viewing paste Unknown #44955 | Athena

Posted on the
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181 2182 2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 2231 2232 2233 2234 2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251 2252 2253 2254 2255 2256 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 2287 2288 2289 2290 2291 2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302 2303 2304 2305 2306 2307 2308 2309 2310 2311 2312 2313 2314 2315 2316 2317 2318 2319 2320 2321 2322 2323 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345 2346 2347 2348 2349 2350 2351 2352 2353 2354 2355 2356 2357 2358 2359 2360 2361 2362 2363 2364 2365 2366 2367 2368 2369 2370 2371 2372 2373 2374 2375 2376 2377 2378 2379 2380 2381 2382 2383 2384 2385 2386 2387 2388 2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412 2413 2414 2415 2416 2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430 2431 2432 2433 2434 2435 2436 2437 2438 2439 2440 2441 2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468 2469 2470 2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2533 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 2544 2545 2546 2547 2548 2549 2550 2551 2552 2553 2554 2555 2556 2557 2558 2559 2560 2561 2562 2563 2564 2565 2566 2567 2568 2569 2570 2571 2572 2573 2574 2575 2576 2577 2578 2579 2580 2581 2582 2583 2584 2585 2586 2587 2588 2589 2590 2591 2592 2593 2594 2595 2596 2597 2598 2599 2600 2601 2602 2603 2604 2605 2606 2607 2608 2609 2610 2611 2612 2613 2614 2615 2616 2617 2618 2619 2620 2621 2622 2623 2624 2625 2626 2627 2628 2629 2630 2631 2632 2633 2634 2635 2636 2637 2638 2639 2640 2641 2642 2643 2644 2645 2646 2647 2648 2649 2650 2651 2652 2653 2654 2655 2656 2657 2658 2659 2660 2661 2662 2663 2664 2665 2666 2667 2668 2669 2670 2671 2672 2673 2674 2675 2676 2677 2678 2679 2680 2681 2682 2683 2684 2685 2686 2687 2688 2689 2690 2691 2692 2693 2694 2695 2696 2697 2698 2699 2700 2701 2702 2703 2704 2705 2706 2707 2708 2709 2710 2711 2712 2713 2714 2715 2716 2717 2718 2719 2720 2721 2722 2723 2724 2725 2726 2727 2728 2729 2730 2731 2732 2733 2734 2735 2736 2737 2738 2739 2740 2741 2742 2743 2744 2745 2746 2747 2748 2749 2750 2751 2752 2753 2754 2755 2756 2757 2758 2759 2760 2761 2762 2763 2764 2765 2766 2767 2768 2769 2770 2771 2772 2773 2774 2775 2776 2777 2778 2779 2780 2781 2782 2783 2784 2785 2786 2787 2788 2789 2790 2791 2792 2793 2794 2795 2796 2797 2798 2799 2800 2801 2802 2803 2804 2805 2806 2807 2808 2809 2810 2811 2812 2813 2814 2815 2816 2817 2818 2819 2820 2821 2822 2823 2824 2825 2826 2827 2828 2829 2830 2831 2832 2833 2834 2835 2836 2837 2838 2839 2840 2841 2842 2843 2844 2845 2846 2847 2848 2849 2850 2851 2852 2853 2854 2855 2856 2857 2858 2859 2860 2861 2862 2863 2864 2865 2866 2867 2868 2869 2870 2871 2872 2873 2874 2875 2876 2877 2878 2879 2880 2881 2882 2883 2884 2885 2886 2887 2888 2889 2890 2891 2892 2893 2894 2895 2896 2897 2898 2899 2900 2901 2902 2903 2904 2905 2906 2907 2908 2909 2910 2911 2912 2913 2914 2915 2916 2917 2918 2919 2920 2921 2922 2923 2924 2925 2926 2927 2928 2929 2930 2931 2932 2933 2934 2935 2936 2937 2938 2939 2940 2941 2942 2943 2944 2945 2946 2947 2948 2949 2950 2951 2952 2953 2954 2955 2956 2957 2958 2959 2960 2961 2962 2963 2964 2965 2966 2967 2968 2969 2970 2971 2972 2973 2974 2975 2976 2977 2978 2979 2980 2981 2982 2983 2984 2985 2986 2987 2988 2989 2990 2991 2992 2993 2994 2995 2996 2997 2998 2999 3000 3001 3002 3003 3004 3005 3006 3007 3008 3009 3010 3011 3012 3013 3014 3015 3016 3017 3018 3019 3020 3021 3022 3023 3024 3025 3026 3027 3028 3029 3030 3031 3032 3033 3034 3035 3036 3037 3038 3039 3040 3041 3042 3043 3044 3045 3046 3047 3048 3049 3050 3051 3052 3053 3054 3055 3056 3057 3058 3059 3060 3061 3062 3063 3064 3065 3066 3067 3068 3069 3070 3071 3072 3073 3074 3075 3076 3077 3078 3079 3080 3081 3082 3083 3084 3085 3086 3087 3088 3089 3090 3091 3092 3093 3094 3095 3096 3097 3098 3099 3100 3101 3102 3103 3104 3105 3106 3107 3108 3109 3110 3111 3112 3113 3114 3115 3116 3117 3118 3119 3120 3121 3122 3123 3124 3125 3126 3127 3128 3129 3130 3131 3132 3133 3134 3135 3136 3137 3138 3139 3140 3141 3142 3143 3144 3145 3146 3147 3148 3149 3150 3151 3152 3153 3154 3155 3156 3157 3158 3159 3160 3161 3162 3163 3164 3165 3166 3167 3168 3169 3170 3171 3172 3173 3174 3175 3176 3177 3178 3179 3180 3181 3182 3183 3184 3185 3186 3187 3188 3189 3190 3191 3192 3193 3194 3195 3196 3197 3198 3199 3200 3201 3202 3203 3204 3205 3206 3207 3208 3209 3210 3211 3212 3213 3214 3215 3216 3217 3218 3219 3220 3221 3222 3223 3224 3225 3226 3227 3228 3229 3230 3231 3232 3233 3234 3235 3236 3237 3238 3239 3240 3241 3242 3243 3244 3245 3246 3247 3248 3249 3250 3251 3252 3253 3254 3255 3256 3257 3258 3259 3260 3261 3262 3263 3264 3265 3266 3267 3268 3269 3270 3271 3272 3273 3274 3275 3276 3277 3278 3279 3280 3281 3282 3283 3284 3285 3286 3287 3288 3289 3290 3291 3292 3293 3294 3295 3296 3297 3298 3299 3300 3301 3302 3303 3304 3305 3306 3307 3308 3309 3310 3311 3312 3313 3314 3315 3316 3317 3318 3319 3320 3321 3322 3323 3324 3325 3326 3327 3328 3329 3330 3331 3332 3333 3334 3335 3336 3337 3338 3339 3340 3341 3342 3343 3344 3345 3346 3347 3348 3349 3350 3351 3352 3353 3354 3355 3356 3357 3358 3359 3360 3361 3362 3363 3364 3365 3366 3367 3368 3369 3370 3371 3372 3373 3374 3375 3376 3377 3378 3379 3380 3381 3382 3383 3384 3385 3386 3387 3388 3389 3390 3391 3392 3393 3394 3395 3396 3397 3398 3399 3400 3401 3402 3403 3404 3405 3406 3407 3408 3409 3410 3411 3412 3413 3414 3415 3416 3417 3418 3419 3420 3421 3422 3423 3424 3425 3426 3427 3428 3429 3430 3431 3432 3433 3434 3435 3436 3437 3438 3439 3440 3441 3442 3443 3444 3445 3446 3447 3448 3449 3450 3451 3452 3453 3454 3455 3456 3457 3458 3459 3460 3461 3462 3463 3464 3465 3466 3467 3468 3469 3470 3471 3472 3473 3474 3475 3476 3477 3478 3479 3480 3481 3482 3483 3484 3485 3486 3487 3488 3489 3490 3491 3492 3493 3494 3495 3496 3497 3498 3499 3500 3501 3502 3503 3504 3505 3506 3507 3508 3509 3510 3511 3512 3513 3514 3515 3516 3517 3518 3519 3520 3521 3522 3523 3524 3525 3526 3527 3528 3529 3530 3531 3532 3533 3534 3535 3536 3537 3538 3539 3540 3541 3542 3543 3544 3545 3546 3547 3548 3549 3550 3551 3552 3553 3554 3555 3556 3557 3558 3559 3560 3561 3562 3563 3564 3565 3566 3567 3568 3569 3570 3571 3572 3573 3574 3575 3576 3577 3578 3579 3580 3581 3582 3583 3584 3585 3586 3587 3588 3589 3590 3591 3592 3593 3594 3595 3596 3597 3598 3599 3600 3601 3602 3603 3604 3605 3606 3607 3608 3609 3610 3611 3612 3613 3614 3615 3616 3617 3618 3619 3620 3621 3622 3623 3624 3625 3626 3627 3628 3629 3630 3631 3632 3633 3634 3635 3636 3637 3638 3639 3640 3641 3642 3643 3644 3645 3646 3647 3648 3649 3650 3651 3652 3653 3654 3655 3656 3657 3658 3659 3660 3661 3662 3663 3664 3665 3666 3667 3668 3669 3670 3671 3672 3673 3674 3675 3676 3677 3678 3679 3680 3681 3682 3683 3684 3685 3686 3687 3688 3689 3690 3691 3692 3693 3694 3695 3696 3697 3698 3699 3700 3701 3702 3703 3704 3705 3706 3707 3708 3709 3710 3711 3712 3713 3714 3715 3716 3717 3718 3719 3720 3721 3722 3723 3724 3725 3726 3727 3728 3729 3730 3731 3732 3733 3734 3735 3736 3737 3738 3739 3740 3741 3742 3743 3744 3745 3746 3747 3748 3749 3750 3751 3752 3753 3754 3755 3756 3757 3758 3759 3760 3761 3762 3763 3764 3765 3766 3767 3768 3769 3770 3771 3772 3773 3774 3775 3776 3777 3778 3779 3780 3781 3782 3783 3784 3785 3786 3787 3788 3789 3790 3791 3792 3793 3794 3795 3796 3797 3798 3799 3800 3801 3802 3803 3804 3805 3806 3807 3808 3809 3810 3811 3812 3813 3814 3815 3816 3817 3818 3819 3820 3821 3822 3823 3824 3825 3826 3827 3828 3829 3830 3831 3832 3833 3834 3835 3836 3837 3838 3839 3840 3841 3842 3843 3844 3845 3846 3847 3848 3849 3850 3851 3852 3853 3854 3855 3856 3857 3858 3859 3860 3861 3862 3863 3864 3865 3866 3867 3868 3869 3870 3871 3872 3873 3874 3875 3876 3877 3878 3879 3880 3881 3882 3883 3884 3885 3886 3887 3888 3889 3890 3891 3892 3893 3894 3895 3896 3897 3898 3899 3900 3901 3902 3903 3904 3905 3906 3907 3908 3909 3910 3911 3912 3913 3914 3915 3916 3917 3918 3919 3920 3921 3922 3923 3924 3925 3926 3927 3928 3929 3930 3931 3932 3933 3934 3935 3936 3937 3938 3939 3940 3941 3942 3943 3944 3945 3946 3947 3948 3949 3950 3951 3952 3953 3954 3955 3956 3957 3958 3959 3960 3961 3962 3963 3964 3965 3966 3967 3968 3969 3970 3971 3972 3973 3974 3975 3976 3977 3978 3979 3980 3981 3982 3983 3984 3985 3986 3987 3988 3989 3990 3991 3992 3993 3994 3995 3996 3997 3998 3999 4000 4001 4002 4003 4004 4005 4006 4007 4008 4009 4010 4011 4012 4013 4014 4015 4016 4017 4018 4019 4020 4021 4022 4023 4024 4025 4026 4027 4028 4029 4030 4031 4032 4033 4034 4035 4036 4037 4038 4039 4040 4041 4042 4043 4044 4045 4046 4047 4048 4049 4050 4051 4052 4053 4054 4055 4056 4057 4058 4059 4060 4061 4062 4063 4064 4065 4066 4067 4068 4069 4070 4071 4072 4073 4074 4075 4076 4077 4078 4079 4080 4081 4082 4083 4084 4085 4086 4087 4088 4089 4090 4091 4092 4093 4094 4095 4096 4097 4098 4099 4100 4101 4102 4103 4104 4105 4106 4107 4108 4109 4110 4111 4112 4113 4114 4115 4116 4117 4118 4119 4120 4121 4122 4123 4124 4125 4126 4127 4128 4129 4130 4131 4132 4133 4134 4135 4136 4137 4138 4139 4140 4141 4142 4143 4144 4145 4146 4147 4148 4149 4150 4151 4152 4153 4154 4155 4156 4157 4158 4159 4160 4161 4162 4163 4164 4165 4166 4167 4168 4169 4170 4171 4172 4173 4174 4175 4176 4177 4178 4179 4180 4181 4182 4183 4184 4185 4186 4187 4188 4189 4190 4191 4192 4193 4194 4195 4196 4197 4198 4199 4200 4201 4202 4203 4204 4205 4206 4207 4208 4209 4210 4211 4212 4213 4214 4215 4216 4217 4218 4219 4220 4221 4222 4223 4224 4225 4226 4227 4228 4229 4230 4231 4232 4233 4234 4235 4236 4237 4238 4239 4240 4241 4242 4243 4244 4245 4246 4247 4248 4249 4250 4251 4252 4253 4254 4255 4256 4257 4258 4259 4260 4261 4262 4263 4264 4265 4266 4267 4268 4269 4270 4271 4272 4273 4274 4275 4276 4277 4278 4279 4280 4281 4282 4283 4284 4285 4286 4287 4288 4289 4290 4291 4292 4293 4294 4295 4296 4297 4298 4299 4300 4301 4302 4303 4304 4305 4306 4307 4308 4309 4310 4311 4312 4313 4314 4315 4316 4317 4318 4319 4320 4321 4322 4323 4324 4325 4326 4327 4328 4329 4330 4331 4332 4333 4334 4335 4336 4337 4338 4339 4340 4341 4342 4343 4344 4345 4346 4347 4348 4349 4350 4351 4352 4353 4354 4355 4356 4357 4358 4359 4360 4361 4362 4363 4364 4365 4366 4367 4368 4369 4370 4371 4372 4373 4374 4375 4376 4377 4378 4379 4380 4381 4382 4383 4384 4385 4386 4387 4388 4389 4390 4391 4392 4393 4394 4395 4396 4397 4398 4399 4400 4401 4402 4403 4404 4405 4406 4407 4408 4409 4410 4411 4412 4413 4414 4415 4416 4417 4418 4419 4420 4421 4422 4423 4424 4425 4426 4427 4428 4429 4430 4431 4432 4433 4434 4435 4436 4437 4438 4439 4440 4441 4442 4443 4444 4445 4446 4447 4448 4449 4450 4451 4452 4453 4454 4455 4456 4457 4458 4459 4460 4461 4462 4463 4464 4465 4466 4467 4468 4469 4470 4471 4472 4473 4474 4475 4476 4477 4478 4479 4480 4481 4482 4483 4484 4485 4486 4487 4488 4489 4490 4491 4492 4493 4494 4495 4496 4497 4498 4499 4500 4501 4502 4503 4504 4505 4506 4507 4508 4509 4510 4511 4512 4513 4514 4515 4516 4517 4518 4519 4520 4521 4522 4523 4524 4525 4526 4527 4528 4529 4530 4531 4532 4533 4534 4535 4536 4537 4538 4539 4540 4541 4542 4543 4544 4545 4546 4547 4548 4549 4550 4551 4552 4553 4554 4555 4556 4557 4558 4559 4560 4561 4562 4563 4564 4565 4566 4567 4568 4569 4570 4571 4572 4573 4574 4575 4576 4577 4578 4579 4580 4581 4582 4583 4584 4585 4586 4587 4588 4589 4590 4591 4592 4593 4594 4595 4596 4597 4598 4599 4600 4601 4602 4603 4604 4605 4606 4607 4608 4609 4610 4611 4612 4613 4614 4615 4616 4617 4618 4619 4620 4621 4622 4623 4624 4625 4626 4627 4628 4629 4630 4631 4632 4633 4634 4635 4636 4637 4638 4639 4640 4641 4642 4643 4644 4645 4646 4647 4648 4649 4650 4651 4652 4653 4654 4655 4656 4657 4658 4659 4660 4661 4662 4663 4664 4665 4666 4667 4668 4669 4670 4671 4672 4673 4674 4675 4676 4677 4678 4679 4680 4681 4682 4683 4684 4685 4686 4687 4688 4689 4690 4691 4692 4693 4694 4695 4696 4697 4698 4699 4700 4701 4702 4703 4704 4705 4706 4707 4708 4709 4710 4711 4712 4713 4714 4715 4716 4717 4718 4719 4720 4721 4722 4723 4724 4725 4726 4727 4728 4729 4730 4731 4732 4733 4734 4735 4736 4737 4738 4739 4740 4741 4742 4743 4744 4745 4746 4747 4748 4749 4750 4751 4752 4753 4754 4755 4756 4757 4758 4759 4760 4761 4762 4763 4764 4765 4766 4767 4768 4769 4770 4771 4772 4773 4774 4775 4776 4777 4778 4779 4780 4781 4782 4783 4784 4785 4786 4787 4788 4789 4790 4791 4792 4793 4794 4795 4796 4797 4798 4799 4800 4801 4802 4803 4804 4805 4806 4807 4808 4809 4810 4811 4812 4813 4814 4815 4816 4817 4818 4819 4820 4821 4822 4823 4824 4825 4826 4827 4828 4829 4830 4831 4832 4833 4834 4835 4836 4837 4838 4839 4840 4841 4842 4843 4844 4845 4846 4847 4848 4849 4850 4851 4852 4853 4854 4855 4856 4857 4858 4859 4860 4861 4862 4863 4864 4865 4866 4867 4868 4869 4870 4871 4872 4873 4874 4875 4876 4877 4878 4879 4880 4881 4882 4883 4884 4885 4886 4887 4888 4889 4890 4891 4892 4893 4894 4895 4896 4897 4898 4899 4900 4901 4902 4903 4904 4905 4906 4907 4908 4909 4910 4911 4912 4913 4914 4915 4916 4917 4918 4919 4920 4921 4922 4923 4924 4925 4926 4927 4928 4929 4930 4931
//===== rAthena Script =======================================
//= Geffen Magic Tournament Memorial Dungeon
//===== By: ==================================================
//= Nova with the help of Tokei, Diablo and others.
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//= [Custom implementation of official script]
//= Participate in the Geffen Magic Tournament and gain coins to trade for rewards.
//===== Additional Comments: =================================
//= 1.0 First version. Converted to rAthena compliant standard.
//=             Thanks to Nova, Tokei, Diablo and others for creating the script. [MasterOfMuppets]
//============================================================
 
//MAIN QUEST
1@gef,0,0,0     script  #gmt_dummy      -1,{ end; }
 
1@gef,119,208,0 script  #GefMagicStart  567,5,5,{
        end;
OnTouch:
        if ('GMT == 0) {
                'GMT = 1;
                setquest 9292;
                mapannounce instance_mapname("1@gef"),"Geffen Broadcast: The Geffen Magic Tournament is about to begin!",bc_blue;
                sleep2 3000;
                mapannounce instance_mapname("1@gef"),"Geffen Broadcast: Citizens and adventurers in Geffen, please join the tournament~!",bc_blue;
                sleep2 5000;
                mapannounce instance_mapname("1@gef"),"Geffen Broadcast: Anyone who wants to join the Geffen Magic Tournament, please come to the southern fountain of Geffen~!",bc_blue;
                'charname$ = strcharinfo(0);
                'sex = Sex;
                'gmt_account_id = getcharid(3);
        }
 
        end;
OnInit:
        hideonnpc strnpcinfo(0);
        end;
OnInstanceInit:
        end;
}
 
1@gef,120,78,0  script  #GefMagicGuess0 567,4,1,{
        end;
OnTouch_:
        if ('GMT == 1) {
                'GMT = 2;
                showscript strcharinfo(0)+" : Guess this is where I register for the tournament...";
                end;
        }
       
        end;
OnInit:
        hideonnpc strnpcinfo(0);
        end;
OnInstanceInit:
        end;
}
 
1@gef,142,53,0  duplicate(#GefMagicGuess0)      #GefMagicGuess1 567,1,15
1@gef,99,53,0   duplicate(#GefMagicGuess0)      #GefMagicGuess2 567,1,20
 
//Movie
 
1@gef,71,86,4   duplicate(#gmt_dummy)   Young Lady#gef1 4_F_BRZ_WOMAN
1@gef,75,82,4   duplicate(#gmt_dummy)   Young Lady#gef3 4_F_03
1@gef,68,79,6   duplicate(#gmt_dummy)   Handsome Adventurer#gef 4_M_CRU
1@gef,70,77,2   duplicate(#gmt_dummy)   Male Adventurer#gef     4_M_LGTMAN
1@gef,73,84,4   duplicate(#gmt_dummy)   Young Lady#gef2 4_F_CAPEGIRL
 
1@gef,73,84,0   script  MOVIECONTROL#gef        -1,13,13,{
        end;
OnTouch_:
        if ('MOVIE == 1) end;
        'MOVIE = 1;
        'm1_timer = 0;
        initnpctimer;
        end;
OnTimer1000:
        'm1_timer++;
       
        switch('m1_timer) {
                case   1: npctalk "I am lonely... Should I be alone during the festival?", instance_npcname("Young Lady#gef1"); break;
                case   4: npctalk "Oh my god ~! Why do you say that~?", instance_npcname("Young Lady#gef2"); break;
                case   8: npctalk "How about hitting on the handsome adventurers coming to Geffen?", instance_npcname("Young Lady#gef3"); break;
                case  12: npctalk "Handsome? Where are there handsome men?", instance_npcname("Young Lady#gef1"); break;
                case  17: npctalk "I only see guys who look so old and fat!", instance_npcname("Young Lady#gef1"); break;
                case  21: npctalk "Agh... I can not just sit around during this festival alone...", instance_npcname("Young Lady#gef2"); break;
                case  26: npctalk "No! There has to be some handsome guys around here! Don't give up!", instance_npcname("Young Lady#gef3"); break;
                case  30:
                        npctalk "Um... okay...", instance_npcname("Young Lady#gef1");
                        npctalk "Um... okay...", instance_npcname("Young Lady#gef2");
                        break;
                case  34: npctalk "See! Look over there! A handsome guy!", instance_npcname("Young Lady#gef3"); break;
                case  38:
                        npctalk "Oh god! Where?!", instance_npcname("Young Lady#gef1");
                        npctalk "Oh my god! Where? Where?", instance_npcname("Young Lady#gef2");
                        break;
                case  42:
                        hideoffnpc instance_npcname("Handsome Adventurer#gef");
                        npctalk "Over there~!", instance_npcname("Young Lady#gef3");
                        break;
                case  46: npctalk "There are many beautiful ladies at this year's Magic Tournament.", instance_npcname("Handsome Adventurer#gef"); break;
                case  50:
                        npctalk "Yikes~~~!!", instance_npcname("Young Lady#gef1");
                        npctalk "Yikes~~~! Is he talking about me?", instance_npcname("Young Lady#gef2");
                        npctalk "Yikes~~! Nice!!", instance_npcname("Young Lady#gef3");
                        break;
                case  54: npctalk "What should I do? Should I talk to him?", instance_npcname("Young Lady#gef3"); break;
                case  58: npctalk "Come on~! You're good at this! Hurry up and hook up with him!", instance_npcname("Young Lady#gef2"); break;
                case  62: npctalk "Hurry up~!", instance_npcname("Young Lady#gef1"); break;
                case  66: npctalk "It's almost time for the event to begin...", instance_npcname("Handsome Adventurer#gef"); break;
                case  70: npctalk "Maybe he's waiting for someone!", instance_npcname("Young Lady#gef3"); break;
                case  74: npctalk "A girlfriend?! It can't be!", instance_npcname("Young Lady#gef2"); break;
                case  78:
                        hideoffnpc instance_npcname("Male Adventurer#gef");
                        npctalk "No... it can't be~!", instance_npcname("Young Lady#gef1");
                        break;
                case  79: npctalk "Have I kept you waiting for a long time?", instance_npcname("Male Adventurer#gef"); break;
                case  83: npctalk "Lucky! It's a man!!!", instance_npcname("Young Lady#gef3"); break;
                case  86:
                        npctalk "Looks like it's just a friend~!!", instance_npcname("Young Lady#gef2");
                        break;
                case  88: npctalk "Hook up with both of them? Ho ho ho~!", instance_npcname("Young Lady#gef1"); break;
                case  91:
                        npctalk "Yes! You have finally arrived, my love!", instance_npcname("Handsome Adventurer#gef");
                        emotion 23, 0, instance_npcname("Young Lady#gef1");
                        emotion 23, 0, instance_npcname("Young Lady#gef2");
                        emotion 23, 0, instance_npcname("Young Lady#gef3");
                        break;
                case  95:
                        npctalk "My love...", instance_npcname("Male Adventurer#gef");
                        emotion 3, 0, instance_npcname("Male Adventurer#gef");
                        emotion 3, 0, instance_npcname("Handsome Adventurer#gef");
                        emotion 3, 0, instance_npcname("Handsome Adventurer#gef");
                        break;
                case  99:
                        npctalk "Maybe... There are no good guys left for us...", instance_npcname("Young Lady#gef3");
                        emotion 3, 0, instance_npcname("Handsome Adventurer#gef");
                        break;
                case 103:
                        npctalk "Ahem... Maybe... Just the three of us... will be together forever...", instance_npcname("Young Lady#gef2");
                        emotion 3, 0, instance_npcname("Male Adventurer#gef");
                        break;
                case 106:
                        npctalk "Our friendship is forever~!!!", instance_npcname("Young Lady#gef3");
                        emotion 3, 0, instance_npcname("Handsome Adventurer#gef");
                        sleep2 500;
                        npctalk "Our friendship is forever~!!!", instance_npcname("Young Lady#gef1");
                        sleep2 500;
                        npctalk "Our friendship is forever~!!!", instance_npcname("Young Lady#gef2");
                        'm1_timer++;
                        break;
                case 109:
                        emotion 3, 0, instance_npcname("Male Adventurer#gef");
                        emotion 28, 0, instance_npcname("Young Lady#gef1");
                        emotion 28, 0, instance_npcname("Young Lady#gef2");
                        emotion 28, 0, instance_npcname("Young Lady#gef3");
                        break;
                case 111: emotion 3, 0, instance_npcname("Handsome Adventurer#gef"); break;
                case 113: emotion 3, 0, instance_npcname("Male Adventurer#gef"); break;
                case 115: emotion 3, 0, instance_npcname("Handsome Adventurer#gef"); break;
                case 118:
                        hideonnpc instance_npcname("Male Adventurer#gef");
                        hideonnpc instance_npcname("Handsome Adventurer#gef");
                        'MOVIE = 0;
                        stopnpctimer;
                        end;
        }
       
        initnpctimer;
        end;
}
 
//Fireworks
 
1@gef,90,197,0  script  #Firecrackers0  649,{
        end;
OnTimer2500:
        .@r = rand(0,1);
        if (.@r != 0 ) { stopnpctimer; initnpctimer; end; }
        stopnpctimer;
        specialeffect .effects[rand(0,18)],AREA,instance_npcname(strnpcinfo(0));
        initnpctimer;
        end;
 
OnInit:
        setarray .effects,97,255,28,256,29,257,244,92,32,195,258,22,62,234,89,30,225,116,94;
        hideonnpc strnpcinfo(0);
        end;
       
OnInstanceInit:
        initnpctimer;
        end;
}
 
1@gef,106,145,0 duplicate(#Firecrackers0)       #Firecrackers1  649
1@gef,112,49,0  duplicate(#Firecrackers0)       #Firecrackers2  649
1@gef,134,145,0 duplicate(#Firecrackers0)       #Firecrackers3  649
1@gef,132,111,0 duplicate(#Firecrackers0)       #Firecrackers4  649
1@gef,141,56,0  duplicate(#Firecrackers0)       #Firecrackers5  649
1@gef,146,175,0 duplicate(#Firecrackers0)       #Firecrackers6  649
1@gef,182,163,0 duplicate(#Firecrackers0)       #Firecrackers7  649
1@gef,183,126,0 duplicate(#Firecrackers0)       #Firecrackers8  649
1@gef,194,89,0  duplicate(#Firecrackers0)       #Firecrackers9  649
1@gef,59,125,0  duplicate(#Firecrackers0)       #Firecrackers10 649
1@gef,62,147,0  duplicate(#Firecrackers0)       #Firecrackers11 649
1@gef,62,91,0   duplicate(#Firecrackers0)       #Firecrackers12 649
1@gef,71,181,0  duplicate(#Firecrackers0)       #Firecrackers13 649
1@gef,112,196,0 duplicate(#Firecrackers0)       #Firecrackers14 649
1@gef,98,58,0   duplicate(#Firecrackers0)       #Firecrackers15 649
1@gef,98,126,0  duplicate(#Firecrackers0)       #Firecrackers16 649
1@gef,127,196,0 duplicate(#Firecrackers0)       #Firecrackers17 649
1@gef,40,125,0  duplicate(#Firecrackers0)       #Firecrackers18 649
1@gef,116,75,0  duplicate(#Firecrackers0)       #Firecrackers19 649
1@gef,58,112,0  duplicate(#Firecrackers0)       #Firecrackers20 649
1@gef,40,112,0  duplicate(#Firecrackers0)       #Firecrackers21 649
1@gef,107,111,0 duplicate(#Firecrackers0)       #Firecrackers22 649
1@gef,127,49,0  duplicate(#Firecrackers0)       #Firecrackers23 649
1@gef,123,75,0  duplicate(#Firecrackers0)       #Firecrackers24 649
1@gef,199,126,0 duplicate(#Firecrackers0)       #Firecrackers25 649
1@gef,183,113,0 duplicate(#Firecrackers0)       #Firecrackers26 649
1@gef,199,114,0 duplicate(#Firecrackers0)       #Firecrackers27 649
1@gef,140,126,0 duplicate(#Firecrackers0)       #Firecrackers28 649
 
//SHOPS
 
1@gef_in,77,167,0       shop    Tool Dealer#gefa_0et    1_F_03,1750:-1,611:-1,501:-1,502:-1,503:-1,504:-1,645:-1,656:-1,713:-1,601:-1,602:-1,2241:-1
1@gef_in,77,173,0       shop    Trader#gef_0et  1_M_WIZARD,717:-1,1601:-1,1604:-1,1607:-1,1610:-1,2232:-1,2321:-1,2332:-1
1@gef_in,74,144,0       shop    Trader#gef_0et1 1_F_01,911:-1,910:-1,912:-1
1@gef_in,65,144,4       shop    Tool Dealer#gefb_0et1   1_M_WIZARD,1092:-1,1093:-1,713:-1
 
1@gef_in,22,171,7       shop    Weapon Dealer#GMT       84,1146:-1,1245:-1
1@gef_in,26,178,4       shop    Armor Dealer#GMT        66,2628:-1,2101:-1,2107:-1,2401:-1,2501:-1,2230:-1,2301:-1,2303:-1,2305:-1,2321:-1,2332:-1
1@gef_in,30,178,4       shop    Weapon Dealer#GMT2      47,1750:-1,1751:-1,1101:-1,1701:-1,1201:-1,1204:-1,1207:-1,1210:-1,1213:-1,1216:-1,1601:-1,1604:-1,1607:-1,1610:-1
 
1@gef,193,152,4 shop    Pet Groomer#GMT 124,537:-1,643:-1,10013:-1,10014:-1,6113:-1,6114:-1,6115:-1,6110:-1,6100:-1,6098:-1,6112:-1,6104:-1,6108:-1,6111:-1,7824:1000,6097:1000,6107:1000
1@gef,196,111,3 shop    Cook#gef_0et    85,7482:-1
 
1@gef,131,58,4  script  Geffen Coin Operator#g  4_F_ZONDAGIRL,{ // 55149
        .@n$ = "[ Geffen Coin Operator ]";
        mes .@n$,"I exchange Magic Tournament Coins for Equipment."; next;
        goto L_Menu;
        end;
 
L_Menu:
        switch(select("Shields:Rings:Armor:End Conversation")){
                case 1:
                        mes .@n$,"There are two types of Shields are available for exchange.";
                        next;
L_Shield:
                        switch(select("Magic Reflector ^3355FF<900 Coins>^000000:Revised Encyclopedia ^3355FF<900 Coins>^000000:Go back to previous menu")){
                                case 1: .@item = 2185; .@cost = 900; break;
                                case 2: .@item = 2186; .@cost = 900; break;
                                case 3: goto L_Menu; break;
                        }
                        mes .@n$;
                        mes "<ITEM>"+getitemname(.@item)+"<INFO>"+.@item+"</INFO></ITEM>";
                        mes "Price is "+.@cost+" coins";
                        mes "Do you wish to exchange your coins?";
                        next;
                                switch(select("Do Not Exchange:Exchange")){
                                        case 1:
                                                mes .@n$,"Take a look at the other equipment available.";
                                                next;
                                                goto L_Shield;
                                                break;
                                        case 2:
                                                if( countitem(6671) < .@cost ) {
                                                        mes .@n$,"You need "+.@cost+" Geffen Magic Tournament Coins.";
                                                        next;
                                                        mes .@n$,"Participate in the Tournament to earn more coins."," ","Do you need more help?";
                                                        goto L_Shield;
                                                }
                                                if(!checkweight(.@item,1)) { mes .@n$; mes "You have too many things in your inventory to carry a ^FF0000"+getitemname(.@item)+"^000000."; end; }
                                                delitem 6671,.@cost;
                                                getitem .@item,1;
                                                mes .@n$,"Thank you.";
                                                end;                   
                                }
 
                case 2:
                        mes .@n$;
                        mes "There are two types of Rings are available for exchange.";
                        next;
L_Ring:
                                switch(select("Phyisical Enhancer Ring ^3355FF<1350 Coins>^000000:Magic Intensifier Ring ^3355FF<1350 Coins>^000000:Go back to previous menu")){
                                        case 1:
                                                .@item = 2963;
                                                .@cost = 1350;
                                                break;
                                        case 2:
                                                .@item = 2964;
                                                .@cost = 1350;
                                                break;
                                        case 3:
                                                goto L_Menu;
                                                break;
                                }
                        mes .@n$;
                        mes "<ITEM>"+getitemname(.@item)+"<INFO>"+.@item+"</INFO></ITEM>";
                        mes "Price is "+.@cost+" coins";
                        mes "Do you wish to exchange your coins?";
                        next;
                                switch(select("Do Not Exchange:Exchange")){
                                        case 1:
                                                mes .@n$,"Take a look at the other equipment available.";
                                                next;
                                                goto L_Ring;
                                                break;
                                        case 2:
                                                if( countitem(6671) < .@cost ) {
                                                        mes .@n$,"You need "+.@cost+" Geffen Magic Tournament Coins.";
                                                        next;
                                                        mes .@n$,"Participate in the Tournament to earn more coins."," ","Do you need more help?";
                                                        goto L_Ring;
                                                }
                                                if(!checkweight(.@item,1)) { mes .@n$; mes "You have too many things in your inventory to carry a ^FF0000"+getitemname(.@item)+"^000000."; end; }
                                                delitem 6671,.@cost;
                                                getitem .@item,1;
                                                mes .@n$,"Thank you.";
                                                end;                                           
                                }
                case 3:
                        mes .@n$;
                        mes "There are two types of Armor are available for exchange.";
                        next;
L_Armor:
                                switch(select("Anti-Magic Suit ^3355FF<1800 Coins>^000000:Geffen Magic Robe ^3355FF<1800 Coins>^000000:Go back to previous menu")){
                                        case 1:
                                                .@item = 15073;
                                                .@cost = 1800;
                                                break;
                                        case 2:
                                                .@item = 15074;
                                                .@cost = 1800;
                                                break;
                                        case 3:
                                                goto L_Menu;
                                                break;
                                }
                        mes .@n$;
                        mes "<ITEM>"+getitemname(.@item)+"<INFO>"+.@item+"</INFO></ITEM>";
                        mes "Price is "+.@cost+" coins";
                        mes "Do you wish to exchange your coins?";
                        next;
                                switch(select("Do Not Exchange:Exchange")){
                                        case 1:
                                                mes .@n$,"Take a look at the other equipment available.";
                                                next;
                                                goto L_Armor;
                                                break;
                                        case 2:
                                                if( countitem(6671) < .@cost ) {
                                                        mes .@n$,"You need "+.@cost+" Geffen Magic Tournament Coins.";
                                                        next;
                                                        mes .@n$,"Participate in the Tournament to earn more coins."," ","Do you need more help?";
                                                        goto L_Armor;
                                                }
                                                if(!checkweight(.@item,1)) { mes .@n$; mes "You have too many things in your inventory to carry a ^FF0000"+getitemname(.@item)+"^000000."; end; }
                                                delitem 6671,.@cost;
                                                getitem .@item,1;
                                                mes .@n$,"Thank you.";
                                                end;
                                }
                case 4:
                        mes .@n$;
                        mes "You can tell a lot about a person by what gear they have.";
                        mes "I will see you next time~!";
                        close;
 
        }
        end;
}
 
//On Touch NPCs
 
1@gef,0,0,0     script  #gmt_quotes     -1,{
        end;
OnTouch_:
        if (strnpcinfo(0) == "Old Bachelor#z1_0et") setarray .@quotes$, "Old Bachelor: It's such a good festival, and I am alone...","Old Bachelor: Maybe I should hit on that girl...","Old Bachelor: It's so crowded in here during the Magic Tournament~!";
        if (strnpcinfo(0) == "Little Geffen Boy#a2_0e") setarray .@quotes$, "Little Geffen Boy: Ugh ha ha~ Look~! That guy passing by there is so ugly~!!","Little Geffen Boy: I am bored! Is there anything fun to do around here?","Little Geffen Boy: I should ask my father for some pocket change.";
        if (strnpcinfo(0) == "Dio Anemos#z1_0et") {
                if ('GMT_1QUE > 1) setarray .@quotes$, "Dio Anemos : Any time I face a woman, I really have no choice but to go easy on her...";
                else setarray .@quotes$, "Dio Anemos: I want to eat some cookies before the Magic Tournament starts.","Dio Anemos: I'm hungry... Can i have some food?","Dio Anemos: Geffen is so lively whenever I visit.";
        }
        if (strnpcinfo(0) == "Ordre#z1_0et") {
                if ('GMT_1QUE > 1) setarray .@quotes$, "Ordre : Even powerful people like me can lose...";
                else setarray .@quotes$, "Ordre: I've been waiting for this air and mood for a long time.","Ordre: Show us what you have trained for.","Ordre: Let's go register for the competition.";
        }
        if (strnpcinfo(0) == "Ju#z1_0et") {
                if ('GMT_1QUE > 1) setarray .@quotes$, "Ju : ... You really defeat me...";
                else setarray .@quotes$, "Ju: I will make sure to register for the Magic Tournament quickly.","Ju: I only see novices around here.","Ju: I will surprise them with my excellent battle skills!";
        }
        if (strnpcinfo(0) == "Blut Hase#z1_0et") {
                if ('GMT_1QUE > 1) setarray .@quotes$, "Blut Hase : How can somebody be so powerful...";
                else setarray .@quotes$, "Blut Hase: Where do I go to register for the Magic Tournament?","Blut Hase: My clothes will be stained with the blood of my enemies.";
        }
        if (strnpcinfo(0) == "Kuro Akuma#z1_0et") {
                if ('GMT_1QUE > 1) setarray .@quotes$, "Kuro Akuma : Maybe just being evil isn't enough to win the tournament...";
                else setarray .@quotes$, "Kuro Akuma: It's like a calm before a storm~!","Kuro Akuma: So peaceful~! I love it!","Kuro Akuma: There quite a few innocent lambs joining the Magic Tournament~!";
        }
        if (strnpcinfo(0) == "Odoric#z1_0et") {
                if ('GMT_1QUE > 1) setarray .@quotes$, "Odoric : This is what youth looks like, sister... I'm truly jealous...";
                else setarray .@quotes$, "Odoric: I can't find my type of competitors at all!","Odoric: It is so crowded during the Tournament~!","Odoric: It should be fun dancing in the festival~!";
        }
        if (strnpcinfo(0) == "Fay Kanavian#z1_0et") {
                if ('GMT_1QUE > 1) setarray .@quotes$, "Fay Kanavian : I actually lost... How is this possible?";
                else setarray .@quotes$, "Fay Kanavian: It is time to show off my Philosopher's Stone at the Tournament~!","Fay Kanavian: No one can stop me. Ha ha ha ha ha ha~!","Fay Kanavian: Have you seen my Homonculus Alphonse?";
        }
        if (strnpcinfo(0) == "Licheniyes#z1_0et") {
                if ('GMT_1QUE > 1) setarray .@quotes$, "Lecheniyes : Most people won't even remember the outcome of the tournament, so there's no real sense of failure...";
                else setarray .@quotes$, "Licheni: Happy Geffen Magic Tournament~!","Licheni: It will be a very fun Magic Tournament this year.","Licheni: Yahoo~ Let's go join the Magic Tournament~";
        }
        if (strnpcinfo(0) == "Ifodes#z1_0et") {
                if ('GMT_1QUE > 1) setarray .@quotes$, "Ifodes : Losing to a woman... Now that's a terrifying thought.";
                else setarray .@quotes$, "Ifodes: I will show who I am at the Magic Tournament!","Ifodes: Strong attack and solid defense! Sigh, I wish I had a girlfriend...","Ifodes: Is there any beautiful ladies around to show my chivalry?";
        }
        if (strnpcinfo(0) == "Faymont#z1_0et") {
                if ('GMT_1QUE > 1) setarray .@quotes$, "Faymont : No time to chat, I need to go comfort the other girls who failed.";
                else setarray .@quotes$, "Faymont: I heard a new hat was released in Geffen.","Faymont: There are no other decent competitors in the Tournament?","Faymont: I've never met anyone who has a better fashion sense than me.";
        }
        if (strnpcinfo(0) == "Arhi#z1_0et") {
                if ('GMT_1QUE > 1) setarray .@quotes$, "Arhi: The tournament is finally over! It was really a great year... Way too intense!";
                else setarray .@quotes$, "Arhi: I'm thinking of joining the Magic Tournament!","Arhi: This should be a pretty good experience.","Arhi: Are there any competitors that look weak?";
        }
        if (strnpcinfo(0) == "Dwigh#z1_0et") {
                if ('GMT_1QUE > 1) setarray .@quotes$, "Dwigh : Needless to say, it was a pretty decisive battle!";
                else setarray .@quotes$, "Dwigh: I want this Magic Tournament to become my turning point.","Dwigh: I am quite depressed these days...","Dwigh: I will show my great skills to all of my students.";
        }
       
        showscript .@quotes$[rand(getarraysize(.@quotes$))], getnpcid(0);
        end;
}
 
1@gef,124,173,4 duplicate(#gmt_quotes)  Old Bachelor#z1_0et     1_M_03,4,4
1@gef,91,117,6  duplicate(#gmt_quotes)  Dio Anemos#z1_0et       4_GEFFEN_01,4,4
1@gef,85,68,6   duplicate(#gmt_quotes)  Ordre#z1_0et    4_GEFFEN_05,4,4
1@gef,178,91,6  duplicate(#gmt_quotes)  Ju#z1_0et       4_GEFFEN_11,4,4
1@gef,194,91,4  duplicate(#gmt_quotes)  Little Geffen Boy#a2_0e 4_KID01,4,4
1@gef,111,62,6  duplicate(#gmt_quotes)  Blut Hase#z1_0et        4_GEFFEN_06,4,4
1@gef,104,42,6  duplicate(#gmt_quotes)  Kuro Akuma#z1_0et       4_GEFFEN_07,4,4
1@gef,158,63,4  duplicate(#gmt_quotes)  Odoric#z1_0et   4_GEFFEN_10,4,4
1@gef,117,72,6  duplicate(#gmt_quotes)  Fay Kanavian#z1_0et     4_F_GEFFEN_FAY,4,4
1@gef,137,53,4  duplicate(#gmt_quotes)  Licheniyes#z1_0et       4_GEFFEN_09,4,4
1@gef,115,66,6  duplicate(#gmt_quotes)  Ifodes#z1_0et   4_GEFFEN_08,4,4
1@gef,53,90,6   duplicate(#gmt_quotes)  Faymont#z1_0et  4_GEFFEN_04,4,4
1@gef,145,125,4 duplicate(#gmt_quotes)  Arhi#z1_0et     4_GEFFEN_02,4,4
1@gef,120,98,4  duplicate(#gmt_quotes)  Dwigh#z1_0et    4_GEFFEN_12,4,4
 
//WARPS
1@gef_in,70,132,0       script  #gef_a4_0et     45,2,2,{
        end;
OnTouch:
        warp instance_mapname("1@gef"),46,88;
        end;
OnInstanceInit:
OnEnable:
        enablenpc instance_npcname("#gef_a4_0et");
        end;
}
 
1@gef_in,106,181,0      script  #gef_a3_0et     45,2,2,{
        end;
OnTouch:
        warp instance_mapname("1@gef"),178,63;
        end;
OnInstanceInit:
OnEnable:
        enablenpc instance_npcname("#gef_a3_0et");
        end;
}
 
1@gef,182,59,0  script  #gef_a1_0et     45,2,2,{
        end;
OnTouch:
        warp instance_mapname("1@gef_in"),106,177;
        end;
OnInstanceInit:
OnEnable:
        enablenpc instance_npcname("#gef_a1_0et");
        end;
}
 
1@gef_in,70,158,0       script  #gef_a5_0et     45,2,2,{
        end;
OnTouch:
        warp instance_mapname("1@gef_in"),70,146;
        end;
OnInstanceInit:
OnEnable:
        enablenpc instance_npcname("#gef_a5_0et");
        end;
}
 
1@gef_in,70,149,0       script  #gef_a6_0et     45,2,2,{
        end;
OnTouch:
        warp instance_mapname("1@gef_in"),70,161;
        end;
OnInstanceInit:
OnEnable:
        enablenpc instance_npcname("#gef_a6_0et");
        end;
}
 
1@gef,43,85,0   script  #gef_a2_0et     45,2,2,{
        end;
OnTouch:
        warp instance_mapname("1@gef_in"),70,138;
        end;
OnInstanceInit:
OnEnable:
        enablenpc instance_npcname("#gef_a2_0et");
        end;
}
 
1@gef,98,141,0  script  #gef_a8_0et     45,2,2,{
        end;
OnTouch:
        warp instance_mapname("1@gef_in"),28,160;
        end;
OnInstanceInit:
OnEnable:
        enablenpc instance_npcname("#gef_a8_0et");
        end;
}
 
1@gef_in,28,156,0       script  #gef_a7_0et     45,2,2,{
        end;
OnTouch:
        warp instance_mapname("1@gef"),101,138;
        end;
OnInstanceInit:
OnEnable:
        enablenpc instance_npcname("#gef_a7_0et");
        end;
}
 
//SPECTATORS
 
-       script  #d_c    4_M_DST_TOUGH,{ end; }
 
1@gef,175,74,4  duplicate(#d_c) Tournament Spectator#c0 4_M_DST_TOUGH
1@gef,130,196,6 duplicate(#d_c) Tournament Spectator#c1 1_ETC_01
1@gef,137,190,6 duplicate(#d_c) Tournament Spectator#c2 1_F_02
1@gef,149,196,6 duplicate(#d_c) Tournament Spectator#c3 1_M_01
1@gef,136,188,6 duplicate(#d_c) Tournament Spectator#c4 4_F_TWGRANDMOM
1@gef,110,195,4 duplicate(#d_c) Tournament Spectator#c5 1_M_03
1@gef,134,63,4  duplicate(#d_c) Tournament Spectator#c6 1_M_MERCHANT
1@gef,145,47,4  duplicate(#d_c) Tournament Spectator#c7 1_M_MOC_LORD
1@gef,154,55,4  duplicate(#d_c) Tournament Spectator#c8 1_M_ORIENT01
1@gef,147,65,4  duplicate(#d_c) Tournament Spectator#c9 1_M_PASTOR
1@gef,163,76,4  duplicate(#d_c) Tournament Spectator#c10        1_F_PRIEST
1@gef,180,84,4  duplicate(#d_c) Tournament Spectator#c11        1_M_INNKEEPER
1@gef,189,97,4  duplicate(#d_c) Tournament Spectator#c12        1_M_SIZ
1@gef,194,110,4 duplicate(#d_c) Tournament Spectator#c13        1_M_PAY_ELDER
1@gef,185,107,6 duplicate(#d_c) Tournament Spectator#c14        1_M_PRON_KING
1@gef,189,120,4 duplicate(#d_c) Tournament Spectator#c15        4_F_01
1@gef,44,95,6   duplicate(#d_c) Tournament Spectator#c17        1_M_JOBTESTER
1@gef,52,83,6   duplicate(#d_c) Tournament Spectator#c18        1_M_KNIGHTMASTER
1@gef,130,196,6 duplicate(#d_c) Tournament Spectator#c19        1_ETC_01
1@gef,104,189,4 duplicate(#d_c) Tournament Spectator#c20        1_F_01
1@gef,94,194,4  duplicate(#d_c) Tournament Spectator#c21        1_F_03
1@gef,52,155,6  duplicate(#d_c) Tournament Spectator#c22        1_F_04
1@gef,55,142,4  duplicate(#d_c) Tournament Spectator#c23        1_F_GYPSY
1@gef,58,146,4  duplicate(#d_c) Tournament Spectator#c24        1_M_BARD
1@gef,45,149,6  duplicate(#d_c) Tournament Spectator#c25        1_F_LIBRARYGIRL
1@gef,44,133,6  duplicate(#d_c) Tournament Spectator#c26        1_M_HOF
1@gef,45,126,6  duplicate(#d_c) Tournament Spectator#c27        1_M_02
1@gef,44,118,6  duplicate(#d_c) Tournament Spectator#c28        1_F_MERCHANT_01
1@gef,55,113,4  duplicate(#d_c) Tournament Spectator#c29        1_F_MERCHANT_02
1@gef,50,107,6  duplicate(#d_c) Tournament Spectator#c30        1_M_JOBGUIDER
1@gef,72,65,6   duplicate(#d_c) Tournament Spectator#c31        1_M_LIBRARYMASTER
1@gef,83,60,6   duplicate(#d_c) Tournament Spectator#c32        1_F_ORIENT_01
1@gef,94,68,6   duplicate(#d_c) Tournament Spectator#c33        1_F_ORIENT_02
1@gef,97,66,4   duplicate(#d_c) Tournament Spectator#c34        1_F_ORIENT_03
1@gef,167,120,4 duplicate(#d_c) Tournament Spectator#c36        1_M_SIGN1
1@gef,152,120,4 duplicate(#d_c) Tournament Spectator#c37        2_F_MAGICMASTER
1@gef,138,110,4 duplicate(#d_c) Tournament Spectator#c38        4_F_01
1@gef,128,99,4  duplicate(#d_c) Tournament Spectator#c39        4_F_02
1@gef,105,109,6 duplicate(#d_c) Tournament Spectator#c40        4_F_03
1@gef,96,122,6  duplicate(#d_c) Tournament Spectator#c41        4_F_04
1@gef,132,137,6 duplicate(#d_c) Tournament Spectator#c42        4_F_TRAINEE
1@gef,141,132,4 duplicate(#d_c) Tournament Spectator#c43        1_M_SIGNART
1@gef,124,72,4  duplicate(#d_c) Tournament Spectator#c44        1_M_SIGNMCNT
1@gef,130,49,6  duplicate(#d_c) Tournament Spectator#c45        1_M_SIGNMONK2
 
 
//Dialogue NPC
 
1@gef_in,110,172,0      script  Christopher#1_0et       1_M_SMITH,{
        mes "[ Christopher ]";
        mes "Welcome to Christopher's Workshop.";
        mes "Ye can get all yer stuff for";
        mes "forging here. What business";
        mes "brings ye to me?";
        next;
        mes "[ Christopher ]";
        mes "We are taking a break from our forges in honor of the festival.";
        mes "Please come back again after the festival is done.";
        close;
}
 
1@gef,129,65,4  script  Point Merchant#gef_m    8_F_GIRL,{
        if (checkweight(1201,1) == 0 || MaxWeight - Weight < 2000) {
                mes "- Wait a minute !! -";
                mes "- Currently you're carrying -";
                mes "- too many items with you. -";
                mes "- Please try again -";
                mes "- after you lose some weight. -";
                close;
        }
        mes "[ Point Merchant ]";
        mes "Hello. I'm selling a catalyst called ^FF0000Points^000000 for Sorcerers. What would you like?";
        next;
        .@i = select("Scarlet Points - 200z:Lime Green Points - 200z:Indigo Points - 200z:Yellow Wish Points - 200z:Cancel")-1;
        mes "[ Point Merchant ]";
        if (.@i == 4) {
                mes "You can't find the stuff you need?";
                close;
        }
        setarray .@itemid[0],6360,6363,6361,6362;
        setarray .@color$[0],"Scarlet","Lime Green","Indigo","Yellow Wish";
        mes "You have chosen "+.@color$[.@i]+" Points.";
        mes "How many do you want?";
        mes "If you want to cancel, enter 0.";
        next;
        input .@amount;
        mes "[ Point Merchant ]";
        if (.@amount == 0) {
                mes "You've cancelled the trade.";
                close;
        }
        if (Zeny < .@amount*200) {
                mes "You don't seem to have enough money.";
                close;
        }
        if (!checkweight(.@itemid[.@i],.@amount)) {
                mes "You don't have enough space in your inventory to buy this amount.";
                close;
        }
        Zeny = Zeny-(.@amount*200);
        getitem .@itemid[.@i],.@amount;
        mes "Thank you very much. See you~!";
        close;
}
 
1@gef,127,65,3  script  Universal Rental NPC#gf 8W_SOLDIER,{
        if (ismounting()) {
                message strcharinfo(0),"You must first remove your mount.";
                end;
        } else if ((eaclass()&EAJ_THIRDMASK==EAJ_RANGER) && !countitem(6124)) {
                if (!checkfalcon() && getskilllv("HT_FALCON") && !checkwug()) {
                        if(select(" ~ Falcon: ~ Warg")==1) setfalcon;
                        else getitem 6124,1; //Wolf's_Flute
                } else getitem 6124,1; //Wolf's_Flute
        } else if ((eaclass()&EAJ_THIRDMASK==EAJ_MECHANIC) && !checkcart() && getskilllv("MC_PUSHCART")) {
                if (!checkmadogear() && getskilllv("NC_MADOLICENCE")) {
                        if(select(" ~ Cart: ~ Mado")==1) setcart;
                        else setmadogear;
                } else setcart;
        } else if (!checkcart() && getskilllv("MC_PUSHCART")) setcart;
        else if (!checkfalcon() && getskilllv("HT_FALCON") && !checkwug()) setfalcon;
        else if (!checkriding() && !checkdragon() && getskilllv("KN_RIDING")) {
                if (eaclass()&EAJ_THIRDMASK==EAJ_RUNE_KNIGHT) setdragon;
                else setriding;
        } else if (!checkmadogear() && getskilllv("NC_MADOLICENCE")) setmadogear;
        else {
                message strcharinfo(0),"You do not meet requirements to rent.";
                end;
        }
        specialeffect2 EF_TEIHIT3;
        end;
}
 
1@gef,124,65,4  script  Kafra Employee#gef_t    4_F_KAFRA4,{
        cutin "kafra_04",2;
        mes "[Kafra Employee]";
        mes "Welcome~!";
        mes "The Kafra Services.";
        mes "are always on your side.";
        mes "So how can I help you?";
        callfunc "F_Kafra",5,5,1,50,0;
}
 
 
dali,100,147,3  script  Dimensional Device#gefma        PORTAL,{
        .@n$ = "[ Dimensional Device ]";
                       
                .@ins_geffen_time = checkquest(9316,PLAYTIME);
               
                if ( GeffenTournament < gettimetick(2)) {
 
                        .@party_id = getcharid(1);
                        .@p_name$ = getpartyname(.@party_id);
                        .@md_name$ = "Geffen Magic Tournament";
                       
                        getpartymember(getcharid(1),0);
                        set .@GPPartySize,$@partymembercount;
                       
                        if( !getcharid(1) || getcharid(3) != getpartyleader( getcharid(1),1 ) || .@GPPartySize > 1) {
                                mes .@n$;
                                mes "This is a solo instance. Please form a solo party before continuing.";
                                end;
                        }
                       
                        if (!.@party_id) {
                                mes .@n$;
                                mes "This is a solo instance. Please form a solo party before continuing.";
                                end;
                        }
                               
                        switch(select("Leave it alone:^3355FFUse the Device^000000")){
                       
                                case 1:
                                        mes .@n$;
                                        mes "You can feel time being distorted by the device.";
                                        end;
                                       
                                case 2:
                                        if (BaseLevel < 90) {
                                                mes .@n$;
                                                mes "You must be base level 90 to continue.";
                                                end;
                                        }
                                                switch(instance_enter(.@md_name$)) {
                                                        case 3:
                                                                mes "An unknown error has occurred.";
                                                                end;
                                                        case 2:
                                                                mes "The Geffen Magic Tournament instance has not been created. Please go to talk to Emmitt White first.";
                                                                end;
                                                        case 1:
                                                                mes "Only registered members can enter the "+.@md_name$+" instance.";
                                                                end;
                                                        case 0:
                                                                mapannounce "dali02",strcharinfo(0)+" of the party, "+.@p_name$+" is entering the "+.@md_name$+".",bc_map,"0x00ff99";
                                                                GeffenTournament = gettimetick(2) + 82800;
                                                                if(.@ins_geffen_time != -1) erasequest 9316;
                                                                setquest 9316;
                                                                end;
                                                }
                                        end;
                        }
                } else if ( GeffenTournament > gettimetick(2) ) {
                        mes .@n$;
                        mes "Looks like the window of opportunity is not open right now.";
                        end;
                }
                end;
 
}
 
 
 
dali,98,141,3   script  Emmitt White    4_M_KHKYEL,{
        .@n$ = "[ Time Travel Researcher ]";
       
                if (BaseLevel < 90) {
                        mes .@n$;
                        mes "You must be base level 90 to continue.";
                        end;
                }
       
        if (checkquest(9309) != -1) {
                mes .@n$,
                "I see that you've returned from the Tournament.",
                "Did you find out anything interesting?";
                next;
                mes .@n$,
                "You give details of your experience to the researcher.";
                next;
                mes .@n$,
                "You didn't really give me any information that I didn't already know...";
                next;
                mes .@n$,
                "But I still want more~!",
                "Can you help me tomorrow?",
                "I will be waiting for you.";
                next;
 
                                for (.@i = 9284; .@i <= 9314; .@i++) {
                                        if (checkquest(.@i) != -1) {
                                                erasequest .@i;
                                        }
                                }
                               
                        changequest 9315,9316;
        }
       
        if (checkquest(9308) != -1) {
                mes .@n$,
                "I can't believe you won the Tournament!";
                next;
                mes .@n$,
                "But I still want more~!",
                "Can you help me tomorrow?",
                "I will be waiting for you.";
                next;
 
                                for (.@i = 9284; .@i <= 9314; .@i++) {
                                        if (checkquest(.@i) != -1) {
                                                erasequest .@i;
                                        }
                                }
                               
                        changequest 9315,9316;
        }
       
                getpartymember(getcharid(1),0);
                set .@GPPartySize,$@partymembercount;
               
                if( !getcharid(1) || getcharid(3) != getpartyleader( getcharid(1),1 ) || .@GPPartySize > 1) {
                        mes .@n$;
                        mes "This is a solo instance. Please form a solo party before continuing.";
                        end;
                }
               
       
        // 23 Hour Cooldown
 
        if ( GeffenTournament < gettimetick(2) ) {
                .@party_id = getcharid(1);
                .@p_name$ = getpartyname(.@party_id);
                .@md_name$ = "Geffen Magic Tournament";
 
                        if (!.@party_id) {
                                mes .@n$;
                                mes "You need to be a party leader in order to continue.";
                                end;
                        }
                       
                if (getcharid(0) == getpartyleader(.@party_id,2)){
                        mes .@n$;
                        mes "Did you know? A long time ago there was a Magic Tournament in Geffen.";
                        next;
                        mes .@n$;
                        mes "I've done so much research on the Tournament but haven't gotten too much information from research alone.";
                        next;
                        mes .@n$;
                        mes "When I found out that this time gap can help with my research I couldn't resist the opportunity to continue the research.";
                        next;
                        mes .@n$;
                        mes "And now I've found an adventurer, in you, who can help me go back to the time that the Tournament took place.";
                        next;
                        mes .@n$;
                        mes "Please use the dimensional device and participate in the Magic Tournament for me.";
                        next;
                        mes .@n$;
                        mes "Will you go and tell me about it?";
                        next;
                        mes .@n$;
                        mes "The portal is unstable so you have to go solo.";
                        mes "Are you ready to enter?";
                        next;
                                switch(select("No:Yes")){
                                        case 1:
                                                mes .@n$;
                                                mes "Come back if you change your mind~!";
                                                end;
                                        case 2:
                                                for (.@i = 9284; .@i <= 9314; .@i++) {
                                                        if (checkquest(.@i) != -1) {
                                                                erasequest .@i;
                                                        }
                                                }
                                               
                                                if (instance_create(.@md_name$) < 0) {
                                                        mes "Party Name: "+.@p_name$;
                                                        mes "Party Leader: "+strcharinfo(0);
                                                        mes "^0000ff"+.@md_name$+" ^000000- Reservation Failed!";
                                                        end;
                                                }
                                                mes .@n$;
                                                mes "The Dimensional Device has been activated.";
                                                end;
                                        }
                        end;
                } else {
                        mes .@n$;
                        mes "You need to be a party leader in order to continue.";
                        end;
                }
 
        } else {
                mes .@n$;
                mes "Just a second.";
                mes "You need to wait for the timer to expire before going back.";
                mes " ";
               
                .@time = (GeffenTournament - gettimetick(2));
                .@sec = .@time % 60;
                .@min = (.@time / 60) % 60;
                .@hrs = (.@time / 3600) % 24;
 
                mes "Cooldown: ^3355FF"+(.@hrs < 10 ? "0" : "")+.@hrs+":"+(.@min < 10 ? "0" : "")+.@min+":"+(.@sec < 10 ? "0" : "")+.@sec+"^000000";
                end;
               
 
                       
        }
}
 
1@gef,120,34,4  script  #gefmagic_warp01        45,2,2,{
        callfunc("InventoryCheck");
        end;
 
OnTouch:
        movenpc instance_npcname("Old Bachelor#z1_0et"),1,1;
        movenpc instance_npcname("Dio Anemos#z1_0et"),1,1;
        movenpc instance_npcname("Ju#z1_0et"),1,1;
        movenpc instance_npcname("Ordre#z1_0et"),1,1;
        movenpc instance_npcname("Blut Hase#z1_0et"),1,1;
        movenpc instance_npcname("Kuro Akuma#z1_0et"),1,1;
        movenpc instance_npcname("Odoric#z1_0et"),1,1;
        movenpc instance_npcname("Fay Kanavian#z1_0et"),1,1;
        movenpc instance_npcname("Licheniyes#z1_0et"),1,1;
        movenpc instance_npcname("Ifodes#z1_0et"),1,1;
        movenpc instance_npcname("Faymont#z1_0et"),1,1;
        movenpc instance_npcname("Arhi#z1_0et"),1,1;
        movenpc instance_npcname("Dwigh#z1_0et"),1,1;  
       
        warp instance_mapname("1@ge_st"),104,50;
        donpcevent instance_npcname(strnpcinfo(0))+"::OnDisable";
        end;
 
OnInstanceInit:
OnDisable:
        end;
OnEnable:
        end;
}
 
1@gef,1,1,4     script  #gefmagic_warp02        45,2,2,{
        end;
       
OnTouch_:
        instance_warpall "dali",92,142;
        end;
 
OnInstanceInit:
OnEnable:
        end;
}
 
 
1@gef,1,1,4     script  #invisGMTquests 567,2,2,{
        end;
       
OnTouch_:
        if ('GMTHeroes < 1 ) {
                'GMTHeroes = 1;
                for (.@i = 9309; .@i < 9315; .@i++){
                        setquest .@i;
                }
        }
        end;
 
OnInit:
        hideonnpc strnpcinfo(0);
        end;
       
OnInstanceInit:
        end;
       
}
 
 
1@gef,123,203,4 script  Tournament Guide#gfmg   705,{
        cutin "gef_soldier.bmp",2;
        .@n$ = "[ Tournament Guide ]";
        mes .@n$,"Welcome to the Magical city of ^8B4513Geffen^000000.";
        next;
        mes .@n$,"If you want to watch the ^55CC55Magic Tournament^000000 go to the southern fountain of Geffen.";
        next;
        mes .@n$,"The fireworks are here to celebrate the Geffen Magical Tournament Festival.";
        next;
        mes .@n$,"Please enjoy the festivities and enjoy your stay here in Geffen~!";
        close2;
        cutin "",255;
        end;
 
OnInstanceInit:
OnEnable:
        end;
}
 
1@gef,203,116,4 duplicate(Tournament Guide#gfmg)        Tournament Guide#gf2    705
1@gef,36,123,6  duplicate(Tournament Guide#gfmg)        Tournament Guide#gf3    705
 
1@gef,122,58,4  script  Receptionist#1_0et      4_M_ARUNA_NFM1,{
 
        .@n$ = "[ Tournament Receptionist ]";
 
        if ( checkquest(9309) != -1 ) {
                mes .@n$;
                mes "Fenrir won this year's Magic Tournament!";
                next;
                mes .@n$;
                mes "I'm such a big fan of hers.";
                end;
        }
       
        if ( checkquest(9308) != -1 ) {
                mes .@n$;
                mes "Congratulations on being this year's Magic Tournament winner!";
                end;
        }
               
        if ( 'passtest == 2 ) {
                mes .@n$;
                mes "Do you wish to try again?";
                mes "If you can kill the Desert Wolf within 60 seconds, you pass the test.";
                next;
                mes .@n$;
                mes "If you fail, you will automatically be eliminated from the list. You can try again as many times as you want.";
                mes "Will you take the test again?";
                next;
                switch(select("No:Yes")){
                        case 1:
                                mes .@n$;
                                mes "Come back if you change your mind.";
                                close;
                        case 2:
                                mes .@n$;
                                mes "There is no registration fee to enter.";
                                mes "The only requirement is to pass a simple test.";
                                next;
                                mes .@n$;
                                mes "The test is very simple. Defeat a Desert Wolf in 60 seconds or less and you're in.";
                                next;
                                mes .@n$;
                                mes "If you fail you will automatically be eliminated from the list but you can try again as many times as you wish.";
                                mes "Are you ready?";
                                next;
                                switch(select("No:Yes")){
                                        case 1:
                                                mes .@n$;
                                                mes "Come back if you change your mind.";
                                                close;
                                        case 2:
                                                mes .@n$;
                                                mes "You can participate in the Magic Tournament after passing the test.";
                                                mes "Then, let us begin!";
                                                npctalk "Time limit is 60 seconds ! Ready! Set! Go!";
                                                erasequest 9292;
                                                setquest 9293;
                                                addtimer 60000,instance_npcname("Receptionist#1_0et")+"::OnFail";
                                                monster instance_mapname("1@gef"),120,62,"--ja--",1106,1,instance_npcname("Receptionist#1_0et")+"::OnTest";
                                                hideonnpc instance_npcname("Receptionist#1_0et");      
                                                break;
                                }
                                end;
                }
                end;
        }
       
        if ( 'passtest == 1 ) {
       
                if ('GMT >= 5){
                        mes .@n$;
                        mes "The Magic Tournament is going to start soon.";
                        mes "Enter the portal to the south and you can join in.";
                        next;
                        mes .@n$;
                        mes "Good luck!";
                        end;
                }
               
                mes .@n$;
                mes "Congratulations! You passed the test!";
                next;
                mes .@n$;
                mes "Give me your name so I can write it down.";
                mes "You will automatically be registered for the tournament now.";
                next;
                input .@char$;
                if(.@char$ == "") { end; }
                mes .@n$;
                mes strcharinfo(0)+"?";
                mes "Okay, interesting name.";
                mes "Anyway, your registration is complete!";
                'GMT = 5;
                erasequest 9293;
                if (checkquest(9294) > -1)
                        erasequest 9294;
                setquest 9294;
                donpcevent instance_npcname("#gefmagic_warp01")+"::OnEnable";
                next;
                mes .@n$;
                mes "Competitors who registered will randomly be selected.";
                next;
                mes .@n$;
                mes "The Magic Tournament is going to start soon.";
                mes "Enter the portal to the south and you can join in.";
                next;
                mes .@n$;
                mes "Good Luck~!";
                end;
       
        }
       
        if ( checkquest(9293) == -1 ) {
               
                mes .@n$;
                mes "Thank you for visiting the Geffen Magic Tournament.";
                mes "What can I do for you?";
                next;
        L_Menu:
                switch(select("About Geffen Magic Tournament:How do I Register?:Collecting Rewards.:Can I get a Spectator Pass?:End Conversation")){
                        case 1:
                                mes .@n$;
                                mes "Geffen Magic Tournament is being held once every 3 years.";
                                next;
                                mes .@n$;
                                mes "This festival used to be a more studious event with scholars discussing magical methods.";
                                mes "Now it's all about fun and a big party.";
                                next;
                                mes .@n$;
                                mes "Now it has become almost exclusively a fighting tournament.";
                                mes "The most famous Mages from all over the world come for the tournament.";
                                next;
                                mes .@n$;
                                mes "Anything else?";
                                next;
                                goto L_Menu;
                        case 2:
                                mes .@n$;
                                mes "There is no registration fee to enter.";
                                mes "The only requirement is to pass a simple test.";
                                next;
                                mes .@n$;
                                mes "The test is very simple. Defeat a Desert Wolf in 60 seconds or less and you're in.";
                                next;
                                mes .@n$;
                                mes "If you fail you will automatically be eliminated from the list but you can try again as many times as you wish.";
                                mes "Do you want to take the test?";
                                next;
                                switch(select("No:Yes")){
                                        case 1:
                                                mes .@n$;
                                                mes "Come back if you change your mind.";
                                                close;
                                        case 2:
                                                mes .@n$;
                                                mes "You can participate in the Magic Tournament after passing the test.";
                                                mes "Then, let us begin!";
                                                erasequest 9292;
                                                setquest 9293;
                                                'GMT = 3;
                                                npctalk "Time limit is 60 seconds ! Ready! Set! Go!";
                                                addtimer 60000,instance_npcname("Receptionist#1_0et")+"::OnFail";
                                                monster instance_mapname("1@gef"),120,62,"--ja--",1106,1,instance_npcname("Receptionist#1_0et")+"::OnTest";
                                                hideonnpc instance_npcname("Receptionist#1_0et");      
                                                break;
                                }
                                end;
                        case 3:
                                mes .@n$;
                                mes "The father you go along in the tournament, the more coins you will earn.";
                                next;
                                mes .@n$;
                                mes "Collect the coins and you can exchange them for equipment from the Geffen Coin Operator.";
                                next;
                                mes .@n$;
                                mes "Anything else?";
                                next;
                                goto L_Menu;
                        case 4:
                                mes .@n$;
                                mes "Hmm it seems that the Magic Tournament is so popular this year that there aren't any more spectator seats available.";
                                next;
                                mes .@n$;
                                mes "I am sorry for inconvenience.";
                                next;
                                mes .@n$;
                                mes "Do you need anything else?";
                                next;
                                goto L_Menu;
                        case 5:
                                mes .@n$;
                                mes "Please enjoy the Geffen Magic Tournament.";
                                close;
                }
                end;
        }
       
        end;
       
OnTest:
        deltimer instance_npcname("Receptionist#1_0et")+"::OnFail";
        'passtest = 1;
        hideoffnpc instance_npcname("Receptionist#1_0et");
        npctalk "You passed the test! Shall we finish your registration?", instance_npcname("Receptionist#1_0et");
        end;
       
OnFail:
        hideoffnpc instance_npcname("Receptionist#1_0et");
        'passtest = 2;
        killmonster instance_mapname("1@gef"),instance_npcname("Receptionist#1_0et")+"::OnTest";
        npctalk "You failed the test. Talk to me if you wish to try again.", instance_npcname("Receptionist#1_0et");
        end;
 
}
 
1@ge_st,95,62,6 duplicate(#d_c) Tournament Spectator#70 4_M_LGTPOOR
1@ge_st,113,62,4        duplicate(#d_c) Tournament Spectator#71 4_M_LGTGUARD
1@ge_st,99,62,6 duplicate(#d_c) Tournament Spectator#72 4_F_JOB_HUNTER
1@ge_st,93,62,6 duplicate(#d_c) Tournament Spectator#73 1_ETC_01
1@ge_st,94,62,6 duplicate(#d_c) Tournament Spectator#74 1_F_02
1@ge_st,96,62,6 duplicate(#d_c) Tournament Spectator#75 1_M_01
1@ge_st,98,62,6 duplicate(#d_c) Tournament Spectator#76 1_M_02
1@ge_st,100,62,6        duplicate(#d_c) Tournament Spectator#77 1_M_03
1@ge_st,102,62,6        duplicate(#d_c) Tournament Spectator#78 1_F_01
1@ge_st,104,62,6        duplicate(#d_c) Tournament Spectator#79 1_F_03
1@ge_st,116,62,4        duplicate(#d_c) Tournament Spectator#80 1_F_04
1@ge_st,118,62,4        duplicate(#d_c) Tournament Spectator#81 1_F_GYPSY
1@ge_st,92,64,6 duplicate(#d_c) Tournament Spectator#82 4_F_TWGRANDMOM
1@ge_st,93,64,6 duplicate(#d_c) Tournament Spectator#83 1_F_MERCHANT_01
1@ge_st,94,64,6 duplicate(#d_c) Tournament Spectator#84 1_F_MERCHANT_02
1@ge_st,95,64,6 duplicate(#d_c) Tournament Spectator#85 1_M_JOBGUIDER
1@ge_st,96,64,6 duplicate(#d_c) Tournament Spectator#86 1_M_JOBTESTER
1@ge_st,97,64,6 duplicate(#d_c) Tournament Spectator#87 1_M_KNIGHTMASTER
1@ge_st,98,64,6 duplicate(#d_c) Tournament Spectator#88 1_M_LIBRARYMASTER
1@ge_st,99,64,6 duplicate(#d_c) Tournament Spectator#89 1_F_ORIENT_01
1@ge_st,100,64,6        duplicate(#d_c) Tournament Spectator#90 1_F_ORIENT_02
1@ge_st,101,64,6        duplicate(#d_c) Tournament Spectator#91 1_F_ORIENT_03
1@ge_st,102,64,6        duplicate(#d_c) Tournament Spectator#92 1_F_ORIENT_04
1@ge_st,103,64,6        duplicate(#d_c) Tournament Spectator#93 1_M_MERCHANT
1@ge_st,104,64,6        duplicate(#d_c) Tournament Spectator#94 1_M_MOC_LORD
1@ge_st,105,64,6        duplicate(#d_c) Tournament Spectator#95 1_M_ORIENT01
1@ge_st,106,64,6        duplicate(#d_c) Tournament Spectator#96 1_M_PASTOR
1@ge_st,107,64,6        duplicate(#d_c) Tournament Spectator#97 1_F_PRIEST
1@ge_st,108,64,6        duplicate(#d_c) Tournament Spectator#98 1_F_PUBGIRL
1@ge_st,109,64,4        duplicate(#d_c) Tournament Spectator#99 4_M_DST_TOUGH
1@ge_st,110,64,4        duplicate(#d_c) Tournament Spectator#100        1_M_INNKEEPER
1@ge_st,111,64,4        duplicate(#d_c) Tournament Spectator#101        1_M_SIZ
1@ge_st,112,64,4        duplicate(#d_c) Tournament Spectator#102        1_M_PAY_ELDER
1@ge_st,113,64,4        duplicate(#d_c) Tournament Spectator#103        1_M_PRON_KING
1@ge_st,114,64,4        duplicate(#d_c) Tournament Spectator#104        1_M_PUBMASTER
1@ge_st,115,64,4        duplicate(#d_c) Tournament Spectator#105        1_M_SIGN1
1@ge_st,116,64,4        duplicate(#d_c) Tournament Spectator#106        2_F_MAGICMASTER
1@ge_st,117,64,4        duplicate(#d_c) Tournament Spectator#107        4_F_01
1@ge_st,118,64,4        duplicate(#d_c) Tournament Spectator#108        4_F_02
1@ge_st,90,63,6 duplicate(#d_c) Tournament Spectator#109        4_F_TELEPORTER
1@ge_st,91,63,6 duplicate(#d_c) Tournament Spectator#110        4_F_THAIAYO
1@ge_st,89,38,8 duplicate(#d_c) Tournament Spectator#111        4_M_ALCHE_E
1@ge_st,89,39,8 duplicate(#d_c) Tournament Spectator#112        4_M_ARUNA_NFM1
1@ge_st,89,40,8 duplicate(#d_c) Tournament Spectator#113        4_F_JPN2
1@ge_st,89,41,8 duplicate(#d_c) Tournament Spectator#114        4_F_JPN
1@ge_st,89,42,8 duplicate(#d_c) Tournament Spectator#115        4_F_JPNCHIBI
1@ge_st,89,43,8 duplicate(#d_c) Tournament Spectator#116        4_F_HUGRANMA
1@ge_st,89,44,8 duplicate(#d_c) Tournament Spectator#117        4_F_JPNOBA2
1@ge_st,89,45,8 duplicate(#d_c) Tournament Spectator#118        4_F_JPNOBA
1@ge_st,89,51,6 duplicate(#d_c) Tournament Spectator#119        4_F_SCIENCE
1@ge_st,89,52,6 duplicate(#d_c) Tournament Spectator#120        4_F_SHABBY
1@ge_st,89,53,6 duplicate(#d_c) Tournament Spectator#121        4_M_CRU_SOLD
1@ge_st,89,54,6 duplicate(#d_c) Tournament Spectator#122        4_M_DESERT
1@ge_st,89,55,6 duplicate(#d_c) Tournament Spectator#123        4_M_DEWBOY
1@ge_st,89,56,6 duplicate(#d_c) Tournament Spectator#124        4_M_DEWMAN
1@ge_st,89,57,6 duplicate(#d_c) Tournament Spectator#125        4_F_SHADOWCHASER
1@ge_st,89,58,6 duplicate(#d_c) Tournament Spectator#126        4_F_SISTER
1@ge_st,89,59,6 duplicate(#d_c) Tournament Spectator#127        4_F_SOCCER
1@ge_st,89,62,6 duplicate(#d_c) Tournament Spectator#128        4_M_DOCTOR
1@ge_st,88,61,6 duplicate(#d_c) Tournament Spectator#129        4_M_DEWZATICHIEF
1@ge_st,87,37,8 duplicate(#d_c) Tournament Spectator#130        4_M_ALCHE_D
1@ge_st,87,59,6 duplicate(#d_c) Tournament Spectator#131        4_F_SURA
1@ge_st,87,60,6 duplicate(#d_c) Tournament Spectator#132        4_M_DEWOLDMAN
1@ge_st,119,62,4        duplicate(#d_c) Tournament Spectator#133        4_F_JOB_KNIGHT
1@ge_st,119,64,4        duplicate(#d_c) Tournament Spectator#134        4_F_03
1@ge_st,120,62,4        duplicate(#d_c) Tournament Spectator#135        1_M_BARD
1@ge_st,120,64,4        duplicate(#d_c) Tournament Spectator#136        4_F_04
1@ge_st,121,64,4        duplicate(#d_c) Tournament Spectator#137        4_F_TRAINEE
1@ge_st,122,64,4        duplicate(#d_c) Tournament Spectator#138        1_M_SIGNART
1@ge_st,123,64,4        duplicate(#d_c) Tournament Spectator#139        1_M_SIGNMCNT
1@ge_st,124,62,4        duplicate(#d_c) Tournament Spectator#140        1_F_LIBRARYGIRL
1@ge_st,124,64,4        duplicate(#d_c) Tournament Spectator#141        1_M_SIGNMONK2
1@ge_st,125,62,4        duplicate(#d_c) Tournament Spectator#142        1_M_HOF
1@ge_st,125,64,4        duplicate(#d_c) Tournament Spectator#143        4_F_05
1@ge_st,126,64,4        duplicate(#d_c) Tournament Spectator#144        4_F_06
1@ge_st,127,63,4        duplicate(#d_c) Tournament Spectator#145        4_F_07
1@ge_st,128,63,4        duplicate(#d_c) Tournament Spectator#146        4_F_ACROSS
1@ge_st,128,60,4        duplicate(#d_c) Tournament Spectator#147        4_F_ALCHE
1@ge_st,128,59,4        duplicate(#d_c) Tournament Spectator#148        4_M_EDEN_GUARDER
1@ge_st,128,58,4        duplicate(#d_c) Tournament Spectator#149        4_F_ANNIVERSARY
1@ge_st,128,57,4        duplicate(#d_c) Tournament Spectator#150        4_F_BRZ_INDIAN
1@ge_st,128,56,4        duplicate(#d_c) Tournament Spectator#151        1_M_WIZARD
1@ge_st,128,55,4        duplicate(#d_c) Tournament Spectator#152        1_M_YOUNGKNIGHT
1@ge_st,128,54,4        duplicate(#d_c) Tournament Spectator#153        2_M_ALCHE
1@ge_st,128,53,4        duplicate(#d_c) Tournament Spectator#154        4_F_BRZ_INDIAN
1@ge_st,128,52,4        duplicate(#d_c) Tournament Spectator#155        4_F_BRZ_INDOLD
1@ge_st,128,51,4        duplicate(#d_c) Tournament Spectator#156        4_F_BRZ_WOMAN
1@ge_st,128,45,2        duplicate(#d_c) Tournament Spectator#157        2_M_BARD_ORIENT
1@ge_st,128,44,2        duplicate(#d_c) Tournament Spectator#158        2_M_DYEINGER
1@ge_st,129,62,4        duplicate(#d_c) Tournament Spectator#159        1_M_SIGNMONK
1@ge_st,128,43,2        duplicate(#d_c) Tournament Spectator#160        2_M_MOLGENSTEIN
1@ge_st,129,43,2        duplicate(#d_c) Tournament Spectator#161        4_M_CRU_OLD
1@ge_st,129,44,2        duplicate(#d_c) Tournament Spectator#162        4_F_RUSWOMAN2
1@ge_st,129,45,2        duplicate(#d_c) Tournament Spectator#163        4_F_RUSWOMAN3
1@ge_st,130,61,4        duplicate(#d_c) Tournament Spectator#164        1_M_SIGNROGUE
1@ge_st,130,60,4        duplicate(#d_c) Tournament Spectator#165        1_M_SMITH
1@ge_st,128,42,2        duplicate(#d_c) Tournament Spectator#166        4_F_CAPEGIRL
1@ge_st,129,42,2        duplicate(#d_c) Tournament Spectator#167        4_M_CRU_KNT
1@ge_st,128,41,2        duplicate(#d_c) Tournament Spectator#168        4_F_CAVE1
1@ge_st,129,41,2        duplicate(#d_c) Tournament Spectator#169        4_M_CRU_HEAD
1@ge_st,128,40,2        duplicate(#d_c) Tournament Spectator#170        4_F_CHILD
1@ge_st,129,40,2        duplicate(#d_c) Tournament Spectator#171        4_M_CRU_CRUA
1@ge_st,128,39,2        duplicate(#d_c) Tournament Spectator#172        2_M_OLDBLSMITH
1@ge_st,129,39,2        duplicate(#d_c) Tournament Spectator#173        4_F_RUSWOMAN1
1@ge_st,128,38,2        duplicate(#d_c) Tournament Spectator#174        2_M_PHARMACIST
1@ge_st,129,38,2        duplicate(#d_c) Tournament Spectator#175        4_F_RUSCHILD
1@ge_st,128,37,2        duplicate(#d_c) Tournament Spectator#176        2_M_SAGE_B
1@ge_st,130,37,2        duplicate(#d_c) Tournament Spectator#177        4_F_CHNDOCTOR
1@ge_st,130,36,2        duplicate(#d_c) Tournament Spectator#178        4_F_CHNDRESS1
1@ge_st,130,35,2        duplicate(#d_c) Tournament Spectator#179        2_M_SAGE_OLD
1@ge_st,108,34,8        duplicate(#d_c) Tournament Spectator#180        4_F_KID3
1@ge_st,109,34,2        duplicate(#d_c) Tournament Spectator#181        4_F_LGTGIRL
1@ge_st,110,34,2        duplicate(#d_c) Tournament Spectator#182        4_F_LGTGRAND
1@ge_st,111,34,2        duplicate(#d_c) Tournament Spectator#183        4_F_MADAME
1@ge_st,112,34,2        duplicate(#d_c) Tournament Spectator#184        4_M_CHN8GUEK
1@ge_st,113,34,2        duplicate(#d_c) Tournament Spectator#185        4_M_CHNCOOK
1@ge_st,114,34,2        duplicate(#d_c) Tournament Spectator#186        4_M_CHNGENERL
1@ge_st,115,34,2        duplicate(#d_c) Tournament Spectator#187        4_M_CHNMAN
1@ge_st,116,34,2        duplicate(#d_c) Tournament Spectator#188        4_F_MASK
1@ge_st,117,34,2        duplicate(#d_c) Tournament Spectator#189        4_F_MONK
1@ge_st,118,34,2        duplicate(#d_c) Tournament Spectator#190        4_F_NFLOSTGIRL
1@ge_st,119,34,2        duplicate(#d_c) Tournament Spectator#191        4_F_NOVICE
1@ge_st,129,34,2        duplicate(#d_c) Tournament Spectator#192        2_M_SWORDMASTER
1@ge_st,120,34,2        duplicate(#d_c) Tournament Spectator#193        4_M_CHNMONK
1@ge_st,121,34,2        duplicate(#d_c) Tournament Spectator#194        4_M_CHNOLD
1@ge_st,122,34,2        duplicate(#d_c) Tournament Spectator#195        4_M_CHNSOLDIER
1@ge_st,123,34,2        duplicate(#d_c) Tournament Spectator#196        4_M_CRU
1@ge_st,124,34,2        duplicate(#d_c) Tournament Spectator#197        4_F_RACHOLD
1@ge_st,125,34,2        duplicate(#d_c) Tournament Spectator#198        4_F_ROGUE
1@ge_st,128,33,2        duplicate(#d_c) Tournament Spectator#199        4_F_CHNDRESS2
1@ge_st,127,33,2        duplicate(#d_c) Tournament Spectator#200        4_F_CHNDRESS3
1@ge_st,119,32,2        duplicate(#d_c) Tournament Spectator#201        4_F_DST_CHILD
1@ge_st,118,32,2        duplicate(#d_c) Tournament Spectator#202        4_LGTSCIENCE
1@ge_st,117,32,2        duplicate(#d_c) Tournament Spectator#203        4_M_01
1@ge_st,116,32,2        duplicate(#d_c) Tournament Spectator#204        4_F_DST_GRAND
1@ge_st,115,32,2        duplicate(#d_c) Tournament Spectator#205        4_F_EDEN_MASTER
1@ge_st,114,32,2        duplicate(#d_c) Tournament Spectator#206        4_F_EDEN_OFFICER
1@ge_st,113,32,2        duplicate(#d_c) Tournament Spectator#207        4_M_1STPRIN1
1@ge_st,112,32,2        duplicate(#d_c) Tournament Spectator#208        4_M_DST_CHILD
1@ge_st,111,32,2        duplicate(#d_c) Tournament Spectator#209        4_F_EINOLD
1@ge_st,110,32,2        duplicate(#d_c) Tournament Spectator#210        4_F_YUNYANG
1@ge_st,109,32,2        duplicate(#d_c) Tournament Spectator#211        4_M_2NDPRIN1
1@ge_st,108,32,8        duplicate(#d_c) Tournament Spectator#212        4_M_03
1@ge_st,126,32,2        duplicate(#d_c) Tournament Spectator#213        2_M_THIEFMASTER
1@ge_st,125,32,2        duplicate(#d_c) Tournament Spectator#214        4_COOK
1@ge_st,124,32,2        duplicate(#d_c) Tournament Spectator#215        4_F_CHNWOMAN
1@ge_st,123,32,2        duplicate(#d_c) Tournament Spectator#216        4_F_CRU
1@ge_st,122,32,2        duplicate(#d_c) Tournament Spectator#217        4_DST_SOLDIER
1@ge_st,121,32,2        duplicate(#d_c) Tournament Spectator#218        4_KID01
1@ge_st,120,32,2        duplicate(#d_c) Tournament Spectator#219        4_F_DESERT
1@ge_st,107,32,8        duplicate(#d_c) Tournament Spectator#220        4_F_GODEMOM
1@ge_st,107,34,8        duplicate(#d_c) Tournament Spectator#221        4_F_KID2
1@ge_st,106,32,8        duplicate(#d_c) Tournament Spectator#222        4_F_GON
1@ge_st,106,34,8        duplicate(#d_c) Tournament Spectator#223        4_F_THAIGIRL
1@ge_st,105,32,8        duplicate(#d_c) Tournament Spectator#224        4_M_3RDPRIN1
1@ge_st,105,34,8        duplicate(#d_c) Tournament Spectator#225        4_M_CAVE1
1@ge_st,104,32,8        duplicate(#d_c) Tournament Spectator#226        4_M_DST_MASTER
1@ge_st,104,34,8        duplicate(#d_c) Tournament Spectator#227        4_M_CASMAN1
1@ge_st,103,32,8        duplicate(#d_c) Tournament Spectator#228        4_M_4THPRIN1
1@ge_st,103,34,8        duplicate(#d_c) Tournament Spectator#229        4_M_BUDDHIST
1@ge_st,102,32,8        duplicate(#d_c) Tournament Spectator#230        4_M_DSTMAN
1@ge_st,102,34,8        duplicate(#d_c) Tournament Spectator#231        4_M_BRZ_MAN1
1@ge_st,101,32,8        duplicate(#d_c) Tournament Spectator#232        4_F_GUILLOTINE
1@ge_st,101,34,8        duplicate(#d_c) Tournament Spectator#233        4_F_TWMASKGIRL
1@ge_st,100,32,8        duplicate(#d_c) Tournament Spectator#234        4_F_HUGIRL
1@ge_st,100,34,8        duplicate(#d_c) Tournament Spectator#235        4_F_KHGIRL
1@ge_st,99,32,8 duplicate(#d_c) Tournament Spectator#236        4_F_HUGRANMA
1@ge_st,99,34,8 duplicate(#d_c) Tournament Spectator#237        4_F_KHELLY
1@ge_st,98,32,8 duplicate(#d_c) Tournament Spectator#238        4_F_HUWOMAN
1@ge_st,98,34,8 duplicate(#d_c) Tournament Spectator#239        4_F_KHELLISIA
1@ge_st,97,32,8 duplicate(#d_c) Tournament Spectator#240        4_M_5THPRIN1
1@ge_st,97,34,8 duplicate(#d_c) Tournament Spectator#241        4_M_BRZ_JACI
1@ge_st,96,32,8 duplicate(#d_c) Tournament Spectator#242        4_M_06
1@ge_st,96,34,8 duplicate(#d_c) Tournament Spectator#243        4_M_BIBI
1@ge_st,95,32,8 duplicate(#d_c) Tournament Spectator#244        4_M_6THPRIN1
1@ge_st,95,34,8 duplicate(#d_c) Tournament Spectator#245        4_M_BARD
1@ge_st,94,32,8 duplicate(#d_c) Tournament Spectator#246        4_M_ACROSS
1@ge_st,94,34,8 duplicate(#d_c) Tournament Spectator#247        4_M_BARBER
1@ge_st,93,32,8 duplicate(#d_c) Tournament Spectator#248        4_M_ALCHE_A
1@ge_st,93,34,8 duplicate(#d_c) Tournament Spectator#249        4_M_ATEIL
1@ge_st,92,32,8 duplicate(#d_c) Tournament Spectator#250        4_F_JOB_ASSASSIN
1@ge_st,91,33,8 duplicate(#d_c) Tournament Spectator#251        4_F_JOB_BLACKSMITH
1@ge_st,90,33,8 duplicate(#d_c) Tournament Spectator#252        4_M_JP_RUN
1@ge_st,89,34,8 duplicate(#d_c) Tournament Spectator#253        4_M_EINMAN
1@ge_st,88,35,8 duplicate(#d_c) Tournament Spectator#254        4_M_ALCHE_B
1@ge_st,88,36,8 duplicate(#d_c) Tournament Spectator#255        4_M_ALCHE_C
1@gef,124,72,4  duplicate(#d_c) Tournament Spectator#256        1_M_SIGNMCNT
1@gef,106,56,6  duplicate(#d_c) Tournament Spectator#257        1_F_ORIENT_04
1@ge_st,107,62,6        duplicate(#d_c) Veins Spectator#a1      4_F_ALCHE_A
1@ge_st,110,62,4        duplicate(#d_c) Comodo Spectator#a1     4_F_EINWOMAN
1@ge_st,115,62,4        duplicate(#d_c) Prontera Spectator#a1   4_M_DST_GRAND
1@ge_st,117,62,4        duplicate(#d_c) Payon Spectator#a1      1_F_SIGNZISK
1@ge_st,121,62,4        duplicate(#d_c) Alberta Spectator#a1    4_M_05
1@ge_st,97,62,6 duplicate(#d_c) Prontera Spectator#a2   4_M_2NDPRIN1
1@ge_st,101,62,6        duplicate(#d_c) Payon Spectator#a2      4_M_ROGUE
1@ge_st,105,62,6        duplicate(#d_c) Alberta Spectator#a2    4_M_ORIENT02
1@ge_st,103,62,6        duplicate(#d_c) Magic Academy Student#1 4_M_02
1@ge_st,109,62,4        duplicate(#d_c) Magic Academy Student#2 4_M_CHILD1
1@ge_st,114,62,4        duplicate(#d_c) Magic Academy Student#3 4_M_04
1@ge_st,122,62,4        duplicate(#d_c) Magic Academy Student#4 1_F_MARIA
1@ge_st,123,62,4        duplicate(#d_c) Magic Academy Student#5 1_M_SIGNALCHE
1@gef,128,93,4  duplicate(#d_c) Geffen Villager#c1      4_F_CAVE1
1@gef,103,100,6 duplicate(#d_c) Geffen Villager#c2      1_M_JOBGUIDER
 
// ===================================================================================
// Tournament Start - CHINESE TOURNAMENT ARENA START
// ===================================================================================
1@ge_st,102,49,4        script  Geffen Academy Master#S 567,3,3,{
 
OnTouch_:
        ignoretimeout 1;
        .@n$ = "[ Geffen Academy Master ]";
        if ('GMT_1QUE < 11) {
                cutin "acamaster_a.bmp",2;
                mes .@n$,
                "Ladies and gentlemen!",
                "Welcome to the Geffen Magic",
                "Tournament!";
                next;
                mes .@n$,
                "Today a champion will be crowned.";
                next;
                mes .@n$,
                "There are 2 divisions this year",
                "divided into Group A and B.",
                "The winner of each group will face",
                "each other for the championship",
                "match.";
                next;
                mes .@n$,
                "I am the MC of Group A.",
                "Geffen Academy Master~!",
                "Archmage Zanzibar Hellmod";
                next;
                mes .@n$,
                "I am honored to be this year's MC.",
                "Now, it's time for the matches to begin.";
                next;
                mes .@n$,
                "Ahem...";
                close2;
                cutin "acamaster_a.bmp", 255;
                hideonnpc "Geffen Academy Master";
                'GMT_1QUE = 11;
                changequest 9294,9295;
                donpcevent instance_npcname("Geffen Academy Master")+"::OnStart";
                'charname$ = strcharinfo(0);
                'sex = Sex;
                end;
        }
        end;
 
OnInit:
        hideonnpc strnpcinfo(0);
        end;
OnInstanceInit:
        end;
       
}
 
1@ge_st,107,57,4        script  Tournament Guide#gefMT  4_M_HUMAN_02,{
        .@n$ = "[ Tournament Guide ]";
        ignoretimeout 1;
        if (checkquest(9308) != -1) {
                switch(select("Leave the Arena and receive your reward:End Conversation")) {
                        case 1:
                                mes .@n$;
                                mes "You won the competition!","Congratulations!";
                                next;
                                mes .@n$;
                                mes "By the way, the Academy Master has","something to tell you!";
                                next;
                                cutin "acamaster_a.bmp",2;
                                .@n2$ = "[ Geffen Academy Master ]";
                                mes .@n2$,
                                "Congratulations!",
                                "This has been the best pool of",
                                "competitors in the history of this",
                                "competition.";
                                next;
                                mes .@n2$,
                                "I present to you your earned ^55CC55Geffen",
                                "Magic Tournament Coins.^000000";
                                next;
                                mes .@n2$,
                                "Bring the coins to the ^55CC55Geffen Coin",
                                "Operator^000000 to exchange for special",
                                "equipment.";
                                next;
                                mes .@n2$,
                                "Your name will be remembered in the",
                                "history books of Geffen.";
                                next;
                                mes .@n2$,
                                "Congratulations again.",
                                "I hope you enjoy the rest of the",
                                "Geffen Festivities.";
                                close2;
                                cutin "",255;
                                getitem 6671,20;
                                warp instance_mapname("1@gef"), 120,35;
                                end;
                        case 2:
                                end;
                }
        }
        mes .@n$;
        if ('GMT_1QUE <22) {
                mes "Congratulations on winning the "+callfunc("F_GetNumSuffix",('GMT_1QUE-10))+" round!";
                .@menu$ = "Begin the "+callfunc("F_GetNumSuffix",('GMT_1QUE-9))+" match.";
        }
        else {
        mes "Congratulations! You've defeated every other opponent in Group A! Good luck on the final!";
        .@menu$ = "Begin the final match.";
        }
        next;
       
                        switch(select(.@menu$,"End Conversation")) {
                        case 1:
                                        mes .@n$;
                                        mes "Winners of each round will receive ^55CC55Geffen Magic Tournament Coins^000000 as a reward.";
                                        next;
                                        mes .@n$;
                                        mes "Bring the coins to the ^55CC55Geffen Coin Operator^000000 to exchange them for special equipment.";
                                        next;
                                        mes .@n$;
                                        mes "The "+callfunc("F_GetNumSuffix",('GMT_1QUE-9))+" match of Group A is about to begin!";
                                        close2;
                                        getitem 6671, 'reward['GMT_1QUE-11];
                                        hideonnpc instance_npcname("Tournament Healer#1");
                                       
                                        switch ('GMT_1QUE) {
                                                  case 11:
                                                        enablenpc instance_npcname("Dio Anemos#1");
                                                        break;
                                                  case 12:
                                                        if ('GMTQuest == 1)
                                                                enablenpc instance_npcname("Geffen Gangster#n1");
                                                        else if ('GMTQuest == 2)
                                                                enablenpc instance_npcname("Geffen Bully#n1");
                                                        else
                                                                enablenpc instance_npcname("Geffen Shoplifter#n1");
                                                                break;
                                                  case 13:
                                                        enablenpc instance_npcname("Faymont#1");
                                                        break;
                                                  case 14:
                                                        enablenpc instance_npcname("Ordre#1");
                                                        break;
                                                  case 15:
                                                        enablenpc instance_npcname("Blut Hase#1");
                                                        break;
                                                  case 16:
                                                        enablenpc instance_npcname("Kuro Akuma#1");
                                                        break;
                                                  case 17:
                                                        enablenpc instance_npcname("Ifodes#1");
                                                        break;
                                                  case 18:
                                                        enablenpc instance_npcname("Licheniyes#1");
                                                        break;
                                                  case 19:
                                                        enablenpc instance_npcname("Odoric#1");
                                                        break;
                                                  case 20:
                                                        enablenpc instance_npcname("Ju#1");
                                                        break;
                                                  case 21:
                                        'half = rand(0,1);
                                        if ('half) {
                                        enablenpc instance_npcname("Dwigh#1");
                                        } else {
                                        enablenpc instance_npcname("Fay Kanavian#1");
                                                                        }
                                                                        break;
                                                                  case 22:
                                                                        enablenpc instance_npcname("Fenrir#f");
                                                                        break;
                                        }
                                        warp instance_mapname("1@ge_st"), 104,50;
                                        'GMT_1QUE++;
                                        donpcevent instance_npcname("Geffen Academy Master")+"::OnStart";
                                        hideoffnpc instance_npcname("Geffen Academy Master");
                                        hideonnpc instance_npcname("Tournament Guide#gefMT");
                                        end;
                        case 2:
                                mes .@n$; // KURAMA END CONVERSATION TEXT
                                mes "Need more time to prepare I see.";
                                mes "Not a problem, talk to me when you're ready.";
                                close;
                }
 
OnInstanceInit:
        setarray 'reward,1,2,3,4,5,6,7,8,9,10,15,20,20;
        end;
}
 
1@ge_st,109,57,4        script  Geffen Academy Master   10006,{
OnStart:
        if ( 'GMT_1QUE != 11 ){
                attachrid('gmt_account_id);
                changequest 9283 + 'GMT_1QUE, 9284 +'GMT_1QUE;
                detachrid;
        }
 
        switch ('GMT_1QUE) {
                case 11:
                        donpcevent instance_npcname("#Talkcontrol")+"::OnStart";
                        npctalk "Ladies and Gentlemen!";
                        sleep 3000;
                        npctalk "I do my best to be as loud as I can!";
                        donpcevent instance_npcname("#FireworksControl")+"::OnStart";
                        enablenpc instance_npcname("Arhi#1");
                        sleep 3000;
                        npctalk "The Geffen Magic Tournament will now commence!";
                        sleep 1000;
                        .@spec = rand(70,257);
                        showscript "Tournament Spectator: Wow~!!! Looks fun~~!! Yahoo~!",getnpcid(0,instance_npcname("Tournament Spectator#"+.@spec));
                        sleep 1000;
                        .@spec = rand(70,257);
                        showscript "Tournament Spectator: This is getting exciting~!",getnpcid(0,instance_npcname("Tournament Spectator#"+.@spec));
                        sleep 1000;
                        .@spec = rand(70,257);
                        showscript "Tournament Spectator: When is the game going to start~!",getnpcid(0,instance_npcname("Tournament Spectator#"+.@spec));
                        sleep 500;
                        donpcevent instance_npcname("Arhi#1")+"::OnActivate";
                        sleep 500;
                        npctalk "We are starting the 1st match for Group A";;
                        sleep 2000;
                        npctalk "On this corner, "+('sex?"he":"she")+" looks weak enough to lose in the 1st match!";
                        sleep 3000;
                        npctalk "Give a big welcome to the unknown competitor! "+'charname$+"~!";
                        sleep 2000;
                        npctalk "And on the other corner, Arhi the Novice! Give it your best shot!";
                        end;
                case 12:
                        donpcevent instance_npcname("#Talkcontrol")+"::OnStart";
                        donpcevent instance_npcname("#FireworksControl")+"::OnStart";
                        npctalk "The 2nd match of Group A is about to begin!";
                        sleep 3000;
                        npctalk "On this corner, the competitor who exceeded our expectations by getting past the first round!";
                        sleep 3000;
                        npctalk "The extremely weak looking competitor, "+'charname$+"!";
                        sleep 3000;
                        donpcevent instance_npcname("Dio Anemos#1")+"::OnActivate";
                        sleep 500;
                        npctalk "And "+('sex ? "his" : "her")+" opponent...";
                        sleep 3000;
                        npctalk "Despite his skipping classes at the Magic Academy...";
                        sleep 3000;
                        npctalk "A crowd favorite! A big round of applause to the Magician Apprentice, Dio Anemos!";
                        end;
                case 13:
                        donpcevent instance_npcname("#Talkcontrol")+"::OnStart";
                        donpcevent instance_npcname("#FireworksControl")+"::OnStart";
                        npctalk "The 3rd match of Group A is about to begin!";
                        sleep 2000;
                        npctalk "Welcome back our unlikely competitor, "+'charname$+"!";
                        sleep 3000;
                        npctalk "And "+('sex ? "his" : "her")+" opponent...";
                        sleep 2000;
                        if ('GMTQuest == 1) {
                                donpcevent instance_npcname("Geffen Gangster#n1")+"::OnActivate";
                                sleep 500;
                                npctalk "Whose looks give off a creepy air about him...";
                                sleep 3000;
                                npctalk "A member of the Curvy Woman Loving club~!! Geffen Gangster!";
                        } else if ('GMTQuest == 2) {
                                donpcevent instance_npcname("Geffen Bully#n1")+"::OnActivate";
                                sleep 500;
                                npctalk "With a face only a mother can love!";
                                sleep 3000;
                                npctalk "The ruthless Geffen Bully!";
                        } else {
                                donpcevent instance_npcname("Geffen Shoplifter#n1")+"::OnActivate";
                                sleep 500;
                                npctalk "With a mischievous grin on her face!";
                                sleep 3000;
                                npctalk "The Geffen Thief Guild's Guildmaster! Geffen Shoplifter!";
                        }
                        end;
                case 14:
                        donpcevent instance_npcname("#Talkcontrol")+"::OnStart";
                        donpcevent instance_npcname("#FireworksControl")+"::OnStart";
                        npctalk "The surprise of this year's Tournament~!";
                        sleep 3000;
                        npctalk "The unrivaled warrior! "+'charname$+"!";
                        sleep 3000;
                        donpcevent instance_npcname("Faymont#1")+"::OnActivate";
                        npctalk "And "+('sex ? "his" : "her")+" opponent~!!!";
                        sleep 3000;
                        npctalk "Entering the ring with pomp and circumstance.";
                        sleep 3000;
                        npctalk "Prontera's pride and style, Faymont!";
                        npctalk "Oh~ A player from Prontera ah!", instance_npcname("Prontera Spectator#a1");
                        sleep 2000;
                        npctalk "Do not give Prontera a bad name!!", instance_npcname("Prontera Spectator#a2");
                        end;
                case 15:
                        donpcevent instance_npcname("#Talkcontrol")+"::OnStart";
                        donpcevent instance_npcname("#FireworksControl")+"::OnStart";
                        npctalk "This isn't just a fluke ladies and gents!";
                        sleep 3000;
                        npctalk "The remarkable rookie! "+'charname$+"!";
                        sleep 3000;
                        npctalk "And "+('sex ? "his" : "her")+" opponent~!!!";
                        sleep 500;
                        donpcevent instance_npcname("Ordre#1")+"::OnActivate";
                        sleep 3000;
                        npctalk "One who promises to fight with honor!";
                        sleep 3000;
                        npctalk "The self-proclaimed master of battle, Ordre!";
                        end;
                case 16:
                        donpcevent instance_npcname("#Talkcontrol")+"::OnStart";
                        donpcevent instance_npcname("#FireworksControl")+"::OnStart";
                        npctalk "Suddenly, the incredibly powerful!";
                        sleep 3000;
                        npctalk "Super rookie of this year's tournament~! "+'charname$+"!";
                        sleep 3000;
                        npctalk "And "+('sex ? "his" : "her")+" opponent~!!!";
                        sleep 500;
                        donpcevent instance_npcname("Blut Hase#1")+"::OnActivate";
                        sleep 3000;
                        npctalk "Cute on the outside, but cruely destroys enemies!";
                        sleep 3000;
                        npctalk "Bloody Rabbit Ears~!! Blut Hase!";
                        end;
                case 17:
                        donpcevent instance_npcname("#Talkcontrol")+"::OnStart";
                        donpcevent instance_npcname("#FireworksControl")+"::OnStart";
                        npctalk "Onwards to the 7th Round!";
                        sleep 3000;
                        npctalk "Welcome back "+'charname$+"!";
                        sleep 3000;
                        npctalk "And "+('sex ? "his" : "her")+" opponent~!!!";
                        sleep 2000;
                        donpcevent instance_npcname("#Talkcontrol")+"::OnRndtalk";
                        npctalk "A competitor more evil than any we've seen before!";
                        sleep 500;
                        donpcevent instance_npcname("Kuro Akuma#1")+"::OnActivate";
                        sleep 3000;
                        npctalk "The Devil's Tooth, Kuro Akuma!";
                        donpcevent instance_npcname("#Talkcontrol")+"::OnRndtalk";
                        end;
                case 18:
                        donpcevent instance_npcname("#Talkcontrol")+"::OnStart";
                        donpcevent instance_npcname("#FireworksControl")+"::OnStart";
                        npctalk "Starting up Round 8 for Group A!";
                        sleep 3000;
                        npctalk "The darling of this year's tournament!";
                        sleep 3000;
                        npctalk "Rune-Midgard newest star, "+'charname$+"!";
                        sleep 2000;
                        npctalk "And "+('sex ? "his" : "her")+" opponent~!!!";
                        sleep 2000;
                        npctalk "They look very strong!", instance_npcname("Payon Spectator#a1");
                        sleep 250;
                        donpcevent instance_npcname("Ifodes#1")+"::OnActivate";
                        sleep 250;
                        npctalk "Looks good and strong ah!", instance_npcname("Veins Spectator#a1");
                        sleep 1000;
                        npctalk "Slow as a turtle, fast as a hare!";
                        sleep 3000;
                        npctalk "The maniac of Rune Midgard! Ifodes!";
                        donpcevent instance_npcname("#Talkcontrol")+"::OnRndtalk";
                        end;
                case 19:
                        donpcevent instance_npcname("#Talkcontrol")+"::OnStart";
                        donpcevent instance_npcname("#FireworksControl")+"::OnStart";
                        npctalk "We have now entered the 9th Round of this competition!";
                        sleep 3000;
                        npctalk "Nobody can stop "+('sex ? "him" : "her")+"!";
                        sleep 3000;
                        npctalk ""+('sex ? "His" : "Her")+" strength has been recognized by the people! "+'charname$;
                        sleep 2000;
                        npctalk "And "+('sex ? "his" : "her")+" opponent~!!!";
                        sleep 500;
                        donpcevent instance_npcname("Licheniyes#1")+"::OnActivate";
                        sleep 500;
                        donpcevent instance_npcname("#Talkcontrol")+"::OnRndtalk";
                        sleep 1000;
                        npctalk "She might look like a nice lady, but you better watch out!";
                        sleep 3000;
                        npctalk "She'll attack you with the swiftness of a snake!";
                        sleep 3000;
                        npctalk "The Lady of Death! Licheniyes!";
                        donpcevent instance_npcname("#Talkcontrol")+"::OnRndtalk";
                        end;
                case 20:
                        donpcevent instance_npcname("#Talkcontrol")+"::OnStart";
                        donpcevent instance_npcname("#FireworksControl")+"::OnStart";
                        npctalk "Let us begin the 10th Round of Group A!";
                        sleep 3000;
                        npctalk "In this corner, back to entertain us again!";
                        sleep 3000;
                        npctalk "None other than the incredible "+'charname$+"!";
                        sleep 1000;
                        donpcevent instance_npcname("#Talkcontrol")+"::OnRndtalk";
                        sleep 1000;
                        npctalk "And "+('sex ? "his" : "her")+" opponent~!!!";
                        sleep 1000;
                        npctalk "Seductress of Rune Midgard...";
                        sleep 500;
                        donpcevent instance_npcname("Odoric#1")+"::OnActivate";
                        sleep 500;
                        npctalk "You can't look away from her curves!";
                        sleep 3000;
                        npctalk "The Songstress of Death! Odoric!";
                        donpcevent instance_npcname("#Talkcontrol")+"::OnRndtalk";
                        end;
                case 21:
                        donpcevent instance_npcname("#Talkcontrol")+"::OnStart";
                        donpcevent instance_npcname("#FireworksControl")+"::OnStart";
                        npctalk "We're getting closer to the end, next up is Quarter-Finals!";
                        sleep 3000;
                        npctalk "The winning never ends with "+'charname$+"!";
                        sleep 2000;
                        donpcevent instance_npcname("#Talkcontrol")+"::OnRndtalk";
                        sleep 1000;
                        npctalk "And "+('sex ? "his" : "her")+" opponent~!!!";
                        sleep 500;
                        donpcevent instance_npcname("Ju#1")+"::OnActivate";
                        sleep 250;
                        npctalk "I can smell blood...",instance_npcname("Loki#a2");
                        sleep 1000;
                        npctalk "Oh... A fierce competitor, is not it?",instance_npcname("Iris#a2");
                        sleep 500;
                        npctalk "Hidden behind a shroud of mystery...";
                        sleep 3000;
                        npctalk "Master of power and speed! Ju!";
                        donpcevent instance_npcname("#Talkcontrol")+"::OnRndtalk";
                        end;
                case 22:
                        donpcevent instance_npcname("#Talkcontrol")+"::OnStart";
                        donpcevent instance_npcname("#FireworksControl")+"::OnStart";
                        npctalk "We are now at the Semi-Finals of this competition, this match will decide the winner for Group A!";
                        sleep 3000;
                        npctalk "Winning against all odds, Group A's Dark Horse, "+'charname$+"!";
                        sleep 3000;
                        npctalk "And "+('sex ? "his" : "her")+" opponent~!!!";
                        if ('half) {
                                sleep 500;
                                donpcevent instance_npcname("Dwigh#1")+"::OnActivate";
                                sleep 1500;
                                npctalk "Chief Professor of the Mage Academy, loved by her many disciples!";
                                sleep 1000;
                                donpcevent instance_npcname("#Talkcontrol")+"::OnRndtalk";
                                sleep 2000;
                                npctalk "Commander of battle and wits! Dwigh!";
                        }       else {
                                sleep 2000;
                                npctalk "An Alchemist from Aldebaran, the city of science!";
                                sleep 500;
                                donpcevent instance_npcname("Fay Kanavian#1")+"::OnActivate";
                                sleep 500;
                                donpcevent instance_npcname("#Talkcontrol")+"::OnRndtalk";
                                sleep 2000;
                                npctalk "Fay Kanavian and her homunculus, Alphonse!";
                                }
                        end;
                case 23:
                        donpcevent instance_npcname("#Talkcontrol")+"::OnStart";
                        donpcevent instance_npcname("#FireworksControl")+"::OnStart";
                        npctalk "A previously anonymous fighter";
                        sleep 3000;
                        npctalk "Despite this, unmatched in Group A!";
                        sleep 2000;
                        npctalk "The most talked about competitor this year!";
                        sleep 3000;
                        npctalk "The unrivaled! "+'charname$+"!";
                        sleep 3000;
                        npctalk "Aha, this match looks like it will be interesting.",instance_npcname("Loki#a2");
                        sleep 3000;
                        npctalk "And the champion of Group B~!!!";
                        sleep 1500;
                        donpcevent instance_npcname("Fenrir#f")+"::OnActivate";
                        sleep 1500;
                        npctalk "A Warlock with incredible powers!";
                        sleep 3000;
                        npctalk "A competitor who swept through Group B like a hurricane!";
                        sleep 1000;
                        npctalk "Oh! This match is going to be exciting!",instance_npcname("Chaos#a2");
                        sleep 2000;
                        npctalk "Is there any Wizard stronger in all of Rune-Midgard?!";
                        sleep 3000;
                        npctalk "The Blue Wizard! Fenris Fenrir~!!";
                        end;
        }
 
OnTalk1:
        showscript "Geffen Academy Master : Let's get it on!",getnpcid(0,instance_npcname(strnpcinfo(0)));
        end;
       
OnTalk2:
        if ('GMT_1QUE == 22) {
                npctalk "The final match of Group A is finished~! Congratulations "+'charname$+"!";
        }
        else {
                npctalk "The "+callfunc("F_GetNumSuffix",('GMT_1QUE-10))+" match of Group A is finished~! Congratulations "+'charname$+"!";
                sleep 6000;
                npctalk "You may take some time to heal your wounds.";
                sleep 6000;
                npctalk "Please speak with the Tournament Guide when you are ready for the next round.";
                sleep 3000;
        }
        switch ('GMT_1QUE) {
        case 11:
        case 12:
        case 14:
        case 15:
        case 17:
        case 18:
        case 20:
        case 21:
                break;
        case 13:
                npctalk "Fenris Fenrir has 3 consecutive victories in Group B~!";
                sleep 3000;
                break;
        case 16:
                npctalk "Okay~! There is news from Group B!";
                sleep 3000;
                npctalk "While all of the other competitors are doing their best,";
                sleep 3000;
                npctalk "Fenrir is taking the tournament by storm, and has won 5 consecutive matches!";
                sleep 1000;
                break;
        case 19:
                npctalk "This is getting exciting! More news from Group B!";
                sleep 3000;
                npctalk "Fenris Fenrir is continuing her reign of dominance~! Those in Group A better beware!";
                sleep 2000;
                break;
        case 22:
                npctalk "Group B has completed their 12th match as well~!";
                sleep 3000;
                npctalk "Have you heard of Tetra Vortex? There is a competitor using this mysterious spell!";
                sleep 3000;
                npctalk "Her name is none other than Fenris Fenrir!";
                sleep 3000;
                npctalk "The final match of this tournament is bound to be challenging!";
                sleep 1000;
                break;
        }
        hideoffnpc instance_npcname("Tournament Guide#gefMT");
        hideoffnpc instance_npcname("Geffen Academy Master");
        hideoffnpc instance_npcname("Tournament Healer#1");
        end;
 
OnTalk3:
        npctalk "The Final Round has started! Let's get it on!";
        end;
OnTalk4:
        npctalk "The Final Match of this year's Geffen Magic Tournament is finished~!";
        sleep 3000;
        npctalk "Everyone! Thank you for supporting the Geffen Magic Tournament~!!";
        sleep 3000;
        npctalk "This year's Geffen Magic Tournament Champion is "+'charname$+"~!!";
        donpcevent instance_npcname("#FireworksControl")+"::OnWin";
        end;
 
OnInstanceInit:
        hideonnpc instance_npcname("Tournament Guide#gefMT");
        disablenpc instance_npcname("Arhi#1");
        disablenpc instance_npcname("Dio Anemos#1");
        disablenpc instance_npcname("Geffen Gangster#n1");
        disablenpc instance_npcname("Geffen Bully#n1");
        disablenpc instance_npcname("Geffen Shoplifter#n1");
        disablenpc instance_npcname("Faymont#1");
        disablenpc instance_npcname("Ordre#1");
        disablenpc instance_npcname("Blut Hase#1");
        disablenpc instance_npcname("Kuro Akuma#1");
        disablenpc instance_npcname("Ifodes#1");
        disablenpc instance_npcname("Licheniyes#1");
        disablenpc instance_npcname("Odoric#1");
        disablenpc instance_npcname("Ju#1");
        disablenpc instance_npcname("Dwigh#1");
        disablenpc instance_npcname("Fay Kanavian#1");
        disablenpc instance_npcname("Fenrir#f");
        end;
       
OnMobDead:
        end;
       
}
 
1@ge_st,1,1,1   script  #GMTcontroller  -1,{
        end;
OnStart:
        .@map$ = instance_mapname("1@ge_st");
        .@label$ = instance_npcname("#GMTcontroller")+"::OnMobDead";
        'timeout = 180;
        if ('GMT_1QUE == 23) 'timeout = 300;
        mapannounce .@map$, "<Magic Tournament Broadcast>: Time limit is " + ('timeout / 60) + " minutes.",bc_blue; sleep 2000;
        mapannounce .@map$, "<Magic Tournament Broadcast>: Ready... Set...",bc_blue; sleep 2000;
        mapannounce .@map$, "<Magic Tournament Broadcast>: Fight!",bc_blue;
       
        donpcevent instance_npcname("#FireworksControl")+"::OnTurn";
        initnpctimer;
       
        switch ('GMT_1QUE) {
                case 11:
                        hideonnpc instance_npcname("Arhi#1");
                        'BossID = monster(.@map$,114,50,"--ja--",2549,1,.@label$);
                        break;
                case 12:
                        hideonnpc instance_npcname("Dio Anemos#1");
                        'BossID = monster(.@map$,114,50,"--ja--",2550,1,.@label$);
                        break;
                case 13:
                        if ('GMTQuest == 1) {
                                hideonnpc instance_npcname("Geffen Gangster#n1");
                                'BossID = monster(.@map$,114,50,"--ja--",2553,1,.@label$);
                        } else if ('GMTQuest == 2) {
                                hideonnpc instance_npcname("Geffen Bully#n1");
                                'BossID = monster(.@map$,114,50,"--ja--",2552,1,.@label$);
                        } else {
                                hideonnpc instance_npcname("Geffen Shoplifter#n1");
                                'BossID = monster(.@map$,114,50,"--ja--",2551,1,.@label$);
                        }
                        break;
                case 14:
                        hideonnpc instance_npcname("Faymont#1");
                        'BossID = monster(.@map$,114,50,"--ja--",2554,1,.@label$);
                        break;
                case 15:
                        hideonnpc instance_npcname("Ordre#1");
                        'BossID = monster(.@map$,114,50,"--ja--",2555,1,.@label$);
                        break;
                case 16:
                        hideonnpc instance_npcname("Blut Hase#1");
                        'BossID = monster(.@map$,114,50,"--ja--",2556,1,.@label$);
                        break;
                case 17:
                        hideonnpc instance_npcname("Kuro Akuma#1");
                        'BossID = monster(.@map$,114,50,"--ja--",2557,1,.@label$);
                        break;
                case 18:
                        hideonnpc instance_npcname("Ifodes#1");
                        'BossID = monster(.@map$,114,50,"--ja--",2558,1,.@label$);
                        break;
                case 19:
                        hideonnpc instance_npcname("Licheniyes#1");
                        'BossID = monster(.@map$,114,50,"--ja--",2559,1,.@label$);
                        break;
                case 20:
                        hideonnpc instance_npcname("Odoric#1");
                        'BossID = monster(.@map$,114,50,"--ja--",2560,1,.@label$);
                        break;
                case 21:
                        hideonnpc instance_npcname("Ju#1");
                        'BossID = monster(.@map$,114,50,"--ja--",2561,1,.@label$);
                        break;
                case 22:
                        if ('half) {
                                hideonnpc instance_npcname("Dwigh#1");
                                'BossID = monster(.@map$,114,50,"--ja--",2562,1,.@label$);
                        }
                        else {
                                hideonnpc instance_npcname("Fay Kanavian#1");
                                'BossID = monster(.@map$,114,50,"--ja--",2563,1,.@label$);
                                donpcevent instance_npcname("#GMTHomun")+"::OnSummon";
                        }
                       
                        break;
                case 23:
                        hideonnpc instance_npcname("Fenrir#f");
                        'BossID = monster(.@map$,114,50,"--ja--",2564,1,.@label$);
                        donpcevent instance_npcname("Geffen Academy Master")+"::OnTalk3";
                        end;
        }
               
        donpcevent instance_npcname("Geffen Academy Master")+"::OnTalk1";
        end;
OnTimeout:
        end;
OnMobDead:
        'timeout_exit = 1;
       
        switch ('GMT_1QUE) {
                case 11: donpcevent instance_npcname("Arhi#1")+"::OnDefeat"; break;
                case 12: donpcevent instance_npcname("Dio Anemos#1")+"::OnDefeat"; break;
                case 13:
                        if ('GMTQuest == 1) { donpcevent instance_npcname("Geffen Gangster#n1")+"::OnDefeat"; }
                        else if ('GMTQuest == 2) { donpcevent instance_npcname("Geffen Bully#n1")+"::OnDefeat"; }
                        else { donpcevent instance_npcname("Geffen Shoplifter#n1")+"::OnDefeat"; }
                        break;
                case 14: donpcevent instance_npcname("Faymont#1")+"::OnDefeat"; break;
                case 15: donpcevent instance_npcname("Ordre#1")+"::OnDefeat"; break;
                case 16: donpcevent instance_npcname("Blut Hase#1")+"::OnDefeat"; break;
                case 17: donpcevent instance_npcname("Kuro Akuma#1")+"::OnDefeat"; break;
                case 18: donpcevent instance_npcname("Ifodes#1")+"::OnDefeat"; break;
                case 19: donpcevent instance_npcname("Licheniyes#1")+"::OnDefeat"; break;
                case 20: donpcevent instance_npcname("Odoric#1")+"::OnDefeat"; break;
                case 21: donpcevent instance_npcname("Ju#1")+"::OnDefeat"; break;
                case 22:
                        if ('half) {
                                donpcevent instance_npcname("Dwigh#1")+"::OnDefeat";
                        }
                        else {
                                donpcevent instance_npcname("Fay Kanavian#1")+"::OnDefeat";
                                donpcevent instance_npcname("#GMTHomun")+"::OnEnd";
                        }
                       
                        break;
                case 23:
                        donpcevent instance_npcname("Fenrir#f")+"::OnDefeat";
                        donpcevent instance_npcname("Geffen Academy Master")+"::OnTalk4";
                        end;
        }
       
        mapannounce instance_mapname("1@ge_st"), "<Magic Tournament Broadcast>: "+'charname$+" has won the round!",bc_blue;
        donpcevent instance_npcname("Geffen Academy Master")+"::OnTalk2";
        end;
OnTimer1000:
        'timeout--;
       
        if ('timeout_exit) {
                'timeout_exit = 0;
                stopnpctimer;
                end;
        }
       
        switch('timeout) {
                case 240: mapannounce instance_mapname("1@ge_st"), "<Magic Tournament Broadcast>: Time remaining is 4 minutes, this match is getting heated!",bc_blue; break;
                case 180: mapannounce instance_mapname("1@ge_st"), "<Magic Tournament Broadcast>: Time remaining is 3 minutes, the match has gotten extremely heated!",bc_blue; break;
                case 120: mapannounce instance_mapname("1@ge_st"), "<Magic Tournament Broadcast>: Time remaining is 2 minutes, we're racing towards the end!",bc_blue; break;
                case  90: mapannounce instance_mapname("1@ge_st"), "<Magic Tournament Broadcast>: Time remaining is 1 minute 30 seconds, the bout is halfway over!",bc_blue; break;
                case  60: mapannounce instance_mapname("1@ge_st"), "<Magic Tournament Broadcast>: Time remaining is 1 minute, the end of the match is nearing!",bc_blue; break;
                case  30: mapannounce instance_mapname("1@ge_st"), "<Magic Tournament Broadcast>: Time remaining is 30 seconds, turn coming to an end!",bc_blue; break;
                case  10: mapannounce instance_mapname("1@ge_st"), "<Magic Tournament Broadcast>: 10 seconds remaining!",bc_blue; break;
                case   5: mapannounce instance_mapname("1@ge_st"), "<Magic Tournament Broadcast>: 5!",bc_blue; break;
                case   4: mapannounce instance_mapname("1@ge_st"), "<Magic Tournament Broadcast>: 4!",bc_blue; break;
                case   3: mapannounce instance_mapname("1@ge_st"), "<Magic Tournament Broadcast>: 3!",bc_blue; break;
                case   2: mapannounce instance_mapname("1@ge_st"), "<Magic Tournament Broadcast>: 2!",bc_blue; break;
                case   1: mapannounce instance_mapname("1@ge_st"), "<Magic Tournament Broadcast>: 1!",bc_blue; break;
                case   0:
                        stopnpctimer;
                        donpcevent instance_npcname("#GMTcontroller::OnTimeout2");
                        end;
        }
       
        initnpctimer;
        end;
OnTimeout2:
        mapannounce instance_mapname("1@ge_st"), "<Magic Tournament Broadcast>: Time's up! The judges will decide the victor for this round!",bc_blue
       
        setcell instance_mapname("1@ge_st"), 50, 50, 50, 50, cell_walkable, 1;
        unitwarp 'BossID, instance_mapname("1@ge_st"), 50, 50;
        killmonster instance_mapname("1@ge_st"), instance_npcname("#GMTcontroller")+"::OnTimeout";
        'BossID = 0;
       
        if ('HomID) {
                killmonster instance_mapname("1@ge_st"),instance_npcname("#GMTHomun")+"::OnHomJR";
                killmonster instance_mapname("1@ge_st"),instance_npcname("#GMTHomun")+"::OnHomDead";
                'HomID = 0;
        }
       
        sleep 3000;
        hideoffnpc instance_npcname("Geffen Academy Master");
//      npctalk "The votes are in... And the winner is...",instance_npcname("Geffen Academy Master");
//      sleep 1500;
        npctalk "1st judge's score! "+rand(100)+" - "+rand(100)+"", "Geffen Academy Master";
        sleep 1500;
        npctalk "2nd judge's score! "+rand(100)+" - "+rand(100)+"", "Geffen Academy Master";
        sleep 1500;
        npctalk "3rd judge's score! "+rand(100)+" - "+rand(100)+"", "Geffen Academy Master";
        sleep 1500;
       
        switch ('GMT_1QUE) {
                case 11:
                        enablenpc instance_npcname("Arhi#1");
                        donpcevent instance_npcname("Arhi#1")+"::OnVictory";
                        .@defeat$ = "The Novice, Arhi!";
                        break;
                case 12:
                        enablenpc instance_npcname("Dio Anemos#1");
                        donpcevent instance_npcname("Dio Anemos#1")+"::OnVictory";
                        .@defeat$ = "The Magician Apprentice, Dio Anemos!";
                        break;
                case 13:
                        if ('GMTQuest == 1) {
                                enablenpc instance_npcname("Geffen Gangster#n1");
                                donpcevent instance_npcname("Geffen Gangster#n1")+"::OnVictory";
                                .@defeat$ = "Geffen Gangster!";
                        } else if ('GMTQuest == 2) {
                                enablenpc instance_npcname("Geffen Bully#n1");
                                donpcevent instance_npcname("Geffen Bully#n1")+"::OnVictory";
                                .@defeat$ = "Gefen Bully!";
                                break;
                        } else {
                                enablenpc instance_npcname("Geffen Shoplifter#n1");
                                donpcevent instance_npcname("Geffen Shoplifter#n1")+"::OnVictory";
                                .@defeat$ = "Geffen Shoplifter!";
                                break;
                        }
                        break;
                case 14:
                        enablenpc instance_npcname("Faymont#1");
                        donpcevent instance_npcname("Faymont#1")+"::OnVictory";
                        .@defeat$ = "Prontera's pride and style, Feymont!";
                        break;
                case 15:
                        enablenpc instance_npcname("Ordre#1");
                        donpcevent instance_npcname("Ordre#1")+"::OnVictory";
                        .@defeat$ = "Self proclaimed Master of Battle, Ordre!";
                        break;
                case 16:
                        enablenpc instance_npcname("Blut Hase#1");
                        donpcevent instance_npcname("Blut Hase#1")+"::OnVictory";
                        .@defeat$ = "Bloody Rabbit Ears~!! Blut Hase!";
                        break;
                case 17:
                        enablenpc instance_npcname("Kuro Akuma#1");
                        donpcevent instance_npcname("Kuro Akuma#1")+"::OnVictory";
                        .@defeat$ = "The Devil's Tooth! Kuro Akuma!";
                        break;
                case 18:
                        enablenpc instance_npcname("Ifodes#1");
                        donpcevent instance_npcname("Ifodes#1")+"::OnVictory";
                        .@defeat$ = "The Maniac of Rune Mindgard! Ifodes!";
                        break;
                case 19:
                        enablenpc instance_npcname("Licheniyes#1");
                        donpcevent instance_npcname("Licheniyes#1")+"::OnVictory";
                        .@defeat$ = "The Lady of Death! Licheniyes!";
                        break;
                case 20:
                        enablenpc instance_npcname("Odoric#1");
                        donpcevent instance_npcname("Odoric#1")+"::OnVictory";
                        .@defeat$ = "The Songstress of Death! Odoric!";
                        break;
                case 21:
                        enablenpc instance_npcname("Ju#1");
                        donpcevent instance_npcname("Ju#1")+"::OnVictory";
                        .@defeat$ = "Master of power and speed! Ju!";
                        break;
                case 22:
                        if ('half) {
                                enablenpc instance_npcname("Dwigh#1");
                                donpcevent instance_npcname("Dwigh#1")+"::OnVictory";
                                .@defeat$ = "Commander of battle and wits! Dwigh!";
                                break;
                        } else {
                                enablenpc instance_npcname("Fay Kanavian#1");
                                donpcevent instance_npcname("Fay Kanavian#1")+"::OnVictory";
                                .@defeat$ = "Fay Kanavian and her homunculus Alphonse!";
                               
                                if ('HomID) {
                                        killmonster instance_mapname("1@ge_st"),instance_npcname("#GMTHomun")+"::OnHomJR";
                                        killmonster instance_mapname("1@ge_st"),instance_npcname("#GMTHomun")+"::OnHomDead";
                                        'HomID = 0;
                                }
                                break;
                        }
                        break;
                case 23:
                        enablenpc instance_npcname("Fenrir#f");
                        donpcevent instance_npcname("Fenrir#f")+"::OnVictory";
                        .@defeat$ = "The Blue Wizard! Fenris Fenrir~!!";
                        break;
        }
       
        npctalk "The winner of the "+callfunc("F_GetNumSuffix",('GMT_1QUE-10))+" match in Group A by judge's decision is...! "+.@defeat$, "Geffen Academy Master";
        sleep 1500;
        //donpcevent instance_npcname("#DEATHGMT")+"::OnLoseRound";
        npctalk "Give a warm round of applause to the losing competitor.", "Geffen Academy Master";
        sleep 1500;
        npctalk "Defeated competitors please leave the arena!", "Geffen Academy Master";
        sleep 3000;
        movenpc instance_npcname("#gefmagic_warp02"),120,213;
        movenpc instance_npcname("#invisGMTquests"),120,61;
       
        donpcevent instance_npcname("Fenrir#e1")+"::OnEnable";
        donpcevent instance_npcname("Chaos#e1")+"::OnEnable";
        donpcevent instance_npcname("Iris#e1")+"::OnEnable";
        donpcevent instance_npcname("Lydia#e1")+"::OnEnable";
        donpcevent instance_npcname("Loki#e1")+"::OnEnable";
        end;
       
OnStop:
        stopnpctimer;
        end;
}
 
1@ge_st,1,1,1   script  #GMTHomun       HIDDEN_NPC,{
 
OnSummon:
        initnpctimer;
        'HomID = monster (instance_mapname("1@ge_st"), 114,50,"--ja--",2565,1, instance_npcname("#GMTHomun")+"::OnHomDead");
        end;
 
OnTimer10000:
        if (!'BossID) {
                stopnpctimer;
                disablenpc instance_npcname("#GMTHomun");
                end;
        }
       
        initnpctimer;
       
        if ('HomID != 0) {
                getunitdata 'BossID,.@bossdata;
                getunitdata 'HomID,.@homdata;
                        if (distance(.@bossdata[6],.@bossdata[7],.@homdata[6],.@homdata[7]) > 10) {
                                unittalk 'BossID,"Alphonse, come!";
                                sleep 500;
                                unitwarp 'HomID, instance_mapname("1@ge_st"),.@bossdata[6],.@bossdata[7];
                        }
        }
        else {
                if (mobcount(instance_mapname("1@ge_st"),instance_npcname("#GMTHomun")+"::OnHomJR")) { end; }
                getunitdata 'BossID,.@bossdata;
                unittalk 'BossID, "Alphonse, I'll revive you!";
                areamonster instance_mapname("1@ge_st"),.@bossdata[6]-2,.@bossdata[7]-2,.@bossdata[6]+2,.@bossdata[7]+2,"--ja--",2566,3,instance_npcname("#GMTHomun")+"::OnHomJR";
        }
        end;
 
OnHomDead:
        initnpctimer;
        'HomID = 0;
        end;
 
OnHomJR:
        end;
 
OnEnd:
        stopnpctimer;
        if ('HomID) {
                killmonster instance_mapname("1@ge_st"),instance_npcname("#GMTHomun")+"::OnHomJR";
                killmonster instance_mapname("1@ge_st"),instance_npcname("#GMTHomun")+"::OnHomDead";
        }
        disablenpc instance_npcname("#GMTHomun");
        end;
}
 
 
1@ge_st,111,57,4        script  Tournament Healer#1     569,{ //83649 (hide)
        mes "[ Tournament Healer ]";
        mes "The previous round's winner can receive a heal from me.";
        next;
                if (select ("Heal", "Cancel") == 2) {
                        mes "[ Tournament Healer ]";
                        mes "Guess you don't need to be healed.";
                        close;
                }
        mes "[ Tournament Healer ]";
        mes "Enjoy.";
        mes "Good luck on the next round!";
        percentheal 100,100;
        specialeffect2 312;
        close2;
        hideonnpc instance_npcname("Tournament Healer#1"); // 83649
        end;
OnInstanceInit:
        hideonnpc instance_npcname("Tournament Healer#1");
        end;
}
 
1@ge_st,1,1,1   script  #FireworksControl       -1,{
OnStart:
        initnpctimer;
                for ( .@i = 11; .@i <= 20; .@i++ ) {
                        specialeffect .effect[rand(3)], AREA, instance_npcname("#fireworks_" +.@i);
                }
        end;
OnTimer6000:
        initnpctimer;
                for ( .@i = 0; .@i < 5; .@i++) {
                        specialeffect .effect[rand(3)], AREA, instance_npcname("#fireworks_" + rand(11,20));
                }
        end;
 
OnTurn:
        stopnpctimer;
        end;
 
OnWin:
        for ( .@i = 1; .@i <= 5; .@i++ ) {
                specialeffect 90, AREA, instance_npcname("#fireworks_f" + .@i);
        }
        sleep 3000;
        for ( .@i = 1; .@i <= 5; .@i++ ) {
                specialeffect 62, AREA, instance_npcname("#fireworks_f" + .@i);
        }
        sleep 500;
        for ( .@i = 1; .@i <= 5; .@i++ ){
                specialeffect 89, AREA, instance_npcname("#fireworks_f" + .@i);
        }
        sleep 3000;
        for ( .@i = 1; .@i <= 5; .@i++ ) {
                specialeffect 237, AREA, instance_npcname("#fireworks_f" + .@i);
        }
        end;
OnInstanceInit:
        setarray .effect, 30, 89, 92;
        end;
}
 
1@ge_st,102,42,0        script  #fireworks_11   139,{ end; }
1@ge_st,100,60,0        duplicate(#fireworks_11)        #fireworks_12   139
1@ge_st,109,60,0        duplicate(#fireworks_11)        #fireworks_13   139
1@ge_st,118,60,0        duplicate(#fireworks_11)        #fireworks_14   139
1@ge_st,126,59,0        duplicate(#fireworks_11)        #fireworks_15   139
1@ge_st,126,37,0        duplicate(#fireworks_11)        #fireworks_16   139
1@ge_st,118,36,0        duplicate(#fireworks_11)        #fireworks_17   139
1@ge_st,109,36,0        duplicate(#fireworks_11)        #fireworks_18   139
1@ge_st,100,36,0        duplicate(#fireworks_11)        #fireworks_19   139
1@ge_st,92,37,0 duplicate(#fireworks_11)        #fireworks_20   139
1@ge_st,112,52,0        duplicate(#fireworks_11)        #fireworks_f1   139
1@ge_st,112,42,0        duplicate(#fireworks_11)        #fireworks_f2   139
1@ge_st,102,52,0        duplicate(#fireworks_11)        #fireworks_f3   139
1@ge_st,102,52,0        duplicate(#fireworks_11)        #fireworks_f4   139
1@ge_st,102,42,0        duplicate(#fireworks_11)        #fireworks_f5   139
 
1@ge_st,1,1,1   script  #Talkcontrol    -1,{
 
OnStart:
        'Talkcounter = 0;
        initnpctimer;
        end;
 
OnTimer5000:
        'Talkcounter++;
        if ('Talkcounter <4)
        initnpctimer;
OnRndtalk:
        .@iter = rand(1,3);
        for (.@i = 0; .@i <.@iter ;.@i++) {
        .@group = rand(30);
        if (.@group <18) {
                showscript 'audience$[rand(getarraysize('audience$))],getnpcid(0,instance_npcname("Tournament Spectator#"+rand(70,257)));
                showscript 'audience$[rand(getarraysize('audience$))],getnpcid(0,instance_npcname("Tournament Spectator#"+rand(70,257)));
        } else if (.@group <23) {
                showscript 'student$[rand(getarraysize('student$))],getnpcid(0,instance_npcname("Magic Academy Student#" + rand(1,5)));
        } else {
                .@id = rand(getarraysize('tourist$));
                showscript 'touristname2$[.@id]+'tourist$[.@id],getnpcid(0,instance_npcname('touristname$[.@id]));
        }
        sleep rand(2,5) * 100;
        }
        end;
 
OnTimer13000:
        stopnpctimer;
        .@iter = rand(1,3);
                for ( .@i = 0; .@i <.@iter; .@i++ ) {
                        .@group = rand(30);
                       
                                if ( .@group <18) {
                                        showscript 'audience$[rand(getarraysize('audience$))],getnpcid(0,instance_npcname("Tournament Spectator#"+rand(70,257)));
                                        showscript 'audience$[rand(getarraysize('audience$))],getnpcid(0,instance_npcname("Tournament Spectator#"+rand(70,257)));
                                } else if (.group <23) {
                                        showscript 'student$[rand(getarraysize('student$))],getnpcid(0,instance_npcname("Magic Academy Student#" + rand(1,5)));
                                } else {
                                        .@id = rand(getarraysize('tourist$));
                                        showscript 'touristname2$[.@id]+'tourist$[.@id],getnpcid(0,instance_npcname('touristname$[.@id]));
                                }
                                       
       
                        sleep rand(2,5)*100;
                }
        end;
 
OnInstanceInit:
        setarray 'audience$,
                "Tournament Spectator : I've been watiing for this round!",
                "Tournament Spectator : Hope this round's an interesting match up!",
                "Tournament Spectator : Oh! Ah! Oh! Ah!",
                "Tournament Spectator : Oooh, finally started!",
                "Tournament Spectator : Start already! Fight! Come on, start!",
                "Tournament Spectator : Is this that guy's first time? I feel he's very powerful, ah!",
                "Tournament Spectator : Who do you think will win?",
                "Tournament Spectator : Come on, start!",
                "Tournament Spectator : Get it on already!",
                "Tournament Spectator : I feel like I'm in danger...",
                "Tournament Spectator : I'm counting on that "+('sex ? "guy" : "girl")+" to lose!",
                "Tournament Spectator : Gotta feel sorry for that guy! Come on!",
                "Tournament Spectator : He's terrific! You've got this! Come on!",
                "Tournament Spectator : I'm having such a great time here!",
                "Tournament Spectator : Come on!~~",
                "Tournament Spectator : Let's see what you've got "+'charname$+"!",
                "Tournament Spectator : He's probably going to lose this round.",
                "Tournament Spectator : This contest has a lot of good participants.",
                "Tournament Spectator : Do not be afraid, come on!",
                "Tournament Spectator : Almost to start huh?",
                "Tournament Spectator : Even just watching this is fun!",
                "Tournament Spectator : My hands are sweating...",
                "Tournament Spectator : Come on let's go!";
 
        setarray 'student$,
                "Magic Academy Student: Ya~ Hoo~",
                "Magic Academy Student: Wow, I'm so nervous!",
                "Magic Academy Student: Both of you please! Come on!";
 
        setarray 'tourist$,
                " : Oh, the atmosphere's starting to heat up...",
                " : This is so energizing!",
                " : There's no Payon contestants are there?",
                " : The atmosphere here is great!",
                " : Oooh! Come on!",
                " : These participants are so energetic!",
                " : Good thing too...",
                " : Don't lose too quickly! Oh!~";
 
        setarray 'touristname$,
                "Prontera Spectator#a1",
                "Prontera Spectator#a2",
                "Payon Spectator#a1",
                "Payon Spectator#a2",
                "Alberta Spectator#a1",
                "Alberta Spectator#a2",
                "Veins Spectator#a1",
                "Comodo Spectator#a1";
               
        setarray 'touristname2$,
                "Prontera Spectator",
                "Prontera Spectator",
                "Payon Spectator",
                "Payon Spectator",
                "Alberta Spectator",
                "Alberta Spectator",
                "Veins Spectator",
                "Comodo Spectator";
                end;
 
}
 
1@ge_st,106,62,6        script  Loki#a2 512,{}
1@ge_st,108,62,6        script  Chaos#a2        683,{}
1@ge_st,111,62,4        script  Iris#a2 666,{}
1@ge_st,112,62,4        script  Lydia#a2        10010,{}
 
// ================================================================
// Rivals
// ================================================================
1@ge_st,114,50,4        script  Arhi#1  670,{
 
OnActivate:
        enablenpc instance_npcname("Arhi#1");
        npctalk "The first match always makes me nervous~!";
        sleep 2000;
        npctalk "Can I win?";
        sleep 3000;
        npctalk "I guess it will be okay, this "+('sex ? "guy" : "girl")+" seems weak.";
        sleep 3000;
        npctalk "Okay, just relax~!";
        sleep 3000;
        npctalk "Ah... Finally, It's going to start soon!";
        sleep 3000;
        npctalk "Just relax~!";
        sleep 2000;
        donpcevent instance_npcname("#GMTcontroller")+"::OnStart";
        end;
 
OnDefeat:
        hideoffnpc instance_npcname("Arhi#1");
        sleep 1000;
        npctalk "Ah... I lost the first match...";
        sleep 3000;
        npctalk "How can I face my family...";
        sleep 3000;
        npctalk "So shameful...";
        sleep 3000;
        npctalk "Ah... My friends will laugh at me...";
        sleep 3000;
        npctalk "Sob...";
        sleep 1000;    
        hideonnpc instance_npcname("Arhi#1");
        sleep 1000;
        movenpc instance_npcname("Arhi#z1_0et"),145,125;
        hideoffnpc instance_npcname("Tournament Guide#gefMT");
        disablenpc instance_npcname("Arhi#1");
        end;
       
OnVictory:
        hideoffnpc instance_npcname("Arhi#1");
        sleep 1000;
        npctalk "I knew I would win!";
        sleep 3000;
        npctalk "I'm so relieved!";
        sleep 3000;
        npctalk "I was able to beat a weak competitior.";
        sleep 3000;
        npctalk "Yahoo!";
        sleep 5000;
        instance_warpall instance_mapname("1@gef"),120,61;
        end;
       
}
 
1@ge_st,114,50,4        script  Dio Anemos#1    669,{
 
OnActivate:
        npctalk "Second round huh...";
        sleep 2000;
        npctalk "You look like a weak competitor.";
        sleep 3000;
        npctalk "I think I've got a good chance against you.";
        sleep 3000;
        npctalk "I wish the match would start already...";
        sleep 3000;
        npctalk "If I finish it quickly maybe I can go buy some cookies!";
        sleep 3000;
        npctalk "Okay then let's start!";
        sleep 2000;
        npctalk "Boring...",instance_npcname("Loki#a2");
        donpcevent instance_npcname("#GMTcontroller")+"::OnStart";
        end;
 
OnDefeat:
        hideoffnpc instance_npcname("Dio Anemos#1");
        sleep 1000;
        npctalk "Oh my god....";
        sleep 2000;
        npctalk "I lost...";
        sleep 2000;
        npctalk "Ah... and to this random loser too...";
        sleep 3000;
        npctalk "My skills have gotten worse...";
        sleep 3000;
        npctalk "This is so sad...";
        sleep 2000;
        npctalk "Ahhhh! Why?...";
        sleep 1000;
        hideonnpc instance_npcname("Dio Anemos#1");
        sleep 1000;
        movenpc instance_npcname("Dio Anemos#z1_0et"),91,117;
        disablenpc instance_npcname("Dio Anemos#1");
        end;
       
OnVictory:
        hideoffnpc instance_npcname("Dio Anemos#1");
        sleep 1000;
        npctalk "Phew... That was easy.";
        sleep 3000;
        npctalk "You should go home and ask your mommy to feed you!";
        sleep 3000;
        npctalk "Ha ha ha ha~!!!!";
        sleep 3000;
        npctalk "Time to get ready for my next match.";
        sleep 5000;
        instance_warpall instance_mapname("1@gef"),120,61;
        end;
       
}
 
1@ge_st,114,50,4        script  Geffen Gangster#n1      682,{
 
OnActivate:
        npctalk "Hmmm, you're that kid from before...";
        sleep 3000;
        npctalk "I've got a lesson to teach you!";
        sleep 3000;
        npctalk "It's my turn to beat you!";
        sleep 3000;
        npctalk "First I'll take care of you, and then I'll go back for that Kafra...";
        sleep 3000;
        npctalk "Watcha got punk?!";
        sleep 3000;
        npctalk "Prepare to die!";
        sleep 2000;
        donpcevent instance_npcname("#GMTcontroller")+"::OnStart";
        end;
 
OnDefeat:
        hideoffnpc instance_npcname("Geffen Gangster#n1");
        sleep 1000;
        npctalk "I was defeated! This doesn't make any sense!";
        sleep 2000;
        npctalk "I can't believe I lost to you!";
        sleep 3000;
        npctalk "To be embarrassed in front of the Kafra with the luscious legs...!";
        sleep 3000;
        npctalk "Sob.. This can't be happening!";
        sleep 2000;
        npctalk "I shouldn't have to go through this depression alone!";
        sleep 2000;
        npctalk "I'll have to go to see the Kafra gal' in Prontera hu-hu-hu...";
        sleep 1000;
        hideonnpc instance_npcname("Geffen Gangster#n1");
        sleep 1000;
        disablenpc instance_npcname("Geffen Gangster#n1");
        end;
       
OnVictory:
        hideoffnpc instance_npcname("Geffen Gangster#n1");
        sleep 1000;
        npctalk "This is my real ability!";
        sleep 3000;
        npctalk "Hu hu... That... Kafra...!";
        sleep 3000;
        npctalk "I want to go back to my Kafra~!!";
        sleep 3000;
        npctalk "Hu hu hu hu hu...";
        sleep 5000;
        instance_warpall instance_mapname("1@gef"),120,61;
        end;
}
 
1@ge_st,114,50,4        script  Geffen Bully#n1 681,{
 
OnActivate:
        npctalk "Just you wait, you'll be immediately disabled!";
        sleep 3000;
        npctalk "I will beat you down today!";
        sleep 3000;
        npctalk "Give me your zeny!";
        sleep 3000;
        npctalk "I'll send you crying home!";
        sleep 3000;
        npctalk "I will make you experience my 20 years of bullying.";
        sleep 3000;
        npctalk "You're dead!";
        sleep 2000;
        donpcevent instance_npcname("#GMTcontroller")+"::OnStart";
        end;
 
OnDefeat:
        hideoffnpc instance_npcname("Geffen Bully#n1");
        sleep 1000;
        npctalk "I can't believe you beat me...";
        sleep 3000;
        npctalk "It can't be!";
        sleep 3000;
        npctalk "This can't be! I only wanted to get more zeny!";
        sleep 3000;
        npctalk "Now I'll be the laughing stock of all of Geffen!";
        sleep 3000;
        npctalk "Ah! Ahhh!! It can't be!!!";
        sleep 1000;
        hideonnpc instance_npcname("Geffen Bully#n1");
        sleep 1000;
        disablenpc instance_npcname("Geffen Bully#n1");
        end;
       
OnVictory:
        hideoffnpc instance_npcname("Geffen Bully#n1");
        sleep 1000;
        npctalk "You! Hou much zeny do you have left?";
        sleep 3000;
        npctalk "You messed with me once before!";
        sleep 3000;
        npctalk "And now I've left you speechless!";
        sleep 3000;
        npctalk "Never show your face in Geffen again!";
        sleep 5000;
        instance_warpall instance_mapname("1@gef"),120,61;
        end;
       
}
 
1@ge_st,114,50,4        script  Geffen Shoplifter#n1    671,{
 
OnActivate:
        npctalk "There are so many people gathered here.";
        sleep 3000;
        npctalk "I thought there'd be something good to steal here";
        sleep 3000;
        npctalk "But I can't steal anything because of all the attention it'll cause.";
        sleep 3000;
        npctalk "Ah... This is no good...";
        sleep 2000;
        npctalk "I guess I'll just participate in the tournament...";
        sleep 2000;
        npctalk "Well~! Let's win anyway!";
        sleep 2000;
        donpcevent instance_npcname("#GMTcontroller")+"::OnStart";
        end;
 
OnDefeat:
        hideoffnpc instance_npcname("Geffen Shoplifter#n1");
        sleep 1000;
        npctalk "Oh my god... I was defeated.";
        sleep 2000;
        npctalk "I have been spending too much time stealing.";
        sleep 2000;
        npctalk "My battle power has been reduced.";
        sleep 3000;
        npctalk "Ah... It can't be...";
        sleep 2000;
        npctalk "I'll need to train more if I want to keep my position as Guild Leader...";
        sleep 3000;
        npctalk "Fine, I'm outta here!";
        sleep 1000;
        hideonnpc instance_npcname("Geffen Shoplifter#n1");
        sleep 1000;
        disablenpc instance_npcname("Geffen Shoplifter#n1");
        end;
       
OnVictory:
        hideoffnpc instance_npcname("Geffen Shoplifter#n1");
        sleep 1000;
        npctalk "I know, I'm really good.";
        sleep 3000;
        npctalk "Okay! Time to keep winning~!!";
        sleep 3000;
        npctalk "I should take as many rewards as possible~!";
        sleep 3000;
        npctalk "You should go home~ Bye~!";
        sleep 5000;
        instance_warpall instance_mapname("1@gef"),120,61;
        end;
}
 
1@ge_st,114,50,4        script  Faymont#1       672,{
 
OnActivate:
        enablenpc instance_npcname("Faymont#1");
        npctalk "Well would you look at that... this competitor seems...";
        sleep 2000;
        npctalk "Like he's just gotten lucky up until now!";
        sleep 3000;
        npctalk "I really don't want to get my hands dirty.";
        sleep 3000;
        npctalk "I'll handle this in a sophisticated way...";
        sleep 3000;
        npctalk "Ahem... Looks like we're about to start now.";
        sleep 3000;
        npctalk "Maybe if I finish this quickly, I can buy that new headdress...";
        npctalk "Come on!", instance_npcname("Prontera Spectator#a1");
        sleep 2000;
        donpcevent instance_npcname("#GMTcontroller")+"::OnStart";
        end;
 
OnDefeat:
        hideoffnpc instance_npcname("Faymont#1");
        sleep 1000;
        npctalk "How could... How could I lose?!...";
        sleep 2000;
        npctalk "And to the one "+('sex ? "guy" : "girl")+" with no taste...";
        sleep 2000;
        npctalk "How shameful...";
        sleep 2000;
        npctalk "My fans will be disappointed at me for losing...";
        sleep 3000;
        npctalk "Ahh.... What's the quickest way out of here?";
        sleep 3000;
        npctalk "I can't show my face around here any longer...";
        sleep 1000;
        hideonnpc instance_npcname("Faymont#1");
        sleep 1000;
        movenpc instance_npcname("Faymont#z1_0et"),53,90;
        disablenpc instance_npcname("Faymont#1");
        end;
       
OnVictory:
        hideoffnpc instance_npcname("Faymont#1");
        sleep 1000;
        npctalk "Can you see the difference between you and me? Noble and shallow.";
        sleep 3000;
        npctalk "This tournament is pointless.";
        sleep 3000;
        npctalk "What kind of shallow man will I have to fight with next?";
        sleep 3000;
        npctalk "No matter, I'll just prepare for the next match.";
        sleep 5000;
        instance_warpall instance_mapname("1@gef"),120,61;
        end;
}
 
1@ge_st,114,50,4        script  Ordre#1 673,{
 
OnActivate:
        enablenpc instance_npcname("Ordre#1");
        npctalk "One! Two! One! Two!";
        sleep 2000;
        npctalk "Let's climb the ladder one step at a time!";
        sleep 2000;
        npctalk "I've been training so hard!";
        sleep 3000;
        npctalk "I'm not about to give up now!";
        sleep 3000;
        npctalk "I can't lose after coming so far";
        sleep 3000;
        npctalk "Now~! Let's do our best for those in the audience!";
        sleep 3000;
        npctalk "Shall we begin?";
        npctalk "What? Is this really the level of competition?",instance_npcname("Chaos#a2");
        sleep 2000;
        donpcevent instance_npcname("#GMTcontroller")+"::OnStart";
        end;
 
OnDefeat:
        hideoffnpc instance_npcname("Ordre#1");
        sleep 1000;
        npctalk "Defeated...";
        sleep 2000;
        npctalk "I need more practice...";
        sleep 2000;
        npctalk "I need more training...";
        sleep 3000;
        npctalk "I'll train twice as hard as before!";
        sleep 3000;
        npctalk "I must start over.";
        sleep 2000;
        npctalk "Let's go.";
        sleep 1000;
        hideonnpc instance_npcname("Ordre#1");
        sleep 1000;
        movenpc instance_npcname("Ordre#z1_0et"),85,68;
        disablenpc instance_npcname("Ordre#1");
        end;
       
OnVictory:
        hideoffnpc instance_npcname("Ordre#1");
        sleep 1000;
        npctalk "I won!";
        sleep 3000;
        npctalk "As long as you try... you can get what you want!";
        sleep 3000;
        npctalk "Let's show respect to this competition!";
        sleep 3000;
        npctalk "I'm ready for the next match!!";
        sleep 5000;
        instance_warpall instance_mapname("1@gef"),120,61;
        end;
}
 
 
1@ge_st,114,50,4        script  Blut Hase#1     674,{
 
OnActivate:
        npctalk "You've gotten this far.";
        sleep 2000;
        npctalk "I imagine by now the rest of the competitors are quite strong";
        sleep 3000;
        npctalk "But I did not build my reputation for nothing!";
        sleep 3000;
        npctalk "Fear my Bunny Band!";
        sleep 3000;
        npctalk "You are but an obstacle in my way!";
        sleep 1000;
        donpcevent instance_npcname("#Talkcontrol")+"::OnRndtalk";
        sleep 2000;
        npctalk "You will be sacrificed on my path to victory!";
        sleep 1000;
        donpcevent instance_npcname("#Talkcontrol")+"::OnRndtalk";
        sleep 1000;
        donpcevent instance_npcname("#GMTcontroller")+"::OnStart";
        end;
 
OnDefeat:
        hideoffnpc instance_npcname("Blut Hase#1");
        sleep 1000;
        npctalk "I will not lose!";
        sleep 1000;
        npctalk "My reputation... My popularity...";
        sleep 3000;
        npctalk "I will lose them both...";
        sleep 3000;
        npctalk "I cannot accept this result!";
        sleep 3000;
        npctalk "I will regain my reputation!";
        sleep 2000;
        npctalk "Next time I will be the winner!";
        sleep 1000;
        hideonnpc instance_npcname("Blut Hase#1");
        sleep 1000;
        movenpc instance_npcname("Blut Hase#z1_0et"),111,62;
        disablenpc instance_npcname("Blut Hase#1");
        end;
       
OnVictory:
        hideoffnpc instance_npcname("Blut Hase#1");
        sleep 1000;
        npctalk "In terms of reputation or popularity...";
        sleep 3000;
        npctalk "It was impossible for me to lose!";
        sleep 3000;
        npctalk "I will be known as Ultra Rabbit's Blood instead of Rabbit's Bloody Ear now!";
        sleep 3000;
        npctalk "Ha ha ha ha ha~!!";
        sleep 5000;
        instance_warpall instance_mapname("1@gef"),120,61;
        end;
}
 
1@ge_st,114,50,4        script  Kuro Akuma#1    675,{
OnActivate:
        npctalk "Finally the 7th game has started ~!";
        sleep 2000;
        npctalk "You've never met anyone as evil as me ~!";
        sleep 3000;
        npctalk "You are lucky~!";
        sleep 3000;
        npctalk "This will be a good experience for you~!";
        sleep 3000;
        npctalk "Nobody who's faced me has ever survived~!";
        sleep 3000;
        npctalk "I will destroy you if I must~!";
        sleep 1000;
        donpcevent instance_npcname("#Talkcontrol")+"::OnRndtalk";
        sleep 1000;
        donpcevent instance_npcname("#GMTcontroller")+"::OnStart";
        end;
 
OnDefeat:
        hideoffnpc instance_npcname("Kuro Akuma#1");
        sleep 1000;
        npctalk "Oh my god...";
        sleep 3000;
        npctalk "I am The Devil's Tooth...";
        sleep 2000;
        npctalk "And I have lost this match...";
        sleep 3000;
        npctalk "Yach, yikes, ah, ah, ah! Yikes ah, ah, ah!!";
        sleep 3000;
        npctalk "I can't lose! I'll have my revenge!";
        sleep 2000;
        hideonnpc instance_npcname("Kuro Akuma#1");
        sleep 1000;
        movenpc instance_npcname("Kuro Akuma#z1_0et"),104,42;
        disablenpc instance_npcname("Kuro Akuma#1");
        end;
       
OnVictory:
        hideoffnpc instance_npcname("Kuro Akuma#1");
        sleep 1000;
        npctalk "How is it~! My Power~!";
        sleep 3000;
        npctalk "I took pity on you and decided not to send you to hell~!";
        sleep 3000;
        npctalk "You should appreciate that!";
        sleep 3000;
        npctalk "Now, I shall prepare for my next match~!";
        sleep 5000;
        instance_warpall instance_mapname("1@gef"),120,61;
        end;
       
}
 
1@ge_st,114,50,4        script  Ifodes#1        676,{
OnActivate:
        npctalk "At long last, the 8th game has started.";
        sleep 3000;
        npctalk "No one can pierce my defenses!";
        sleep 3000;
        npctalk "But I can surely get past yours.";
        sleep 2000;
        npctalk "Therefore, you stand no chance!";
        sleep 2000;
        npctalk "Once the match has started, your laughter will turn into tears!";
        sleep 2000;
        npctalk "Shall we start?";
        sleep 1000;
        donpcevent instance_npcname("#Talkcontrol")+"::OnRndtalk";
        sleep 1000;
        donpcevent instance_npcname("#GMTcontroller")+"::OnStart";
        end;
 
OnDefeat:
        hideoffnpc instance_npcname("Ifodes#1");
        sleep 1000;
        npctalk "I will not lose this tournament!";
        sleep 3000;
        npctalk "This is nonsense.";
        sleep 2000;
        npctalk "How could this happen?";
        sleep 3000;
        npctalk "I can't understand!";
        sleep 3000;
        npctalk "Arrgggh!";
        sleep 2000;
        hideonnpc instance_npcname("Ifodes#1");
        sleep 1000;
        movenpc instance_npcname("Ifodes#z1_0et"),115,66;
        disablenpc instance_npcname("Ifodes#1");
        end;
       
OnVictory:
        hideoffnpc instance_npcname("Ifodes#1");
        sleep 1000;
        npctalk "You can't penetrate my defense!";
        sleep 3000;
        npctalk "You can't even protect yourself from my powerful attacks!";
        sleep 3000;
        npctalk "Wahahaha~!!";
        sleep 5000;
        instance_warpall instance_mapname("1@gef"),120,61;
        end;
       
}
 
1@ge_st,114,50,4        script  Licheniyes#1    677,{
OnActivate:
        npctalk "Ho ho ho~!!";
        sleep 3000;
        npctalk "The competitor of the 9th match looks scary~!";
        sleep 3000;
        npctalk "You don't scare me though~!";
        sleep 2000;
        npctalk "I'm a lady~!";
        sleep 2000;
        npctalk "But once this match starts...!";
        sleep 2000;
        npctalk "*Giggling*... I will bite you!";
        sleep 1000;
        npctalk "good horror players ...", instance_npcname("Payon Spectator#a1");
        sleep 1000;
        npctalk "Do not be afraid ah, dark horse contestant!", instance_npcname("Prontera Spectator#a1");
        donpcevent instance_npcname("#GMTcontroller")+"::OnStart";
        end;
 
OnDefeat:
        hideoffnpc instance_npcname("Licheniyes#1");
        sleep 1000;
        npctalk "You try to beat me with cruelty, a lady like me...";
        sleep 3000;
        npctalk "I am very sad...";
        sleep 2000;
        npctalk "Sob...";
        sleep 3000;
        npctalk "But, next time we meet...";
        sleep 3000;
        npctalk "I will destroy you with little effort!";
        sleep 1000;
        hideonnpc instance_npcname("Licheniyes#1");
        sleep 1000;
        movenpc instance_npcname("Licheniyes#z1_0et"),137,53;
        disablenpc instance_npcname("Licheniyes#1");
        end;
       
OnVictory:
        hideoffnpc instance_npcname("Licheniyes#1");
        sleep 1000;
        npctalk "Oh ho ho ho~~! I knew I would win~!";
        sleep 3000;
        npctalk "Oh my! Oh my! I am very sorry~!";
        sleep 3000;
        npctalk "Ah, Ah~ I need to prepare next match!";
        sleep 3000;
        npctalk "I'm so giddy to find out who I'm up against next!~";
        sleep 5000;
        instance_warpall instance_mapname("1@gef"),120,61;
        end;
       
}
 
1@ge_st,114,50,4        script  Odoric#1        678,{
OnActivate:
        npctalk "Lu lu~ What a fun tournament!";
        sleep 3000;
        npctalk "Dance~ Dance~ Bewitching dance~!";
        sleep 3000;
        npctalk "Everyone is mesmerized by my magical dance!";
        sleep 3000;
        npctalk "You will be captured by my charm~!";
        sleep 2000;
        npctalk "Now, feast on my magical dance!";
        sleep 2000;
        npctalk "Lah, Lah, Lah, Lah~~!";
        sleep 1000;
        npctalk "How beautiful!", instance_npcname("Veins Spectator#a1");
        sleep 1000;
        donpcevent instance_npcname("#GMTcontroller")+"::OnStart";
        end;
 
OnDefeat:
        hideoffnpc instance_npcname("Odoric#1");
        sleep 1000;
        npctalk "Sob...";
        sleep 3000;
        npctalk "I lost, even though I did my best...";
        sleep 2000;
        npctalk "My charming poses...";
        sleep 3000;
        npctalk "They didn't work... Sob...";
        sleep 3000;
        npctalk "I'm so sad that I lost here...";
        sleep 2000;
        npctalk "I have to leave~!";
        sleep 1000;
        hideonnpc instance_npcname("Odoric#1");
        sleep 1000;
        movenpc instance_npcname("Odoric#z1_0et"),158,63;
        disablenpc instance_npcname("Odoric#1");
        end;
       
OnVictory:
        hideoffnpc instance_npcname("Odoric#1");
        sleep 1000;
        npctalk "Even you... Against my fascinating dance moves...";
        sleep 3000;
        npctalk "You're nothing special~!!";
        sleep 3000;
        npctalk "You did a good job getting to this point~!!";
        sleep 3000;
        npctalk "I need to get ready for my next match now~";
        sleep 5000;
        instance_warpall instance_mapname("1@gef"),120,61;
        end;
       
}
 
1@ge_st,114,50,4        script  Ju#1    679,{
OnActivate:
        npctalk "Another match has started...";
        sleep 3000;
        npctalk "A real battle is a serious matter...";
        sleep 3000;
        npctalk "It is something to be feared!";
        sleep 3000;
        npctalk "All of these novices who spent their time only training";
        sleep 3000;
        npctalk "They will never know the true meaning of battle!";
        sleep 3000;
        npctalk "I will make sure to handle them as fast as possible.";
        sleep 3000;
        npctalk "My heart is beating so fast! I'm so nervous!",instance_npcname("Lydia#a2");
        donpcevent instance_npcname("#GMTcontroller")+"::OnStart";
        end;
 
OnDefeat:
        hideoffnpc instance_npcname("Ju#1");
        sleep 1000;
        npctalk "Sob... defeated...";
        sleep 3000;
        npctalk "You're stronger than I thought...";
        sleep 3000;
        npctalk "You must have experienced many cruel battles.";
        sleep 3000;
        npctalk "Sob... Victory was the only thing in my mind...";
        sleep 3000;
        npctalk "I wish you luck on your following matches.";
        sleep 3000;
        npctalk "You better not lose after defeating me!";
        sleep 2000;
        hideonnpc instance_npcname("Ju#1");
        sleep 1000;
        movenpc instance_npcname("Ju#z1_0et"),178,91;
        disablenpc instance_npcname("Ju#1");
        end;
       
OnVictory:
        hideoffnpc instance_npcname("Ju#1");
        sleep 1000;
        npctalk "This is not a game.";
        sleep 3000;
        npctalk "This is real battle.";
        sleep 3000;
        npctalk "Yeahhhh !!";
        sleep 3000;
        npctalk "The real game is battle!";
        sleep 5000;
        instance_warpall instance_mapname("1@gef"),120,61;
        end;
       
}
 
1@ge_st,114,50,4        script  Dwigh#1 680,{
OnActivate:
        npctalk "Semi-Finals huh...";
        sleep 2000;
        npctalk "I can see the end...";
        sleep 3000;
        npctalk "You must be a decent fighter, making it all the way here...";
        sleep 3000;
        npctalk "But I came to here for my students.";
        sleep 3000;
        npctalk "People who are important to me are watching this battle!";
        sleep 3000;
        npctalk "Wow, teacher!",instance_npcname("Magic Academy Student#22");
        npctalk "Teacher, show 'em what you've got!",instance_npcname("Magic Academy Student#3");
        npctalk "What a great teacher, I want to be like her!",instance_npcname("Magic Academy Student#4");
        sleep 2000;
        npctalk "I can't imagine teacher losing here~!",instance_npcname("Magic Academy Student#1");
        npctalk "Everyone cheer loudly for our teacher!",instance_npcname("Magic Academy Student#5");
        sleep 2000;
        npctalk "I can't lose in front of my students!";
        sleep 2000;
        donpcevent instance_npcname("#GMTcontroller")+"::OnStart";
        sleep 1000;
        npctalk "Ahh!~ Go teacher~!!",instance_npcname("Magic Academy Student#5");
        sleep 1000;
        npctalk "Go! Go! Teacher~!!",instance_npcname("Magic Academy Student#22");
        npctalk "Teacher! She's the one~!!",instance_npcname("Magic Academy Student#3");
        npctalk "If she can't do it~!!",instance_npcname("Magic Academy Student#4");
        npctalk "No one can~!!",instance_npcname("Magic Academy Student#1");
        npctalk "Teacher~!!",instance_npcname("Magic Academy Student#5");
        end;
 
OnDefeat:
        hideoffnpc instance_npcname("Dwigh#1");
        sleep 1000;
        npctalk "If I had just won one more game, I could have been in the finals...";
        sleep 3000;
        npctalk "I'm ashamed for losing in front of my students...";
        sleep 3000;
        npctalk "But the competition was too strong.";
        sleep 3000;
        npctalk "I admit defeat.";
        sleep 3000;
        npctalk "According to my students, Fenrir's strength should still be above me, I wish you luck.";
        sleep 2000;
        hideonnpc instance_npcname("Dwigh#1");
        sleep 1000;
        movenpc instance_npcname("Dwigh#z1_0et"),120,98;
        disablenpc instance_npcname("Dwigh#1");
        end;
       
OnVictory:
        hideoffnpc instance_npcname("Dwigh#1");
        sleep 1000;
        npctalk "Ugh... It was a tough match.";
        sleep 3000;
        npctalk "But I am happy to have won.";
        sleep 3000;
        npctalk "I will do my best for my students.";
        sleep 3000;
        npctalk "I have just one more match to win!";
        sleep 5000;
        instance_warpall instance_mapname("1@gef"),120,61;
        end;
       
}
 
1@ge_st,114,50,4        script  Fay Kanavian#1  665,{
OnActivate:
        enablenpc instance_npcname("#paycanatalk");
        end;
OnDefeat:
        hideoffnpc instance_npcname("Fay Kanavian#1");
        killmonster instance_mapname("1@ge_st"),instance_npcname("#GMTHomun")+"::OnHomJR";
        killmonster instance_mapname("1@ge_st"),instance_npcname("#GMTHomun")+"::OnHomDead";
        enablenpc instance_npcname("#paycanatalk2");
        end;
 
OnTalk1:
    cutin "paycana_a", 2;
    npctalk "You~ I've never heard about you before~!";
    sleep2 4000;
    npctalk "You must know, all of the spectators are cheering for me!";
    sleep2 4000;
    npctalk "If you want to keep your life you should run now~!";
    sleep2 4000;
    npctalk "Unless you want to experience the strength of my masterpiece, Alphonse!";
    sleep2 4000;
    npctalk "You HAVE seen my Alphonse, right?";
    sleep2 4000;
    donpcevent instance_npcname("#Talkcontrol")+"::OnRndtalk";
    sleep2 1000;
    npctalk "Once this match starts, you will see his full power!";
    sleep2 2000;
    cutin "", 255;
        donpcevent instance_npcname("#GMTcontroller")+"::OnStart";
        end;
 
OnTalk2:
    cutin "paycana_b ", 2;
    npctalk "I actually lost...";
    sleep2 3000;
    npctalk "Alphonse... I gave you my heart and