function script DeathPhrase {
.@DPhrase = rand(1,10);
.@DPhrase1 = "I can't die yet!";
if( .@DPhrase == 1) {
showscript "No, it can't be...";
} else
if( .@DPhrase == 2) {
showscript "Is any of this for real, or not?";
} else
if( .@DPhrase == 3) {
showscript "I don't want to meet Hades!";
} else
if( .@DPhrase == 4) {
showscript "Gggg... Ahhhhhhhhhh!!!!";
} else
if( .@DPhrase == 5) {
showscript ""+.@DPhrase1+"";
} else
if( .@DPhrase == 6) {
showscript "How could I have let this... happen?";
} else
if( .@DPhrase == 7) {
showscript "Gahhhhhh!!!";
} else
if( .@DPhrase == 8) {
showscript "It can't end like this...";
} else
if( .@DPhrase == 9) {
showscript "I'm starting to see the light...";
} else
if( .@DPhrase == 10) {
showscript "Damn the evils of the Randgris Valkyrie!";
}
}
function script MalScreams {
.@MalScreams = rand(1,5);
if (Sex == 1 && .@MalScreams == 1) {
soundeffect "voice_man.wav", 0;
} else
if (Sex == 1 && .@MalScreams == 2) {
soundeffect "voice_man2.wav", 0;
} else
if (Sex == 1 && .@MalScreams == 3) {
soundeffect "voice_man3.wav", 0;
} else
if (Sex == 1 && .@MalScreams == 4) {
soundeffect "voice_man4.wav", 0;
} else
if (Sex == 1 && .@MalScreams == 5) {
soundeffect "voice_man5.wav", 0;
} else
end;
}
function script FemScreams {
.@FemScreams = rand(1,4);
if (Sex == 0 && .@FemScreams == 1) {
soundeffect "voice_girl.wav", 0;
} else
if (Sex == 0 && .@FemScreams == 2) {
soundeffect "voice_girl2.wav", 0;
} else
if (Sex == 0 && .@FemScreams == 3) {
soundeffect "voice_girl3.wav", 0;
} else
if (Sex == 0 && .@FemScreams == 4) {
soundeffect "voice_girl4.wav", 0;
} else
end;
}
- script DeathS -1,{
OnPCDieEvent:
if (Sex)
{
// callfunc ("DeathPhrase");
callfunc ("MalScreams");
} else
// callfunc ("DeathPhrase");
callfunc ("FemScreams");
}