// Currently scripts all use this method:
mes "[NPC Name]";
mes "hi there,";
mes "what's up?";
next;
// Currently, scripts that have/need a dynamic name for multiple NPC's do this:
mes "["+strnpcinfo(1)+"]";
mes "hi there,";
mes "what's up?";
next;
// Currently, you can streamline this a bit by only calling mes once:
mes "["+strnpcinfo(1)+"]",
"hi there,",
"what's up?";
next;
// If a new function was created which prefixed all messages with the NPCs name, it could be further streamlined to:
npcmes "hi there,",
"what's up?";
next;