viewing paste Unknown #13777 | Athena

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//created by Icabit
//pls don't sell this for real money
//dont claim it as yours
//you may redistribute
//do not delete the header
//enjoy
 
-       script  map_self_announce       -1,{
OnPCLoadMapEvent:
//if (compare("job_gun,ver_eju,ver_tunn,verus04,verus03,1@mcd,e_hugel,c_tower2_,c_tower3_,silk_lair,moro_vol,moro_cav,1@dth1,1@dth2,1@dth3,1@rev,1@xm_d,1@eom,1@jtb,dali02,1@face,1@sara,dali,1@tnm1,1@tnm2,1@tnm3,1@ge_st,1@gef,1@gef_in,1@spa,1@def01,1@def02,1@def03,evt_bomb,gl_cas02_,gl_chyard_,2@gl_k,1@gl_k,te_prt_gld,te_prtcas01,te_prtcas02,te_prtcas03,te_prtcas04,te_prtcas05,teg_dun01,te_alde_gld,te_aldecas01,te_aldecas02,te_aldecas03,te_aldecas04,te_aldecas05,teg_dun02,prt_fild08d,prt_fild08c,prt_fild08b,prt_fild08a,iz_ac01_d,iz_ac02_d,iz_ac01_c,iz_ac02_c,iz_ac01_b,iz_ac02_b,iz_ac01_a,iz_ac02_a,izlude_d,izlude_c,izlude_b,izlude_a,iz_int,iz_int01,iz_int02,iz_int03,iz_int04,iz_ac01,iz_ac02,iz_ng01,treasure_n1,treasure_n2,moc_prydn1,moc_prydn2,eclage,ecl_fild01,ecl_in01,ecl_in02,ecl_in03,ecl_in04,1@ecl,ecl_tdun01,ecl_tdun02,ecl_tdun03,ecl_tdun04,ecl_hub01,que_avan01,malaya,ma_fild01,ma_fild02,ma_scene01,ma_in01,ma_dun01,1@ma_h,1@ma_c,1@ma_b,ma_zif01,ma_zif02,ma_zif03,ma_zif04,ma_zif05,ma_zif06,ma_zif07,ma_zif08,ma_zif09,job_ko,gld_dun01_2,gld_dun02_2,gld_dun03_2,gld_dun04_2,gld2_ald,gld2_gef,gld2_pay,gld2_prt,lhz_dun04,que_lhz,1@lhz,iz_dun05,malangdo,mal_in01,mal_in02,mal_dun01,1@cash,1@pump,2@pump,evt_hello,dic_dun03,que_house_s,dewata,dew_in01,dew_fild01,dew_dun01,dew_dun02,1@mist,mora,bif_fild01,bif_fild02,dicastes01,dicastes02,dic_in01,dic_fild01,dic_fild02,dic_dun01,dic_dun02,job3_gen01,s_atelier,brasilis,bra_in01,bra_fild01,bra_dun01,bra_dun02,moc_para01,job3_arch01,job3_arch02,job3_arch03,job3_guil01,job3_guil02,job3_guil03,job3_rang01,job3_rang02,job3_rune01,job3_rune02,job3_rune03,job3_war01,job3_war02,jupe_core2,1@nyd,2@nyd,nyd_dun01,nyd_dun02,manuk,man_fild02,man_in01,splendide,spl_fild01,spl_in01,spl_in02,bat_c01,bat_c02,bat_c03,mid_camp,mid_campin,man_fild01,man_fild03,spl_fild02,spl_fild03,moc_fild22b,que_dan01,que_dan02,schg_que01,schg_dun01,arug_que01,arug_dun01,1@orcs,2@orcs,1@cata,2@cata,e_tower,1@tower,2@tower,3@tower,4@tower,5@tower,6@tower,bat_room,bat_a01,bat_a02,bat_b01,bat_b02,que_qsch01,que_qsch02,que_qsch03,que_qsch04,que_qsch05,que_qaru01,que_qaru02,que_qaru03,que_qaru04,que_qaru05,arug_cas01,arug_cas02,arug_cas03,arug_cas04,arug_cas05,aru_gld,moscovia,mosk_in,mosk_ship,mosk_fild01,mosk_fild02,mosk_dun01,mosk_dun02,mosk_dun03,mosk_que,schg_cas01,schg_cas02,schg_cas03,schg_cas04,schg_cas05,sch_gld,cave,moc_fild20,moc_fild21,moc_fild22,bossnia_01,bossnia_02,bossnia_03,bossnia_04,itemmall,poring_w01,poring_w02,nameless_i,nameless_n,nameless_in,abbey01,abbey02,abbey03,que_temsky,z_agit,veins,ve_in,ve_in02,ve_fild01,ve_fild02,ve_fild03,ve_fild04,ve_fild05,ve_fild06,ve_fild07,thor_camp,que_thor,thor_v01,thor_v02,thor_v03,06guild_r,06guild_01,06guild_02,06guild_03,06guild_04,06guild_05,06guild_06,06guild_07,06guild_08,rachel,ra_in01,ra_temple,ra_temin,que_rachel,ra_temsky,ra_fild01,ra_fild02,ra_fild03,ra_fild04,ra_fild05,ra_fild06,ra_fild07,ra_fild08,ra_fild09,ra_fild10,ra_fild11,ra_fild12,ra_fild13,ra_san01,ra_san02,ra_san03,ra_san04,ra_san05,ice_dun01,ice_dun02,ice_dun03,ice_dun04,hugel,hu_in01,que_bingo,que_hugel,p_track01,p_track02,odin_tem01,odin_tem02,odin_tem03,hu_fild02,hu_fild03,hu_fild06,ein_fild01,ein_fild02,ein_fild05,yuno_fild10,kh_kiehl02,kh_kiehl01,kh_dun02,kh_dun01,kh_mansion,kh_rossi,kh_school,kh_vila,auction_01,auction_02,que_job01,abyss_01,abyss_02,abyss_03,tha_t01,tha_t02,tha_t03,tha_t04,tha_t05,tha_t06,tha_t07,tha_t08,tha_t09,tha_t10,tha_t11,tha_t12,thana_step,thana_boss,tha_scene01,job_soul,job_star,hu_fild07,hu_fild05,hu_fild04,hu_fild01,yuno_fild06,quiz_02,jupe_cave,juperos_01,juperos_02,jupe_gate,jupe_area1,jupe_area2,jupe_ele,jupe_ele_r,jupe_core,lighthalzen,lhz_in01,lhz_in02,lhz_in03,lhz_cube,lhz_que01,lhz_airport,airplane_01,lhz_dun01,lhz_dun02,lhz_dun03,lhz_fild01,yuno_pre,y_airport,lhz_fild03,lhz_fild02,ein_fild04,ein_fild03,ein_dun02,ein_dun01,ein_fild10,ein_fild09,ein_fild08,ein_fild07,ein_fild06,airplane,airport,ein_in01,einbech,einbroch,turbo_e_16,turbo_e_8,turbo_e_4,turbo_n_16,turbo_n_8,turbo_n_4,turbo_n_1,turbo_room,yuno_fild12,yuno_fild11,yuno_fild09,yuno_fild08,yuno_fild07,yuno_fild05,ayo_in02,ayo_in01,ayo_dun02,ayo_dun01,ayo_fild02,ayo_fild01,ayothaya,que_god02,que_god01,quiz_test,gefenia04,gefenia03,gefenia02,gefenia01,himinn,jawaii_in,jawaii,lou_in02,lou_in01,lou_dun03,lou_dun02,lou_dun01,lou_fild01,louyang,valkyrie,nif_in,yggdrasil01,nif_fild02,nif_fild01,niflheim,um_dun01,um_dun02,um_in,um_fild01,um_fild02,um_fild03,um_fild04,umbala,sec_in01,sec_in02,sec_pri,gon_test,gon_dun01,gon_dun02,gon_dun03,gon_fild01,gon_in,gonryun,ama_test,ama_dun03,ama_dun02,ama_dun01,ama_fild01,ama_in02,ama_in01,amatsu,alde_alche,yuno_in05,yuno_in04,job_duncer,job_sage,job_cru,job_monk,monk_test,in_rogue,mag_dun02,mag_dun01,yuno_fild04,yuno_fild03,yuno_fild02,yuno_fild01,yuno_in03,yuno_in02,yuno_in01,yuno,job_wiz,job_prist,job_knt,job_hunte,gld_dun04,gld_dun03,gld_dun02,gld_dun01,payg_cas05,payg_cas04,payg_cas03,payg_cas02,payg_cas01,pay_gld,aldeg_cas05,aldeg_cas04,aldeg_cas03,aldeg_cas02,aldeg_cas01,alde_gld,gefg_cas05,gefg_cas04,gefg_cas03,gefg_cas02,gefg_cas01,prtg_cas05,prtg_cas04,prtg_cas03,prtg_cas02,prtg_cas01,prt_gld,tur_dun01,tur_dun02,tur_dun03,tur_dun04,tur_dun05,tur_dun06,guild_vs5,guild_vs4,guild_vs3,guild_vs2,guild_vs1,guild_room,quiz_00,quiz_01,gef_fild12,gef_fild13,gef_fild14,cmd_in02,cmd_in01,comodo,beach_dun,beach_dun2,beach_dun3,cmd_fild01,cmd_fild02,cmd_fild03,cmd_fild04,cmd_fild05,cmd_fild06,cmd_fild07,cmd_fild08,cmd_fild09,xmas_in,xmas_dun02,xmas_dun01,xmas_fild01,xmas,mjolnir_01,mjolnir_02,mjolnir_03,mjolnir_04,mjolnir_05,mjolnir_06,mjolnir_07,mjolnir_08,mjolnir_09,mjolnir_10,mjolnir_11,mjolnir_12,prt_fild00,prt_fild01,prt_fild02,prt_fild03,prt_fild04,prt_fild05,prt_fild06,prt_fild07,prt_fild08,prt_fild09,prt_fild10,prt_fild11,prt_monk,gef_fild00,gef_fild01,gef_fild02,gef_fild03,gef_fild04,gef_fild05,gef_fild06,gef_fild07,gef_fild08,gef_fild09,gef_fild10,in_orcs01,gef_fild11,moc_fild01,moc_fild02,moc_fild03,moc_fild04,moc_fild05,moc_fild06,moc_fild07,moc_fild08,moc_fild09,moc_fild10,moc_fild11,moc_fild12,moc_fild13,moc_fild14,moc_fild15,moc_fild16,in_moc_16,moc_fild17,moc_fild18,moc_fild19,pay_fild01,pay_fild02,pay_fild03,pay_fild04,pay_fild05,pay_fild06,pay_fild07,pay_fild08,pay_fild09,pay_fild10,pay_fild11,new_1-1,new_2-1,new_3-1,new_4-1,new_5-1,new_1-2,new_2-2,new_3-2,new_4-2,new_5-2,new_1-3,new_2-3,new_3-3,new_4-3,new_5-3,new_1-4,new_2-4,new_3-4,new_4-4,new_5-4,anthell01,anthell02,gef_dun00,gef_dun01,gef_dun02,gef_dun03,iz_dun00,iz_dun01,iz_dun02,iz_dun03,iz_dun04,iz_dun05,in_sphinx1,in_sphinx2,in_sphinx3,in_sphinx4,in_sphinx5,moc_pryd01,moc_pryd02,moc_pryd03,moc_pryd04,moc_pryd05,moc_pryd06,moc_prydb1,mjo_dun01,mjo_dun02,mjo_dun03,orcsdun01,orcsdun02,pay_dun00,pay_dun01,pay_dun02,pay_dun03,pay_dun04,prt_maze01,prt_maze02,prt_maze03,prt_sewb1,prt_sewb2,prt_sewb3,prt_sewb4,treasure01,treasure02,hunter_1-1,hunter_2-1,hunter_3-1,in_hunter,knight_1-1,knight_2-1,knight_3-1,priest_1-1,priest_2-1,priest_3-1,sword_1-1,sword_2-1,sword_3-1,job_thief1,wizard_1-1,wizard_2-1,wizard_3-1,force_1-1,force_2-1,force_3-1,force_1-2,force_2-2,force_3-2,force_1-3,force_2-3,force_3-3,ordeal_1-1,ordeal_2-1,ordeal_3-1,ordeal_1-2,ordeal_2-2,ordeal_3-2,ordeal_1-3,ordeal_2-3,ordeal_3-3,ordeal_1-4,ordeal_2-4,ordeal_3-4,alb_ship,alberta,alberta_in,alb2trea,aldebaran,aldeba_in,gef_tower,geffen,geffen_in,moc_castle,moc_ruins,morocc,morocc_in,pay_arche,payon,payon_in01,payon_in02,payon_in03,prontera,prt_in,prt_castle,prt_church,izlude,izlude_in,izlu2dun,monk_in,prt_are_in,arena_room,prt_arena01,prt_are01,glast_01,alde_dun01,alde_dun02,alde_dun03,alde_dun04,c_tower1,c_tower2,c_tower3,c_tower4,gl_cas01,gl_cas02,gl_church,gl_chyard,gl_dun01,gl_dun02,gl_in01,gl_knt01,gl_knt02,gl_prison,gl_prison1,gl_sew01,gl_sew02,gl_sew03,gl_sew04,gl_step,que_job02,que_job03,ordeal_a00,ordeal_a02,force_map1,force_map2,force_map3,job_hunter,job_knight,job_priest,job_sword1,job_wizard,pvp_room,que_sign02,g_room1-1,g_room1-2,g_room1-3,g_room2,guild_vs1-1,guild_vs1-2,guild_vs1-3,guild_vs1-4,guild_vs2-1,guild_vs2-2,new_zone01,new_zone02,new_zone03,new_zone04,que_ng,que_san04,que_ba,prontera_x,alberta_x,aldebaran_x,geffen_x,izlude_x,prt_church_x,prontera_s,pay_arche_s,rwc01,rwc02,rwc03,2007rwc_r,2007rwc_01,2007rwc_02,2007rwc_03,2007rwc_04,2007rwc_05,2007rwc_06,2007rwc_07,2007rwc_08,2007rwc_09,2007rwc_10,izlude07,guild_rwc1,guild_rwc2,guild_rwc3,guild_rwc4,guild_rwc5,fay_vilg00,fay_vilg01,gef_vilg00,gef_vilg01,moc_dugn01,moc_dugn02,moc_fild01,moc_fild02,moc_fild03,moc_fild04,moc_intr00,moc_intr01,moc_intr02,moc_intr04,moc_vilg00,moc_vilg01,moc_vilg02,probemap,probemap02,prt_cstl01,prt_dugn00,prt_dugn01,prt_fild00,prt_fild01,prt_fild03,prt_fild04,prt_fild05,prt_intr01,prt_intr01_a,prt_intr02,prt_vilg00,prt_vilg01,prt_vilg02,tank_test,tank_test2,test,oldpayon,oldpay_in01,oldpay_in02,xmas_x,alberta_d,holy_gold,holy_silver,darkness_z,baby_para,dragon_nest,dragon_nes2,que_new01,que_new02,jp_stage_a,jp_castle,jp_ruins,jp_magic,jp_stage_b,jp_dress_a,jp_dress_b,anothership,jp_event02,jp_event03,jp_event04,jp_event05,jp_event06,pvp_2vs2b,pvp_2vs2c,room_00,room_01,room_02,moonlight_a,guild_vs2pa,guild_vs2pb,guild_vs2pc,guild_vs2ia,guild_vs2ib,guild_vs2ic,guild_vs2ga,guild_vs2gb,guild_vs2gc,guild_vs2ma,guild_vs2mb,guild_vs2mc,tower_a0,tower_a1,tower_a2,tower_a3,tower_a4,tower_a5,tower_a6,tower_a7,tower_a8,tower_a9,tower_a10,tower_a11,tower_a12,tower_b0,tower_b1,tower_b2,tower_b3,tower_b4,tower_b5,tower_b6,tower_b7,tower_b8,tower_b9,tower_b10,tower_b11,tower_b12,tower_c0,tower_c1,tower_c2,tower_c3,tower_c4,tower_c5,tower_c6,tower_c7,tower_c8,tower_c9,tower_c10,tower_c11,tower_c12,tower_d0,tower_d1,tower_d2,tower_d3,tower_d4,tower_d5,tower_d6,tower_d7,tower_d8,tower_d9,tower_d10,tower_d11,tower_d12,que_moon,que_moc_16,ein_polu,poring_c01,poring_c02,gl_in01_ev,evt_zombie,arcadanias,pvp_y_room,pvp_n_room,pvp_c_room,pvp_n_1-1,pvp_n_2-1,pvp_n_3-1,pvp_n_4-1,pvp_n_5-1,pvp_n_6-1,pvp_n_7-1,pvp_n_8-1,pvp_n_1-2,pvp_n_2-2,pvp_n_3-2,pvp_n_4-2,pvp_n_5-2,pvp_n_6-2,pvp_n_7-2,pvp_n_8-2,pvp_n_1-3,pvp_n_2-3,pvp_n_3-3,pvp_n_4-3,pvp_n_5-3,pvp_n_6-3,pvp_n_7-3,pvp_n_8-3,pvp_n_1-4,pvp_n_2-4,pvp_n_3-4,pvp_n_4-4,pvp_n_5-4,pvp_n_6-4,pvp_n_7-4,pvp_n_8-4,pvp_n_1-5,pvp_n_2-5,pvp_n_3-5,pvp_n_4-5,pvp_n_5-5,pvp_n_6-5,pvp_n_7-5,pvp_n_8-5,pvp_y_1-1,pvp_y_2-1,pvp_y_3-1,pvp_y_4-1,pvp_y_5-1,pvp_y_6-1,pvp_y_7-1,pvp_y_8-1,pvp_y_1-2,pvp_y_2-2,pvp_y_3-2,pvp_y_4-2,pvp_y_5-2,pvp_y_6-2,pvp_y_7-2,pvp_y_8-2,pvp_y_1-3,pvp_y_2-3,pvp_y_3-3,pvp_y_4-3,pvp_y_5-3,pvp_y_6-3,pvp_y_7-3,pvp_y_8-3,pvp_y_1-4,pvp_y_2-4,pvp_y_3-4,pvp_y_4-4,pvp_y_5-4,pvp_y_6-4,pvp_y_7-4,pvp_y_8-4,pvp_y_1-5,pvp_y_2-5,pvp_y_3-5,pvp_y_4-5,pvp_y_5-5,pvp_y_6-5,pvp_y_7-5,pvp_y_8-5,pvp_2vs2", strcharinfo(3)))
if (strcharinfo(3)=="job_gun") set .@mname$,"Release Shelter";
if (strcharinfo(3)=="ver_eju") set .@mname$,"Ruins of Los yupe";
if (strcharinfo(3)=="ver_tunn") set .@mname$,"Behrooz outside the tunnel";
if (strcharinfo(3)=="verus04") set .@mname$,"Behrooz excavations";
if (strcharinfo(3)=="verus03") set .@mname$,"Behrooz Central Square";
if (strcharinfo(3)=="1@mcd") set .@mname$,"Charleston factory";
if (strcharinfo(3)=="e_hugel") set .@mname$,"Invaded Hugel";
if (strcharinfo(3)=="c_tower2_") set .@mname$,"Clock Tower, 2nd Floor";
if (strcharinfo(3)=="c_tower3_") set .@mname$,"Clock Tower, 3nd Floor";
if (strcharinfo(3)=="silk_lair") set .@mname$,"Pythons Lair";
if (strcharinfo(3)=="moro_vol") set .@mname$,"Fire Basin";
if (strcharinfo(3)=="moro_cav") set .@mname$,"Fire Cave";
if (strcharinfo(3)=="1@dth1") set .@mname$,"Biohseu Island";
if (strcharinfo(3)=="1@dth2") set .@mname$,"Biohseu Island";
if (strcharinfo(3)=="1@dth3") set .@mname$,"Biohseu Island";
if (strcharinfo(3)=="1@rev") set .@mname$,"Morse Cave";
if (strcharinfo(3)=="1@xm_d") set .@mname$,"Horror Toy Factory";
if (strcharinfo(3)=="1@eom") set .@mname$,"Damascene Ago";
if (strcharinfo(3)=="1@jtb") set .@mname$,"Nightmares of the Jitterbug";
if (strcharinfo(3)=="dali02") set .@mname$,"Dimensional Crack";
if (strcharinfo(3)=="1@face") set .@mname$,"Worm's Nest Face";
if (strcharinfo(3)=="1@sara") set .@mname$,"Memories of Sara";
if (strcharinfo(3)=="dali") set .@mname$,"Dimensional Crack";
if (strcharinfo(3)=="1@tnm1") set .@mname$,"Top Floor of Damascene";
if (strcharinfo(3)=="1@tnm2") set .@mname$,"Top Floor of Devil Tower";
if (strcharinfo(3)=="1@tnm3") set .@mname$,"Morroc Castle Underground";
if (strcharinfo(3)=="1@ge_st") set .@mname$,"Geffen Magic Tournament";
if (strcharinfo(3)=="1@gef") set .@mname$,"Geffen Magic Tournament";
if (strcharinfo(3)=="1@gef_in") set .@mname$,"Geffen Magic Tournament";
if (strcharinfo(3)=="1@spa") set .@mname$,"Specter of Palace";
if (strcharinfo(3)=="1@def01") set .@mname$,"Wave Dungeon - Forest";
if (strcharinfo(3)=="1@def02") set .@mname$,"Wave Dungeon - Sky";
if (strcharinfo(3)=="1@def03") set .@mname$,"Wave Dungeon - Lava";
if (strcharinfo(3)=="evt_bomb") set .@mname$,"Labyrinth Events";
if (strcharinfo(3)=="gl_cas02_") set .@mname$,"Corridor 2nd Floor";
if (strcharinfo(3)=="gl_chyard_") set .@mname$,"Monastery Cemetery";
if (strcharinfo(3)=="2@gl_k") set .@mname$,"Old Templar 2nd Floor";
if (strcharinfo(3)=="1@gl_k") set .@mname$,"Old Templar 1st Floor";
if (strcharinfo(3)=="te_prt_gld") set .@mname$,"??????";
if (strcharinfo(3)=="te_prtcas01") set .@mname$,"?????????";
if (strcharinfo(3)=="te_prtcas02") set .@mname$,"?????T";
if (strcharinfo(3)=="te_prtcas03") set .@mname$,"?????";
if (strcharinfo(3)=="te_prtcas04") set .@mname$,"?????";
if (strcharinfo(3)=="te_prtcas05") set .@mname$,"?????";
if (strcharinfo(3)=="teg_dun01") set .@mname$,"??? ???? ????";
if (strcharinfo(3)=="te_alde_gld") set .@mname$,"i??????";
if (strcharinfo(3)=="te_aldecas01") set .@mname$,"?????";
if (strcharinfo(3)=="te_aldecas02") set .@mname$,"????????";
if (strcharinfo(3)=="te_aldecas03") set .@mname$,"???";
if (strcharinfo(3)=="te_aldecas04") set .@mname$,"???";
if (strcharinfo(3)=="te_aldecas05") set .@mname$,"?????";
if (strcharinfo(3)=="teg_dun02") set .@mname$,"??? ???? ????";
if (strcharinfo(3)=="prt_fild08d") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild08c") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild08b") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild08a") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="iz_ac01_d") set .@mname$,"Academy 1st Floor";
if (strcharinfo(3)=="iz_ac02_d") set .@mname$,"Academy 2nd Floor";
if (strcharinfo(3)=="iz_ac01_c") set .@mname$,"Academy 1st Floor";
if (strcharinfo(3)=="iz_ac02_c") set .@mname$,"Academy 2nd Floor";
if (strcharinfo(3)=="iz_ac01_b") set .@mname$,"Academy 1st Floor";
if (strcharinfo(3)=="iz_ac02_b") set .@mname$,"Academy 2nd Floor";
if (strcharinfo(3)=="iz_ac01_a") set .@mname$,"Academy 1st Floor";
if (strcharinfo(3)=="iz_ac02_a") set .@mname$,"Academy 2nd Floor";
if (strcharinfo(3)=="izlude_d") set .@mname$,"Izlude Town";
if (strcharinfo(3)=="izlude_c") set .@mname$,"Izlude Town";
if (strcharinfo(3)=="izlude_b") set .@mname$,"Izlude Town";
if (strcharinfo(3)=="izlude_a") set .@mname$,"Izlude Town";
if (strcharinfo(3)=="iz_int") set .@mname$,"Intro";
if (strcharinfo(3)=="iz_int01") set .@mname$,"Intro";
if (strcharinfo(3)=="iz_int02") set .@mname$,"Intro";
if (strcharinfo(3)=="iz_int03") set .@mname$,"Intro";
if (strcharinfo(3)=="iz_int04") set .@mname$,"Intro";
if (strcharinfo(3)=="iz_ac01") set .@mname$,"Academy 1st Floor";
if (strcharinfo(3)=="iz_ac02") set .@mname$,"Academy 2nd Floor";
if (strcharinfo(3)=="iz_ng01") set .@mname$,"Ninja tutorial map";
if (strcharinfo(3)=="treasure_n1") set .@mname$,"?????? ???l? 1??";
if (strcharinfo(3)=="treasure_n2") set .@mname$,"?????? ???l? 2??";
if (strcharinfo(3)=="moc_prydn1") set .@mname$,"Morocc Nightmare Pyramids";
if (strcharinfo(3)=="moc_prydn2") set .@mname$,"Morocc Nightmare Pyramids";
if (strcharinfo(3)=="eclage") set .@mname$,"Eclage, Forestic Village";
if (strcharinfo(3)=="ecl_fild01") set .@mname$,"Eclage Field 01";
if (strcharinfo(3)=="ecl_in01") set .@mname$,"Eclage Indoor 01";
if (strcharinfo(3)=="ecl_in02") set .@mname$,"Eclage Indoor 02";
if (strcharinfo(3)=="ecl_in03") set .@mname$,"Eclage Indoor 03";
if (strcharinfo(3)=="ecl_in04") set .@mname$,"Eclage Indoor 04";
if (strcharinfo(3)=="1@ecl") set .@mname$,"Eclage Indoor";
if (strcharinfo(3)=="ecl_tdun01") set .@mname$,"Eclage Dungeon 01";
if (strcharinfo(3)=="ecl_tdun02") set .@mname$,"Eclage Dungeon 02";
if (strcharinfo(3)=="ecl_tdun03") set .@mname$,"Eclage Dungeon 03";
if (strcharinfo(3)=="ecl_tdun04") set .@mname$,"Eclage Dungeon 04";
if (strcharinfo(3)=="ecl_hub01") set .@mname$,"Eclage Hub 01";
if (strcharinfo(3)=="que_avan01") set .@mname$,"Eclage Indoor";
if (strcharinfo(3)=="malaya") set .@mname$,"Port Malaya";
if (strcharinfo(3)=="ma_fild01") set .@mname$,"Baryo Mahiwaga";
if (strcharinfo(3)=="ma_fild02") set .@mname$,"Forest";
if (strcharinfo(3)=="ma_scene01") set .@mname$,"Bakonawa Lake";
if (strcharinfo(3)=="ma_in01") set .@mname$,"Inside of Malaya";
if (strcharinfo(3)=="ma_dun01") set .@mname$,"Bangungot Hospital 1F";
if (strcharinfo(3)=="1@ma_h") set .@mname$,"Bangungot Hospital 2F";
if (strcharinfo(3)=="1@ma_c") set .@mname$,"Buwaya Cave";
if (strcharinfo(3)=="1@ma_b") set .@mname$,"Bakonawa Hideout";
if (strcharinfo(3)=="ma_zif01") set .@mname$,"Inside of Jeepney";
if (strcharinfo(3)=="ma_zif02") set .@mname$,"Inside of Jeepney";
if (strcharinfo(3)=="ma_zif03") set .@mname$,"Inside of Jeepney";
if (strcharinfo(3)=="ma_zif04") set .@mname$,"Inside of Jeepney";
if (strcharinfo(3)=="ma_zif05") set .@mname$,"Inside of Jeepney";
if (strcharinfo(3)=="ma_zif06") set .@mname$,"Inside of Jeepney";
if (strcharinfo(3)=="ma_zif07") set .@mname$,"Inside of Jeepney";
if (strcharinfo(3)=="ma_zif08") set .@mname$,"Inside of Jeepney";
if (strcharinfo(3)=="ma_zif09") set .@mname$,"Inside of Jeepney";
if (strcharinfo(3)=="job_ko") set .@mname$,"Hidden Place";
if (strcharinfo(3)=="gld_dun01_2") set .@mname$,"Baldur Guild Dungeon 2";
if (strcharinfo(3)=="gld_dun02_2") set .@mname$,"Luina Guild Dungeon 2";
if (strcharinfo(3)=="gld_dun03_2") set .@mname$,"Valkyrie Guild Dungeon 2";
if (strcharinfo(3)=="gld_dun04_2") set .@mname$,"Britoniah Guild Dungeon 2";
if (strcharinfo(3)=="gld2_ald") set .@mname$,"Al De Baran Guild Dungeon";
if (strcharinfo(3)=="gld2_gef") set .@mname$,"Geffen Guild Dungeon";
if (strcharinfo(3)=="gld2_pay") set .@mname$,"Payon Guild Dungeon";
if (strcharinfo(3)=="gld2_prt") set .@mname$,"Prontera Guild Dungeon";
if (strcharinfo(3)=="lhz_dun04") set .@mname$,"Lighthalzen Biolab 4";
if (strcharinfo(3)=="que_lhz") set .@mname$,"Lighthalzen Indoor";
if (strcharinfo(3)=="1@lhz") set .@mname$,"Lighthalzen Indoor";
if (strcharinfo(3)=="iz_dun05") set .@mname$,"Undersea Tunnel F6";
if (strcharinfo(3)=="malangdo") set .@mname$,"Malangdo";
if (strcharinfo(3)=="mal_in01") set .@mname$,"Malangdo Inside";
if (strcharinfo(3)=="mal_in02") set .@mname$,"Inside the Ship";
if (strcharinfo(3)=="mal_dun01") set .@mname$,"Starry Coral Area";
if (strcharinfo(3)=="1@cash") set .@mname$,"Octopus Cave";
if (strcharinfo(3)=="1@pump") set .@mname$,"Culvert";
if (strcharinfo(3)=="2@pump") set .@mname$,"Culvert";
if (strcharinfo(3)=="evt_hello") set .@mname$,"Dead Angel's landing";
if (strcharinfo(3)=="dic_dun03") set .@mname$,"Scaraba Hole - Nightmare Mode";
if (strcharinfo(3)=="que_house_s") set .@mname$,"Strange House";
if (strcharinfo(3)=="dewata") set .@mname$,"Dewata";
if (strcharinfo(3)=="dew_in01") set .@mname$,"Inside Dewata";
if (strcharinfo(3)=="dew_fild01") set .@mname$,"Dewata Field (Tribal Village)";
if (strcharinfo(3)=="dew_dun01") set .@mname$,"Volcanic Island of Krakatoa";
if (strcharinfo(3)=="dew_dun02") set .@mname$,"Tina Grace Cave";
if (strcharinfo(3)=="1@mist") set .@mname$,"The Hazy Maze Forest";
if (strcharinfo(3)=="mora") set .@mname$,"Mora Village";
if (strcharinfo(3)=="bif_fild01") set .@mname$,"Bifrost Bridge";
if (strcharinfo(3)=="bif_fild02") set .@mname$,"Bifrost Bridge";
if (strcharinfo(3)=="dicastes01") set .@mname$,"El Dicastes, the Sapha Capital";
if (strcharinfo(3)=="dicastes02") set .@mname$,"Dicastes Diel";
if (strcharinfo(3)=="dic_in01") set .@mname$,"Inside of El Dicastes";
if (strcharinfo(3)=="dic_fild01") set .@mname$,"Outskirts of Kamidal Mountain";
if (strcharinfo(3)=="dic_fild02") set .@mname$,"Outskirts of Kamidal Mountain";
if (strcharinfo(3)=="dic_dun01") set .@mname$,"Kamidal Tunnel";
if (strcharinfo(3)=="dic_dun02") set .@mname$,"Scaraba Hall";
if (strcharinfo(3)=="job3_gen01") set .@mname$,"Geneticist Lab";
if (strcharinfo(3)=="s_atelier") set .@mname$,"Shadow Workshop";
if (strcharinfo(3)=="brasilis") set .@mname$,"Brasilis";
if (strcharinfo(3)=="bra_in01") set .@mname$,"Inside Brasilis";
if (strcharinfo(3)=="bra_fild01") set .@mname$,"Brasilis Field";
if (strcharinfo(3)=="bra_dun01") set .@mname$,"Beyond the Waterfall";
if (strcharinfo(3)=="bra_dun02") set .@mname$,"Beyond the Waterfall";
if (strcharinfo(3)=="moc_para01") set .@mname$,"Inside of Paradise Group Building in Morroc";
if (strcharinfo(3)=="job3_arch01") set .@mname$,"Waiting room for Arch Bishop Job Change";
if (strcharinfo(3)=="job3_arch02") set .@mname$,"Odin Temple";
if (strcharinfo(3)=="job3_arch03") set .@mname$,"Waiting room for Arch Bishop Job Change";
if (strcharinfo(3)=="job3_guil01") set .@mname$,"Secret Tavern";
if (strcharinfo(3)=="job3_guil02") set .@mname$,"Inside the Old Warehouse";
if (strcharinfo(3)=="job3_guil03") set .@mname$,"An isolated mansion";
if (strcharinfo(3)=="job3_rang01") set .@mname$,"Waiting room for Ranger Job Change";
if (strcharinfo(3)=="job3_rang02") set .@mname$,"Test room for Ranger Job Change";
if (strcharinfo(3)=="job3_rune01") set .@mname$,"Inside of Rune Knight Templar";
if (strcharinfo(3)=="job3_rune02") set .@mname$,"Test room for Rune Knight Job Change";
if (strcharinfo(3)=="job3_rune03") set .@mname$,"Test room for Rune Knight Job Change";
if (strcharinfo(3)=="job3_war01") set .@mname$,"Test room for Warlock Job Change";
if (strcharinfo(3)=="job3_war02") set .@mname$,"Test room for Warlock Job Change";
if (strcharinfo(3)=="jupe_core2") set .@mname$,"The center of Juperos";
if (strcharinfo(3)=="1@nyd") set .@mname$,"Nidhoggr's Nest F1";
if (strcharinfo(3)=="2@nyd") set .@mname$,"Nidhoggr's Nest F2";
if (strcharinfo(3)=="nyd_dun01") set .@mname$,"Yggdrasil Root F1";
if (strcharinfo(3)=="nyd_dun02") set .@mname$,"Yggdrasil Root F2";
if (strcharinfo(3)=="manuk") set .@mname$,"Manuk";
if (strcharinfo(3)=="man_fild02") set .@mname$,"Manuk Field";
if (strcharinfo(3)=="man_in01") set .@mname$,"Inside Manuk";
if (strcharinfo(3)=="splendide") set .@mname$,"Splendide";
if (strcharinfo(3)=="spl_fild01") set .@mname$,"Splendide Field";
if (strcharinfo(3)=="spl_in01") set .@mname$,"Inside Splendide";
if (strcharinfo(3)=="spl_in02") set .@mname$,"Inside Splendide";
if (strcharinfo(3)=="bat_c01") set .@mname$,"Kreiger Von Midgard";
if (strcharinfo(3)=="bat_c02") set .@mname$,"Kreiger Von Midgard";
if (strcharinfo(3)=="bat_c03") set .@mname$,"Kreiger Von Midgard";
if (strcharinfo(3)=="mid_camp") set .@mname$,"Midgard Expedition Camp";
if (strcharinfo(3)=="mid_campin") set .@mname$,"Inside Midgard Expedition Camp";
if (strcharinfo(3)=="man_fild01") set .@mname$,"Manuk Field";
if (strcharinfo(3)=="man_fild03") set .@mname$,"Manuk Field";
if (strcharinfo(3)=="spl_fild02") set .@mname$,"Splendide Field";
if (strcharinfo(3)=="spl_fild03") set .@mname$,"Splendide Field";
if (strcharinfo(3)=="moc_fild22b") set .@mname$,"Dimensional Gorge";
if (strcharinfo(3)=="que_dan01") set .@mname$,"Hugel Field";
if (strcharinfo(3)=="que_dan02") set .@mname$,"Inside of the Abandoned House in Yuno";
if (strcharinfo(3)=="schg_que01") set .@mname$,"Morestone Prairie";
if (strcharinfo(3)=="schg_dun01") set .@mname$,"Schwartzvald Guild Dungeon";
if (strcharinfo(3)=="arug_que01") set .@mname$,"Morestone Prairie";
if (strcharinfo(3)=="arug_dun01") set .@mname$,"Arunafeltz Guild Dungeon";
if (strcharinfo(3)=="1@orcs") set .@mname$,"Subterranean Orc Cave F1";
if (strcharinfo(3)=="2@orcs") set .@mname$,"Subterranean Orc Cave F2";
if (strcharinfo(3)=="1@cata") set .@mname$,"Catacombs";
if (strcharinfo(3)=="2@cata") set .@mname$,"Sealed Shrine";
if (strcharinfo(3)=="e_tower") set .@mname$,"Misty Island";
if (strcharinfo(3)=="1@tower") set .@mname$,"Endless Tower";
if (strcharinfo(3)=="2@tower") set .@mname$,"Endless Tower";
if (strcharinfo(3)=="3@tower") set .@mname$,"Endless Tower";
if (strcharinfo(3)=="4@tower") set .@mname$,"Endless Tower";
if (strcharinfo(3)=="5@tower") set .@mname$,"Endless Tower";
if (strcharinfo(3)=="6@tower") set .@mname$,"Endless Tower (Unknown Area)";
if (strcharinfo(3)=="bat_room") set .@mname$,"Battlegrounds Waiting Room";
if (strcharinfo(3)=="bat_a01") set .@mname$,"Tierra Valley";
if (strcharinfo(3)=="bat_a02") set .@mname$,"Tierra Valley";
if (strcharinfo(3)=="bat_b01") set .@mname$,"Flavian";
if (strcharinfo(3)=="bat_b02") set .@mname$,"Flavian";
if (strcharinfo(3)=="que_qsch01") set .@mname$,"Fallacious Okolnir";
if (strcharinfo(3)=="que_qsch02") set .@mname$,"Fallacious Okolnir";
if (strcharinfo(3)=="que_qsch03") set .@mname$,"Fallacious Okolnir";
if (strcharinfo(3)=="que_qsch04") set .@mname$,"Fallacious Okolnir";
if (strcharinfo(3)=="que_qsch05") set .@mname$,"Fallacious Okolnir";
if (strcharinfo(3)=="que_qaru01") set .@mname$,"Fallacious Okolnir";
if (strcharinfo(3)=="que_qaru02") set .@mname$,"Fallacious Okolnir";
if (strcharinfo(3)=="que_qaru03") set .@mname$,"Fallacious Okolnir";
if (strcharinfo(3)=="que_qaru04") set .@mname$,"Fallacious Okolnir";
if (strcharinfo(3)=="que_qaru05") set .@mname$,"Fallacious Okolnir";
if (strcharinfo(3)=="arug_cas01") set .@mname$,"Valfreyja Guild";
if (strcharinfo(3)=="arug_cas02") set .@mname$,"Valfreyja Guild";
if (strcharinfo(3)=="arug_cas03") set .@mname$,"Valfreyja Guild";
if (strcharinfo(3)=="arug_cas04") set .@mname$,"Valfreyja Guild";
if (strcharinfo(3)=="arug_cas05") set .@mname$,"Valfreyja Guild";
if (strcharinfo(3)=="aru_gld") set .@mname$,"Valfreyja";
if (strcharinfo(3)=="moscovia") set .@mname$,"Moscovia";
if (strcharinfo(3)=="mosk_in") set .@mname$,"Inside Moscovia";
if (strcharinfo(3)=="mosk_ship") set .@mname$,"Charabel";
if (strcharinfo(3)=="mosk_fild01") set .@mname$,"Okrestnosti Of Moscovia";
if (strcharinfo(3)=="mosk_fild02") set .@mname$,"Okrestnosti Of Moscovia";
if (strcharinfo(3)=="mosk_dun01") set .@mname$,"Les Forest";
if (strcharinfo(3)=="mosk_dun02") set .@mname$,"Temny Forest";
if (strcharinfo(3)=="mosk_dun03") set .@mname$,"Dremuci Forest";
if (strcharinfo(3)=="mosk_que") set .@mname$,"Marozka's Cave";
if (strcharinfo(3)=="schg_cas01") set .@mname$,"Nidhoggur Guild";
if (strcharinfo(3)=="schg_cas02") set .@mname$,"Nidhoggur Guild";
if (strcharinfo(3)=="schg_cas03") set .@mname$,"Nidhoggur Guild";
if (strcharinfo(3)=="schg_cas04") set .@mname$,"Nidhoggur Guild";
if (strcharinfo(3)=="schg_cas05") set .@mname$,"Nidhoggur Guild";
if (strcharinfo(3)=="sch_gld") set .@mname$,"Nidhoggur";
if (strcharinfo(3)=="cave") set .@mname$,"Cave Village";
if (strcharinfo(3)=="moc_fild20") set .@mname$,"Sograt Desert - Continental Guard Quarantine";
if (strcharinfo(3)=="moc_fild21") set .@mname$,"Dimensional Gorge";
if (strcharinfo(3)=="moc_fild22") set .@mname$,"Dimensional Gorge";
if (strcharinfo(3)=="bossnia_01") set .@mname$,"Bossnia";
if (strcharinfo(3)=="bossnia_02") set .@mname$,"Bossnia";
if (strcharinfo(3)=="bossnia_03") set .@mname$,"Bossnia";
if (strcharinfo(3)=="bossnia_04") set .@mname$,"Bossnia";
if (strcharinfo(3)=="itemmall") set .@mname$,"Kafra Shop";
if (strcharinfo(3)=="poring_w01") set .@mname$,"Poring War Waiting Room";
if (strcharinfo(3)=="poring_w02") set .@mname$,"Poring War Market";
if (strcharinfo(3)=="nameless_i") set .@mname$,"Nameless Island";
if (strcharinfo(3)=="nameless_n") set .@mname$,"Nameless Island";
if (strcharinfo(3)=="nameless_in") set .@mname$,"Inside Nameless Island";
if (strcharinfo(3)=="abbey01") set .@mname$,"Cursed Abbey Dungeon F1";
if (strcharinfo(3)=="abbey02") set .@mname$,"Cursed Abbey Dungeon F2";
if (strcharinfo(3)=="abbey03") set .@mname$,"Cursed Abbey Dungeon F3";
if (strcharinfo(3)=="que_temsky") set .@mname$,"Pope's Room (Sky Garden)";
if (strcharinfo(3)=="z_agit") set .@mname$,"Z Gang's Hideout";
if (strcharinfo(3)=="veins") set .@mname$,"Veins, the Canyon Village";
if (strcharinfo(3)=="ve_in") set .@mname$,"Inside Veins";
if (strcharinfo(3)=="ve_in02") set .@mname$,"Inside Veins";
if (strcharinfo(3)=="ve_fild01") set .@mname$,"Veins Field";
if (strcharinfo(3)=="ve_fild02") set .@mname$,"Veins Field";
if (strcharinfo(3)=="ve_fild03") set .@mname$,"Veins Field";
if (strcharinfo(3)=="ve_fild04") set .@mname$,"Veins Field";
if (strcharinfo(3)=="ve_fild05") set .@mname$,"Veins Field";
if (strcharinfo(3)=="ve_fild06") set .@mname$,"Veins Field";
if (strcharinfo(3)=="ve_fild07") set .@mname$,"Veins Field";
if (strcharinfo(3)=="thor_camp") set .@mname$,"Thor Volcano Camp";
if (strcharinfo(3)=="que_thor") set .@mname$,"Thor Volcano Dungeon";
if (strcharinfo(3)=="thor_v01") set .@mname$,"Thor Volcano Dungeon";
if (strcharinfo(3)=="thor_v02") set .@mname$,"Thor Volcano Dungeon";
if (strcharinfo(3)=="thor_v03") set .@mname$,"Thor Volcano Dungeon";
if (strcharinfo(3)=="06guild_r") set .@mname$,"Guild Arena Waiting Room";
if (strcharinfo(3)=="06guild_01") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="06guild_02") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="06guild_03") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="06guild_04") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="06guild_05") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="06guild_06") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="06guild_07") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="06guild_08") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="rachel") set .@mname$,"Rachel, Capital of Arunafelz, the Study Nation";
if (strcharinfo(3)=="ra_in01") set .@mname$,"Inside Rachel";
if (strcharinfo(3)=="ra_temple") set .@mname$,"Freya's Grand Temple (Sesilmir)";
if (strcharinfo(3)=="ra_temin") set .@mname$,"Inside Rachel Sanctuary";
if (strcharinfo(3)=="que_rachel") set .@mname$,"Inside Freya's Temple";
if (strcharinfo(3)=="ra_temsky") set .@mname$,"Pope's Room (Sky Garden)";
if (strcharinfo(3)=="ra_fild01") set .@mname$,"Audumra Grass Land";
if (strcharinfo(3)=="ra_fild02") set .@mname$,"Oz Gorge";
if (strcharinfo(3)=="ra_fild03") set .@mname$,"Ida Plane";
if (strcharinfo(3)=="ra_fild04") set .@mname$,"Audumra Grass Land";
if (strcharinfo(3)=="ra_fild05") set .@mname$,"Audumra Grass Land";
if (strcharinfo(3)=="ra_fild06") set .@mname$,"Fortu Luna";
if (strcharinfo(3)=="ra_fild07") set .@mname$,"Oz Gorge";
if (strcharinfo(3)=="ra_fild08") set .@mname$,"Ida Plane";
if (strcharinfo(3)=="ra_fild09") set .@mname$,"Audumra Grass Land";
if (strcharinfo(3)=="ra_fild10") set .@mname$,"Oz Gorge";
if (strcharinfo(3)=="ra_fild11") set .@mname$,"Ida Plane";
if (strcharinfo(3)=="ra_fild12") set .@mname$,"Ida Plane";
if (strcharinfo(3)=="ra_fild13") set .@mname$,"Beach of Tears";
if (strcharinfo(3)=="ra_san01") set .@mname$,"Freya's Sacred Precinct F1";
if (strcharinfo(3)=="ra_san02") set .@mname$,"Freya's Sacred Precinct F2";
if (strcharinfo(3)=="ra_san03") set .@mname$,"Freya's Sacred Precinct F3";
if (strcharinfo(3)=="ra_san04") set .@mname$,"Freya's Sacred Precinct F4";
if (strcharinfo(3)=="ra_san05") set .@mname$,"Freya's Sacred Precinct F5";
if (strcharinfo(3)=="ice_dun01") set .@mname$,"Ice Cave F1";
if (strcharinfo(3)=="ice_dun02") set .@mname$,"Ice Cave F2";
if (strcharinfo(3)=="ice_dun03") set .@mname$,"Ice Cave F3";
if (strcharinfo(3)=="ice_dun04") set .@mname$,"Ice Cave F4";
if (strcharinfo(3)=="hugel") set .@mname$,"Hugel, the Quaint Garden Village";
if (strcharinfo(3)=="hu_in01") set .@mname$,"Inside Hugel";
if (strcharinfo(3)=="que_bingo") set .@mname$,"Bingo Game Room";
if (strcharinfo(3)=="que_hugel") set .@mname$,"Odin Shrine's Underground";
if (strcharinfo(3)=="p_track01") set .@mname$,"Monster Race Arena";
if (strcharinfo(3)=="p_track02") set .@mname$,"Monster Race Arena";
if (strcharinfo(3)=="odin_tem01") set .@mname$,"Odin Shirine F1";
if (strcharinfo(3)=="odin_tem02") set .@mname$,"Odin Shirine F2";
if (strcharinfo(3)=="odin_tem03") set .@mname$,"Odin Shirine F3";
if (strcharinfo(3)=="hu_fild02") set .@mname$,"Hugel Field";
if (strcharinfo(3)=="hu_fild03") set .@mname$,"Hugel Field";
if (strcharinfo(3)=="hu_fild06") set .@mname$,"Hugel Field";
if (strcharinfo(3)=="ein_fild01") set .@mname$,"Einbroch Field";
if (strcharinfo(3)=="ein_fild02") set .@mname$,"Einbroch Field";
if (strcharinfo(3)=="ein_fild05") set .@mname$,"Einbroch Field";
if (strcharinfo(3)=="yuno_fild10") set .@mname$,"Yuno Field";
if (strcharinfo(3)=="kh_kiehl02") set .@mname$,"Kiehl's Room";
if (strcharinfo(3)=="kh_kiehl01") set .@mname$,"Kiehl's Room";
if (strcharinfo(3)=="kh_dun02") set .@mname$,"Robot Factory F2";
if (strcharinfo(3)=="kh_dun01") set .@mname$,"Robot Factory F1";
if (strcharinfo(3)=="kh_mansion") set .@mname$,"Kiel Hyre's Mansion";
if (strcharinfo(3)=="kh_rossi") set .@mname$,"The Rosimier's Mansion";
if (strcharinfo(3)=="kh_school") set .@mname$,"Kiel Hyre's Academy";
if (strcharinfo(3)=="kh_vila") set .@mname$,"Kiel Hyre's Cottage";
if (strcharinfo(3)=="auction_01") set .@mname$,"Auction Hall";
if (strcharinfo(3)=="auction_02") set .@mname$,"Auction Hall";
if (strcharinfo(3)=="que_job01") set .@mname$,"Private Pub";
if (strcharinfo(3)=="abyss_01") set .@mname$,"Abyss Lakes Underground Cave F1";
if (strcharinfo(3)=="abyss_02") set .@mname$,"Abyss Lakes Underground Cave F2";
if (strcharinfo(3)=="abyss_03") set .@mname$,"Abyss Lakes Underground Cave F3";
if (strcharinfo(3)=="tha_t01") set .@mname$,"Thanatos Tower F1 - Lower Level";
if (strcharinfo(3)=="tha_t02") set .@mname$,"Thanatos Tower F2 - Lower Level";
if (strcharinfo(3)=="tha_t03") set .@mname$,"Thanatos Tower F3 - Lower Level";
if (strcharinfo(3)=="tha_t04") set .@mname$,"Thanatos Tower F4 - Lower Level";
if (strcharinfo(3)=="tha_t05") set .@mname$,"Thanatos Tower F5 - Upper Level";
if (strcharinfo(3)=="tha_t06") set .@mname$,"Thanatos Tower F6 - Upper Level";
if (strcharinfo(3)=="tha_t07") set .@mname$,"Thanatos Tower F7 - Upper Level";
if (strcharinfo(3)=="tha_t08") set .@mname$,"Thanatos Tower F8 - Upper Level";
if (strcharinfo(3)=="tha_t09") set .@mname$,"Thanatos Tower F9 - Upper Level";
if (strcharinfo(3)=="tha_t10") set .@mname$,"Thanatos Tower F10 - Upper Level";
if (strcharinfo(3)=="tha_t11") set .@mname$,"Thanatos Tower F11 - Upper Level";
if (strcharinfo(3)=="tha_t12") set .@mname$,"Thanatos Tower F12 - Upper Level";
if (strcharinfo(3)=="thana_step") set .@mname$,"Thanatos Tower Steps - Upper Level";
if (strcharinfo(3)=="thana_boss") set .@mname$,"Thanatos Tower - Boss Area";
if (strcharinfo(3)=="tha_scene01") set .@mname$,"Thanatos Tower Entrance";
if (strcharinfo(3)=="job_soul") set .@mname$,"Your Heart";
if (strcharinfo(3)=="job_star") set .@mname$,"The Sun, the Moon and the Stars";
if (strcharinfo(3)=="hu_fild07") set .@mname$,"Hugel Field";
if (strcharinfo(3)=="hu_fild05") set .@mname$,"The Abyss Lakes";
if (strcharinfo(3)=="hu_fild04") set .@mname$,"Hugel Field";
if (strcharinfo(3)=="hu_fild01") set .@mname$,"Hugel Field";
if (strcharinfo(3)=="yuno_fild06") set .@mname$,"El Mes Plateau";
if (strcharinfo(3)=="quiz_02") set .@mname$,"Quiz Arena";
if (strcharinfo(3)=="jupe_cave") set .@mname$,"Juperos Dungeon Entrance";
if (strcharinfo(3)=="juperos_01") set .@mname$,"The Ruins of Juperos F1";
if (strcharinfo(3)=="juperos_02") set .@mname$,"The Ruins of Juperos F2";
if (strcharinfo(3)=="jupe_gate") set .@mname$,"Juperos, Restricted Zone";
if (strcharinfo(3)=="jupe_area1") set .@mname$,"Juperos, Restricted Zone";
if (strcharinfo(3)=="jupe_area2") set .@mname$,"Juperos, Restricted Zone";
if (strcharinfo(3)=="jupe_ele") set .@mname$,"Juperos Elevator";
if (strcharinfo(3)=="jupe_ele_r") set .@mname$,"Juperos Elevator";
if (strcharinfo(3)=="jupe_core") set .@mname$,"Center of Juperos";
if (strcharinfo(3)=="lighthalzen") set .@mname$,"Lighthalzen, the City-State of Prosperity";
if (strcharinfo(3)=="lhz_in01") set .@mname$,"Rekenber Corporation Headquarters";
if (strcharinfo(3)=="lhz_in02") set .@mname$,"Inside Lighthalzen";
if (strcharinfo(3)=="lhz_in03") set .@mname$,"Inside Lighthalzen";
if (strcharinfo(3)=="lhz_cube") set .@mname$,"Cube Room";
if (strcharinfo(3)=="lhz_que01") set .@mname$,"Inside Lighthalzen";
if (strcharinfo(3)=="lhz_airport") set .@mname$,"Lighthalzen Airport";
if (strcharinfo(3)=="airplane_01") set .@mname$,"Airship";
if (strcharinfo(3)=="lhz_dun01") set .@mname$,"Somatology Laboratory F1";
if (strcharinfo(3)=="lhz_dun02") set .@mname$,"Somatology Laboratory F2";
if (strcharinfo(3)=="lhz_dun03") set .@mname$,"Somatology Laboratory F3";
if (strcharinfo(3)=="lhz_fild01") set .@mname$,"Lighthalzen Field";
if (strcharinfo(3)=="yuno_pre") set .@mname$,"Schwarzwald Government Buildings";
if (strcharinfo(3)=="y_airport") set .@mname$,"Yuno Airport";
if (strcharinfo(3)=="lhz_fild03") set .@mname$,"Lighthalzen Field";
if (strcharinfo(3)=="lhz_fild02") set .@mname$,"Lighthalzen Field (Grim Reaper's Valley)";
if (strcharinfo(3)=="ein_fild04") set .@mname$,"Einbroch Field";
if (strcharinfo(3)=="ein_fild03") set .@mname$,"Einbroch Field";
if (strcharinfo(3)=="ein_dun02") set .@mname$,"Mine Dungeon F2";
if (strcharinfo(3)=="ein_dun01") set .@mname$,"Mine Dungeon F1";
if (strcharinfo(3)=="ein_fild10") set .@mname$,"Einbroch Field";
if (strcharinfo(3)=="ein_fild09") set .@mname$,"Einbroch Field";
if (strcharinfo(3)=="ein_fild08") set .@mname$,"Einbroch Field";
if (strcharinfo(3)=="ein_fild07") set .@mname$,"Einbroch Field";
if (strcharinfo(3)=="ein_fild06") set .@mname$,"Einbroch Field";
if (strcharinfo(3)=="airplane") set .@mname$,"Airship";
if (strcharinfo(3)=="airport") set .@mname$,"Airport";
if (strcharinfo(3)=="ein_in01") set .@mname$,"Inside Einbroch";
if (strcharinfo(3)=="einbech") set .@mname$,"Einbech, the Mining Village";
if (strcharinfo(3)=="einbroch") set .@mname$,"Einbroch, the City of Steel";
if (strcharinfo(3)=="turbo_e_16") set .@mname$,"Turbo Track Stadium";
if (strcharinfo(3)=="turbo_e_8") set .@mname$,"Turbo Track Stadium";
if (strcharinfo(3)=="turbo_e_4") set .@mname$,"Turbo Track Stadium";
if (strcharinfo(3)=="turbo_n_16") set .@mname$,"Turbo Track Stadium";
if (strcharinfo(3)=="turbo_n_8") set .@mname$,"Turbo Track Stadium";
if (strcharinfo(3)=="turbo_n_4") set .@mname$,"Turbo Track Stadium";
if (strcharinfo(3)=="turbo_n_1") set .@mname$,"Turbo Track Stadium";
if (strcharinfo(3)=="turbo_room") set .@mname$,"Waiting Room";
if (strcharinfo(3)=="yuno_fild12") set .@mname$,"Border Checkpoint";
if (strcharinfo(3)=="yuno_fild11") set .@mname$,"Yuno Field";
if (strcharinfo(3)=="yuno_fild09") set .@mname$,"Schwarzwald Guards Camp";
if (strcharinfo(3)=="yuno_fild08") set .@mname$,"Kiel Hyre's Academy";
if (strcharinfo(3)=="yuno_fild07") set .@mname$,"El Mes Gorge (Valley of Abyss)";
if (strcharinfo(3)=="yuno_fild05") set .@mname$,"El Mes Plateau";
if (strcharinfo(3)=="ayo_in02") set .@mname$,"Inside Ayothaya";
if (strcharinfo(3)=="ayo_in01") set .@mname$,"Inside Ayothaya";
if (strcharinfo(3)=="ayo_dun02") set .@mname$,"Inside Ancient Shrine";
if (strcharinfo(3)=="ayo_dun01") set .@mname$,"Ancient Shrine Maze";
if (strcharinfo(3)=="ayo_fild02") set .@mname$,"Ayothaya Field";
if (strcharinfo(3)=="ayo_fild01") set .@mname$,"Ayothaya Field";
if (strcharinfo(3)=="ayothaya") set .@mname$,"Ayothaya";
if (strcharinfo(3)=="que_god02") set .@mname$,"Quest Map";
if (strcharinfo(3)=="que_god01") set .@mname$,"Quest Map";
if (strcharinfo(3)=="quiz_test") set .@mname$,"Quiz Hall";
if (strcharinfo(3)=="gefenia04") set .@mname$,"Geffenia";
if (strcharinfo(3)=="gefenia03") set .@mname$,"Geffenia";
if (strcharinfo(3)=="gefenia02") set .@mname$,"Geffenia";
if (strcharinfo(3)=="gefenia01") set .@mname$,"Geffenia";
if (strcharinfo(3)=="himinn") set .@mname$,"Valkyrie Hall (Himinn)";
if (strcharinfo(3)=="jawaii_in") set .@mname$,"Inside Jawaii";
if (strcharinfo(3)=="jawaii") set .@mname$,"Jawaii, the Honeymoon Island";
if (strcharinfo(3)=="lou_in02") set .@mname$,"Inside Louyang";
if (strcharinfo(3)=="lou_in01") set .@mname$,"Inside Louyang";
if (strcharinfo(3)=="lou_dun03") set .@mname$,"Suei Long Gon";
if (strcharinfo(3)=="lou_dun02") set .@mname$,"Inside the Royal Tomb";
if (strcharinfo(3)=="lou_dun01") set .@mname$,"The Royal Tomb";
if (strcharinfo(3)=="lou_fild01") set .@mname$,"Louyang Field";
if (strcharinfo(3)=="louyang") set .@mname$,"Louyang, the Highland";
if (strcharinfo(3)=="valkyrie") set .@mname$,"Valkyrie Hall, the Hall of Honor";
if (strcharinfo(3)=="nif_in") set .@mname$,"Inside Niflheim";
if (strcharinfo(3)=="yggdrasil01") set .@mname$,"Hvergelmir's Fountain (Trunk of Yggdrasil)";
if (strcharinfo(3)=="nif_fild02") set .@mname$,"Valley of Gyoll";
if (strcharinfo(3)=="nif_fild01") set .@mname$,"Skellington, a Solitary Village in Niflheim";
if (strcharinfo(3)=="niflheim") set .@mname$,"Niflheim, Realm of the Dead";
if (strcharinfo(3)=="um_dun01") set .@mname$,"Carpenter's Shop in the Tree";
if (strcharinfo(3)=="um_dun02") set .@mname$,"Passage to a Foreign World";
if (strcharinfo(3)=="um_in") set .@mname$,"Inside Umbala";
if (strcharinfo(3)=="um_fild01") set .@mname$,"Luluka Forest";
if (strcharinfo(3)=="um_fild02") set .@mname$,"Hoomga Forest";
if (strcharinfo(3)=="um_fild03") set .@mname$,"Kalala Swamp";
if (strcharinfo(3)=="um_fild04") set .@mname$,"Hoomga Jungle";
if (strcharinfo(3)=="umbala") set .@mname$,"Wootan Tribe's Village, Umbala";
if (strcharinfo(3)=="sec_in01") set .@mname$,"Inside Valhalla";
if (strcharinfo(3)=="sec_in02") set .@mname$,"Inside Valhalla";
if (strcharinfo(3)=="sec_pri") set .@mname$,"Room of Meditation (Valhalla Prison)";
if (strcharinfo(3)=="gon_test") set .@mname$,"Arena";
if (strcharinfo(3)=="gon_dun01") set .@mname$,"Shrine of Gonryun Queen";
if (strcharinfo(3)=="gon_dun02") set .@mname$,"Hermit's Checkers";
if (strcharinfo(3)=="gon_dun03") set .@mname$,"Arcadia";
if (strcharinfo(3)=="gon_fild01") set .@mname$,"Gonryun Field";
if (strcharinfo(3)=="gon_in") set .@mname$,"Inside Gonryun";
if (strcharinfo(3)=="gonryun") set .@mname$,"Gonryun, the Hermit Land";
if (strcharinfo(3)=="ama_test") set .@mname$,"Momotaro Experience Place";
if (strcharinfo(3)=="ama_dun03") set .@mname$,"Amatsu Underground Shrine";
if (strcharinfo(3)=="ama_dun02") set .@mname$,"Battle Field in the Underground Forest";
if (strcharinfo(3)=="ama_dun01") set .@mname$,"Tatami Maze";
if (strcharinfo(3)=="ama_fild01") set .@mname$,"Amatsu Field";
if (strcharinfo(3)=="ama_in02") set .@mname$,"Inside Himezi Castle";
if (strcharinfo(3)=="ama_in01") set .@mname$,"Inside Amatsu";
if (strcharinfo(3)=="amatsu") set .@mname$,"Amatsu, the Land of Destiny";
if (strcharinfo(3)=="alde_alche") set .@mname$,"Alchemist Realm";
if (strcharinfo(3)=="yuno_in05") set .@mname$,"Power Plant of Ymir's Heart";
if (strcharinfo(3)=="yuno_in04") set .@mname$,"Republic Library";
if (strcharinfo(3)=="job_duncer") set .@mname$,"Comodo Theatre";
if (strcharinfo(3)=="job_sage") set .@mname$,"Sage Realm";
if (strcharinfo(3)=="job_cru") set .@mname$,"Crusader Realm";
if (strcharinfo(3)=="job_monk") set .@mname$,"Saint Capitolina Abbey";
if (strcharinfo(3)=="monk_test") set .@mname$,"Saint Capitolina Abbey";
if (strcharinfo(3)=="in_rogue") set .@mname$,"Inside the Rogue Guild";
if (strcharinfo(3)=="mag_dun02") set .@mname$,"Nogg Road F2";
if (strcharinfo(3)=="mag_dun01") set .@mname$,"Nogg Road F1";
if (strcharinfo(3)=="yuno_fild04") set .@mname$,"El Mes Plateau";
if (strcharinfo(3)=="yuno_fild03") set .@mname$,"El Mes Plateau";
if (strcharinfo(3)=="yuno_fild02") set .@mname$,"Kiel Hyre's Cottage";
if (strcharinfo(3)=="yuno_fild01") set .@mname$,"Border Posts";
if (strcharinfo(3)=="yuno_in03") set .@mname$,"Inside Yuno";
if (strcharinfo(3)=="yuno_in02") set .@mname$,"Inside the Sage Castle";
if (strcharinfo(3)=="yuno_in01") set .@mname$,"Inside Yuno";
if (strcharinfo(3)=="yuno") set .@mname$,"Yuno, Capital of Schwarzwald Republic";
if (strcharinfo(3)=="job_wiz") set .@mname$,"Wizard Realm";
if (strcharinfo(3)=="job_prist") set .@mname$,"Priest Realm";
if (strcharinfo(3)=="job_knt") set .@mname$,"Knight Realm";
if (strcharinfo(3)=="job_hunte") set .@mname$,"Hunter Job Change Place";
if (strcharinfo(3)=="gld_dun04") set .@mname$,"Britoniah Guild Dungeon";
if (strcharinfo(3)=="gld_dun03") set .@mname$,"Valkyrie Guild Dungeon";
if (strcharinfo(3)=="gld_dun02") set .@mname$,"Luina Guild Dungeon";
if (strcharinfo(3)=="gld_dun01") set .@mname$,"Baldur Guild Dungeon";
if (strcharinfo(3)=="payg_cas05") set .@mname$,"Greenwood Lake Guild";
if (strcharinfo(3)=="payg_cas04") set .@mname$,"Greenwood Lake Guild";
if (strcharinfo(3)=="payg_cas03") set .@mname$,"Greenwood Lake Guild";
if (strcharinfo(3)=="payg_cas02") set .@mname$,"Greenwood Lake Guild";
if (strcharinfo(3)=="payg_cas01") set .@mname$,"Greenwood Lake Guild";
if (strcharinfo(3)=="pay_gld") set .@mname$,"Greenwood Lake";
if (strcharinfo(3)=="aldeg_cas05") set .@mname$,"Luina Guild";
if (strcharinfo(3)=="aldeg_cas04") set .@mname$,"Luina Guild";
if (strcharinfo(3)=="aldeg_cas03") set .@mname$,"Luina Guild";
if (strcharinfo(3)=="aldeg_cas02") set .@mname$,"Luina Guild";
if (strcharinfo(3)=="aldeg_cas01") set .@mname$,"Luina Guild";
if (strcharinfo(3)=="alde_gld") set .@mname$,"Luina, the satellite of Aldebaran";
if (strcharinfo(3)=="gefg_cas05") set .@mname$,"Britoniah Guild";
if (strcharinfo(3)=="gefg_cas04") set .@mname$,"Britoniah Guild";
if (strcharinfo(3)=="gefg_cas03") set .@mname$,"Britoniah Guild";
if (strcharinfo(3)=="gefg_cas02") set .@mname$,"Britoniah Guild";
if (strcharinfo(3)=="gefg_cas01") set .@mname$,"Britoniah Guild";
if (strcharinfo(3)=="prtg_cas05") set .@mname$,"Valkyrie Realm Guild";
if (strcharinfo(3)=="prtg_cas04") set .@mname$,"Valkyrie Realm Guild";
if (strcharinfo(3)=="prtg_cas03") set .@mname$,"Valkyrie Realm Guild";
if (strcharinfo(3)=="prtg_cas02") set .@mname$,"Valkyrie Realm Guild";
if (strcharinfo(3)=="prtg_cas01") set .@mname$,"Valkyrie Realm Guild";
if (strcharinfo(3)=="prt_gld") set .@mname$,"Valkyrie Realm";
if (strcharinfo(3)=="tur_dun01") set .@mname$,"Turtle Island";
if (strcharinfo(3)=="tur_dun02") set .@mname$,"Turtle Island Dungeon";
if (strcharinfo(3)=="tur_dun03") set .@mname$,"Good Turtles Village";
if (strcharinfo(3)=="tur_dun04") set .@mname$,"Turtle Palace";
if (strcharinfo(3)=="tur_dun05") set .@mname$,"Underground swamp zone";
if (strcharinfo(3)=="tur_dun06") set .@mname$,"Underground swamp zone";
if (strcharinfo(3)=="guild_vs5") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="guild_vs4") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="guild_vs3") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="guild_vs2") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="guild_vs1") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="guild_room") set .@mname$,"Guild Arena Waiting Room";
if (strcharinfo(3)=="quiz_00") set .@mname$,"Quiz Revolution";
if (strcharinfo(3)=="quiz_01") set .@mname$,"Quiz Revolution";
if (strcharinfo(3)=="gef_fild12") set .@mname$,"Kordt Forest";
if (strcharinfo(3)=="gef_fild13") set .@mname$,"Britoniah";
if (strcharinfo(3)=="gef_fild14") set .@mname$,"West Orc Village";
if (strcharinfo(3)=="cmd_in02") set .@mname$,"Inside Comodo";
if (strcharinfo(3)=="cmd_in01") set .@mname$,"Inside Comodo";
if (strcharinfo(3)=="comodo") set .@mname$,"Beach town, Comodo";
if (strcharinfo(3)=="beach_dun") set .@mname$,"Karu, the West Cave";
if (strcharinfo(3)=="beach_dun2") set .@mname$,"Ruande, the North Cave";
if (strcharinfo(3)=="beach_dun3") set .@mname$,"Mao, the East Cave";
if (strcharinfo(3)=="cmd_fild01") set .@mname$,"Papuchicha Forest";
if (strcharinfo(3)=="cmd_fild02") set .@mname$,"Kokomo Beach";
if (strcharinfo(3)=="cmd_fild03") set .@mname$,"Zenhai Marsh";
if (strcharinfo(3)=="cmd_fild04") set .@mname$,"Kokomo Beach";
if (strcharinfo(3)=="cmd_fild05") set .@mname$,"Border of Papuchica Forest";
if (strcharinfo(3)=="cmd_fild06") set .@mname$,"Fortress Saint Darmain (West)";
if (strcharinfo(3)=="cmd_fild07") set .@mname$,"Beacon Island, Pharos";
if (strcharinfo(3)=="cmd_fild08") set .@mname$,"Fortress Saint Darmain (East)";
if (strcharinfo(3)=="cmd_fild09") set .@mname$,"Fortress Saint Darmain (South)";
if (strcharinfo(3)=="xmas_in") set .@mname$,"Inside Lutie";
if (strcharinfo(3)=="xmas_dun02") set .@mname$,"Toy Monitoring Room";
if (strcharinfo(3)=="xmas_dun01") set .@mname$,"Toy Factory Warehouse";
if (strcharinfo(3)=="xmas_fild01") set .@mname$,"Lutie Field";
if (strcharinfo(3)=="xmas") set .@mname$,"Lutie, the Snow Village";
if (strcharinfo(3)=="mjolnir_01") set .@mname$,"Mt.Mjolnir";
if (strcharinfo(3)=="mjolnir_02") set .@mname$,"Mt.Mjolnir";
if (strcharinfo(3)=="mjolnir_03") set .@mname$,"Mt.Mjolnir";
if (strcharinfo(3)=="mjolnir_04") set .@mname$,"Mt.Mjolnir";
if (strcharinfo(3)=="mjolnir_05") set .@mname$,"Mt.Mjolnir";
if (strcharinfo(3)=="mjolnir_06") set .@mname$,"Mt.Mjolnir";
if (strcharinfo(3)=="mjolnir_07") set .@mname$,"Mt.Mjolnir";
if (strcharinfo(3)=="mjolnir_08") set .@mname$,"Mt.Mjolnir";
if (strcharinfo(3)=="mjolnir_09") set .@mname$,"Mt.Mjolnir";
if (strcharinfo(3)=="mjolnir_10") set .@mname$,"Mt.Mjolnir";
if (strcharinfo(3)=="mjolnir_11") set .@mname$,"Mt.Mjolnir";
if (strcharinfo(3)=="mjolnir_12") set .@mname$,"Mt.Mjolnir";
if (strcharinfo(3)=="prt_fild00") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild01") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild02") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild03") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild04") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild05") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild06") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild07") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild08") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild09") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild10") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild11") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_monk") set .@mname$,"St. Capitolina Abbey";
if (strcharinfo(3)=="gef_fild00") set .@mname$,"Geffen Field";
if (strcharinfo(3)=="gef_fild01") set .@mname$,"Geffen Field";
if (strcharinfo(3)=="gef_fild02") set .@mname$,"Geffen Field";
if (strcharinfo(3)=="gef_fild03") set .@mname$,"Geffen Field";
if (strcharinfo(3)=="gef_fild04") set .@mname$,"Geffen Field";
if (strcharinfo(3)=="gef_fild05") set .@mname$,"Geffen Field";
if (strcharinfo(3)=="gef_fild06") set .@mname$,"Geffen Field";
if (strcharinfo(3)=="gef_fild07") set .@mname$,"Geffen Field";
if (strcharinfo(3)=="gef_fild08") set .@mname$,"Geffen Field";
if (strcharinfo(3)=="gef_fild09") set .@mname$,"Geffen Field";
if (strcharinfo(3)=="gef_fild10") set .@mname$,"Geffen Field";
if (strcharinfo(3)=="in_orcs01") set .@mname$,"Orc Village";
if (strcharinfo(3)=="gef_fild11") set .@mname$,"Geffen Field";
if (strcharinfo(3)=="moc_fild01") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="moc_fild02") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="moc_fild03") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="moc_fild04") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="moc_fild05") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="moc_fild06") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="moc_fild07") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="moc_fild08") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="moc_fild09") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="moc_fild10") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="moc_fild11") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="moc_fild12") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="moc_fild13") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="moc_fild14") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="moc_fild15") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="moc_fild16") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="in_moc_16") set .@mname$,"Assassin Clan";
if (strcharinfo(3)=="moc_fild17") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="moc_fild18") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="moc_fild19") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="pay_fild01") set .@mname$,"Payon Forest";
if (strcharinfo(3)=="pay_fild02") set .@mname$,"Payon Forest";
if (strcharinfo(3)=="pay_fild03") set .@mname$,"Payon Forest";
if (strcharinfo(3)=="pay_fild04") set .@mname$,"Sograt Desert";
if (strcharinfo(3)=="pay_fild05") set .@mname$,"Payon Forest";
if (strcharinfo(3)=="pay_fild06") set .@mname$,"Payon Forest";
if (strcharinfo(3)=="pay_fild07") set .@mname$,"Payon Forest";
if (strcharinfo(3)=="pay_fild08") set .@mname$,"Payon Forest";
if (strcharinfo(3)=="pay_fild09") set .@mname$,"Payon Forest";
if (strcharinfo(3)=="pay_fild10") set .@mname$,"Payon Forest";
if (strcharinfo(3)=="pay_fild11") set .@mname$,"Payon Forest";
if (strcharinfo(3)=="new_1-1") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_2-1") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_3-1") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_4-1") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_5-1") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_1-2") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_2-2") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_3-2") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_4-2") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_5-2") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_1-3") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_2-3") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_3-3") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_4-3") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_5-3") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_1-4") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_2-4") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_3-4") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_4-4") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_5-4") set .@mname$,"Training Ground";
if (strcharinfo(3)=="anthell01") set .@mname$,"Ant Hell F1";
if (strcharinfo(3)=="anthell02") set .@mname$,"Ant Hell F2";
if (strcharinfo(3)=="gef_dun00") set .@mname$,"Geffen Dungeon F1";
if (strcharinfo(3)=="gef_dun01") set .@mname$,"Geffen Dungeon F2";
if (strcharinfo(3)=="gef_dun02") set .@mname$,"Geffenia";
if (strcharinfo(3)=="gef_dun03") set .@mname$,"Geffenia";
if (strcharinfo(3)=="iz_dun00") set .@mname$,"Undersea Tunnel F1";
if (strcharinfo(3)=="iz_dun01") set .@mname$,"Undersea Tunnel F2";
if (strcharinfo(3)=="iz_dun02") set .@mname$,"Undersea Tunnel F3";
if (strcharinfo(3)=="iz_dun03") set .@mname$,"Undersea Tunnel F4";
if (strcharinfo(3)=="iz_dun04") set .@mname$,"Undersea Tunnel F5";
if (strcharinfo(3)=="iz_dun05") set .@mname$,"Undersea Tunnel F6";
if (strcharinfo(3)=="in_sphinx1") set .@mname$,"Sphinx F1";
if (strcharinfo(3)=="in_sphinx2") set .@mname$,"Sphinx F2";
if (strcharinfo(3)=="in_sphinx3") set .@mname$,"Sphinx F3";
if (strcharinfo(3)=="in_sphinx4") set .@mname$,"Sphinx F4";
if (strcharinfo(3)=="in_sphinx5") set .@mname$,"Sphinx F5";
if (strcharinfo(3)=="moc_pryd01") set .@mname$,"Inside Pyramid F1";
if (strcharinfo(3)=="moc_pryd02") set .@mname$,"Inside Pyramid F2";
if (strcharinfo(3)=="moc_pryd03") set .@mname$,"Inside Pyramid F3";
if (strcharinfo(3)=="moc_pryd04") set .@mname$,"Inside Pyramid F4";
if (strcharinfo(3)=="moc_pryd05") set .@mname$,"Inside Pyramid B1";
if (strcharinfo(3)=="moc_pryd06") set .@mname$,"Inside Pyramid B2";
if (strcharinfo(3)=="moc_prydb1") set .@mname$,"Thief Guild";
if (strcharinfo(3)=="mjo_dun01") set .@mname$,"Mjolnir Dead Pit F1";
if (strcharinfo(3)=="mjo_dun02") set .@mname$,"Mjolnir Dead Pit F2";
if (strcharinfo(3)=="mjo_dun03") set .@mname$,"Mjolnir Dead Pit F3";
if (strcharinfo(3)=="orcsdun01") set .@mname$,"Orc Dungeon F1";
if (strcharinfo(3)=="orcsdun02") set .@mname$,"Orc Dungeon F2";
if (strcharinfo(3)=="pay_dun00") set .@mname$,"Payon Cave F1";
if (strcharinfo(3)=="pay_dun01") set .@mname$,"Payon Cave F2";
if (strcharinfo(3)=="pay_dun02") set .@mname$,"Payon Cave F3";
if (strcharinfo(3)=="pay_dun03") set .@mname$,"Payon Cave F4";
if (strcharinfo(3)=="pay_dun04") set .@mname$,"Payon Cave F5";
if (strcharinfo(3)=="prt_maze01") set .@mname$,"Labyrinth Forest F1";
if (strcharinfo(3)=="prt_maze02") set .@mname$,"Labyrinth Forest F2";
if (strcharinfo(3)=="prt_maze03") set .@mname$,"Labyrinth Forest F3";
if (strcharinfo(3)=="prt_sewb1") set .@mname$,"Prontera Culvert F1";
if (strcharinfo(3)=="prt_sewb2") set .@mname$,"Prontera Culvert F2";
if (strcharinfo(3)=="prt_sewb3") set .@mname$,"Prontera Culvert F3";
if (strcharinfo(3)=="prt_sewb4") set .@mname$,"Prontera Culvert F4";
if (strcharinfo(3)=="treasure01") set .@mname$,"Sunken Ship F1";
if (strcharinfo(3)=="treasure02") set .@mname$,"Sunken Ship F2";
if (strcharinfo(3)=="hunter_1-1") set .@mname$,"Hunter Guild";
if (strcharinfo(3)=="hunter_2-1") set .@mname$,"Hunter Guild";
if (strcharinfo(3)=="hunter_3-1") set .@mname$,"Hunter Guild";
if (strcharinfo(3)=="in_hunter") set .@mname$,"Hunter Guild";
if (strcharinfo(3)=="knight_1-1") set .@mname$,"The Chivalry";
if (strcharinfo(3)=="knight_2-1") set .@mname$,"The Chivalry";
if (strcharinfo(3)=="knight_3-1") set .@mname$,"The Chivalry";
if (strcharinfo(3)=="priest_1-1") set .@mname$,"The Sanctum";
if (strcharinfo(3)=="priest_2-1") set .@mname$,"The Sanctum";
if (strcharinfo(3)=="priest_3-1") set .@mname$,"The Sanctum";
if (strcharinfo(3)=="sword_1-1") set .@mname$,"Swordman Test Hall";
if (strcharinfo(3)=="sword_2-1") set .@mname$,"Swordman Test Hall";
if (strcharinfo(3)=="sword_3-1") set .@mname$,"Swordman Test Hall";
if (strcharinfo(3)=="job_thief1") set .@mname$,"Mushroom Farm";
if (strcharinfo(3)=="wizard_1-1") set .@mname$,"Wizard Academy";
if (strcharinfo(3)=="wizard_2-1") set .@mname$,"Wizard Academy";
if (strcharinfo(3)=="wizard_3-1") set .@mname$,"Wizard Academy";
if (strcharinfo(3)=="force_1-1") set .@mname$,"Time Limit Fight";
if (strcharinfo(3)=="force_2-1") set .@mname$,"Time Limit Fight";
if (strcharinfo(3)=="force_3-1") set .@mname$,"Time Limit Fight";
if (strcharinfo(3)=="force_1-2") set .@mname$,"Time Limit Fight";
if (strcharinfo(3)=="force_2-2") set .@mname$,"Time Limit Fight";
if (strcharinfo(3)=="force_3-2") set .@mname$,"Time Limit Fight";
if (strcharinfo(3)=="force_1-3") set .@mname$,"Time Limit Fight";
if (strcharinfo(3)=="force_2-3") set .@mname$,"Time Limit Fight";
if (strcharinfo(3)=="force_3-3") set .@mname$,"Time Limit Fight";
if (strcharinfo(3)=="ordeal_1-1") set .@mname$,"Battle Ordeal Mode";
if (strcharinfo(3)=="ordeal_2-1") set .@mname$,"Battle Ordeal Mode";
if (strcharinfo(3)=="ordeal_3-1") set .@mname$,"Battle Ordeal Mode";
if (strcharinfo(3)=="ordeal_1-2") set .@mname$,"Battle Ordeal Mode";
if (strcharinfo(3)=="ordeal_2-2") set .@mname$,"Battle Ordeal Mode";
if (strcharinfo(3)=="ordeal_3-2") set .@mname$,"Battle Ordeal Mode";
if (strcharinfo(3)=="ordeal_1-3") set .@mname$,"Battle Ordeal Mode";
if (strcharinfo(3)=="ordeal_2-3") set .@mname$,"Battle Ordeal Mode";
if (strcharinfo(3)=="ordeal_3-3") set .@mname$,"Battle Ordeal Mode";
if (strcharinfo(3)=="ordeal_1-4") set .@mname$,"Battle Ordeal Mode";
if (strcharinfo(3)=="ordeal_2-4") set .@mname$,"Battle Ordeal Mode";
if (strcharinfo(3)=="ordeal_3-4") set .@mname$,"Battle Ordeal Mode";
if (strcharinfo(3)=="alb_ship") set .@mname$,"Alberta Ship";
if (strcharinfo(3)=="alberta") set .@mname$,"Alberta";
if (strcharinfo(3)=="alberta_in") set .@mname$,"Inside Alberta";
if (strcharinfo(3)=="alb2trea") set .@mname$,"Alberta Island";
if (strcharinfo(3)=="aldebaran") set .@mname$,"Aldebaran";
if (strcharinfo(3)=="aldeba_in") set .@mname$,"Inside Aldebaran";
if (strcharinfo(3)=="gef_tower") set .@mname$,"Geffen Tower";
if (strcharinfo(3)=="geffen") set .@mname$,"Geffen";
if (strcharinfo(3)=="geffen_in") set .@mname$,"Inside Geffen";
if (strcharinfo(3)=="moc_castle") set .@mname$,"Morocc Castle";
if (strcharinfo(3)=="moc_ruins") set .@mname$,"Morocc Ruins";
if (strcharinfo(3)=="morocc") set .@mname$,"Morocc Town";
if (strcharinfo(3)=="morocc_in") set .@mname$,"Inside Morocc";
if (strcharinfo(3)=="pay_arche") set .@mname$,"Archer Village";
if (strcharinfo(3)=="payon") set .@mname$,"Payon Town";
if (strcharinfo(3)=="payon_in01") set .@mname$,"Inside Payon";
if (strcharinfo(3)=="payon_in02") set .@mname$,"Inside Payon";
if (strcharinfo(3)=="payon_in03") set .@mname$,"Inside Payon";
if (strcharinfo(3)=="prontera") set .@mname$,"Prontera City, Capital of Rune Midgard";
if (strcharinfo(3)=="prt_in") set .@mname$,"Inside Prontera";
if (strcharinfo(3)=="prt_castle") set .@mname$,"Prontera Castle";
if (strcharinfo(3)=="prt_church") set .@mname$,"The Sanctuary";
if (strcharinfo(3)=="izlude") set .@mname$,"Izlude Town";
if (strcharinfo(3)=="izlude_in") set .@mname$,"Inside Izlude";
if (strcharinfo(3)=="izlu2dun") set .@mname$,"Byalan Island";
if (strcharinfo(3)=="monk_in") set .@mname$,"Inside St. Abbey";
if (strcharinfo(3)=="prt_are_in") set .@mname$,"Waiting room";
if (strcharinfo(3)=="arena_room") set .@mname$,"Waiting room";
if (strcharinfo(3)=="prt_arena01") set .@mname$,"ARENA";
if (strcharinfo(3)=="prt_are01") set .@mname$,"ARENA";
if (strcharinfo(3)=="glast_01") set .@mname$,"Glast Heim";
if (strcharinfo(3)=="alde_dun01") set .@mname$,"Clock Tower B1";
if (strcharinfo(3)=="alde_dun02") set .@mname$,"Clock Tower B2";
if (strcharinfo(3)=="alde_dun03") set .@mname$,"Clock Tower B3";
if (strcharinfo(3)=="alde_dun04") set .@mname$,"Clock Tower B4";
if (strcharinfo(3)=="c_tower1") set .@mname$,"Clock Tower F1";
if (strcharinfo(3)=="c_tower2") set .@mname$,"Clock Tower F2";
if (strcharinfo(3)=="c_tower3") set .@mname$,"Clock Tower F3";
if (strcharinfo(3)=="c_tower4") set .@mname$,"Clock Tower F4";
if (strcharinfo(3)=="gl_cas01") set .@mname$,"Glast Heim F1";
if (strcharinfo(3)=="gl_cas02") set .@mname$,"Glast Heim F2";
if (strcharinfo(3)=="gl_church") set .@mname$,"Glast Heim St. Abbey";
if (strcharinfo(3)=="gl_chyard") set .@mname$,"Glast Heim Churchyard";
if (strcharinfo(3)=="gl_dun01") set .@mname$,"The Lowest Cave in Glast Heim F1";
if (strcharinfo(3)=="gl_dun02") set .@mname$,"The Lowest Cave in Glast Heim F2";
if (strcharinfo(3)=="gl_in01") set .@mname$,"Inside Glast Heim";
if (strcharinfo(3)=="gl_knt01") set .@mname$,"Inside Glast Heim Chivalry F1";
if (strcharinfo(3)=="gl_knt02") set .@mname$,"Inside Glast Heim Chivalry F2";
if (strcharinfo(3)=="gl_prison") set .@mname$,"Glast Heim Underprison F1";
if (strcharinfo(3)=="gl_prison1") set .@mname$,"Glast Heim Underprison F2";
if (strcharinfo(3)=="gl_sew01") set .@mname$,"Glast Heim Culvert F1";
if (strcharinfo(3)=="gl_sew02") set .@mname$,"Glast Heim Culvert F2";
if (strcharinfo(3)=="gl_sew03") set .@mname$,"Glast Heim Culvert F3";
if (strcharinfo(3)=="gl_sew04") set .@mname$,"Glast Heim Culvert F4";
if (strcharinfo(3)=="gl_step") set .@mname$,"Glast Heim Staircase Dungeon";
if (strcharinfo(3)=="que_job02") set .@mname$,"Job Quest 2";
if (strcharinfo(3)=="que_job03") set .@mname$,"Job Quest 3";
if (strcharinfo(3)=="ordeal_a00") set .@mname$,"Battle Ordeal Mode";
if (strcharinfo(3)=="ordeal_a02") set .@mname$,"Battle Ordeal Mode";
if (strcharinfo(3)=="force_map1") set .@mname$,"Time Limit Fight";
if (strcharinfo(3)=="force_map2") set .@mname$,"Time Limit Fight";
if (strcharinfo(3)=="force_map3") set .@mname$,"Time Limit Fight";
if (strcharinfo(3)=="job_hunter") set .@mname$,"Hunter Guild";
if (strcharinfo(3)=="job_knight") set .@mname$,"The Chivalry";
if (strcharinfo(3)=="job_priest") set .@mname$,"The Sanctum";
if (strcharinfo(3)=="job_sword1") set .@mname$,"Swordman Test Hall";
if (strcharinfo(3)=="job_wizard") set .@mname$,"Wizard Academy";
if (strcharinfo(3)=="pvp_room") set .@mname$,"PvP : Waiting Room";
if (strcharinfo(3)=="que_sign02") set .@mname$,"Valley of Gyoll";
if (strcharinfo(3)=="g_room1-1") set .@mname$,"Quiz Revolution";
if (strcharinfo(3)=="g_room1-2") set .@mname$,"Quiz Revolution";
if (strcharinfo(3)=="g_room1-3") set .@mname$,"Quiz Revolution";
if (strcharinfo(3)=="g_room2") set .@mname$,"Quiz Revolution";
if (strcharinfo(3)=="guild_vs1-1") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="guild_vs1-2") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="guild_vs1-3") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="guild_vs1-4") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="guild_vs2-1") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="guild_vs2-2") set .@mname$,"Guild Arena";
if (strcharinfo(3)=="new_zone01") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_zone02") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_zone03") set .@mname$,"Training Ground";
if (strcharinfo(3)=="new_zone04") set .@mname$,"Training Ground";
if (strcharinfo(3)=="que_ng") set .@mname$,"Ninja - Gunslinger map";
if (strcharinfo(3)=="que_san04") set .@mname$,"Inside Freya's Temple";
if (strcharinfo(3)=="que_ba") set .@mname$,"Unknown";
if (strcharinfo(3)=="prontera_x") set .@mname$,"Prontera City, Capital of Rune Midgard";
if (strcharinfo(3)=="alberta_x") set .@mname$,"Alberta";
if (strcharinfo(3)=="aldebaran_x") set .@mname$,"Aldebaran";
if (strcharinfo(3)=="geffen_x") set .@mname$,"Geffen";
if (strcharinfo(3)=="izlude_x") set .@mname$,"Izlude Town";
if (strcharinfo(3)=="prt_church_x") set .@mname$,"The Sanctuary";
if (strcharinfo(3)=="prontera_s") set .@mname$,"Prontera City, Capital of Rune Midgard";
if (strcharinfo(3)=="pay_arche_s") set .@mname$,"Archer Village";
if (strcharinfo(3)=="rwc01") set .@mname$,"Ragnarok World Championship Arena 1";
if (strcharinfo(3)=="rwc02") set .@mname$,"Ragnarok World Championship Arena 2";
if (strcharinfo(3)=="rwc03") set .@mname$,"Ragnarok World Championship Arena 3";
if (strcharinfo(3)=="2007rwc_r") set .@mname$,"2007 Ragnarok World Championship Arena Waiting Room";
if (strcharinfo(3)=="2007rwc_01") set .@mname$,"2007 Ragnarok World Championship Arena 1";
if (strcharinfo(3)=="2007rwc_02") set .@mname$,"2007 Ragnarok World Championship Arena 2";
if (strcharinfo(3)=="2007rwc_03") set .@mname$,"2007 Ragnarok World Championship Arena 3";
if (strcharinfo(3)=="2007rwc_04") set .@mname$,"2007 Ragnarok World Championship Arena 4";
if (strcharinfo(3)=="2007rwc_05") set .@mname$,"2007 Ragnarok World Championship Arena 5";
if (strcharinfo(3)=="2007rwc_06") set .@mname$,"2007 Ragnarok World Championship Arena 6";
if (strcharinfo(3)=="2007rwc_07") set .@mname$,"2007 Ragnarok World Championship Arena 7";
if (strcharinfo(3)=="2007rwc_08") set .@mname$,"2007 Ragnarok World Championship Arena 8";
if (strcharinfo(3)=="2007rwc_09") set .@mname$,"2007 Ragnarok World Championship Arena 9";
if (strcharinfo(3)=="2007rwc_10") set .@mname$,"2007 Ragnarok World Championship Arena 10";
if (strcharinfo(3)=="izlude07") set .@mname$,"Izlude Town";
if (strcharinfo(3)=="guild_rwc1") set .@mname$,"Training Room";
if (strcharinfo(3)=="guild_rwc2") set .@mname$,"Training Room";
if (strcharinfo(3)=="guild_rwc3") set .@mname$,"Training Room";
if (strcharinfo(3)=="guild_rwc4") set .@mname$,"Training Room";
if (strcharinfo(3)=="guild_rwc5") set .@mname$,"Training Room";
if (strcharinfo(3)=="fay_vilg00") set .@mname$,"Payon Village";
if (strcharinfo(3)=="fay_vilg01") set .@mname$,"Payon Village";
if (strcharinfo(3)=="gef_vilg00") set .@mname$,"Geffen Village";
if (strcharinfo(3)=="gef_vilg01") set .@mname$,"Geffen Village";
if (strcharinfo(3)=="moc_dugn01") set .@mname$,"Morocc Dungeon";
if (strcharinfo(3)=="moc_dugn02") set .@mname$,"Morocc Dungeon";
if (strcharinfo(3)=="moc_fild01") set .@mname$,"Morocc Field";
if (strcharinfo(3)=="moc_fild02") set .@mname$,"Morocc Field";
if (strcharinfo(3)=="moc_fild03") set .@mname$,"Morocc Field";
if (strcharinfo(3)=="moc_fild04") set .@mname$,"Morocc Field";
if (strcharinfo(3)=="moc_intr00") set .@mname$,"Inside Morocc";
if (strcharinfo(3)=="moc_intr01") set .@mname$,"Inside Morocc";
if (strcharinfo(3)=="moc_intr02") set .@mname$,"Inside Morocc";
if (strcharinfo(3)=="moc_intr04") set .@mname$,"Inside Morocc";
if (strcharinfo(3)=="moc_vilg00") set .@mname$,"Morocc Village";
if (strcharinfo(3)=="moc_vilg01") set .@mname$,"Morocc Village";
if (strcharinfo(3)=="moc_vilg02") set .@mname$,"Morocc Village";
if (strcharinfo(3)=="probemap") set .@mname$,"Probe Map 1";
if (strcharinfo(3)=="probemap02") set .@mname$,"Probe Map 2";
if (strcharinfo(3)=="prt_cstl01") set .@mname$,"Prontera Castle";
if (strcharinfo(3)=="prt_dugn00") set .@mname$,"Prontera Dungeon";
if (strcharinfo(3)=="prt_dugn01") set .@mname$,"Prontera Dungeon";
if (strcharinfo(3)=="prt_fild00") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild01") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild03") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild04") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_fild05") set .@mname$,"Prontera Field";
if (strcharinfo(3)=="prt_intr01") set .@mname$,"Inside Prontera";
if (strcharinfo(3)=="prt_intr01_a") set .@mname$,"Inside Prontera";
if (strcharinfo(3)=="prt_intr02") set .@mname$,"Inside Prontera";
if (strcharinfo(3)=="prt_vilg00") set .@mname$,"Prontera Village";
if (strcharinfo(3)=="prt_vilg01") set .@mname$,"Prontera Village";
if (strcharinfo(3)=="prt_vilg02") set .@mname$,"Prontera Village";
if (strcharinfo(3)=="tank_test") set .@mname$,"Tank Test 1";
if (strcharinfo(3)=="tank_test2") set .@mname$,"Tank Test 2";
if (strcharinfo(3)=="test") set .@mname$,"Test Map";
if (strcharinfo(3)=="oldpayon") set .@mname$,"Old Payon";
if (strcharinfo(3)=="oldpay_in01") set .@mname$,"Inside Old Payon";
if (strcharinfo(3)=="oldpay_in02") set .@mname$,"Inside Old Payon";
if (strcharinfo(3)=="xmas_x") set .@mname$,"Lutie, the Snow Village";
if (strcharinfo(3)=="alberta_d") set .@mname$,"Alberta";
if (strcharinfo(3)=="holy_gold") set .@mname$,"Gold Sanctuary";
if (strcharinfo(3)=="holy_silver") set .@mname$,"Silver Sanctuary";
if (strcharinfo(3)=="darkness_z") set .@mname$,"Darkness Island";
if (strcharinfo(3)=="baby_para") set .@mname$,"Playground";
if (strcharinfo(3)=="dragon_nest") set .@mname$,"Evil Dragon Nest";
if (strcharinfo(3)=="dragon_nes2") set .@mname$,"Evil Dragon Nest";
if (strcharinfo(3)=="que_new01") set .@mname$,"New Year Day Place";
if (strcharinfo(3)=="que_new02") set .@mname$,"New Year Day Place";
if (strcharinfo(3)=="jp_stage_a") set .@mname$,"Stage A";
if (strcharinfo(3)=="jp_castle") set .@mname$,"Halloween Castle";
if (strcharinfo(3)=="jp_ruins") set .@mname$,"Sandy Beach of Ruins";
if (strcharinfo(3)=="jp_magic") set .@mname$,"House of Magical";
if (strcharinfo(3)=="jp_stage_b") set .@mname$,"Stage B";
if (strcharinfo(3)=="jp_dress_a") set .@mname$,"Back Stage A";
if (strcharinfo(3)=="jp_dress_b") set .@mname$,"Back Stage B";
if (strcharinfo(3)=="anothership") set .@mname$,"Another Ship";
if (strcharinfo(3)=="jp_event02") set .@mname$,"Japanese Event 2";
if (strcharinfo(3)=="jp_event03") set .@mname$,"Japanese Event 3";
if (strcharinfo(3)=="jp_event04") set .@mname$,"Japanese Event 4";
if (strcharinfo(3)=="jp_event05") set .@mname$,"Japanese Event 5";
if (strcharinfo(3)=="jp_event06") set .@mname$,"Japanese Event 6";
if (strcharinfo(3)=="pvp_2vs2b") set .@mname$,"PvP : Event Coliseum";
if (strcharinfo(3)=="pvp_2vs2c") set .@mname$,"PvP : Event Coliseum";
if (strcharinfo(3)=="room_00") set .@mname$,"Room 0";
if (strcharinfo(3)=="room_01") set .@mname$,"Room 1";
if (strcharinfo(3)=="room_02") set .@mname$,"Room 2";
if (strcharinfo(3)=="moonlight_a") set .@mname$,"Moonlight A";
if (strcharinfo(3)=="guild_vs2pa") set .@mname$,"Prontera Room A";
if (strcharinfo(3)=="guild_vs2pb") set .@mname$,"Prontera Room B";
if (strcharinfo(3)=="guild_vs2pc") set .@mname$,"Prontera Room C";
if (strcharinfo(3)=="guild_vs2ia") set .@mname$,"Izlude Room A";
if (strcharinfo(3)=="guild_vs2ib") set .@mname$,"Izlude Room B";
if (strcharinfo(3)=="guild_vs2ic") set .@mname$,"Izlude Room C";
if (strcharinfo(3)=="guild_vs2ga") set .@mname$,"Geffen Room A";
if (strcharinfo(3)=="guild_vs2gb") set .@mname$,"Geffen Room B";
if (strcharinfo(3)=="guild_vs2gc") set .@mname$,"Geffen Room C";
if (strcharinfo(3)=="guild_vs2ma") set .@mname$,"Morocc Room A";
if (strcharinfo(3)=="guild_vs2mb") set .@mname$,"Morocc Room B";
if (strcharinfo(3)=="guild_vs2mc") set .@mname$,"Morocc Room C";
if (strcharinfo(3)=="tower_a0") set .@mname$,"Tower A0";
if (strcharinfo(3)=="tower_a1") set .@mname$,"Tower A1";
if (strcharinfo(3)=="tower_a2") set .@mname$,"Tower A2";
if (strcharinfo(3)=="tower_a3") set .@mname$,"Tower A3";
if (strcharinfo(3)=="tower_a4") set .@mname$,"Tower A4";
if (strcharinfo(3)=="tower_a5") set .@mname$,"Tower A5";
if (strcharinfo(3)=="tower_a6") set .@mname$,"Tower A6";
if (strcharinfo(3)=="tower_a7") set .@mname$,"Tower A7";
if (strcharinfo(3)=="tower_a8") set .@mname$,"Tower A8";
if (strcharinfo(3)=="tower_a9") set .@mname$,"Tower A9";
if (strcharinfo(3)=="tower_a10") set .@mname$,"Tower A10";
if (strcharinfo(3)=="tower_a11") set .@mname$,"Tower A11";
if (strcharinfo(3)=="tower_a12") set .@mname$,"Tower A12";
if (strcharinfo(3)=="tower_b0") set .@mname$,"Tower B0";
if (strcharinfo(3)=="tower_b1") set .@mname$,"Tower B1";
if (strcharinfo(3)=="tower_b2") set .@mname$,"Tower B2";
if (strcharinfo(3)=="tower_b3") set .@mname$,"Tower B3";
if (strcharinfo(3)=="tower_b4") set .@mname$,"Tower B4";
if (strcharinfo(3)=="tower_b5") set .@mname$,"Tower B5";
if (strcharinfo(3)=="tower_b6") set .@mname$,"Tower B6";
if (strcharinfo(3)=="tower_b7") set .@mname$,"Tower B7";
if (strcharinfo(3)=="tower_b8") set .@mname$,"Tower B8";
if (strcharinfo(3)=="tower_b9") set .@mname$,"Tower B9";
if (strcharinfo(3)=="tower_b10") set .@mname$,"Tower B10";
if (strcharinfo(3)=="tower_b11") set .@mname$,"Tower B11";
if (strcharinfo(3)=="tower_b12") set .@mname$,"Tower B12";
if (strcharinfo(3)=="tower_c0") set .@mname$,"Tower C0";
if (strcharinfo(3)=="tower_c1") set .@mname$,"Tower C1";
if (strcharinfo(3)=="tower_c2") set .@mname$,"Tower C2";
if (strcharinfo(3)=="tower_c3") set .@mname$,"Tower C3";
if (strcharinfo(3)=="tower_c4") set .@mname$,"Tower C4";
if (strcharinfo(3)=="tower_c5") set .@mname$,"Tower C5";
if (strcharinfo(3)=="tower_c6") set .@mname$,"Tower C6";
if (strcharinfo(3)=="tower_c7") set .@mname$,"Tower C7";
if (strcharinfo(3)=="tower_c8") set .@mname$,"Tower C8";
if (strcharinfo(3)=="tower_c9") set .@mname$,"Tower C9";
if (strcharinfo(3)=="tower_c10") set .@mname$,"Tower C10";
if (strcharinfo(3)=="tower_c11") set .@mname$,"Tower C11";
if (strcharinfo(3)=="tower_c12") set .@mname$,"Tower C12";
if (strcharinfo(3)=="tower_d0") set .@mname$,"Tower D0";
if (strcharinfo(3)=="tower_d1") set .@mname$,"Tower D1";
if (strcharinfo(3)=="tower_d2") set .@mname$,"Tower D2";
if (strcharinfo(3)=="tower_d3") set .@mname$,"Tower D3";
if (strcharinfo(3)=="tower_d4") set .@mname$,"Tower D4";
if (strcharinfo(3)=="tower_d5") set .@mname$,"Tower D5";
if (strcharinfo(3)=="tower_d6") set .@mname$,"Tower D6";
if (strcharinfo(3)=="tower_d7") set .@mname$,"Tower D7";
if (strcharinfo(3)=="tower_d8") set .@mname$,"Tower D8";
if (strcharinfo(3)=="tower_d9") set .@mname$,"Tower D9";
if (strcharinfo(3)=="tower_d10") set .@mname$,"Tower D10";
if (strcharinfo(3)=="tower_d11") set .@mname$,"Tower D11";
if (strcharinfo(3)=="tower_d12") set .@mname$,"Tower D12";
if (strcharinfo(3)=="que_moon") set .@mname$,"Moon Palace";
if (strcharinfo(3)=="que_moc_16") set .@mname$,"Moon Palace, Mob Area";
if (strcharinfo(3)=="ein_polu") set .@mname$,"Indoor";
if (strcharinfo(3)=="poring_c01") set .@mname$,"Poring Waiting Room";
if (strcharinfo(3)=="poring_c02") set .@mname$,"Poring Market";
if (strcharinfo(3)=="gl_in01_ev") set .@mname$,"Event Crazy Drops";
if (strcharinfo(3)=="evt_zombie") set .@mname$,"Run From Zombies";
if (strcharinfo(3)=="arcadanias") set .@mname$,"Arcadanias, Satellite World";
if (strcharinfo(3)=="pvp_y_room") set .@mname$,"PvP : Waiting Room";
if (strcharinfo(3)=="pvp_n_room") set .@mname$,"PvP : Waiting Room";
if (strcharinfo(3)=="pvp_c_room") set .@mname$,"PvP : Waiting Room";
if (strcharinfo(3)=="pvp_n_1-1") set .@mname$,"PvP : Room Sandwich";
if (strcharinfo(3)=="pvp_n_2-1") set .@mname$,"PvP : Room Sandwich";
if (strcharinfo(3)=="pvp_n_3-1") set .@mname$,"PvP : Room Sandwich";
if (strcharinfo(3)=="pvp_n_4-1") set .@mname$,"PvP : Room Sandwich";
if (strcharinfo(3)=="pvp_n_5-1") set .@mname$,"PvP : Room Sandwich";
if (strcharinfo(3)=="pvp_n_6-1") set .@mname$,"PvP : Room Sandwich";
if (strcharinfo(3)=="pvp_n_7-1") set .@mname$,"PvP : Room Sandwich";
if (strcharinfo(3)=="pvp_n_8-1") set .@mname$,"PvP : Room Sandwich";
if (strcharinfo(3)=="pvp_n_1-2") set .@mname$,"PvP : Room Rock On";
if (strcharinfo(3)=="pvp_n_2-2") set .@mname$,"PvP : Room Rock On";
if (strcharinfo(3)=="pvp_n_3-2") set .@mname$,"PvP : Room Rock On";
if (strcharinfo(3)=="pvp_n_4-2") set .@mname$,"PvP : Room Rock On";
if (strcharinfo(3)=="pvp_n_5-2") set .@mname$,"PvP : Room Rock On";
if (strcharinfo(3)=="pvp_n_6-2") set .@mname$,"PvP : Room Rock On";
if (strcharinfo(3)=="pvp_n_7-2") set .@mname$,"PvP : Room Rock On";
if (strcharinfo(3)=="pvp_n_8-2") set .@mname$,"PvP : Room Rock On";
if (strcharinfo(3)=="pvp_n_1-3") set .@mname$,"PvP : Four Room";
if (strcharinfo(3)=="pvp_n_2-3") set .@mname$,"PvP : Four Room";
if (strcharinfo(3)=="pvp_n_3-3") set .@mname$,"PvP : Four Room";
if (strcharinfo(3)=="pvp_n_4-3") set .@mname$,"PvP : Four Room";
if (strcharinfo(3)=="pvp_n_5-3") set .@mname$,"PvP : Four Room";
if (strcharinfo(3)=="pvp_n_6-3") set .@mname$,"PvP : Four Room";
if (strcharinfo(3)=="pvp_n_7-3") set .@mname$,"PvP : Four Room";
if (strcharinfo(3)=="pvp_n_8-3") set .@mname$,"PvP : Four Room";
if (strcharinfo(3)=="pvp_n_1-4") set .@mname$,"PvP : Room Undercross";
if (strcharinfo(3)=="pvp_n_2-4") set .@mname$,"PvP : Room Undercross";
if (strcharinfo(3)=="pvp_n_3-4") set .@mname$,"PvP : Room Undercross";
if (strcharinfo(3)=="pvp_n_4-4") set .@mname$,"PvP : Room Undercross";
if (strcharinfo(3)=="pvp_n_5-4") set .@mname$,"PvP : Room Undercross";
if (strcharinfo(3)=="pvp_n_6-4") set .@mname$,"PvP : Room Undercross";
if (strcharinfo(3)=="pvp_n_7-4") set .@mname$,"PvP : Room Undercross";
if (strcharinfo(3)=="pvp_n_8-4") set .@mname$,"PvP : Room Undercross";
if (strcharinfo(3)=="pvp_n_1-5") set .@mname$,"PvP : Room Copass";
if (strcharinfo(3)=="pvp_n_2-5") set .@mname$,"PvP : Room Copass";
if (strcharinfo(3)=="pvp_n_3-5") set .@mname$,"PvP : Room Copass";
if (strcharinfo(3)=="pvp_n_4-5") set .@mname$,"PvP : Room Copass";
if (strcharinfo(3)=="pvp_n_5-5") set .@mname$,"PvP : Room Copass";
if (strcharinfo(3)=="pvp_n_6-5") set .@mname$,"PvP : Room Copass";
if (strcharinfo(3)=="pvp_n_7-5") set .@mname$,"PvP : Room Copass";
if (strcharinfo(3)=="pvp_n_8-5") set .@mname$,"PvP : Room Copass";
if (strcharinfo(3)=="pvp_y_1-1") set .@mname$,"PvP : Room Prontera";
if (strcharinfo(3)=="pvp_y_2-1") set .@mname$,"PvP : Room Prontera";
if (strcharinfo(3)=="pvp_y_3-1") set .@mname$,"PvP : Room Prontera";
if (strcharinfo(3)=="pvp_y_4-1") set .@mname$,"PvP : Room Prontera";
if (strcharinfo(3)=="pvp_y_5-1") set .@mname$,"PvP : Room Prontera";
if (strcharinfo(3)=="pvp_y_6-1") set .@mname$,"PvP : Room Prontera";
if (strcharinfo(3)=="pvp_y_7-1") set .@mname$,"PvP : Room Prontera";
if (strcharinfo(3)=="pvp_y_8-1") set .@mname$,"PvP : Room Prontera";
if (strcharinfo(3)=="pvp_y_1-2") set .@mname$,"PvP : Room Izlude";
if (strcharinfo(3)=="pvp_y_2-2") set .@mname$,"PvP : Room Izlude";
if (strcharinfo(3)=="pvp_y_3-2") set .@mname$,"PvP : Room Izlude";
if (strcharinfo(3)=="pvp_y_4-2") set .@mname$,"PvP : Room Izlude";
if (strcharinfo(3)=="pvp_y_5-2") set .@mname$,"PvP : Room Izlude";
if (strcharinfo(3)=="pvp_y_6-2") set .@mname$,"PvP : Room Izlude";
if (strcharinfo(3)=="pvp_y_7-2") set .@mname$,"PvP : Room Izlude";
if (strcharinfo(3)=="pvp_y_8-2") set .@mname$,"PvP : Room Izlude";
if (strcharinfo(3)=="pvp_y_1-3") set .@mname$,"PvP : Room Payon";
if (strcharinfo(3)=="pvp_y_2-3") set .@mname$,"PvP : Room Payon";
if (strcharinfo(3)=="pvp_y_3-3") set .@mname$,"PvP : Room Payon";
if (strcharinfo(3)=="pvp_y_4-3") set .@mname$,"PvP : Room Payon";
if (strcharinfo(3)=="pvp_y_5-3") set .@mname$,"PvP : Room Payon";
if (strcharinfo(3)=="pvp_y_6-3") set .@mname$,"PvP : Room Payon";
if (strcharinfo(3)=="pvp_y_7-3") set .@mname$,"PvP : Room Payon";
if (strcharinfo(3)=="pvp_y_8-3") set .@mname$,"PvP : Room Payon";
if (strcharinfo(3)=="pvp_y_1-4") set .@mname$,"PvP : Room Alberta";
if (strcharinfo(3)=="pvp_y_2-4") set .@mname$,"PvP : Room Alberta";
if (strcharinfo(3)=="pvp_y_3-4") set .@mname$,"PvP : Room Alberta";
if (strcharinfo(3)=="pvp_y_4-4") set .@mname$,"PvP : Room Alberta";
if (strcharinfo(3)=="pvp_y_5-4") set .@mname$,"PvP : Room Alberta";
if (strcharinfo(3)=="pvp_y_6-4") set .@mname$,"PvP : Room Alberta";
if (strcharinfo(3)=="pvp_y_7-4") set .@mname$,"PvP : Room Alberta";
if (strcharinfo(3)=="pvp_y_8-4") set .@mname$,"PvP : Room Alberta";
if (strcharinfo(3)=="pvp_y_1-5") set .@mname$,"PvP : Room Morocc";
if (strcharinfo(3)=="pvp_y_2-5") set .@mname$,"PvP : Room Morocc";
if (strcharinfo(3)=="pvp_y_3-5") set .@mname$,"PvP : Room Morocc";
if (strcharinfo(3)=="pvp_y_4-5") set .@mname$,"PvP : Room Morocc";
if (strcharinfo(3)=="pvp_y_5-5") set .@mname$,"PvP : Room Morocc";
if (strcharinfo(3)=="pvp_y_6-5") set .@mname$,"PvP : Room Morocc";
if (strcharinfo(3)=="pvp_y_7-5") set .@mname$,"PvP : Room Morocc";
if (strcharinfo(3)=="pvp_y_8-5") set .@mname$,"PvP : Room Morocc";
if (strcharinfo(3)=="pvp_2vs2") set .@mname$,"PvP : Event Coliseum";
 
                announce "You are now in [" + .@mname$ + "]", bc_self, 0x66AAFF, 0x190, 18;
        end;
}
 
 
c_tower2_       mapflag loadevent
c_tower3_       mapflag loadevent
silk_lair       mapflag loadevent
moro_vol        mapflag loadevent
moro_cav        mapflag loadevent
1@dth1  mapflag loadevent
1@dth2  mapflag loadevent
1@dth3  mapflag loadevent
1@rev   mapflag loadevent
1@xm_d  mapflag loadevent
1@eom   mapflag loadevent
1@jtb   mapflag loadevent
dali02  mapflag loadevent
1@face  mapflag loadevent
1@sara  mapflag loadevent
dali    mapflag loadevent
1@tnm1  mapflag loadevent
1@tnm2  mapflag loadevent
1@tnm3  mapflag loadevent
1@ge_st mapflag loadevent
1@gef   mapflag loadevent
1@gef_in        mapflag loadevent
1@spa   mapflag loadevent
1@def01 mapflag loadevent
1@def02 mapflag loadevent
1@def03 mapflag loadevent
evt_bomb        mapflag loadevent
gl_cas02_       mapflag loadevent
gl_chyard_      mapflag loadevent
2@gl_k  mapflag loadevent
1@gl_k  mapflag loadevent
te_prt_gld      mapflag loadevent
te_prtcas01     mapflag loadevent
te_prtcas02     mapflag loadevent
te_prtcas03     mapflag loadevent
te_prtcas04     mapflag loadevent
te_prtcas05     mapflag loadevent
teg_dun01       mapflag loadevent
te_alde_gld     mapflag loadevent
teg_dun02       mapflag loadevent
prt_fild08d     mapflag loadevent
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3@tower mapflag loadevent
4@tower mapflag loadevent
5@tower mapflag loadevent
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moc_fild10      mapflag loadevent
moc_fild11      mapflag loadevent
moc_fild12      mapflag loadevent
moc_fild13      mapflag loadevent
moc_fild14      mapflag loadevent
moc_fild15      mapflag loadevent
moc_fild16      mapflag loadevent
in_moc_16       mapflag loadevent
moc_fild17      mapflag loadevent
moc_fild18      mapflag loadevent
moc_fild19      mapflag loadevent
pay_fild01      mapflag loadevent
pay_fild02      mapflag loadevent
pay_fild03      mapflag loadevent
pay_fild04      mapflag loadevent
pay_fild05      mapflag loadevent
pay_fild06      mapflag loadevent
pay_fild07      mapflag loadevent
pay_fild08      mapflag loadevent
pay_fild09      mapflag loadevent
pay_fild10      mapflag loadevent
pay_fild11      mapflag loadevent
new_1-1 mapflag loadevent
new_2-1 mapflag loadevent
new_3-1 mapflag loadevent
new_4-1 mapflag loadevent
new_5-1 mapflag loadevent
new_1-2 mapflag loadevent
new_2-2 mapflag loadevent
new_3-2 mapflag loadevent
new_4-2 mapflag loadevent
new_5-2 mapflag loadevent
new_1-3 mapflag loadevent
new_2-3 mapflag loadevent
new_3-3 mapflag loadevent
new_4-3 mapflag loadevent
new_5-3 mapflag loadevent
new_1-4 mapflag loadevent
new_2-4 mapflag loadevent
new_3-4 mapflag loadevent
new_4-4 mapflag loadevent
new_5-4 mapflag loadevent
anthell01       mapflag loadevent
anthell02       mapflag loadevent
gef_dun00       mapflag loadevent
gef_dun01       mapflag loadevent
gef_dun02       mapflag loadevent
gef_dun03       mapflag loadevent
iz_dun00        mapflag loadevent
iz_dun01        mapflag loadevent
iz_dun02        mapflag loadevent
iz_dun03        mapflag loadevent
iz_dun04        mapflag loadevent
iz_dun05        mapflag loadevent
in_sphinx1      mapflag loadevent
in_sphinx2      mapflag loadevent
in_sphinx3      mapflag loadevent
in_sphinx4      mapflag loadevent
in_sphinx5      mapflag loadevent
moc_pryd01      mapflag loadevent
moc_pryd02      mapflag loadevent
moc_pryd03      mapflag loadevent
moc_pryd04      mapflag loadevent
moc_pryd05      mapflag loadevent
moc_pryd06      mapflag loadevent
moc_prydb1      mapflag loadevent
mjo_dun01       mapflag loadevent
mjo_dun02       mapflag loadevent
mjo_dun03       mapflag loadevent
orcsdun01       mapflag loadevent
orcsdun02       mapflag loadevent
pay_dun00       mapflag loadevent
pay_dun01       mapflag loadevent
pay_dun02       mapflag loadevent
pay_dun03       mapflag loadevent
pay_dun04       mapflag loadevent
prt_maze01      mapflag loadevent
prt_maze02      mapflag loadevent
prt_maze03      mapflag loadevent
prt_sewb1       mapflag loadevent
prt_sewb2       mapflag loadevent
prt_sewb3       mapflag loadevent
prt_sewb4       mapflag loadevent
treasure01      mapflag loadevent
treasure02      mapflag loadevent
hunter_1-1      mapflag loadevent
hunter_2-1      mapflag loadevent
hunter_3-1      mapflag loadevent
in_hunter       mapflag loadevent
knight_1-1      mapflag loadevent
knight_2-1      mapflag loadevent
knight_3-1      mapflag loadevent
priest_1-1      mapflag loadevent
priest_2-1      mapflag loadevent
priest_3-1      mapflag loadevent
sword_1-1       mapflag loadevent
sword_2-1       mapflag loadevent
sword_3-1       mapflag loadevent
job_thief1      mapflag loadevent
wizard_1-1      mapflag loadevent
wizard_2-1      mapflag loadevent
wizard_3-1      mapflag loadevent
force_1-1       mapflag loadevent
force_2-1       mapflag loadevent
force_3-1       mapflag loadevent
force_1-2       mapflag loadevent
force_2-2       mapflag loadevent
force_3-2       mapflag loadevent
force_1-3       mapflag loadevent
force_2-3       mapflag loadevent
force_3-3       mapflag loadevent
ordeal_1-1      mapflag loadevent
ordeal_2-1      mapflag loadevent
ordeal_3-1      mapflag loadevent
ordeal_1-2      mapflag loadevent
ordeal_2-2      mapflag loadevent
ordeal_3-2      mapflag loadevent
alb_ship        mapflag loadevent
alberta mapflag loadevent
alberta_in      mapflag loadevent
alb2trea        mapflag loadevent
aldebaran       mapflag loadevent
aldeba_in       mapflag loadevent
gef_tower       mapflag loadevent
geffen  mapflag loadevent
geffen_in       mapflag loadevent
moc_castle      mapflag loadevent
moc_ruins       mapflag loadevent
morocc  mapflag loadevent
morocc_in       mapflag loadevent
pay_arche       mapflag loadevent
payon   mapflag loadevent
payon_in01      mapflag loadevent
payon_in02      mapflag loadevent
payon_in03      mapflag loadevent
prontera        mapflag loadevent
prt_in  mapflag loadevent
prt_castle      mapflag loadevent
prt_church      mapflag loadevent
izlude  mapflag loadevent
izlude_in       mapflag loadevent
izlu2dun        mapflag loadevent
monk_in mapflag loadevent
prt_are_in      mapflag loadevent
arena_room      mapflag loadevent
prt_are01       mapflag loadevent
glast_01        mapflag loadevent
alde_dun01      mapflag loadevent
alde_dun02      mapflag loadevent
alde_dun03      mapflag loadevent
alde_dun04      mapflag loadevent
c_tower1        mapflag loadevent
c_tower2        mapflag loadevent
c_tower3        mapflag loadevent
c_tower4        mapflag loadevent
gl_cas01        mapflag loadevent
gl_cas02        mapflag loadevent
gl_church       mapflag loadevent
gl_chyard       mapflag loadevent
gl_dun01        mapflag loadevent
gl_dun02        mapflag loadevent
gl_in01 mapflag loadevent
gl_knt01        mapflag loadevent
gl_knt02        mapflag loadevent
gl_prison       mapflag loadevent
gl_prison1      mapflag loadevent
gl_sew01        mapflag loadevent
gl_sew02        mapflag loadevent
gl_sew03        mapflag loadevent
gl_sew04        mapflag loadevent
gl_step mapflag loadevent
que_job02       mapflag loadevent
que_job03       mapflag loadevent
force_map1      mapflag loadevent
force_map2      mapflag loadevent
force_map3      mapflag loadevent
job_hunter      mapflag loadevent
job_knight      mapflag loadevent
job_priest      mapflag loadevent
job_sword1      mapflag loadevent
job_wizard      mapflag loadevent
pvp_room        mapflag loadevent
que_sign02      mapflag loadevent
g_room1-1       mapflag loadevent
g_room1-2       mapflag loadevent
g_room1-3       mapflag loadevent
g_room2 mapflag loadevent
guild_vs1-1     mapflag loadevent
guild_vs1-2     mapflag loadevent
guild_vs1-3     mapflag loadevent
guild_vs1-4     mapflag loadevent
guild_vs2-1     mapflag loadevent
guild_vs2-2     mapflag loadevent
new_zone01      mapflag loadevent
new_zone02      mapflag loadevent
new_zone03      mapflag loadevent
new_zone04      mapflag loadevent
que_ng  mapflag loadevent
que_san04       mapflag loadevent
que_ba  mapflag loadevent
que_moon        mapflag loadevent
que_moc_16      mapflag loadevent
poring_c01      mapflag loadevent
poring_c02      mapflag loadevent
pvp_y_room      mapflag loadevent
pvp_n_room      mapflag loadevent
pvp_c_room      mapflag loadevent
pvp_n_1-1       mapflag loadevent
pvp_n_2-1       mapflag loadevent
pvp_n_3-1       mapflag loadevent
pvp_n_4-1       mapflag loadevent
pvp_n_5-1       mapflag loadevent
pvp_n_6-1       mapflag loadevent
pvp_n_7-1       mapflag loadevent
pvp_n_8-1       mapflag loadevent
pvp_n_1-2       mapflag loadevent
pvp_n_2-2       mapflag loadevent
pvp_n_3-2       mapflag loadevent
pvp_n_4-2       mapflag loadevent
pvp_n_5-2       mapflag loadevent
pvp_n_6-2       mapflag loadevent
pvp_n_7-2       mapflag loadevent
pvp_n_8-2       mapflag loadevent
pvp_n_1-3       mapflag loadevent
pvp_n_2-3       mapflag loadevent
pvp_n_3-3       mapflag loadevent
pvp_n_4-3       mapflag loadevent
pvp_n_5-3       mapflag loadevent
pvp_n_6-3       mapflag loadevent
pvp_n_7-3       mapflag loadevent
pvp_n_8-3       mapflag loadevent
pvp_n_1-4       mapflag loadevent
pvp_n_2-4       mapflag loadevent
pvp_n_3-4       mapflag loadevent
pvp_n_4-4       mapflag loadevent
pvp_n_5-4       mapflag loadevent
pvp_n_6-4       mapflag loadevent
pvp_n_7-4       mapflag loadevent
pvp_n_8-4       mapflag loadevent
pvp_n_1-5       mapflag loadevent
pvp_n_2-5       mapflag loadevent
pvp_n_3-5       mapflag loadevent
pvp_n_4-5       mapflag loadevent
pvp_n_5-5       mapflag loadevent
pvp_n_6-5       mapflag loadevent
pvp_n_7-5       mapflag loadevent
pvp_n_8-5       mapflag loadevent
pvp_y_1-1       mapflag loadevent
pvp_y_2-1       mapflag loadevent
pvp_y_3-1       mapflag loadevent
pvp_y_4-1       mapflag loadevent
pvp_y_5-1       mapflag loadevent
pvp_y_6-1       mapflag loadevent
pvp_y_7-1       mapflag loadevent
pvp_y_8-1       mapflag loadevent
pvp_y_1-2       mapflag loadevent
pvp_y_2-2       mapflag loadevent
pvp_y_3-2       mapflag loadevent
pvp_y_4-2       mapflag loadevent
pvp_y_5-2       mapflag loadevent
pvp_y_6-2       mapflag loadevent
pvp_y_7-2       mapflag loadevent
pvp_y_8-2       mapflag loadevent
pvp_y_1-3       mapflag loadevent
pvp_y_2-3       mapflag loadevent
pvp_y_3-3       mapflag loadevent
pvp_y_4-3       mapflag loadevent
pvp_y_5-3       mapflag loadevent
pvp_y_6-3       mapflag loadevent
pvp_y_7-3       mapflag loadevent
pvp_y_8-3       mapflag loadevent
pvp_y_1-4       mapflag loadevent
pvp_y_2-4       mapflag loadevent
pvp_y_3-4       mapflag loadevent
pvp_y_4-4       mapflag loadevent
pvp_y_5-4       mapflag loadevent
pvp_y_6-4       mapflag loadevent
pvp_y_7-4       mapflag loadevent
pvp_y_8-4       mapflag loadevent
pvp_y_1-5       mapflag loadevent
pvp_y_2-5       mapflag loadevent
pvp_y_3-5       mapflag loadevent
pvp_y_4-5       mapflag loadevent
pvp_y_5-5       mapflag loadevent
pvp_y_6-5       mapflag loadevent
pvp_y_7-5       mapflag loadevent
pvp_y_8-5       mapflag loadevent
pvp_2vs2        mapflag loadevent
 
 
// unused maps
//prontera_x    mapflag loadevent
//alberta_x     mapflag loadevent
//aldebaran_x   mapflag loadevent
//geffen_x      mapflag loadevent
//izlude_x      mapflag loadevent
//prt_church_x  mapflag loadevent
//prontera_s    mapflag loadevent
//pay_arche_s   mapflag loadevent
//rwc01 mapflag loadevent
//rwc02 mapflag loadevent
//rwc03 mapflag loadevent
//2007rwc_r     mapflag loadevent
//2007rwc_01    mapflag loadevent
//2007rwc_02    mapflag loadevent
//2007rwc_03    mapflag loadevent
//2007rwc_04    mapflag loadevent
//2007rwc_05    mapflag loadevent
//2007rwc_06    mapflag loadevent
//2007rwc_07    mapflag loadevent
//2007rwc_08    mapflag loadevent
//2007rwc_09    mapflag loadevent
//2007rwc_10    mapflag loadevent
//izlude07      mapflag loadevent
//guild_rwc1    mapflag loadevent
//guild_rwc2    mapflag loadevent
//guild_rwc3    mapflag loadevent
//guild_rwc4    mapflag loadevent
//guild_rwc5    mapflag loadevent
//fay_vilg00    mapflag loadevent
//fay_vilg01    mapflag loadevent
//gef_vilg00    mapflag loadevent
//gef_vilg01    mapflag loadevent
//moc_dugn01    mapflag loadevent
//moc_dugn02    mapflag loadevent
//moc_fild01    mapflag loadevent
//moc_fild02    mapflag loadevent
//moc_fild03    mapflag loadevent
//moc_fild04    mapflag loadevent
//moc_intr00    mapflag loadevent
//moc_intr01    mapflag loadevent
//moc_intr02    mapflag loadevent
//moc_intr04    mapflag loadevent
//moc_vilg00    mapflag loadevent
//moc_vilg01    mapflag loadevent
//moc_vilg02    mapflag loadevent
//probemap      mapflag loadevent
//probemap02    mapflag loadevent
//prt_cstl01    mapflag loadevent
//prt_dugn00    mapflag loadevent
//prt_dugn01    mapflag loadevent
//prt_fild00    mapflag loadevent
//prt_fild01    mapflag loadevent
//prt_fild03    mapflag loadevent
//prt_fild04    mapflag loadevent
//prt_fild05    mapflag loadevent
//prt_intr01    mapflag loadevent
//prt_intr01_a  mapflag loadevent
//prt_intr02    mapflag loadevent
//prt_vilg00    mapflag loadevent
//prt_vilg01    mapflag loadevent
//prt_vilg02    mapflag loadevent
//tank_test     mapflag loadevent
//tank_test2    mapflag loadevent
//test  mapflag loadevent
//oldpayon      mapflag loadevent
//oldpay_in01   mapflag loadevent
//oldpay_in02   mapflag loadevent
//xmas_x        mapflag loadevent
//alberta_d     mapflag loadevent
//holy_gold     mapflag loadevent
//holy_silver   mapflag loadevent
//darkness_z    mapflag loadevent
//baby_para     mapflag loadevent
//dragon_nest   mapflag loadevent
//dragon_nes2   mapflag loadevent
//que_new01     mapflag loadevent
//que_new02     mapflag loadevent
//jp_stage_a    mapflag loadevent
//jp_castle     mapflag loadevent
//jp_ruins      mapflag loadevent
//jp_magic      mapflag loadevent
//jp_stage_b    mapflag loadevent
//jp_dress_a    mapflag loadevent
//jp_dress_b    mapflag loadevent
//anothership   mapflag loadevent
//jp_event02    mapflag loadevent
//jp_event03    mapflag loadevent
//jp_event04    mapflag loadevent
//jp_event05    mapflag loadevent
//jp_event06    mapflag loadevent
//pvp_2vs2b     mapflag loadevent
//pvp_2vs2c     mapflag loadevent
//room_00       mapflag loadevent
//room_01       mapflag loadevent
//room_02       mapflag loadevent
//guild_vs2pa   mapflag loadevent
//guild_vs2pb   mapflag loadevent
//guild_vs2pc   mapflag loadevent
//guild_vs2ia   mapflag loadevent
//guild_vs2ib   mapflag loadevent
//guild_vs2ic   mapflag loadevent
//guild_vs2ga   mapflag loadevent
//guild_vs2gb   mapflag loadevent
//guild_vs2gc   mapflag loadevent
//guild_vs2ma   mapflag loadevent
//guild_vs2mb   mapflag loadevent
//guild_vs2mc   mapflag loadevent
//tower_a0      mapflag loadevent
//tower_a1      mapflag loadevent
//tower_a2      mapflag loadevent
//tower_a3      mapflag loadevent
//tower_a4      mapflag loadevent
//tower_a5      mapflag loadevent
//tower_a6      mapflag loadevent
//tower_a7      mapflag loadevent
//tower_a8      mapflag loadevent
//tower_a9      mapflag loadevent
//tower_a10     mapflag loadevent
//tower_a11     mapflag loadevent
//tower_a12     mapflag loadevent
//tower_b0      mapflag loadevent
//tower_b1      mapflag loadevent
//tower_b2      mapflag loadevent
//tower_b3      mapflag loadevent
//tower_b4      mapflag loadevent
//tower_b5      mapflag loadevent
//tower_b6      mapflag loadevent
//tower_b7      mapflag loadevent
//tower_b8      mapflag loadevent
//tower_b9      mapflag loadevent
//tower_b10     mapflag loadevent
//tower_b11     mapflag loadevent
//tower_b12     mapflag loadevent
//tower_c0      mapflag loadevent
//tower_c1      mapflag loadevent
//tower_c2      mapflag loadevent
//tower_c3      mapflag loadevent
//tower_c4      mapflag loadevent
//tower_c5      mapflag loadevent
//tower_c6      mapflag loadevent
//tower_c7      mapflag loadevent
//tower_c8      mapflag loadevent
//tower_c9      mapflag loadevent
//tower_c10     mapflag loadevent
//tower_c11     mapflag loadevent
//tower_c12     mapflag loadevent
//tower_d0      mapflag loadevent
//tower_d1      mapflag loadevent
//tower_d2      mapflag loadevent
//tower_d3      mapflag loadevent
//tower_d4      mapflag loadevent
//tower_d5      mapflag loadevent
//tower_d6      mapflag loadevent
//tower_d7      mapflag loadevent
//tower_d8      mapflag loadevent
//tower_d9      mapflag loadevent
//tower_d10     mapflag loadevent
//tower_d11     mapflag loadevent
//tower_d12     mapflag loadevent
//gl_in01_ev    mapflag loadevent
//evt_zombie    mapflag loadevent
//arcadanias    mapflag loadevent
//ein_polu      mapflag loadevent
//moonlight_a   mapflag loadevent
//ordeal_a00    mapflag loadevent
//ordeal_a02    mapflag loadevent
//ordeal_1-3    mapflag loadevent
//ordeal_2-3    mapflag loadevent
//ordeal_3-3    mapflag loadevent
//ordeal_1-4    mapflag loadevent
//ordeal_2-4    mapflag loadevent
//ordeal_3-4    mapflag loadevent
//evt_hello     mapflag loadevent
//te_aldecas01  mapflag loadevent
//te_aldecas02  mapflag loadevent
//te_aldecas03  mapflag loadevent
//te_aldecas04  mapflag loadevent
//te_aldecas05  mapflag loadevent
//prt_arena01   mapflag loadevent
//e_hugel       mapflag loadevent
//job_gun       mapflag loadevent
//ver_eju       mapflag loadevent
//ver_tunn      mapflag loadevent
//verus04       mapflag loadevent
//verus03       mapflag loadevent
//1@mcd mapflag loadevent
 
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