viewing paste [Warning]: skill_castend_nodamage_i | C

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Открываем ../src/map/skill.c и в функции skill_castend_nodamage_id меняем:
 
    //Skill is actually ground placed.
    if (src == bl && skill->get_unit_id(skill_id,0))
 
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на:
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    //Skill is actually ground placed.
    if (src->type == BL_NPC || src == bl && skill->get_unit_id(skill_id,0))
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