viewing paste Unknown #14009 | Lua

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---English---
[13210] = {
unidentifiedDisplayName = "Slug Shot L",
unidentifiedResourceName = "˝˝·Ż±×Ĺş_1",
unidentifiedDescriptionName = {
"Bullet designed to use the skill 'Slug Shot'.",
"They are general purpose, it is difficult to expect him to do great damage.",
"It is a very light bullet, which improves your damage when using the skill 'Slug Shot' but its damage is low.",
"Class : ^777777Bullet^000000",
"Attack : ^777777 30^000000",
"Weight : ^777777 25^000000",
"Property : ^777777Neutral^000000"
},
identifiedDisplayName = "Slug Shot L",
identifiedResourceName = "˝˝·Ż±×Ĺş_1",
identifiedDescriptionName = {
"Bullet designed to use the skill 'Slug Shot'.",
"They are general purpose, it is difficult to expect him to do great damage.",
"It is a very light bullet, which improves your damage when using the skill 'Slug Shot' but its damage is low.",
"Class : ^777777Bullet^000000",
"Attack : ^77777730^000000",
"Weight : ^77777725^000000",
"Property : ^777777Neutral^000000"
},
slotCount = 0,
ClassNum = 0
},
 
--[Ziu]
[13211] = {
unidentifiedDisplayName = "Slug Shot M",
unidentifiedResourceName = "˝˝·Ż±×Ĺş_2",
unidentifiedDescriptionName = {
"Bullet designed to use the skill 'Slug Shot'.",
"They are general purpose, it is difficult to expect him to do great damage.",
"Class : ^777777Bullet^000000",
"Attack : ^77777730^000000",
"Weight : ^77777750^000000",
"Property : ^777777Neutral^000000"
},
identifiedDisplayName = "Slug Shot M",
identifiedResourceName = "˝˝·Ż±×Ĺş_2",
identifiedDescriptionName = {
"Bullet designed to use the skill 'Slug Shot'.",
"They are general purpose, it is difficult to expect him to do great damage.",
"Class : ^777777Bullet^000000",
"Attack : ^77777730^000000",
"Weight : ^77777750^000000",
"Property : ^777777Neutral^000000"
},
slotCount = 0,
ClassNum = 0
},
 
--[Ziu]
[13212] = {
unidentifiedDisplayName = "Slug Shot H",
unidentifiedResourceName = "˝˝·Ż±×Ĺş_3",
unidentifiedDescriptionName = {
"Bullet designed to use the skill 'Slug Shot'.",
"They are general purpose, it is difficult to expect him to do great damage.",
"Shots with a bullet so heavy, you can only expect to do a lot of damage when you use the skill 'Slug Shot'.",
"Class : ^777777Bullet^000000",
"Attack : ^77777730^000000",
"Weight : ^77777775^000000",
"Property : ^777777Neutral^000000"
},
identifiedDisplayName = "Slug Shot H",
identifiedResourceName = "˝˝·Ż±×Ĺş_3",
identifiedDescriptionName = {
"Bullet designed to use the skill 'Slug Shot'.",
"They are general purpose, it is difficult to expect him to do great damage.",
"Shots with a bullet so heavy, you can only expect to do a lot of damage when you use the skill 'Slug Shot'.",
"Class : ^777777Bullet^000000",
"Attack : ^77777730^000000",
"Weight : ^77777775^000000",
"Property : ^777777Neutral^000000"
},
slotCount = 0,
ClassNum = 0
},
 
 
--[Ziu]
[7663] = {
unidentifiedDisplayName = "Full Metal Jacket",
unidentifiedResourceName = "Ç®¸ŢĹ»ŔđÄĎ",
unidentifiedDescriptionName = {
"Full Metal Jacket. One person FMJ",
"With better coating improves penetration of bullets to increase damage.",
"This item is consumed automatically when used 'Mass Spiral' skill.",
"Weight : ^777777 0.2^000000"
},
identifiedDisplayName = "Full Metal Jacket",
identifiedResourceName = "Ç®¸ŢĹ»ŔđÄĎ",
identifiedDescriptionName = {
"Full Metal Jacket. One person FMJ",
"With better coating improves penetration of bullets to increase damage.",
"This item is consumed automatically when used 'Mass Spiral' skill.",
"Weight : ^777777 0.2^000000"
},
slotCount = 0,
ClassNum = 0
},
 
--[Ziu]
[7664] = {
unidentifiedDisplayName = "Projection Landmines",
unidentifiedResourceName = "Ĺő»çÇüÁö·Ú",
unidentifiedDescriptionName = {
"Grenade launcher that can be used as a projection mine.",
"This item is consumed automatically when used 'Howling Mine' skill.",
"Weight : ^7777770.3^000000"
},
identifiedDisplayName = "Projection Landmines",
identifiedResourceName = "Ĺő»çÇüÁö·Ú",
identifiedDescriptionName = {
"Grenade launcher that can be used as a projection mine.",
"This item is consumed automatically when used 'Howling Mine' skill.",
"Weight : ^7777770.3^000000"
},
slotCount = 0,
ClassNum = 0
},
 
--[Rekiem][Ziu]
[7665] = {
unidentifiedDisplayName = "Dragon Tail Missile",
unidentifiedResourceName = "µĺ·ˇ°ďĹ×ŔϹ̻çŔĎ",
unidentifiedDescriptionName = {
"Missiles for Grenade launcher with the name of dragon tail.",
"Targeting the enemy to track damage.",
"This item is consumed automatically when used 'Dragon Tail' skill.",
"Weight : ^77777710^000000"
},
identifiedDisplayName = "Dragon Tail Missile",
identifiedResourceName = "µĺ·ˇ°ďĹ×ŔϹ̻çŔĎ",
identifiedDescriptionName = {
"Missiles for Grenade launcher with the name of dragon tail.",
"Targeting the enemy to track damage.",
"This item is consumed automatically when used 'Dragon Tail' skill.",
"Weight : ^77777710^000000"
},
slotCount = 0,
ClassNum = 0
},
 
--[Ziu][Rekiem]
[13120] = {
unidentifiedDisplayName = "Pistol",
unidentifiedResourceName = "˝Ä˝ş˝´ĹÍ",
unidentifiedDescriptionName = {
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Heaven's Feather & Hell's Fire",
identifiedResourceName = "ÇěşěÁîĆä´ő_ÇďÁîĆÄŔĚľî",
identifiedDescriptionName = {
"A Set of twin revolvers, the sleek white body and red heavy barrel.",
"Increases desperado and fallen angel skill damage by 20%.",
"Inflicts burning status at a small chance when physically attacking.",
"Class : ^777777Revolver^000000",
"Attack : ^777777150^000000",
"Weight : ^77777780^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^77777799^000000",
"Applicable Job : ^777777Gunslinger, Rebellion Class^000000"
},
slotCount = 1,
ClassNum = 17
},
 
 
--[Ziu][Rekiem]
[13122] = {
unidentifiedDisplayName = "Pistol",
unidentifiedResourceName = "˝Ä˝ş˝´ĹÍ",
unidentifiedDescriptionName = {
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Altair & Ares",
identifiedResourceName = "ľËĹ׾î_ľĆ·ą˝ş",
identifiedDescriptionName = {
"Given the specifics of such a high level, the performance of the gun goes beyond.",
"HIT + 5/ Delay after attack + 10%.",
"Increase ranged damage by 30%.",
"Class : ^777777Revolver^000000",
"Attack : ^777777200^000000",
"Weight : ^777777100^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^777777140^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 0,
ClassNum = 17
},
 
 
--[Ziu]
[13189] = {
unidentifiedDisplayName = "Rifle",
unidentifiedResourceName = "¶óŔĚÇĂ",
unidentifiedDescriptionName = {
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Color Scope",
identifiedResourceName = "ÄĂ·Ż˝şÄÚÇÁ",
identifiedDescriptionName = {
"Medium assault rifle. High attack power and accuracy.",
"HIT + 20 / CRI + 30%.",
"Class : ^777777Rifle^000000",
"Attack : ^777777240^000000",
"Weight : ^777777120^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^777777105^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 2,
ClassNum = 18
},
 
 
--[Ziu]
[13190] = {
unidentifiedDisplayName = "Rifle",
unidentifiedResourceName = "¶óŔĚÇĂ",
unidentifiedDescriptionName = {
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "RAG203",
identifiedResourceName = "RAG203",
identifiedDescriptionName = {
"Rifle modified. Give special treatment to each bullet, so that increases the damage to the target and increase the delay time for a new shot.",
"HIT + 10/ CRIT + 15%.",
"Add a low chance of auto casting ^008800Level 1 Decrease Agility^000000 myself when attack.",
"Class : ^777777Rifle^000000",
"Attack : ^777777260^000000",
"Weight : ^777777130^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^777777140^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 1,
ClassNum = 18
},
 
 
--[Ziu]
[13192] = {
unidentifiedDisplayName = "Shotgun",
unidentifiedResourceName = "˝Ě±ŰĽ¦°Ç",
unidentifiedDescriptionName = {
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Death Fire",
identifiedResourceName = "µĄ˝şĆÄŔĚľî",
identifiedDescriptionName = {
"Maximize the damage in each of the shots. But his accuracy is pretty desperate. Splash attack.",
"",
"Range Attack + 5/ HIT - 50/ Delay After Attack - 10%.",
"Class : ^777777Shotgun^000000",
"Attack : ^777777400^000000",
"Weight : ^777777200^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^777777108^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 1,
ClassNum = 20
},
 
 
--[Ziu]
[13193] = {
unidentifiedDisplayName = "Shotgun",
unidentifiedResourceName = "˝Ě±ŰĽ¦°Ç",
unidentifiedDescriptionName = {
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Rolling Thunder",
identifiedResourceName = "·Ń¸µ˝ă´ő",
identifiedDescriptionName = {
"Little sister of  shotgun [Rolling Stone] which operates distance. It has a special device that allows you to add a surprise attack. Splash attack.",
"",
"Add a ??% chance of auto casting ^008800Level 5 Thunder Storm^000000 on the enemy when attacking.",
"HIT - 10/ Delay After Attack - 10%.",
"Class : ^777777Shotgun^000000",
"Attack : ^777777280^000000",
"Weight : ^777777180^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^777777120^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 1,
ClassNum = 20
},
 
 
--[Ziu]
[13194] = {
unidentifiedDisplayName = "Shotgun",
unidentifiedResourceName = "˝Ě±ŰĽ¦°Ç",
unidentifiedDescriptionName = {
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Peace Breaker",
identifiedResourceName = "ÇÇ˝şşę·ąŔĚÄż",
identifiedDescriptionName = {
"Revolver-type semi-auto shotgun. Compared with the normal shotgun increases safety and scattered less shots. splash attack.",
"",
"HIT - 25/ Speed Attack + 25%.",
"Class : ^777777Shotgun^000000",
"Attack : ^777777250^000000",
"Weight : ^777777140^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^777777140^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 0,
ClassNum = 20
},
 
 
--[Ziu]
[13197] = {
unidentifiedDisplayName = "Gatling Gun",
unidentifiedResourceName = "µĺ¸®ÇÁĹÍ",
unidentifiedDescriptionName = {
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Mini Mei",
identifiedResourceName = "ąĚ´Ď¸ŢŔĚ",
identifiedDescriptionName = {
"A modified version of mass-produced gatling gun. It's quite useful considering it's quality.",
"Class : ^777777Gatling Gun^000000",
"Attack : ^777777220^000000",
"Weight : ^777777250^000000",
"Weapon Level : ^7777772^000000",
"Required Lv. : ^777777106^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 2,
ClassNum = 19
},
 
--[Ziu]
[13198] = {
unidentifiedDisplayName = "Gatling Gun",
unidentifiedResourceName = "µĺ¸®ÇÁĹÍ",
unidentifiedDescriptionName = {
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Tempest",
identifiedResourceName = "ĹŰĆ佺Ʈ",
identifiedDescriptionName = {
"Like a storm throws bullets with high power, is a great gatling gun.",
"HIT: - 25/ CRIT + 10/ Increase ranged damage by 20%.",
"Class : ^777777Gatling Gun^000000",
"Attack : ^777777 250^000000",
"Weight : ^777777 250^000000",
"Weapon Level : ^777777 4^000000",
"Required Lv. : ^777777 140^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 0,
ClassNum = 19
},
--[Ziu][Rekiem]
[28200] = {
unidentifiedDisplayName = "Grenade Launcher",
unidentifiedResourceName = "µđ˝şĆ®·ÎŔĚľî",
unidentifiedDescriptionName = {
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "End Of The Horizon",
identifiedResourceName = "żŁµĺżŔşęČŁ¶óŔĚÁđ",
identifiedDescriptionName = {
"You'll see far beyond his death, as exceeds the limits of firepower with this grenade launcher.",
"Add a low chance of auto casting ^008800Blind^000000 on the enemy when attacking.",
"Class : ^777777Grenade Launcher^000000",
"Attack : ^777777410^000000",
"Weight : ^777777240^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^777777110^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 1,
ClassNum = 21
},
 
 
--[Ziu]
[28201] = {
unidentifiedDisplayName = "Grenade Launcher",
unidentifiedResourceName = "µđ˝şĆ®·ÎŔĚľî",
unidentifiedDescriptionName = {
"Unidentified item, can be identified with [Magnifier]."
},
identifiedDisplayName = "Southern Cross",
identifiedResourceName = "Ľ­´řĹ©·Î˝ş",
identifiedDescriptionName = {
"Southern Cross, which means angel of death derives its name from the Grenade Launcher.",
"Add low chance of auto casting ^008800Level 1 Cross Impact^000000 when attacking.",
"Add low chance inflict ^880000Curse^000000 on the enemy when attacking.",
"Class : ^777777Grenade Launcher^000000",
"Attack : ^777777480^000000",
"Weight : ^777777200^000000",
"Weapon Level : ^7777773^000000",
"Required Lv. : ^777777141^000000",
"Applicable Job : ^777777Rebellion Class^000000"
},
slotCount = 0,
ClassNum = 21
},
 
Viewed 277 times, submitted by unknown.