viewing paste Unknown #14009 | Lua

Posted on the
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414
---English---
[13210] = {
unidentifiedDisplayName = "Slug Shot L",
unidentifiedResourceName = "˝˝·Ż±×Ĺş_1", 
unidentifiedDescriptionName = { 
"Bullet designed to use the skill 'Slug Shot'.",
"They are general purpose, it is difficult to expect him to do great damage.",
"It is a very light bullet, which improves your damage when using the skill 'Slug Shot' but its damage is low.",
"Class : ^777777Bullet^000000",
"Attack : ^777777 30^000000",
"Weight : ^777777 25^000000",
"Property : ^777777Neutral^000000"
},
identifiedDisplayName = "Slug Shot L",
identifiedResourceName = "˝˝·Ż±×Ĺş_1", 
identifiedDescriptionName = {
"Bullet designed to use the skill 'Slug Shot'.",
"They are general purpose, it is difficult to expect him to do great damage.",
"It is a very light bullet, which improves your damage when using the skill 'Slug Shot' but its damage is low.",
"Class : ^777777Bullet^000000",
"Attack : ^77777730^000000",
"Weight : ^77777725^000000",
"Property : ^777777Neutral^000000"
},
slotCount = 0,
ClassNum = 0
},
 
--[Ziu]
[13211] = {
unidentifiedDisplayName = "Slug Shot M",
unidentifiedResourceName = "˝˝·Ż±×Ĺş_2", 
unidentifiedDescriptionName = { 
"Bullet designed to use the skill 'Slug Shot'.",
"They are general purpose, it is difficult to expect him to do great damage.",
"Class : ^777777Bullet^000000",
"Attack : ^77777730^000000",
"Weight : ^77777750^000000",
"Property : ^777777Neutral^000000"
},
identifiedDisplayName = "Slug Shot M",
identifiedResourceName = "˝˝·Ż±×Ĺş_2", 
identifiedDescriptionName = {
"Bullet designed to use the skill 'Slug Shot'.",
"They are general purpose, it is difficult to expect him to do great damage.",
"Class : ^777777Bullet^000000",
"Attack : ^77777730^000000",
"Weight : ^77777750^000000",
"Property : ^777777Neutral^000000"
},
slotCount = 0,
ClassNum = 0
},
 
--[Ziu]
[13212] = {
unidentifiedDisplayName = "Slug Shot H",
unidentifiedResourceName = "˝˝·Ż±×Ĺş_3", 
unidentifiedDescriptionName = { 
"Bullet designed to use the skill 'Slug Shot'.",
"They are general purpose, it is difficult to expect him to do great damage.",
"Shots with a bullet so heavy, you can only expect to do a lot of damage when you use the skill 'Slug Shot'.",
"Class : ^777777Bullet^000000",
"Attack : ^77777730^000000",
"Weight : ^77777775^000000",
"Property : ^777777Neutral^000000"
},
identifiedDisplayName = "Slug Shot H",
identifiedResourceName = "˝˝·Ż±×Ĺş_3", 
identifiedDescriptionName = {
"Bullet designed to use the skill 'Slug Shot'.",
"They are general purpose, it is difficult to expect him to do great damage.",
"Shots with a bullet so heavy, you can only expect to do a lot of damage when you use the skill 'Slug Shot'.",
"Class : ^777777Bullet^000000",
"Attack : ^77777730^000000",
"Weight : ^77777775^000000",
"Property : ^777777Neutral^000000"
},
slotCount = 0,
ClassNum = 0
},
 
 
--[Ziu]
[7663] = {
unidentifiedDisplayName = "Full Metal Jacket",
unidentifiedResourceName = "Ç®¸ŢĹ»ŔđÄĎ", 
unidentifiedDescriptionName = { 
"Full Metal Jacket. One person FMJ",
"With better coating improves penetration of bullets to increase damage.",
"This item is consumed automatically when used 'Mass Spiral' skill.",
"Weight : ^777777 0.2^000000"
},
identifiedDisplayName = "Full Metal Jacket",
identifiedResourceName = "Ç®¸ŢĹ»ŔđÄĎ", 
identifiedDescriptionName = {
"Full Metal Jacket. One person FMJ",
"With better coating improves penetration of bullets to increase damage.",
"This item is consumed automatically when used 'Mass Spiral' skill.",
"Weight : ^777777 0.2^000000"
},
slotCount = 0,
ClassNum = 0
},
 
--[Ziu]
[7664] = {
unidentifiedDisplayName = "Projection Landmines",
unidentifiedResourceName = "Ĺő»çÇüÁö·Ú", 
unidentifiedDescriptionName = { 
"Grenade launcher that can be used as a projection mine.",
"This item is consumed automatically when used 'Howling Mine' skill.",
"Weight : ^7777770.3^000000"
},
identifiedDisplayName = "Projection Landmines",
identifiedResourceName = "Ĺő»çÇüÁö·Ú", 
identifiedDescriptionName = {
"Grenade launcher that can be used as a projection mine.",
"This item is consumed automatically when used 'Howling Mine' skill.",
"Weight : ^7777770.3^000000"
},
slotCount = 0,
ClassNum = 0
},
 
--[Rekiem][Ziu]
[7665] = {
unidentifiedDisplayName = "Dragon Tail Missile",
unidentifiedResourceName = "µĺ·ˇ°ďĹ×ŔϹ̻çŔĎ", 
unidentifiedDescriptionName = { 
"Missiles for Grenade launcher with the name of dragon tail.",
"Targeting the enemy to track damage.",
"This item is consumed automatically when used 'Dragon Tail' skill.",
"Weight : ^77777710^000000"
},
identifiedDisplayName = "Dragon Tail Missile",
identifiedResourceName = "µĺ·ˇ°ďĹ×ŔϹ̻çŔĎ", 
identifiedDescriptionName = {
"Missiles for Grenade launcher with the name of dragon tail.",
"Targeting the enemy to track damage.",
"This item is consumed automatically when used 'Dragon Tail' skill.",
"Weight : ^77777710^000000"
},
slotCount = 0,
ClassNum = 0
},
 
--[Ziu][Rekiem]
[13120] = {
unidentifiedDisplayName = "Pistol",
unidentifiedResourceName = "˝Ä˝ş˝´ĹÍ", 
unidentifiedDescriptionName = { 
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Heaven's Feather & Hell's Fire",
identifiedResourceName = "ÇěşěÁîĆä´ő_ÇďÁîĆÄŔĚľî", 
identifiedDescriptionName = {
"A Set of twin revolvers, the sleek white body and red heavy barrel.",
"Increases desperado and fallen angel skill damage by 20%.",
"Inflicts burning status at a small chance when physically attacking.",
"Class : ^777777Revolver^000000",
"Attack : ^777777150^000000",
"Weight : ^77777780^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^77777799^000000",
"Applicable Job : ^777777Gunslinger, Rebellion Class^000000"
},
slotCount = 1,
ClassNum = 17
},
 
 
--[Ziu][Rekiem]
[13122] = {
unidentifiedDisplayName = "Pistol",
unidentifiedResourceName = "˝Ä˝ş˝´ĹÍ", 
unidentifiedDescriptionName = { 
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Altair & Ares",
identifiedResourceName = "ľËĹ׾î_ľĆ·ą˝ş", 
identifiedDescriptionName = {
"Given the specifics of such a high level, the performance of the gun goes beyond.",
"HIT + 5/ Delay after attack + 10%.",
"Increase ranged damage by 30%.",
"Class : ^777777Revolver^000000",
"Attack : ^777777200^000000",
"Weight : ^777777100^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^777777140^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 0,
ClassNum = 17
},
 
 
--[Ziu]
[13189] = {
unidentifiedDisplayName = "Rifle",
unidentifiedResourceName = "¶óŔĚÇĂ", 
unidentifiedDescriptionName = { 
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Color Scope",
identifiedResourceName = "ÄĂ·Ż˝şÄÚÇÁ", 
identifiedDescriptionName = {
"Medium assault rifle. High attack power and accuracy.",
"HIT + 20 / CRI + 30%.",
"Class : ^777777Rifle^000000",
"Attack : ^777777240^000000",
"Weight : ^777777120^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^777777105^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 2,
ClassNum = 18
},
 
 
--[Ziu]
[13190] = {
unidentifiedDisplayName = "Rifle",
unidentifiedResourceName = "¶óŔĚÇĂ", 
unidentifiedDescriptionName = { 
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "RAG203",
identifiedResourceName = "RAG203", 
identifiedDescriptionName = {
"Rifle modified. Give special treatment to each bullet, so that increases the damage to the target and increase the delay time for a new shot.",
"HIT + 10/ CRIT + 15%.",
"Add a low chance of auto casting ^008800Level 1 Decrease Agility^000000 myself when attack.",
"Class : ^777777Rifle^000000",
"Attack : ^777777260^000000",
"Weight : ^777777130^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^777777140^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 1,
ClassNum = 18
},
 
 
--[Ziu]
[13192] = {
unidentifiedDisplayName = "Shotgun",
unidentifiedResourceName = "˝Ě±ŰĽ¦°Ç", 
unidentifiedDescriptionName = { 
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Death Fire",
identifiedResourceName = "µĄ˝şĆÄŔĚľî", 
identifiedDescriptionName = {
"Maximize the damage in each of the shots. But his accuracy is pretty desperate. Splash attack.",
"",
"Range Attack + 5/ HIT - 50/ Delay After Attack - 10%.",
"Class : ^777777Shotgun^000000",
"Attack : ^777777400^000000",
"Weight : ^777777200^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^777777108^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 1,
ClassNum = 20
},
 
 
--[Ziu]
[13193] = {
unidentifiedDisplayName = "Shotgun",
unidentifiedResourceName = "˝Ě±ŰĽ¦°Ç", 
unidentifiedDescriptionName = { 
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Rolling Thunder",
identifiedResourceName = "·Ń¸µ˝ă´ő", 
identifiedDescriptionName = {
"Little sister of  shotgun [Rolling Stone] which operates distance. It has a special device that allows you to add a surprise attack. Splash attack.",
"",
"Add a ??% chance of auto casting ^008800Level 5 Thunder Storm^000000 on the enemy when attacking.",
"HIT - 10/ Delay After Attack - 10%.",
"Class : ^777777Shotgun^000000",
"Attack : ^777777280^000000",
"Weight : ^777777180^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^777777120^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 1,
ClassNum = 20
},
 
 
--[Ziu]
[13194] = {
unidentifiedDisplayName = "Shotgun",
unidentifiedResourceName = "˝Ě±ŰĽ¦°Ç", 
unidentifiedDescriptionName = { 
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Peace Breaker",
identifiedResourceName = "ÇÇ˝şşę·ąŔĚÄż", 
identifiedDescriptionName = {
"Revolver-type semi-auto shotgun. Compared with the normal shotgun increases safety and scattered less shots. splash attack.",
"",
"HIT - 25/ Speed Attack + 25%.",
"Class : ^777777Shotgun^000000",
"Attack : ^777777250^000000",
"Weight : ^777777140^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^777777140^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 0,
ClassNum = 20
},
 
 
--[Ziu]
[13197] = {
unidentifiedDisplayName = "Gatling Gun",
unidentifiedResourceName = "µĺ¸®ÇÁĹÍ", 
unidentifiedDescriptionName = { 
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Mini Mei",
identifiedResourceName = "ąĚ´Ď¸ŢŔĚ", 
identifiedDescriptionName = {
"A modified version of mass-produced gatling gun. It's quite useful considering it's quality.",
"Class : ^777777Gatling Gun^000000",
"Attack : ^777777220^000000",
"Weight : ^777777250^000000",
"Weapon Level : ^7777772^000000",
"Required Lv. : ^777777106^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 2,
ClassNum = 19
},
 
--[Ziu]
[13198] = {
unidentifiedDisplayName = "Gatling Gun",
unidentifiedResourceName = "µĺ¸®ÇÁĹÍ", 
unidentifiedDescriptionName = { 
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Tempest",
identifiedResourceName = "ĹŰĆ佺Ʈ", 
identifiedDescriptionName = {
"Like a storm throws bullets with high power, is a great gatling gun.",
"HIT: - 25/ CRIT + 10/ Increase ranged damage by 20%.",
"Class : ^777777Gatling Gun^000000",
"Attack : ^777777 250^000000",
"Weight : ^777777 250^000000",
"Weapon Level : ^777777 4^000000",
"Required Lv. : ^777777 140^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 0,
ClassNum = 19
},
--[Ziu][Rekiem]
[28200] = {
unidentifiedDisplayName = "Grenade Launcher",
unidentifiedResourceName = "µđ˝şĆ®·ÎŔĚľî", 
unidentifiedDescriptionName = { 
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "End Of The Horizon",
identifiedResourceName = "żŁµĺżŔşęČŁ¶óŔĚÁđ", 
identifiedDescriptionName = {
"You'll see far beyond his death, as exceeds the limits of firepower with this grenade launcher.",
"Add a low chance of auto casting ^008800Blind^000000 on the enemy when attacking.",
"Class : ^777777Grenade Launcher^000000",
"Attack : ^777777410^000000",
"Weight : ^777777240^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^777777110^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 1,
ClassNum = 21
},
 
 
--[Ziu]
[28201] = {
unidentifiedDisplayName = "Grenade Launcher",
unidentifiedResourceName = "µđ˝şĆ®·ÎŔĚľî", 
unidentifiedDescriptionName = { 
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Southern Cross",
identifiedResourceName = "Ľ­´řĹ©·Î˝ş", 
identifiedDescriptionName = {
"Southern Cross, which means angel of death derives its name from the Grenade Launcher.",
"Add low chance of auto casting ^008800Level 1 Cross Impact^000000 when attacking.",
"Add low chance inflict ^880000Curse^000000 on the enemy when attacking.",
"Class : ^777777Grenade Launcher^000000",
"Attack : ^777777480^000000",
"Weight : ^777777200^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^777777141^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 0,
ClassNum = 21
},
 
Viewed 562 times, submitted by Guest.