// -- iRO Headgear Quests
// -- Coded by Gennosuke Kouga, vStyleRO 2009~2012
// -- Angry Solo Hat, Bride's Corolla, Catfoot Hairpin, Frog Hat, Indifferent Solo Hat
// -- Statue Of Baby Angel [1] v.v..
// -- Angry Solo Hat/ Indifferent Solo Hat
alberta,119,195,5 script Alonie#Solo_Play_Box 100,{
if( soloplay_quest == 1 )
{
mes "[ Alonie ]";
mes "I am the soloing expert.";
mes "Always trying my best to solo while leveling!";
next;
mes "[ Alonie ]";
mes "Huhu, Yapyap!";
close;
}
if( checkquest(1106,HUNTING) == 2 && checkquest(1107,HUNTING) == 2 )
{
mes "[ Alonie ]";
mes "Finally you did it.";
mes "My affection-lacking student!";
mes "This is the end of your training!";
next;
mes "[ Alonie ]";
mes "Here! The solo play box mostly effective during the day!";
mes "After putting this on, you'll be the best solo adventurer!";
next;
mes "[ Alonie ]";
set soloplay_quest, 1;
// -- [dist=8.9] Alonie#Solo_Play_Box (0): *Nice One*
emotion e_no1;
mes "Fight back your tears!";
mes "Huhu, Yapyap!";
// -- Quest: 1106 has been deleted.
erasequest 1106;
// -- Quest: 1107 has been deleted.
erasequest 1107;
set .@a,rand(1,2)
if( .@a == 1 )
// -- Item added to inventory: Indifferent Solo Hat (34) x 1 - Headgear
getitem 5448, 1;
else
// -- Item added to inventory: Angry Solo Hat (34) x 1 - Headgear
getitem 5449, 1;
close;
}
else if( checkquest(1106) >= 0 && checkquest(1107) >= 0 )
{
mes "[ Alonie ]";
mes "Hmm, It's not enough.";
mes "Soloing is not that easy!";
mes "^FF000020 The Papers^000000 and ^FF000040 Antique Firelocks^000000!";
close;
}
else if( checkquest(1104,HUNTING) == 2 && checkquest(1105,HUNTING) == 2 )
{
mes "[ Alonie ]";
mes "Great job.";
mes "How lonely you are!";
mes "Okay, here is the last training";
mes "to be a real soloing expert!";
next;
mes "[ Alonie ]";
mes "The special training, to solo in Amatsu Dungeon!";
mes "To make it fruitful, go and kill";
mes "^FF000020 The Papers^000000 and ^FF000040 Antique Firelocks^000000!";
next;
if( select("Uhh no thanks!", "Let's go!") != 1 )
{
mes "[ Alonie ]";
mes "Hurry up, my student!";
mes "I am so capricious";
mes "so I don't know what I will";
mes "give you as a reward!";
// -- Quest: 1104 has been deleted.
// -- Quest: 1106 has been added.
changequest 1104,1106;
// -- Quest: 1105 has been deleted.
// -- Quest: 1107 has been added.
changequest 1105,1107;
close;
}
mes "[ Alonie ]";
mes "Of course, I don't care.";
mes "Huhu, Yapyap!";
close;
}
else if( checkquest(1104) >= 0 && checkquest(1105) >= 0 )
{
mes "[ Alonie ]";
mes "Hmm, It's not enough.";
mes "Soloing is not that easy!";
mes "^FF000020 Green Maiden^000000 and ^FF000050 Civil Servant^000000!";
close;
}
else if( checkquest(1102,HUNTING) == 2 && checkquest(1103,HUNTING) == 2 )
{
mes "[ Alonie ]";
mes "You're really good at soloing!";
mes "Are you lonely?";
mes "Well, here is the next training";
mes "to be a solo expert!";
next;
mes "[ Alonie ]";
mes "The special training, to solo in Louyang!";
mes "To make it fruitful, go and kill";
mes "^FF000020 Green Maiden^000000 and 50 ^FF0000Civil Servant^000000!";
next;
if( select("Uhh no thanks!", "Let's go!") != 1 )
{
mes "[ Alonie ]";
mes "Hurry up, my student.";
mes "I am so capricious";
mes "so I don't know what I will";
mes "give you as a reward!";
// -- Quest: 1102 has been deleted.
// -- Quest: 1104 has been added.
changequest 1102,1104;
// -- Quest: 1103 has been deleted.
// -- Quest: 1105 has been added.
changequest 1103,1105;
close;
}
mes "[ Alonie ]";
mes "Of course, I don't care.";
mes "Huhu, Yapyap!";
close;
}
else if( checkquest(1102) >= 0 && checkquest(1103) >= 0 )
{
mes "[ Alonie ]";
mes "Hmm, It's not enough.";
mes "Soloing is not that easy!";
mes "Go and kill ^FF000040 Arclouses^000000 and ^FF000030 High Orcs^000000!";
close;
}
else if( checkquest(1100,HUNTING) == 2 && checkquest(1101,HUNTING) == 2 )
{
mes "[ Alonie ]";
mes "Already finished?";
mes "Good, here is the next training";
mes "to be a soloing expert!";
next;
mes "[ Alonie ]";
mes "The special training,";
mes "to solo at Clock Tower!";
mes "To make it fruitful, go and kill";
mes "^FF000040 Arclouses^000000 and ^FF000030 High Orcs^000000";
next;
if( select("Uhh no thanks!", "Let's go!") != 1 )
{
mes "[ Alonie ]";
mes "Hurry up, my student.";
mes "I am so capricious";
mes "so I don't know what I will";
mes "give you as a reward!";
// -- Quest: 1100 has been deleted.
// -- Quest: 1102 has been added.
changequest 1100,1102;
// -- Quest: 1101 has been deleted.
// -- Quest: 1103 has been added.
changequest 1101,1103;
close;
}
mes "[ Alonie ]";
mes "Of course, I don't care.";
mes "Huhu, Yapyap!";
close;
}
else if( checkquest(1100) >= 0 && checkquest(1101) >= 0 )
{
mes "[ Alonie ]";
mes "Hmm, it's not enough.";
mes "Soloing is not that easy!";
mes "Go and kill ^FF000020 Zeroms, 20 Requiems^000000!";
close;
}
mes "[ Alonie ]";
mes "I am an expert at soloing.";
mes "I'm trying my best to play alone!";
next;
mes "[ Alonie ]";
mes "HuHu, Yep!";
mes "I can feel your admiration for me.";
mes "Wanna be my student?";
next;
if( select("You're out of your mind!", "Please let me be your disciple!") != 1 )
{
mes "[ Alonie ]";
mes "I can feel your lack of affection. Okay!";
mes "Now, let's start the training!";
next;
mes "[ Alonie ]";
mes "The special training, to solo in Sphinx Dungeon!";
mes "To make it fruitful, go and kill";
mes "^FF000020 Zeroms^000000 & ^FF000020 Requiems^000000!";
mes "Hurry!";
next;
if( select("Uhh no thanks!", "Let's go!") != 1 )
{
mes "[ Alonie ]";
mes "Hurry up, my student.";
mes "I am so capricious";
mes "so I don't know what I will";
mes "give you as a reward!";
// -- Quest: 1100 has been added.
setquest 1100;
// -- Quest: 1101 has been added.
setquest 1101;
close;
}
mes "[ Alonie ]";
mes "Of course, I don't care.";
mes "Huhu, Yapyap!";
close;
}
mes "[ Alonie ]";
mes "Yes, I'm out of my mind.";
mes "Huhu, Yapyap!";
close;
}