Percentage]: 60 
  2097. 	C[2][                 Integer Value]: - 1 
  2098. 	S[1][                 Integer Value]: 500 
  2099. 	S[1][            Integer Percentage]: 2 
  2100. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  2101. 	S[1][            Integer Percentage]: 25 
  2102. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  2103. 	S[1][            Integer Percentage]: 25 
  2104. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  2105. 	S[1][            Integer Percentage]: 25 
  2106. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  2107. 	S[1][            Integer Percentage]: 25 
  2108. 	S[1][                 Integer Value]: 1 
  2109. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2110. 	S[1][            Integer Percentage]: 10 
  2111. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  2112. 	S[1][            Integer Percentage]: 25 
  2113. 	S[1][            Integer Percentage]: 3 
  2114. 	S[1][            Integer Percentage]: 3 
  2115. 	S[1][            Integer Percentage]: 3 
  2116. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2117. 	S[1][            Integer Percentage]: 25 
  2118. 	S[1][            Integer Percentage]: RC_DEMON 
  2119. 	S[1][            Integer Percentage]: 25 
  2120. 	S[1][                 Integer Value]: 400 
  2121. 	S[1][                 Integer Value]: 5 
  2122. 	S[1][            Integer Percentage]: " LG_SHIELDPRESS " 
  2123. 	C[7][            Integer Percentage]: 20 + ( ( GETREFINE ( ) - 5 ) * 2 ) 
  2124. 	S[1][            Integer Percentage]: " LG_SHIELDPRESS " 
  2125. 	S[1][            Integer Percentage]: 20 
  2126. 	S[1][            Integer Percentage]: SIZE_LARGE 
  2127. 	S[1][            Integer Percentage]: 5 
  2128. 	S[1][            Integer Percentage]: SIZE_LARGE 
  2129. 	S[1][            Integer Percentage]: 5 
  2130. 	S[1][                 Integer Value]: 2 
  2131. 	S[1][                 Integer Value]: 1 
  2132. 	S[1][                 Integer Value]: 10 
  2133. 	S[1][                 Integer Value]: 800 
  2134. 	S[1][                 Integer Value]: 5 
  2135. 	S[1][            Integer Percentage]: 5 
  2136. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2137. 	C[3][            Integer Percentage]: GETREFINE ( ) - 4 
  2138. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2139. 	S[1][            Integer Percentage]: 5 
  2140. 	S[1][            Integer Percentage]: ELE_WATER 
  2141. 	S[1][            Integer Percentage]: 10 
  2142. 	S[1][            Integer Percentage]: ELE_WIND 
  2143. 	S[1][            Integer Percentage]: 10 
  2144. 	S[1][            Integer Percentage]: ELE_EARTH 
  2145. 	S[1][            Integer Percentage]: 10 
  2146. 	S[1][            Integer Percentage]: ELE_FIRE 
  2147. 	S[1][            Integer Percentage]: 10 
  2148. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2149. 	C[3][            Integer Percentage]: 12 - GETREFINE ( ) 
  2150. 	S[1][            Integer Percentage]: RC_BOSS 
  2151. 	C[3][            Integer Percentage]: GETREFINE ( ) / 3 
  2152. 	S[1][            Integer Percentage]: RC_BOSS 
  2153. 	C[3][            Integer Percentage]: GETREFINE ( ) / 3 
  2154. 	S[1][                 Integer Value]: 5 
  2155. 	S[1][                 Integer Value]: 100 
  2156. 	C[2][                 Integer Value]: - 50 
  2157. 	C[2][            Integer Percentage]: - 2 
  2158. 	S[1][                 Integer Value]: 50 
  2159. 	S[1][                 Integer Value]: 99 
  2160. 	S[1][            Integer Percentage]: 100 
  2161. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2162. 	S[1][            Integer Percentage]: 95 
  2163. 	S[1][            Integer Percentage]: 200 
  2164. 	S[1][                   Meaningless]: 0 
  2165. 	C[2][            Integer Percentage]: - 20 
  2166. 	S[1][            Integer Percentage]: 25 
  2167. 	S[1][                   Meaningless]: 0 
  2168. 	S[1][            Integer Percentage]: EFF_BLIND 
  2169. 	S[1][            Integer Percentage]: 500 
  2170. 	S[1][            Integer Percentage]: EFF_BLIND 
  2171. 	S[1][            Integer Percentage]: 500 
  2172. 	S[1][                 Integer Value]: 5 
  2173. 	S[1][            Integer Percentage]: RC_PLANT 
  2174. 	S[1][            Integer Percentage]: 10 
  2175. 	S[1][                 Integer Value]: 3 
  2176. 	S[1][                 Integer Value]: 3 
  2177. 	S[1][                 Integer Value]: 2 
  2178. 	S[1][            Integer Percentage]: EFF_SILENCE 
  2179. 	S[1][            Integer Percentage]: 1000 
  2180. 	S[1][            Integer Percentage]: EFF_SILENCE 
  2181. 	S[1][            Integer Percentage]: 1000 
  2182. 	S[1][                 Integer Value]: 3 
  2183. 	S[1][                 Integer Value]: 3 
  2184. 	S[1][                 Integer Value]: 3 
  2185. 	S[1][                 Integer Value]: 3 
  2186. 	S[1][                 Integer Value]: 2 
  2187. 	S[1][                 Integer Value]: 2 
  2188. 	S[1][                 Integer Value]: 1 
  2189. 	S[1][                 Integer Value]: 1 
  2190. 	S[1][            Integer Percentage]: EFF_BLIND 
  2191. 	S[1][            Integer Percentage]: 1000 
  2192. 	S[1][            Integer Percentage]: EFF_BLIND 
  2193. 	S[1][            Integer Percentage]: 1500 
  2194. 	S[1][                 Integer Value]: 3 
  2195. 	S[1][                   Meaningless]: 0 
  2196. 	S[1][                 Integer Value]: 1 
  2197. 	S[1][                 Integer Value]: 20 
  2198. 	S[1][                 Integer Value]: 3 
  2199. 	S[1][                 Integer Value]: 100 
  2200. 	S[1][            Integer Percentage]: RC_INSECT 
  2201. 	S[1][            Integer Percentage]: 10 
  2202. 	S[1][                 Integer Value]: 3 
  2203. 	S[1][                 Integer Value]: 1 
  2204. 	S[1][                 Integer Value]: 1 
  2205. 	S[1][            Integer Percentage]: RC_DEMON 
  2206. 	S[1][            Integer Percentage]: 3 
  2207. 	S[1][                 Integer Value]: 2 
  2208. 	S[1][                 Integer Value]: 1 
  2209. 	S[1][            Integer Percentage]: RC_ANGEL 
  2210. 	S[1][            Integer Percentage]: 3 
  2211. 	S[1][                 Integer Value]: 1 
  2212. 	S[1][            Integer Percentage]: RC_UNDEAD 
  2213. 	S[1][            Integer Percentage]: 10 
  2214. 	S[1][            Integer Percentage]: EFF_SILENCE 
  2215. 	S[1][            Integer Percentage]: 1500 
  2216. 	S[1][            Integer Percentage]: RC_INSECT 
  2217. 	S[1][            Integer Percentage]: 3 
  2218. 	S[1][            Integer Percentage]: RC_INSECT 
  2219. 	S[1][            Integer Percentage]: 3 
  2220. 	S[1][            Integer Percentage]: RC_PLANT 
  2221. 	S[1][            Integer Percentage]: 3 
  2222. 	S[1][            Integer Percentage]: RC_PLANT 
  2223. 	S[1][            Integer Percentage]: 3 
  2224. 	S[1][                 Integer Value]: 1 
  2225. 	S[1][                 Integer Value]: 2 
  2226. 	S[1][            Integer Percentage]: ELE_GHOST 
  2227. 	S[1][            Integer Percentage]: 10 
  2228. 	S[1][                 Integer Value]: 1 
  2229. 	S[1][                 Integer Value]: 1 
  2230. 	S[1][            Integer Percentage]: ELE_HOLY 
  2231. 	S[1][            Integer Percentage]: 15 
  2232. 	S[1][            Integer Percentage]: EFF_CURSE 
  2233. 	S[1][            Integer Percentage]: 1000 
  2234. 	S[1][                 Integer Value]: 3 
  2235. 	S[1][                 Integer Value]: 1 
  2236. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2237. 	S[1][            Integer Percentage]: 10 
  2238. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2239. 	S[1][            Integer Percentage]: 3 
  2240. 	S[1][            Integer Percentage]: ELE_FIRE 
  2241. 	S[1][            Integer Percentage]: 10 
  2242. 	S[1][            Integer Percentage]: EFF_BLIND 
  2243. 	S[1][            Integer Percentage]: 10000 
  2244. 	S[1][                 Integer Value]: 1 
  2245. 	S[1][                 Integer Value]: 5 
  2246. 	S[1][                 Integer Value]: 1 
  2247. 	S[1][                 Integer Value]: 5 
  2248. 	S[1][            Integer Percentage]: EFF_BLIND 
  2249. 	S[1][            Integer Percentage]: 300 
  2250. 	S[1][                 Integer Value]: 10 
  2251. 	S[1][                 Integer Value]: 10 
  2252. 	S[1][                 Integer Value]: 5 
  2253. 	S[1][                 Integer Value]: 5 
  2254. 	S[1][                 Integer Value]: 5 
  2255. 	S[1][            Integer Percentage]: RC_DEMON 
  2256. 	S[1][            Integer Percentage]: 15 
  2257. 	S[1][            Integer Percentage]: ELE_DARK 
  2258. 	S[1][            Integer Percentage]: 10 
  2259. 	S[1][                 Integer Value]: 1 
  2260. 	S[1][                 Integer Value]: 1 
  2261. 	S[1][                 Integer Value]: 5 
  2262. 	S[1][                 Integer Value]: 1 
  2263. 	S[1][                 Integer Value]: 1 
  2264. 	S[1][                 Integer Value]: 1 
  2265. 	S[1][                 Integer Value]: 1 
  2266. 	S[1][                 Integer Value]: 3 
  2267. 	S[1][                 Integer Value]: 15 
  2268. 	C[2][            Integer Percentage]: - 3 
  2269. 	S[1][                 Integer Value]: 4 
  2270. 	S[1][                       Element]: ELE_FIRE 
  2271. 	S[1][                       Element]: ELE_FIRE 
  2272. 	S[1][                       Element]: ELE_WATER 
  2273. 	S[1][                       Element]: ELE_WATER 
  2274. 	S[1][                       Element]: ELE_WIND 
  2275. 	S[1][                       Element]: ELE_WIND 
  2276. 	S[1][                       Element]: ELE_EARTH 
  2277. 	S[1][                       Element]: ELE_EARTH 
  2278. 	S[1][                 Integer Value]: 2 
  2279. 	S[1][            Integer Percentage]: 10 
  2280. 	S[1][                 Integer Value]: 20 
  2281. 	S[1][                 Integer Value]: 5 
  2282. 	S[1][            Integer Percentage]: EFF_BLIND 
  2283. 	S[1][            Integer Percentage]: 8000 
  2284. 	S[1][                 Integer Value]: 1 
  2285. 	S[1][                   Meaningless]: 0 
  2286. 	S[1][            Integer Percentage]: EFF_SILENCE 
  2287. 	S[1][            Integer Percentage]: 5000 
  2288. 	S[1][            Integer Percentage]: EFF_STUN 
  2289. 	S[1][            Integer Percentage]: 5000 
  2290. 	S[1][                 Integer Value]: 4 
  2291. 	S[1][                 Integer Value]: 1 
  2292. 	S[1][                 Integer Value]: 3 
  2293. 	C[2][            Integer Percentage]: - 3 
  2294. 	S[1][                 Integer Value]: 4 
  2295. 	S[1][            Integer Percentage]: EFF_STUN 
  2296. 	S[1][            Integer Percentage]: 3000 
  2297. 	S[1][            Integer Percentage]: EFF_FREEZE 
  2298. 	S[1][            Integer Percentage]: 3000 
  2299. 	S[1][            Integer Percentage]: 15 
  2300. 	S[1][                   Meaningless]: 0 
  2301. 	S[1][            Integer Percentage]: EFF_CURSE 
  2302. 	S[1][            Integer Percentage]: 500 
  2303. 	S[1][            Integer Percentage]: EFF_SILENCE 
  2304. 	S[1][            Integer Percentage]: 500 
  2305. 	S[1][            Integer Percentage]: EFF_STUN 
  2306. 	S[1][            Integer Percentage]: 500 
  2307. 	S[1][            Integer Percentage]: EFF_STONE 
  2308. 	S[1][            Integer Percentage]: 500 
  2309. 	S[1][            Integer Percentage]: EFF_SLEEP 
  2310. 	S[1][            Integer Percentage]: 500 
  2311. 	S[1][                 Integer Value]: 5 
  2312. 	C[6][                 Integer Value]: 6 + ( READPARAM ( BLUK ) / 10 ) 
  2313. 	C[2][            Integer Percentage]: - 23 
  2314. 	S[1][                 Integer Value]: 4 
  2315. 	S[1][                   Meaningless]: 0 
  2316. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2317. 	S[1][            Integer Percentage]: 10 
  2318. 	S[1][                 Integer Value]: 300 
  2319. 	S[1][                 Integer Value]: 30 
  2320. 	S[1][                 Integer Value]: 10 
  2321. 	S[1][                 Integer Value]: 1 
  2322. 	S[1][                 Integer Value]: 5 
  2323. 	S[1][                 Integer Value]: 1 
  2324. 	S[1][                 Integer Value]: 5 
  2325. 	S[1][            Integer Percentage]: RC_DEMON 
  2326. 	S[1][            Integer Percentage]: 15 
  2327. 	S[1][            Integer Percentage]: ELE_DARK 
  2328. 	S[1][            Integer Percentage]: 10 
  2329. 	S[1][                 Integer Value]: 150 
  2330. 	S[1][                 Integer Value]: 5 
  2331. 	S[1][            Integer Percentage]: 6 
  2332. 	C[2][            Integer Percentage]: - 10 
  2333. 	S[1][                 Integer Value]: 2 
  2334. 	S[1][                 Integer Value]: 1 
  2335. 	S[1][                 Integer Value]: 150 
  2336. 	S[1][            Integer Percentage]: EFF_STUN 
  2337. 	S[1][            Integer Percentage]: 500 
  2338. 	S[1][            Integer Percentage]: EFF_STONE 
  2339. 	S[1][            Integer Percentage]: 500 
  2340. 	S[1][                 Integer Value]: 150 
  2341. 	S[1][                 Integer Value]: 2 
  2342. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2343. 	S[1][            Integer Percentage]: 2 
  2344. 	S[1][                 Integer Value]: 150 
  2345. 	S[1][                 Integer Value]: 2 
  2346. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2347. 	S[1][            Integer Percentage]: 2 
  2348. 	S[1][                 Integer Value]: 150 
  2349. 	S[1][                 Integer Value]: 2 
  2350. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2351. 	S[1][            Integer Percentage]: 2 
  2352. 	S[1][                 Integer Value]: 150 
  2353. 	S[1][                 Integer Value]: 2 
  2354. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2355. 	S[1][            Integer Percentage]: 2 
  2356. 	S[1][                 Integer Value]: 150 
  2357. 	S[1][                 Integer Value]: 2 
  2358. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2359. 	S[1][            Integer Percentage]: 2 
  2360. 	S[1][                 Integer Value]: 150 
  2361. 	S[1][                 Integer Value]: 2 
  2362. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2363. 	S[1][            Integer Percentage]: 2 
  2364. 	S[1][                 Integer Value]: 150 
  2365. 	S[1][                 Integer Value]: 2 
  2366. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2367. 	S[1][            Integer Percentage]: 2 
  2368. 	S[1][                 Integer Value]: 10 
  2369. 	C[3][                 Integer Value]: 20 * BASELEVEL 
  2370. 	C[3][                 Integer Value]: 5 * BASELEVEL 
  2371. 	S[1][            Integer Percentage]: RC_NONBOSS 
  2372. 	S[1][            Integer Percentage]: 10 
  2373. 	S[1][            Integer Percentage]: RC_BOSS 
  2374. 	S[1][            Integer Percentage]: 10 
  2375. 	S[1][            Integer Percentage]: 10 
  2376. 	S[1][                   Meaningless]: 0 
  2377. 	S[1][                   Meaningless]: 0 
  2378. 	S[1][                 Integer Value]: 800 
  2379. 	S[1][            Integer Percentage]: EFF_FREEZE 
  2380. 	S[1][            Integer Percentage]: 10000 
  2381. 	S[1][            Integer Percentage]: ELE_EARTH 
  2382. 	S[1][            Integer Percentage]: 20 
  2383. 	S[1][            Integer Percentage]: ELE_FIRE 
  2384. 	S[1][            Integer Percentage]: 20 
  2385. 	S[1][            Integer Percentage]: ELE_WIND 
  2386. 	S[1][            Integer Percentage]: 20 
  2387. 	S[1][            Integer Percentage]: ELE_POISON 
  2388. 	S[1][            Integer Percentage]: 20 
  2389. 	S[1][            Integer Percentage]: ELE_HOLY 
  2390. 	S[1][            Integer Percentage]: 20 
  2391. 	S[1][            Integer Percentage]: ELE_DARK 
  2392. 	S[1][            Integer Percentage]: 20 
  2393. 	S[1][            Integer Percentage]: ELE_GHOST 
  2394. 	S[1][            Integer Percentage]: 20 
  2395. 	S[1][            Integer Percentage]: ELE_UNDEAD 
  2396. 	S[1][            Integer Percentage]: 20 
  2397. 	S[1][                         Regen]: 1 
  2398. 	S[1][                         Regen]: 2 
  2399. 	S[1][                 Integer Value]: 60 
  2400. 	S[1][                 Integer Value]: 6 
  2401. 	S[1][                 Integer Value]: 60 
  2402. 	S[1][                 Integer Value]: 6 
  2403. 	C[3][                 Integer Value]: ( BASELEVEL * 7 ) 
  2404. 	C[3][                 Integer Value]: ( BASELEVEL / 2 ) 
  2405. 	S[1][            Integer Percentage]: 100 
  2406. 	S[1][                 Integer Value]: 5 
  2407. 	S[1][                 Integer Value]: 3 
  2408. 	S[1][                 Integer Value]: 1 
  2409. 	S[1][            Integer Percentage]: 5 
  2410. 	S[1][            Integer Percentage]: 3 
  2411. 	S[1][            Integer Percentage]: " AL_HEAL " 
  2412. 	S[1][            Integer Percentage]: 3 
  2413. 	S[1][                 Integer Value]: 1 
  2414. 	S[1][                 Integer Value]: 5 
  2415. 	S[1][            Integer Percentage]: 2 
  2416. 	S[1][                 Integer Value]: 2 
  2417. 	S[1][                 Integer Value]: 20 
  2418. 	S[1][                 Integer Value]: 2 
  2419. 	S[1][                 Integer Value]: 3 
  2420. 	S[1][                 Integer Value]: 2 
  2421. 	S[1][                 Integer Value]: 5 
  2422. 	S[1][            Integer Percentage]: 50 
  2423. 	S[1][                 Integer Value]: 2 
  2424. 	S[1][                 Integer Value]: 2 
  2425. 	S[1][                 Integer Value]: 200 
  2426. 	S[1][                         Level]: " MO_CALLSPIRITS " 
  2427. 	S[1][       Integer Percentage / 10]: 5 
  2428. 	S[1][       Integer Percentage / 10]: 20 
  2429. 	S[1][                 Integer Value]: 1 
  2430. 	S[1][            Integer Percentage]: 20 
  2431. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2432. 	S[1][            Integer Percentage]: 7 
  2433. 	S[1][                 Integer Value]: 600 
  2434. 	S[1][            Integer Percentage]: 10 
  2435. 	S[1][                 Integer Value]: 500 
  2436. 	S[1][                 Integer Value]: 5 
  2437. 	C[6][                 Integer Value]: 6 + ( READPARAM ( BLUK ) / 10 ) 
  2438. 	C[2][            Integer Percentage]: - 23 
  2439. 	S[1][                 Integer Value]: 3 
  2440. 	S[1][                 Integer Value]: 10 
  2441. 	S[1][                 Integer Value]: 5 
  2442. 	S[1][                 Integer Value]: 5 
  2443. 	S[1][                 Integer Value]: 10 
  2444. 	S[1][            Integer Percentage]: 20 
  2445. 	S[1][            Integer Percentage]: 20 
  2446. 	S[1][            Integer Percentage]: 25 
  2447. 	S[1][            Integer Percentage]: 25 
  2448. 	S[1][                 Integer Value]: 25 
  2449. 	S[1][                 Integer Value]: 3 
  2450. 	S[1][                 Integer Value]: 3 
  2451. 	S[1][            Integer Percentage]: 5 
  2452. 	S[1][                 Integer Value]: 2 
  2453. 	S[1][            Integer Percentage]: IG_POTION 
  2454. 	S[1][            Integer Percentage]: 20 
  2455. 	S[1][            Integer Percentage]: 9 
  2456. 	S[1][            Integer Percentage]: 9 
  2457. 	S[1][                 Integer Value]: 3 
  2458. 	S[1][            Integer Percentage]: 5 
  2459. 	S[1][            Integer Percentage]: 5 
  2460. 	S[1][                 Integer Value]: 100 
  2461. 	S[1][                   Meaningless]: 0 
  2462. 	C[3][                 Integer Value]: ( BASELEVEL * 5 ) 
  2463. 	C[3][                 Integer Value]: ( JOBLEVEL * 2 ) 
  2464. 	S[1][                 Integer Value]: 10 
  2465. 	C[3][            Integer Percentage]: 20 - GETREFINE ( ) 
  2466. 	C[3][            Integer Percentage]: 20 - GETREFINE ( ) 
  2467. 	C[3][                 Integer Value]: GETREFINE ( ) / 2 
  2468. 	S[1][            Integer Percentage]: ELE_WATER 
  2469. 	S[1][            Integer Percentage]: 5 
  2470. 	S[1][                 Integer Value]: 1 
  2471. 	S[1][                 Integer Value]: 2 
  2472. 	S[1][                 Integer Value]: 10 
  2473. 	S[1][                         Level]: " AS_CLOAKING " 
  2474. 	S[1][       Integer Percentage / 10]: 2 
  2475. 	S[1][                       Trigger]: 100 
  2476. 	S[1][              Cast Self, Enemy]: BF_MAGIC 
  2477. 	S[1][              Cast Self, Enemy]: 0 
  2478. 	S[1][                         Level]: " AS_CLOAKING " 
  2479. 	C[2][       Integer Percentage / 10]: GETSKILLLV ( " AS_CLOAKING " ) 
  2480. 	S[1][                       Trigger]: 100 
  2481. 	S[1][              Cast Self, Enemy]: BF_MAGIC 
  2482. 	S[1][              Cast Self, Enemy]: 0 
  2483. 	S[1][                 Integer Value]: 4 
  2484. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2485. 	S[1][            Integer Percentage]: 5 
  2486. 	S[1][            Integer Percentage]: 7 
  2487. 	S[1][            Integer Percentage]: 7 
  2488. 	S[1][                 Integer Value]: 5 
  2489. 	C[3][                 Integer Value]: ( BASELEVEL * 10 ) 
  2490. 	S[1][                 Integer Value]: 1 
  2491. 	S[1][                 Integer Value]: 2 
  2492. 	S[1][                 Integer Value]: 100 
  2493. 	S[1][                 Integer Value]: 1 
  2494. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2495. 	S[1][            Integer Percentage]: 1 
  2496. 	S[1][                 Integer Value]: 100 
  2497. 	S[1][                 Integer Value]: 1 
  2498. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2499. 	S[1][            Integer Percentage]: 1 
  2500. 	S[1][                 Integer Value]: 100 
  2501. 	S[1][                 Integer Value]: 1 
  2502. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2503. 	S[1][            Integer Percentage]: 1 
  2504. 	S[1][                 Integer Value]: 5 
  2505. 	S[1][                 Integer Value]: 1 
  2506. 	S[1][            Integer Percentage]: 17 
  2507. 	S[1][            Integer Percentage]: 8 
  2508. 	S[1][                   Millisecond]: 20 
  2509. 	S[1][                   Millisecond]: 10000 
  2510. 	S[1][                   Millisecond]: 3 
  2511. 	S[1][                   Millisecond]: 10000 
  2512. 	S[1][                 Integer Value]: 1 
  2513. 	S[1][            Integer Percentage]: 5 
  2514. 	S[1][                 Integer Value]: 1 
  2515. 	S[1][                 Integer Value]: 1 
  2516. 	S[1][                 Integer Value]: 1 
  2517. 	S[1][            Integer Percentage]: ELE_FIRE 
  2518. 	S[1][            Integer Percentage]: 10 
  2519. 	S[1][                 Integer Value]: 2 
  2520. 	S[1][            Integer Percentage]: 10 
  2521. 	S[1][            Integer Percentage]: 10 
  2522. 	S[1][                         Level]: " WZ_QUAGMIRE " 
  2523. 	S[1][       Integer Percentage / 10]: 3 
  2524. 	S[1][       Integer Percentage / 10]: 30 
  2525. 	S[1][                 Integer Value]: 1 
  2526. 	S[1][            Integer Percentage]: 10 
  2527. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2528. 	S[1][            Integer Percentage]: 4 
  2529. 	S[1][                         Level]: " AL_INCAGI " 
  2530. 	S[1][       Integer Percentage / 10]: 1 
  2531. 	S[1][       Integer Percentage / 10]: 10 
  2532. 	S[1][            Integer Percentage]: 5 
  2533. 	S[1][            Integer Percentage]: 5 
  2534. 	S[1][            Integer Percentage]: 5 
  2535. 	S[1][                 Integer Value]: 1 
  2536. 	C[3][            Integer Percentage]: 20 - GETREFINE ( ) 
  2537. 	C[3][            Integer Percentage]: 20 - GETREFINE ( ) 
  2538. 	C[3][                 Integer Value]: GETREFINE ( ) / 2 
  2539. 	S[1][            Integer Percentage]: 10 
  2540. 	S[1][                   Millisecond]: 30 
  2541. 	S[1][                   Millisecond]: 10000 
  2542. 	S[1][            Integer Percentage]: 5 
  2543. 	S[1][            Integer Percentage]: 5 
  2544. 	S[1][                 Integer Value]: 3 
  2545. 	S[1][                 Integer Value]: 2 
  2546. 	S[1][            Integer Percentage]: 8 
  2547. 	S[1][            Integer Percentage]: 8 
  2548. 	S[1][            Integer Percentage]: 8 
  2549. 	S[1][            Integer Percentage]: 8 
  2550. 	S[1][            Integer Percentage]: 8 
  2551. 	S[1][            Integer Percentage]: 8 
  2552. 	S[1][            Integer Percentage]: 8 
  2553. 	S[1][            Integer Percentage]: 8 
  2554. 	S[1][                 Integer Value]: 1 
  2555. 	S[1][                 Integer Value]: 100 
  2556. 	S[1][            Integer Percentage]: 10 
  2557. 	S[1][            Integer Percentage]: 10 
  2558. 	S[1][            Integer Percentage]: 10 
  2559. 	S[1][            Integer Percentage]: 2 
  2560. 	S[1][            Integer Percentage]: 12 
  2561. 	S[1][            Integer Percentage]: 4 
  2562. 	S[1][            Integer Percentage]: 14 
  2563. 	S[1][            Integer Percentage]: 6 
  2564. 	S[1][            Integer Percentage]: 3 
  2565. 	S[1][            Integer Percentage]: 3 
  2566. 	S[1][            Integer Percentage]: 3 
  2567. 	S[1][                 Integer Value]: 10 
  2568. 	S[1][            Integer Percentage]: 20 
  2569. 	S[1][            Integer Percentage]: 20 
  2570. 	S[1][            Integer Percentage]: 15 
  2571. 	S[1][            Integer Percentage]: 25 
  2572. 	S[1][                 Integer Value]: 1 
  2573. 	S[1][                 Integer Value]: 1 
  2574. 	S[1][                 Integer Value]: 1 
  2575. 	S[1][                 Integer Value]: 1 
  2576. 	S[1][            Integer Percentage]: 2 
  2577. 	S[1][                 Integer Value]: " WA_SWING_DANCE " 
  2578. 	S[1][                 Integer Value]: 32 
  2579. 	S[1][                 Integer Value]: 2 
  2580. 	S[1][                 Integer Value]: 500 
  2581. 	S[1][            Integer Percentage]: ELE_WIND 
  2582. 	S[1][            Integer Percentage]: 15 
  2583. 	S[1][                 Integer Value]: 2 
  2584. 	S[1][                 Integer Value]: 500 
  2585. 	S[1][            Integer Percentage]: ELE_WATER 
  2586. 	S[1][            Integer Percentage]: 15 
  2587. 	S[1][                 Integer Value]: 2 
  2588. 	S[1][                 Integer Value]: 500 
  2589. 	S[1][            Integer Percentage]: ELE_FIRE 
  2590. 	S[1][            Integer Percentage]: 15 
  2591. 	S[1][                 Integer Value]: 2 
  2592. 	S[1][                 Integer Value]: 500 
  2593. 	S[1][            Integer Percentage]: ELE_EARTH 
  2594. 	S[1][            Integer Percentage]: 15 
  2595. 	S[1][                 Integer Value]: 500 
  2596. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2597. 	S[1][            Integer Percentage]: 10 
  2598. 	S[1][            Integer Percentage]: RC_FORMLESS 
  2599. 	C[2][            Integer Percentage]: - 10 
  2600. 	S[1][            Integer Percentage]: RC_UNDEAD 
  2601. 	C[2][            Integer Percentage]: - 10 
  2602. 	S[1][            Integer Percentage]: RC_BRUTE 
  2603. 	C[2][            Integer Percentage]: - 10 
  2604. 	S[1][            Integer Percentage]: RC_PLANT 
  2605. 	C[2][            Integer Percentage]: - 10 
  2606. 	S[1][            Integer Percentage]: RC_INSECT 
  2607. 	C[2][            Integer Percentage]: - 10 
  2608. 	S[1][            Integer Percentage]: RC_FISH 
  2609. 	C[2][            Integer Percentage]: - 10 
  2610. 	S[1][            Integer Percentage]: RC_DEMON 
  2611. 	C[2][            Integer Percentage]: - 10 
  2612. 	S[1][            Integer Percentage]: RC_ANGEL 
  2613. 	C[2][            Integer Percentage]: - 10 
  2614. 	S[1][            Integer Percentage]: RC_DRAGON 
  2615. 	C[2][            Integer Percentage]: - 10 
  2616. 	S[1][                 Integer Value]: 150 
  2617. 	S[1][            Integer Percentage]: " AB_JUDEX " 
  2618. 	S[1][            Integer Percentage]: 30 
  2619. 	S[1][                 Integer Value]: 1 
  2620. 	S[1][                 Integer Value]: 1 
  2621. 	S[1][            Integer Percentage]: 28 
  2622. 	S[1][            Integer Percentage]: 12 
  2623. 	S[1][                 Integer Value]: 40 
  2624. 	C[4][            Integer Percentage]: GETEQUIPREFINERYCNT ( EQI_SHOES ) - 7 
  2625. 	S[1][                 Integer Value]: 40 
  2626. 	C[12][                 Integer Value]: - 7 + ( GETEQUIPREFINERYCNT ( EQI_SHOES ) > 8 ) ? 8 : GETEQUIPREFINERYCNT ( EQI_SHOES ) 
  2627. 	S[1][                 Integer Value]: 30 
  2628. 	S[1][                 Integer Value]: 3 
  2629. 	S[1][                 Integer Value]: 3 
  2630. 	S[1][                 Integer Value]: 2 
  2631. 	S[1][                 Integer Value]: 2 
  2632. 	S[1][                 Integer Value]: 2 
  2633. 	S[1][            Integer Percentage]: 5 
  2634. 	S[1][                 Integer Value]: 1 
  2635. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2636. 	S[1][            Integer Percentage]: 2 
  2637. 	S[1][                 Integer Value]: 5 
  2638. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2639. 	S[1][            Integer Percentage]: 1 
  2640. 	S[1][                 Integer Value]: 10 
  2641. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2642. 	S[1][            Integer Percentage]: 1 
  2643. 	S[1][                 Integer Value]: GETREFINE ( ) 
  2644. 	S[1][            Integer Percentage]: 25 
  2645. 	S[1][                 Integer Value]: GETREFINE ( ) 
  2646. 	S[1][            Integer Percentage]: 25 
  2647. 	S[1][                 Integer Value]: 1 
  2648. 	S[1][                   Meaningless]: 0 
  2649. 	S[1][                 Integer Value]: 10 
  2650. 	S[1][                 Integer Value]: 5 
  2651. 	S[1][                 Integer Value]: 10 
  2652. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2653. 	S[1][            Integer Percentage]: 20 
  2654. 	S[1][                 Integer Value]: 2 
  2655. 	C[2][                 Integer Value]: - 3 
  2656. 	S[1][                 Integer Value]: 2 
  2657. 	C[2][                 Integer Value]: - 3 
  2658. 	S[1][                 Integer Value]: 2 
  2659. 	C[2][                 Integer Value]: - 4 
  2660. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2661. 	S[1][            Integer Percentage]: 10 
  2662. 	S[1][                 Integer Value]: 15 
  2663. 	S[1][                 Integer Value]: 5 
  2664. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2665. 	S[1][            Integer Percentage]: 15 
  2666. 	S[1][            Integer Percentage]: 10 
  2667. 	S[1][                 Integer Value]: 3 
  2668. 	S[1][                 Integer Value]: 2 
  2669. 	S[1][                 Integer Value]: 8 
  2670. 	S[1][            Integer Percentage]: 10 
  2671. 	S[1][                 Integer Value]: 2 
  2672. 	S[1][                 Integer Value]: 1 
  2673. 	S[1][            Integer Percentage]: 5 
  2674. 	S[1][                 Integer Value]: 1 
  2675. 	S[1][                 Integer Value]: 1 
  2676. 	S[1][                   Meaningless]: 0 
  2677. 	C[6][                 Integer Value]: 5 + ( GETEQUIPREFINERYCNT ( EQI_GARMENT ) * 2 ) 
  2678. 	C[6][            Integer Percentage]: 5 + ( GETEQUIPREFINERYCNT ( EQI_GARMENT ) * 2 ) 
  2679. 	S[1][                 Integer Value]: 1 
  2680. 	S[1][                 Integer Value]: 300 
  2681. 	S[1][            Integer Percentage]: RC_DRAGON 
  2682. 	S[1][            Integer Percentage]: 15 
  2683. 	S[1][                 Integer Value]: 4 
  2684. 	S[1][                 Integer Value]: 2 
  2685. 	S[1][                 Integer Value]: 2 
  2686. 	S[1][                         Level]: " NPC_STONESKIN " 
  2687. 	S[1][       Integer Percentage / 10]: 6 
  2688. 	S[1][       Integer Percentage / 10]: 20 
  2689. 	S[1][                 Integer Value]: 3 
  2690. 	S[1][                         Level]: " NPC_ANTIMAGIC " 
  2691. 	S[1][       Integer Percentage / 10]: 1 
  2692. 	S[1][                       Trigger]: 200 
  2693. 	S[1][              Cast Self, Enemy]: BF_MAGIC 
  2694. 	S[1][              Cast Self, Enemy]: 0 
  2695. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2696. 	S[1][            Integer Percentage]: 15 
  2697. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2698. 	S[1][            Integer Percentage]: 17 
  2699. 	S[1][                 Integer Value]: 17 
  2700. 	S[1][                 Integer Value]: 10 
  2701. 	S[1][                 Integer Value]: 10 
  2702. 	S[1][                 Integer Value]: 2 
  2703. 	S[1][                 Integer Value]: 200 
  2704. 	S[1][                 Integer Value]: 10 
  2705. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2706. 	S[1][            Integer Percentage]: 5 
  2707. 	S[1][                 Integer Value]: 100 
  2708. 	S[1][            Integer Percentage]: 1916 
  2709. 	S[1][            Integer Percentage]: 10 
  2710. 	S[1][            Integer Percentage]: 1917 
  2711. 	S[1][            Integer Percentage]: 10 
  2712. 	S[1][                 Integer Value]: 50 
  2713. 	S[1][                 Integer Value]: 1 
  2714. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2715. 	S[1][            Integer Percentage]: 1 
  2716. 	S[1][                 Integer Value]: 50 
  2717. 	S[1][                 Integer Value]: 1 
  2718. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2719. 	S[1][            Integer Percentage]: 1 
  2720. 	S[1][                 Integer Value]: 50 
  2721. 	S[1][                 Integer Value]: 1 
  2722. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2723. 	S[1][            Integer Percentage]: 1 
  2724. 	S[1][                 Integer Value]: 5 
  2725. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2726. 	S[1][                       Trigger]: 30 
  2727. 	S[1][                       Trigger]: BF_SHORT 
  2728. 	S[1][            Integer Percentage]: ELE_WATER 
  2729. 	S[1][                       Trigger]: 30 
  2730. 	S[1][                       Trigger]: BF_SHORT 
  2731. 	S[1][            Integer Percentage]: ELE_EARTH 
  2732. 	S[1][                       Trigger]: 30 
  2733. 	S[1][                       Trigger]: BF_SHORT 
  2734. 	S[1][            Integer Percentage]: ELE_FIRE 
  2735. 	S[1][                       Trigger]: 30 
  2736. 	S[1][                       Trigger]: BF_SHORT 
  2737. 	S[1][            Integer Percentage]: ELE_WIND 
  2738. 	S[1][                       Trigger]: 30 
  2739. 	S[1][                       Trigger]: BF_SHORT 
  2740. 	S[1][            Integer Percentage]: ELE_POISON 
  2741. 	S[1][                       Trigger]: 30 
  2742. 	S[1][                       Trigger]: BF_SHORT 
  2743. 	S[1][            Integer Percentage]: ELE_HOLY 
  2744. 	S[1][                       Trigger]: 30 
  2745. 	S[1][                       Trigger]: BF_SHORT 
  2746. 	S[1][            Integer Percentage]: ELE_DARK 
  2747. 	S[1][                       Trigger]: 30 
  2748. 	S[1][                       Trigger]: BF_SHORT 
  2749. 	S[1][            Integer Percentage]: ELE_GHOST 
  2750. 	S[1][                       Trigger]: 30 
  2751. 	S[1][                       Trigger]: BF_SHORT 
  2752. 	S[1][            Integer Percentage]: ELE_UNDEAD 
  2753. 	S[1][                       Trigger]: 30 
  2754. 	S[1][                       Trigger]: BF_SHORT 
  2755. 	S[1][                 Integer Value]: 30 
  2756. 	S[1][                   Meaningless]: 0 
  2757. 	S[1][            Integer Percentage]: 5 
  2758. 	S[1][                 Integer Value]: 2 
  2759. 	S[1][            Integer Percentage]: 1 
  2760. 	S[1][            Integer Percentage]: ELE_FIRE 
  2761. 	S[1][            Integer Percentage]: 2 
  2762. 	S[1][                 Integer Value]: 13 
  2763. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2764. 	S[1][            Integer Percentage]: 13 
  2765. 	S[1][                 Integer Value]: 1 
  2766. 	S[1][            Integer Percentage]: ELE_WATER 
  2767. 	S[1][            Integer Percentage]: 5 
  2768. 	S[1][            Integer Percentage]: ELE_EARTH 
  2769. 	S[1][            Integer Percentage]: 5 
  2770. 	S[1][            Integer Percentage]: RC_PLANT 
  2771. 	S[1][            Integer Percentage]: 5 
  2772. 	S[1][            Integer Percentage]: RC_BRUTE 
  2773. 	S[1][            Integer Percentage]: 5 
  2774. 	S[1][                 Integer Value]: 3 
  2775. 	S[1][                         Level]: " AL_HEAL " 
  2776. 	C[7][       Integer Percentage / 10]: GETSKILLLV ( " AL_HEAL " ) ? GETSKILLLV ( " AL_HEAL " ) : 1 
  2777. 	S[1][       Integer Percentage / 10]: 20 
  2778. 	S[1][                 Integer Value]: 1 
  2779. 	S[1][                 Integer Value]: 1 
  2780. 	S[1][            Integer Percentage]: ELE_FIRE 
  2781. 	S[1][            Integer Percentage]: 10 
  2782. 	S[1][                 Integer Value]: 2 
  2783. 	S[1][                 Integer Value]: 10 
  2784. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2785. 	S[1][            Integer Percentage]: 10 
  2786. 	S[1][                 Integer Value]: 1 
  2787. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2788. 	S[1][            Integer Percentage]: 10 
  2789. 	S[1][            Integer Percentage]: 10 
  2790. 	S[1][            Integer Percentage]: ELE_WATER 
  2791. 	S[1][            Integer Percentage]: 5 
  2792. 	S[1][            Integer Percentage]: ELE_FIRE 
  2793. 	S[1][            Integer Percentage]: 5 
  2794. 	S[1][            Integer Percentage]: ELE_HOLY 
  2795. 	S[1][            Integer Percentage]: 5 
  2796. 	S[1][            Integer Percentage]: ELE_DARK 
  2797. 	S[1][            Integer Percentage]: 5 
  2798. 	S[1][            Integer Percentage]: 5 
  2799. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2800. 	S[1][            Integer Percentage]: 5 
  2801. 	S[1][                 Integer Value]: 2 
  2802. 	S[1][                 Integer Value]: 3 
  2803. 	S[1][                         Level]: " NPC_ANTIMAGIC " 
  2804. 	S[1][       Integer Percentage / 10]: 1 
  2805. 	S[1][                       Trigger]: 200 
  2806. 	S[1][              Cast Self, Enemy]: BF_MAGIC 
  2807. 	S[1][              Cast Self, Enemy]: 0 
  2808. 	S[1][                 Integer Value]: 1 
  2809. 	S[1][                 Integer Value]: 5 
  2810. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2811. 	S[1][            Integer Percentage]: 7 
  2812. 	S[1][            Integer Percentage]: ELE_WATER 
  2813. 	S[1][            Integer Percentage]: 7 
  2814. 	S[1][            Integer Percentage]: ELE_EARTH 
  2815. 	S[1][            Integer Percentage]: 7 
  2816. 	S[1][            Integer Percentage]: ELE_FIRE 
  2817. 	S[1][            Integer Percentage]: 7 
  2818. 	S[1][            Integer Percentage]: ELE_WIND 
  2819. 	S[1][            Integer Percentage]: 7 
  2820. 	S[1][            Integer Percentage]: ELE_POISON 
  2821. 	S[1][            Integer Percentage]: 7 
  2822. 	S[1][            Integer Percentage]: ELE_HOLY 
  2823. 	S[1][            Integer Percentage]: 7 
  2824. 	S[1][            Integer Percentage]: ELE_DARK 
  2825. 	S[1][            Integer Percentage]: 7 
  2826. 	S[1][            Integer Percentage]: ELE_GHOST 
  2827. 	S[1][            Integer Percentage]: 7 
  2828. 	S[1][            Integer Percentage]: ELE_UNDEAD 
  2829. 	S[1][            Integer Percentage]: 7 
  2830. 	C[7][                 Integer Value]: ( BASELEVEL / 3 ) + ( GETREFINE ( ) * 10 ) 
  2831. 	S[1][            Integer Percentage]: 10 
  2832. 	S[1][                  SP Gain Bool]: 1 
  2833. 	S[1][                  SP Gain Bool]: 0 
  2834. 	S[1][                 Integer Value]: 3 
  2835. 	S[1][                 Integer Value]: 15 
  2836. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2837. 	S[1][            Integer Percentage]: 15 
  2838. 	S[1][                 Integer Value]: 15 
  2839. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2840. 	S[1][            Integer Percentage]: 15 
  2841. 	S[1][                 Integer Value]: 15 
  2842. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2843. 	S[1][            Integer Percentage]: 15 
  2844. 	S[1][                 Integer Value]: 15 
  2845. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2846. 	S[1][            Integer Percentage]: 15 
  2847. 	S[1][                 Integer Value]: 1 
  2848. 	S[1][                 Integer Value]: 10 
  2849. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2850. 	S[1][            Integer Percentage]: 10 
  2851. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2852. 	S[1][            Integer Percentage]: 10 
  2853. 	S[1][            Integer Percentage]: 3 
  2854. 	S[1][            Integer Percentage]: 3 
  2855. 	S[1][            Integer Percentage]: 3 
  2856. 	S[1][                 Integer Value]: 3 
  2857. 	S[1][                 Integer Value]: 7 
  2858. 	S[1][                 Integer Value]: 2 
  2859. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2860. 	S[1][                       Trigger]: 15 
  2861. 	S[1][                       Trigger]: BF_SHORT 
  2862. 	S[1][            Integer Percentage]: ELE_WATER 
  2863. 	S[1][                       Trigger]: 15 
  2864. 	S[1][                       Trigger]: BF_SHORT 
  2865. 	S[1][            Integer Percentage]: ELE_EARTH 
  2866. 	S[1][                       Trigger]: 15 
  2867. 	S[1][                       Trigger]: BF_SHORT 
  2868. 	S[1][            Integer Percentage]: ELE_FIRE 
  2869. 	S[1][                       Trigger]: 15 
  2870. 	S[1][                       Trigger]: BF_SHORT 
  2871. 	S[1][            Integer Percentage]: ELE_WIND 
  2872. 	S[1][                       Trigger]: 15 
  2873. 	S[1][                       Trigger]: BF_SHORT 
  2874. 	S[1][            Integer Percentage]: ELE_POISON 
  2875. 	S[1][                       Trigger]: 15 
  2876. 	S[1][                       Trigger]: BF_SHORT 
  2877. 	S[1][            Integer Percentage]: ELE_HOLY 
  2878. 	S[1][                       Trigger]: 15 
  2879. 	S[1][                       Trigger]: BF_SHORT 
  2880. 	S[1][            Integer Percentage]: ELE_DARK 
  2881. 	S[1][                       Trigger]: 15 
  2882. 	S[1][                       Trigger]: BF_SHORT 
  2883. 	S[1][            Integer Percentage]: ELE_GHOST 
  2884. 	S[1][                       Trigger]: 15 
  2885. 	S[1][                       Trigger]: BF_SHORT 
  2886. 	S[1][            Integer Percentage]: ELE_UNDEAD 
  2887. 	S[1][                       Trigger]: 15 
  2888. 	S[1][                       Trigger]: BF_SHORT 
  2889. 	S[1][                 Integer Value]: 15 
  2890. 	S[1][                   Meaningless]: 0 
  2891. 	S[1][                 Integer Value]: 1 
  2892. 	S[1][            Integer Percentage]: " GC_CROSSIMPACT " 
  2893. 	S[1][            Integer Percentage]: 5 
  2894. 	S[1][                 Integer Value]: 5 
  2895. 	S[1][                         Level]: " AB_RENOVATIO " 
  2896. 	S[1][       Integer Percentage / 10]: 1 
  2897. 	S[1][       Integer Percentage / 10]: 10 
  2898. 	S[1][                 Integer Value]: 5 
  2899. 	S[1][                         Level]: " AB_ORATIO " 
  2900. 	C[7][       Integer Percentage / 10]: GETSKILLLV ( " AB_ORATIO " ) ? GETSKILLLV ( " AB_ORATIO " ) : 2 
  2901. 	S[1][       Integer Percentage / 10]: 10 
  2902. 	S[1][                 Integer Value]: 12 
  2903. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2904. 	S[1][            Integer Percentage]: 10 
  2905. 	S[1][            Integer Percentage]: 2 
  2906. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2907. 	S[1][            Integer Percentage]: 10 
  2908. 	S[1][                 Integer Value]: 10 
  2909. 	S[1][                 Integer Value]: 10 
  2910. 	S[1][                 Integer Value]: 20 
  2911. 	S[1][                 Integer Value]: 30 
  2912. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2913. 	S[1][            Integer Percentage]: 10 
  2914. 	S[1][            Integer Percentage]: 8 
  2915. 	S[1][            Integer Percentage]: 5 
  2916. 	S[1][            Integer Percentage]: 10 
  2917. 	S[1][                 Integer Value]: 10 
  2918. 	S[1][                 Integer Value]: 20 
  2919. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  2920. 	S[1][            Integer Percentage]: 5 
  2921. 	S[1][                 Integer Value]: 1 
  2922. 	S[1][            Integer Percentage]: 5 
  2923. 	S[1][            Integer Percentage]: 5 
  2924. 	S[1][                 Integer Value]: 12 
  2925. 	S[1][                 Integer Value]: GETREFINE ( ) 
  2926. 	C[3][                 Integer Value]: GETREFINE ( ) * 2 
  2927. 	C[3][                 Integer Value]: GETREFINE ( ) * 2 
  2928. 	S[1][                 Integer Value]: 2 
  2929. 	S[1][                 Integer Value]: 10 
  2930. 	S[1][                 Integer Value]: 20 
  2931. 	S[1][                 Integer Value]: 2 
  2932. 	C[4][                 Integer Value]: GETEQUIPREFINERYCNT ( EQI_GARMENT ) - 6 
  2933. 	S[1][            Integer Percentage]: 100 
  2934. 	S[1][                 Integer Value]: 1 
  2935. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2936. 	S[1][            Integer Percentage]: 2 
  2937. 	S[1][                 Integer Value]: 10 
  2938. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  2939. 	S[1][            Integer Percentage]: 2 
  2940. 	C[3][            Integer Percentage]: GETREFINE ( ) / 3 
  2941. 	C[3][            Integer Percentage]: GETREFINE ( ) / 3 
  2942. 	S[1][            Integer Percentage]: ELE_WATER 
  2943. 	S[1][            Integer Percentage]: 10 
  2944. 	S[1][            Integer Percentage]: ELE_WIND 
  2945. 	S[1][            Integer Percentage]: 10 
  2946. 	S[1][            Integer Percentage]: ELE_EARTH 
  2947. 	S[1][            Integer Percentage]: 10 
  2948. 	S[1][            Integer Percentage]: ELE_FIRE 
  2949. 	S[1][            Integer Percentage]: 10 
  2950. 	S[1][            Integer Percentage]: GETREFINE ( ) 
  2951. 	S[1][            Integer Percentage]: GETREFINE ( ) 
  2952. 	S[1][            Integer Percentage]: ELE_WATER 
  2953. 	S[1][            Integer Percentage]: 10 
  2954. 	S[1][            Integer Percentage]: ELE_WIND 
  2955. 	S[1][            Integer Percentage]: 10 
  2956. 	S[1][            Integer Percentage]: ELE_EARTH 
  2957. 	S[1][            Integer Percentage]: 10 
  2958. 	S[1][            Integer Percentage]: ELE_FIRE 
  2959. 	S[1][            Integer Percentage]: 10 
  2960. 	S[1][                 Integer Value]: 2 
  2961. 	S[1][                 Integer Value]: 2 
  2962. 	S[1][                 Integer Value]: 2 
  2963. 	S[1][                 Integer Value]: 2 
  2964. 	S[1][                 Integer Value]: 2 
  2965. 	S[1][                 Integer Value]: 10 
  2966. 	S[1][                 Integer Value]: 5 
  2967. 	S[1][                 Integer Value]: 2 
  2968. 	S[1][            Integer Percentage]: EFF_POISON 
  2969. 	S[1][            Integer Percentage]: 10000 
  2970. 	S[1][            Integer Percentage]: RC_UNDEAD 
  2971. 	S[1][            Integer Percentage]: 4 
  2972. 	S[1][            Integer Percentage]: RC_DEMON 
  2973. 	S[1][            Integer Percentage]: 4 
  2974. 	S[1][                 Integer Value]: 5 
  2975. 	S[1][                 Integer Value]: 5 
  2976. 	S[1][                 Integer Value]: 1 
  2977. 	S[1][                 Integer Value]: 1 
  2978. 	S[1][            Integer Percentage]: 3 
  2979. 	S[1][                 Integer Value]: 10 
  2980. 	S[1][                 Integer Value]: 10 
  2981. 	S[1][                 Integer Value]: 10 
  2982. 	S[1][                 Integer Value]: 10 
  2983. 	S[1][                 Integer Value]: 1 
  2984. 	S[1][                 Integer Value]: 1 
  2985. 	S[1][                 Integer Value]: 1 
  2986. 	S[1][                 Integer Value]: 1 
  2987. 	S[1][                 Integer Value]: 1 
  2988. 	S[1][                 Integer Value]: 3 
  2989. 	S[1][                 Integer Value]: 1 
  2990. 	C[5][                 Integer Value]: 40 + BASELEVEL / 5 
  2991. 	S[1][                 Integer Value]: 7 
  2992. 	S[1][            Integer Percentage]: RC_BOSS 
  2993. 	S[1][            Integer Percentage]: 10 
  2994. 	S[1][                 Integer Value]: 6 
  2995. 	S[1][                 Integer Value]: 6 
  2996. 	S[1][                 Integer Value]: 6 
  2997. 	S[1][                 Integer Value]: 6 
  2998. 	S[1][                 Integer Value]: 10 
  2999. 	S[1][                 Integer Value]: 5 
  3000. 	S[1][                 Integer Value]: 1 
  3001. 	S[1][                 Integer Value]: 1 
  3002. 	S[1][                 Integer Value]: 1 
  3003. 	S[1][                 Integer Value]: 1 
  3004. 	S[1][                 Integer Value]: 1 
  3005. 	S[1][                 Integer Value]: 1 
  3006. 	S[1][                 Integer Value]: 1 
  3007. 	S[1][                 Integer Value]: 1 
  3008. 	S[1][                 Integer Value]: 1 
  3009. 	S[1][                 Integer Value]: 1 
  3010. 	S[1][                 Integer Value]: 1 
  3011. 	S[1][                 Integer Value]: 2 
  3012. 	S[1][            Integer Percentage]: RC_NONBOSS 
  3013. 	S[1][            Integer Percentage]: 5 
  3014. 	S[1][            Integer Percentage]: RC_BOSS 
  3015. 	S[1][            Integer Percentage]: 5 
  3016. 	S[1][            Integer Percentage]: RC_NONBOSS 
  3017. 	S[1][            Integer Percentage]: 5 
  3018. 	S[1][            Integer Percentage]: RC_BOSS 
  3019. 	S[1][            Integer Percentage]: 5 
  3020. 	S[1][                 Integer Value]: 2 
  3021. 	S[1][                 Integer Value]: 3 
  3022. 	S[1][                 Integer Value]: 10 
  3023. 	S[1][                 Integer Value]: 1 
  3024. 	S[1][            Integer Percentage]: 5 
  3025. 	S[1][                 Integer Value]: 1 
  3026. 	S[1][            Integer Percentage]: 5 
  3027. 	S[1][                 Integer Value]: 5 
  3028. 	S[1][                 Integer Value]: 3 
  3029. 	S[1][                 Integer Value]: 2 
  3030. 	S[1][                 Integer Value]: 3 
  3031. 	S[1][                 Integer Value]: 6 
  3032. 	S[1][            Integer Percentage]: EFF_CURSE 
  3033. 	S[1][            Integer Percentage]: 50 
  3034. 	S[1][                 Integer Value]: 1 
  3035. 	S[1][                 Integer Value]: 1 
  3036. 	S[1][                 Integer Value]: 1 
  3037. 	S[1][                 Integer Value]: 50 
  3038. 	S[1][                 Integer Value]: 10 
  3039. 	S[1][                 Integer Value]: 3 
  3040. 	S[1][                 Integer Value]: 2 
  3041. 	S[1][            Integer Percentage]: 5 
  3042. 	S[1][                 Integer Value]: 3 
  3043. 	S[1][                 Integer Value]: 3 
  3044. 	S[1][                 Integer Value]: 10 
  3045. 	S[1][                 Integer Value]: 3 
  3046. 	S[1][                 Integer Value]: 3 
  3047. 	S[1][                 Integer Value]: 5 
  3048. 	S[1][                 Integer Value]: 3 
  3049. 	S[1][                 Integer Value]: 3 
  3050. 	S[1][                 Integer Value]: 10 
  3051. 	S[1][                 Integer Value]: 15 
  3052. 	S[1][                 Integer Value]: 1 
  3053. 	S[1][                 Integer Value]: 2 
  3054. 	S[1][                 Integer Value]: 1 
  3055. 	S[1][                 Integer Value]: 1 
  3056. 	S[1][            Integer Percentage]: RC_UNDEAD 
  3057. 	S[1][            Integer Percentage]: 5 
  3058. 	S[1][            Integer Percentage]: RC_DEMON 
  3059. 	S[1][            Integer Percentage]: 5 
  3060. 	S[1][                 Integer Value]: 2 
  3061. 	S[1][            Integer Percentage]: EFF_BLIND 
  3062. 	S[1][            Integer Percentage]: 1000 
  3063. 	S[1][                 Integer Value]: 5 
  3064. 	S[1][                 Integer Value]: 5 
  3065. 	S[1][                 Integer Value]: 1 
  3066. 	S[1][                 Integer Value]: 10 
  3067. 	S[1][                 Integer Value]: 5 
  3068. 	S[1][            Integer Percentage]: 3 
  3069. 	S[1][                 Integer Value]: 10 
  3070. 	S[1][            Integer Percentage]: 3 
  3071. 	S[1][                 Integer Value]: 3 
  3072. 	S[1][            Integer Percentage]: 7618 
  3073. 	S[1][            Integer Percentage]: 100 
  3074. 	S[1][                 Integer Value]: 2 
  3075. 	S[1][                 Integer Value]: 1 
  3076. 	S[1][                 Integer Value]: 2 
  3077. 	S[1][                 Integer Value]: 1 
  3078. 	S[1][                 Integer Value]: 15 
  3079. 	S[1][            Integer Percentage]: ELE_FIRE 
  3080. 	S[1][            Integer Percentage]: 10 
  3081. 	S[1][                         Level]: " CH_SOULCOLLECT " 
  3082. 	S[1][       Integer Percentage / 10]: 1 
  3083. 	S[1][       Integer Percentage / 10]: 30 
  3084. 	S[1][                         Level]: " MO_EXPLOSIONSPIRITS " 
  3085. 	S[1][       Integer Percentage / 10]: 1 
  3086. 	S[1][       Integer Percentage / 10]: 10 
  3087. 	S[1][                         Level]: " PA_PRESSURE " 
  3088. 	S[1][       Integer Percentage / 10]: 2 
  3089. 	S[1][       Integer Percentage / 10]: 30 
  3090. 	S[1][                         Level]: " MG_FIREBALL " 
  3091. 	S[1][       Integer Percentage / 10]: 1 
  3092. 	S[1][       Integer Percentage / 10]: 150 
  3093. 	S[1][                         Level]: " KN_BOWLINGBASH " 
  3094. 	S[1][       Integer Percentage / 10]: 5 
  3095. 	S[1][       Integer Percentage / 10]: 20 
  3096. 	S[1][                 Integer Value]: 2 
  3097. 	S[1][                 Integer Value]: 1 
  3098. 	S[1][                 Integer Value]: 2 
  3099. 	S[1][                         Level]: " WZ_QUAGMIRE " 
  3100. 	S[1][       Integer Percentage / 10]: 1 
  3101. 	S[1][              Cast Self, Enemy]: 50 
  3102. 	S[1][              Cast Self, Enemy]: 0 
  3103. 	S[1][                         Level]: " AS_SPLASHER " 
  3104. 	S[1][       Integer Percentage / 10]: 10 
  3105. 	S[1][       Integer Percentage / 10]: 20 
  3106. 	S[1][                         Level]: " AL_HEAL " 
  3107. 	S[1][       Integer Percentage / 10]: 10 
  3108. 	S[1][       Integer Percentage / 10]: 30 
  3109. 	S[1][                         Level]: " HP_ASSUMPTIO " 
  3110. 	S[1][       Integer Percentage / 10]: 3 
  3111. 	S[1][       Integer Percentage / 10]: 20 
  3112. 	S[1][                         Level]: " CG_TAROTCARD " 
  3113. 	S[1][       Integer Percentage / 10]: 5 
  3114. 	S[1][       Integer Percentage / 10]: 20 
  3115. 	S[1][                 Integer Value]: 1 
  3116. 	S[1][                         Level]: " WZ_ESTIMATION " 
  3117. 	S[1][       Integer Percentage / 10]: 1 
  3118. 	S[1][       Integer Percentage / 10]: 80 
  3119. 	S[1][                         Level]: " MC_IDENTIFY " 
  3120. 	S[1][       Integer Percentage / 10]: 1 
  3121. 	S[1][       Integer Percentage / 10]: 50 
  3122. 	S[1][                         Level]: " TF_PICKSTONE " 
  3123. 	S[1][       Integer Percentage / 10]: 1 
  3124. 	S[1][       Integer Percentage / 10]: 100 
  3125. 	S[1][                         Level]: " BS_GREED " 
  3126. 	S[1][       Integer Percentage / 10]: 1 
  3127. 	S[1][       Integer Percentage / 10]: 10 
  3128. 	S[1][                         Level]: " TK_RUN " 
  3129. 	S[1][       Integer Percentage / 10]: 5 
  3130. 	S[1][       Integer Percentage / 10]: 20 
  3131. 	S[1][                         Level]: " TK_HIGHJUMP " 
  3132. 	S[1][       Integer Percentage / 10]: 3 
  3133. 	S[1][       Integer Percentage / 10]: 30 
  3134. 	S[1][                         Level]: " NV_FIRSTAID " 
  3135. 	S[1][       Integer Percentage / 10]: 1 
  3136. 	S[1][       Integer Percentage / 10]: 100 
  3137. 	S[1][                         Level]: " TF_BACKSLIDING " 
  3138. 	S[1][       Integer Percentage / 10]: 1 
  3139. 	S[1][       Integer Percentage / 10]: 50 
  3140. 	S[1][                 Integer Value]: 3 
  3141. 	S[1][            Integer Percentage]: ELE_WATER 
  3142. 	S[1][            Integer Percentage]: 5 
  3143. 	S[1][            Integer Percentage]: ELE_FIRE 
  3144. 	S[1][            Integer Percentage]: 5 
  3145. 	S[1][            Integer Percentage]: ELE_WIND 
  3146. 	S[1][            Integer Percentage]: 5 
  3147. 	S[1][            Integer Percentage]: ELE_EARTH 
  3148. 	S[1][            Integer Percentage]: 5 
  3149. 	S[1][                 Integer Value]: 1 
  3150. 	S[1][            Integer Percentage]: RC_PLANT 
  3151. 	S[1][            Integer Percentage]: 3 
  3152. 	S[1][                 Integer Value]: 10 
  3153. 	S[1][                 Integer Value]: 3 
  3154. 	S[1][                 Integer Value]: 4 
  3155. 	S[1][                 Integer Value]: 4 
  3156. 	S[1][                 Integer Value]: 4 
  3157. 	S[1][                 Integer Value]: 4 
  3158. 	S[1][                 Integer Value]: 5 
  3159. 	S[1][                 Integer Value]: 4 
  3160. 	S[1][                 Integer Value]: 5 
  3161. 	S[1][                 Integer Value]: 3 
  3162. 	S[1][                 Integer Value]: 2 
  3163. 	S[1][            Integer Percentage]: 5 
  3164. 	S[1][                 Integer Value]: 3 
  3165. 	S[1][                 Integer Value]: 3 
  3166. 	S[1][                 Integer Value]: 10 
  3167. 	S[1][                 Integer Value]: 3 
  3168. 	S[1][                 Integer Value]: 3 
  3169. 	S[1][                 Integer Value]: 5 
  3170. 	S[1][                 Integer Value]: 3 
  3171. 	S[1][                 Integer Value]: 3 
  3172. 	S[1][                 Integer Value]: 10 
  3173. 	S[1][                 Integer Value]: 2 
  3174. 	S[1][            Integer Percentage]: 3 
  3175. 	S[1][                 Integer Value]: 2 
  3176. 	C[2][            Integer Percentage]: - 5 
  3177. 	S[1][            Integer Percentage]: 5 
  3178. 	S[1][                 Integer Value]: 4 
  3179. 	S[1][            Integer Percentage]: 12018 
  3180. 	S[1][            Integer Percentage]: 500 
  3181. 	S[1][                         Level]: " MG_FIREBOLT " 
  3182. 	S[1][       Integer Percentage / 10]: 5 
  3183. 	S[1][       Integer Percentage / 10]: 300 
  3184. 	S[1][            Integer Percentage]: 5 
  3185. 	S[1][            Integer Percentage]: 5 
  3186. 	S[1][                 Integer Value]: 30 
  3187. 	S[1][                 Integer Value]: 2 
  3188. 	S[1][                 Integer Value]: 2 
  3189. 	S[1][                 Integer Value]: 3 
  3190. 	S[1][                 Integer Value]: 3 
  3191. 	S[1][                 Integer Value]: 3 
  3192. 	S[1][            Integer Percentage]: RC_UNDEAD 
  3193. 	S[1][            Integer Percentage]: 1 
  3194. 	S[1][                 Integer Value]: 20 
  3195. 	S[1][            Integer Percentage]: " SM_BASH " 
  3196. 	S[1][            Integer Percentage]: 6 
  3197. 	S[1][            Integer Percentage]: " MC_MAMMONITE " 
  3198. 	S[1][            Integer Percentage]: 6 
  3199. 	S[1][            Integer Percentage]: RC_NONBOSS 
  3200. 	S[1][            Integer Percentage]: 5 
  3201. 	S[1][            Integer Percentage]: RC_BOSS 
  3202. 	S[1][            Integer Percentage]: 5 
  3203. 	S[1][            Integer Percentage]: 5 
  3204. 	S[1][                 Integer Value]: 10 
  3205. 	S[1][                 Integer Value]: 500 
  3206. 	S[1][                 Integer Value]: 50 
  3207. 	S[1][            Integer Percentage]: EFF_STUN 
  3208. 	S[1][                   Triiger ATF]: 100 
  3209. 	S[1][                   Triiger ATF]: ATF_SHORT 
  3210. 	S[1][            Integer Percentage]: RC_NONBOSS 
  3211. 	S[1][            Integer Percentage]: 5 
  3212. 	S[1][            Integer Percentage]: RC_BOSS 
  3213. 	S[1][            Integer Percentage]: 5 
  3214. 	S[1][            Integer Percentage]: 5 
  3215. 	S[1][                 Integer Value]: 10 
  3216. 	S[1][                 Integer Value]: 300 
  3217. 	S[1][                 Integer Value]: 80 
  3218. 	S[1][            Integer Percentage]: EFF_POISON 
  3219. 	S[1][                   Triiger ATF]: 100 
  3220. 	S[1][                   Triiger ATF]: ATF_SHORT 
  3221. 	S[1][            Integer Percentage]: RC_NONBOSS 
  3222. 	S[1][            Integer Percentage]: 5 
  3223. 	S[1][            Integer Percentage]: RC_BOSS 
  3224. 	S[1][            Integer Percentage]: 5 
  3225. 	S[1][            Integer Percentage]: 5 
  3226. 	S[1][                 Integer Value]: 6 
  3227. 	S[1][                 Integer Value]: 600 
  3228. 	S[1][            Integer Percentage]: EFF_SILENCE 
  3229. 	S[1][                   Triiger ATF]: 100 
  3230. 	S[1][                   Triiger ATF]: ATF_SHORT 
  3231. 	S[1][            Integer Percentage]: RC_NONBOSS 
  3232. 	S[1][            Integer Percentage]: 5 
  3233. 	S[1][            Integer Percentage]: RC_BOSS 
  3234. 	S[1][            Integer Percentage]: 5 
  3235. 	S[1][            Integer Percentage]: 5 
  3236. 	S[1][                 Integer Value]: 6 
  3237. 	S[1][                 Integer Value]: 600 
  3238. 	S[1][            Integer Percentage]: EFF_STONE 
  3239. 	S[1][            Integer Percentage]: 100 
  3240. 	S[1][            Integer Percentage]: RC_NONBOSS 
  3241. 	S[1][            Integer Percentage]: 5 
  3242. 	S[1][            Integer Percentage]: RC_BOSS 
  3243. 	S[1][            Integer Percentage]: 5 
  3244. 	S[1][            Integer Percentage]: 5 
  3245. 	S[1][                 Integer Value]: 10 
  3246. 	S[1][                 Integer Value]: 300 
  3247. 	S[1][                 Integer Value]: 80 
  3248. 	S[1][            Integer Percentage]: EFF_BLIND 
  3249. 	S[1][                   Triiger ATF]: 100 
  3250. 	S[1][                   Triiger ATF]: ATF_LONG 
  3251. 	S[1][            Integer Percentage]: RC_NONBOSS 
  3252. 	S[1][            Integer Percentage]: 5 
  3253. 	S[1][            Integer Percentage]: RC_BOSS 
  3254. 	S[1][            Integer Percentage]: 5 
  3255. 	S[1][            Integer Percentage]: 5 
  3256. 	S[1][            Integer Percentage]: 10 
  3257. 	S[1][                 Integer Value]: 500 
  3258. 	S[1][                 Integer Value]: 50 
  3259. 	S[1][            Integer Percentage]: EFF_CURSE 
  3260. 	S[1][                   Triiger ATF]: 100 
  3261. 	S[1][                   Triiger ATF]: ATF_SHORT 
  3262. 	S[1][                 Integer Value]: 50 
  3263. 	S[1][                 Integer Value]: 3 
  3264. 	S[1][                 Integer Value]: 50 
  3265. 	S[1][                 Integer Value]: 3 
  3266. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  3267. 	S[1][       Integer Percentage / 10]: 1 
  3268. 	S[1][       Integer Percentage / 10]: 30 
  3269. 	S[1][                 Integer Value]: 10 
  3270. 	S[1][            Integer Percentage]: 20 
  3271. 	S[1][                 Integer Value]: 100 
  3272. 	S[1][                 Integer Value]: 100 
  3273. 	S[1][            Integer Percentage]: 5 
  3274. 	S[1][            Integer Percentage]: 1916 
  3275. 	S[1][            Integer Percentage]: 10 
  3276. 	S[1][            Integer Percentage]: 1917 
  3277. 	S[1][            Integer Percentage]: 10 
  3278. 	S[1][                 Integer Value]: 50 
  3279. 	S[1][            Integer Percentage]: 3 
  3280. 	S[1][                 Integer Value]: 50 
  3281. 	C[2][            Integer Percentage]: - 1 
  3282. 	S[1][                 Integer Value]: 5 
  3283. 	S[1][            Integer Percentage]: RC_NONBOSS 
  3284. 	S[1][            Integer Percentage]: 5 
  3285. 	S[1][            Integer Percentage]: RC_BOSS 
  3286. 	S[1][            Integer Percentage]: 5 
  3287. 	S[1][            Integer Percentage]: 5 
  3288. 	S[1][                 Integer Value]: 10 
  3289. 	S[1][                 Integer Value]: 300 
  3290. 	S[1][                 Integer Value]: 80 
  3291. 	S[1][            Integer Percentage]: EFF_BLIND 
  3292. 	S[1][                   Triiger ATF]: 1000 
  3293. 	S[1][                   Triiger ATF]: ATF_LONG 
  3294. 	S[1][                 Integer Value]: 3 
  3295. 	S[1][                 Integer Value]: 3 
  3296. 	S[1][                 Integer Value]: 2 
  3297. 	S[1][                 Integer Value]: 3 
  3298. 	S[1][            Integer Percentage]: 10 
  3299. 	S[1][            Integer Percentage]: RC_NONBOSS 
  3300. 	S[1][            Integer Percentage]: 6 
  3301. 	S[1][            Integer Percentage]: RC_BOSS 
  3302. 	S[1][            Integer Percentage]: 6 
  3303. 	S[1][            Integer Percentage]: 6 
  3304. 	S[1][            Integer Percentage]: RC_NONBOSS 
  3305. 	S[1][            Integer Percentage]: 5 
  3306. 	S[1][            Integer Percentage]: RC_BOSS 
  3307. 	S[1][            Integer Percentage]: 5 
  3308. 	S[1][            Integer Percentage]: 5 
  3309. 	S[1][            Integer Percentage]: RC_NONBOSS 
  3310. 	S[1][            Integer Percentage]: 3 
  3311. 	S[1][            Integer Percentage]: RC_BOSS 
  3312. 	S[1][            Integer Percentage]: 3 
  3313. 	S[1][            Integer Percentage]: 3 
  3314. 	S[1][                 Integer Value]: 1 
  3315. 	S[1][                   Meaningless]: 0 
  3316. 	S[1][            Integer Percentage]: 10 
  3317. 	S[1][                 Integer Value]: 2 
  3318. 	S[1][                 Integer Value]: 1 
  3319. 	S[1][                 Integer Value]: 2 
  3320. 	S[1][            Integer Percentage]: 20 
  3321. 	S[1][            Integer Percentage]: 20 
  3322. 	S[1][            Integer Percentage]: 20 
  3323. 	C[2][            Integer Percentage]: - 10 
  3324. 	S[1][            Integer Percentage]: 5 
  3325. 	S[1][                 Integer Value]: 2 
  3326. 	S[1][                 Integer Value]: 25 
  3327. 	S[1][                 Integer Value]: 3 
  3328. 	S[1][                 Integer Value]: 3 
  3329. 	S[1][                 Integer Value]: 3 
  3330. 	S[1][                 Integer Value]: 2 
  3331. 	C[2][                 Integer Value]: - 1 
  3332. 	S[1][                   Millisecond]: 50 
  3333. 	S[1][                   Millisecond]: 10000 
  3334. 	S[1][            Integer Percentage]: EFF_CURSE 
  3335. 	S[1][                   Triiger ATF]: 200 
  3336. 	C[5][                   Triiger ATF]: ATF_WEAPON | ATF_LONG | ATF_TARGET 
  3337. 	S[1][                 Integer Value]: 2 
  3338. 	S[1][                 Integer Value]: 2 
  3339. 	S[1][                 Integer Value]: 1 
  3340. 	S[1][                 Integer Value]: 400 
  3341. 	S[1][                 Integer Value]: 200 
  3342. 	S[1][            Integer Percentage]: RC_NONBOSS 
  3343. 	S[1][            Integer Percentage]: 5 
  3344. 	S[1][            Integer Percentage]: RC_BOSS 
  3345. 	S[1][            Integer Percentage]: 5 
  3346. 	S[1][            Integer Percentage]: 5 
  3347. 	S[1][            Integer Percentage]: RC_FORMLESS 
  3348. 	S[1][            Integer Percentage]: 15 
  3349. 	S[1][            Integer Percentage]: RC_UNDEAD 
  3350. 	S[1][            Integer Percentage]: 15 
  3351. 	S[1][            Integer Percentage]: RC_BRUTE 
  3352. 	S[1][            Integer Percentage]: 15 
  3353. 	S[1][            Integer Percentage]: RC_PLANT 
  3354. 	S[1][            Integer Percentage]: 15 
  3355. 	S[1][            Integer Percentage]: RC_INSECT 
  3356. 	S[1][            Integer Percentage]: 15 
  3357. 	S[1][            Integer Percentage]: RC_FISH 
  3358. 	S[1][            Integer Percentage]: 15 
  3359. 	S[1][            Integer Percentage]: RC_DEMON 
  3360. 	S[1][            Integer Percentage]: 15 
  3361. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  3362. 	S[1][            Integer Percentage]: 15 
  3363. 	S[1][            Integer Percentage]: RC_ANGEL 
  3364. 	S[1][            Integer Percentage]: 15 
  3365. 	S[1][            Integer Percentage]: RC_DRAGON 
  3366. 	S[1][            Integer Percentage]: 15 
  3367. 	S[1][            Integer Percentage]: 5 
  3368. 	S[1][            Integer Percentage]: 5 
  3369. 	S[1][            Integer Percentage]: 5 
  3370. 	S[1][            Integer Percentage]: " AL_HEAL " 
  3371. 	S[1][            Integer Percentage]: 5 
  3372. 	S[1][                 Integer Value]: 70 
  3373. 	S[1][                 Integer Value]: 30 
  3374. 	S[1][                 Integer Value]: 1 
  3375. 	S[1][                 Integer Value]: 2 
  3376. 	S[1][                 Integer Value]: 1 
  3377. 	S[1][                 Integer Value]: 50 
  3378. 	S[1][                 Integer Value]: 1 
  3379. 	S[1][            Integer Percentage]: 5 
  3380. 	S[1][                 Integer Value]: 1 
  3381. 	S[1][                 Integer Value]: 10 
  3382. 	S[1][                 Integer Value]: 1 
  3383. 	S[1][            Integer Percentage]: 3 
  3384. 	S[1][                 Integer Value]: 1 
  3385. 	S[1][                 Integer Value]: 5 
  3386. 	S[1][                 Integer Value]: 300 
  3387. 	S[1][            Integer Percentage]: ELE_WATER 
  3388. 	S[1][            Integer Percentage]: 10 
  3389. 	S[1][            Integer Percentage]: ELE_WIND 
  3390. 	S[1][            Integer Percentage]: 10 
  3391. 	S[1][            Integer Percentage]: ELE_EARTH 
  3392. 	S[1][            Integer Percentage]: 10 
  3393. 	S[1][            Integer Percentage]: ELE_FIRE 
  3394. 	S[1][            Integer Percentage]: 10 
  3395. 	S[1][            Integer Percentage]: 5 
  3396. 	C[2][            Integer Percentage]: - 3 
  3397. 	S[1][            Integer Percentage]: 5 
  3398. 	S[1][                 Integer Value]: 2 
  3399. 	S[1][                 Integer Value]: 1 
  3400. 	C[2][            Integer Percentage]: - 5 
  3401. 	S[1][                 Integer Value]: 2 
  3402. 	S[1][                 Integer Value]: 2 
  3403. 	S[1][                 Integer Value]: 1 
  3404. 	S[1][            Integer Percentage]: 2 
  3405. 	S[1][                 Integer Value]: 1 
  3406. 	S[1][                 Integer Value]: 1 
  3407. 	S[1][                 Integer Value]: 50 
  3408. 	S[1][                 Integer Value]: 20 
  3409. 	S[1][                 Integer Value]: 2 
  3410. 	S[1][                 Integer Value]: 25 
  3411. 	S[1][                 Integer Value]: 2 
  3412. 	S[1][            Integer Percentage]: 3 
  3413. 	S[1][                 Integer Value]: 2 
  3414. 	S[1][                 Integer Value]: 1 
  3415. 	S[1][                 Integer Value]: 2 
  3416. 	S[1][            Integer Percentage]: 1 
  3417. 	S[1][            Integer Percentage]: ELE_WATER 
  3418. 	S[1][            Integer Percentage]: 5 
  3419. 	S[1][                 Integer Value]: 1 
  3420. 	S[1][                 Integer Value]: 1 
  3421. 	S[1][                 Integer Value]: 5 
  3422. 	S[1][                 Integer Value]: 1 
  3423. 	S[1][                 Integer Value]: 1 
  3424. 	S[1][                 Integer Value]: 5 
  3425. 	S[1][                 Integer Value]: 1 
  3426. 	S[1][                 Integer Value]: 4 
  3427. 	S[1][                 Integer Value]: 4 
  3428. 	S[1][                 Integer Value]: 3 
  3429. 	S[1][                 Integer Value]: 2 
  3430. 	S[1][                 Integer Value]: 1 
  3431. 	S[1][                 Integer Value]: 15 
  3432. 	S[1][            Integer Percentage]: ELE_FIRE 
  3433. 	S[1][            Integer Percentage]: 10 
  3434. 	S[1][                         Level]: " CH_SOULCOLLECT " 
  3435. 	S[1][       Integer Percentage / 10]: 1 
  3436. 	S[1][       Integer Percentage / 10]: 30 
  3437. 	S[1][                         Level]: " MO_EXPLOSIONSPIRITS " 
  3438. 	S[1][       Integer Percentage / 10]: 1 
  3439. 	S[1][       Integer Percentage / 10]: 10 
  3440. 	S[1][                         Level]: " PA_PRESSURE " 
  3441. 	S[1][       Integer Percentage / 10]: 2 
  3442. 	S[1][       Integer Percentage / 10]: 30 
  3443. 	S[1][                         Level]: " MG_FIREBALL " 
  3444. 	S[1][       Integer Percentage / 10]: 1 
  3445. 	S[1][       Integer Percentage / 10]: 150 
  3446. 	S[1][                         Level]: " KN_BOWLINGBASH " 
  3447. 	S[1][       Integer Percentage / 10]: 5 
  3448. 	S[1][       Integer Percentage / 10]: 20 
  3449. 	S[1][                 Integer Value]: 2 
  3450. 	S[1][                 Integer Value]: 1 
  3451. 	S[1][                 Integer Value]: 2 
  3452. 	S[1][                         Level]: " WZ_QUAGMIRE " 
  3453. 	S[1][       Integer Percentage / 10]: 1 
  3454. 	S[1][              Cast Self, Enemy]: 50 
  3455. 	S[1][              Cast Self, Enemy]: 0 
  3456. 	S[1][                         Level]: " AS_SPLASHER " 
  3457. 	S[1][       Integer Percentage / 10]: 10 
  3458. 	S[1][       Integer Percentage / 10]: 20 
  3459. 	S[1][                         Level]: " AL_HEAL " 
  3460. 	S[1][       Integer Percentage / 10]: 10 
  3461. 	S[1][       Integer Percentage / 10]: 30 
  3462. 	S[1][                         Level]: " HP_ASSUMPTIO " 
  3463. 	S[1][       Integer Percentage / 10]: 3 
  3464. 	S[1][       Integer Percentage / 10]: 20 
  3465. 	S[1][                         Level]: " CG_TAROTCARD " 
  3466. 	S[1][       Integer Percentage / 10]: 5 
  3467. 	S[1][       Integer Percentage / 10]: 20 
  3468. 	S[1][                 Integer Value]: 2 
  3469. 	C[5][                 Integer Value]: 6 - ( JOBLEVEL / 5 ) 
  3470. 	S[1][            Integer Percentage]: 2047 
  3471. 	S[1][            Integer Percentage]: 10 
  3472. 	S[1][            Integer Percentage]: 2048 
  3473. 	C[2][            Integer Percentage]: - 10 
  3474. 	S[1][        Monster Class & Job ID]: 6152 
  3475. 	S[1][            Integer Percentage]: 2047 
  3476. 	S[1][            Integer Percentage]: 70 
  3477. 	S[1][            Integer Percentage]: 2049 
  3478. 	S[1][            Integer Percentage]: 10 
  3479. 	S[1][            Integer Percentage]: 2050 
  3480. 	C[2][            Integer Percentage]: - 10 
  3481. 	S[1][        Monster Class & Job ID]: 6151 
  3482. 	S[1][            Integer Percentage]: 2049 
  3483. 	S[1][            Integer Percentage]: 70 
  3484. 	S[1][            Integer Percentage]: 1761 
  3485. 	S[1][            Integer Percentage]: 50 
  3486. 	S[1][            Integer Percentage]: 1762 
  3487. 	S[1][            Integer Percentage]: 50 
  3488. 	S[1][                 Integer Value]: 1 
  3489. 	S[1][                 Integer Value]: 2 
  3490. 	S[1][                 Integer Value]: 1 
  3491. 	S[1][                 Integer Value]: 3 
  3492. 	S[1][                 Integer Value]: 1 
  3493. 	S[1][                 Integer Value]: 1 
  3494. 	S[1][                 Integer Value]: 1 
  3495. 	S[1][                 Integer Value]: 3 
  3496. 	S[1][                 Integer Value]: 1 
  3497. 	S[1][                 Integer Value]: 1 
  3498. 	S[1][                 Integer Value]: 1 
  3499. 	S[1][                 Integer Value]: 1 
  3500. 	S[1][                 Integer Value]: 1 
  3501. 	S[1][                 Integer Value]: 1 
  3502. 	S[1][                 Integer Value]: 1 
  3503. 	S[1][                 Integer Value]: 2 
  3504. 	S[1][                 Integer Value]: 100 
  3505. 	S[1][                 Integer Value]: 100 
  3506. 	S[1][            Integer Percentage]: 15 
  3507. 	S[1][                 Integer Value]: 100 
  3508. 	S[1][                 Integer Value]: 100 
  3509. 	S[1][                 Integer Value]: 100 
  3510. 	S[1][                 Integer Value]: 100 
  3511. 	S[1][                 Integer Value]: 2 
  3512. 	S[1][                 Integer Value]: 2 
  3513. 	S[1][                 Integer Value]: 1 
  3514. 	S[1][            Integer Percentage]: 10 
  3515. 	S[1][            Integer Percentage]: 3 
  3516. 	S[1][                 Integer Value]: 30 
  3517. 	S[1][                 Integer Value]: 40 
  3518. 	S[1][                 Integer Value]: 7 
  3519. 	S[1][                 Integer Value]: 6 
  3520. 	S[1][                 Integer Value]: 6 
  3521. 	S[1][                 Integer Value]: 6 
  3522. 	S[1][                 Integer Value]: 6 
  3523. 	S[1][                 Integer Value]: 10 
  3524. 	S[1][                 Integer Value]: 5 
  3525. 	S[1][                 Integer Value]: 1 
  3526. 	S[1][                 Integer Value]: 1 
  3527. 	S[1][                   Meaningless]: 0 
  3528. 	S[1][            Integer Percentage]: 10 
  3529. 	S[1][                 Integer Value]: 10 
  3530. 	S[1][                 Integer Value]: 4 
  3531. 	S[1][                 Integer Value]: 5 
  3532. 	S[1][                 Integer Value]: 4 
  3533. 	S[1][                 Integer Value]: 4 
  3534. 	S[1][                 Integer Value]: 4 
  3535. 	S[1][                 Integer Value]: 5 
  3536. 	S[1][                 Integer Value]: 2 
  3537. 	S[1][                 Integer Value]: 2 
  3538. 	S[1][                 Integer Value]: 2 
  3539. 	S[1][            Integer Percentage]: RC_BOSS 
  3540. 	S[1][            Integer Percentage]: 10 
  3541. 	S[1][            Integer Percentage]: RC_NONBOSS 
  3542. 	S[1][            Integer Percentage]: 10 
  3543. 	S[1][                 Integer Value]: 3 
  3544. 	S[1][                 Integer Value]: 50 
  3545. 	S[1][                 Integer Value]: 2 
  3546. 	S[1][                 Integer Value]: 1 
  3547. 	S[1][                 Integer Value]: 10 
  3548. 	S[1][                 Integer Value]: 4 
  3549. 	S[1][                 Integer Value]: 5 
  3550. 	S[1][                 Integer Value]: 4 
  3551. 	S[1][                 Integer Value]: 4 
  3552. 	S[1][                 Integer Value]: 4 
  3553. 	S[1][                 Integer Value]: 5 
  3554. 	S[1][                 Integer Value]: 1 
  3555. 	S[1][                 Integer Value]: 3 
  3556. 	S[1][                 Integer Value]: 30 
  3557. 	S[1][            Integer Percentage]: " WL_SOULEXPANSION " 
  3558. 	S[1][            Integer Percentage]: 10 
  3559. 	S[1][            Integer Percentage]: " SO_PSYCHIC_WAVE " 
  3560. 	S[1][            Integer Percentage]: 10 
  3561. 	S[1][                 Integer Value]: " WL_SOULEXPANSION " 
  3562. 	C[2][                 Integer Value]: - 50 
  3563. 	S[1][                 Integer Value]: " SO_PSYCHIC_WAVE " 
  3564. 	C[2][                 Integer Value]: - 50 
  3565. 	S[1][                 Integer Value]: 2 
  3566. 	S[1][                 Integer Value]: 1 
  3567. 	S[1][                         Level]: " MG_FIREBALL " 
  3568. 	S[1][       Integer Percentage / 10]: 5 
  3569. 	S[1][       Integer Percentage / 10]: 10 
  3570. 	S[1][                         Level]: " MG_FIREBOLT " 
  3571. 	S[1][       Integer Percentage / 10]: 5 
  3572. 	S[1][                       Trigger]: 10 
  3573. 	S[1][              Cast Self, Enemy]: BF_MAGIC 
  3574. 	S[1][              Cast Self, Enemy]: 1 
  3575. 	S[1][            Integer Percentage]: ELE_WATER 
  3576. 	C[2][            Integer Percentage]: - 30 
  3577. 	S[1][                 Integer Value]: 70 
  3578. 	S[1][            Integer Percentage]: 3 
  3579. 	S[1][                 Integer Value]: 3 
  3580. 	S[1][                 Integer Value]: 20 
  3581. 	S[1][                 Integer Value]: 3 
  3582. 	S[1][                 Integer Value]: 5 
  3583. 	S[1][                 Integer Value]: 3 
  3584. 	S[1][                 Integer Value]: 3 
  3585. 	S[1][                 Integer Value]: 3 
  3586. 	S[1][                 Integer Value]: 5 
  3587. 	S[1][                 Integer Value]: 2 
  3588. 	S[1][                 Integer Value]: 2 
  3589. 	S[1][                 Integer Value]: 1 
  3590. 	S[1][            Integer Percentage]: ELE_WIND 
  3591. 	S[1][            Integer Percentage]: 15 
  3592. 	S[1][                         Level]: " WZ_JUPITEL " 
  3593. 	S[1][       Integer Percentage / 10]: 3 
  3594. 	S[1][       Integer Percentage / 10]: 30 
  3595. 	S[1][                 Integer Value]: 2 
  3596. 	S[1][                 Integer Value]: 1 
  3597. 	S[1][            Integer Percentage]: ELE_WATER 
  3598. 	S[1][            Integer Percentage]: 15 
  3599. 	S[1][                         Level]: " WZ_FROSTNOVA " 
  3600. 	S[1][       Integer Percentage / 10]: 3 
  3601. 	S[1][       Integer Percentage / 10]: 30 
  3602. 	S[1][                 Integer Value]: 2 
  3603. 	S[1][                 Integer Value]: 1 
  3604. 	S[1][            Integer Percentage]: ELE_FIRE 
  3605. 	S[1][            Integer Percentage]: 15 
  3606. 	S[1][                         Level]: " WZ_SIGHTRASHER " 
  3607. 	S[1][       Integer Percentage / 10]: 3 
  3608. 	S[1][       Integer Percentage / 10]: 30 
  3609. 	S[1][                 Integer Value]: 2 
  3610. 	S[1][                 Integer Value]: 1 
  3611. 	S[1][            Integer Percentage]: ELE_EARTH 
  3612. 	S[1][            Integer Percentage]: 15 
  3613. 	S[1][                         Level]: " WZ_QUAGMIRE " 
  3614. 	S[1][       Integer Percentage / 10]: 3 
  3615. 	S[1][       Integer Percentage / 10]: 30 
  3616. 	S[1][            Integer Percentage]: RC_BOSS 
  3617. 	S[1][            Integer Percentage]: 5 
  3618. 	S[1][            Integer Percentage]: RC_NONBOSS 
  3619. 	S[1][            Integer Percentage]: 5 
  3620. 	S[1][                 Integer Value]: 2 
  3621. 	S[1][            Integer Percentage]: 2 
  3622. 	S[1][                 Integer Value]: 2 
  3623. 	S[1][            Integer Percentage]: 2 
  3624. 	S[1][                 Integer Value]: 2 
  3625. 	S[1][            Integer Percentage]: 2 
  3626. 	S[1][                 Integer Value]: 1 
  3627. 	S[1][                 Integer Value]: 1 
  3628. 	S[1][                 Integer Value]: 1 
  3629. 	S[1][                 Integer Value]: 1 
  3630. 	S[1][            Integer Percentage]: 2 
  3631. 	S[1][                 Integer Value]: " LK_SPIRALPIERCE " 
  3632. 	S[1][                 Integer Value]: 5 
  3633. 	S[1][                 Integer Value]: " RK_HUNDREDSPEAR " 
  3634. 	S[1][                 Integer Value]: 5 
  3635. 	S[1][                 Integer Value]: 20 
  3636. 	S[1][                 Integer Value]: 20 
  3637. 	S[1][                 Integer Value]: 3 
  3638. 	S[1][                 Integer Value]: 10 
  3639. 	S[1][                 Integer Value]: 20 
  3640. 	S[1][                 Integer Value]: 2 
  3641. 	S[1][            Integer Percentage]: 3 
  3642. 	S[1][                 Integer Value]: 2 
  3643. 	S[1][                 Integer Value]: 3 
  3644. 	S[1][                 Integer Value]: 20 
  3645. 	S[1][                 Integer Value]: 3 
  3646. 	S[1][                 Integer Value]: 5 
  3647. 	S[1][            Integer Percentage]: 6 
  3648. 	C[2][            Integer Percentage]: - 6 
  3649. 	S[1][                 Integer Value]: 30 
  3650. 	S[1][                 Integer Value]: 15 
  3651. 	S[1][            Integer Percentage]: " WM_METALICSOUND " 
  3652. 	S[1][            Integer Percentage]: 25 
  3653. 	C[2][            Integer Percentage]: - 50 
  3654. 	S[1][            Integer Percentage]: 7 
  3655. 	C[2][            Integer Percentage]: - 7 
  3656. 	S[1][            Integer Percentage]: RC_NONBOSS 
  3657. 	S[1][            Integer Percentage]: 7 
  3658. 	S[1][            Integer Percentage]: RC_BOSS 
  3659. 	S[1][            Integer Percentage]: 7 
  3660. 	S[1][            Integer Percentage]: 10 
  3661. 	S[1][            Integer Percentage]: 4 
  3662. 	S[1][            Integer Percentage]: 7 
  3663. 	S[1][                 Integer Value]: 2 
  3664. 	S[1][                 Integer Value]: 1 
  3665. 	S[1][                 Integer Value]: 1 
  3666. 	S[1][                 Integer Value]: 100 
  3667. 	S[1][                 Integer Value]: 700 
  3668. 	S[1][                 Integer Value]: 1 
  3669. 	S[1][                 Integer Value]: 3 
  3670. 	S[1][            Integer Percentage]: ELE_DARK 
  3671. 	S[1][            Integer Percentage]: 20 
  3672. 	S[1][                 Integer Value]: 1 
  3673. 	S[1][                 Integer Value]: 1 
  3674. 	S[1][                 Integer Value]: 1 
  3675. 	S[1][            Integer Percentage]: RC_FORMLESS 
  3676. 	S[1][            Integer Percentage]: 20 
  3677. 	S[1][                 Integer Value]: 1 
  3678. 	S[1][                 Integer Value]: 10 
  3679. 	S[1][                 Integer Value]: 1 
  3680. 	S[1][                 Integer Value]: 2 
  3681. 	S[1][                 Integer Value]: 80 
  3682. 	S[1][                 Integer Value]: 1 
  3683. 	S[1][                 Integer Value]: 100 
  3684. 	S[1][                 Integer Value]: 400 
  3685. 	S[1][            Integer Percentage]: 5 
  3686. 	S[1][                 Integer Value]: 400 
  3687. 	S[1][                 Integer Value]: 50 
  3688. 	S[1][                 Integer Value]: 10 
  3689. 	S[1][                 Integer Value]: 1 
  3690. 	S[1][            Integer Percentage]: EFF_STUN 
  3691. 	S[1][            Integer Percentage]: 500 
  3692. 	S[1][                 Integer Value]: 1 
  3693. 	S[1][                 Integer Value]: 10 
  3694. 	S[1][                 Integer Value]: 1 
  3695. 	S[1][                 Integer Value]: 3 
  3696. 	S[1][            Integer Percentage]: EFF_BLIND 
  3697. 	S[1][            Integer Percentage]: 500 
  3698. 	S[1][                 Integer Value]: 5 
  3699. 	S[1][                 Integer Value]: 1 
  3700. 	S[1][                 Integer Value]: 5 
  3701. 	S[1][                 Integer Value]: 2 
  3702. 	S[1][                 Integer Value]: 1 
  3703. 	S[1][            Integer Percentage]: EFF_SLEEP 
  3704. 	S[1][            Integer Percentage]: 500 
  3705. 	S[1][                 Integer Value]: 5 
  3706. 	S[1][                 Integer Value]: 10 
  3707. 	S[1][            Integer Percentage]: EFF_STUN 
  3708. 	S[1][            Integer Percentage]: 200 
  3709. 	S[1][                 Integer Value]: 1 
  3710. 	S[1][                 Integer Value]: 1 
  3711. 	S[1][                 Integer Value]: 2 
  3712. 	S[1][                 Integer Value]: 2 
  3713. 	S[1][                 Integer Value]: 15 
  3714. 	S[1][                 Integer Value]: 1 
  3715. 	S[1][            Integer Percentage]: ELE_WIND 
  3716. 	S[1][            Integer Percentage]: 20 
  3717. 	S[1][            Integer Percentage]: 10 
  3718. 	S[1][                 Integer Value]: 2 
  3719. 	S[1][                 Integer Value]: 2 
  3720. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  3721. 	S[1][            Integer Percentage]: 20 
  3722. 	S[1][            Integer Percentage]: 10 
  3723. 	S[1][            Integer Percentage]: EFF_POISON 
  3724. 	S[1][            Integer Percentage]: 500 
  3725. 	S[1][                 Integer Value]: 5 
  3726. 	S[1][            Integer Percentage]: 20 
  3727. 	S[1][            Integer Percentage]: EFF_SILENCE 
  3728. 	S[1][            Integer Percentage]: 2000 
  3729. 	S[1][                 Integer Value]: 1 
  3730. 	S[1][            Integer Percentage]: EFF_SLEEP 
  3731. 	S[1][            Integer Percentage]: 2000 
  3732. 	S[1][                 Integer Value]: 1 
  3733. 	S[1][            Integer Percentage]: ELE_WIND 
  3734. 	S[1][            Integer Percentage]: 10 
  3735. 	S[1][                 Integer Value]: 2 
  3736. 	S[1][                 Integer Value]: 20 
  3737. 	S[1][            Integer Percentage]: 35 
  3738. 	S[1][            Integer Percentage]: EFF_BLIND 
  3739. 	S[1][            Integer Percentage]: 2000 
  3740. 	S[1][                 Integer Value]: 1 
  3741. 	S[1][                       Element]: ELE_GHOST 
  3742. 	C[2][            Integer Percentage]: - 25 
  3743. 	S[1][            Integer Percentage]: ELE_FIRE 
  3744. 	S[1][            Integer Percentage]: 20 
  3745. 	S[1][                 Integer Value]: 2 
  3746. 	S[1][                 Integer Value]: 5 
  3747. 	S[1][                 Integer Value]: 1 
  3748. 	S[1][                 Integer Value]: 2 
  3749. 	S[1][            Integer Percentage]: 25 
  3750. 	S[1][                       Element]: ELE_HOLY 
  3751. 	S[1][            Integer Percentage]: EFF_FREEZE 
  3752. 	S[1][            Integer Percentage]: 500 
  3753. 	S[1][                 Integer Value]: 5 
  3754. 	S[1][            Integer Percentage]: ELE_WIND 
  3755. 	S[1][            Integer Percentage]: 30 
  3756. 	S[1][                 Integer Value]: 5 
  3757. 	S[1][            Integer Percentage]: EFF_SILENCE 
  3758. 	S[1][            Integer Percentage]: 500 
  3759. 	S[1][                 Integer Value]: 5 
  3760. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  3761. 	S[1][            Integer Percentage]: 30 
  3762. 	S[1][            Integer Percentage]: RC_PLANT 
  3763. 	S[1][            Integer Percentage]: 30 
  3764. 	S[1][            Integer Percentage]: RC_BRUTE 
  3765. 	S[1][            Integer Percentage]: 20 
  3766. 	S[1][                   Meaningless]: 0 
  3767. 	S[1][                 Integer Value]: 1 
  3768. 	S[1][            Integer Percentage]: ELE_POISON 
  3769. 	S[1][            Integer Percentage]: 20 
  3770. 	S[1][            Integer Percentage]: RC_INSECT 
  3771. 	S[1][            Integer Percentage]: 20 
  3772. 	S[1][                 Integer Value]: 3 
  3773. 	S[1][            Integer Percentage]: ELE_EARTH 
  3774. 	S[1][            Integer Percentage]: 20 
  3775. 	S[1][            Integer Percentage]: RC_BRUTE 
  3776. 	S[1][            Integer Percentage]: 30 
  3777. 	S[1][            Integer Percentage]: EFF_FREEZE 
  3778. 	S[1][            Integer Percentage]: 2000 
  3779. 	S[1][                 Integer Value]: 1 
  3780. 	S[1][            Integer Percentage]: RC_PLANT 
  3781. 	S[1][            Integer Percentage]: 20 
  3782. 	S[1][            Integer Percentage]: ELE_WATER 
  3783. 	S[1][            Integer Percentage]: 20 
  3784. 	S[1][            Integer Percentage]: 15 
  3785. 	S[1][            Integer Percentage]: ELE_UNDEAD 
  3786. 	S[1][            Integer Percentage]: 30 
  3787. 	S[1][                 Integer Value]: 5 
  3788. 	S[1][                   Meaningless]: 0 
  3789. 	S[1][                 Integer Value]: 5 
  3790. 	S[1][            Integer Percentage]: RC_INSECT 
  3791. 	S[1][            Integer Percentage]: 30 
  3792. 	S[1][            Integer Percentage]: EFF_STONE 
  3793. 	S[1][            Integer Percentage]: 2000 
  3794. 	S[1][                 Integer Value]: 1 
  3795. 	S[1][            Integer Percentage]: EFF_CURSE 
  3796. 	S[1][            Integer Percentage]: 500 
  3797. 	S[1][                 Integer Value]: 5 
  3798. 	S[1][                   Meaningless]: 0 
  3799. 	S[1][            Integer Percentage]: 25 
  3800. 	S[1][                 Integer Value]: 3 
  3801. 	S[1][                 Integer Value]: 3 
  3802. 	S[1][            Integer Percentage]: RC_FISH 
  3803. 	S[1][            Integer Percentage]: 20 
  3804. 	S[1][            Integer Percentage]: ELE_EARTH 
  3805. 	S[1][            Integer Percentage]: 30 
  3806. 	S[1][                 Integer Value]: 5 
  3807. 	S[1][            Integer Percentage]: SIZE_SMALL 
  3808. 	S[1][            Integer Percentage]: 15 
  3809. 	S[1][                 Integer Value]: 5 
  3810. 	S[1][            Integer Percentage]: RC_FISH 
  3811. 	S[1][            Integer Percentage]: 30 
  3812. 	S[1][            Integer Percentage]: ELE_HOLY 
  3813. 	S[1][            Integer Percentage]: 20 
  3814. 	S[1][                 Integer Value]: 9 
  3815. 	S[1][            Integer Percentage]: EFF_CONFUSION 
  3816. 	S[1][            Integer Percentage]: 10000 
  3817. 	S[1][            Integer Percentage]: ELE_EARTH 
  3818. 	S[1][            Integer Percentage]: 15 
  3819. 	S[1][                       Element]: ELE_WATER 
  3820. 	S[1][                 Integer Value]: 1 
  3821. 	S[1][            Integer Percentage]: EFF_STONE 
  3822. 	S[1][            Integer Percentage]: 1500 
  3823. 	S[1][            Integer Percentage]: ELE_EARTH 
  3824. 	S[1][            Integer Percentage]: 5 
  3825. 	S[1][                 Integer Value]: 1 
  3826. 	S[1][                 Integer Value]: 1 
  3827. 	S[1][                 Integer Value]: 4 
  3828. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  3829. 	S[1][            Integer Percentage]: 15 
  3830. 	S[1][                 Integer Value]: 5 
  3831. 	S[1][            Integer Percentage]: 10 
  3832. 	S[1][            Integer Percentage]: ELE_WATER 
  3833. 	S[1][            Integer Percentage]: 30 
  3834. 	S[1][                 Integer Value]: 5 
  3835. 	S[1][            Integer Percentage]: EFF_POISON 
  3836. 	S[1][            Integer Percentage]: 400 
  3837. 	S[1][                 Integer Value]: 10 
  3838. 	S[1][            Integer Percentage]: 10 
  3839. 	S[1][                 Integer Value]: 1 
  3840. 	S[1][                       Element]: ELE_WIND 
  3841. 	S[1][                 Integer Value]: 1 
  3842. 	S[1][                       Element]: ELE_FIRE 
  3843. 	S[1][                 Integer Value]: 1 
  3844. 	S[1][            Integer Percentage]: 15 
  3845. 	S[1][            Integer Percentage]: 3 
  3846. 	S[1][                       Element]: ELE_EARTH 
  3847. 	S[1][                 Integer Value]: 1 
  3848. 	S[1][                 Integer Value]: 20 
  3849. 	S[1][            Integer Percentage]: ELE_GHOST 
  3850. 	C[2][            Integer Percentage]: - 50 
  3851. 	S[1][            Integer Percentage]: EFF_CONFUSION 
  3852. 	S[1][            Integer Percentage]: 500 
  3853. 	S[1][            Integer Percentage]: ELE_WATER 
  3854. 	S[1][            Integer Percentage]: 5 
  3855. 	S[1][            Integer Percentage]: EFF_FREEZE 
  3856. 	S[1][            Integer Percentage]: 10000 
  3857. 	S[1][                 Integer Value]: 20 
  3858. 	S[1][            Integer Percentage]: 8 
  3859. 	S[1][            Integer Percentage]: 8 
  3860. 	S[1][            Integer Percentage]: ELE_POISON 
  3861. 	S[1][            Integer Percentage]: 30 
  3862. 	S[1][                 Integer Value]: 5 
  3863. 	S[1][            Integer Percentage]: ELE_FIRE 
  3864. 	S[1][            Integer Percentage]: 30 
  3865. 	S[1][                 Integer Value]: 5 
  3866. 	S[1][            Integer Percentage]: EFF_POISON 
  3867. 	S[1][            Integer Percentage]: 2000 
  3868. 	S[1][                 Integer Value]: 1 
  3869. 	S[1][            Integer Percentage]: RC_DEMON 
  3870. 	S[1][            Integer Percentage]: 20 
  3871. 	S[1][            Integer Percentage]: EFF_SILENCE 
  3872. 	S[1][            Integer Percentage]: 10000 
  3873. 	S[1][            Integer Percentage]: ELE_GHOST 
  3874. 	S[1][            Integer Percentage]: 30 
  3875. 	S[1][                 Integer Value]: 5 
  3876. 	S[1][                       Element]: ELE_POISON 
  3877. 	S[1][                 Integer Value]: 1 
  3878. 	S[1][            Integer Percentage]: 30 
  3879. 	S[1][            Integer Percentage]: 15 
  3880. 	S[1][            Integer Percentage]: ELE_DARK 
  3881. 	S[1][            Integer Percentage]: 30 
  3882. 	S[1][                 Integer Value]: 5 
  3883. 	S[1][            Integer Percentage]: 5 
  3884. 	S[1][            Integer Percentage]: RC_DRAGON 
  3885. 	S[1][            Integer Percentage]: 20 
  3886. 	S[1][                       Element]: ELE_DARK 
  3887. 	S[1][            Integer Percentage]: RC_DRAGON 
  3888. 	S[1][            Integer Percentage]: 30 
  3889. 	S[1][                 Integer Value]: 100 
  3890. 	S[1][                 Integer Value]: 1 
  3891. 	S[1][            Integer Percentage]: EFF_BLIND 
  3892. 	S[1][            Integer Percentage]: 10000 
  3893. 	C[2][            Integer Percentage]: - 25 
  3894. 	S[1][            Integer Percentage]: RC_DEMON 
  3895. 	S[1][            Integer Percentage]: 15 
  3896. 	S[1][            Integer Percentage]: EFF_STONE 
  3897. 	S[1][            Integer Percentage]: 10000 
  3898. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  3899. 	S[1][            Integer Percentage]: 7 
  3900. 	S[1][            Integer Percentage]: RC_BRUTE 
  3901. 	S[1][            Integer Percentage]: 7 
  3902. 	S[1][            Integer Percentage]: RC_PLANT 
  3903. 	S[1][            Integer Percentage]: 7 
  3904. 	S[1][            Integer Percentage]: RC_INSECT 
  3905. 	S[1][            Integer Percentage]: 7 
  3906. 	S[1][            Integer Percentage]: SIZE_LARGE 
  3907. 	S[1][            Integer Percentage]: 15 
  3908. 	S[1][                 Integer Value]: 5 
  3909. 	S[1][            Integer Percentage]: EFF_SLEEP 
  3910. 	S[1][            Integer Percentage]: 10000 
  3911. 	S[1][                 Integer Value]: 1 
  3912. 	S[1][            Integer Percentage]: 100 
  3913. 	S[1][            Integer Percentage]: 100 
  3914. 	S[1][                 Integer Value]: 3 
  3915. 	S[1][                 Integer Value]: 1 
  3916. 	S[1][            Integer Percentage]: ELE_UNDEAD 
  3917. 	S[1][            Integer Percentage]: 20 
  3918. 	S[1][            Integer Percentage]: 25 
  3919. 	S[1][                   Meaningless]: 0 
  3920. 	S[1][            Integer Percentage]: 25 
  3921. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  3922. 	S[1][            Integer Percentage]: 20 
  3923. 	S[1][            Integer Percentage]: 100 
  3924. 	S[1][            Integer Percentage]: 5 
  3925. 	S[1][            Integer Percentage]: 30 
  3926. 	S[1][            Integer Percentage]: RC_DEMON 
  3927. 	S[1][            Integer Percentage]: 30 
  3928. 	S[1][                   Meaningless]: 0 
  3929. 	S[1][            Integer Percentage]: RC_ANGEL 
  3930. 	S[1][            Integer Percentage]: 30 
  3931. 	S[1][            Integer Percentage]: RC_BOSS 
  3932. 	S[1][            Integer Percentage]: 25 
  3933. 	S[1][                       Element]: ELE_UNDEAD 
  3934. 	S[1][                 Integer Value]: 1 
  3935. 	S[1][                 Integer Value]: 1 
  3936. 	S[1][            Integer Percentage]: 10 
  3937. 	S[1][                 Integer Value]: 3 
  3938. 	S[1][            Integer Percentage]: EFF_STUN 
  3939. 	S[1][            Integer Percentage]: 10000 
  3940. 	S[1][                   Meaningless]: 0 
  3941. 	C[2][            Integer Percentage]: - 30 
  3942. 	S[1][            Integer Percentage]: 50 
  3943. 	C[2][                 Integer Value]: - 10 
  3944. 	S[1][                        Splash]: 1 
  3945. 	C[2][            Integer Percentage]: - 30 
  3946. 	S[1][                          Race]: 12028 
  3947. 	S[1][       Integer Percentage / 10]: RC_INSECT 
  3948. 	S[1][       Integer Percentage / 10]: 100 
  3949. 	S[1][                 Integer Value]: 2 
  3950. 	S[1][                 Integer Value]: 5 
  3951. 	S[1][            Integer Percentage]: RC_PLANT 
  3952. 	C[2][            Integer Percentage]: - 20 
  3953. 	S[1][            Integer Percentage]: RC_PLANT 
  3954. 	S[1][            Integer Percentage]: 10 
  3955. 	S[1][            Integer Percentage]: IG_JUICE 
  3956. 	S[1][            Integer Percentage]: 50 
  3957. 	S[1][                          Race]: 531 
  3958. 	S[1][       Integer Percentage / 10]: RC_INSECT 
  3959. 	S[1][       Integer Percentage / 10]: 300 
  3960. 	S[1][                          Race]: 532 
  3961. 	S[1][       Integer Percentage / 10]: RC_INSECT 
  3962. 	S[1][       Integer Percentage / 10]: 300 
  3963. 	S[1][                          Race]: 534 
  3964. 	S[1][       Integer Percentage / 10]: RC_INSECT 
  3965. 	S[1][       Integer Percentage / 10]: 300 
  3966. 	S[1][                 Integer Value]: 5 
  3967. 	S[1][            Integer Percentage]: 1266 
  3968. 	S[1][            Integer Percentage]: 30 
  3969. 	S[1][            Integer Percentage]: IG_CANDY 
  3970. 	S[1][            Integer Percentage]: 50 
  3971. 	S[1][                          Race]: 529 
  3972. 	S[1][       Integer Percentage / 10]: RC_DEMIHUMAN 
  3973. 	S[1][       Integer Percentage / 10]: 300 
  3974. 	S[1][                          Race]: 530 
  3975. 	S[1][       Integer Percentage / 10]: RC_DEMIHUMAN 
  3976. 	S[1][       Integer Percentage / 10]: 100 
  3977. 	S[1][            Integer Percentage]: 1 
  3978. 	S[1][            Integer Percentage]: 30 
  3979. 	S[1][            Integer Percentage]: 10 
  3980. 	S[1][                 Integer Value]: RC_FORMLESS 
  3981. 	S[1][                 Integer Value]: 7 
  3982. 	S[1][            Integer Percentage]: 10 
  3983. 	S[1][                 Integer Value]: RC_UNDEAD 
  3984. 	S[1][                 Integer Value]: 7 
  3985. 	C[2][            Integer Percentage]: - 100 
  3986. 	S[1][                 Integer Value]: 100 
  3987. 	S[1][                 Integer Value]: 2 
  3988. 	S[1][                 Integer Value]: 20 
  3989. 	S[1][                 Integer Value]: 2 
  3990. 	S[1][            Integer Percentage]: 10 
  3991. 	S[1][            Integer Percentage]: 10 
  3992. 	S[1][                         Level]: " PR_GLORIA " 
  3993. 	S[1][       Integer Percentage / 10]: 1 
  3994. 	S[1][       Integer Percentage / 10]: 50 
  3995. 	S[1][            Integer Percentage]: EFF_BLIND 
  3996. 	S[1][            Integer Percentage]: 300 
  3997. 	S[1][                 Integer Value]: 2 
  3998. 	S[1][                 Integer Value]: 7 
  3999. 	S[1][                         Level]: " KN_BOWLINGBASH " 
  4000. 	S[1][       Integer Percentage / 10]: 5 
  4001. 	S[1][       Integer Percentage / 10]: 10 
  4002. 	S[1][            Integer Percentage]: RC_FISH 
  4003. 	C[2][            Integer Percentage]: - 20 
  4004. 	S[1][            Integer Percentage]: RC_FISH 
  4005. 	S[1][            Integer Percentage]: 10 
  4006. 	S[1][                 Integer Value]: RC_INSECT 
  4007. 	S[1][                 Integer Value]: 5 
  4008. 	S[1][            Integer Percentage]: EFF_CURSE 
  4009. 	S[1][            Integer Percentage]: 300 
  4010. 	S[1][                 Integer Value]: RC_BRUTE 
  4011. 	S[1][                 Integer Value]: 5 
  4012. 	S[1][                         Level]: " WZ_METEOR " 
  4013. 	S[1][       Integer Percentage / 10]: 5 
  4014. 	S[1][       Integer Percentage / 10]: 100 
  4015. 	C[2][            Integer Percentage]: - 10 
  4016. 	C[2][            Integer Percentage]: - 10 
  4017. 	C[2][            Integer Percentage]: - 10 
  4018. 	S[1][            Integer Percentage]: EFF_STONE 
  4019. 	S[1][            Integer Percentage]: 600 
  4020. 	S[1][            Integer Percentage]: 50 
  4021. 	S[1][            Integer Percentage]: 10 
  4022. 	S[1][                 Integer Value]: 1 
  4023. 	S[1][            Integer Percentage]: 20 
  4024. 	C[2][                  SP Gain Bool]: - 1 
  4025. 	S[1][                  SP Gain Bool]: 0 
  4026. 	S[1][            Integer Percentage]: EFF_SLEEP 
  4027. 	S[1][            Integer Percentage]: 600 
  4028. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  4029. 	S[1][            Integer Percentage]: 50 
  4030. 	S[1][            Integer Percentage]: ELE_WATER 
  4031. 	C[2][            Integer Percentage]: - 50 
  4032. 	S[1][            Integer Percentage]: ELE_EARTH 
  4033. 	C[2][            Integer Percentage]: - 50 
  4034. 	S[1][            Integer Percentage]: ELE_FIRE 
  4035. 	C[2][            Integer Percentage]: - 50 
  4036. 	S[1][            Integer Percentage]: ELE_WIND 
  4037. 	C[2][            Integer Percentage]: - 50 
  4038. 	S[1][            Integer Percentage]: ELE_POISON 
  4039. 	C[2][            Integer Percentage]: - 50 
  4040. 	S[1][            Integer Percentage]: ELE_HOLY 
  4041. 	C[2][            Integer Percentage]: - 50 
  4042. 	S[1][            Integer Percentage]: ELE_DARK 
  4043. 	C[2][            Integer Percentage]: - 50 
  4044. 	S[1][            Integer Percentage]: ELE_GHOST 
  4045. 	C[2][            Integer Percentage]: - 50 
  4046. 	S[1][            Integer Percentage]: ELE_UNDEAD 
  4047. 	C[2][            Integer Percentage]: - 50 
  4048. 	S[1][                         Level]: " TF_POISON " 
  4049. 	S[1][       Integer Percentage / 10]: 1 
  4050. 	S[1][       Integer Percentage / 10]: 20 
  4051. 	S[1][                          Cell]: 52 
  4052. 	S[1][                          Cell]: 5 
  4053. 	S[1][            Integer Percentage]: 10 
  4054. 	S[1][                 Integer Value]: RC_DRAGON 
  4055. 	S[1][                 Integer Value]: 7 
  4056. 	S[1][                          Race]: 993 
  4057. 	S[1][       Integer Percentage / 10]: RC_PLANT 
  4058. 	S[1][       Integer Percentage / 10]: 100 
  4059. 	S[1][            Integer Percentage]: ELE_EARTH 
  4060. 	S[1][            Integer Percentage]: 10 
  4061. 	S[1][                 Integer Value]: 1 
  4062. 	S[1][                 Integer Value]: 10 
  4063. 	S[1][            Integer Percentage]: " AC_DOUBLE " 
  4064. 	S[1][            Integer Percentage]: 5 
  4065. 	S[1][            Integer Percentage]: " AC_SHOWER " 
  4066. 	S[1][            Integer Percentage]: 5 
  4067. 	S[1][                 Integer Value]: 1 
  4068. 	S[1][                 Integer Value]: RC_DRAGON 
  4069. 	S[1][                 Integer Value]: 5 
  4070. 	S[1][            Integer Percentage]: EFF_SILENCE 
  4071. 	C[9][            Integer Percentage]: 300 + 600 * ( READPARAM ( BVIT ) > = 77 ) 
  4072. 	S[1][                 Integer Value]: RC_DEMON 
  4073. 	S[1][                 Integer Value]: 5 
  4074. 	S[1][                 Integer Value]: 1 
  4075. 	S[1][            Integer Percentage]: 4 
  4076. 	S[1][            Integer Percentage]: 30 
  4077. 	S[1][                 Integer Value]: 1 
  4078. 	S[1][                 Integer Value]: 1 
  4079. 	S[1][                 Integer Value]: 1 
  4080. 	S[1][                 Integer Value]: 1 
  4081. 	S[1][                 Integer Value]: 1 
  4082. 	S[1][                          Race]: 12030 
  4083. 	S[1][       Integer Percentage / 10]: RC_DEMON 
  4084. 	S[1][       Integer Percentage / 10]: 100 
  4085. 	S[1][            Integer Percentage]: ELE_FIRE 
  4086. 	S[1][            Integer Percentage]: 10 
  4087. 	S[1][                          Race]: 990 
  4088. 	S[1][       Integer Percentage / 10]: RC_BRUTE 
  4089. 	S[1][       Integer Percentage / 10]: 100 
  4090. 	S[1][            Integer Percentage]: EFF_CURSE 
  4091. 	S[1][            Integer Percentage]: 600 
  4092. 	S[1][                          Race]: 12027 
  4093. 	S[1][       Integer Percentage / 10]: RC_UNDEAD 
  4094. 	S[1][       Integer Percentage / 10]: 100 
  4095. 	S[1][                         Level]: " AL_HEAL " 
  4096. 	S[1][       Integer Percentage / 10]: 3 
  4097. 	S[1][       Integer Percentage / 10]: 50 
  4098. 	S[1][            Integer Percentage]: 10 
  4099. 	S[1][                 Integer Value]: RC_FISH 
  4100. 	S[1][                 Integer Value]: 7 
  4101. 	S[1][                         Level]: " SM_ENDURE " 
  4102. 	S[1][       Integer Percentage / 10]: 1 
  4103. 	S[1][       Integer Percentage / 10]: 200 
  4104. 	S[1][            Integer Percentage]: EFF_STUN 
  4105. 	C[9][            Integer Percentage]: 300 + 600 * ( READPARAM ( BDEX ) > = 77 ) 
  4106. 	S[1][            Integer Percentage]: ELE_WATER 
  4107. 	S[1][            Integer Percentage]: 10 
  4108. 	S[1][                          Race]: 991 
  4109. 	S[1][       Integer Percentage / 10]: RC_FISH 
  4110. 	S[1][       Integer Percentage / 10]: 100 
  4111. 	S[1][            Integer Percentage]: 909 
  4112. 	S[1][            Integer Percentage]: 2000 
  4113. 	S[1][            Integer Percentage]: 7126 
  4114. 	S[1][            Integer Percentage]: 10 
  4115. 	S[1][                 Integer Value]: 1 
  4116. 	S[1][                   Meaningless]: 0 
  4117. 	S[1][            Integer Percentage]: 10 
  4118. 	S[1][            Integer Percentage]: 10 
  4119. 	S[1][                 Integer Value]: 7 
  4120. 	S[1][            Integer Percentage]: EFF_STUN 
  4121. 	S[1][            Integer Percentage]: 600 
  4122. 	S[1][            Integer Percentage]: ELE_GHOST 
  4123. 	S[1][            Integer Percentage]: 20 
  4124. 	S[1][                 Integer Value]: 15 
  4125. 	S[1][                         Level]: " MG_FIREBALL " 
  4126. 	C[9][       Integer Percentage / 10]: 3 + 2 * ( GETSKILLLV ( " MG_FIREBALL " ) = = 10 ) 
  4127. 	S[1][       Integer Percentage / 10]: 50 
  4128. 	S[1][            Integer Percentage]: RC_BRUTE 
  4129. 	C[2][            Integer Percentage]: - 20 
  4130. 	S[1][            Integer Percentage]: RC_BRUTE 
  4131. 	S[1][            Integer Percentage]: 10 
  4132. 	S[1][            Integer Percentage]: 603 
  4133. 	S[1][            Integer Percentage]: 10 
  4134. 	S[1][            Integer Percentage]: 644 
  4135. 	S[1][            Integer Percentage]: 30 
  4136. 	S[1][            Integer Percentage]: SIZE_SMALL 
  4137. 	S[1][            Integer Percentage]: 25 
  4138. 	S[1][                 Integer Value]: 1 
  4139. 	S[1][            Integer Percentage]: 10 
  4140. 	S[1][            Integer Percentage]: " MG_FROSTDIVER " 
  4141. 	S[1][            Integer Percentage]: 5 
  4142. 	S[1][                         Level]: " BA_FROSTJOKER " 
  4143. 	C[9][       Integer Percentage / 10]: 1 + 4 * ( GETSKILLLV ( " BA_FROSTJOKER " ) = = 5 ) 
  4144. 	S[1][       Integer Percentage / 10]: 20 
  4145. 	S[1][                         Level]: " RG_INTIMIDATE " 
  4146. 	S[1][       Integer Percentage / 10]: 1 
  4147. 	S[1][       Integer Percentage / 10]: 20 
  4148. 	S[1][                 Integer Value]: 20 
  4149. 	S[1][                 Integer Value]: 3 
  4150. 	S[1][                         Level]: " SM_BASH " 
  4151. 	S[1][       Integer Percentage / 10]: 1 
  4152. 	S[1][       Integer Percentage / 10]: 20 
  4153. 	S[1][                          Cell]: " SM_BASH " 
  4154. 	S[1][                          Cell]: 5 
  4155. 	S[1][            Integer Percentage]: 1026 
  4156. 	C[2][            Integer Percentage]: - 100 
  4157. 	S[1][            Integer Percentage]: EFF_SILENCE 
  4158. 	S[1][            Integer Percentage]: 600 
  4159. 	S[1][            Integer Percentage]: 10 
  4160. 	S[1][                 Integer Value]: RC_INSECT 
  4161. 	S[1][                 Integer Value]: 7 
  4162. 	S[1][            Integer Percentage]: IG_FOOD 
  4163. 	S[1][            Integer Percentage]: 600 
  4164. 	S[1][            Integer Percentage]: EFF_FREEZE 
  4165. 	S[1][            Integer Percentage]: 600 
  4166. 	S[1][                         Level]: " AL_HEAL " 
  4167. 	C[9][       Integer Percentage / 10]: 1 + 9 * ( GETSKILLLV ( " AL_HEAL " ) = = 10 ) 
  4168. 	S[1][       Integer Percentage / 10]: 20 
  4169. 	C[2][                 Integer Value]: - 3 
  4170. 	C[2][            Integer Percentage]: - 20 
  4171. 	S[1][                 Integer Value]: 1000 
  4172. 	S[1][            Integer Percentage]: 715 
  4173. 	S[1][            Integer Percentage]: 30 
  4174. 	S[1][            Integer Percentage]: 716 
  4175. 	S[1][            Integer Percentage]: 30 
  4176. 	S[1][            Integer Percentage]: 717 
  4177. 	S[1][            Integer Percentage]: 30 
  4178. 	S[1][                 Integer Value]: 2 
  4179. 	S[1][                 Integer Value]: 2 
  4180. 	S[1][            Integer Percentage]: RC_INSECT 
  4181. 	C[2][            Integer Percentage]: - 20 
  4182. 	S[1][            Integer Percentage]: RC_INSECT 
  4183. 	S[1][            Integer Percentage]: 10 
  4184. 	S[1][            Integer Percentage]: EFF_SLEEP 
  4185. 	S[1][            Integer Percentage]: 300 
  4186. 	S[1][                 Integer Value]: 1 
  4187. 	S[1][            Integer Percentage]: EFF_STUN 
  4188. 	S[1][            Integer Percentage]: 2000 
  4189. 	S[1][                          Race]: 12032 
  4190. 	S[1][       Integer Percentage / 10]: RC_BRUTE 
  4191. 	S[1][       Integer Percentage / 10]: 100 
  4192. 	S[1][                 Integer Value]: 10 
  4193. 	S[1][                 Integer Value]: 10 
  4194. 	S[1][                 Integer Value]: 2 
  4195. 	S[1][                 Integer Value]: 5 
  4196. 	S[1][            Integer Percentage]: IG_MEAT 
  4197. 	S[1][            Integer Percentage]: 50 
  4198. 	S[1][                          Race]: 517 
  4199. 	S[1][       Integer Percentage / 10]: RC_BRUTE 
  4200. 	S[1][       Integer Percentage / 10]: 200 
  4201. 	S[1][                          Race]: 528 
  4202. 	S[1][       Integer Percentage / 10]: RC_BRUTE 
  4203. 	S[1][       Integer Percentage / 10]: 200 
  4204. 	S[1][                          Race]: 12031 
  4205. 	S[1][       Integer Percentage / 10]: RC_FISH 
  4206. 	S[1][       Integer Percentage / 10]: 100 
  4207. 	S[1][                 Integer Value]: 1 
  4208. 	C[2][            Integer Percentage]: - 5 
  4209. 	S[1][                 Integer Value]: 1 
  4210. 	S[1][                         Level]: " AS_CLOAKING " 
  4211. 	S[1][       Integer Percentage / 10]: 5 
  4212. 	S[1][       Integer Percentage / 10]: 100 
  4213. 	S[1][            Integer Percentage]: 5 
  4214. 	S[1][            Integer Percentage]: 50 
  4215. 	S[1][            Integer Percentage]: IG_HERB 
  4216. 	S[1][            Integer Percentage]: 50 
  4217. 	S[1][                          Race]: 507 
  4218. 	S[1][       Integer Percentage / 10]: RC_PLANT 
  4219. 	S[1][       Integer Percentage / 10]: 300 
  4220. 	S[1][                          Race]: 508 
  4221. 	S[1][       Integer Percentage / 10]: RC_PLANT 
  4222. 	S[1][       Integer Percentage / 10]: 200 
  4223. 	S[1][                          Race]: 509 
  4224. 	S[1][       Integer Percentage / 10]: RC_PLANT 
  4225. 	S[1][       Integer Percentage / 10]: 100 
  4226. 	S[1][                 Integer Value]: 3 
  4227. 	S[1][                   Meaningless]: 0 
  4228. 	S[1][                         Level]: " AC_CONCENTRATION " 
  4229. 	C[9][       Integer Percentage / 10]: 1 + 9 * ( GETSKILLLV ( " AC_CONCENTRATION " ) = = 10 ) 
  4230. 	S[1][       Integer Percentage / 10]: 30 
  4231. 	S[1][            Integer Percentage]: RC_ANGEL 
  4232. 	C[2][            Integer Percentage]: - 20 
  4233. 	S[1][            Integer Percentage]: RC_ANGEL 
  4234. 	S[1][            Integer Percentage]: 10 
  4235. 	S[1][                 Integer Value]: 1 
  4236. 	S[1][                         Level]: " PR_KYRIE " 
  4237. 	S[1][       Integer Percentage / 10]: 10 
  4238. 	C[9][       Integer Percentage / 10]: ( 30 + 70 * ( READPARAM ( BINT ) > = 99 ) ) 
  4239. 	S[1][                         Level]: " PR_IMPOSITIO " 
  4240. 	S[1][       Integer Percentage / 10]: 3 
  4241. 	S[1][       Integer Percentage / 10]: 3 
  4242. 	S[1][                         Level]: " PR_LEXAETERNA " 
  4243. 	S[1][       Integer Percentage / 10]: 1 
  4244. 	S[1][       Integer Percentage / 10]: 30 
  4245. 	S[1][            Integer Percentage]: RC_FORMLESS 
  4246. 	C[2][            Integer Percentage]: - 20 
  4247. 	S[1][            Integer Percentage]: RC_FORMLESS 
  4248. 	S[1][            Integer Percentage]: 10 
  4249. 	S[1][                 Integer Value]: 2 
  4250. 	S[1][                 Integer Value]: 3 
  4251. 	S[1][                 Integer Value]: 300 
  4252. 	S[1][            Integer Percentage]: 100 
  4253. 	S[1][            Integer Percentage]: 100 
  4254. 	S[1][                 Integer Value]: 2 
  4255. 	S[1][                 Integer Value]: 800 
  4256. 	S[1][                         Level]: " AL_TELEPORT " 
  4257. 	S[1][       Integer Percentage / 10]: 1 
  4258. 	S[1][       Integer Percentage / 10]: 500 
  4259. 	S[1][                         Level]: " MG_SIGHT " 
  4260. 	S[1][       Integer Percentage / 10]: 1 
  4261. 	S[1][       Integer Percentage / 10]: 200 
  4262. 	S[1][                 Integer Value]: 300 
  4263. 	S[1][                 Integer Value]: 1 
  4264. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  4265. 	C[2][            Integer Percentage]: - 20 
  4266. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  4267. 	S[1][            Integer Percentage]: 10 
  4268. 	S[1][            Integer Percentage]: 10 
  4269. 	S[1][                 Integer Value]: RC_DEMIHUMAN 
  4270. 	S[1][                 Integer Value]: 7 
  4271. 	S[1][                 Integer Value]: 5 
  4272. 	S[1][            Integer Percentage]: 1074 
  4273. 	S[1][            Integer Percentage]: 30 
  4274. 	S[1][                         Level]: " AL_CRUCIS " 
  4275. 	S[1][       Integer Percentage / 10]: 5 
  4276. 	S[1][       Integer Percentage / 10]: 30 
  4277. 	S[1][            Integer Percentage]: RC_DEMON 
  4278. 	C[2][            Integer Percentage]: - 20 
  4279. 	S[1][            Integer Percentage]: RC_DEMON 
  4280. 	S[1][            Integer Percentage]: 10 
  4281. 	S[1][            Integer Percentage]: SIZE_LARGE 
  4282. 	S[1][            Integer Percentage]: 25 
  4283. 	S[1][                 Integer Value]: 1 
  4284. 	S[1][            Integer Percentage]: 5 
  4285. 	S[1][            Integer Percentage]: 40 
  4286. 	S[1][            Integer Percentage]: 5 
  4287. 	S[1][            Integer Percentage]: RC_BOSS 
  4288. 	S[1][            Integer Percentage]: 40 
  4289. 	S[1][            Integer Percentage]: RC_NONBOSS 
  4290. 	C[2][            Integer Percentage]: - 40 
  4291. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  4292. 	S[1][            Integer Percentage]: 25 
  4293. 	S[1][                 Integer Value]: 1 
  4294. 	S[1][            Integer Percentage]: 3 
  4295. 	S[1][            Integer Percentage]: 30 
  4296. 	S[1][                          Race]: 12034 
  4297. 	S[1][       Integer Percentage / 10]: RC_DEMIHUMAN 
  4298. 	S[1][       Integer Percentage / 10]: 100 
  4299. 	S[1][                 Integer Value]: 1 
  4300. 	S[1][                 Integer Value]: 5 
  4301. 	S[1][                 Integer Value]: 1 
  4302. 	S[1][                 Integer Value]: 50 
  4303. 	S[1][                 Integer Value]: 1 
  4304. 	S[1][            Integer Percentage]: 30 
  4305. 	S[1][                 Integer Value]: 1 
  4306. 	S[1][            Integer Percentage]: EFF_CONFUSION 
  4307. 	S[1][            Integer Percentage]: 2000 
  4308. 	S[1][                 Integer Value]: 1 
  4309. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  4310. 	S[1][            Integer Percentage]: 2000 
  4311. 	S[1][                          Race]: 12029 
  4312. 	S[1][       Integer Percentage / 10]: RC_PLANT 
  4313. 	S[1][       Integer Percentage / 10]: 100 
  4314. 	S[1][                          Race]: RC_NONBOSS 
  4315. 	C[2][            Integer Percentage]: - 100 
  4316. 	S[1][                   Millisecond]: 666 
  4317. 	S[1][                   Millisecond]: 10000 
  4318. 	S[1][                         Level]: " WZ_JUPITEL " 
  4319. 	C[9][       Integer Percentage / 10]: 3 + 7 * ( GETSKILLLV ( " WZ_JUPITEL " ) = = 10 ) 
  4320. 	S[1][       Integer Percentage / 10]: 20 
  4321. 	S[1][                          Race]: 12033 
  4322. 	S[1][       Integer Percentage / 10]: RC_ANGEL 
  4323. 	S[1][       Integer Percentage / 10]: 100 
  4324. 	S[1][                 Integer Value]: 1 
  4325. 	S[1][            Integer Percentage]: RC_DRAGON 
  4326. 	C[2][            Integer Percentage]: - 20 
  4327. 	S[1][            Integer Percentage]: RC_DRAGON 
  4328. 	S[1][            Integer Percentage]: 10 
  4329. 	S[1][                         Level]: " AS_SONICBLOW " 
  4330. 	S[1][       Integer Percentage / 10]: 1 
  4331. 	S[1][       Integer Percentage / 10]: 50 
  4332. 	C[2][                 Integer Value]: - 3 
  4333. 	C[2][            Integer Percentage]: - 20 
  4334. 	S[1][                 Integer Value]: 150 
  4335. 	S[1][            Integer Percentage]: EFF_POISON 
  4336. 	S[1][            Integer Percentage]: 600 
  4337. 	S[1][            Integer Percentage]: ELE_WIND 
  4338. 	S[1][            Integer Percentage]: 10 
  4339. 	S[1][                          Race]: 992 
  4340. 	S[1][       Integer Percentage / 10]: RC_INSECT 
  4341. 	S[1][       Integer Percentage / 10]: 100 
  4342. 	S[1][                 Integer Value]: 1 
  4343. 	S[1][                 Integer Value]: 3 
  4344. 	S[1][                 Integer Value]: 5 
  4345. 	S[1][            Integer Percentage]: 1073 
  4346. 	S[1][            Integer Percentage]: 30 
  4347. 	S[1][                 Integer Value]: RC_UNDEAD 
  4348. 	S[1][                 Integer Value]: 5 
  4349. 	S[1][            Integer Percentage]: RC_UNDEAD 
  4350. 	C[2][            Integer Percentage]: - 20 
  4351. 	S[1][            Integer Percentage]: RC_UNDEAD 
  4352. 	S[1][            Integer Percentage]: 10 
  4353. 	S[1][            Integer Percentage]: EFF_STUN 
  4354. 	S[1][                   Triiger ATF]: 500 
  4355. 	S[1][                   Triiger ATF]: ATF_SHORT 
  4356. 	S[1][            Integer Percentage]: EFF_CURSE 
  4357. 	S[1][                   Triiger ATF]: 500 
  4358. 	S[1][                   Triiger ATF]: ATF_SHORT 
  4359. 	S[1][            Integer Percentage]: EFF_SILENCE 
  4360. 	S[1][                   Triiger ATF]: 500 
  4361. 	S[1][                   Triiger ATF]: ATF_SHORT 
  4362. 	S[1][            Integer Percentage]: EFF_POISON 
  4363. 	S[1][                   Triiger ATF]: 500 
  4364. 	S[1][                   Triiger ATF]: ATF_SHORT 
  4365. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  4366. 	S[1][                   Triiger ATF]: 500 
  4367. 	S[1][                   Triiger ATF]: ATF_SHORT 
  4368. 	S[1][            Integer Percentage]: RC_NONBOSS 
  4369. 	S[1][            Integer Percentage]: 1 
  4370. 	S[1][                 Integer Value]: 2 
  4371. 	S[1][            Integer Percentage]: " BA_MUSICALSTRIKE " 
  4372. 	S[1][            Integer Percentage]: 10 
  4373. 	S[1][            Integer Percentage]: " DC_THROWARROW " 
  4374. 	S[1][            Integer Percentage]: 10 
  4375. 	S[1][                 Integer Value]: 5 
  4376. 	C[2][            Integer Percentage]: - 100 
  4377. 	S[1][                 Integer Value]: 10 
  4378. 	S[1][                         Level]: " AL_BLESSING " 
  4379. 	C[9][       Integer Percentage / 10]: 2 + 8 * ( GETSKILLLV ( " AL_BLESSING " ) = = 10 ) 
  4380. 	S[1][       Integer Percentage / 10]: 30 
  4381. 	S[1][                 Integer Value]: 30 
  4382. 	C[2][                  SP Gain Bool]: - 1 
  4383. 	S[1][                  SP Gain Bool]: 0 
  4384. 	S[1][                   Meaningless]: 0 
  4385. 	S[1][            Integer Percentage]: IG_RECOVERY 
  4386. 	S[1][            Integer Percentage]: 600 
  4387. 	S[1][                         Level]: " MO_CALLSPIRITS " 
  4388. 	S[1][       Integer Percentage / 10]: 5 
  4389. 	C[8][       Integer Percentage / 10]: 2 + 18 * ( BASECLASS = = JOB_ACOLYTE ) 
  4390. 	S[1][                         Level]: " AL_HEAL " 
  4391. 	S[1][       Integer Percentage / 10]: 5 
  4392. 	S[1][              Cast Self, Enemy]: 50 
  4393. 	S[1][              Cast Self, Enemy]: 1 
  4394. 	S[1][                 Integer Value]: 5 
  4395. 	S[1][                 Integer Value]: 10 
  4396. 	S[1][            Integer Percentage]: EFF_CONFUSION 
  4397. 	C[9][            Integer Percentage]: 300 + 600 * ( READPARAM ( BSTR ) > = 77 ) 
  4398. 	S[1][                 Integer Value]: 8 
  4399. 	S[1][                 Integer Value]: 2 
  4400. 	S[1][                 Integer Value]: 150 
  4401. 	S[1][                 Integer Value]: RC_PLANT 
  4402. 	S[1][                 Integer Value]: 5 
  4403. 	S[1][                 Integer Value]: 3 
  4404. 	S[1][            Integer Percentage]: 5 
  4405. 	S[1][            Integer Percentage]: 2 
  4406. 	S[1][            Integer Percentage]: 30 
  4407. 	S[1][            Integer Percentage]: 10 
  4408. 	S[1][                 Integer Value]: RC_PLANT 
  4409. 	S[1][                 Integer Value]: 7 
  4410. 	S[1][                 Integer Value]: 2 
  4411. 	S[1][            Integer Percentage]: " AL_HOLYLIGHT " 
  4412. 	S[1][            Integer Percentage]: 10 
  4413. 	S[1][                         Level]: " AL_INCAGI " 
  4414. 	S[1][       Integer Percentage / 10]: 1 
  4415. 	S[1][       Integer Percentage / 10]: 100 
  4416. 	S[1][            Integer Percentage]: EFF_BLIND 
  4417. 	S[1][            Integer Percentage]: 600 
  4418. 	S[1][            Integer Percentage]: 500 
  4419. 	S[1][            Integer Percentage]: 1 
  4420. 	S[1][            Integer Percentage]: 10 
  4421. 	S[1][                 Integer Value]: RC_BRUTE 
  4422. 	S[1][                 Integer Value]: 7 
  4423. 	S[1][            Integer Percentage]: EFF_CONFUSION 
  4424. 	S[1][            Integer Percentage]: 600 
  4425. 	S[1][                         Level]: " CR_AUTOGUARD " 
  4426. 	C[9][       Integer Percentage / 10]: 3 + 7 * ( GETSKILLLV ( " CR_AUTOGUARD " ) = = 10 ) 
  4427. 	S[1][       Integer Percentage / 10]: 30 
  4428. 	S[1][            Integer Percentage]: EFF_POISON 
  4429. 	C[8][            Integer Percentage]: 300 + 600 * ( BASEJOB = = JOB_ASSASSIN ) 
  4430. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  4431. 	S[1][            Integer Percentage]: 600 
  4432. 	S[1][            Integer Percentage]: 100 
  4433. 	C[2][            Integer Percentage]: - 50 
  4434. 	C[2][            Integer Percentage]: - 50 
  4435. 	S[1][                 Integer Value]: 10 
  4436. 	S[1][                 Integer Value]: 20 
  4437. 	S[1][            Integer Percentage]: 3 
  4438. 	S[1][                 Integer Value]: 3 
  4439. 	S[1][                 Integer Value]: 2 
  4440. 	S[1][            Integer Percentage]: " CR_SHIELDCHARGE " 
  4441. 	S[1][            Integer Percentage]: 10 
  4442. 	S[1][            Integer Percentage]: " CR_SHIELDBOOMERANG " 
  4443. 	S[1][            Integer Percentage]: 10 
  4444. 	S[1][            Integer Percentage]: RC_NONBOSS 
  4445. 	S[1][            Integer Percentage]: 20 
  4446. 	S[1][            Integer Percentage]: RC_BOSS 
  4447. 	S[1][            Integer Percentage]: 20 
  4448. 	S[1][                         Level]: " SM_MAGNUM " 
  4449. 	S[1][       Integer Percentage / 10]: 10 
  4450. 	S[1][       Integer Percentage / 10]: 30 
  4451. 	S[1][                 Integer Value]: 1 
  4452. 	S[1][                 Integer Value]: RC_FISH 
  4453. 	S[1][                 Integer Value]: 5 
  4454. 	S[1][                 Integer Value]: RC_FORMLESS 
  4455. 	S[1][                 Integer Value]: 5 
  4456. 	S[1][                 Integer Value]: 1 
  4457. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  4458. 	S[1][            Integer Percentage]: 5 
  4459. 	S[1][            Integer Percentage]: 10 
  4460. 	S[1][                 Integer Value]: RC_DEMON 
  4461. 	S[1][                 Integer Value]: 7 
  4462. 	S[1][            Integer Percentage]: ELE_DARK 
  4463. 	S[1][            Integer Percentage]: 15 
  4464. 	S[1][            Integer Percentage]: ELE_UNDEAD 
  4465. 	S[1][            Integer Percentage]: 15 
  4466. 	S[1][                 Integer Value]: 3 
  4467. 	S[1][                 Integer Value]: 10 
  4468. 	S[1][                 Integer Value]: RC_UNDEAD 
  4469. 	S[1][                 Integer Value]: 9 
  4470. 	S[1][                 Integer Value]: RC_DEMON 
  4471. 	S[1][                 Integer Value]: 9 
  4472. 	S[1][                         Level]: " WZ_QUAGMIRE " 
  4473. 	C[9][       Integer Percentage / 10]: 1 + 4 * ( GETSKILLLV ( " WZ_QUAGMIRE " ) = = 5 ) 
  4474. 	S[1][              Cast Self, Enemy]: 50 
  4475. 	S[1][              Cast Self, Enemy]: 0 
  4476. 	S[1][            Integer Percentage]: RC_FORMLESS 
  4477. 	S[1][            Integer Percentage]: 30 
  4478. 	S[1][            Integer Percentage]: EFF_STONE 
  4479. 	C[9][            Integer Percentage]: 300 + 600 * ( READPARAM ( BINT ) > = 77 ) 
  4480. 	S[1][                 Integer Value]: RC_ANGEL 
  4481. 	S[1][                 Integer Value]: 5 
  4482. 	S[1][            Integer Percentage]: 15 
  4483. 	S[1][                 Integer Value]: 4 
  4484. 	S[1][                         Level]: " WZ_STORMGUST " 
  4485. 	S[1][       Integer Percentage / 10]: 2 
  4486. 	S[1][       Integer Percentage / 10]: 20 
  4487. 	S[1][            Integer Percentage]: EFF_FREEZE 
  4488. 	S[1][            Integer Percentage]: 2000 
  4489. 	S[1][                 Integer Value]: 300 
  4490. 	S[1][            Integer Percentage]: " SM_BASH " 
  4491. 	S[1][            Integer Percentage]: 10 
  4492. 	S[1][                         Level]: " WZ_METEOR " 
  4493. 	S[1][       Integer Percentage / 10]: 1 
  4494. 	S[1][       Integer Percentage / 10]: 20 
  4495. 	S[1][            Integer Percentage]: 100 
  4496. 	S[1][                 Integer Value]: 1 
  4497. 	S[1][            Integer Percentage]: 5 
  4498. 	S[1][                         Level]: " MG_FROSTDIVER " 
  4499. 	S[1][       Integer Percentage / 10]: 3 
  4500. 	S[1][       Integer Percentage / 10]: 50 
  4501. 	S[1][            Integer Percentage]: EFF_FREEZE 
  4502. 	S[1][            Integer Percentage]: 5000 
  4503. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  4504. 	S[1][            Integer Percentage]: 15 
  4505. 	S[1][            Integer Percentage]: " MG_NAPALMBEAT " 
  4506. 	S[1][            Integer Percentage]: 5 
  4507. 	S[1][            Integer Percentage]: IG_FISH 
  4508. 	S[1][            Integer Percentage]: 50 
  4509. 	S[1][                          Race]: 551 
  4510. 	S[1][       Integer Percentage / 10]: RC_FISH 
  4511. 	S[1][       Integer Percentage / 10]: 300 
  4512. 	S[1][                          Race]: 544 
  4513. 	S[1][       Integer Percentage / 10]: RC_FISH 
  4514. 	S[1][       Integer Percentage / 10]: 300 
  4515. 	S[1][            Integer Percentage]: 30 
  4516. 	S[1][                   Meaningless]: 0 
  4517. 	S[1][            Integer Percentage]: " MG_FIREWALL " 
  4518. 	S[1][            Integer Percentage]: 5 
  4519. 	S[1][                 Integer Value]: 15 
  4520. 	S[1][                 Integer Value]: 1 
  4521. 	S[1][                 Integer Value]: RC_DEMIHUMAN 
  4522. 	S[1][                 Integer Value]: 5 
  4523. 	S[1][                 Integer Value]: 3 
  4524. 	S[1][            Integer Percentage]: EFF_BLIND 
  4525. 	S[1][            Integer Percentage]: 10000 
  4526. 	S[1][            Integer Percentage]: EFF_CURSE 
  4527. 	S[1][            Integer Percentage]: 10000 
  4528. 	S[1][                 Integer Value]: 3 
  4529. 	S[1][                 Integer Value]: 3 
  4530. 	S[1][                 Integer Value]: 5 
  4531. 	S[1][                 Integer Value]: 1 
  4532. 	S[1][            Integer Percentage]: EFF_POISON 
  4533. 	S[1][                   Triiger ATF]: 3000 
  4534. 	C[3][                   Triiger ATF]: ATF_TARGET | ATF_SELF 
  4535. 	S[1][            Integer Percentage]: 10 
  4536. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  4537. 	S[1][            Integer Percentage]: 10 
  4538. 	S[1][            Integer Percentage]: " WZ_EARTHSPIKE " 
  4539. 	S[1][            Integer Percentage]: 5 
  4540. 	S[1][            Integer Percentage]: " WZ_HEAVENDRIVE " 
  4541. 	S[1][            Integer Percentage]: 5 
  4542. 	S[1][            Integer Percentage]: 10 
  4543. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  4544. 	S[1][            Integer Percentage]: 10000 
  4545. 	S[1][                 Integer Value]: 25 
  4546. 	C[2][                 Integer Value]: - 5 
  4547. 	C[4][                 Integer Value]: READPARAM ( BDEX ) / 18 
  4548. 	C[2][                 Integer Value]: - 25 
  4549. 	S[1][                 Integer Value]: 3 
  4550. 	S[1][            Integer Percentage]: RC_UNDEAD 
  4551. 	S[1][            Integer Percentage]: 30 
  4552. 	S[1][                         Level]: " RG_STRIPWEAPON " 
  4553. 	S[1][       Integer Percentage / 10]: 1 
  4554. 	S[1][       Integer Percentage / 10]: 50 
  4555. 	S[1][                 Integer Value]: 3 
  4556. 	S[1][                   Meaningless]: 0 
  4557. 	S[1][                   Meaningless]: 0 
  4558. 	S[1][                 Integer Value]: 2 
  4559. 	S[1][                          Race]: 12058 
  4560. 	S[1][       Integer Percentage / 10]: RC_INSECT 
  4561. 	S[1][       Integer Percentage / 10]: 50 
  4562. 	S[1][            Integer Percentage]: " MG_THUNDERSTORM " 
  4563. 	S[1][            Integer Percentage]: 5 
  4564. 	S[1][            Integer Percentage]: " WZ_JUPITEL " 
  4565. 	S[1][            Integer Percentage]: 5 
  4566. 	S[1][            Integer Percentage]: " WZ_VERMILION " 
  4567. 	S[1][            Integer Percentage]: 5 
  4568. 	C[4][                 Integer Value]: READPARAM ( BINT ) / 18 
  4569. 	S[1][                          Race]: 12053 
  4570. 	S[1][       Integer Percentage / 10]: RC_FISH 
  4571. 	S[1][       Integer Percentage / 10]: 50 
  4572. 	S[1][                         Level]: " RG_STRIPARMOR " 
  4573. 	S[1][       Integer Percentage / 10]: 1 
  4574. 	S[1][       Integer Percentage / 10]: 50 
  4575. 	S[1][                         Level]: " AL_PNEUMA " 
  4576. 	S[1][       Integer Percentage / 10]: 1 
  4577. 	S[1][              Cast Self, Enemy]: 50 
  4578. 	S[1][              Cast Self, Enemy]: 0 
  4579. 	S[1][            Integer Percentage]: " WZ_FROSTNOVA " 
  4580. 	S[1][            Integer Percentage]: 3 
  4581. 	S[1][            Integer Percentage]: " WZ_STORMGUST " 
  4582. 	S[1][            Integer Percentage]: 3 
  4583. 	S[1][                 Integer Value]: 20 
  4584. 	S[1][                 Integer Value]: 1 
  4585. 	S[1][                 Integer Value]: 10 
  4586. 	S[1][            Integer Percentage]: 10 
  4587. 	S[1][            Integer Percentage]: 10 
  4588. 	S[1][                   Millisecond]: 50 
  4589. 	S[1][                   Millisecond]: 10000 
  4590. 	S[1][                   Millisecond]: 10 
  4591. 	S[1][                   Millisecond]: 10000 
  4592. 	C[5][                 Integer Value]: 800 - 40 * GETREFINE ( ) 
  4593. 	S[1][            Integer Percentage]: 10 
  4594. 	S[1][            Integer Percentage]: EFF_SILENCE 
  4595. 	S[1][            Integer Percentage]: 3000 
  4596. 	S[1][            Integer Percentage]: EFF_STUN 
  4597. 	S[1][            Integer Percentage]: 3000 
  4598. 	S[1][            Integer Percentage]: EFF_STONE 
  4599. 	S[1][            Integer Percentage]: 5000 
  4600. 	S[1][            Integer Percentage]: EFF_SLEEP 
  4601. 	S[1][            Integer Percentage]: 5000 
  4602. 	S[1][                          Race]: 12043 
  4603. 	S[1][       Integer Percentage / 10]: RC_BRUTE 
  4604. 	S[1][       Integer Percentage / 10]: 50 
  4605. 	C[2][            Integer Percentage]: - 50 
  4606. 	C[3][                 Integer Value]: GETREFINE ( ) - 6 
  4607. 	S[1][                 Integer Value]: RC_DEMIHUMAN 
  4608. 	S[1][                 Integer Value]: 10 
  4609. 	S[1][            Integer Percentage]: 1000 
  4610. 	S[1][            Integer Percentage]: 700 
  4611. 	C[2][            Integer Percentage]: - 5 
  4612. 	S[1][                 Integer Value]: 30 
  4613. 	S[1][                         Level]: " HP_ASSUMPTIO " 
  4614. 	S[1][       Integer Percentage / 10]: 1 
  4615. 	S[1][                       Trigger]: 50 
  4616. 	C[3][              Cast Self, Enemy]: BF_WEAPON | BF_MAGIC 
  4617. 	S[1][              Cast Self, Enemy]: 0 
  4618. 	S[1][                 Integer Value]: 1 
  4619. 	S[1][                         Level]: " PR_LEXDIVINA " 
  4620. 	S[1][       Integer Percentage / 10]: 5 
  4621. 	S[1][                       Trigger]: 150 
  4622. 	S[1][              Cast Self, Enemy]: BF_MAGIC 
  4623. 	S[1][              Cast Self, Enemy]: 1 
  4624. 	S[1][                          Race]: RC_NONBOSS 
  4625. 	S[1][            Integer Percentage]: 100 
  4626. 	C[2][            Integer Percentage]: - 100 
  4627. 	C[4][            Integer Percentage]: GETREFINE ( ) * - 1 
  4628. 	S[1][            Integer Percentage]: 2 
  4629. 	S[1][            Integer Percentage]: 10 
  4630. 	S[1][            Integer Percentage]: 20 
  4631. 	C[2][            Integer Percentage]: - 10 
  4632. 	S[1][            Integer Percentage]: 5 
  4633. 	C[2][                 Integer Value]: - 30 
  4634. 	C[4][                 Integer Value]: READPARAM ( BAGI ) / 18 
  4635. 	C[3][                 Integer Value]: GETREFINE ( ) - 5 
  4636. 	S[1][                 Integer Value]: 10 
  4637. 	S[1][            Integer Percentage]: 20 
  4638. 	S[1][            Integer Percentage]: 30 
  4639. 	S[1][            Integer Percentage]: 15 
  4640. 	C[3][                 Integer Value]: GETREFINE ( ) - 5 
  4641. 	S[1][                 Integer Value]: GETREFINE ( ) 
  4642. 	S[1][                 Integer Value]: 2 
  4643. 	S[1][            Integer Percentage]: RC_BOSS 
  4644. 	S[1][            Integer Percentage]: 30 
  4645. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  4646. 	S[1][            Integer Percentage]: 15 
  4647. 	S[1][                 Integer Value]: 15 
  4648. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  4649. 	S[1][            Integer Percentage]: 10 
  4650. 	S[1][                 Integer Value]: 10 
  4651. 	C[2][            Integer Percentage]: - 40 
  4652. 	S[1][            Integer Percentage]: 50 
  4653. 	S[1][            Integer Percentage]: 513 
  4654. 	S[1][            Integer Percentage]: 200 
  4655. 	S[1][            Integer Percentage]: 513 
  4656. 	S[1][            Integer Percentage]: 100 
  4657. 	S[1][                          Race]: 12063 
  4658. 	S[1][       Integer Percentage / 10]: RC_FORMLESS 
  4659. 	S[1][       Integer Percentage / 10]: 50 
  4660. 	S[1][            Integer Percentage]: 8 
  4661. 	S[1][            Integer Percentage]: 8 
  4662. 	S[1][            Integer Percentage]: 5 
  4663. 	S[1][            Integer Percentage]: 5 
  4664. 	S[1][            Integer Percentage]: 4 
  4665. 	S[1][            Integer Percentage]: 4 
  4666. 	S[1][            Integer Percentage]: 5 
  4667. 	S[1][                 Integer Value]: 80 
  4668. 	S[1][                 Integer Value]: 40 
  4669. 	S[1][            Integer Percentage]: " WZ_FIREPILLAR " 
  4670. 	S[1][            Integer Percentage]: 5 
  4671. 	S[1][            Integer Percentage]: " WZ_METEOR " 
  4672. 	S[1][            Integer Percentage]: 5 
  4673. 	S[1][                 Integer Value]: 1 
  4674. 	S[1][            Integer Percentage]: 10 
  4675. 	S[1][                 Integer Value]: 500 
  4676. 	S[1][            Integer Percentage]: 10 
  4677. 	S[1][            Integer Percentage]: EFF_CONFUSION 
  4678. 	S[1][                   Triiger ATF]: 3000 
  4679. 	C[3][                   Triiger ATF]: ATF_TARGET | ATF_SELF 
  4680. 	S[1][                         Level]: " SA_SPELLBREAKER " 
  4681. 	S[1][       Integer Percentage / 10]: 1 
  4682. 	S[1][       Integer Percentage / 10]: 100 
  4683. 	S[1][                          Race]: 12048 
  4684. 	S[1][       Integer Percentage / 10]: RC_DRAGON 
  4685. 	S[1][       Integer Percentage / 10]: 50 
  4686. 	C[2][                 Integer Value]: - 20 
  4687. 	S[1][            Integer Percentage]: EFF_FREEZE 
  4688. 	S[1][            Integer Percentage]: 10000 
  4689. 	S[1][                         Level]: " SA_LANDPROTECTOR " 
  4690. 	S[1][       Integer Percentage / 10]: 1 
  4691. 	S[1][                       Trigger]: 70 
  4692. 	S[1][              Cast Self, Enemy]: BF_MAGIC 
  4693. 	S[1][              Cast Self, Enemy]: 0 
  4694. 	C[4][                 Integer Value]: READPARAM ( BLUK ) / 18 
  4695. 	S[1][            Integer Percentage]: " MG_NAPALMBEAT " 
  4696. 	S[1][            Integer Percentage]: 5 
  4697. 	S[1][            Integer Percentage]: " MG_SOULSTRIKE " 
  4698. 	S[1][            Integer Percentage]: 5 
  4699. 	S[1][            Integer Percentage]: " HW_NAPALMVULCAN " 
  4700. 	S[1][            Integer Percentage]: 5 
  4701. 	S[1][            Integer Percentage]: 12118 
  4702. 	S[1][            Integer Percentage]: 50 
  4703. 	S[1][            Integer Percentage]: 12119 
  4704. 	S[1][            Integer Percentage]: 50 
  4705. 	S[1][            Integer Percentage]: 12120 
  4706. 	S[1][            Integer Percentage]: 50 
  4707. 	S[1][            Integer Percentage]: 12121 
  4708. 	S[1][            Integer Percentage]: 50 
  4709. 	S[1][                 Integer Value]: 5 
  4710. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  4711. 	S[1][            Integer Percentage]: 500 
  4712. 	S[1][                          Race]: 12068 
  4713. 	S[1][       Integer Percentage / 10]: RC_ANGEL 
  4714. 	S[1][       Integer Percentage / 10]: 50 
  4715. 	C[4][                 Integer Value]: READPARAM ( BVIT ) / 18 
  4716. 	C[4][                 Integer Value]: READPARAM ( BSTR ) / 18 
  4717. 	S[1][                         Level]: " CR_GRANDCROSS " 
  4718. 	S[1][       Integer Percentage / 10]: 5 
  4719. 	S[1][       Integer Percentage / 10]: 20 
  4720. 	S[1][                 Integer Value]: 5 
  4721. 	S[1][                         Level]: " AL_DECAGI " 
  4722. 	S[1][       Integer Percentage / 10]: 3 
  4723. 	S[1][       Integer Percentage / 10]: 50 
  4724. 	C[3][                 Integer Value]: GETREFINE ( ) - 5 
  4725. 	C[3][                 Integer Value]: GETREFINE ( ) - 6 
  4726. 	S[1][            Integer Percentage]: RC_ANGEL 
  4727. 	S[1][            Integer Percentage]: 10 
  4728. 	S[1][                          Race]: RC_BOSS 
  4729. 	S[1][                          Race]: RC_NONBOSS 
  4730. 	C[2][                 Integer Value]: - 1 
  4731. 	C[2][                 Integer Value]: - 30 
  4732. 	C[2][                 Integer Value]: - 30 
  4733. 	S[1][                         Level]: " DC_WINKCHARM " 
  4734. 	S[1][       Integer Percentage / 10]: 1 
  4735. 	C[8][       Integer Percentage / 10]: 50 + 50 * ( BASEJOB = = JOB_DANCER ) 
  4736. 	S[1][                 Integer Value]: 10 
  4737. 	C[2][                 Integer Value]: - 5 
  4738. 	S[1][                 Integer Value]: 2 
  4739. 	S[1][            Integer Percentage]: 5 
  4740. 	S[1][                 Integer Value]: 2 
  4741. 	S[1][            Integer Percentage]: 5 
  4742. 	C[2][            Integer Percentage]: - 30 
  4743. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  4744. 	S[1][                   Triiger ATF]: 3000 
  4745. 	C[3][                   Triiger ATF]: ATF_TARGET | ATF_SELF 
  4746. 	C[3][            Integer Percentage]: GETREFINE ( ) * 2 
  4747. 	S[1][                 Integer Value]: 3 
  4748. 	S[1][            Integer Percentage]: RC_DEMON 
  4749. 	S[1][            Integer Percentage]: 2 
  4750. 	S[1][                   Meaningless]: 0 
  4751. 	S[1][            Integer Percentage]: RC_NONBOSS 
  4752. 	S[1][            Integer Percentage]: 10 
  4753. 	S[1][            Integer Percentage]: RC_BOSS 
  4754. 	S[1][            Integer Percentage]: 10 
  4755. 	S[1][                         Level]: " SA_DISPELL " 
  4756. 	S[1][       Integer Percentage / 10]: 1 
  4757. 	S[1][       Integer Percentage / 10]: 50 
  4758. 	S[1][            Integer Percentage]: ELE_HOLY 
  4759. 	S[1][            Integer Percentage]: 40 
  4760. 	S[1][            Integer Percentage]: ELE_DARK 
  4761. 	S[1][            Integer Percentage]: 40 
  4762. 	S[1][            Integer Percentage]: RC_ANGEL 
  4763. 	S[1][            Integer Percentage]: 40 
  4764. 	S[1][            Integer Percentage]: RC_DEMON 
  4765. 	S[1][            Integer Percentage]: 40 
  4766. 	S[1][            Integer Percentage]: 5 
  4767. 	C[2][                 Integer Value]: - 10 
  4768. 	S[1][                 Integer Value]: 100 
  4769. 	S[1][                 Integer Value]: 15 
  4770. 	S[1][                 Integer Value]: 500 
  4771. 	S[1][                 Integer Value]: 2 
  4772. 	S[1][                 Integer Value]: 100 
  4773. 	S[1][                 Integer Value]: 2 
  4774. 	C[2][            Integer Percentage]: - 50 
  4775. 	S[1][                 Integer Value]: 30 
  4776. 	S[1][            Integer Percentage]: SIZE_SMALL 
  4777. 	S[1][            Integer Percentage]: 15 
  4778. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  4779. 	S[1][            Integer Percentage]: 15 
  4780. 	S[1][            Integer Percentage]: SIZE_LARGE 
  4781. 	S[1][            Integer Percentage]: 15 
  4782. 	S[1][                 Integer Value]: 30 
  4783. 	S[1][            Integer Percentage]: EFF_STONE 
  4784. 	S[1][            Integer Percentage]: 3000 
  4785. 	S[1][                 Integer Value]: 10 
  4786. 	S[1][            Integer Percentage]: 536 
  4787. 	S[1][            Integer Percentage]: 2000 
  4788. 	S[1][            Integer Percentage]: 536 
  4789. 	S[1][            Integer Percentage]: 100 
  4790. 	S[1][            Integer Percentage]: " MG_COLDBOLT " 
  4791. 	S[1][            Integer Percentage]: 25 
  4792. 	S[1][            Integer Percentage]: " MG_COLDBOLT " 
  4793. 	C[2][            Integer Percentage]: - 25 
  4794. 	S[1][                 Integer Value]: 2 
  4795. 	S[1][                 Integer Value]: 10 
  4796. 	S[1][                         Level]: " MG_COLDBOLT " 
  4797. 	S[1][       Integer Percentage / 10]: 2 
  4798. 	S[1][       Integer Percentage / 10]: 100 
  4799. 	S[1][            Integer Percentage]: ELE_FIRE 
  4800. 	S[1][            Integer Percentage]: 50 
  4801. 	S[1][                         Level]: " WZ_FROSTNOVA " 
  4802. 	S[1][       Integer Percentage / 10]: 10 
  4803. 	S[1][                       Trigger]: 20 
  4804. 	C[3][              Cast Self, Enemy]: BF_WEAPON | BF_MAGIC 
  4805. 	S[1][              Cast Self, Enemy]: 0 
  4806. 	S[1][                         Level]: " AL_HEAL " 
  4807. 	S[1][       Integer Percentage / 10]: 1 
  4808. 	S[1][       Integer Percentage / 10]: 100 
  4809. 	S[1][                         Level]: " AL_INCAGI " 
  4810. 	S[1][       Integer Percentage / 10]: 1 
  4811. 	S[1][       Integer Percentage / 10]: 100 
  4812. 	S[1][                 Integer Value]: 15 
  4813. 	S[1][                 Integer Value]: 5 
  4814. 	S[1][                 Integer Value]: 3 
  4815. 	S[1][            Integer Percentage]: ELE_WATER 
  4816. 	S[1][            Integer Percentage]: 10 
  4817. 	S[1][                 Integer Value]: RC_FISH 
  4818. 	S[1][                 Integer Value]: 15 
  4819. 	S[1][                 Integer Value]: 5 
  4820. 	S[1][            Integer Percentage]: ELE_WATER 
  4821. 	S[1][            Integer Percentage]: 5 
  4822. 	S[1][                 Integer Value]: 25 
  4823. 	S[1][            Integer Percentage]: 100 
  4824. 	S[1][            Integer Percentage]: 10 
  4825. 	S[1][            Integer Percentage]: RC_NONBOSS 
  4826. 	S[1][            Integer Percentage]: 10 
  4827. 	S[1][            Integer Percentage]: RC_BOSS 
  4828. 	S[1][            Integer Percentage]: 10 
  4829. 	S[1][                 Integer Value]: 5 
  4830. 	S[1][                 Integer Value]: 5 
  4831. 	S[1][            Integer Percentage]: 62 
  4832. 	S[1][            Integer Percentage]: 25 
  4833. 	S[1][                 Integer Value]: 5 
  4834. 	S[1][                 Integer Value]: 5 
  4835. 	S[1][            Integer Percentage]: 47 
  4836. 	S[1][            Integer Percentage]: 50 
  4837. 	S[1][            Integer Percentage]: " WZ_FIREPILLAR " 
  4838. 	S[1][            Integer Percentage]: 40 
  4839. 	S[1][            Integer Percentage]: " WZ_METEOR " 
  4840. 	S[1][            Integer Percentage]: 40 
  4841. 	C[3][                 Integer Value]: ( JOBLEVEL / 10 ) 
  4842. 	C[3][                 Integer Value]: ( JOBLEVEL / 10 ) 
  4843. 	C[3][                 Integer Value]: ( JOBLEVEL / 10 ) 
  4844. 	S[1][                         Level]: " NPC_EARTHQUAKE " 
  4845. 	S[1][       Integer Percentage / 10]: 10 
  4846. 	S[1][       Integer Percentage / 10]: 1 
  4847. 	S[1][                         Level]: " MG_FIREBALL " 
  4848. 	S[1][       Integer Percentage / 10]: 5 
  4849. 	S[1][       Integer Percentage / 10]: 20 
  4850. 	S[1][                         Level]: " MG_FIREBOLT " 
  4851. 	S[1][       Integer Percentage / 10]: 5 
  4852. 	S[1][       Integer Percentage / 10]: 20 
  4853. 	S[1][                 Integer Value]: 5 
  4854. 	S[1][            Integer Percentage]: ELE_EARTH 
  4855. 	S[1][            Integer Percentage]: 10 
  4856. 	S[1][                 Integer Value]: RC_BRUTE 
  4857. 	S[1][                 Integer Value]: 15 
  4858. 	S[1][            Integer Percentage]: " MG_FIREBOLT " 
  4859. 	S[1][            Integer Percentage]: 25 
  4860. 	S[1][            Integer Percentage]: " MG_FIREBOLT " 
  4861. 	C[2][            Integer Percentage]: - 25 
  4862. 	S[1][            Integer Percentage]: RC_FORMLESS 
  4863. 	S[1][            Integer Percentage]: 5 
  4864. 	S[1][                          Race]: 756 
  4865. 	S[1][       Integer Percentage / 10]: RC_FORMLESS 
  4866. 	S[1][       Integer Percentage / 10]: 10 
  4867. 	S[1][                          Race]: 757 
  4868. 	S[1][       Integer Percentage / 10]: RC_FORMLESS 
  4869. 	S[1][       Integer Percentage / 10]: 10 
  4870. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  4871. 	S[1][            Integer Percentage]: 1 
  4872. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  4873. 	S[1][            Integer Percentage]: 1 
  4874. 	S[1][                 Integer Value]: 50 
  4875. 	S[1][                 Integer Value]: RC_DEMIHUMAN 
  4876. 	S[1][                 Integer Value]: 5 
  4877. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  4878. 	S[1][            Integer Percentage]: 1 
  4879. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  4880. 	S[1][            Integer Percentage]: 1 
  4881. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  4882. 	S[1][            Integer Percentage]: 10 
  4883. 	S[1][                 Integer Value]: 1 
  4884. 	S[1][            Integer Percentage]: 517 
  4885. 	S[1][            Integer Percentage]: 100 
  4886. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  4887. 	S[1][                   Triiger ATF]: 50 
  4888. 	S[1][                   Triiger ATF]: ATF_SHORT 
  4889. 	S[1][                 Integer Value]: 100 
  4890. 	C[2][                 Integer Value]: - 100 
  4891. 	S[1][            Integer Percentage]: " MG_NAPALMBEAT " 
  4892. 	S[1][            Integer Percentage]: 20 
  4893. 	S[1][            Integer Percentage]: " MG_SOULSTRIKE " 
  4894. 	S[1][            Integer Percentage]: 20 
  4895. 	S[1][            Integer Percentage]: " HW_NAPALMVULCAN " 
  4896. 	S[1][            Integer Percentage]: 20 
  4897. 	S[1][            Integer Percentage]: EFF_BLIND 
  4898. 	S[1][            Integer Percentage]: 3000 
  4899. 	S[1][            Integer Percentage]: EFF_STUN 
  4900. 	S[1][            Integer Percentage]: 3000 
  4901. 	S[1][            Integer Percentage]: EFF_CURSE 
  4902. 	S[1][            Integer Percentage]: 3000 
  4903. 	S[1][            Integer Percentage]: EFF_STONE 
  4904. 	S[1][            Integer Percentage]: 3000 
  4905. 	S[1][            Integer Percentage]: EFF_BLIND 
  4906. 	S[1][            Integer Percentage]: 500 
  4907. 	S[1][            Integer Percentage]: EFF_STUN 
  4908. 	S[1][            Integer Percentage]: 500 
  4909. 	S[1][            Integer Percentage]: EFF_CURSE 
  4910. 	S[1][            Integer Percentage]: 500 
  4911. 	S[1][            Integer Percentage]: EFF_STONE 
  4912. 	S[1][            Integer Percentage]: 500 
  4913. 	S[1][                 Integer Value]: 1 
  4914. 	S[1][            Integer Percentage]: 2 
  4915. 	S[1][            Integer Percentage]: 10 
  4916. 	C[2][            Integer Percentage]: - 50 
  4917. 	S[1][            Integer Percentage]: RC_ANGEL 
  4918. 	S[1][            Integer Percentage]: 50 
  4919. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  4920. 	S[1][            Integer Percentage]: 50 
  4921. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  4922. 	S[1][            Integer Percentage]: 20 
  4923. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  4924. 	S[1][            Integer Percentage]: 5 
  4925. 	S[1][            Integer Percentage]: ELE_WATER 
  4926. 	S[1][            Integer Percentage]: 20 
  4927. 	S[1][            Integer Percentage]: ELE_WATER 
  4928. 	S[1][            Integer Percentage]: 5 
  4929. 	S[1][            Integer Percentage]: ELE_EARTH 
  4930. 	S[1][            Integer Percentage]: 20 
  4931. 	S[1][            Integer Percentage]: ELE_EARTH 
  4932. 	S[1][            Integer Percentage]: 5 
  4933. 	S[1][            Integer Percentage]: ELE_WIND 
  4934. 	S[1][            Integer Percentage]: 20 
  4935. 	S[1][            Integer Percentage]: ELE_WIND 
  4936. 	S[1][            Integer Percentage]: 5 
  4937. 	S[1][            Integer Percentage]: ELE_POISON 
  4938. 	S[1][            Integer Percentage]: 20 
  4939. 	S[1][            Integer Percentage]: ELE_POISON 
  4940. 	S[1][            Integer Percentage]: 5 
  4941. 	S[1][            Integer Percentage]: ELE_HOLY 
  4942. 	S[1][            Integer Percentage]: 20 
  4943. 	S[1][            Integer Percentage]: ELE_HOLY 
  4944. 	S[1][            Integer Percentage]: 5 
  4945. 	S[1][            Integer Percentage]: ELE_DARK 
  4946. 	S[1][            Integer Percentage]: 20 
  4947. 	S[1][            Integer Percentage]: ELE_DARK 
  4948. 	S[1][            Integer Percentage]: 5 
  4949. 	S[1][                 Integer Value]: 1 
  4950. 	S[1][                 Integer Value]: 10 
  4951. 	S[1][                 Integer Value]: 100 
  4952. 	S[1][                 Integer Value]: 1 
  4953. 	S[1][                 Integer Value]: 3 
  4954. 	S[1][                 Integer Value]: 25 
  4955. 	S[1][                 Integer Value]: 5 
  4956. 	C[2][            Integer Percentage]: - 50 
  4957. 	S[1][            Integer Percentage]: " MG_NAPALMBEAT " 
  4958. 	S[1][            Integer Percentage]: 30 
  4959. 	S[1][            Integer Percentage]: " MG_SOULSTRIKE " 
  4960. 	S[1][            Integer Percentage]: 30 
  4961. 	S[1][            Integer Percentage]: " HW_NAPALMVULCAN " 
  4962. 	S[1][            Integer Percentage]: 30 
  4963. 	S[1][            Integer Percentage]: " GS_MAGICALBULLET " 
  4964. 	S[1][            Integer Percentage]: 30 
  4965. 	S[1][            Integer Percentage]: " WL_SOULEXPANSION " 
  4966. 	S[1][            Integer Percentage]: 30 
  4967. 	S[1][                 Integer Value]: 10 
  4968. 	S[1][                 Integer Value]: 10 
  4969. 	S[1][                 Integer Value]: 10 
  4970. 	C[2][            Integer Percentage]: - 50 
  4971. 	S[1][            Integer Percentage]: 4 
  4972. 	S[1][            Integer Percentage]: 5 
  4973. 	S[1][                 Integer Value]: 1 
  4974. 	S[1][                 Integer Value]: 1 
  4975. 	S[1][                 Integer Value]: 20 
  4976. 	S[1][                 Integer Value]: 5 
  4977. 	S[1][                 Integer Value]: 20 
  4978. 	S[1][            Integer Percentage]: 10 
  4979. 	S[1][            Integer Percentage]: 3 
  4980. 	S[1][                 Integer Value]: 5 
  4981. 	S[1][                 Integer Value]: 35 
  4982. 	S[1][                 Integer Value]: 10 
  4983. 	S[1][            Integer Percentage]: 20 
  4984. 	S[1][                 Integer Value]: 10 
  4985. 	S[1][                 Integer Value]: 1 
  4986. 	S[1][                 Integer Value]: 1 
  4987. 	S[1][            Integer Percentage]: 3 
  4988. 	S[1][                 Integer Value]: 1 
  4989. 	S[1][                 Integer Value]: 1 
  4990. 	S[1][                 Integer Value]: 2 
  4991. 	S[1][            Integer Percentage]: " MC_CARTREVOLUTION " 
  4992. 	S[1][            Integer Percentage]: 50 
  4993. 	S[1][                 Integer Value]: 10 
  4994. 	S[1][            Integer Percentage]: 7932 
  4995. 	S[1][            Integer Percentage]: 30 
  4996. 	S[1][            Integer Percentage]: 7933 
  4997. 	S[1][            Integer Percentage]: 30 
  4998. 	S[1][            Integer Percentage]: 7934 
  4999. 	S[1][            Integer Percentage]: 30 
  5000. 	S[1][            Integer Percentage]: 7935 
  5001. 	S[1][            Integer Percentage]: 30 
  5002. 	S[1][            Integer Percentage]: 7936 
  5003. 	S[1][            Integer Percentage]: 30 
  5004. 	S[1][            Integer Percentage]: 7937 
  5005. 	S[1][            Integer Percentage]: 30 
  5006. 	S[1][            Integer Percentage]: RC_FISH 
  5007. 	S[1][            Integer Percentage]: 10 
  5008. 	S[1][            Integer Percentage]: RC_PLANT 
  5009. 	S[1][            Integer Percentage]: 10 
  5010. 	S[1][            Integer Percentage]: RC_DRAGON 
  5011. 	S[1][            Integer Percentage]: 10 
  5012. 	S[1][            Integer Percentage]: RC_BRUTE 
  5013. 	S[1][            Integer Percentage]: 10 
  5014. 	S[1][            Integer Percentage]: RC_UNDEAD 
  5015. 	S[1][            Integer Percentage]: 10 
  5016. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  5017. 	S[1][            Integer Percentage]: 10 
  5018. 	S[1][            Integer Percentage]: RC_FORMLESS 
  5019. 	S[1][            Integer Percentage]: 10 
  5020. 	S[1][            Integer Percentage]: RC_INSECT 
  5021. 	S[1][            Integer Percentage]: 10 
  5022. 	S[1][            Integer Percentage]: RC_DEMON 
  5023. 	S[1][            Integer Percentage]: 10 
  5024. 	C[9][            Integer Percentage]: ( ( GETREFINE ( ) > 14 ) ? - 20 : - 15 ) 
  5025. 	S[1][            Integer Percentage]: ELE_FIRE 
  5026. 	C[7][            Integer Percentage]: ( ( GETREFINE ( ) > 14 ) ? 35 : 25 ) 
  5027. 	S[1][                         Level]: " WZ_FROSTNOVA " 
  5028. 	S[1][       Integer Percentage / 10]: 10 
  5029. 	S[1][                       Trigger]: 10 
  5030. 	C[3][              Cast Self, Enemy]: BF_WEAPON | BF_MAGIC 
  5031. 	S[1][              Cast Self, Enemy]: 0 
  5032. 	S[1][            Integer Percentage]: RATE 
  5033. 	S[1][            Integer Percentage]: RATE 
  5034. 	S[1][                   Millisecond]: 50 
  5035. 	S[1][                   Millisecond]: 10000 
  5036. 	S[1][                   Millisecond]: 10 
  5037. 	S[1][                   Millisecond]: 10000 
  5038. 	C[7][            Integer Percentage]: ( ( GETREFINE ( ) > 14 ) ? 70 : 50 ) 
  5039. 	S[1][            Integer Percentage]: 5 
  5040. 	S[1][                   Meaningless]: 0 
  5041. 	C[7][            Integer Percentage]: ( ( GETREFINE ( ) > 14 ) ? 35 : 50 ) 
  5042. 	S[1][            Integer Percentage]: ELE_HOLY 
  5043. 	S[1][            Integer Percentage]: RATE 
  5044. 	S[1][            Integer Percentage]: ELE_DARK 
  5045. 	S[1][            Integer Percentage]: RATE 
  5046. 	S[1][            Integer Percentage]: RC_ANGEL 
  5047. 	S[1][            Integer Percentage]: RATE 
  5048. 	S[1][            Integer Percentage]: RC_DEMON 
  5049. 	S[1][            Integer Percentage]: RATE 
  5050. 	C[2][            Integer Percentage]: - 15 
  5051. 	C[3][                 Integer Value]: ( JOBLEVEL / 20 ) 
  5052. 	C[3][                 Integer Value]: ( JOBLEVEL / 20 ) 
  5053. 	C[3][                 Integer Value]: ( JOBLEVEL / 20 ) 
  5054. 	S[1][                         Level]: " NPC_EARTHQUAKE " 
  5055. 	S[1][       Integer Percentage / 10]: 5 
  5056. 	S[1][       Integer Percentage / 10]: 1 
  5057. 	S[1][                         Level]: " WZ_METEOR " 
  5058. 	S[1][       Integer Percentage / 10]: 5 
  5059. 	S[1][       Integer Percentage / 10]: 50 
  5060. 	C[2][            Integer Percentage]: - 15 
  5061. 	C[2][            Integer Percentage]: - 100 
  5062. 	S[1][            Integer Percentage]: 5 
  5063. 	C[7][            Integer Percentage]: ( ( GETREFINE ( ) > 14 ) ? 15 : 10 ) 
  5064. 	S[1][                 Integer Value]: 3 
  5065. 	S[1][            Integer Percentage]: EFF_STUN 
  5066. 	C[7][            Integer Percentage]: ( ( GETREFINE ( ) > 14 ) ? 6000 : 4000 ) 
  5067. 	C[7][            Integer Percentage]: ( ( GETREFINE ( ) > 14 ) ? 75 : 50 ) 
  5068. 	C[2][            Integer Percentage]: - 50 
  5069. 	C[2][            Integer Percentage]: - 50 
  5070. 	S[1][            Integer Percentage]: RC_NONBOSS 
  5071. 	S[1][            Integer Percentage]: RATE 
  5072. 	S[1][            Integer Percentage]: RC_BOSS 
  5073. 	S[1][            Integer Percentage]: RATE 
  5074. 	S[1][                         Level]: " SM_MAGNUM " 
  5075. 	S[1][       Integer Percentage / 10]: 10 
  5076. 	S[1][       Integer Percentage / 10]: 15 
  5077. 	S[1][                 Integer Value]: 1 
  5078. 	S[1][                         Level]: " PR_KYRIE " 
  5079. 	C[7][       Integer Percentage / 10]: ( ( GETREFINE ( ) > 14 ) ? 8 : 5 ) 
  5080. 	C[9][       Integer Percentage / 10]: ( 15 + 35 * ( READPARAM ( BINT ) > = 99 ) ) 
  5081. 	S[1][                         Level]: " WZ_STORMGUST " 
  5082. 	S[1][       Integer Percentage / 10]: 1 
  5083. 	S[1][       Integer Percentage / 10]: 10 
  5084. 	S[1][            Integer Percentage]: EFF_FREEZE 
  5085. 	C[7][            Integer Percentage]: ( ( GETREFINE ( ) > 14 ) ? 1500 : 1000 ) 
  5086. 	C[9][            Integer Percentage]: ( ( GETREFINE ( ) > 14 ) ? - 50 : - 60 ) 
  5087. 	S[1][            Integer Percentage]: 50 
  5088. 	S[1][            Integer Percentage]: 513 
  5089. 	S[1][            Integer Percentage]: 100 
  5090. 	S[1][            Integer Percentage]: 513 
  5091. 	C[7][            Integer Percentage]: ( ( GETREFINE ( ) > 14 ) ? 80 : 50 ) 
  5092. 	S[1][                          Race]: RC_NONBOSS 
  5093. 	C[2][            Integer Percentage]: - 100 
  5094. 	S[1][                   Millisecond]: 777 
  5095. 	S[1][                   Millisecond]: 8000 
  5096. 	S[1][                   Millisecond]: 888 
  5097. 	S[1][                   Millisecond]: 5000 
  5098. 	C[7][            Integer Percentage]: ( ( GETREFINE ( ) > 14 ) ? 25 : 15 ) 
  5099. 	S[1][                         Level]: " HP_ASSUMPTIO " 
  5100. 	S[1][       Integer Percentage / 10]: 1 
  5101. 	C[7][                       Trigger]: ( ( GETREFINE ( ) > 14 ) ? 35 : 25 ) 
  5102. 	C[3][              Cast Self, Enemy]: BF_WEAPON | BF_MAGIC 
  5103. 	S[1][              Cast Self, Enemy]: 0 
  5104. 	S[1][            Integer Percentage]: 800 
  5105. 	S[1][            Integer Percentage]: 600 
  5106. 	S[1][            Integer Percentage]: 500 
  5107. 	S[1][            Integer Percentage]: 400 
  5108. 	S[1][                 Integer Value]: 2 
  5109. 	S[1][            Integer Percentage]: RC_BOSS 
  5110. 	C[7][            Integer Percentage]: ( ( GETREFINE ( ) > 14 ) ? 25 : 15 ) 
  5111. 	C[9][            Integer Percentage]: ( ( GETREFINE ( ) > 14 ) ? - 35 : - 50 ) 
  5112. 	S[1][                 Integer Value]: 20 
  5113. 	C[2][            Integer Percentage]: - 1 
  5114. 	S[1][                 Integer Value]: 2 
  5115. 	C[3][                 Integer Value]: GETREFINE ( ) / 3 
  5116. 	S[1][                 Integer Value]: 20 
  5117. 	C[2][            Integer Percentage]: - 1 
  5118. 	S[1][                 Integer Value]: 3 
  5119. 	S[1][            Integer Percentage]: RC_INSECT 
  5120. 	S[1][            Integer Percentage]: 10 
  5121. 	S[1][            Integer Percentage]: RC_INSECT 
  5122. 	S[1][            Integer Percentage]: 5 
  5123. 	S[1][                         Level]: " WM_LULLABY_DEEPSLEEP " 
  5124. 	S[1][       Integer Percentage / 10]: 1 
  5125. 	S[1][       Integer Percentage / 10]: 30 
  5126. 	S[1][            Integer Percentage]: EFF_SILENCE 
  5127. 	S[1][                   Triiger ATF]: 500 
  5128. 	S[1][                   Triiger ATF]: ATF_SKILL 
  5129. 	S[1][            Integer Percentage]: 3 
  5130. 	C[3][            Integer Percentage]: GETREFINE ( ) / 2 
  5131. 	S[1][            Integer Percentage]: 2 
  5132. 	C[3][            Integer Percentage]: GETREFINE ( ) / 2 
  5133. 	S[1][            Integer Percentage]: RC_UNDEAD 
  5134. 	S[1][            Integer Percentage]: 20 
  5135. 	S[1][            Integer Percentage]: RC_PLANT 
  5136. 	S[1][            Integer Percentage]: 30 
  5137. 	S[1][                 Integer Value]: 50 
  5138. 	C[2][                 Integer Value]: - 25 
  5139. 	S[1][                 Integer Value]: 2 
  5140. 	C[3][                 Integer Value]: GETREFINE ( ) / 3 
  5141. 	S[1][            Integer Percentage]: RC_ANGEL 
  5142. 	S[1][            Integer Percentage]: 20 
  5143. 	S[1][                 Integer Value]: 3 
  5144. 	S[1][            Integer Percentage]: EFF_CONFUSION 
  5145. 	S[1][            Integer Percentage]: 5000 
  5146. 	S[1][            Integer Percentage]: EFF_CONFUSION 
  5147. 	S[1][                   Triiger ATF]: 5000 
  5148. 	S[1][                   Triiger ATF]: ATF_SKILL 
  5149. 	S[1][            Integer Percentage]: 15 
  5150. 	S[1][                         Level]: " WL_FROSTMISTY " 
  5151. 	S[1][       Integer Percentage / 10]: 1 
  5152. 	S[1][       Integer Percentage / 10]: 30 
  5153. 	S[1][                       Element]: ELE_WATER 
  5154. 	S[1][            Integer Percentage]: RC_FISH 
  5155. 	S[1][            Integer Percentage]: 10 
  5156. 	S[1][                 Integer Value]: 2 
  5157. 	C[3][                 Integer Value]: GETREFINE ( ) / 3 
  5158. 	S[1][                 Integer Value]: 10 
  5159. 	S[1][                        Effect]: " RG_RAID " 
  5160. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  5161. 	S[1][            Integer Percentage]: 1000 
  5162. 	S[1][            Integer Percentage]: 5 
  5163. 	S[1][                 Integer Value]: 50 
  5164. 	S[1][            Integer Percentage]: 10 
  5165. 	S[1][                 Integer Value]: 100 
  5166. 	C[5][            Integer Percentage]: 2 + ( GETREFINE ( ) / 2 ) 
  5167. 	C[4][            Integer Percentage]: - GETREFINE ( ) / 2 
  5168. 	S[1][            Integer Percentage]: RC_NONBOSS 
  5169. 	C[5][            Integer Percentage]: 2 + ( GETREFINE ( ) / 2 ) 
  5170. 	S[1][            Integer Percentage]: RC_BOSS 
  5171. 	C[5][            Integer Percentage]: 2 + ( GETREFINE ( ) / 2 ) 
  5172. 	C[4][            Integer Percentage]: - GETREFINE ( ) / 2 
  5173. 	S[1][                 Integer Value]: 2 
  5174. 	C[3][                 Integer Value]: GETREFINE ( ) / 3 
  5175. 	S[1][            Integer Percentage]: EFF_CURSE 
  5176. 	S[1][                   Triiger ATF]: 500 
  5177. 	S[1][                   Triiger ATF]: ATF_SKILL 
  5178. 	S[1][                         Level]: " AL_INCAGI " 
  5179. 	S[1][       Integer Percentage / 10]: 1 
  5180. 	S[1][       Integer Percentage / 10]: 10 
  5181. 	S[1][            Integer Percentage]: EFF_BLIND 
  5182. 	S[1][                   Triiger ATF]: 500 
  5183. 	S[1][                   Triiger ATF]: ATF_SKILL 
  5184. 	S[1][            Integer Percentage]: 12 
  5185. 	C[7][                 Integer Value]: ( ( GETREFINE ( ) > 14 ) ? 25 : 15 ) 
  5186. 	C[7][            Integer Percentage]: ( ( GETREFINE ( ) > 14 ) ? 75 : 50 ) 
  5187. 	C[7][                 Integer Value]: ( ( GETREFINE ( ) > 14 ) ? 75 : 50 ) 
  5188. 	S[1][            Integer Percentage]: 25 
  5189. 	S[1][            Integer Percentage]: 20 
  5190. 	S[1][            Integer Percentage]: 15 
  5191. 	S[1][            Integer Percentage]: 30 
  5192. 	C[7][            Integer Percentage]: ( ( GETREFINE ( ) > 14 ) ? 8 : 5 ) 
  5193. 	C[2][            Integer Percentage]: - 50 
  5194. 	S[1][            Integer Percentage]: RC_ANGEL 
  5195. 	S[1][            Integer Percentage]: RATE 
  5196. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  5197. 	S[1][            Integer Percentage]: RATE 
  5198. 	S[1][            Integer Percentage]: EFF_STUN 
  5199. 	S[1][                   Triiger ATF]: RATE 
  5200. 	S[1][                   Triiger ATF]: ATF_SHORT 
  5201. 	S[1][            Integer Percentage]: EFF_CURSE 
  5202. 	S[1][                   Triiger ATF]: RATE 
  5203. 	S[1][                   Triiger ATF]: ATF_SHORT 
  5204. 	S[1][            Integer Percentage]: EFF_SILENCE 
  5205. 	S[1][                   Triiger ATF]: RATE 
  5206. 	S[1][                   Triiger ATF]: ATF_SHORT 
  5207. 	S[1][            Integer Percentage]: EFF_POISON 
  5208. 	S[1][                   Triiger ATF]: RATE 
  5209. 	S[1][                   Triiger ATF]: ATF_SHORT 
  5210. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  5211. 	S[1][                   Triiger ATF]: RATE 
  5212. 	S[1][                   Triiger ATF]: ATF_SHORT 
  5213. 	S[1][            Integer Percentage]: RC_NONBOSS 
  5214. 	S[1][            Integer Percentage]: 1 
  5215. 	S[1][                          Race]: RC_NONBOSS 
  5216. 	S[1][            Integer Percentage]: 120 
  5217. 	C[2][            Integer Percentage]: - 120 
  5218. 	S[1][            Integer Percentage]: 150 
  5219. 	C[2][            Integer Percentage]: - 150 
  5220. 	S[1][            Integer Percentage]: EFF_FREEZE 
  5221. 	C[7][            Integer Percentage]: ( ( GETREFINE ( ) > 14 ) ? 4000 : 2500 ) 
  5222. 	S[1][                 Integer Value]: 3 
  5223. 	S[1][            Integer Percentage]: EFF_BLIND 
  5224. 	S[1][            Integer Percentage]: 7500 
  5225. 	S[1][            Integer Percentage]: EFF_CURSE 
  5226. 	S[1][            Integer Percentage]: 7500 
  5227. 	S[1][            Integer Percentage]: EFF_BLIND 
  5228. 	S[1][            Integer Percentage]: 5000 
  5229. 	S[1][            Integer Percentage]: EFF_CURSE 
  5230. 	S[1][            Integer Percentage]: 5000 
  5231. 	S[1][                 Integer Value]: 1 
  5232. 	S[1][                 Integer Value]: 2 
  5233. 	S[1][                 Integer Value]: 3 
  5234. 	S[1][                 Integer Value]: 4 
  5235. 	S[1][                 Integer Value]: 5 
  5236. 	S[1][                 Integer Value]: 6 
  5237. 	S[1][                 Integer Value]: 7 
  5238. 	S[1][                 Integer Value]: 8 
  5239. 	S[1][                 Integer Value]: 9 
  5240. 	S[1][                 Integer Value]: 10 
  5241. 	S[1][                 Integer Value]: 1 
  5242. 	S[1][                 Integer Value]: 2 
  5243. 	S[1][                 Integer Value]: 3 
  5244. 	S[1][                 Integer Value]: 4 
  5245. 	S[1][                 Integer Value]: 5 
  5246. 	S[1][                 Integer Value]: 6 
  5247. 	S[1][                 Integer Value]: 7 
  5248. 	S[1][                 Integer Value]: 8 
  5249. 	S[1][                 Integer Value]: 9 
  5250. 	S[1][                 Integer Value]: 10 
  5251. 	S[1][                 Integer Value]: 1 
  5252. 	S[1][                 Integer Value]: 2 
  5253. 	S[1][                 Integer Value]: 3 
  5254. 	S[1][                 Integer Value]: 4 
  5255. 	S[1][                 Integer Value]: 5 
  5256. 	S[1][                 Integer Value]: 6 
  5257. 	S[1][                 Integer Value]: 7 
  5258. 	S[1][                 Integer Value]: 8 
  5259. 	S[1][                 Integer Value]: 9 
  5260. 	S[1][                 Integer Value]: 10 
  5261. 	S[1][                 Integer Value]: 1 
  5262. 	S[1][                 Integer Value]: 2 
  5263. 	S[1][                 Integer Value]: 3 
  5264. 	S[1][                 Integer Value]: 4 
  5265. 	S[1][                 Integer Value]: 5 
  5266. 	S[1][                 Integer Value]: 6 
  5267. 	S[1][                 Integer Value]: 7 
  5268. 	S[1][                 Integer Value]: 8 
  5269. 	S[1][                 Integer Value]: 9 
  5270. 	S[1][                 Integer Value]: 10 
  5271. 	S[1][                 Integer Value]: 1 
  5272. 	S[1][                 Integer Value]: 2 
  5273. 	S[1][                 Integer Value]: 3 
  5274. 	S[1][                 Integer Value]: 4 
  5275. 	S[1][                 Integer Value]: 5 
  5276. 	S[1][                 Integer Value]: 6 
  5277. 	S[1][                 Integer Value]: 7 
  5278. 	S[1][                 Integer Value]: 8 
  5279. 	S[1][                 Integer Value]: 9 
  5280. 	S[1][                 Integer Value]: 10 
  5281. 	S[1][                 Integer Value]: 1 
  5282. 	S[1][                 Integer Value]: 2 
  5283. 	S[1][                 Integer Value]: 3 
  5284. 	S[1][                 Integer Value]: 4 
  5285. 	S[1][                 Integer Value]: 5 
  5286. 	S[1][                 Integer Value]: 6 
  5287. 	S[1][                 Integer Value]: 7 
  5288. 	S[1][                 Integer Value]: 8 
  5289. 	S[1][                 Integer Value]: 9 
  5290. 	S[1][                 Integer Value]: 10 
  5291. 	S[1][            Integer Percentage]: 1 
  5292. 	C[2][            Integer Percentage]: - 1 
  5293. 	S[1][            Integer Percentage]: 2 
  5294. 	C[2][            Integer Percentage]: - 1 
  5295. 	S[1][                 Integer Value]: 6 
  5296. 	S[1][                 Integer Value]: 12 
  5297. 	S[1][                 Integer Value]: 5 
  5298. 	S[1][                 Integer Value]: 7 
  5299. 	S[1][            Integer Percentage]: RC_NONBOSS 
  5300. 	S[1][            Integer Percentage]: 2 
  5301. 	S[1][            Integer Percentage]: RC_BOSS 
  5302. 	S[1][            Integer Percentage]: 2 
  5303. 	S[1][            Integer Percentage]: RC_NONBOSS 
  5304. 	S[1][            Integer Percentage]: 3 
  5305. 	S[1][            Integer Percentage]: RC_BOSS 
  5306. 	S[1][            Integer Percentage]: 3 
  5307. 	S[1][                 Integer Value]: 2 
  5308. 	S[1][                 Integer Value]: 4 
  5309. 	S[1][                 Integer Value]: 6 
  5310. 	S[1][                 Integer Value]: 8 
  5311. 	S[1][                 Integer Value]: 10 
  5312. 	S[1][                 Integer Value]: 3 
  5313. 	S[1][                 Integer Value]: 6 
  5314. 	S[1][                 Integer Value]: 9 
  5315. 	S[1][                 Integer Value]: 12 
  5316. 	S[1][                 Integer Value]: 100 
  5317. 	S[1][                 Integer Value]: 200 
  5318. 	S[1][                 Integer Value]: 300 
  5319. 	S[1][                 Integer Value]: 400 
  5320. 	S[1][                 Integer Value]: 500 
  5321. 	S[1][                 Integer Value]: 50 
  5322. 	S[1][                 Integer Value]: 100 
  5323. 	S[1][                 Integer Value]: 150 
  5324. 	S[1][                   Millisecond]: " AB_HIGHNESSHEAL " 
  5325. 	C[2][                   Millisecond]: - 3000 
  5326. 	S[1][                 Integer Value]: " AB_CHEAL " 
  5327. 	S[1][                 Integer Value]: 30 
  5328. 	S[1][            Integer Percentage]: 3 
  5329. 	S[1][            Integer Percentage]: 3 
  5330. 	C[2][            Integer Percentage]: - 1 
  5331. 	S[1][                 Integer Value]: 1 
  5332. 	S[1][                 Integer Value]: 15 
  5333. 	S[1][                 Integer Value]: 5 
  5334. 	S[1][                 Integer Value]: 12 
  5335. 	S[1][                 Integer Value]: 4 
  5336. 	S[1][                 Integer Value]: 9 
  5337. 	S[1][                 Integer Value]: 3 
  5338. 	S[1][                 Integer Value]: 6 
  5339. 	S[1][                 Integer Value]: 2 
  5340. 	S[1][                 Integer Value]: 15 
  5341. 	C[2][            Integer Percentage]: - 10 
  5342. 	S[1][                 Integer Value]: 12 
  5343. 	C[2][            Integer Percentage]: - 8 
  5344. 	S[1][                 Integer Value]: 9 
  5345. 	C[2][            Integer Percentage]: - 6 
  5346. 	S[1][                 Integer Value]: 6 
  5347. 	C[2][            Integer Percentage]: - 4 
  5348. 	S[1][                 Integer Value]: 12 
  5349. 	S[1][                 Integer Value]: 4 
  5350. 	S[1][                 Integer Value]: 9 
  5351. 	S[1][                 Integer Value]: 3 
  5352. 	S[1][                 Integer Value]: 6 
  5353. 	S[1][                 Integer Value]: 2 
  5354. 	S[1][            Integer Percentage]: RC_NONBOSS 
  5355. 	S[1][            Integer Percentage]: 1 
  5356. 	S[1][            Integer Percentage]: RC_BOSS 
  5357. 	S[1][            Integer Percentage]: 1 
  5358. 	S[1][                 Integer Value]: 18 
  5359. 	S[1][                 Integer Value]: 5 
  5360. 	S[1][                 Integer Value]: 21 
  5361. 	S[1][                 Integer Value]: 5 
  5362. 	S[1][                 Integer Value]: 24 
  5363. 	S[1][                 Integer Value]: 5 
  5364. 	S[1][                 Integer Value]: 27 
  5365. 	S[1][                 Integer Value]: 5 
  5366. 	S[1][                 Integer Value]: 30 
  5367. 	S[1][                 Integer Value]: 5 
  5368. 	S[1][                 Integer Value]: 50 
  5369. 	S[1][                 Integer Value]: 15 
  5370. 	S[1][                 Integer Value]: 18 
  5371. 	C[2][            Integer Percentage]: - 10 
  5372. 	S[1][                 Integer Value]: 21 
  5373. 	C[2][            Integer Percentage]: - 10 
  5374. 	S[1][                 Integer Value]: 24 
  5375. 	C[2][            Integer Percentage]: - 10 
  5376. 	S[1][                 Integer Value]: 27 
  5377. 	C[2][            Integer Percentage]: - 10 
  5378. 	S[1][                 Integer Value]: 30 
  5379. 	C[2][            Integer Percentage]: - 10 
  5380. 	S[1][                 Integer Value]: 50 
  5381. 	C[2][            Integer Percentage]: - 20 
  5382. 	S[1][            Integer Percentage]: 2 
  5383. 	S[1][            Integer Percentage]: 4 
  5384. 	S[1][            Integer Percentage]: 6 
  5385. 	S[1][            Integer Percentage]: 8 
  5386. 	S[1][            Integer Percentage]: 10 
  5387. 	S[1][            Integer Percentage]: 12 
  5388. 	S[1][            Integer Percentage]: 14 
  5389. 	S[1][            Integer Percentage]: 16 
  5390. 	S[1][            Integer Percentage]: 18 
  5391. 	S[1][            Integer Percentage]: 20 
  5392. 	S[1][                 Integer Value]: 1 
  5393. 	S[1][                 Integer Value]: 2 
  5394. 	S[1][                 Integer Value]: 14 
  5395. 	S[1][                 Integer Value]: 5 
  5396. 	S[1][                 Integer Value]: 15 
  5397. 	S[1][                 Integer Value]: 6 
  5398. 	S[1][                 Integer Value]: 10 
  5399. 	S[1][                 Integer Value]: 10 
  5400. 	S[1][                 Integer Value]: 10 
  5401. 	S[1][                 Integer Value]: 10 
  5402. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  5403. 	S[1][            Integer Percentage]: 5 
  5404. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  5405. 	S[1][            Integer Percentage]: 5 
  5406. 	S[1][            Integer Percentage]: 6 
  5407. 	S[1][            Integer Percentage]: 5 
  5408. 	S[1][            Integer Percentage]: 12 
  5409. 	S[1][            Integer Percentage]: 10 
  5410. 	S[1][            Integer Percentage]: 20 
  5411. 	S[1][            Integer Percentage]: 15 
  5412. 	S[1][                 Integer Value]: 1 
  5413. 	S[1][                 Integer Value]: 3 
  5414. 	S[1][            Integer Percentage]: RC_NONBOSS 
  5415. 	S[1][            Integer Percentage]: 1 
  5416. 	S[1][            Integer Percentage]: RC_BOSS 
  5417. 	S[1][            Integer Percentage]: 1 
  5418. 	S[1][                 Integer Value]: 1 
  5419. 	C[2][            Integer Percentage]: - 7 
  5420. 	S[1][                 Integer Value]: 1 
  5421. 	S[1][                 Integer Value]: 3 
  5422. 	S[1][            Integer Percentage]: RC_NONBOSS 
  5423. 	S[1][            Integer Percentage]: 1 
  5424. 	S[1][            Integer Percentage]: RC_BOSS 
  5425. 	S[1][            Integer Percentage]: 1 
  5426. 	S[1][                 Integer Value]: 1 
  5427. 	C[2][            Integer Percentage]: - 7 
  5428. 	S[1][                 Integer Value]: 1 
  5429. 	S[1][                 Integer Value]: 3 
  5430. 	S[1][            Integer Percentage]: 1 
  5431. 	S[1][                 Integer Value]: 1 
  5432. 	C[2][            Integer Percentage]: - 7 
  5433. 	S[1][                 Integer Value]: 1 
  5434. 	S[1][                 Integer Value]: 3 
  5435. 	S[1][            Integer Percentage]: 1 
  5436. 	S[1][                 Integer Value]: 1 
  5437. 	C[2][            Integer Percentage]: - 7 
  5438. 	S[1][                 Integer Value]: 1 
  5439. 	S[1][                 Integer Value]: 3 
  5440. 	S[1][            Integer Percentage]: 1 
  5441. 	S[1][                 Integer Value]: 1 
  5442. 	C[2][            Integer Percentage]: - 7 
  5443. 	S[1][                 Integer Value]: 1 
  5444. 	S[1][                 Integer Value]: 3 
  5445. 	S[1][            Integer Percentage]: 1 
  5446. 	S[1][                 Integer Value]: 1 
  5447. 	C[2][            Integer Percentage]: - 7 
  5448. 	S[1][                 Integer Value]: 1 
  5449. 	S[1][                 Integer Value]: 3 
  5450. 	S[1][            Integer Percentage]: 1 
  5451. 	S[1][            Integer Percentage]: 2 
  5452. 	S[1][            Integer Percentage]: 3 
  5453. 	S[1][            Integer Percentage]: 4 
  5454. 	S[1][                 Integer Value]: 25 
  5455. 	S[1][                 Integer Value]: 75 
  5456. 	S[1][            Integer Percentage]: EFF_CURSE 
  5457. 	S[1][            Integer Percentage]: 1000 
  5458. 	S[1][                 Integer Value]: 2 
  5459. 	S[1][                 Integer Value]: 1 
  5460. 	S[1][                 Integer Value]: 3 
  5461. 	S[1][                 Integer Value]: 2 
  5462. 	S[1][                 Integer Value]: 5 
  5463. 	S[1][            Integer Percentage]: EFF_POISON 
  5464. 	S[1][            Integer Percentage]: 2000 
  5465. 	S[1][            Integer Percentage]: EFF_POISON 
  5466. 	S[1][            Integer Percentage]: 3000 
  5467. 	S[1][                 Integer Value]: 1 
  5468. 	S[1][                 Integer Value]: 1 
  5469. 	S[1][                 Integer Value]: 1 
  5470. 	S[1][                 Integer Value]: 4 
  5471. 	S[1][                 Integer Value]: 3 
  5472. 	S[1][                   Meaningless]: 0 
  5473. 	S[1][                 Integer Value]: 10 
  5474. 	S[1][                 Integer Value]: 5 
  5475. 	S[1][                 Integer Value]: 10 
  5476. 	S[1][                 Integer Value]: 10 
  5477. 	S[1][                 Integer Value]: 5 
  5478. 	S[1][                 Integer Value]: 20 
  5479. 	S[1][            Integer Percentage]: ELE_DARK 
  5480. 	C[2][            Integer Percentage]: - 15 
  5481. 	S[1][                 Integer Value]: 1 
  5482. 	S[1][                 Integer Value]: 1 
  5483. 	S[1][                 Integer Value]: 3 
  5484. 	S[1][                 Integer Value]: 1 
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  5486. 	S[1][                 Integer Value]: 3 
  5487. 	S[1][                 Integer Value]: 2 
  5488. 	S[1][                 Integer Value]: 1 
  5489. 	S[1][                 Integer Value]: 1 
  5490. 	S[1][                 Integer Value]: 3 
  5491. 	S[1][                 Integer Value]: 1 
  5492. 	S[1][                 Integer Value]: 2 
  5493. 	S[1][                 Integer Value]: 150 
  5494. 	S[1][                 Integer Value]: 2 
  5495. 	S[1][                 Integer Value]: 1 
  5496. 	S[1][                 Integer Value]: 1 
  5497. 	S[1][                 Integer Value]: 1 
  5498. 	S[1][                 Integer Value]: 1 
  5499. 	S[1][                 Integer Value]: 1 
  5500. 	S[1][                 Integer Value]: 50 
  5501. 	S[1][                 Integer Value]: 2 
  5502. 	S[1][                 Integer Value]: 15 
  5503. 	S[1][            Integer Percentage]: EFF_CURSE 
  5504. 	S[1][            Integer Percentage]: 3000 
  5505. 	S[1][                 Integer Value]: 1 
  5506. 	S[1][                 Integer Value]: 1 
  5507. 	S[1][            Integer Percentage]: RC_FISH 
  5508. 	S[1][            Integer Percentage]: 10 
  5509. 	S[1][                 Integer Value]: 1 
  5510. 	S[1][                 Integer Value]: 10 
  5511. 	S[1][                 Integer Value]: 1 
  5512. 	S[1][                 Integer Value]: 1 
  5513. 	S[1][                 Integer Value]: 1 
  5514. 	S[1][                 Integer Value]: 1 
  5515. 	S[1][                 Integer Value]: 2 
  5516. 	S[1][                 Integer Value]: 1 
  5517. 	S[1][                 Integer Value]: 1 
  5518. 	S[1][                 Integer Value]: 10 
  5519. 	S[1][                 Integer Value]: 2 
  5520. 	S[1][                 Integer Value]: 1 
  5521. 	S[1][                 Integer Value]: 1 
  5522. 	S[1][                 Integer Value]: 1 
  5523. 	S[1][                 Integer Value]: 100 
  5524. 	S[1][                 Integer Value]: 2 
  5525. 	S[1][                   Meaningless]: 0 
  5526. 	S[1][                 Integer Value]: 10 
  5527. 	S[1][            Integer Percentage]: EFF_SLEEP 
  5528. 	S[1][            Integer Percentage]: 2000 
  5529. 	S[1][            Integer Percentage]: EFF_BLIND 
  5530. 	S[1][            Integer Percentage]: 5000 
  5531. 	S[1][                 Integer Value]: 100 
  5532. 	S[1][                 Integer Value]: 2 
  5533. 	S[1][                 Integer Value]: 1 
  5534. 	S[1][                 Integer Value]: 2 
  5535. 	S[1][                 Integer Value]: 1 
  5536. 	S[1][                 Integer Value]: 3 
  5537. 	S[1][                 Integer Value]: 100 
  5538. 	S[1][                 Integer Value]: 2 
  5539. 	S[1][                 Integer Value]: 10 
  5540. 	S[1][            Integer Percentage]: RC_BRUTE 
  5541. 	S[1][            Integer Percentage]: 5 
  5542. 	S[1][                 Integer Value]: 1 
  5543. 	S[1][                 Integer Value]: 1 
  5544. 	S[1][                 Integer Value]: 1 
  5545. 	S[1][                 Integer Value]: 2 
  5546. 	S[1][                 Integer Value]: 5 
  5547. 	S[1][            Integer Percentage]: EFF_BLIND 
  5548. 	S[1][            Integer Percentage]: 10000 
  5549. 	S[1][            Integer Percentage]: EFF_STUN 
  5550. 	S[1][            Integer Percentage]: 200 
  5551. 	S[1][                 Integer Value]: 1 
  5552. 	S[1][                 Integer Value]: 80 
  5553. 	S[1][                          Race]: 7864 
  5554. 	S[1][       Integer Percentage / 10]: 7 
  5555. 	S[1][       Integer Percentage / 10]: 50 
  5556. 	S[1][                 Integer Value]: 1 
  5557. 	S[1][            Integer Percentage]: 605 
  5558. 	S[1][            Integer Percentage]: 100 
  5559. 	S[1][                 Integer Value]: 1 
  5560. 	S[1][            Integer Percentage]: EFF_FREEZE 
  5561. 	S[1][            Integer Percentage]: 1000 
  5562. 	S[1][                         Level]: " SM_PROVOKE " 
  5563. 	S[1][       Integer Percentage / 10]: 3 
  5564. 	S[1][       Integer Percentage / 10]: 30 
  5565. 	S[1][            Integer Percentage]: RC_PLANT 
  5566. 	S[1][            Integer Percentage]: 2 
  5567. 	S[1][                 Integer Value]: 1 
  5568. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  5569. 	S[1][            Integer Percentage]: 5 
  5570. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  5571. 	S[1][            Integer Percentage]: 5 
  5572. 	S[1][                 Integer Value]: 2 
  5573. 	S[1][                 Integer Value]: 2 
  5574. 	S[1][                 Integer Value]: 1 
  5575. 	S[1][                 Integer Value]: 10 
  5576. 	S[1][                 Integer Value]: 2 
  5577. 	S[1][                 Integer Value]: 50 
  5578. 	S[1][            Integer Percentage]: 5 
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  5580. 	S[1][                 Integer Value]: 2 
  5581. 	S[1][                 Integer Value]: 3 
  5582. 	S[1][                 Integer Value]: 3 
  5583. 	S[1][                 Integer Value]: 3 
  5584. 	S[1][                 Integer Value]: 2 
  5585. 	S[1][            Integer Percentage]: RC_BRUTE 
  5586. 	S[1][            Integer Percentage]: 10 
  5587. 	S[1][            Integer Percentage]: EFF_SILENCE 
  5588. 	S[1][            Integer Percentage]: 500 
  5589. 	S[1][                 Integer Value]: 1 
  5590. 	S[1][                 Integer Value]: 3 
  5591. 	S[1][            Integer Percentage]: 3 
  5592. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  5593. 	S[1][            Integer Percentage]: 10 
  5594. 	S[1][            Integer Percentage]: 5 
  5595. 	S[1][            Integer Percentage]: RC_DEMON 
  5596. 	S[1][            Integer Percentage]: 5 
  5597. 	S[1][                 Integer Value]: 50 
  5598. 	S[1][                 Integer Value]: 1 
  5599. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  5600. 	S[1][            Integer Percentage]: 10 
  5601. 	S[1][            Integer Percentage]: EFF_SLEEP 
  5602. 	S[1][            Integer Percentage]: 10 
  5603. 	S[1][                 Integer Value]: 5 
  5604. 	C[2][            Integer Percentage]: - 10 
  5605. 	S[1][            Integer Percentage]: 20 
  5606. 	S[1][                 Integer Value]: 1 
  5607. 	S[1][                 Integer Value]: 1 
  5608. 	S[1][                 Integer Value]: 5 
  5609. 	S[1][            Integer Percentage]: RC_UNDEAD 
  5610. 	S[1][            Integer Percentage]: 5 
  5611. 	S[1][            Integer Percentage]: RC_DEMON 
  5612. 	S[1][            Integer Percentage]: 5 
  5613. 	S[1][                 Integer Value]: 1 
  5614. 	S[1][                 Integer Value]: 1 
  5615. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  5616. 	S[1][            Integer Percentage]: 5 
  5617. 	S[1][            Integer Percentage]: EFF_SILENCE 
  5618. 	S[1][            Integer Percentage]: 3000 
  5619. 	S[1][                 Integer Value]: 5 
  5620. 	S[1][                 Integer Value]: 1 
  5621. 	S[1][            Integer Percentage]: RC_BRUTE 
  5622. 	S[1][            Integer Percentage]: 7 
  5623. 	S[1][                 Integer Value]: 2 
  5624. 	S[1][                 Integer Value]: 2 
  5625. 	S[1][            Integer Percentage]: 25 
  5626. 	S[1][                 Integer Value]: 3 
  5627. 	S[1][            Integer Percentage]: EFF_STUN 
  5628. 	S[1][            Integer Percentage]: 1000 
  5629. 	S[1][            Integer Percentage]: EFF_FREEZE 
  5630. 	S[1][            Integer Percentage]: 1000 
  5631. 	S[1][            Integer Percentage]: EFF_STUN 
  5632. 	S[1][            Integer Percentage]: 1000 
  5633. 	S[1][                 Integer Value]: 1 
  5634. 	S[1][                 Integer Value]: 5 
  5635. 	S[1][                 Integer Value]: 20 
  5636. 	S[1][            Integer Percentage]: 1 
  5637. 	S[1][                 Integer Value]: 3 
  5638. 	S[1][                   Meaningless]: 0 
  5639. 	S[1][                 Integer Value]: 1 
  5640. 	S[1][            Integer Percentage]: ELE_DARK 
  5641. 	C[2][            Integer Percentage]: - 15 
  5642. 	S[1][                 Integer Value]: 1 
  5643. 	S[1][                 Integer Value]: 1 
  5644. 	S[1][                 Integer Value]: 1 
  5645. 	S[1][                 Integer Value]: 2 
  5646. 	S[1][            Integer Percentage]: RC_UNDEAD 
  5647. 	S[1][            Integer Percentage]: 10 
  5648. 	S[1][                 Integer Value]: 2 
  5649. 	S[1][                 Integer Value]: 5 
  5650. 	S[1][                 Integer Value]: 1 
  5651. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  5652. 	S[1][            Integer Percentage]: 10 
  5653. 	S[1][                 Integer Value]: 5 
  5654. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  5655. 	S[1][            Integer Percentage]: 10 
  5656. 	S[1][                 Integer Value]: 1 
  5657. 	S[1][            Integer Percentage]: 3 
  5658. 	S[1][                 Integer Value]: 1 
  5659. 	S[1][            Integer Percentage]: 3 
  5660. 	S[1][            Integer Percentage]: EFF_CURSE 
  5661. 	S[1][            Integer Percentage]: 500 
  5662. 	S[1][                 Integer Value]: 1 
  5663. 	C[2][                 Integer Value]: - 5 
  5664. 	S[1][                 Integer Value]: 1 
  5665. 	S[1][                 Integer Value]: 2 
  5666. 	S[1][                 Integer Value]: 2 
  5667. 	C[3][                 Integer Value]: 2 * GETREFINE ( ) 
  5668. 	S[1][            Integer Percentage]: EFF_STUN 
  5669. 	S[1][                   Triiger ATF]: 1000 
  5670. 	S[1][                   Triiger ATF]: ATF_SHORT 
  5671. 	S[1][                 Integer Value]: 1 
  5672. 	S[1][                 Integer Value]: 2 
  5673. 	S[1][                 Integer Value]: 1 
  5674. 	S[1][                 Integer Value]: 2 
  5675. 	S[1][                 Integer Value]: 1 
  5676. 	S[1][                         Level]: " PR_GLORIA " 
  5677. 	S[1][       Integer Percentage / 10]: 1 
  5678. 	C[9][       Integer Percentage / 10]: 10 + 20 * ( READPARAM ( BAGI ) > = 77 ) 
  5679. 	S[1][                 Integer Value]: 1 
  5680. 	S[1][                 Integer Value]: 1 
  5681. 	S[1][            Integer Percentage]: EFF_STUN 
  5682. 	S[1][            Integer Percentage]: 1000 
  5683. 	S[1][            Integer Percentage]: ELE_WATER 
  5684. 	S[1][            Integer Percentage]: 5 
  5685. 	S[1][                 Integer Value]: 3 
  5686. 	S[1][            Integer Percentage]: EFF_BLIND 
  5687. 	S[1][            Integer Percentage]: 500 
  5688. 	S[1][            Integer Percentage]: EFF_CURSE 
  5689. 	S[1][            Integer Percentage]: 500 
  5690. 	S[1][                 Integer Value]: 1 
  5691. 	S[1][                         Level]: " AL_HEAL " 
  5692. 	S[1][       Integer Percentage / 10]: 1 
  5693. 	S[1][       Integer Percentage / 10]: 50 
  5694. 	S[1][                 Integer Value]: 30 
  5695. 	S[1][                 Integer Value]: 3 
  5696. 	S[1][                         Level]: " NPC_STONESKIN " 
  5697. 	S[1][       Integer Percentage / 10]: 6 
  5698. 	S[1][       Integer Percentage / 10]: 10 
  5699. 	S[1][                         Level]: " NPC_ANTIMAGIC " 
  5700. 	S[1][       Integer Percentage / 10]: 6 
  5701. 	S[1][                       Trigger]: 120 
  5702. 	S[1][              Cast Self, Enemy]: BF_MAGIC 
  5703. 	S[1][              Cast Self, Enemy]: 0 
  5704. 	S[1][                 Integer Value]: 1 
  5705. 	S[1][                 Integer Value]: 1 
  5706. 	S[1][                 Integer Value]: 40 
  5707. 	S[1][                 Integer Value]: 40 
  5708. 	S[1][                 Integer Value]: 1 
  5709. 	S[1][                 Integer Value]: 3 
  5710. 	S[1][                 Integer Value]: 3 
  5711. 	S[1][                 Integer Value]: 3 
  5712. 	S[1][                 Integer Value]: 3 
  5713. 	S[1][                 Integer Value]: 3 
  5714. 	S[1][                 Integer Value]: 3 
  5715. 	S[1][                 Integer Value]: 3 
  5716. 	S[1][                 Integer Value]: 1 
  5717. 	S[1][                 Integer Value]: 2 
  5718. 	S[1][            Integer Percentage]: RC_DEMON 
  5719. 	S[1][            Integer Percentage]: 5 
  5720. 	S[1][            Integer Percentage]: 25 
  5721. 	S[1][            Integer Percentage]: EFF_BLIND 
  5722. 	S[1][            Integer Percentage]: 3000 
  5723. 	S[1][            Integer Percentage]: 12130 
  5724. 	S[1][            Integer Percentage]: 30 
  5725. 	S[1][                 Integer Value]: 1 
  5726. 	S[1][                 Integer Value]: 3 
  5727. 	S[1][            Integer Percentage]: RC_PLANT 
  5728. 	S[1][            Integer Percentage]: 3 
  5729. 	S[1][                 Integer Value]: 1 
  5730. 	S[1][            Integer Percentage]: ELE_HOLY 
  5731. 	S[1][            Integer Percentage]: 5 
  5732. 	S[1][            Integer Percentage]: 50 
  5733. 	S[1][            Integer Percentage]: 8 
  5734. 	S[1][            Integer Percentage]: 10 
  5735. 	S[1][            Integer Percentage]: 4 
  5736. 	S[1][                   Millisecond]: 10 
  5737. 	S[1][                   Millisecond]: 5000 
  5738. 	C[2][            Integer Percentage]: - 3 
  5739. 	S[1][            Integer Percentage]: 3 
  5740. 	S[1][                 Integer Value]: 1 
  5741. 	S[1][                 Integer Value]: 1 
  5742. 	S[1][                 Integer Value]: 7 
  5743. 	S[1][                 Integer Value]: 1 
  5744. 	S[1][                 Integer Value]: 1 
  5745. 	S[1][            Integer Percentage]: RC_NONBOSS 
  5746. 	S[1][            Integer Percentage]: 2 
  5747. 	S[1][            Integer Percentage]: RC_BOSS 
  5748. 	S[1][            Integer Percentage]: 2 
  5749. 	S[1][            Integer Percentage]: 2 
  5750. 	S[1][            Integer Percentage]: 5 
  5751. 	S[1][            Integer Percentage]: RC_NONBOSS 
  5752. 	S[1][            Integer Percentage]: 1 
  5753. 	S[1][            Integer Percentage]: RC_BOSS 
  5754. 	S[1][            Integer Percentage]: 1 
  5755. 	S[1][            Integer Percentage]: 1 
  5756. 	S[1][            Integer Percentage]: 1 
  5757. 	S[1][                 Integer Value]: 50 
  5758. 	S[1][                 Integer Value]: 10 
  5759. 	S[1][                 Integer Value]: 2 
  5760. 	S[1][                 Integer Value]: 3 
  5761. 	S[1][                 Integer Value]: 2 
  5762. 	S[1][                         Level]: " AL_INCAGI " 
  5763. 	S[1][       Integer Percentage / 10]: 1 
  5764. 	S[1][       Integer Percentage / 10]: 50 
  5765. 	S[1][                 Integer Value]: 3 
  5766. 	S[1][                 Integer Value]: 1 
  5767. 	S[1][                 Integer Value]: 1 
  5768. 	S[1][            Integer Percentage]: RC_DEMON 
  5769. 	S[1][            Integer Percentage]: 3 
  5770. 	S[1][                 Integer Value]: 1 
  5771. 	S[1][                 Integer Value]: 1 
  5772. 	S[1][                 Integer Value]: 3 
  5773. 	S[1][            Integer Percentage]: RC_ANGEL 
  5774. 	S[1][            Integer Percentage]: 3 
  5775. 	S[1][                 Integer Value]: 2 
  5776. 	S[1][                 Integer Value]: 2 
  5777. 	S[1][                 Integer Value]: 18 
  5778. 	S[1][                 Integer Value]: 3 
  5779. 	S[1][                 Integer Value]: 1 
  5780. 	S[1][            Integer Percentage]: RC_BRUTE 
  5781. 	S[1][            Integer Percentage]: 5 
  5782. 	S[1][                 Integer Value]: 5 
  5783. 	S[1][                 Integer Value]: 1 
  5784. 	S[1][                 Integer Value]: 1 
  5785. 	S[1][                 Integer Value]: 2 
  5786. 	S[1][                 Integer Value]: 2 
  5787. 	S[1][                 Integer Value]: 1 
  5788. 	S[1][            Integer Percentage]: 10 
  5789. 	S[1][                 Integer Value]: 2 
  5790. 	S[1][                 Integer Value]: 2 
  5791. 	S[1][                         Level]: " AL_ANGELUS " 
  5792. 	S[1][       Integer Percentage / 10]: 5 
  5793. 	S[1][              Cast Self, Enemy]: 30 
  5794. 	S[1][              Cast Self, Enemy]: 0 
  5795. 	S[1][                         Level]: " HP_ASSUMPTIO " 
  5796. 	S[1][       Integer Percentage / 10]: 1 
  5797. 	S[1][              Cast Self, Enemy]: 1 
  5798. 	S[1][              Cast Self, Enemy]: 0 
  5799. 	S[1][            Integer Percentage]: EFF_STUN 
  5800. 	S[1][            Integer Percentage]: 1000 
  5801. 	S[1][                         Skill]: " AL_HEAL " 
  5802. 	S[1][                         Level]: " PR_LEXAETERNA " 
  5803. 	S[1][       Integer Percentage / 10]: 1 
  5804. 	S[1][       Integer Percentage / 10]: 1000 
  5805. 	S[1][                 Integer Value]: 2 
  5806. 	S[1][                 Integer Value]: 1 
  5807. 	S[1][                 Integer Value]: 10 
  5808. 	C[2][            Integer Percentage]: - GETREFINE ( ) 
  5809. 	S[1][                 Integer Value]: 1 
  5810. 	S[1][                 Integer Value]: 1 
  5811. 	S[1][                 Integer Value]: 1 
  5812. 	S[1][                 Integer Value]: 1 
  5813. 	S[1][                 Integer Value]: 1 
  5814. 	S[1][                 Integer Value]: 1 
  5815. 	S[1][            Integer Percentage]: EFF_CURSE 
  5816. 	S[1][            Integer Percentage]: 3000 
  5817. 	S[1][                 Integer Value]: 15 
  5818. 	S[1][            Integer Percentage]: EFF_CURSE 
  5819. 	S[1][            Integer Percentage]: 3000 
  5820. 	S[1][                 Integer Value]: 15 
  5821. 	S[1][            Integer Percentage]: EFF_CURSE 
  5822. 	S[1][            Integer Percentage]: 3000 
  5823. 	S[1][                 Integer Value]: 15 
  5824. 	S[1][            Integer Percentage]: EFF_CURSE 
  5825. 	S[1][            Integer Percentage]: 3000 
  5826. 	S[1][                 Integer Value]: 15 
  5827. 	S[1][            Integer Percentage]: EFF_CURSE 
  5828. 	S[1][            Integer Percentage]: 3000 
  5829. 	S[1][                 Integer Value]: 15 
  5830. 	S[1][                 Integer Value]: 1 
  5831. 	S[1][                 Integer Value]: 1 
  5832. 	S[1][                 Integer Value]: 1 
  5833. 	S[1][                 Integer Value]: 2 
  5834. 	S[1][                 Integer Value]: 150 
  5835. 	S[1][                 Integer Value]: 2 
  5836. 	S[1][                 Integer Value]: 150 
  5837. 	S[1][                 Integer Value]: 2 
  5838. 	S[1][                 Integer Value]: 150 
  5839. 	S[1][                 Integer Value]: 2 
  5840. 	S[1][                 Integer Value]: 150 
  5841. 	S[1][                 Integer Value]: 2 
  5842. 	S[1][                 Integer Value]: 150 
  5843. 	S[1][            Integer Percentage]: EFF_FREEZE 
  5844. 	S[1][            Integer Percentage]: 1000 
  5845. 	S[1][            Integer Percentage]: EFF_BLIND 
  5846. 	S[1][            Integer Percentage]: 10000 
  5847. 	S[1][            Integer Percentage]: EFF_BLIND 
  5848. 	S[1][            Integer Percentage]: 500 
  5849. 	S[1][                 Integer Value]: 1 
  5850. 	S[1][                 Integer Value]: 1 
  5851. 	S[1][                 Integer Value]: 3 
  5852. 	S[1][            Integer Percentage]: RC_DEMON 
  5853. 	S[1][            Integer Percentage]: 5 
  5854. 	S[1][                 Integer Value]: 1 
  5855. 	S[1][                 Integer Value]: 1 
  5856. 	S[1][                 Integer Value]: 3 
  5857. 	S[1][            Integer Percentage]: RC_DEMON 
  5858. 	S[1][            Integer Percentage]: 5 
  5859. 	S[1][            Integer Percentage]: EFF_BLIND 
  5860. 	S[1][            Integer Percentage]: 10000 
  5861. 	S[1][            Integer Percentage]: EFF_BLIND 
  5862. 	S[1][            Integer Percentage]: 10000 
  5863. 	S[1][                 Integer Value]: 1 
  5864. 	S[1][                 Integer Value]: 1 
  5865. 	S[1][                         Level]: " PR_GLORIA " 
  5866. 	S[1][       Integer Percentage / 10]: 1 
  5867. 	S[1][       Integer Percentage / 10]: 30 
  5868. 	S[1][                 Integer Value]: 1 
  5869. 	S[1][                 Integer Value]: GETREFINE ( ) 
  5870. 	C[4][                 Integer Value]: GETREFINE ( ) * - 1 
  5871. 	S[1][                 Integer Value]: 1 
  5872. 	S[1][                 Integer Value]: 3 
  5873. 	S[1][            Integer Percentage]: RC_ANGEL 
  5874. 	C[2][            Integer Percentage]: - 20 
  5875. 	C[3][                 Integer Value]: GETREFINE ( ) - 5 
  5876. 	S[1][                 Integer Value]: 3 
  5877. 	S[1][                         Level]: " BS_GREED " 
  5878. 	S[1][       Integer Percentage / 10]: 1 
  5879. 	S[1][       Integer Percentage / 10]: 50 
  5880. 	S[1][                 Integer Value]: 1 
  5881. 	S[1][                         Level]: " AL_HEAL " 
  5882. 	S[1][       Integer Percentage / 10]: 1 
  5883. 	S[1][       Integer Percentage / 10]: 10 
  5884. 	S[1][                 Integer Value]: 2 
  5885. 	S[1][                         Level]: " HP_ASSUMPTIO " 
  5886. 	S[1][       Integer Percentage / 10]: 1 
  5887. 	S[1][       Integer Percentage / 10]: 10 
  5888. 	S[1][                         Level]: " NV_FIRSTAID " 
  5889. 	S[1][       Integer Percentage / 10]: 1 
  5890. 	S[1][       Integer Percentage / 10]: 300 
  5891. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  5892. 	S[1][            Integer Percentage]: 1 
  5893. 	S[1][                 Integer Value]: 1 
  5894. 	S[1][                         Level]: " WZ_WATERBALL " 
  5895. 	S[1][       Integer Percentage / 10]: 3 
  5896. 	S[1][       Integer Percentage / 10]: 10 
  5897. 	S[1][                 Integer Value]: 1 
  5898. 	S[1][                 Integer Value]: 5 
  5899. 	S[1][            Integer Percentage]: 5 
  5900. 	S[1][                 Integer Value]: 2 
  5901. 	C[3][            Integer Percentage]: ( JOBLEVEL / 20 ) 
  5902. 	C[4][            Integer Percentage]: - ( JOBLEVEL / 10 ) 
  5903. 	C[3][                 Integer Value]: ( JOBLEVEL * 2 ) 
  5904. 	S[1][                 Integer Value]: 2 
  5905. 	S[1][                   Meaningless]: 0 
  5906. 	C[3][                 Integer Value]: JOBLEVEL / 7 
  5907. 	S[1][            Integer Percentage]: ELE_WATER 
  5908. 	S[1][            Integer Percentage]: 1 
  5909. 	S[1][            Integer Percentage]: ELE_EARTH 
  5910. 	S[1][            Integer Percentage]: 1 
  5911. 	S[1][            Integer Percentage]: ELE_FIRE 
  5912. 	S[1][            Integer Percentage]: 1 
  5913. 	S[1][            Integer Percentage]: ELE_WIND 
  5914. 	S[1][            Integer Percentage]: 1 
  5915. 	S[1][            Integer Percentage]: EFF_CURSE 
  5916. 	S[1][            Integer Percentage]: 300 
  5917. 	S[1][                 Integer Value]: 2 
  5918. 	S[1][                 Integer Value]: 4 
  5919. 	S[1][                 Integer Value]: 5 
  5920. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  5921. 	S[1][            Integer Percentage]: 10 
  5922. 	S[1][                 Integer Value]: 3 
  5923. 	S[1][                 Integer Value]: 3 
  5924. 	S[1][                 Integer Value]: 3 
  5925. 	S[1][                 Integer Value]: 3 
  5926. 	S[1][                 Integer Value]: 4 
  5927. 	S[1][                 Integer Value]: 1 
  5928. 	S[1][                 Integer Value]: 1 
  5929. 	S[1][            Integer Percentage]: 3 
  5930. 	S[1][            Integer Percentage]: 25 
  5931. 	S[1][                 Integer Value]: 5 
  5932. 	S[1][                 Integer Value]: 3 
  5933. 	S[1][            Integer Percentage]: RC_BOSS 
  5934. 	S[1][            Integer Percentage]: GETREFINE ( ) 
  5935. 	S[1][                         Level]: " SM_PROVOKE " 
  5936. 	S[1][       Integer Percentage / 10]: 5 
  5937. 	S[1][       Integer Percentage / 10]: 50 
  5938. 	S[1][            Integer Percentage]: 25 
  5939. 	S[1][                 Integer Value]: 4 
  5940. 	S[1][            Integer Percentage]: 25 
  5941. 	S[1][                 Integer Value]: 4 
  5942. 	S[1][            Integer Percentage]: 25 
  5943. 	S[1][                 Integer Value]: 4 
  5944. 	S[1][            Integer Percentage]: 25 
  5945. 	S[1][                 Integer Value]: 4 
  5946. 	S[1][                 Integer Value]: 2 
  5947. 	S[1][                 Integer Value]: 2 
  5948. 	S[1][            Integer Percentage]: 10 
  5949. 	S[1][                 Integer Value]: 2 
  5950. 	S[1][                 Integer Value]: 2 
  5951. 	S[1][            Integer Percentage]: 10 
  5952. 	S[1][                 Integer Value]: 15 
  5953. 	S[1][            Integer Percentage]: EFF_CURSE 
  5954. 	S[1][            Integer Percentage]: 3000 
  5955. 	S[1][                 Integer Value]: 1 
  5956. 	S[1][                 Integer Value]: 1 
  5957. 	S[1][                 Integer Value]: 1 
  5958. 	S[1][                 Integer Value]: 2 
  5959. 	S[1][                 Integer Value]: 50 
  5960. 	S[1][                 Integer Value]: 50 
  5961. 	S[1][            Integer Percentage]: 10 
  5962. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  5963. 	S[1][            Integer Percentage]: 3 
  5964. 	S[1][                 Integer Value]: 1 
  5965. 	S[1][                 Integer Value]: 1 
  5966. 	S[1][            Integer Percentage]: 5 
  5967. 	S[1][            Integer Percentage]: 3 
  5968. 	S[1][                 Integer Value]: 2 
  5969. 	S[1][            Integer Percentage]: 25 
  5970. 	C[2][            Integer Percentage]: - 10 
  5971. 	S[1][            Integer Percentage]: 25 
  5972. 	S[1][                 Integer Value]: 1 
  5973. 	S[1][                 Integer Value]: 1 
  5974. 	S[1][                   Meaningless]: 0 
  5975. 	S[1][                         Level]: " MG_FIREBOLT " 
  5976. 	S[1][       Integer Percentage / 10]: 1 
  5977. 	S[1][       Integer Percentage / 10]: 10 
  5978. 	S[1][                         Level]: " MG_COLDBOLT " 
  5979. 	S[1][       Integer Percentage / 10]: 1 
  5980. 	S[1][       Integer Percentage / 10]: 10 
  5981. 	S[1][                         Level]: " MG_LIGHTNINGBOLT " 
  5982. 	S[1][       Integer Percentage / 10]: 1 
  5983. 	S[1][       Integer Percentage / 10]: 10 
  5984. 	S[1][                 Integer Value]: 5 
  5985. 	S[1][                 Integer Value]: 1 
  5986. 	S[1][                 Integer Value]: 2 
  5987. 	S[1][                         Level]: " SA_DELUGE " 
  5988. 	S[1][       Integer Percentage / 10]: 2 
  5989. 	S[1][              Cast Self, Enemy]: 10 
  5990. 	S[1][              Cast Self, Enemy]: 0 
  5991. 	S[1][                         Level]: " WZ_WATERBALL " 
  5992. 	S[1][       Integer Percentage / 10]: 3 
  5993. 	S[1][       Integer Percentage / 10]: 10 
  5994. 	S[1][            Integer Percentage]: RC_DRAGON 
  5995. 	S[1][            Integer Percentage]: 5 
  5996. 	S[1][                 Integer Value]: 4 
  5997. 	S[1][                         Level]: " AL_DECAGI " 
  5998. 	S[1][       Integer Percentage / 10]: 1 
  5999. 	S[1][              Cast Self, Enemy]: 30 
  6000. 	S[1][              Cast Self, Enemy]: 1 
  6001. 	S[1][                 Integer Value]: 3 
  6002. 	S[1][            Integer Percentage]: ELE_GHOST 
  6003. 	C[2][            Integer Percentage]: - 10 
  6004. 	S[1][                 Integer Value]: 4 
  6005. 	S[1][                 Integer Value]: 1 
  6006. 	S[1][                 Integer Value]: 1 
  6007. 	S[1][                 Integer Value]: 1 
  6008. 	S[1][                   Millisecond]: 2 
  6009. 	S[1][                   Millisecond]: 10000 
  6010. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  6011. 	S[1][            Integer Percentage]: 5 
  6012. 	S[1][            Integer Percentage]: ELE_FIRE 
  6013. 	C[2][            Integer Percentage]: - 5 
  6014. 	S[1][            Integer Percentage]: ELE_WATER 
  6015. 	C[2][            Integer Percentage]: - 5 
  6016. 	S[1][                         Level]: " DC_SCREAM " 
  6017. 	S[1][       Integer Percentage / 10]: 1 
  6018. 	S[1][       Integer Percentage / 10]: 50 
  6019. 	S[1][                 Integer Value]: 100 
  6020. 	S[1][                 Integer Value]: 3 
  6021. 	S[1][                 Integer Value]: 50 
  6022. 	S[1][            Integer Percentage]: EFF_CURSE 
  6023. 	S[1][            Integer Percentage]: 700 
  6024. 	S[1][            Integer Percentage]: EFF_BLIND 
  6025. 	S[1][            Integer Percentage]: 10000 
  6026. 	S[1][                 Integer Value]: 5 
  6027. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6028. 	S[1][            Integer Percentage]: 5 
  6029. 	S[1][                 Integer Value]: 3 
  6030. 	S[1][                         Level]: " DC_WINKCHARM " 
  6031. 	S[1][       Integer Percentage / 10]: 1 
  6032. 	S[1][       Integer Percentage / 10]: 50 
  6033. 	S[1][            Integer Percentage]: 25 
  6034. 	S[1][            Integer Percentage]: ELE_DARK 
  6035. 	S[1][            Integer Percentage]: 10 
  6036. 	S[1][                 Integer Value]: 15 
  6037. 	S[1][                 Integer Value]: 1 
  6038. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6039. 	S[1][            Integer Percentage]: 5 
  6040. 	S[1][                 Integer Value]: 1 
  6041. 	S[1][            Integer Percentage]: 3 
  6042. 	C[2][            Integer Percentage]: - 3 
  6043. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6044. 	S[1][            Integer Percentage]: 5 
  6045. 	S[1][            Integer Percentage]: ELE_WATER 
  6046. 	S[1][            Integer Percentage]: 3 
  6047. 	S[1][                         Level]: " WZ_WATERBALL " 
  6048. 	S[1][       Integer Percentage / 10]: 3 
  6049. 	S[1][       Integer Percentage / 10]: 50 
  6050. 	S[1][                 Integer Value]: 3 
  6051. 	S[1][                 Integer Value]: 3 
  6052. 	S[1][                 Integer Value]: 2 
  6053. 	S[1][                         Level]: " AL_HEAL " 
  6054. 	S[1][       Integer Percentage / 10]: 1 
  6055. 	S[1][              Cast Self, Enemy]: 50 
  6056. 	S[1][              Cast Self, Enemy]: 0 
  6057. 	S[1][                 Integer Value]: 2 
  6058. 	S[1][                 Integer Value]: 5 
  6059. 	S[1][                 Integer Value]: 2 
  6060. 	S[1][                 Integer Value]: 3 
  6061. 	S[1][                         Level]: " CR_GRANDCROSS " 
  6062. 	S[1][       Integer Percentage / 10]: 3 
  6063. 	S[1][              Cast Self, Enemy]: 30 
  6064. 	S[1][              Cast Self, Enemy]: 0 
  6065. 	S[1][            Integer Percentage]: RC_NONBOSS 
  6066. 	S[1][            Integer Percentage]: 2 
  6067. 	S[1][            Integer Percentage]: RC_BOSS 
  6068. 	S[1][            Integer Percentage]: 2 
  6069. 	S[1][            Integer Percentage]: 2 
  6070. 	S[1][                 Integer Value]: 1 
  6071. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6072. 	S[1][            Integer Percentage]: 7 
  6073. 	S[1][                 Integer Value]: 5 
  6074. 	S[1][                 Integer Value]: 3 
  6075. 	S[1][                 Integer Value]: 1 
  6076. 	S[1][            Integer Percentage]: EFF_BLIND 
  6077. 	S[1][            Integer Percentage]: 10000 
  6078. 	S[1][            Integer Percentage]: EFF_STUN 
  6079. 	S[1][            Integer Percentage]: 500 
  6080. 	S[1][                 Integer Value]: 15 
  6081. 	S[1][            Integer Percentage]: EFF_CURSE 
  6082. 	S[1][            Integer Percentage]: 4000 
  6083. 	S[1][            Integer Percentage]: EFF_CURSE 
  6084. 	S[1][            Integer Percentage]: 1000 
  6085. 	S[1][                 Integer Value]: 3 
  6086. 	S[1][                 Integer Value]: 3 
  6087. 	S[1][                 Integer Value]: 3 
  6088. 	S[1][                 Integer Value]: 5 
  6089. 	S[1][                 Integer Value]: 5 
  6090. 	S[1][                 Integer Value]: 5 
  6091. 	S[1][                         Level]: " MG_THUNDERSTORM " 
  6092. 	S[1][       Integer Percentage / 10]: 5 
  6093. 	S[1][              Cast Self, Enemy]: 30 
  6094. 	S[1][              Cast Self, Enemy]: 1 
  6095. 	S[1][                 Integer Value]: 2 
  6096. 	S[1][                 Integer Value]: 2 
  6097. 	S[1][                 Integer Value]: 1 
  6098. 	S[1][                   Meaningless]: 0 
  6099. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6100. 	S[1][            Integer Percentage]: 5 
  6101. 	S[1][                         Level]: " AL_ANGELUS " 
  6102. 	S[1][       Integer Percentage / 10]: 10 
  6103. 	S[1][              Cast Self, Enemy]: 20 
  6104. 	S[1][              Cast Self, Enemy]: 0 
  6105. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6106. 	S[1][            Integer Percentage]: 5 
  6107. 	S[1][                 Integer Value]: 50 
  6108. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6109. 	S[1][            Integer Percentage]: 5 
  6110. 	S[1][                 Integer Value]: 50 
  6111. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6112. 	S[1][            Integer Percentage]: 5 
  6113. 	S[1][            Integer Percentage]: 504 
  6114. 	S[1][            Integer Percentage]: 10 
  6115. 	S[1][            Integer Percentage]: 547 
  6116. 	S[1][            Integer Percentage]: 10 
  6117. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6118. 	S[1][            Integer Percentage]: 5 
  6119. 	S[1][            Integer Percentage]: 5 
  6120. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6121. 	S[1][            Integer Percentage]: 5 
  6122. 	S[1][            Integer Percentage]: RC_UNDEAD 
  6123. 	S[1][            Integer Percentage]: 5 
  6124. 	S[1][            Integer Percentage]: RC_UNDEAD 
  6125. 	S[1][            Integer Percentage]: 5 
  6126. 	S[1][                 Integer Value]: 3 
  6127. 	S[1][                 Integer Value]: 1 
  6128. 	S[1][            Integer Percentage]: RC_INSECT 
  6129. 	S[1][            Integer Percentage]: 10 
  6130. 	S[1][                 Integer Value]: 3 
  6131. 	S[1][                 Integer Value]: 2 
  6132. 	S[1][                         Level]: " HP_ASSUMPTIO " 
  6133. 	S[1][       Integer Percentage / 10]: 1 
  6134. 	S[1][                       Trigger]: 1 
  6135. 	C[3][              Cast Self, Enemy]: BF_WEAPON | BF_MAGIC 
  6136. 	S[1][              Cast Self, Enemy]: 0 
  6137. 	C[2][            Integer Percentage]: - 5 
  6138. 	C[2][            Integer Percentage]: - 5 
  6139. 	S[1][            Integer Percentage]: RC_DEMON 
  6140. 	S[1][            Integer Percentage]: 5 
  6141. 	S[1][            Integer Percentage]: RC_DEMON 
  6142. 	S[1][            Integer Percentage]: 5 
  6143. 	S[1][                 Integer Value]: 10 
  6144. 	S[1][                   Meaningless]: 0 
  6145. 	S[1][                 Integer Value]: 1 
  6146. 	S[1][                 Integer Value]: 2 
  6147. 	S[1][                   Meaningless]: 0 
  6148. 	S[1][                 Integer Value]: 1 
  6149. 	S[1][            Integer Percentage]: 7 
  6150. 	S[1][                 Integer Value]: 100 
  6151. 	S[1][                 Integer Value]: 10 
  6152. 	S[1][                 Integer Value]: 3 
  6153. 	S[1][            Integer Percentage]: 10 
  6154. 	C[2][            Integer Percentage]: - 50 
  6155. 	C[2][            Integer Percentage]: - 50 
  6156. 	S[1][                 Integer Value]: 5 
  6157. 	S[1][            Integer Percentage]: 1 
  6158. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6159. 	C[2][            Integer Percentage]: - 10 
  6160. 	S[1][            Integer Percentage]: RC_BOSS 
  6161. 	S[1][            Integer Percentage]: 10 
  6162. 	S[1][                 Integer Value]: 1 
  6163. 	S[1][                 Integer Value]: 1 
  6164. 	S[1][                 Integer Value]: 2 
  6165. 	S[1][            Integer Percentage]: EFF_STUN 
  6166. 	S[1][            Integer Percentage]: 500 
  6167. 	S[1][                 Integer Value]: 5 
  6168. 	S[1][                 Integer Value]: 3 
  6169. 	S[1][            Integer Percentage]: RC_DEMON 
  6170. 	S[1][            Integer Percentage]: 10 
  6171. 	S[1][            Integer Percentage]: 12280 
  6172. 	S[1][            Integer Percentage]: 300 
  6173. 	S[1][            Integer Percentage]: 12279 
  6174. 	S[1][            Integer Percentage]: 300 
  6175. 	S[1][                 Integer Value]: 1 
  6176. 	S[1][                 Integer Value]: 1 
  6177. 	S[1][                 Integer Value]: 30 
  6178. 	S[1][                 Integer Value]: 1 
  6179. 	C[2][            Integer Percentage]: - 3 
  6180. 	S[1][            Integer Percentage]: 3 
  6181. 	S[1][            Integer Percentage]: 3 
  6182. 	S[1][                 Integer Value]: 3 
  6183. 	S[1][                 Integer Value]: 3 
  6184. 	S[1][                 Integer Value]: 1 
  6185. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6186. 	S[1][            Integer Percentage]: 12 
  6187. 	C[5][                 Integer Value]: ( JOBLEVEL * 2 ) / 7 
  6188. 	S[1][                 Integer Value]: 2 
  6189. 	S[1][                         Level]: " BS_WEAPONPERFECT " 
  6190. 	S[1][       Integer Percentage / 10]: 3 
  6191. 	S[1][       Integer Percentage / 10]: 10 
  6192. 	S[1][                 Integer Value]: 120 
  6193. 	S[1][            Integer Percentage]: EFF_CURSE 
  6194. 	S[1][                   Triiger ATF]: 100 
  6195. 	S[1][                   Triiger ATF]: ATF_SELF 
  6196. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6197. 	S[1][            Integer Percentage]: 2 
  6198. 	S[1][                 Integer Value]: 3 
  6199. 	S[1][                         Level]: " AL_INCAGI " 
  6200. 	S[1][       Integer Percentage / 10]: 5 
  6201. 	S[1][       Integer Percentage / 10]: 10 
  6202. 	S[1][                 Integer Value]: 2 
  6203. 	C[5][            Integer Percentage]: 2 + ( GETREFINE ( ) / 2 ) 
  6204. 	S[1][                         Level]: " SA_FROSTWEAPON " 
  6205. 	S[1][       Integer Percentage / 10]: 1 
  6206. 	S[1][       Integer Percentage / 10]: 5 
  6207. 	S[1][                 Integer Value]: 2 
  6208. 	S[1][            Integer Percentage]: ELE_DARK 
  6209. 	S[1][            Integer Percentage]: 3 
  6210. 	S[1][            Integer Percentage]: ELE_DARK 
  6211. 	S[1][            Integer Percentage]: 3 
  6212. 	S[1][                 Integer Value]: 1 
  6213. 	S[1][                 Integer Value]: 1 
  6214. 	S[1][            Integer Percentage]: RC_BRUTE 
  6215. 	S[1][            Integer Percentage]: 10 
  6216. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6217. 	S[1][            Integer Percentage]: 5 
  6218. 	S[1][                 Integer Value]: 3 
  6219. 	S[1][                         Level]: " AL_INCAGI " 
  6220. 	S[1][       Integer Percentage / 10]: 1 
  6221. 	S[1][       Integer Percentage / 10]: 500 
  6222. 	S[1][                 Integer Value]: 7 
  6223. 	S[1][                 Integer Value]: 7 
  6224. 	S[1][            Integer Percentage]: 12198 
  6225. 	S[1][            Integer Percentage]: 200 
  6226. 	S[1][                 Integer Value]: 5 
  6227. 	S[1][            Integer Percentage]: 25 
  6228. 	S[1][                 Integer Value]: 2 
  6229. 	S[1][                 Integer Value]: 15 
  6230. 	S[1][            Integer Percentage]: EFF_FREEZE 
  6231. 	S[1][            Integer Percentage]: 3000 
  6232. 	S[1][                 Integer Value]: 100 
  6233. 	S[1][            Integer Percentage]: 617 
  6234. 	S[1][            Integer Percentage]: 10 
  6235. 	S[1][                 Integer Value]: 2 
  6236. 	S[1][            Integer Percentage]: 7 
  6237. 	S[1][            Integer Percentage]: 7 
  6238. 	S[1][            Integer Percentage]: RC_BOSS 
  6239. 	S[1][            Integer Percentage]: 100 
  6240. 	S[1][            Integer Percentage]: RC_NONBOSS 
  6241. 	S[1][            Integer Percentage]: 100 
  6242. 	C[5][                 Integer Value]: 100 + ( GETREFINE ( ) * 20 ) 
  6243. 	S[1][                 Integer Value]: 3 
  6244. 	S[1][                 Integer Value]: 3 
  6245. 	S[1][                 Integer Value]: 1 
  6246. 	S[1][            Integer Percentage]: ELE_WATER 
  6247. 	S[1][            Integer Percentage]: 10 
  6248. 	S[1][                   Meaningless]: 0 
  6249. 	S[1][                 Integer Value]: 2 
  6250. 	S[1][                 Integer Value]: 5 
  6251. 	S[1][            Integer Percentage]: EFF_STUN 
  6252. 	S[1][            Integer Percentage]: 500 
  6253. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  6254. 	S[1][            Integer Percentage]: 500 
  6255. 	S[1][                 Integer Value]: 3 
  6256. 	S[1][                         Level]: " DC_SCREAM " 
  6257. 	S[1][       Integer Percentage / 10]: 5 
  6258. 	S[1][       Integer Percentage / 10]: 30 
  6259. 	S[1][                 Integer Value]: 1 
  6260. 	S[1][                 Integer Value]: 1 
  6261. 	S[1][                 Integer Value]: 2 
  6262. 	S[1][                   Meaningless]: 0 
  6263. 	S[1][                   Meaningless]: 0 
  6264. 	S[1][                 Integer Value]: 3 
  6265. 	S[1][            Integer Percentage]: 579 
  6266. 	S[1][            Integer Percentage]: 500 
  6267. 	S[1][            Integer Percentage]: 579 
  6268. 	S[1][            Integer Percentage]: 25 
  6269. 	S[1][                         Level]: " AC_CONCENTRATION " 
  6270. 	S[1][       Integer Percentage / 10]: 2 
  6271. 	S[1][              Cast Self, Enemy]: 7 
  6272. 	S[1][              Cast Self, Enemy]: 0 
  6273. 	S[1][            Integer Percentage]: 1 
  6274. 	S[1][                 Integer Value]: 80 
  6275. 	S[1][                 Integer Value]: 10 
  6276. 	S[1][                 Integer Value]: 30 
  6277. 	S[1][                 Integer Value]: 2 
  6278. 	S[1][                 Integer Value]: 50 
  6279. 	S[1][            Integer Percentage]: 10 
  6280. 	S[1][                 Integer Value]: 2 
  6281. 	S[1][                 Integer Value]: 2 
  6282. 	S[1][                 Integer Value]: 50 
  6283. 	S[1][                 Integer Value]: 100 
  6284. 	S[1][            Integer Percentage]: EFF_STUN 
  6285. 	S[1][            Integer Percentage]: 400 
  6286. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6287. 	S[1][            Integer Percentage]: 4 
  6288. 	S[1][                 Integer Value]: 2 
  6289. 	S[1][                   Meaningless]: 0 
  6290. 	S[1][            Integer Percentage]: ELE_WIND 
  6291. 	S[1][            Integer Percentage]: 10 
  6292. 	S[1][            Integer Percentage]: ELE_FIRE 
  6293. 	S[1][            Integer Percentage]: 10 
  6294. 	S[1][                         Level]: " MG_FIREBALL " 
  6295. 	S[1][       Integer Percentage / 10]: 5 
  6296. 	S[1][              Cast Self, Enemy]: 100 
  6297. 	S[1][              Cast Self, Enemy]: 1 
  6298. 	S[1][                 Integer Value]: 5 
  6299. 	S[1][                 Integer Value]: 5 
  6300. 	S[1][                 Integer Value]: 5 
  6301. 	S[1][                 Integer Value]: 5 
  6302. 	S[1][            Integer Percentage]: 5 
  6303. 	C[2][            Integer Percentage]: - 5 
  6304. 	C[2][            Integer Percentage]: - 5 
  6305. 	S[1][                 Integer Value]: 5 
  6306. 	S[1][                 Integer Value]: 1 
  6307. 	S[1][            Integer Percentage]: EFF_SILENCE 
  6308. 	S[1][            Integer Percentage]: 10000 
  6309. 	S[1][                         Level]: " DC_SCREAM " 
  6310. 	S[1][       Integer Percentage / 10]: 1 
  6311. 	S[1][       Integer Percentage / 10]: 50 
  6312. 	S[1][                 Integer Value]: 1 
  6313. 	S[1][            Integer Percentage]: RC_NONBOSS 
  6314. 	S[1][            Integer Percentage]: 3 
  6315. 	S[1][            Integer Percentage]: RC_BOSS 
  6316. 	S[1][            Integer Percentage]: 3 
  6317. 	S[1][            Integer Percentage]: 10 
  6318. 	S[1][                 Integer Value]: 1 
  6319. 	S[1][            Integer Percentage]: RC_PLANT 
  6320. 	S[1][            Integer Percentage]: 5 
  6321. 	S[1][                 Integer Value]: 1 
  6322. 	S[1][                 Integer Value]: 1 
  6323. 	S[1][                 Integer Value]: 5 
  6324. 	S[1][            Integer Percentage]: ELE_FIRE 
  6325. 	S[1][            Integer Percentage]: 10 
  6326. 	S[1][            Integer Percentage]: ELE_WATER 
  6327. 	C[2][            Integer Percentage]: - 10 
  6328. 	S[1][                         Level]: " WZ_METEOR " 
  6329. 	S[1][       Integer Percentage / 10]: 3 
  6330. 	S[1][       Integer Percentage / 10]: 50 
  6331. 	S[1][                         Level]: " MG_FIREBOLT " 
  6332. 	S[1][       Integer Percentage / 10]: 3 
  6333. 	S[1][       Integer Percentage / 10]: 50 
  6334. 	S[1][                 Integer Value]: 1 
  6335. 	S[1][                 Integer Value]: 3 
  6336. 	S[1][            Integer Percentage]: " MG_FIREBOLT " 
  6337. 	S[1][            Integer Percentage]: 2 
  6338. 	S[1][            Integer Percentage]: " WZ_FIREPILLAR " 
  6339. 	S[1][            Integer Percentage]: 2 
  6340. 	S[1][            Integer Percentage]: " WZ_METEOR " 
  6341. 	S[1][            Integer Percentage]: 2 
  6342. 	S[1][            Integer Percentage]: " SM_BASH " 
  6343. 	S[1][            Integer Percentage]: 2 
  6344. 	S[1][            Integer Percentage]: " SM_MAGNUM " 
  6345. 	S[1][            Integer Percentage]: 2 
  6346. 	S[1][            Integer Percentage]: " KN_PIERCE " 
  6347. 	S[1][            Integer Percentage]: 2 
  6348. 	S[1][            Integer Percentage]: ELE_FIRE 
  6349. 	S[1][            Integer Percentage]: 5 
  6350. 	S[1][            Integer Percentage]: ELE_WATER 
  6351. 	C[2][            Integer Percentage]: - 5 
  6352. 	S[1][                 Integer Value]: 1 
  6353. 	S[1][                 Integer Value]: 2 
  6354. 	S[1][                 Integer Value]: 3 
  6355. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6356. 	S[1][            Integer Percentage]: 10 
  6357. 	S[1][                 Integer Value]: 1 
  6358. 	S[1][                 Integer Value]: 1 
  6359. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6360. 	S[1][            Integer Percentage]: 12 
  6361. 	S[1][            Integer Percentage]: 5 
  6362. 	S[1][            Integer Percentage]: 5 
  6363. 	S[1][            Integer Percentage]: ELE_FIRE 
  6364. 	S[1][            Integer Percentage]: 20 
  6365. 	S[1][                         Level]: " MC_LOUD " 
  6366. 	S[1][       Integer Percentage / 10]: 1 
  6367. 	S[1][       Integer Percentage / 10]: 30 
  6368. 	S[1][            Integer Percentage]: 5 
  6369. 	S[1][                 Integer Value]: 4 
  6370. 	S[1][                 Integer Value]: 1 
  6371. 	S[1][                 Integer Value]: 80 
  6372. 	S[1][                 Integer Value]: 3 
  6373. 	C[3][                 Integer Value]: GETREFINE ( ) - 5 
  6374. 	C[5][                 Integer Value]: ( GETREFINE ( ) - 5 ) * 10 
  6375. 	S[1][                 Integer Value]: 3 
  6376. 	S[1][                 Integer Value]: 2 
  6377. 	S[1][                 Integer Value]: 1 
  6378. 	S[1][                 Integer Value]: 1 
  6379. 	S[1][            Integer Percentage]: RC_INSECT 
  6380. 	S[1][            Integer Percentage]: 5 
  6381. 	S[1][                 Integer Value]: 20 
  6382. 	S[1][                 Integer Value]: 20 
  6383. 	S[1][                 Integer Value]: 20 
  6384. 	S[1][                 Integer Value]: 20 
  6385. 	S[1][                 Integer Value]: 1 
  6386. 	C[2][                 Integer Value]: - 5 
  6387. 	S[1][            Integer Percentage]: 5 
  6388. 	S[1][                 Integer Value]: 2 
  6389. 	S[1][                         Level]: " PR_STRECOVERY " 
  6390. 	S[1][       Integer Percentage / 10]: 1 
  6391. 	S[1][              Cast Self, Enemy]: 20 
  6392. 	S[1][              Cast Self, Enemy]: 0 
  6393. 	S[1][                 Integer Value]: 6 
  6394. 	S[1][                 Integer Value]: 5 
  6395. 	S[1][                 Integer Value]: 5 
  6396. 	S[1][                 Integer Value]: 3 
  6397. 	S[1][                 Integer Value]: 1 
  6398. 	S[1][            Integer Percentage]: RC_INSECT 
  6399. 	S[1][            Integer Percentage]: 12 
  6400. 	S[1][            Integer Percentage]: RC_INSECT 
  6401. 	S[1][            Integer Percentage]: 12 
  6402. 	S[1][            Integer Percentage]: 10 
  6403. 	S[1][                 Integer Value]: 3 
  6404. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6405. 	S[1][            Integer Percentage]: 5 
  6406. 	S[1][            Integer Percentage]: 7 
  6407. 	S[1][                 Integer Value]: 2 
  6408. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6409. 	S[1][            Integer Percentage]: 3 
  6410. 	S[1][            Integer Percentage]: 5 
  6411. 	S[1][                 Integer Value]: 2 
  6412. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6413. 	S[1][            Integer Percentage]: 1 
  6414. 	S[1][                 Integer Value]: 1 
  6415. 	S[1][                 Integer Value]: 1 
  6416. 	S[1][                 Integer Value]: 100 
  6417. 	S[1][            Integer Percentage]: 100 
  6418. 	S[1][                 Integer Value]: 1 
  6419. 	S[1][                         Level]: " AL_HEAL " 
  6420. 	S[1][       Integer Percentage / 10]: 5 
  6421. 	S[1][       Integer Percentage / 10]: 50 
  6422. 	S[1][                         Level]: " AL_HEAL " 
  6423. 	S[1][       Integer Percentage / 10]: 5 
  6424. 	S[1][       Integer Percentage / 10]: 30 
  6425. 	S[1][                 Integer Value]: 5 
  6426. 	S[1][            Integer Percentage]: 20 
  6427. 	S[1][            Integer Percentage]: 15 
  6428. 	S[1][                 Integer Value]: 3 
  6429. 	S[1][                 Integer Value]: 5 
  6430. 	S[1][            Integer Percentage]: 5 
  6431. 	C[3][                 Integer Value]: GETREFINE ( ) - 4 
  6432. 	C[3][            Integer Percentage]: GETREFINE ( ) - 4 
  6433. 	S[1][            Integer Percentage]: 5 
  6434. 	S[1][            Integer Percentage]: 5 
  6435. 	S[1][                 Integer Value]: 1 
  6436. 	S[1][                 Integer Value]: 2 
  6437. 	S[1][                 Integer Value]: 2 
  6438. 	S[1][            Integer Percentage]: 3 
  6439. 	S[1][                 Integer Value]: 3 
  6440. 	S[1][            Integer Percentage]: ELE_GHOST 
  6441. 	S[1][            Integer Percentage]: 20 
  6442. 	S[1][                 Integer Value]: 1 
  6443. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6444. 	S[1][            Integer Percentage]: 1 
  6445. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6446. 	S[1][            Integer Percentage]: 1 
  6447. 	S[1][                 Integer Value]: 1 
  6448. 	S[1][                 Integer Value]: 2 
  6449. 	S[1][            Integer Percentage]: 1 
  6450. 	S[1][                 Integer Value]: 2 
  6451. 	S[1][                 Integer Value]: 2 
  6452. 	S[1][                 Integer Value]: 5 
  6453. 	C[3][                 Integer Value]: GETREFINE ( ) - 4 
  6454. 	S[1][                 Integer Value]: 2 
  6455. 	S[1][            Integer Percentage]: RC_DRAGON 
  6456. 	S[1][            Integer Percentage]: 20 
  6457. 	S[1][                         Level]: " NPC_DRAGONFEAR " 
  6458. 	S[1][       Integer Percentage / 10]: 1 
  6459. 	S[1][       Integer Percentage / 10]: 30 
  6460. 	C[2][            Integer Percentage]: - 5 
  6461. 	S[1][                 Integer Value]: 2 
  6462. 	C[4][            Integer Percentage]: - ( GETREFINE ( ) - 5 ) 
  6463. 	S[1][                 Integer Value]: 2 
  6464. 	S[1][                         Level]: " BS_ADRENALINE " 
  6465. 	S[1][       Integer Percentage / 10]: 1 
  6466. 	S[1][       Integer Percentage / 10]: 7 
  6467. 	S[1][                 Integer Value]: 1 
  6468. 	S[1][            Integer Percentage]: EFF_BLIND 
  6469. 	S[1][            Integer Percentage]: 10000 
  6470. 	S[1][            Integer Percentage]: ELE_WATER 
  6471. 	S[1][            Integer Percentage]: 3 
  6472. 	S[1][            Integer Percentage]: ELE_FIRE 
  6473. 	S[1][            Integer Percentage]: 3 
  6474. 	S[1][            Integer Percentage]: ELE_UNDEAD 
  6475. 	S[1][            Integer Percentage]: 3 
  6476. 	S[1][            Integer Percentage]: ELE_GHOST 
  6477. 	S[1][            Integer Percentage]: 3 
  6478. 	S[1][                          Race]: 554 
  6479. 	S[1][       Integer Percentage / 10]: RC_DEMIHUMAN 
  6480. 	S[1][       Integer Percentage / 10]: 200 
  6481. 	S[1][                         Level]: " MG_COLDBOLT " 
  6482. 	S[1][       Integer Percentage / 10]: 1 
  6483. 	S[1][       Integer Percentage / 10]: 30 
  6484. 	S[1][                          Race]: 991 
  6485. 	S[1][       Integer Percentage / 10]: RC_FISH 
  6486. 	S[1][       Integer Percentage / 10]: 100 
  6487. 	S[1][                 Integer Value]: 2 
  6488. 	C[2][            Integer Percentage]: - 10 
  6489. 	S[1][            Integer Percentage]: 3 
  6490. 	S[1][            Integer Percentage]: 15 
  6491. 	S[1][                 Integer Value]: 2 
  6492. 	S[1][                 Integer Value]: 300 
  6493. 	S[1][                 Integer Value]: 3 
  6494. 	S[1][                 Integer Value]: 50 
  6495. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  6496. 	S[1][            Integer Percentage]: 5 
  6497. 	S[1][                 Integer Value]: 2 
  6498. 	S[1][                         Level]: " PR_IMPOSITIO " 
  6499. 	S[1][       Integer Percentage / 10]: 3 
  6500. 	S[1][       Integer Percentage / 10]: 3 
  6501. 	S[1][            Integer Percentage]: 10 
  6502. 	C[2][                 Integer Value]: - 20 
  6503. 	C[2][            Integer Percentage]: - 10 
  6504. 	S[1][                 Integer Value]: 3 
  6505. 	C[2][                 Integer Value]: - 10 
  6506. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6507. 	S[1][            Integer Percentage]: 6 
  6508. 	S[1][            Integer Percentage]: RC_BRUTE 
  6509. 	S[1][            Integer Percentage]: 5 
  6510. 	S[1][            Integer Percentage]: RC_BRUTE 
  6511. 	S[1][            Integer Percentage]: 5 
  6512. 	S[1][            Integer Percentage]: RC_BRUTE 
  6513. 	S[1][            Integer Percentage]: 5 
  6514. 	S[1][                 Integer Value]: 2 
  6515. 	S[1][                 Integer Value]: 2 
  6516. 	S[1][                 Integer Value]: 1 
  6517. 	S[1][                 Integer Value]: 1 
  6518. 	S[1][                 Integer Value]: 2 
  6519. 	S[1][                 Integer Value]: 5 
  6520. 	S[1][            Integer Percentage]: RC_BOSS 
  6521. 	S[1][            Integer Percentage]: 10 
  6522. 	S[1][            Integer Percentage]: 10 
  6523. 	S[1][            Integer Percentage]: 10 
  6524. 	S[1][                 Integer Value]: 2 
  6525. 	S[1][            Integer Percentage]: ELE_FIRE 
  6526. 	S[1][            Integer Percentage]: 10 
  6527. 	S[1][                 Integer Value]: 3 
  6528. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6529. 	S[1][            Integer Percentage]: 5 
  6530. 	S[1][                 Integer Value]: 2 
  6531. 	S[1][                 Integer Value]: 1 
  6532. 	S[1][                 Integer Value]: 5 
  6533. 	S[1][                 Integer Value]: 1 
  6534. 	S[1][                 Integer Value]: 1 
  6535. 	S[1][                 Integer Value]: 3 
  6536. 	S[1][                 Integer Value]: 5 
  6537. 	S[1][                 Integer Value]: 4 
  6538. 	S[1][                 Integer Value]: 2 
  6539. 	S[1][                 Integer Value]: 5 
  6540. 	S[1][                 Integer Value]: 10 
  6541. 	S[1][                 Integer Value]: 3 
  6542. 	S[1][            Integer Percentage]: 6 
  6543. 	S[1][            Integer Percentage]: 5 
  6544. 	S[1][            Integer Percentage]: 6 
  6545. 	S[1][            Integer Percentage]: 5 
  6546. 	S[1][                         Level]: " NPC_DARKSTRIKE " 
  6547. 	S[1][       Integer Percentage / 10]: 5 
  6548. 	S[1][                       Trigger]: 5 
  6549. 	C[3][              Cast Self, Enemy]: BF_WEAPON | BF_MAGIC 
  6550. 	S[1][              Cast Self, Enemy]: 1 
  6551. 	S[1][                 Integer Value]: 2 
  6552. 	S[1][                 Integer Value]: 2 
  6553. 	S[1][                 Integer Value]: 1 
  6554. 	S[1][                 Integer Value]: 50 
  6555. 	S[1][                         Level]: " MG_FIREBOLT " 
  6556. 	S[1][       Integer Percentage / 10]: 1 
  6557. 	S[1][       Integer Percentage / 10]: 20 
  6558. 	S[1][                         Level]: " MG_COLDBOLT " 
  6559. 	S[1][       Integer Percentage / 10]: 1 
  6560. 	S[1][       Integer Percentage / 10]: 20 
  6561. 	S[1][                         Level]: " MG_LIGHTNINGBOLT " 
  6562. 	S[1][       Integer Percentage / 10]: 1 
  6563. 	S[1][       Integer Percentage / 10]: 20 
  6564. 	S[1][                 Integer Value]: 10 
  6565. 	S[1][                 Integer Value]: 2 
  6566. 	S[1][                 Integer Value]: 2 
  6567. 	S[1][                 Integer Value]: 5 
  6568. 	S[1][            Integer Percentage]: 5 
  6569. 	S[1][                 Integer Value]: 5 
  6570. 	S[1][            Integer Percentage]: 5 
  6571. 	S[1][                 Integer Value]: 1 
  6572. 	S[1][                 Integer Value]: 2 
  6573. 	S[1][                 Integer Value]: 1 
  6574. 	S[1][            Integer Percentage]: ELE_WATER 
  6575. 	S[1][            Integer Percentage]: 5 
  6576. 	S[1][            Integer Percentage]: ELE_WATER 
  6577. 	S[1][            Integer Percentage]: 10 
  6578. 	S[1][                 Integer Value]: 2 
  6579. 	S[1][                 Integer Value]: 1 
  6580. 	S[1][                 Integer Value]: 3 
  6581. 	S[1][            Integer Percentage]: ELE_FIRE 
  6582. 	S[1][            Integer Percentage]: 5 
  6583. 	S[1][            Integer Percentage]: ELE_EARTH 
  6584. 	S[1][            Integer Percentage]: 5 
  6585. 	S[1][                         Level]: " WZ_EARTHSPIKE " 
  6586. 	S[1][       Integer Percentage / 10]: 1 
  6587. 	S[1][       Integer Percentage / 10]: 10 
  6588. 	S[1][                 Integer Value]: 3 
  6589. 	S[1][                 Integer Value]: 3 
  6590. 	S[1][            Integer Percentage]: ELE_WATER 
  6591. 	S[1][            Integer Percentage]: 10 
  6592. 	S[1][            Integer Percentage]: RC_FISH 
  6593. 	S[1][            Integer Percentage]: 10 
  6594. 	S[1][            Integer Percentage]: 8 
  6595. 	S[1][                 Integer Value]: 2 
  6596. 	S[1][                 Integer Value]: 10 
  6597. 	S[1][            Integer Percentage]: ELE_WIND 
  6598. 	S[1][            Integer Percentage]: 5 
  6599. 	S[1][                 Integer Value]: 1 
  6600. 	S[1][                 Integer Value]: 15 
  6601. 	S[1][                 Integer Value]: 2 
  6602. 	S[1][                 Integer Value]: 10 
  6603. 	S[1][            Integer Percentage]: ELE_WIND 
  6604. 	S[1][            Integer Percentage]: 5 
  6605. 	S[1][                 Integer Value]: 1 
  6606. 	S[1][                 Integer Value]: 15 
  6607. 	S[1][                 Integer Value]: 2 
  6608. 	S[1][                 Integer Value]: 5 
  6609. 	S[1][            Integer Percentage]: ELE_WATER 
  6610. 	S[1][            Integer Percentage]: 5 
  6611. 	S[1][                 Integer Value]: 1 
  6612. 	S[1][            Integer Percentage]: 2 
  6613. 	S[1][                 Integer Value]: 2 
  6614. 	S[1][                 Integer Value]: 5 
  6615. 	S[1][            Integer Percentage]: ELE_WATER 
  6616. 	S[1][            Integer Percentage]: 5 
  6617. 	S[1][                 Integer Value]: 1 
  6618. 	S[1][            Integer Percentage]: 2 
  6619. 	S[1][                 Integer Value]: 1 
  6620. 	S[1][            Integer Percentage]: 3 
  6621. 	S[1][                 Integer Value]: 1 
  6622. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6623. 	S[1][            Integer Percentage]: 12 
  6624. 	C[5][                 Integer Value]: ( JOBLEVEL * 2 ) / 7 
  6625. 	S[1][                 Integer Value]: 2 
  6626. 	S[1][            Integer Percentage]: RC_NONBOSS 
  6627. 	S[1][            Integer Percentage]: 4 
  6628. 	S[1][            Integer Percentage]: RC_BOSS 
  6629. 	S[1][            Integer Percentage]: 4 
  6630. 	S[1][            Integer Percentage]: 4 
  6631. 	C[2][            Integer Percentage]: - 3 
  6632. 	S[1][                 Integer Value]: 1 
  6633. 	S[1][                 Integer Value]: 1 
  6634. 	S[1][                 Integer Value]: 80 
  6635. 	S[1][                 Integer Value]: 20 
  6636. 	S[1][                 Integer Value]: 2 
  6637. 	S[1][                 Integer Value]: 3 
  6638. 	S[1][            Integer Percentage]: ELE_WIND 
  6639. 	S[1][            Integer Percentage]: 5 
  6640. 	S[1][            Integer Percentage]: 513 
  6641. 	S[1][            Integer Percentage]: 200 
  6642. 	S[1][                 Integer Value]: 5 
  6643. 	S[1][                 Integer Value]: 2 
  6644. 	S[1][                 Integer Value]: 5 
  6645. 	S[1][            Integer Percentage]: 622 
  6646. 	S[1][            Integer Percentage]: 50 
  6647. 	S[1][                 Integer Value]: 1 
  6648. 	S[1][                 Integer Value]: 3 
  6649. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  6650. 	S[1][            Integer Percentage]: 5 
  6651. 	S[1][            Integer Percentage]: 1 
  6652. 	S[1][                 Integer Value]: 1 
  6653. 	S[1][                 Integer Value]: 1 
  6654. 	S[1][                 Integer Value]: 1 
  6655. 	S[1][                 Integer Value]: 3 
  6656. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6657. 	S[1][            Integer Percentage]: 5 
  6658. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6659. 	S[1][            Integer Percentage]: 3 
  6660. 	S[1][            Integer Percentage]: 6187 
  6661. 	S[1][            Integer Percentage]: 1000 
  6662. 	S[1][                 Integer Value]: 10 
  6663. 	S[1][            Integer Percentage]: 617 
  6664. 	S[1][            Integer Percentage]: 5 
  6665. 	S[1][            Integer Percentage]: 12132 
  6666. 	S[1][            Integer Percentage]: 30 
  6667. 	S[1][            Integer Percentage]: 12130 
  6668. 	S[1][            Integer Percentage]: 30 
  6669. 	S[1][                 Integer Value]: 3 
  6670. 	S[1][            Integer Percentage]: RC_PLANT 
  6671. 	S[1][            Integer Percentage]: 10 
  6672. 	S[1][                 Integer Value]: 3 
  6673. 	S[1][                 Integer Value]: 5 
  6674. 	S[1][                 Integer Value]: 2 
  6675. 	S[1][                 Integer Value]: 1 
  6676. 	S[1][                 Integer Value]: 1 
  6677. 	S[1][                 Integer Value]: 1 
  6678. 	S[1][                 Integer Value]: 1 
  6679. 	S[1][                 Integer Value]: 1 
  6680. 	S[1][                 Integer Value]: 1 
  6681. 	S[1][                 Integer Value]: 1 
  6682. 	S[1][                 Integer Value]: 1 
  6683. 	S[1][                 Integer Value]: 1 
  6684. 	S[1][                 Integer Value]: 1 
  6685. 	S[1][                 Integer Value]: 1 
  6686. 	S[1][                 Integer Value]: 1 
  6687. 	S[1][                 Integer Value]: 2 
  6688. 	S[1][                 Integer Value]: 50 
  6689. 	S[1][                 Integer Value]: 2 
  6690. 	S[1][            Integer Percentage]: ELE_FIRE 
  6691. 	S[1][            Integer Percentage]: 5 
  6692. 	S[1][                 Integer Value]: 1 
  6693. 	S[1][                 Integer Value]: 1 
  6694. 	S[1][                 Integer Value]: 2 
  6695. 	S[1][            Integer Percentage]: ELE_FIRE 
  6696. 	S[1][            Integer Percentage]: 5 
  6697. 	S[1][                 Integer Value]: 1 
  6698. 	S[1][                 Integer Value]: 1 
  6699. 	S[1][            Integer Percentage]: " WZ_HEAVENDRIVE " 
  6700. 	C[4][            Integer Percentage]: 15 + GETEQUIPREFINERYCNT ( EQI_HAND_R ) 
  6701. 	S[1][            Integer Percentage]: " WZ_EARTHSPIKE " 
  6702. 	C[4][            Integer Percentage]: 15 + GETEQUIPREFINERYCNT ( EQI_HAND_R ) 
  6703. 	S[1][            Integer Percentage]: " WZ_HEAVENDRIVE " 
  6704. 	C[2][            Integer Percentage]: - 25 
  6705. 	S[1][            Integer Percentage]: " WZ_EARTHSPIKE " 
  6706. 	C[2][            Integer Percentage]: - 25 
  6707. 	S[1][                 Integer Value]: 1 
  6708. 	S[1][                 Integer Value]: 2 
  6709. 	C[2][            Integer Percentage]: - 2 
  6710. 	S[1][            Integer Percentage]: ELE_EARTH 
  6711. 	S[1][            Integer Percentage]: 5 
  6712. 	S[1][                 Integer Value]: 1 
  6713. 	S[1][            Integer Percentage]: 1 
  6714. 	S[1][                 Integer Value]: 2 
  6715. 	C[2][            Integer Percentage]: - 2 
  6716. 	S[1][            Integer Percentage]: ELE_EARTH 
  6717. 	S[1][            Integer Percentage]: 5 
  6718. 	S[1][                 Integer Value]: 1 
  6719. 	S[1][            Integer Percentage]: 1 
  6720. 	S[1][                 Integer Value]: 3 
  6721. 	S[1][                 Integer Value]: 3 
  6722. 	S[1][                 Integer Value]: 3 
  6723. 	S[1][                 Integer Value]: 4 
  6724. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6725. 	S[1][            Integer Percentage]: 9 
  6726. 	S[1][                         Level]: " SM_PROVOKE " 
  6727. 	S[1][       Integer Percentage / 10]: 5 
  6728. 	S[1][       Integer Percentage / 10]: 10 
  6729. 	S[1][                   Meaningless]: 0 
  6730. 	S[1][                 Integer Value]: 1 
  6731. 	S[1][                         Level]: " AL_HEAL " 
  6732. 	S[1][       Integer Percentage / 10]: 3 
  6733. 	S[1][       Integer Percentage / 10]: 10 
  6734. 	S[1][                 Integer Value]: 1 
  6735. 	S[1][                         Level]: " WZ_FROSTNOVA " 
  6736. 	S[1][       Integer Percentage / 10]: 1 
  6737. 	S[1][       Integer Percentage / 10]: 30 
  6738. 	S[1][                 Integer Value]: 3 
  6739. 	S[1][                          Race]: 510 
  6740. 	S[1][       Integer Percentage / 10]: RC_PLANT 
  6741. 	S[1][       Integer Percentage / 10]: 500 
  6742. 	S[1][                 Integer Value]: 100 
  6743. 	S[1][                   Meaningless]: 0 
  6744. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  6745. 	C[2][            Integer Percentage]: - 20 
  6746. 	S[1][            Integer Percentage]: ELE_FIRE 
  6747. 	C[2][            Integer Percentage]: - 20 
  6748. 	S[1][            Integer Percentage]: ELE_WATER 
  6749. 	C[2][            Integer Percentage]: - 20 
  6750. 	S[1][            Integer Percentage]: ELE_WIND 
  6751. 	C[2][            Integer Percentage]: - 20 
  6752. 	S[1][            Integer Percentage]: ELE_EARTH 
  6753. 	C[2][            Integer Percentage]: - 20 
  6754. 	S[1][            Integer Percentage]: ELE_DARK 
  6755. 	C[2][            Integer Percentage]: - 20 
  6756. 	S[1][            Integer Percentage]: ELE_HOLY 
  6757. 	C[2][            Integer Percentage]: - 20 
  6758. 	S[1][            Integer Percentage]: ELE_GHOST 
  6759. 	C[2][            Integer Percentage]: - 20 
  6760. 	S[1][                 Integer Value]: 1 
  6761. 	S[1][                 Integer Value]: 50 
  6762. 	S[1][                         Level]: " MG_FIREBOLT " 
  6763. 	S[1][       Integer Percentage / 10]: 3 
  6764. 	S[1][              Cast Self, Enemy]: 10 
  6765. 	S[1][              Cast Self, Enemy]: 3 
  6766. 	S[1][                         Level]: " MG_COLDBOLT " 
  6767. 	S[1][       Integer Percentage / 10]: 3 
  6768. 	S[1][              Cast Self, Enemy]: 10 
  6769. 	S[1][              Cast Self, Enemy]: 3 
  6770. 	S[1][                         Level]: " MG_LIGHTNINGBOLT " 
  6771. 	S[1][       Integer Percentage / 10]: 3 
  6772. 	S[1][              Cast Self, Enemy]: 10 
  6773. 	S[1][              Cast Self, Enemy]: 3 
  6774. 	S[1][                         Level]: " AL_HEAL " 
  6775. 	S[1][       Integer Percentage / 10]: 1 
  6776. 	S[1][       Integer Percentage / 10]: 10 
  6777. 	S[1][                 Integer Value]: 10 
  6778. 	C[2][            Integer Percentage]: - 3 
  6779. 	C[2][            Integer Percentage]: - 5 
  6780. 	S[1][                         Level]: " PR_LEXAETERNA " 
  6781. 	S[1][       Integer Percentage / 10]: 1 
  6782. 	S[1][       Integer Percentage / 10]: 15 
  6783. 	S[1][                 Integer Value]: 4 
  6784. 	C[2][            Integer Percentage]: - 10 
  6785. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6786. 	S[1][            Integer Percentage]: 10 
  6787. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6788. 	S[1][            Integer Percentage]: 2 
  6789. 	S[1][                 Integer Value]: 1 
  6790. 	S[1][            Integer Percentage]: RC_NONBOSS 
  6791. 	S[1][            Integer Percentage]: 2 
  6792. 	S[1][            Integer Percentage]: RC_BOSS 
  6793. 	S[1][            Integer Percentage]: 2 
  6794. 	S[1][            Integer Percentage]: 2 
  6795. 	S[1][                 Integer Value]: 2 
  6796. 	C[2][            Integer Percentage]: - 3 
  6797. 	S[1][                 Integer Value]: 2 
  6798. 	S[1][            Integer Percentage]: 2 
  6799. 	S[1][                 Integer Value]: 7 
  6800. 	S[1][            Integer Percentage]: 8 
  6801. 	S[1][            Integer Percentage]: ELE_WIND 
  6802. 	S[1][            Integer Percentage]: 5 
  6803. 	S[1][                 Integer Value]: 2 
  6804. 	S[1][                 Integer Value]: 2 
  6805. 	S[1][                 Integer Value]: 5 
  6806. 	S[1][                 Integer Value]: 1 
  6807. 	S[1][                 Integer Value]: 15 
  6808. 	S[1][                 Integer Value]: 10 
  6809. 	S[1][            Integer Percentage]: ELE_WIND 
  6810. 	S[1][            Integer Percentage]: 5 
  6811. 	S[1][                 Integer Value]: 2 
  6812. 	S[1][            Integer Percentage]: EFF_STUN 
  6813. 	S[1][            Integer Percentage]: 500 
  6814. 	S[1][            Integer Percentage]: RC_BRUTE 
  6815. 	C[2][            Integer Percentage]: - 10 
  6816. 	S[1][            Integer Percentage]: IG_JEWEL 
  6817. 	S[1][            Integer Percentage]: 100 
  6818. 	S[1][                         Level]: " MC_MAMMONITE " 
  6819. 	S[1][       Integer Percentage / 10]: 5 
  6820. 	S[1][       Integer Percentage / 10]: 70 
  6821. 	S[1][                 Integer Value]: 2 
  6822. 	S[1][            Integer Percentage]: 3 
  6823. 	S[1][                 Integer Value]: 3 
  6824. 	S[1][                 Integer Value]: 2 
  6825. 	S[1][                 Integer Value]: 2 
  6826. 	S[1][                 Integer Value]: 2 
  6827. 	S[1][            Integer Percentage]: ELE_WATER 
  6828. 	S[1][            Integer Percentage]: 5 
  6829. 	S[1][                 Integer Value]: 1 
  6830. 	S[1][            Integer Percentage]: 3 
  6831. 	S[1][            Integer Percentage]: 2 
  6832. 	S[1][                 Integer Value]: 2 
  6833. 	S[1][            Integer Percentage]: ELE_WATER 
  6834. 	S[1][            Integer Percentage]: 5 
  6835. 	S[1][                 Integer Value]: 1 
  6836. 	S[1][                 Integer Value]: 15 
  6837. 	S[1][                 Integer Value]: 10 
  6838. 	S[1][            Integer Percentage]: RC_DEMON 
  6839. 	S[1][            Integer Percentage]: 3 
  6840. 	S[1][            Integer Percentage]: 3 
  6841. 	S[1][            Integer Percentage]: 15 
  6842. 	S[1][            Integer Percentage]: 1 
  6843. 	S[1][            Integer Percentage]: 7 
  6844. 	C[3][                 Integer Value]: BASELEVEL * 2 
  6845. 	S[1][                 Integer Value]: 50 
  6846. 	S[1][                 Integer Value]: 1 
  6847. 	S[1][                 Integer Value]: 1 
  6848. 	S[1][                 Integer Value]: 1 
  6849. 	S[1][                 Integer Value]: 80 
  6850. 	S[1][                 Integer Value]: 30 
  6851. 	S[1][                 Integer Value]: 10 
  6852. 	S[1][                 Integer Value]: 10 
  6853. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6854. 	S[1][            Integer Percentage]: 3 
  6855. 	C[2][            Integer Percentage]: - 3 
  6856. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  6857. 	S[1][            Integer Percentage]: 5 
  6858. 	S[1][            Integer Percentage]: ELE_WATER 
  6859. 	S[1][            Integer Percentage]: 5 
  6860. 	S[1][            Integer Percentage]: ELE_EARTH 
  6861. 	S[1][            Integer Percentage]: 5 
  6862. 	S[1][            Integer Percentage]: ELE_FIRE 
  6863. 	S[1][            Integer Percentage]: 5 
  6864. 	S[1][            Integer Percentage]: ELE_WIND 
  6865. 	S[1][            Integer Percentage]: 5 
  6866. 	S[1][            Integer Percentage]: ELE_HOLY 
  6867. 	S[1][            Integer Percentage]: 5 
  6868. 	S[1][            Integer Percentage]: ELE_DARK 
  6869. 	S[1][            Integer Percentage]: 5 
  6870. 	S[1][            Integer Percentage]: ELE_GHOST 
  6871. 	S[1][            Integer Percentage]: 5 
  6872. 	S[1][                   Millisecond]: 1 
  6873. 	S[1][                   Millisecond]: 10000 
  6874. 	S[1][                 Integer Value]: 100 
  6875. 	S[1][                 Integer Value]: 2 
  6876. 	S[1][            Integer Percentage]: 12245 
  6877. 	S[1][            Integer Percentage]: 10 
  6878. 	S[1][                 Integer Value]: 2 
  6879. 	S[1][                 Integer Value]: 3 
  6880. 	S[1][                 Integer Value]: 1 
  6881. 	S[1][                 Integer Value]: 3 
  6882. 	S[1][            Integer Percentage]: 10 
  6883. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6884. 	S[1][            Integer Percentage]: 5 
  6885. 	S[1][                 Integer Value]: 2 
  6886. 	S[1][            Integer Percentage]: 7 
  6887. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6888. 	S[1][            Integer Percentage]: 3 
  6889. 	S[1][                 Integer Value]: 1 
  6890. 	S[1][            Integer Percentage]: 5 
  6891. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  6892. 	S[1][            Integer Percentage]: 1 
  6893. 	S[1][                 Integer Value]: 3 
  6894. 	S[1][                 Integer Value]: 4 
  6895. 	S[1][                         Level]: " MC_MAMMONITE " 
  6896. 	S[1][       Integer Percentage / 10]: 5 
  6897. 	S[1][       Integer Percentage / 10]: 5 
  6898. 	S[1][                 Integer Value]: 1 
  6899. 	S[1][                         Level]: " MG_COLDBOLT " 
  6900. 	S[1][       Integer Percentage / 10]: 5 
  6901. 	S[1][       Integer Percentage / 10]: 5 
  6902. 	S[1][                 Integer Value]: 1 
  6903. 	S[1][                         Level]: " AL_DECAGI " 
  6904. 	S[1][       Integer Percentage / 10]: 3 
  6905. 	S[1][       Integer Percentage / 10]: 5 
  6906. 	S[1][                 Integer Value]: 15 
  6907. 	S[1][                 Integer Value]: 1 
  6908. 	S[1][                 Integer Value]: 1 
  6909. 	S[1][                 Integer Value]: 1 
  6910. 	S[1][                 Integer Value]: 1 
  6911. 	S[1][                 Integer Value]: 1 
  6912. 	S[1][                 Integer Value]: 1 
  6913. 	S[1][                 Integer Value]: 1 
  6914. 	S[1][                 Integer Value]: 5 
  6915. 	S[1][                 Integer Value]: 2 
  6916. 	S[1][                 Integer Value]: 10 
  6917. 	S[1][                 Integer Value]: 2 
  6918. 	S[1][                 Integer Value]: 2 
  6919. 	S[1][                 Integer Value]: 1 
  6920. 	S[1][                 Integer Value]: 2 
  6921. 	S[1][                 Integer Value]: 1 
  6922. 	S[1][                 Integer Value]: 1 
  6923. 	S[1][                 Integer Value]: 2 
  6924. 	S[1][                 Integer Value]: 1 
  6925. 	S[1][                 Integer Value]: 1 
  6926. 	S[1][                 Integer Value]: 2 
  6927. 	S[1][                 Integer Value]: 1 
  6928. 	S[1][                 Integer Value]: 1 
  6929. 	S[1][                 Integer Value]: 1 
  6930. 	S[1][                 Integer Value]: 3 
  6931. 	S[1][                 Integer Value]: 5 
  6932. 	S[1][                 Integer Value]: 1 
  6933. 	S[1][                 Integer Value]: 4 
  6934. 	S[1][                 Integer Value]: 1 
  6935. 	S[1][                 Integer Value]: 1 
  6936. 	S[1][                 Integer Value]: 5 
  6937. 	S[1][                 Integer Value]: 1 
  6938. 	S[1][                 Integer Value]: 1 
  6939. 	S[1][                 Integer Value]: 2 
  6940. 	S[1][                 Integer Value]: 1 
  6941. 	S[1][                 Integer Value]: 3 
  6942. 	S[1][                 Integer Value]: 3 
  6943. 	S[1][                 Integer Value]: 5 
  6944. 	S[1][                 Integer Value]: 4 
  6945. 	S[1][                 Integer Value]: 1 
  6946. 	S[1][                 Integer Value]: 4 
  6947. 	S[1][                 Integer Value]: 1 
  6948. 	S[1][                 Integer Value]: 2 
  6949. 	S[1][                         Level]: " PR_ASPERSIO " 
  6950. 	S[1][       Integer Percentage / 10]: 2 
  6951. 	S[1][       Integer Percentage / 10]: 30 
  6952. 	S[1][                 Integer Value]: 2 
  6953. 	S[1][                 Integer Value]: 2 
  6954. 	C[2][                 Integer Value]: - 2 
  6955. 	C[2][            Integer Percentage]: - 50 
  6956. 	S[1][                 Integer Value]: 30 
  6957. 	S[1][                         Level]: " SA_FLAMELAUNCHER " 
  6958. 	S[1][       Integer Percentage / 10]: 1 
  6959. 	S[1][       Integer Percentage / 10]: 5 
  6960. 	S[1][                         Level]: " SA_SEISMICWEAPON " 
  6961. 	S[1][       Integer Percentage / 10]: 1 
  6962. 	S[1][       Integer Percentage / 10]: 5 
  6963. 	S[1][                         Level]: " SA_LIGHTNINGLOADER " 
  6964. 	S[1][       Integer Percentage / 10]: 1 
  6965. 	S[1][       Integer Percentage / 10]: 5 
  6966. 	S[1][            Integer Percentage]: 2 
  6967. 	C[2][            Integer Percentage]: - 2 
  6968. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  6969. 	S[1][            Integer Percentage]: 3 
  6970. 	S[1][            Integer Percentage]: ELE_WATER 
  6971. 	S[1][            Integer Percentage]: 3 
  6972. 	S[1][            Integer Percentage]: ELE_EARTH 
  6973. 	S[1][            Integer Percentage]: 3 
  6974. 	S[1][            Integer Percentage]: ELE_FIRE 
  6975. 	S[1][            Integer Percentage]: 3 
  6976. 	S[1][            Integer Percentage]: ELE_WIND 
  6977. 	S[1][            Integer Percentage]: 3 
  6978. 	S[1][            Integer Percentage]: ELE_POISON 
  6979. 	S[1][            Integer Percentage]: 3 
  6980. 	S[1][            Integer Percentage]: ELE_HOLY 
  6981. 	S[1][            Integer Percentage]: 3 
  6982. 	S[1][            Integer Percentage]: ELE_DARK 
  6983. 	S[1][            Integer Percentage]: 3 
  6984. 	S[1][            Integer Percentage]: ELE_GHOST 
  6985. 	S[1][            Integer Percentage]: 3 
  6986. 	S[1][            Integer Percentage]: ELE_UNDEAD 
  6987. 	S[1][            Integer Percentage]: 3 
  6988. 	S[1][                 Integer Value]: 1 
  6989. 	S[1][                 Integer Value]: 1 
  6990. 	S[1][                 Integer Value]: 1 
  6991. 	S[1][                 Integer Value]: 5 
  6992. 	S[1][            Integer Percentage]: 6097 
  6993. 	S[1][            Integer Percentage]: 100 
  6994. 	S[1][                 Integer Value]: 2 
  6995. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  6996. 	S[1][       Integer Percentage / 10]: 2 
  6997. 	S[1][       Integer Percentage / 10]: 2 
  6998. 	S[1][                 Integer Value]: 3 
  6999. 	S[1][                 Integer Value]: 1 
  7000. 	S[1][                 Integer Value]: 2 
  7001. 	S[1][            Integer Percentage]: RC_NONBOSS 
  7002. 	S[1][            Integer Percentage]: 2 
  7003. 	S[1][            Integer Percentage]: RC_BOSS 
  7004. 	S[1][            Integer Percentage]: 2 
  7005. 	S[1][            Integer Percentage]: 2 
  7006. 	S[1][            Integer Percentage]: RC_NONBOSS 
  7007. 	S[1][            Integer Percentage]: 2 
  7008. 	S[1][            Integer Percentage]: RC_BOSS 
  7009. 	S[1][            Integer Percentage]: 2 
  7010. 	S[1][            Integer Percentage]: 2 
  7011. 	S[1][                 Integer Value]: 1 
  7012. 	S[1][            Integer Percentage]: ELE_POISON 
  7013. 	S[1][            Integer Percentage]: 20 
  7014. 	S[1][                 Integer Value]: 1 
  7015. 	S[1][                 Integer Value]: 15 
  7016. 	S[1][                 Integer Value]: 1 
  7017. 	S[1][                 Integer Value]: 1 
  7018. 	S[1][                 Integer Value]: 1 
  7019. 	S[1][                 Integer Value]: 1 
  7020. 	S[1][                 Integer Value]: 1 
  7021. 	S[1][                 Integer Value]: 1 
  7022. 	S[1][                 Integer Value]: 1 
  7023. 	S[1][                 Integer Value]: 5 
  7024. 	S[1][                 Integer Value]: 2 
  7025. 	S[1][                 Integer Value]: 10 
  7026. 	S[1][                 Integer Value]: 2 
  7027. 	S[1][                 Integer Value]: 2 
  7028. 	S[1][                 Integer Value]: 1 
  7029. 	S[1][                 Integer Value]: 2 
  7030. 	S[1][                 Integer Value]: 1 
  7031. 	S[1][                 Integer Value]: 1 
  7032. 	S[1][                 Integer Value]: 2 
  7033. 	S[1][                 Integer Value]: 1 
  7034. 	S[1][                 Integer Value]: 1 
  7035. 	S[1][                 Integer Value]: 2 
  7036. 	S[1][                 Integer Value]: 1 
  7037. 	S[1][                 Integer Value]: 1 
  7038. 	S[1][                 Integer Value]: 1 
  7039. 	S[1][                 Integer Value]: 3 
  7040. 	S[1][                 Integer Value]: 5 
  7041. 	S[1][                 Integer Value]: 1 
  7042. 	S[1][                 Integer Value]: 4 
  7043. 	S[1][                 Integer Value]: 1 
  7044. 	S[1][                 Integer Value]: 1 
  7045. 	S[1][                 Integer Value]: 5 
  7046. 	S[1][                 Integer Value]: 1 
  7047. 	S[1][                 Integer Value]: 1 
  7048. 	S[1][                 Integer Value]: 2 
  7049. 	S[1][                 Integer Value]: 1 
  7050. 	S[1][                 Integer Value]: 3 
  7051. 	S[1][                 Integer Value]: 5 
  7052. 	S[1][                 Integer Value]: 4 
  7053. 	S[1][                 Integer Value]: 1 
  7054. 	S[1][                 Integer Value]: 4 
  7055. 	S[1][                 Integer Value]: 1 
  7056. 	S[1][                 Integer Value]: 3 
  7057. 	S[1][                 Integer Value]: 3 
  7058. 	S[1][            Integer Percentage]: ELE_GHOST 
  7059. 	C[2][            Integer Percentage]: - 10 
  7060. 	S[1][                 Integer Value]: 1 
  7061. 	S[1][                 Integer Value]: 1 
  7062. 	S[1][                 Integer Value]: 3 
  7063. 	S[1][            Integer Percentage]: ELE_WATER 
  7064. 	S[1][            Integer Percentage]: 7 
  7065. 	S[1][            Integer Percentage]: 530 
  7066. 	S[1][            Integer Percentage]: 100 
  7067. 	S[1][            Integer Percentage]: 12354 
  7068. 	S[1][            Integer Percentage]: 300 
  7069. 	S[1][                         Level]: " BA_FROSTJOKER " 
  7070. 	S[1][       Integer Percentage / 10]: 5 
  7071. 	S[1][                       Trigger]: 20 
  7072. 	C[3][              Cast Self, Enemy]: BF_WEAPON | BF_MAGIC 
  7073. 	S[1][              Cast Self, Enemy]: 0 
  7074. 	S[1][                         Level]: " BA_FROSTJOKER " 
  7075. 	S[1][       Integer Percentage / 10]: 1 
  7076. 	S[1][                       Trigger]: 20 
  7077. 	C[3][              Cast Self, Enemy]: BF_WEAPON | BF_MAGIC 
  7078. 	S[1][              Cast Self, Enemy]: 0 
  7079. 	S[1][                 Integer Value]: 1 
  7080. 	S[1][                 Integer Value]: 3 
  7081. 	S[1][                 Integer Value]: 1 
  7082. 	S[1][                 Integer Value]: 1 
  7083. 	S[1][                 Integer Value]: 5 
  7084. 	S[1][                 Integer Value]: 10 
  7085. 	S[1][                 Integer Value]: 5 
  7086. 	S[1][                 Integer Value]: 1 
  7087. 	S[1][                 Integer Value]: 1 
  7088. 	S[1][                 Integer Value]: 5 
  7089. 	S[1][            Integer Percentage]: 5 
  7090. 	S[1][                 Integer Value]: 10 
  7091. 	S[1][                 Integer Value]: 1 
  7092. 	S[1][                 Integer Value]: 1 
  7093. 	S[1][                 Integer Value]: 5 
  7094. 	S[1][            Integer Percentage]: 4 
  7095. 	S[1][                 Integer Value]: 1 
  7096. 	S[1][                 Integer Value]: 1 
  7097. 	S[1][                 Integer Value]: 1 
  7098. 	S[1][                 Integer Value]: 5 
  7099. 	S[1][                 Integer Value]: 10 
  7100. 	S[1][                 Integer Value]: 3 
  7101. 	S[1][                 Integer Value]: 1 
  7102. 	S[1][                 Integer Value]: 1 
  7103. 	S[1][                 Integer Value]: 1 
  7104. 	S[1][                 Integer Value]: 10 
  7105. 	S[1][                 Integer Value]: 3 
  7106. 	S[1][                 Integer Value]: 1 
  7107. 	S[1][                 Integer Value]: 1 
  7108. 	S[1][                 Integer Value]: 5 
  7109. 	S[1][            Integer Percentage]: 4 
  7110. 	C[2][            Integer Percentage]: - 10 
  7111. 	S[1][                 Integer Value]: 1 
  7112. 	S[1][                 Integer Value]: 1 
  7113. 	S[1][                 Integer Value]: 5 
  7114. 	S[1][                 Integer Value]: 5 
  7115. 	S[1][                 Integer Value]: 1 
  7116. 	S[1][                 Integer Value]: 1 
  7117. 	S[1][                 Integer Value]: 1 
  7118. 	S[1][                 Integer Value]: 5 
  7119. 	S[1][            Integer Percentage]: 10 
  7120. 	C[2][            Integer Percentage]: - 2 
  7121. 	S[1][                 Integer Value]: 1 
  7122. 	S[1][                 Integer Value]: 1 
  7123. 	S[1][                 Integer Value]: 5 
  7124. 	S[1][                 Integer Value]: 10 
  7125. 	S[1][                 Integer Value]: 3 
  7126. 	S[1][                 Integer Value]: 1 
  7127. 	S[1][                 Integer Value]: 5 
  7128. 	S[1][                 Integer Value]: 10 
  7129. 	S[1][                 Integer Value]: 5 
  7130. 	S[1][                 Integer Value]: 1 
  7131. 	S[1][                 Integer Value]: 1 
  7132. 	S[1][                 Integer Value]: 5 
  7133. 	S[1][            Integer Percentage]: 10 
  7134. 	S[1][                 Integer Value]: 3 
  7135. 	S[1][                 Integer Value]: 2 
  7136. 	S[1][                 Integer Value]: 1 
  7137. 	S[1][                 Integer Value]: 5 
  7138. 	S[1][            Integer Percentage]: 10 
  7139. 	S[1][                 Integer Value]: 5 
  7140. 	S[1][                 Integer Value]: 1 
  7141. 	S[1][                 Integer Value]: 1 
  7142. 	S[1][                 Integer Value]: 5 
  7143. 	S[1][            Integer Percentage]: 5 
  7144. 	C[2][            Integer Percentage]: - 10 
  7145. 	S[1][                 Integer Value]: 3 
  7146. 	S[1][                 Integer Value]: 1 
  7147. 	S[1][                 Integer Value]: 1 
  7148. 	S[1][                 Integer Value]: 5 
  7149. 	S[1][                 Integer Value]: 10 
  7150. 	S[1][                 Integer Value]: 3 
  7151. 	S[1][                 Integer Value]: 2 
  7152. 	S[1][                 Integer Value]: 3 
  7153. 	S[1][                 Integer Value]: 5 
  7154. 	S[1][            Integer Percentage]: 10 
  7155. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  7156. 	S[1][            Integer Percentage]: 5 
  7157. 	S[1][                 Integer Value]: 5 
  7158. 	S[1][                         Level]: " NPC_STONESKIN " 
  7159. 	S[1][       Integer Percentage / 10]: 6 
  7160. 	S[1][       Integer Percentage / 10]: 20 
  7161. 	S[1][            Integer Percentage]: RC_NONBOSS 
  7162. 	S[1][            Integer Percentage]: 1 
  7163. 	S[1][            Integer Percentage]: RC_BOSS 
  7164. 	S[1][            Integer Percentage]: 1 
  7165. 	S[1][                 Integer Value]: 3 
  7166. 	S[1][                 Integer Value]: 25 
  7167. 	S[1][                 Integer Value]: 1 
  7168. 	S[1][                 Integer Value]: 1 
  7169. 	S[1][            Integer Percentage]: 2 
  7170. 	S[1][            Integer Percentage]: 2 
  7171. 	S[1][                 Integer Value]: 50 
  7172. 	S[1][            Integer Percentage]: " MG_FIREBOLT " 
  7173. 	C[2][            Integer Percentage]: - 5 
  7174. 	S[1][            Integer Percentage]: " MG_FIREBOLT " 
  7175. 	S[1][            Integer Percentage]: 5 
  7176. 	S[1][            Integer Percentage]: " MG_FIREBALL " 
  7177. 	C[2][            Integer Percentage]: - 5 
  7178. 	S[1][            Integer Percentage]: " MG_FIREBALL " 
  7179. 	S[1][            Integer Percentage]: 5 
  7180. 	S[1][            Integer Percentage]: " MG_FIREWALL " 
  7181. 	S[1][            Integer Percentage]: 3 
  7182. 	S[1][            Integer Percentage]: " WZ_METEOR " 
  7183. 	S[1][            Integer Percentage]: 3 
  7184. 	S[1][            Integer Percentage]: 5 
  7185. 	S[1][                 Integer Value]: 1 
  7186. 	S[1][                 Integer Value]: 20 
  7187. 	S[1][                 Integer Value]: 1 
  7188. 	S[1][                 Integer Value]: 100 
  7189. 	S[1][                 Integer Value]: 30 
  7190. 	S[1][                 Integer Value]: 2 
  7191. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  7192. 	S[1][            Integer Percentage]: 5 
  7193. 	S[1][            Integer Percentage]: RC_FORMLESS 
  7194. 	S[1][            Integer Percentage]: 4 
  7195. 	S[1][            Integer Percentage]: RC_DEMON 
  7196. 	C[2][            Integer Percentage]: - 5 
  7197. 	S[1][            Integer Percentage]: RC_UNDEAD 
  7198. 	C[2][            Integer Percentage]: - 5 
  7199. 	S[1][                         Level]: " MG_COLDBOLT " 
  7200. 	S[1][       Integer Percentage / 10]: 1 
  7201. 	S[1][       Integer Percentage / 10]: 20 
  7202. 	S[1][                 Integer Value]: 1 
  7203. 	S[1][                 Integer Value]: 2 
  7204. 	S[1][            Integer Percentage]: RC_BOSS 
  7205. 	S[1][            Integer Percentage]: 10 
  7206. 	S[1][            Integer Percentage]: RC_NONBOSS 
  7207. 	S[1][            Integer Percentage]: 10 
  7208. 	S[1][            Integer Percentage]: RC_BOSS 
  7209. 	S[1][            Integer Percentage]: 20 
  7210. 	S[1][            Integer Percentage]: RC_NONBOSS 
  7211. 	S[1][            Integer Percentage]: 20 
  7212. 	S[1][            Integer Percentage]: RC_BOSS 
  7213. 	S[1][            Integer Percentage]: 30 
  7214. 	S[1][            Integer Percentage]: RC_NONBOSS 
  7215. 	S[1][            Integer Percentage]: 30 
  7216. 	S[1][            Integer Percentage]: RC_BOSS 
  7217. 	S[1][            Integer Percentage]: 40 
  7218. 	S[1][            Integer Percentage]: RC_NONBOSS 
  7219. 	S[1][            Integer Percentage]: 40 
  7220. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7221. 	S[1][            Integer Percentage]: 3 
  7222. 	S[1][                 Integer Value]: 2 
  7223. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7224. 	S[1][            Integer Percentage]: 10 
  7225. 	S[1][                         Level]: " AL_HEAL " 
  7226. 	S[1][       Integer Percentage / 10]: 10 
  7227. 	S[1][       Integer Percentage / 10]: 20 
  7228. 	S[1][                         Level]: " AL_HEAL " 
  7229. 	S[1][       Integer Percentage / 10]: 5 
  7230. 	S[1][       Integer Percentage / 10]: 20 
  7231. 	S[1][            Integer Percentage]: 608 
  7232. 	S[1][            Integer Percentage]: 100 
  7233. 	S[1][            Integer Percentage]: 15 
  7234. 	S[1][            Integer Percentage]: 5 
  7235. 	S[1][            Integer Percentage]: EFF_STONE 
  7236. 	C[5][            Integer Percentage]: 2000 + ( GETREFINE ( ) * 200 ) 
  7237. 	S[1][            Integer Percentage]: EFF_FREEZE 
  7238. 	C[5][            Integer Percentage]: 2000 + ( GETREFINE ( ) * 200 ) 
  7239. 	S[1][            Integer Percentage]: EFF_STUN 
  7240. 	C[5][            Integer Percentage]: 2000 + ( GETREFINE ( ) * 200 ) 
  7241. 	S[1][                 Integer Value]: 5 
  7242. 	S[1][            Integer Percentage]: 25 
  7243. 	S[1][                 Integer Value]: 5 
  7244. 	S[1][                 Integer Value]: 3 
  7245. 	S[1][                 Integer Value]: 3 
  7246. 	S[1][            Integer Percentage]: RC_BRUTE 
  7247. 	S[1][            Integer Percentage]: 5 
  7248. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  7249. 	S[1][                   Triiger ATF]: 500 
  7250. 	C[3][                   Triiger ATF]: ATF_TARGET | ATF_SELF 
  7251. 	S[1][            Integer Percentage]: EFF_SILENCE 
  7252. 	S[1][                   Triiger ATF]: 500 
  7253. 	C[3][                   Triiger ATF]: ATF_TARGET | ATF_SELF 
  7254. 	S[1][            Integer Percentage]: EFF_CONFUSION 
  7255. 	S[1][                   Triiger ATF]: 500 
  7256. 	C[3][                   Triiger ATF]: ATF_TARGET | ATF_SELF 
  7257. 	S[1][            Integer Percentage]: EFF_CURSE 
  7258. 	S[1][                   Triiger ATF]: 500 
  7259. 	C[3][                   Triiger ATF]: ATF_TARGET | ATF_SELF 
  7260. 	S[1][            Integer Percentage]: EFF_BLIND 
  7261. 	S[1][                   Triiger ATF]: 500 
  7262. 	C[3][                   Triiger ATF]: ATF_TARGET | ATF_SELF 
  7263. 	S[1][                 Integer Value]: 1 
  7264. 	S[1][            Integer Percentage]: SIZE_SMALL 
  7265. 	S[1][            Integer Percentage]: 5 
  7266. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  7267. 	S[1][            Integer Percentage]: 5 
  7268. 	S[1][            Integer Percentage]: SIZE_LARGE 
  7269. 	S[1][            Integer Percentage]: 5 
  7270. 	S[1][                 Integer Value]: 2 
  7271. 	S[1][                 Integer Value]: 3 
  7272. 	S[1][            Integer Percentage]: 10 
  7273. 	S[1][            Integer Percentage]: RC_NONBOSS 
  7274. 	S[1][            Integer Percentage]: 3 
  7275. 	S[1][            Integer Percentage]: RC_BOSS 
  7276. 	S[1][            Integer Percentage]: 3 
  7277. 	S[1][            Integer Percentage]: 3 
  7278. 	S[1][                 Integer Value]: 10 
  7279. 	S[1][            Integer Percentage]: 1 
  7280. 	S[1][                 Integer Value]: 3 
  7281. 	S[1][                 Integer Value]: 3 
  7282. 	S[1][            Integer Percentage]: RC_BOSS 
  7283. 	S[1][            Integer Percentage]: 5 
  7284. 	S[1][            Integer Percentage]: RC_NONBOSS 
  7285. 	S[1][            Integer Percentage]: 5 
  7286. 	S[1][                 Integer Value]: 4 
  7287. 	S[1][                 Integer Value]: 100 
  7288. 	S[1][                 Integer Value]: 100 
  7289. 	S[1][            Integer Percentage]: RC_BRUTE 
  7290. 	S[1][            Integer Percentage]: 7 
  7291. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7292. 	S[1][            Integer Percentage]: 7 
  7293. 	S[1][                 Integer Value]: 5 
  7294. 	S[1][                 Integer Value]: 5 
  7295. 	S[1][                 Integer Value]: 1 
  7296. 	S[1][                 Integer Value]: 2 
  7297. 	S[1][                 Integer Value]: 2 
  7298. 	S[1][                 Integer Value]: 2 
  7299. 	S[1][                 Integer Value]: 2 
  7300. 	S[1][                 Integer Value]: 5 
  7301. 	S[1][                 Integer Value]: 1 
  7302. 	S[1][                 Integer Value]: 5 
  7303. 	S[1][                 Integer Value]: 2 
  7304. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  7305. 	S[1][                       Trigger]: 3 
  7306. 	S[1][                       Trigger]: BF_MAGIC 
  7307. 	S[1][            Integer Percentage]: ELE_WATER 
  7308. 	S[1][                       Trigger]: 3 
  7309. 	S[1][                       Trigger]: BF_MAGIC 
  7310. 	S[1][            Integer Percentage]: ELE_EARTH 
  7311. 	S[1][                       Trigger]: 3 
  7312. 	S[1][                       Trigger]: BF_MAGIC 
  7313. 	S[1][            Integer Percentage]: ELE_FIRE 
  7314. 	S[1][                       Trigger]: 3 
  7315. 	S[1][                       Trigger]: BF_MAGIC 
  7316. 	S[1][            Integer Percentage]: ELE_WIND 
  7317. 	S[1][                       Trigger]: 3 
  7318. 	S[1][                       Trigger]: BF_MAGIC 
  7319. 	S[1][            Integer Percentage]: ELE_POISON 
  7320. 	S[1][                       Trigger]: 3 
  7321. 	S[1][                       Trigger]: BF_MAGIC 
  7322. 	S[1][            Integer Percentage]: ELE_HOLY 
  7323. 	S[1][                       Trigger]: 3 
  7324. 	S[1][                       Trigger]: BF_MAGIC 
  7325. 	S[1][            Integer Percentage]: ELE_DARK 
  7326. 	S[1][                       Trigger]: 3 
  7327. 	S[1][                       Trigger]: BF_MAGIC 
  7328. 	S[1][            Integer Percentage]: ELE_GHOST 
  7329. 	S[1][                       Trigger]: 3 
  7330. 	S[1][                       Trigger]: BF_MAGIC 
  7331. 	S[1][            Integer Percentage]: ELE_UNDEAD 
  7332. 	S[1][                       Trigger]: 3 
  7333. 	S[1][                       Trigger]: BF_MAGIC 
  7334. 	S[1][                 Integer Value]: 2 
  7335. 	S[1][                 Integer Value]: 3 
  7336. 	S[1][                 Integer Value]: 5 
  7337. 	S[1][                 Integer Value]: 2 
  7338. 	S[1][                 Integer Value]: 2 
  7339. 	S[1][                 Integer Value]: 2 
  7340. 	S[1][                 Integer Value]: 2 
  7341. 	S[1][                 Integer Value]: 2 
  7342. 	S[1][                 Integer Value]: 2 
  7343. 	S[1][                 Integer Value]: 1 
  7344. 	S[1][                       Element]: ELE_WIND 
  7345. 	S[1][                          Race]: RC_DRAGON 
  7346. 	S[1][            Integer Percentage]: RC_DRAGON 
  7347. 	S[1][            Integer Percentage]: 10 
  7348. 	S[1][                       Element]: ELE_DARK 
  7349. 	S[1][            Integer Percentage]: EFF_BLIND 
  7350. 	S[1][            Integer Percentage]: 500 
  7351. 	S[1][            Integer Percentage]: EFF_BLIND 
  7352. 	S[1][            Integer Percentage]: 50 
  7353. 	S[1][                 Integer Value]: 5 
  7354. 	S[1][                 Integer Value]: 5 
  7355. 	S[1][                       Element]: ELE_DARK 
  7356. 	S[1][            Integer Percentage]: EFF_CURSE 
  7357. 	S[1][            Integer Percentage]: 1000 
  7358. 	S[1][            Integer Percentage]: 200 
  7359. 	S[1][            Integer Percentage]: 200 
  7360. 	S[1][                       Element]: ELE_WIND 
  7361. 	S[1][                 Integer Value]: 3 
  7362. 	S[1][            Integer Percentage]: 3 
  7363. 	S[1][                       Element]: ELE_WATER 
  7364. 	S[1][                 Integer Value]: RC_DEMIHUMAN 
  7365. 	S[1][                 Integer Value]: 10 
  7366. 	S[1][                       Element]: ELE_WATER 
  7367. 	S[1][                 Integer Value]: RC_DEMIHUMAN 
  7368. 	S[1][                 Integer Value]: 10 
  7369. 	S[1][                 Integer Value]: 2 
  7370. 	S[1][                         Level]: " AL_HEAL " 
  7371. 	S[1][       Integer Percentage / 10]: 1 
  7372. 	S[1][       Integer Percentage / 10]: 10 
  7373. 	S[1][                 Integer Value]: 2 
  7374. 	S[1][                         Level]: " AL_HEAL " 
  7375. 	S[1][       Integer Percentage / 10]: 1 
  7376. 	S[1][       Integer Percentage / 10]: 10 
  7377. 	S[1][                       Element]: ELE_POISON 
  7378. 	S[1][            Integer Percentage]: EFF_POISON 
  7379. 	S[1][            Integer Percentage]: 3000 
  7380. 	S[1][                          Race]: RC_BOSS 
  7381. 	S[1][                          Race]: RC_NONBOSS 
  7382. 	S[1][            Integer Percentage]: ELE_EARTH 
  7383. 	S[1][            Integer Percentage]: 10 
  7384. 	S[1][            Integer Percentage]: ELE_WIND 
  7385. 	S[1][            Integer Percentage]: 10 
  7386. 	S[1][                   Meaningless]: 0 
  7387. 	S[1][                       Element]: ELE_DARK 
  7388. 	S[1][            Integer Percentage]: EFF_BLIND 
  7389. 	S[1][            Integer Percentage]: 500 
  7390. 	S[1][            Integer Percentage]: EFF_BLIND 
  7391. 	S[1][            Integer Percentage]: 50 
  7392. 	S[1][                 Integer Value]: 5 
  7393. 	S[1][                          Race]: RC_DEMIHUMAN 
  7394. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7395. 	S[1][            Integer Percentage]: 10 
  7396. 	S[1][            Integer Percentage]: RC_DEMON 
  7397. 	C[2][            Integer Percentage]: - 10 
  7398. 	S[1][            Integer Percentage]: 10 
  7399. 	S[1][                 Integer Value]: 3 
  7400. 	S[1][                 Integer Value]: 90 
  7401. 	S[1][            Integer Percentage]: 500 
  7402. 	S[1][            Integer Percentage]: 500 
  7403. 	S[1][            Integer Percentage]: 10 
  7404. 	S[1][                 Integer Value]: 3 
  7405. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  7406. 	S[1][            Integer Percentage]: 500 
  7407. 	S[1][                         Level]: " NPC_SLOWCAST " 
  7408. 	S[1][       Integer Percentage / 10]: 2 
  7409. 	S[1][       Integer Percentage / 10]: 70 
  7410. 	S[1][                         Level]: " NPC_SLOWCAST " 
  7411. 	S[1][       Integer Percentage / 10]: 1 
  7412. 	S[1][       Integer Percentage / 10]: 50 
  7413. 	S[1][            Integer Percentage]: RC_BOSS 
  7414. 	S[1][            Integer Percentage]: 50 
  7415. 	S[1][            Integer Percentage]: RC_NONBOSS 
  7416. 	S[1][            Integer Percentage]: 50 
  7417. 	S[1][                          Race]: RC_DRAGON 
  7418. 	S[1][            Integer Percentage]: RC_DRAGON 
  7419. 	S[1][            Integer Percentage]: 10 
  7420. 	S[1][            Integer Percentage]: 500 
  7421. 	S[1][            Integer Percentage]: 500 
  7422. 	S[1][            Integer Percentage]: 20 
  7423. 	S[1][            Integer Percentage]: 15 
  7424. 	S[1][            Integer Percentage]: 2 
  7425. 	S[1][                       Element]: ELE_DARK 
  7426. 	S[1][                 Integer Value]: 1 
  7427. 	S[1][                 Integer Value]: 1 
  7428. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7429. 	S[1][            Integer Percentage]: 75 
  7430. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7431. 	S[1][            Integer Percentage]: 20 
  7432. 	S[1][                   Meaningless]: 0 
  7433. 	S[1][            Integer Percentage]: 15 
  7434. 	S[1][                 Integer Value]: 1 
  7435. 	S[1][                 Integer Value]: 1 
  7436. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7437. 	S[1][            Integer Percentage]: 75 
  7438. 	S[1][                   Meaningless]: 0 
  7439. 	S[1][                          Race]: RC_BOSS 
  7440. 	S[1][                          Race]: RC_NONBOSS 
  7441. 	S[1][            Integer Percentage]: 15 
  7442. 	S[1][                 Integer Value]: 1 
  7443. 	S[1][                 Integer Value]: 2 
  7444. 	S[1][                 Integer Value]: 1 
  7445. 	S[1][                         Skill]: " RG_BACKSTAP " 
  7446. 	S[1][                         Level]: " SM_BASH " 
  7447. 	S[1][       Integer Percentage / 10]: 10 
  7448. 	S[1][       Integer Percentage / 10]: 100 
  7449. 	S[1][            Integer Percentage]: " RG_BACKSTAP " 
  7450. 	S[1][            Integer Percentage]: 20 
  7451. 	S[1][                 Integer Value]: 2 
  7452. 	S[1][            Integer Percentage]: 3 
  7453. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  7454. 	S[1][            Integer Percentage]: 300 
  7455. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  7456. 	S[1][       Integer Percentage / 10]: 1 
  7457. 	S[1][       Integer Percentage / 10]: 30 
  7458. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7459. 	S[1][            Integer Percentage]: 75 
  7460. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7461. 	S[1][            Integer Percentage]: 20 
  7462. 	S[1][                         Level]: " PR_LEXDIVINA " 
  7463. 	S[1][       Integer Percentage / 10]: 1 
  7464. 	S[1][       Integer Percentage / 10]: 20 
  7465. 	S[1][                   Meaningless]: 0 
  7466. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7467. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 4 , 2 ) 
  7468. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7469. 	S[1][            Integer Percentage]: 5 
  7470. 	S[1][                         Skill]: " RG_RAID " 
  7471. 	S[1][                         Level]: " NPC_WIDEBLEEDING " 
  7472. 	S[1][       Integer Percentage / 10]: 1 
  7473. 	S[1][       Integer Percentage / 10]: 250 
  7474. 	S[1][                 Integer Value]: 5 
  7475. 	S[1][                        Effect]: " RG_BACKSTAP " 
  7476. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  7477. 	S[1][            Integer Percentage]: 1000 
  7478. 	S[1][            Integer Percentage]: " RG_BACKSTAP " 
  7479. 	S[1][            Integer Percentage]: 15 
  7480. 	S[1][                        Effect]: " RG_RAID " 
  7481. 	S[1][            Integer Percentage]: EFF_POISON 
  7482. 	S[1][            Integer Percentage]: 1000 
  7483. 	S[1][            Integer Percentage]: RC_NONBOSS 
  7484. 	S[1][            Integer Percentage]: 10 
  7485. 	S[1][            Integer Percentage]: RC_BOSS 
  7486. 	S[1][            Integer Percentage]: 10 
  7487. 	S[1][                 Integer Value]: 2 
  7488. 	S[1][            Integer Percentage]: " SC_FATALMENACE " 
  7489. 	C[5][            Integer Percentage]: 30 + ( GETREFINE ( ) * 2 ) 
  7490. 	C[3][            Integer Percentage]: ( GETREFINE ( ) * 3 ) 
  7491. 	S[1][                 Integer Value]: 120 
  7492. 	S[1][                 Integer Value]: 100 
  7493. 	S[1][            Integer Percentage]: 5 
  7494. 	S[1][            Integer Percentage]: EFF_CURSE 
  7495. 	S[1][            Integer Percentage]: 50 
  7496. 	S[1][            Integer Percentage]: 20 
  7497. 	S[1][            Integer Percentage]: 10 
  7498. 	S[1][                   Meaningless]: 0 
  7499. 	S[1][                 Integer Value]: 30 
  7500. 	S[1][                 Integer Value]: 20 
  7501. 	S[1][                 Integer Value]: 10 
  7502. 	S[1][                 Integer Value]: 10 
  7503. 	S[1][                       Element]: ELE_WIND 
  7504. 	S[1][            Integer Percentage]: EFF_FREEZE 
  7505. 	C[5][            Integer Percentage]: 100 + ( GETREFINE ( ) * 50 ) 
  7506. 	S[1][                       Element]: ELE_FIRE 
  7507. 	S[1][            Integer Percentage]: EFF_STONE 
  7508. 	C[5][            Integer Percentage]: 100 + ( GETREFINE ( ) * 50 ) 
  7509. 	C[3][                 Integer Value]: ( GETREFINE ( ) * 10 ) 
  7510. 	C[3][                 Integer Value]: ( GETREFINE ( ) * 5 ) 
  7511. 	C[7][                 Integer Value]: ( ( ( BASELEVEL - 70 ) / 10 ) * 5 ) 
  7512. 	S[1][            Integer Percentage]: GETREFINE ( ) 
  7513. 	S[1][                 Integer Value]: 3 
  7514. 	S[1][                 Integer Value]: 3 
  7515. 	C[2][                 Integer Value]: - 10 
  7516. 	C[2][                 Integer Value]: - 10 
  7517. 	C[2][                 Integer Value]: - 10 
  7518. 	C[2][                 Integer Value]: - 10 
  7519. 	C[2][                 Integer Value]: - 10 
  7520. 	C[2][                 Integer Value]: - 10 
  7521. 	C[2][                 Integer Value]: - 10 
  7522. 	S[1][                         Level]: " GS_GLITTERING " 
  7523. 	C[2][       Integer Percentage / 10]: GETSKILLLV ( " GS_GLITTERING " ) 
  7524. 	S[1][       Integer Percentage / 10]: 100 
  7525. 	C[4][                 Integer Value]: READPARAM ( BAGI ) / 10 
  7526. 	C[4][            Integer Percentage]: READPARAM ( BAGI ) / 14 
  7527. 	S[1][                 Integer Value]: 2 
  7528. 	C[2][                 Integer Value]: - 10 
  7529. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7530. 	S[1][            Integer Percentage]: 55 
  7531. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7532. 	S[1][            Integer Percentage]: 20 
  7533. 	S[1][            Integer Percentage]: 100 
  7534. 	S[1][                   Meaningless]: 0 
  7535. 	C[4][                 Integer Value]: READPARAM ( BAGI ) / 10 
  7536. 	C[4][            Integer Percentage]: READPARAM ( BAGI ) / 14 
  7537. 	S[1][            Integer Percentage]: RC_NONBOSS 
  7538. 	S[1][            Integer Percentage]: 10 
  7539. 	S[1][            Integer Percentage]: RC_BOSS 
  7540. 	S[1][            Integer Percentage]: 10 
  7541. 	S[1][            Integer Percentage]: 10 
  7542. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7543. 	S[1][            Integer Percentage]: 55 
  7544. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7545. 	S[1][            Integer Percentage]: 20 
  7546. 	S[1][                   Meaningless]: 0 
  7547. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7548. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 4 , 2 ) 
  7549. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7550. 	S[1][            Integer Percentage]: 5 
  7551. 	S[1][                         Skill]: " GS_RAPIDSHOWER " 
  7552. 	S[1][                         Level]: " GS_GLITTERING " 
  7553. 	S[1][       Integer Percentage / 10]: 1 
  7554. 	S[1][       Integer Percentage / 10]: 1000 
  7555. 	S[1][            Integer Percentage]: " GS_RAPIDSHOWER " 
  7556. 	C[3][            Integer Percentage]: GETREFINE ( ) * 2 
  7557. 	S[1][                 Integer Value]: 2 
  7558. 	C[2][                 Integer Value]: - 5 
  7559. 	C[2][                 Integer Value]: - 5 
  7560. 	C[2][                 Integer Value]: - 5 
  7561. 	C[3][                 Integer Value]: ( GETREFINE ( ) * 5 ) 
  7562. 	C[3][            Integer Percentage]: ( GETREFINE ( ) * 2 ) 
  7563. 	C[7][                 Integer Value]: ( ( ( BASELEVEL - 70 ) / 10 ) * 5 ) 
  7564. 	S[1][                 Integer Value]: 10 
  7565. 	S[1][                 Integer Value]: 10 
  7566. 	S[1][                 Integer Value]: 10 
  7567. 	S[1][                 Integer Value]: 10 
  7568. 	S[1][                 Integer Value]: 10 
  7569. 	S[1][                 Integer Value]: 10 
  7570. 	S[1][                        Splash]: 1 
  7571. 	S[1][                        Splash]: 1 
  7572. 	S[1][                        Splash]: 1 
  7573. 	S[1][                         Level]: " GS_SPREADATTACK " 
  7574. 	S[1][       Integer Percentage / 10]: 6 
  7575. 	S[1][       Integer Percentage / 10]: 50 
  7576. 	S[1][                 Integer Value]: RC_BRUTE 
  7577. 	S[1][                 Integer Value]: 10 
  7578. 	S[1][                 Integer Value]: RC_BRUTE 
  7579. 	S[1][                 Integer Value]: 10 
  7580. 	S[1][            Integer Percentage]: 200 
  7581. 	S[1][            Integer Percentage]: 200 
  7582. 	S[1][                 Integer Value]: 10 
  7583. 	S[1][                 Integer Value]: 20 
  7584. 	C[2][            Integer Percentage]: - 3 
  7585. 	S[1][                         Level]: " GS_TRACKING " 
  7586. 	S[1][       Integer Percentage / 10]: 5 
  7587. 	S[1][       Integer Percentage / 10]: 20 
  7588. 	S[1][                 Integer Value]: 10 
  7589. 	S[1][                 Integer Value]: 20 
  7590. 	C[2][            Integer Percentage]: - 3 
  7591. 	S[1][                         Level]: " GS_TRACKING " 
  7592. 	S[1][       Integer Percentage / 10]: 5 
  7593. 	S[1][       Integer Percentage / 10]: 20 
  7594. 	S[1][                 Integer Value]: 10 
  7595. 	S[1][                 Integer Value]: 4 
  7596. 	S[1][            Integer Percentage]: 10 
  7597. 	C[5][                 Integer Value]: - READPARAM ( BDEX ) / 3 
  7598. 	S[1][                 Integer Value]: 10 
  7599. 	S[1][                 Integer Value]: 4 
  7600. 	S[1][            Integer Percentage]: 10 
  7601. 	C[5][                 Integer Value]: - READPARAM ( BDEX ) / 3 
  7602. 	S[1][                        Splash]: 1 
  7603. 	S[1][                         Level]: " GS_SPREADATTACK " 
  7604. 	S[1][       Integer Percentage / 10]: 6 
  7605. 	S[1][       Integer Percentage / 10]: 50 
  7606. 	S[1][                 Integer Value]: GETREFINE ( ) 
  7607. 	S[1][                 Integer Value]: 1 
  7608. 	S[1][                        Splash]: 1 
  7609. 	C[2][                 Integer Value]: - 5 
  7610. 	S[1][            Integer Percentage]: 20 
  7611. 	S[1][                        Splash]: 1 
  7612. 	C[2][                 Integer Value]: - 5 
  7613. 	S[1][            Integer Percentage]: 20 
  7614. 	S[1][                 Integer Value]: 20 
  7615. 	S[1][                 Integer Value]: 50 
  7616. 	C[2][            Integer Percentage]: - 5 
  7617. 	S[1][                 Integer Value]: 2 
  7618. 	S[1][                 Integer Value]: 10 
  7619. 	S[1][                 Integer Value]: 10 
  7620. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7621. 	S[1][            Integer Percentage]: 75 
  7622. 	S[1][            Integer Percentage]: " GS_TRACKING " 
  7623. 	C[2][            Integer Percentage]: - 25 
  7624. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7625. 	S[1][            Integer Percentage]: 20 
  7626. 	S[1][                   Meaningless]: 0 
  7627. 	S[1][                 Integer Value]: 2 
  7628. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7629. 	S[1][            Integer Percentage]: 35 
  7630. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7631. 	S[1][            Integer Percentage]: 20 
  7632. 	S[1][                 Integer Value]: 80 
  7633. 	S[1][                   Millisecond]: 120 
  7634. 	S[1][                   Millisecond]: 1000 
  7635. 	S[1][                   Meaningless]: 0 
  7636. 	S[1][                 Integer Value]: 2 
  7637. 	S[1][                        Splash]: 1 
  7638. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7639. 	S[1][            Integer Percentage]: 55 
  7640. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7641. 	S[1][            Integer Percentage]: 20 
  7642. 	S[1][                 Integer Value]: 80 
  7643. 	S[1][                   Millisecond]: 100 
  7644. 	S[1][                   Millisecond]: 1000 
  7645. 	S[1][                   Meaningless]: 0 
  7646. 	S[1][                 Integer Value]: 2 
  7647. 	S[1][                        Splash]: 1 
  7648. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7649. 	S[1][            Integer Percentage]: 55 
  7650. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7651. 	S[1][            Integer Percentage]: 20 
  7652. 	S[1][                 Integer Value]: 300 
  7653. 	S[1][                   Millisecond]: 120 
  7654. 	S[1][                   Millisecond]: 1000 
  7655. 	S[1][                   Meaningless]: 0 
  7656. 	S[1][                 Integer Value]: 20 
  7657. 	S[1][                 Integer Value]: 50 
  7658. 	C[2][            Integer Percentage]: - 5 
  7659. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7660. 	S[1][            Integer Percentage]: 75 
  7661. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7662. 	S[1][            Integer Percentage]: 20 
  7663. 	S[1][            Integer Percentage]: " GS_TRIPLEACTION " 
  7664. 	S[1][            Integer Percentage]: 30 
  7665. 	S[1][                   Meaningless]: 0 
  7666. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7667. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 4 , 2 ) 
  7668. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7669. 	S[1][            Integer Percentage]: 5 
  7670. 	S[1][            Integer Percentage]: " GS_TRACKING " 
  7671. 	S[1][            Integer Percentage]: 25 
  7672. 	S[1][            Integer Percentage]: " GS_TRACKING " 
  7673. 	C[3][            Integer Percentage]: GETREFINE ( ) * 3 
  7674. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7675. 	S[1][            Integer Percentage]: 35 
  7676. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7677. 	S[1][            Integer Percentage]: 20 
  7678. 	S[1][            Integer Percentage]: " GS_TRIPLEACTION " 
  7679. 	S[1][            Integer Percentage]: 30 
  7680. 	S[1][                   Meaningless]: 0 
  7681. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7682. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 10 ) ? 10 : GETREFINE ( ) ) - 4 , 2 ) 
  7683. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7684. 	S[1][            Integer Percentage]: 5 
  7685. 	S[1][            Integer Percentage]: RC_BOSS 
  7686. 	S[1][            Integer Percentage]: GETREFINE ( ) 
  7687. 	S[1][            Integer Percentage]: RC_NONBOSS 
  7688. 	S[1][            Integer Percentage]: GETREFINE ( ) 
  7689. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7690. 	S[1][            Integer Percentage]: 55 
  7691. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7692. 	S[1][            Integer Percentage]: 20 
  7693. 	S[1][                        Splash]: 1 
  7694. 	S[1][            Integer Percentage]: " GS_TRIPLEACTION " 
  7695. 	S[1][            Integer Percentage]: 30 
  7696. 	S[1][                   Meaningless]: 0 
  7697. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7698. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 10 ) ? 10 : GETREFINE ( ) ) - 4 , 2 ) 
  7699. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7700. 	S[1][            Integer Percentage]: 5 
  7701. 	S[1][            Integer Percentage]: " GS_SPREADATTACK " 
  7702. 	C[3][            Integer Percentage]: GETREFINE ( ) * 2 
  7703. 	S[1][                        Effect]: " GS_SPREADATTACK " 
  7704. 	S[1][            Integer Percentage]: EFF_STUN 
  7705. 	S[1][            Integer Percentage]: 2000 
  7706. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7707. 	S[1][            Integer Percentage]: 35 
  7708. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7709. 	S[1][            Integer Percentage]: 20 
  7710. 	S[1][            Integer Percentage]: " GS_TRIPLEACTION " 
  7711. 	S[1][            Integer Percentage]: 30 
  7712. 	S[1][                   Meaningless]: 0 
  7713. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7714. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 10 ) ? 10 : GETREFINE ( ) ) - 4 , 2 ) 
  7715. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7716. 	S[1][            Integer Percentage]: 5 
  7717. 	S[1][            Integer Percentage]: " GS_GROUNDDRIFT " 
  7718. 	C[3][            Integer Percentage]: GETREFINE ( ) * 2 
  7719. 	S[1][                        Effect]: " GS_SPREADATTACK " 
  7720. 	S[1][            Integer Percentage]: EFF_STUN 
  7721. 	S[1][            Integer Percentage]: 2000 
  7722. 	S[1][            Integer Percentage]: 20 
  7723. 	S[1][                       Element]: ELE_HOLY 
  7724. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  7725. 	S[1][            Integer Percentage]: 100 
  7726. 	S[1][                       Element]: ELE_FIRE 
  7727. 	S[1][                       Element]: ELE_WIND 
  7728. 	S[1][                       Element]: ELE_POISON 
  7729. 	S[1][            Integer Percentage]: EFF_POISON 
  7730. 	S[1][            Integer Percentage]: 500 
  7731. 	S[1][                       Element]: ELE_DARK 
  7732. 	S[1][            Integer Percentage]: EFF_BLIND 
  7733. 	S[1][            Integer Percentage]: 500 
  7734. 	S[1][                       Element]: ELE_WATER 
  7735. 	S[1][            Integer Percentage]: EFF_STUN 
  7736. 	S[1][            Integer Percentage]: ? 
  7737. 	S[1][                       Element]: ELE_WATER 
  7738. 	S[1][                       Element]: ELE_EARTH 
  7739. 	S[1][                       Element]: ELE_WIND 
  7740. 	S[1][                       Element]: ELE_FIRE 
  7741. 	S[1][                       Element]: ELE_POISON 
  7742. 	S[1][            Integer Percentage]: EFF_POISON 
  7743. 	S[1][            Integer Percentage]: 500 
  7744. 	S[1][                       Element]: ELE_NEUTRAL 
  7745. 	S[1][            Integer Percentage]: EFF_STUN 
  7746. 	S[1][            Integer Percentage]: ? 
  7747. 	S[1][                       Element]: ELE_NEUTRAL 
  7748. 	S[1][            Integer Percentage]: EFF_BLIND 
  7749. 	S[1][            Integer Percentage]: ? 
  7750. 	S[1][                       Element]: ELE_NEUTRAL 
  7751. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  7752. 	S[1][            Integer Percentage]: ? 
  7753. 	S[1][                       Element]: ELE_NEUTRAL 
  7754. 	S[1][                   Meaningless]: 0 
  7755. 	S[1][                       Element]: ELE_WIND 
  7756. 	C[2][                 Integer Value]: - 2 
  7757. 	C[2][                 Integer Value]: - 1 
  7758. 	S[1][                   Meaningless]: 0 
  7759. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  7760. 	S[1][            Integer Percentage]: 100 
  7761. 	S[1][                   Meaningless]: 0 
  7762. 	S[1][            Integer Percentage]: EFF_BLEEDING 
  7763. 	S[1][            Integer Percentage]: 100 
  7764. 	S[1][                   Meaningless]: 0 
  7765. 	S[1][                       Element]: ELE_FIRE 
  7766. 	C[2][                 Integer Value]: - 2 
  7767. 	S[1][                         Level]: " MG_FIREBALL " 
  7768. 	S[1][       Integer Percentage / 10]: 5 
  7769. 	S[1][       Integer Percentage / 10]: 30 
  7770. 	S[1][                   Meaningless]: 0 
  7771. 	S[1][            Integer Percentage]: " NJ_HUUMA " 
  7772. 	S[1][            Integer Percentage]: 30 
  7773. 	S[1][                   Meaningless]: 0 
  7774. 	S[1][                 Integer Value]: 2 
  7775. 	S[1][                 Integer Value]: 1 
  7776. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7777. 	S[1][            Integer Percentage]: 95 
  7778. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7779. 	S[1][            Integer Percentage]: 20 
  7780. 	S[1][                   Meaningless]: 0 
  7781. 	S[1][                 Integer Value]: 2 
  7782. 	S[1][                 Integer Value]: 1 
  7783. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7784. 	S[1][            Integer Percentage]: 95 
  7785. 	S[1][            Integer Percentage]: " NJ_HUUMA " 
  7786. 	S[1][            Integer Percentage]: 100 
  7787. 	S[1][            Integer Percentage]: " NJ_ISSEN " 
  7788. 	S[1][            Integer Percentage]: 100 
  7789. 	S[1][                   Meaningless]: 0 
  7790. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7791. 	S[1][            Integer Percentage]: 95 
  7792. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7793. 	S[1][            Integer Percentage]: 20 
  7794. 	S[1][            Integer Percentage]: 15 
  7795. 	S[1][            Integer Percentage]: " NJ_HUUMA " 
  7796. 	S[1][            Integer Percentage]: 100 
  7797. 	S[1][            Integer Percentage]: " NJ_ISSEN " 
  7798. 	S[1][            Integer Percentage]: 100 
  7799. 	S[1][                   Meaningless]: 0 
  7800. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7801. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 3 , 2 ) 
  7802. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7803. 	S[1][            Integer Percentage]: 5 
  7804. 	S[1][                         Skill]: " NJ_ISSEN " 
  7805. 	S[1][                         Level]: " AL_HEAL " 
  7806. 	S[1][       Integer Percentage / 10]: 10 
  7807. 	S[1][                 Flag Bitfield]: 1000 
  7808. 	S[1][                 Flag Bitfield]: 1 
  7809. 	S[1][                         Skill]: " NJ_HUUMA " 
  7810. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  7811. 	S[1][       Integer Percentage / 10]: 2 
  7812. 	S[1][       Integer Percentage / 10]: 200 
  7813. 	S[1][                   Meaningless]: 0 
  7814. 	S[1][                       Element]: ELE_FIRE 
  7815. 	S[1][                 Integer Value]: 2 
  7816. 	S[1][                 Integer Value]: 50 
  7817. 	S[1][                 Integer Value]: 3 
  7818. 	S[1][                 Integer Value]: 50 
  7819. 	S[1][                       Element]: ELE_FIRE 
  7820. 	S[1][                 Integer Value]: 50 
  7821. 	S[1][                       Element]: ELE_WATER 
  7822. 	S[1][                 Integer Value]: 50 
  7823. 	S[1][                       Element]: ELE_WIND 
  7824. 	C[3][                 Integer Value]: ( GETREFINE ( ) * 10 ) 
  7825. 	C[3][                 Integer Value]: ( GETREFINE ( ) * 5 ) 
  7826. 	S[1][            Integer Percentage]: ( GETREFINE ( ) ) 
  7827. 	C[7][                 Integer Value]: ( ( ( BASELEVEL - 70 ) / 10 ) * 5 ) 
  7828. 	S[1][                 Integer Value]: 2 
  7829. 	S[1][                 Integer Value]: 1 
  7830. 	S[1][                 Integer Value]: 10 
  7831. 	S[1][                 Integer Value]: 10 
  7832. 	S[1][                       Element]: ELE_HOLY 
  7833. 	S[1][                 Integer Value]: 2 
  7834. 	S[1][                 Integer Value]: 1 
  7835. 	S[1][                       Element]: ELE_FIRE 
  7836. 	S[1][            Integer Percentage]: 1000 
  7837. 	S[1][            Integer Percentage]: 1 
  7838. 	S[1][                   Millisecond]: 15 
  7839. 	S[1][                   Millisecond]: 10000 
  7840. 	S[1][                 Integer Value]: 50 
  7841. 	S[1][            Integer Percentage]: 10 
  7842. 	S[1][            Integer Percentage]: EFF_CURSE 
  7843. 	S[1][            Integer Percentage]: 300 
  7844. 	S[1][            Integer Percentage]: RC_BOSS 
  7845. 	S[1][            Integer Percentage]: 50 
  7846. 	S[1][            Integer Percentage]: RC_NONBOSS 
  7847. 	S[1][            Integer Percentage]: 50 
  7848. 	S[1][            Integer Percentage]: 25 
  7849. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7850. 	S[1][            Integer Percentage]: 40 
  7851. 	S[1][                       Element]: ELE_FIRE 
  7852. 	S[1][                 Integer Value]: 2 
  7853. 	S[1][                         Level]: " MG_FIREBOLT " 
  7854. 	S[1][       Integer Percentage / 10]: 5 
  7855. 	S[1][       Integer Percentage / 10]: 100 
  7856. 	S[1][                       Element]: ELE_GHOST 
  7857. 	S[1][            Integer Percentage]: 45 
  7858. 	S[1][            Integer Percentage]: 30 
  7859. 	C[2][                 Integer Value]: - 1 
  7860. 	S[1][                   Meaningless]: 0 
  7861. 	S[1][                 Integer Value]: 1 
  7862. 	S[1][                 Integer Value]: 1 
  7863. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7864. 	S[1][            Integer Percentage]: 75 
  7865. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7866. 	S[1][            Integer Percentage]: 20 
  7867. 	S[1][                   Meaningless]: 0 
  7868. 	S[1][                 Integer Value]: 1 
  7869. 	S[1][                 Integer Value]: 1 
  7870. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7871. 	S[1][            Integer Percentage]: 75 
  7872. 	S[1][            Integer Percentage]: 10 
  7873. 	S[1][                   Meaningless]: 0 
  7874. 	S[1][                       Element]: ELE_WATER 
  7875. 	S[1][                          Race]: RC_NONBOSS 
  7876. 	S[1][                       Element]: ELE_FIRE 
  7877. 	S[1][                          Race]: RC_NONBOSS 
  7878. 	S[1][                 Integer Value]: 2 
  7879. 	S[1][                 Integer Value]: 4 
  7880. 	S[1][                 Integer Value]: 1 
  7881. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  7882. 	S[1][            Integer Percentage]: 10 
  7883. 	S[1][                         Level]: " MG_COLDBOLT " 
  7884. 	S[1][       Integer Percentage / 10]: 3 
  7885. 	S[1][       Integer Percentage / 10]: 50 
  7886. 	S[1][                         Skill]: " MG_COLDBOLT " 
  7887. 	S[1][                         Level]: " MG_FIREBOLT " 
  7888. 	S[1][       Integer Percentage / 10]: 3 
  7889. 	S[1][       Integer Percentage / 10]: 1000 
  7890. 	S[1][                         Skill]: " MG_FIREBOLT " 
  7891. 	S[1][                         Level]: " MG_LIGHTNINGBOLT " 
  7892. 	S[1][       Integer Percentage / 10]: 3 
  7893. 	S[1][       Integer Percentage / 10]: 10000 
  7894. 	S[1][                         Skill]: " MG_LIGHTNINGBOLT " 
  7895. 	S[1][                         Level]: " WZ_EARTHSPIKE " 
  7896. 	S[1][       Integer Percentage / 10]: 3 
  7897. 	S[1][       Integer Percentage / 10]: 10000 
  7898. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7899. 	S[1][            Integer Percentage]: 75 
  7900. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7901. 	S[1][            Integer Percentage]: 20 
  7902. 	S[1][                   Meaningless]: 0 
  7903. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7904. 	C[12][            Integer Percentage]: POW ( ( ( GETREFINE ( ) > 14 ) ? 14 : GETREFINE ( ) ) - 4 , 2 ) 
  7905. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7906. 	S[1][            Integer Percentage]: 5 
  7907. 	S[1][            Integer Percentage]: 5 
  7908. 	S[1][            Integer Percentage]: 5 
  7909. 	S[1][                         Skill]: " SM_BASH " 
  7910. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  7911. 	S[1][       Integer Percentage / 10]: 2 
  7912. 	S[1][       Integer Percentage / 10]: 200 
  7913. 	C[3][                 Integer Value]: GETREFINE ( ) - 5 
  7914. 	S[1][                   Meaningless]: 0 
  7915. 	C[2][            Integer Percentage]: - 10 
  7916. 	S[1][                 Integer Value]: 5 
  7917. 	C[3][                 Integer Value]: GETREFINE ( ) - 5 
  7918. 	S[1][                   Meaningless]: 0 
  7919. 	C[2][            Integer Percentage]: - 10 
  7920. 	S[1][                         Skill]: " PA_PRESSURE " 
  7921. 	S[1][                         Level]: " PR_LEXDIVINA " 
  7922. 	S[1][       Integer Percentage / 10]: 1 
  7923. 	S[1][       Integer Percentage / 10]: 1000 
  7924. 	S[1][                 Integer Value]: 5 
  7925. 	S[1][                       Element]: ELE_FIRE 
  7926. 	S[1][                 Integer Value]: 2 
  7927. 	S[1][                 Integer Value]: 2 
  7928. 	S[1][            Integer Percentage]: " KN_BOWLINGBASH " 
  7929. 	S[1][            Integer Percentage]: 20 
  7930. 	S[1][            Integer Percentage]: " SM_BASH " 
  7931. 	S[1][            Integer Percentage]: 20 
  7932. 	S[1][                   Meaningless]: 0 
  7933. 	S[1][                 Integer Value]: 1 
  7934. 	S[1][                 Integer Value]: 1 
  7935. 	S[1][                 Integer Value]: 2 
  7936. 	S[1][                       Element]: ELE_FIRE 
  7937. 	S[1][                 Integer Value]: 2 
  7938. 	S[1][                       Element]: ELE_FIRE 
  7939. 	S[1][                 Integer Value]: 1 
  7940. 	S[1][                 Integer Value]: 1 
  7941. 	S[1][                 Integer Value]: 3 
  7942. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  7943. 	S[1][            Integer Percentage]: 10 
  7944. 	S[1][            Integer Percentage]: RC_BRUTE 
  7945. 	S[1][            Integer Percentage]: 10 
  7946. 	S[1][                         Level]: " NPC_WIDEBLEEDING " 
  7947. 	S[1][       Integer Percentage / 10]: 1 
  7948. 	S[1][       Integer Percentage / 10]: 10 
  7949. 	S[1][                 Integer Value]: 700 
  7950. 	S[1][                 Integer Value]: 700 
  7951. 	S[1][                 Integer Value]: 700 
  7952. 	S[1][                 Integer Value]: 700 
  7953. 	S[1][                 Integer Value]: 1 
  7954. 	S[1][                 Integer Value]: 2 
  7955. 	S[1][                 Integer Value]: 200 
  7956. 	S[1][                 Integer Value]: 1 
  7957. 	S[1][            Integer Percentage]: ELE_FIRE 
  7958. 	S[1][            Integer Percentage]: 5 
  7959. 	S[1][                 Integer Value]: 100 
  7960. 	S[1][                 Integer Value]: 10 
  7961. 	S[1][                 Integer Value]: 200 
  7962. 	S[1][                 Integer Value]: 20 
  7963. 	S[1][                 Integer Value]: 300 
  7964. 	S[1][                 Integer Value]: 30 
  7965. 	S[1][                 Integer Value]: 5 
  7966. 	C[2][            Integer Percentage]: - 3 
  7967. 	S[1][            Integer Percentage]: 5 
  7968. 	S[1][            Integer Percentage]: 3 
  7969. 	S[1][            Integer Percentage]: 3 
  7970. 	S[1][                 Integer Value]: 5 
  7971. 	S[1][            Integer Percentage]: 3 
  7972. 	S[1][                 Integer Value]: 1 
  7973. 	S[1][            Integer Percentage]: 3 
  7974. 	S[1][                 Integer Value]: 1 
  7975. 	S[1][            Integer Percentage]: 3 
  7976. 	S[1][            Integer Percentage]: 3 
  7977. 	S[1][            Integer Percentage]: 3 
  7978. 	S[1][                 Integer Value]: 4 
  7979. 	S[1][                 Integer Value]: 4 
  7980. 	S[1][                 Integer Value]: 3 
  7981. 	S[1][                 Integer Value]: 10 
  7982. 	C[3][                 Integer Value]: 20 * BASELEVEL 
  7983. 	C[3][                 Integer Value]: 5 * BASELEVEL 
  7984. 	S[1][            Integer Percentage]: RC_NONBOSS 
  7985. 	S[1][            Integer Percentage]: 5 
  7986. 	S[1][            Integer Percentage]: RC_BOSS 
  7987. 	S[1][            Integer Percentage]: 5 
  7988. 	S[1][            Integer Percentage]: 5 
  7989. 	S[1][                   Meaningless]: 0 
  7990. 	S[1][                   Meaningless]: 0 
  7991. 	S[1][                       Element]: ELE_WIND 
  7992. 	S[1][                 Integer Value]: 10 
  7993. 	S[1][                 Integer Value]: 1 
  7994. 	S[1][                 Integer Value]: 1 
  7995. 	S[1][                       Element]: ELE_WATER 
  7996. 	S[1][                 Integer Value]: 10 
  7997. 	S[1][                 Integer Value]: 1 
  7998. 	S[1][                 Integer Value]: 1 
  7999. 	S[1][                       Element]: ELE_FIRE 
  8000. 	S[1][                 Integer Value]: 10 
  8001. 	S[1][                 Integer Value]: 1 
  8002. 	S[1][                 Integer Value]: 1 
  8003. 	S[1][                       Element]: ELE_EARTH 
  8004. 	S[1][                 Integer Value]: 10 
  8005. 	S[1][                 Integer Value]: 1 
  8006. 	S[1][                 Integer Value]: 1 
  8007. 	S[1][                       Element]: ELE_HOLY 
  8008. 	S[1][                 Integer Value]: 10 
  8009. 	S[1][                 Integer Value]: 1 
  8010. 	S[1][                       Element]: ELE_DARK 
  8011. 	S[1][                 Integer Value]: 10 
  8012. 	S[1][                 Integer Value]: 2 
  8013. 	S[1][                 Integer Value]: 1 
  8014. 	S[1][            Integer Percentage]: RC_DEMON 
  8015. 	S[1][            Integer Percentage]: 10 
  8016. 	S[1][            Integer Percentage]: RC_UNDEAD 
  8017. 	S[1][            Integer Percentage]: 10 
  8018. 	S[1][            Integer Percentage]: RC_FORMLESS 
  8019. 	C[2][            Integer Percentage]: - 10 
  8020. 	S[1][            Integer Percentage]: RC_BRUTE 
  8021. 	C[2][            Integer Percentage]: - 10 
  8022. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  8023. 	C[2][            Integer Percentage]: - 10 
  8024. 	S[1][            Integer Percentage]: RC_PLANT 
  8025. 	C[2][            Integer Percentage]: - 10 
  8026. 	S[1][            Integer Percentage]: RC_INSECT 
  8027. 	C[2][            Integer Percentage]: - 10 
  8028. 	S[1][            Integer Percentage]: RC_FISH 
  8029. 	C[2][            Integer Percentage]: - 10 
  8030. 	S[1][            Integer Percentage]: RC_ANGEL 
  8031. 	C[2][            Integer Percentage]: - 10 
  8032. 	S[1][            Integer Percentage]: RC_DRAGON 
  8033. 	C[2][            Integer Percentage]: - 10 
  8034. 	S[1][                 Integer Value]: 5 
  8035. 	S[1][                 Integer Value]: 500 
  8036. 	S[1][                 Integer Value]: 50 
  8037. 	S[1][                 Integer Value]: 1 
  8038. 	S[1][                 Integer Value]: 1 
  8039. 	S[1][                 Integer Value]: 1 
  8040. 	S[1][                 Integer Value]: 10 
  8041. 	S[1][            Integer Percentage]: EFF_STUN 
  8042. 	S[1][            Integer Percentage]: 1500 
  8043. 	S[1][            Integer Percentage]: EFF_FREEZE 
  8044. 	S[1][            Integer Percentage]: 1500 
  8045. 	S[1][            Integer Percentage]: RC_NONBOSS 
  8046. 	S[1][            Integer Percentage]: 5 
  8047. 	S[1][            Integer Percentage]: RC_BOSS 
  8048. 	S[1][            Integer Percentage]: 5 
  8049. 	S[1][                 Integer Value]: 10 
  8050. 	C[2][            Integer Percentage]: GETEQUIPREFINERYCNT ( EQI_ARMOR ) 
  8051. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  8052. 	S[1][            Integer Percentage]: 5 
  8053. 	S[1][            Integer Percentage]: ELE_NEUTRAL 
  8054. 	S[1][            Integer Percentage]: 5 
  8055. 	S[1][                 Integer Value]: 10 
  8056. 	S[1][                 Integer Value]: 20 
  8057. 	S[1][                 Integer Value]: 17 
  8058. 	S[1][                 Integer Value]: 3 
  8059. 	S[1][                         Level]: " ASC_METEORASSAULT " 
  8060. 	C[2][       Integer Percentage / 10]: GETSKILLLV ( " ASC_METEORASSAULT " ) 
  8061. 	S[1][       Integer Percentage / 10]: 10 
  8062. 	S[1][                 Integer Value]: 2 
  8063. 	S[1][                 Integer Value]: 2 
  8064. 	C[3][            Integer Percentage]: GETREFINE ( ) * 2 
  8065. 	S[1][                 Integer Value]: GETREFINE ( ) 
  8066. 	S[1][                 Integer Value]: 2 
  8067. 	C[4][                 Integer Value]: GETEQUIPREFINERYCNT ( EQI_ARMOR ) * 3 
  8068. 	S[1][                 Integer Value]: 1 
  8069. 	S[1][                 Integer Value]: 30 
  8070. 	S[1][                 Integer Value]: 5 
  8071. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  8072. 	S[1][            Integer Percentage]: 2 
  8073. 	S[1][            Integer Percentage]: 12 
  8074. 	S[1][            Integer Percentage]: 12 
  8075. 	S[1][            Integer Percentage]: 25 
  8076. 	S[1][                 Integer Value]: 10 
  8077. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  8078. 	S[1][            Integer Percentage]: 2 
  8079. 	S[1][                 Integer Value]: 5 
  8080. 	S[1][            Integer Percentage]: 20 
  8081. 	S[1][            Integer Percentage]: 15 
  8082. 	S[1][                 Integer Value]: 20 
  8083. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  8084. 	S[1][            Integer Percentage]: 2 
  8085. 	S[1][                 Integer Value]: 5 
  8086. 	S[1][            Integer Percentage]: 15 
  8087. 	S[1][                 Integer Value]: 1000 
  8088. 	S[1][                 Integer Value]: 100 
  8089. 	S[1][            Integer Percentage]: RC_BOSS 
  8090. 	C[3][            Integer Percentage]: GETREFINE ( ) / 2 
  8091. 	S[1][                 Integer Value]: 1 
  8092. 	S[1][            Integer Percentage]: RC_BOSS 
  8093. 	C[3][            Integer Percentage]: GETREFINE ( ) / 2 
  8094. 	S[1][                 Integer Value]: 2 
  8095. 	C[5][                 Integer Value]: 1 + ( GETREFINE ( ) / 3 ) 
  8096. 	S[1][            Integer Percentage]: 15 
  8097. 	C[2][            Integer Percentage]: - 30 
  8098. 	S[1][                 Integer Value]: 1 
  8099. 	C[5][                 Integer Value]: 1 + ( GETREFINE ( ) / 3 ) 
  8100. 	S[1][            Integer Percentage]: " AM_ACIDTERROR " 
  8101. 	S[1][            Integer Percentage]: 20 
  8102. 	S[1][            Integer Percentage]: " AM_DEMONSTRATION " 
  8103. 	S[1][            Integer Percentage]: 20 
  8104. 	S[1][                 Integer Value]: 50 
  8105. 	S[1][            Integer Percentage]: 10 
  8106. 	S[1][                 Integer Value]: 200 
  8107. 	S[1][            Integer Percentage]: " AM_ACIDTERROR " 
  8108. 	S[1][            Integer Percentage]: 20 
  8109. 	S[1][            Integer Percentage]: " AM_DEMONSTRATION " 
  8110. 	S[1][            Integer Percentage]: 20 
  8111. 	S[1][            Integer Percentage]: 501 
  8112. 	S[1][            Integer Percentage]: 50 
  8113. 	S[1][            Integer Percentage]: 502 
  8114. 	S[1][            Integer Percentage]: 20 
  8115. 	S[1][            Integer Percentage]: 503 
  8116. 	S[1][            Integer Percentage]: 20 
  8117. 	S[1][            Integer Percentage]: 504 
  8118. 	S[1][            Integer Percentage]: 20 
  8119. 	S[1][            Integer Percentage]: 505 
  8120. 	S[1][            Integer Percentage]: 10 
  8121. 	S[1][            Integer Percentage]: EFF_STUN 
  8122. 	S[1][            Integer Percentage]: 500 
  8123. 	S[1][            Integer Percentage]: EFF_STUN 
  8124. 	S[1][            Integer Percentage]: 1000 
  8125. 	S[1][            Integer Percentage]: SIZE_SMALL 
  8126. 	S[1][            Integer Percentage]: 40 
  8127. 	S[1][            Integer Percentage]: SIZE_MEDIUM 
  8128. 	S[1][            Integer Percentage]: 40 
  8129. 	S[1][            Integer Percentage]: SIZE_LARGE 
  8130. 	S[1][            Integer Percentage]: 40 
  8131. 	S[1][                 Integer Value]: 1 
  8132. 	S[1][                 Integer Value]: 1 
  8133. 	S[1][                       Element]: ELE_WIND 
  8134. 	S[1][                 Integer Value]: 15 
  8135. 	S[1][                 Integer Value]: 40 
  8136. 	S[1][            Integer Percentage]: " GN_CRAZYWEED " 
  8137. 	C[7][            Integer Percentage]: 20 + ( ( GETREFINE ( ) - 5 ) * 2 ) 
  8138. 	S[1][            Integer Percentage]: " GN_DEMONIC_FIRE " 
  8139. 	C[7][            Integer Percentage]: 20 + ( ( GETREFINE ( ) - 5 ) * 2 ) 
  8140. 	S[1][            Integer Percentage]: " GN_CRAZYWEED " 
  8141. 	S[1][            Integer Percentage]: 20 
  8142. 	S[1][            Integer Percentage]: " GN_DEMONIC_FIRE " 
  8143. 	S[1][            Integer Percentage]: 20 
  8144. 	S[1][                 Integer Value]: 1 
  8145. 	S[1][                 Integer Value]: 1 
  8146. 	S[1][            Integer Percentage]: RC_DEMON 
  8147. 	S[1][            Integer Percentage]: 20 
  8148. 	S[1][            Integer Percentage]: RC_BRUTE 
  8149. 	S[1][            Integer Percentage]: 15 
  8150. 	S[1][                   Meaningless]: 0 
  8151. 	S[1][            Integer Percentage]: EFF_STUN 
  8152. 	S[1][            Integer Percentage]: 100 
  8153. 	S[1][                         Level]: " SM_BASH " 
  8154. 	C[9][       Integer Percentage / 10]: 5 + 5 * ( GETSKILLLV ( " SM_BASH " ) = = 10 ) 
  8155. 	S[1][       Integer Percentage / 10]: 10 
  8156. 	S[1][                 Integer Value]: 20 
  8157. 	S[1][                       Element]: ELE_DARK 
  8158. 	S[1][                         Level]: " WL_HELLINFERNO " 
  8159. 	S[1][       Integer Percentage / 10]: 1 
  8160. 	C[5][       Integer Percentage / 10]: 10 + ( GETREFINE ( ) * 5 ) 
  8161. 	S[1][                 Integer Value]: 2 
  8162. 	S[1][                 Integer Value]: 2 
  8163. 	S[1][            Integer Percentage]: RC_DEMON 
  8164. 	S[1][            Integer Percentage]: 40 
  8165. 	C[3][                 Integer Value]: ( GETREFINE ( ) * 10 ) 
  8166. 	S[1][            Integer Percentage]: GETREFINE ( ) 
  8167. 	C[7][                 Integer Value]: ( ( ( BASELEVEL - 70 ) / 10 ) * 5 ) 
  8168. 	S[1][                   Meaningless]: 0 
  8169. 	S[1][            Integer Percentage]: EFF_STUN 
  8170. 	C[3][            Integer Percentage]: 1000 + GETREFINE ( ) 
  8171. 	S[1][            Integer Percentage]: GETREFINE ( ) 
  8172. 	S[1][                   Meaningless]: 0 
  8173. 	S[1][                         Level]: " NPC_CRITICALWOUND " 
  8174. 	S[1][       Integer Percentage / 10]: 5 
  8175. 	S[1][       Integer Percentage / 10]: 10 
  8176. 	S[1][                 Integer Value]: GETREFINE ( ) 
  8177. 	S[1][                 Integer Value]: GETREFINE ( ) 
  8178. 	S[1][                       Element]: ELE_HOLY 
  8179. 	S[1][                       Element]: ELE_DARK 
  8180. 	S[1][                       Element]: ELE_GHOST 
  8181. 	S[1][            Integer Percentage]: 20 
  8182. 	S[1][                       Element]: ELE_HOLY 
  8183. 	S[1][                 Integer Value]: 5 
  8184. 	S[1][            Integer Percentage]: EFF_POISON 
  8185. 	S[1][            Integer Percentage]: 5000 
  8186. 	S[1][            Integer Percentage]: EFF_CURSE 
  8187. 	S[1][            Integer Percentage]: 5000 
  8188. 	S[1][            Integer Percentage]: EFF_SILENCE 
  8189. 	S[1][            Integer Percentage]: 5000 
  8190. 	S[1][            Integer Percentage]: EFF_CONFUSION 
  8191. 	S[1][            Integer Percentage]: 5000 
  8192. 	S[1][            Integer Percentage]: EFF_BLIND 
  8193. 	S[1][            Integer Percentage]: 5000 
  8194. 	S[1][                       Element]: ELE_HOLY 
  8195. 	S[1][                 Integer Value]: 5 
  8196. 	S[1][            Integer Percentage]: EFF_POISON 
  8197. 	S[1][            Integer Percentage]: 5000 
  8198. 	S[1][            Integer Percentage]: EFF_CURSE 
  8199. 	S[1][            Integer Percentage]: 5000 
  8200. 	S[1][            Integer Percentage]: EFF_SILENCE 
  8201. 	S[1][            Integer Percentage]: 5000 
  8202. 	S[1][            Integer Percentage]: EFF_CONFUSION 
  8203. 	S[1][            Integer Percentage]: 5000 
  8204. 	S[1][            Integer Percentage]: EFF_BLIND 
  8205. 	S[1][            Integer Percentage]: 5000 
  8206. 	S[1][                 Integer Value]: 100 
  8207. 	S[1][                 Integer Value]: 4 
  8208. 	S[1][                 Integer Value]: " WM_SEVERE_RAINSTORM " 
  8209. 	S[1][                 Integer Value]: 10 
  8210. 	S[1][                   Meaningless]: 0 
  8211. 	S[1][                 Integer Value]: 3 
  8212. 	S[1][            Integer Percentage]: 50 
  8213. 	S[1][            Integer Percentage]: 10 
  8214. 	S[1][                   Meaningless]: 0 
  8215. 	S[1][                 Integer Value]: 3 
  8216. 	S[1][                 Integer Value]: 2 
  8217. 	S[1][            Integer Percentage]: 10 
  8218. 	S[1][            Integer Percentage]: " SC_TRIANGLESHOT " 
  8219. 	C[3][            Integer Percentage]: ( GETREFINE ( ) / 2 ) 
  8220. 	S[1][            Integer Percentage]: " RA_ARROWSTORM " 
  8221. 	C[3][            Integer Percentage]: ( GETREFINE ( ) / 5 ) 
  8222. 	S[1][                 Integer Value]: 1 
  8223. 	S[1][                 Integer Value]: 1 
  8224. 	S[1][                         Level]: " PF_SPIDERWEB " 
  8225. 	S[1][       Integer Percentage / 10]: 1 
  8226. 	S[1][       Integer Percentage / 10]: 10 
  8227. 	C[3][                 Integer Value]: ( GETREFINE ( ) * 7 ) 
  8228. 	C[3][            Integer Percentage]: ( GETREFINE ( ) * 2 ) 
  8229. 	S[1][                 Integer Value]: 20 
  8230. 	C[7][                 Integer Value]: ( ( ( BASELEVEL - 70 ) / 10 ) * 10 ) 
  8231. 	S[1][            Integer Percentage]: 10000 
  8232. 	S[1][            Integer Percentage]: 4 
  8233. 	C[2][                 Integer Value]: - 5 
  8234. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  8235. 	C[3][            Integer Percentage]: 30 + GETREFINE ( ) 
  8236. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  8237. 	S[1][            Integer Percentage]: 30 
  8238. 	S[1][            Integer Percentage]: RC_BOSS 
  8239. 	S[1][            Integer Percentage]: 60 
  8240. 	S[1][            Integer Percentage]: RC_NONBOSS 
  8241. 	S[1][            Integer Percentage]: 60 
  8242. 	S[1][            Integer Percentage]: RC_BOSS 
  8243. 	S[1][            Integer Percentage]: 80 
  8244. 	S[1][            Integer Percentage]: RC_NONBOSS 
  8245. 	S[1][            Integer Percentage]: 80 
  8246. 	S[1][            Integer Percentage]: RC_BOSS 
  8247. 	S[1][            Integer Percentage]: 100 
  8248. 	S[1][            Integer Percentage]: RC_NONBOSS 
  8249. 	S[1][            Integer Percentage]: 100 
  8250. 	S[1][            Integer Percentage]: 5 
  8251. 	S[1][            Integer Percentage]: 5 
  8252. 	S[1][            Integer Percentage]: 10 
  8253. 	S[1][            Integer Percentage]: 10 
  8254. 	S[1][                 Integer Value]: 1 
  8255. 	S[1][            Integer Percentage]: 1 
  8256. 	S[1][            Integer Percentage]: 517 
  8257. 	S[1][            Integer Percentage]: 500 
  8258. 	S[1][                 Integer Value]: 10 
  8259. 	S[1][                 Integer Value]: 10 
  8260. 	S[1][                 Integer Value]: 1 
  8261. 	S[1][                 Integer Value]: 1 
  8262. 	S[1][            Integer Percentage]: RC_PLANT 
  8263. 	S[1][            Integer Percentage]: 5 
  8264. 	S[1][            Integer Percentage]: RC_BRUTE 
  8265. 	S[1][            Integer Percentage]: 5 
  8266. 	S[1][            Integer Percentage]: RC_PLANT 
  8267. 	S[1][            Integer Percentage]: 5 
  8268. 	S[1][            Integer Percentage]: RC_BRUTE 
  8269. 	S[1][            Integer Percentage]: 5 
  8270. 	S[1][                 Integer Value]: 4 
  8271. 	S[1][            Integer Percentage]: ELE_FIRE 
  8272. 	S[1][            Integer Percentage]: 3 
  8273. 	S[1][            Integer Percentage]: 12192 
  8274. 	S[1][            Integer Percentage]: 10 
  8275. 	S[1][                 Integer Value]: 5 
  8276. 	S[1][                 Integer Value]: 2 
  8277. 	S[1][            Integer Percentage]: 2 
  8278. 	S[1][            Integer Percentage]: 3 
  8279. 	S[1][            Integer Percentage]: 3 
  8280. 	S[1][                 Integer Value]: 2 
  8281. 	S[1][            Integer Percentage]: RC_BOSS 
  8282. 	S[1][            Integer Percentage]: 8 
  8283. 	S[1][            Integer Percentage]: RC_NONBOSS 
  8284. 	S[1][            Integer Percentage]: 8 
  8285. 	S[1][                 Integer Value]: 8 
  8286. 	S[1][                 Integer Value]: 3 
  8287. 	S[1][            Integer Percentage]: 10 
  8288. 	S[1][                 Integer Value]: 3 
  8289. 	S[1][            Integer Percentage]: 2 
  8290. 	S[1][            Integer Percentage]: 10 
  8291. 	S[1][            Integer Percentage]: 5 
  8292. 	S[1][            Integer Percentage]: 3 
  8293. 	S[1][                 Integer Value]: 100 
  8294. 	S[1][            Integer Percentage]: 3 
  8295. 	S[1][                 Integer Value]: 3 
  8296. 	S[1][            Integer Percentage]: 2 
  8297. 	S[1][                 Integer Value]: 2 
  8298. 	S[1][            Integer Percentage]: 2 
  8299. 	S[1][                 Integer Value]: 2 
  8300. 	S[1][            Integer Percentage]: 5 
  8301. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  8302. 	C[3][            Integer Percentage]: ( GETREFINE ( ) - 5 ) 
  8303. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  8304. 	C[3][            Integer Percentage]: ( GETREFINE ( ) - 5 ) 
  8305. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  8306. 	S[1][            Integer Percentage]: 7 
  8307. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  8308. 	S[1][            Integer Percentage]: 7 
  8309. 	S[1][                 Integer Value]: 4 
  8310. 	S[1][            Integer Percentage]: ELE_FIRE 
  8311. 	S[1][            Integer Percentage]: 4 
  8312. 	S[1][            Integer Percentage]: EFF_BLIND 
  8313. 	S[1][            Integer Percentage]: 10000 
  8314. 	S[1][            Integer Percentage]: EFF_STUN 
  8315. 	S[1][            Integer Percentage]: 200 
  8316. 	S[1][                 Integer Value]: 2 
  8317. 	S[1][                 Integer Value]: 2 
  8318. 	S[1][                 Integer Value]: 1 
  8319. 	S[1][                   Meaningless]: 0 
  8320. 	S[1][                 Integer Value]: 2 
  8321. 	S[1][                 Integer Value]: 2 
  8322. 	S[1][                 Integer Value]: 1 
  8323. 	S[1][                   Meaningless]: 0 
  8324. 	S[1][                 Integer Value]: 5 
  8325. 	S[1][                   Meaningless]: 0 
  8326. 	S[1][                 Integer Value]: 4 
  8327. 	S[1][                   Meaningless]: 0 
  8328. 	S[1][                 Integer Value]: 3 
  8329. 	S[1][                   Meaningless]: 0 
  8330. 	S[1][                 Integer Value]: 2 
  8331. 	S[1][                   Meaningless]: 0 
  8332. 	S[1][                   Meaningless]: 0 
  8333. 	S[1][                 Integer Value]: 3 
  8334. 	S[1][                 Integer Value]: 1 
  8335. 	S[1][                 Integer Value]: 1 
  8336. 	S[1][                 Integer Value]: 3 
  8337. 	S[1][                 Integer Value]: 3 
  8338. 	S[1][                 Integer Value]: 1 
  8339. 	S[1][                 Integer Value]: 1 
  8340. 	S[1][                 Integer Value]: 1 
  8341. 	S[1][                 Integer Value]: 2 
  8342. 	S[1][                 Integer Value]: 2 
  8343. 	S[1][                 Integer Value]: 10 
  8344. 	S[1][                 Integer Value]: 2 
  8345. 	S[1][                 Integer Value]: 2 
  8346. 	S[1][            Integer Percentage]: RC_UNDEAD 
  8347. 	S[1][            Integer Percentage]: 15 
  8348. 	S[1][            Integer Percentage]: RC_DEMON 
  8349. 	S[1][            Integer Percentage]: 15 
  8350. 	S[1][                   Meaningless]: 0 
  8351. 	S[1][                 Integer Value]: 2 
  8352. 	S[1][                 Integer Value]: 3 
  8353. 	S[1][                 Integer Value]: 3 
  8354. 	S[1][                 Integer Value]: 2 
  8355. 	S[1][                   Meaningless]: 0 
  8356. 	S[1][                   Meaningless]: 0 
  8357. 	S[1][                 Integer Value]: 3 
  8358. 	S[1][                 Integer Value]: 2 
  8359. 	S[1][                 Integer Value]: 1 
  8360. 	S[1][                 Integer Value]: 2 
  8361. 	S[1][                 Integer Value]: 3 
  8362. 	S[1][                 Integer Value]: 2 
  8363. 	S[1][                   Meaningless]: 0 
  8364. 	S[1][                 Integer Value]: 5 
  8365. 	S[1][                   Meaningless]: 0 
  8366. 	S[1][                 Integer Value]: 3 
  8367. 	S[1][                   Meaningless]: 0 
  8368. 	S[1][                 Integer Value]: 1 
  8369. 	S[1][                   Meaningless]: 0 
  8370. 	S[1][                   Meaningless]: 0 
  8371. 	S[1][                 Integer Value]: 1 
  8372. 	S[1][                 Integer Value]: 2 
  8373. 	S[1][                 Integer Value]: 1 
  8374. 	S[1][                 Integer Value]: 2 
  8375. 	S[1][                 Integer Value]: 1 
  8376. 	S[1][                 Integer Value]: 3 
  8377. 	S[1][                 Integer Value]: 2 
  8378. 	S[1][                 Integer Value]: 1 
  8379. 	S[1][                   Meaningless]: 0 
  8380. 	S[1][                 Integer Value]: 1 
  8381. 	S[1][                 Integer Value]: 1 
  8382. 	S[1][                 Integer Value]: 1 
  8383. 	S[1][                   Meaningless]: 0 
  8384. 	S[1][                 Integer Value]: 1 
  8385. 	S[1][                 Integer Value]: 1 
  8386. 	S[1][                 Integer Value]: 2 
  8387. 	S[1][                   Meaningless]: 0 
  8388. 	S[1][                   Meaningless]: 0 
  8389. 	S[1][                   Meaningless]: 0 
  8390. 	S[1][                   Meaningless]: 0 
  8391. 	S[1][                   Meaningless]: 0 
  8392. 	S[1][                   Meaningless]: 0 
  8393. 	S[1][                   Meaningless]: 0 
  8394. 	S[1][                   Meaningless]: 0 
  8395. 	S[1][                   Meaningless]: 0 
  8396. 	S[1][                   Meaningless]: 0 
  8397. 	S[1][                   Meaningless]: 0 
  8398. 	S[1][                   Meaningless]: 0 
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  8400. 	S[1][                   Meaningless]: 0 
  8401. 	S[1][                   Meaningless]: 0 
  8402. 	S[1][                   Meaningless]: 0 
  8403. 	S[1][                   Meaningless]: 0 
  8404. 	S[1][                   Meaningless]: 0 
  8405. 	S[1][                   Meaningless]: 0 
  8406. 	S[1][                   Meaningless]: 0 
  8407. 	S[1][                   Meaningless]: 0 
  8408. 	S[1][                   Meaningless]: 0 
  8409. 	S[1][                   Meaningless]: 0 
  8410. 	S[1][                 Integer Value]: 1 
  8411. 	S[1][                 Integer Value]: 1 
  8412. 	S[1][                   Meaningless]: 0 
  8413. 	S[1][                 Integer Value]: 2 
  8414. 	S[1][                 Integer Value]: 2 
  8415. 	S[1][                   Meaningless]: 0 
  8416. 	S[1][                 Integer Value]: 1 
  8417. 	S[1][                   Meaningless]: 0 
  8418. 	S[1][                 Integer Value]: 1 
  8419. 	S[1][            Integer Percentage]: RC_NONBOSS 
  8420. 	S[1][            Integer Percentage]: 1 
  8421. 	S[1][            Integer Percentage]: RC_BOSS 
  8422. 	S[1][            Integer Percentage]: 1 
  8423. 	S[1][            Integer Percentage]: 1 
  8424. 	S[1][            Integer Percentage]: 1 
  8425. 	S[1][            Integer Percentage]: 1 
  8426. 	S[1][                   Meaningless]: 0 
  8427. 	S[1][                 Integer Value]: 1 
  8428. 	S[1][            Integer Percentage]: RC_NONBOSS 
  8429. 	S[1][            Integer Percentage]: 1 
  8430. 	S[1][            Integer Percentage]: RC_BOSS 
  8431. 	S[1][            Integer Percentage]: 1 
  8432. 	S[1][                   Meaningless]: 0 
  8433. 	S[1][                 Integer Value]: 1 
  8434. 	S[1][                   Meaningless]: 0 
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  8438. 	S[1][                 Integer Value]: 2 
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  8448. 	S[1][                   Meaningless]: 0 
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  8451. 	S[1][                   Meaningless]: 0 
  8452. 	S[1][                   Meaningless]: 0 
  8453. 	S[1][                   Meaningless]: 0 
  8454. 	S[1][                   Meaningless]: 0 
  8455. 	C[3][                 Integer Value]: ( GETREFINE ( ) * 12 ) 
  8456. 	C[3][                 Integer Value]: ( GETREFINE ( ) * 5 ) 
  8457. 	C[7][                 Integer Value]: ( ( ( BASELEVEL - 70 ) / 10 ) * 10 ) 
  8458. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  8459. 	S[1][            Integer Percentage]: 80 
  8460. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  8461. 	S[1][            Integer Percentage]: 30 
  8462. 	S[1][            Integer Percentage]: RC_DEMIHUMAN 
  8463. 	S[1][            Integer Percentage]: 40 
  8464. 	S[1][            Integer Percentage]: 20 
  8465. 	S[1][            Integer Percentage]: 20 
  8466. 	S[1][            Integer Percentage]: 10000 
  8467. 	S[1][            Integer Percentage]: 8
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