if ( getcharid(4) == rush_cas01 ) {
bg_warp .Attacker,rush_cas01,43,229;
}
else if ( getcharid(4) == rush_cas02 ) {
bg_warp .Attacker,rush_cas02,252,271;
}
else if ( getcharid(4) == rush_cas03 ) {
bg_warp .Attacker,rush_cas02,216,103;
}
else {
bg_warp .Attacker,rush_cas04,100,280;
}