//Headgear
4582 Bungisngis Card
//Every 2 refine level on the compounded headgear increase Max HP by 1%.
//bonus bMaxHPrate,(getrefine()/2);
4122 Deviruchi Card
//Gain immunity to the Blind status.
//bonus2 bResEff,Eff_Blind,10000;
4556 Fenrir Card
//MATK +50
//Every refine on the compounded equipment increases MATK by 5.
//Reduce fixed cast time by 70%.
//bonus bMatk,50+getrefine()*5; bonus bFixedCastrate,-70;
27030 Fulbuk Card
//Adds a high chance of inflicting Burning status on target when dealing physical or magical attacks.
//bonus3 bAddEff,Eff_Burning,700,ATF_WEAPON|ATF_MAGIC;
4365 High Wizard Card
//Ignores MDEF of normal monsters.
//Increases variable cast time by 100% and reduces SP Recovery by 100%.
//Drains 2,000 SP when the compounded headgear is unequipped.
//bonus2 bIgnoreMdefClassRate,Class_Normal,100; bonus bVariableCastrate,100; bonus bSPrecovRate,-100;
4366 Kathryne Keyron Card
//Reduces variable cast time by 1% per refine level of the equipment this card is compunded on.
//If the compounded item is refined to +9 or higher, MATK +2%
//.@r = getrefine(); bonus bVariableCastrate,.@r*-1; if(.@r>=9) { bonus bMatkRate,2; }
4403 Kiel-D-01 Card
//Reduces after cast delay of all skills by 30%
//bonus bDelayRate,-30;
4112 Marduk Card
//Gain immunity to the Silence status.
//bonus2 bResEff,Eff_Silence,10000;
4198 Maya Purple Card
//Enable its user to detect hidden enemies.
//bonus bIntravision,1;
4132 Mistress Card
//Nullify the Gemstone requirement of certain spells at the cost of increasing SP Consumption by 25% when using skills.
//bonus bNoGemStone,1; bonus bUseSPrate,25;
4127 Nightmare Card
//Gain immunity to the Sleep status.
//bonus2 bResEff,Eff_Sleep,10000;
4143 Orc Hero Card
//Gain immunity to the Stun status.
//bonus2 bResEff,Eff_Stun,10000;
4512 Parus Card
//Heal effectiveness +3%.
//[Acolyte and Acolyte Upper Classes]
//Every 2 refine on the compounded item adds 1% heal effectiveness.
//bonus bHealPower,3; if(BaseClass==Job_Acolyte){ bonus bHealPower,getrefine()/2; }
4148 Pharaoh Card
//Reduce SP Consumption of skills by 30%.
//bonus bUseSPrate,-30;
27015 Repair Robot Turbo Card
//Increases HP and SP regeneration by 25%.
//Gains HP by 30 and SP by 3 each time a monster is killed.
//When compounded headgear is refined to +7: Increases restoration gained of HP by 10 and SP by 1.
//bonus bHPrecovRate,25; bonus bSPrecovRate,25; .@r = getrefine(); bonus bHPGainValue,30+((.@r>=7)*10); bonus bSPGainValue,3+((.@r>=7)*3);