viewing paste Unknown #30667 | Text

Posted on the
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746
//===== rAthena Documentation ================================
//= Atcommand List
//===== By: ==================================================
//= rAthena Dev Team
//===== Last Updated: ========================================
//= 20160313
//===== Description: =========================================
//= List of available atcommands and their functions.
//============================================================
 
This file describes the usage of in-game commands and assumes that
'/conf/atcommand_athena.conf' has the following:
    atcommand_symbol : "@"
    charcommand_symbol: "#"
 
Some commands cannot be used from console or script command to prevent map-server crashed.
See atcommand.c::atcommand_basecommands for restricted commands. Please tell us if any
other atcommand that causes map-server crashed executed by console or script commands.
 
To search for a command, write "@" before the command name (ex. @commands).
The format of this file is as follows:
    1. System Commands
    2. Database Commands
    3. Player Information Commands
    4. Action Commands
    5. Administrative Commands
    6. Party Commands
    7. Guild Commands
    8. Pet Commands
    9. Homunculus Commands
    10. Channel Commands
 
======================
| 1. System Commands |
======================
 
@version
 
Displays SVN version of the server.
 
---------------------------------------
 
@rates
 
Displays the server rates.
 
Output Example:
Experience rates: Base 1.00x / Job 1.00x
Normal Drop Rates: Common 1.00x / Healing 1.00x / Usable 1.00x Equipment 1.00x / Card 1.00x
Boss Drop Rates:  Common 1.00x / Healing 1.00x / Usable 1.00x Equipment 1.00x / Card 1.00x
Other Drop Rates: MvP 1.00x / Card-Based 1.00x / Treasure 1.00x
 
---------------------------------------
 
@time
 
Displays the local server time, along with day/night information.
 
---------------------------------------
 
@uptime
 
Show server uptime since last map server restart.
 
Output Example:
Server Uptime: 3 days, 8 hours, 6 minutes, 4 seconds.
 
---------------------------------------
 
@refresh
@refreshall
 
Synchronizes the player's position on the client with the one stored on the server.
Additionally, @refreshall will refresh all online players.
 
---------------------------------------
 
@showexp
 
Toggles the display of experience gain messages.
 
---------------------------------------
 
@showzeny
 
Toggles the display of Zeny gain messages.
Configuration for zeny being dropped by mobs is in '/conf/battle/monster.conf':
zeny_from_mobs: yes
 
---------------------------------------
 
@showdelay
 
Shows or hides the red "Cannot use the skills" message.
 
Output Example:
[Storm Gust] Cannot use the skills.
 
---------------------------------------
 
@noask
 
Toggles automatic rejection of deals and invites.
 
---------------------------------------
 
@noks
 
Toggles Kill Steal Protection.
 
---------------------------------------
 
@font <type 0-9>
 
Sets the client font.
 
Available types:
-- 0: Default
-- 1: RixLoveangel
-- 2: RixSquirrel
-- 3: NHCgogo
-- 4: RixDiary
-- 5: RixMiniHeart
-- 6: RixFreshman
-- 7: RixKid
-- 8: RixMagic
-- 9: RixJJangu
 
---------------------------------------
 
@agitstart
@agitend
 
Starts or ends War of Emperium [FE] by invoking scripts with the
OnAgitStart/OnAgitEnd labels.
 
---------------------------------------
 
@agitstart2
@agitend2
 
Starts or ends War of Emperium [SE] by invoking scripts with the
OnAgitStart2/OnAgitEnd2 labels.
 
---------------------------------------
 
@pvpon
@pvpoff
 
Enables or disables PvP (Player vs. Player) mode on a map.
 
---------------------------------------
 
@gvgon
@gvgoff
 
Enables or disables GvG (Guild vs. Guild) mode on a map.
 
---------------------------------------
 
@skillon
@skilloff
 
Enables or disables skill usage on a map.
 
---------------------------------------
 
@allowks
 
Toggles Kill Steal Protection on a map.
 
---------------------------------------
 
@day
@night
 
Sets the server to day or night mode.
 
---------------------------------------
 
@sound <filename>
 
Plays the specified sound.
 
---------------------------------------
 
@snow
@clouds
@clouds2
@fog
@fireworks
@sakura
@leaves
 
Toggles weather effects on your map.
 
---------------------------------------
 
@clearweather
 
Stops all weather effects. May require a map change or @refresh
for the effect to stop client-side.
 
---------------------------------------
 
@mapflag <flag> <value 0-1>
 
Sets a mapflag for the current map (1 = On, 0 = Off).
 
---------------------------------------
 
@addwarp <map> <x> <y> <npc name>
 
Creates a warp portal on the character's current coordinates that lasts until the next reboot.
The name parameter is mandatory and if it already exists, the server will automagically assign a name,
and it will be displayed only once in the chat window.
 
Example:
@addwarp prontera 50 50 my_warp_sample
 
Output:
New warp NPC 'my_warp_sample' created.
 
---------------------------------------
 
@effect <effect ID>
 
Creates a visual effect on or around the character.
A list of IDs can be found in '/db/const.txt'.
Descriptions of the effects can be found in '/doc/effect_list.txt'.
 
---------------------------------------
 
@misceffect
 
Does some visual effect on the character (more info needed).
 
---------------------------------------
 
@displayskill <skill ID> {<skill level>}
 
Displays the animation of a skill without really using it (debug function).
 
---------------------------------------
 
@option {<param 1> {<param 2> {<param 3>}}}
 
Adds visual effects to the attached character.
If no parameter is specified, a list of available options will be returned.
 
---------------------------------------
 
@displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}
 
Displays a status change without really applying it (debug function).
 
---------------------------------------
 
@send <Hex Number> {<value>}
 
Used for testing packet sends from the client (debug function).
Value: <type=B(default),W,L><number> or S<length>"<string>"
 
---------------------------------------
 
@mapinfo {<type 0-3> {<map>}}
 
Displays information about the current map or the one specified.
 
Available types:
-- 0: General information and mapflags (always shown).
-- 1: Players.
-- 2: NPCs.
-- 3: Chatrooms.
 
Output Example:
------ Map Info ------
Map Name: prontera | Players In Map: 1 | NPCs In Map: 127 | Chats In Map: 0
------ Map Flags ------
Town Map
Autotrade Enabled
PvP Flags: 
GvG Flags: 
Teleport Flags: 
No Exp Penalty: On | No Zeny Penalty: On
Weather Flags: Displays Night | 
Other Flags: NoBranch | Reset | 
Other Flags: 
 
---------------------------------------
 
@gat
 
Gives information about terrain/area (debug function).
 
Output Example: 
prontera (x= 165, y= 202) 00 00 00 00 00
prontera (x= 165, y= 201) 01 00 00 00 00
prontera (x= 165, y= 200) 01 00 00 00 00
prontera (x= 165, y= 199) 01 00 00 00 00
prontera (x= 165, y= 198) 01 00 00 00 00
 
---------------------------------------
 
@showrate
 
When VIP is enabled, the rate information always be shown when every player load map.
Use this command to disable or enable that rate information.
 
---------------------------------------
 
========================
| 2. Database Commands |
========================
 
@mobinfo <mob name/ID>
 
Displays monster information (rates, stats, drops, MVP data).
 
Example:
@mobinfo Poring
 
Output:
Monster: 'Poring'/'Poring'/'PORING' (1002)
Lv: 1 HP:60 Base EXP:27 Job EXP:20 HIT:103 FLEE:183
DEF:2 MDEF:5 STR:6 AGI:1 VIT:1 INT:1 DEX:6 LUK:5
ATK:8~9 Range:1~10~12 Size:Medium Race:Plant Element:Water (Lv:1)
Drops:
 - Jellopy 70.00% - Knife[4] 1.00% etc...
 
---------------------------------------
 
@iteminfo <item name/ID>
 
Displays item information (type, price, weight, drops).
 
Example:
@iteminfo Jellopy
 
Output:
Item: 'Jellopy'/'Jellopy'[0] (909) Type: Etc. | Extra Effect: None
NPC Buy:6z, Sell:3z | Weight: 1.0
- Maximal monsters drop change: 75.00%
 
---------------------------------------
 
@whodrops <item name/ID>
 
Displays a list of mobs which drop the specified item.
Only the highest drop rates are shown. 
 
---------------------------------------
 
@autoloot {<%>}
 
Enables or disables autolooting items from killed mobs.
If a percentage is given, only items dropped at that rate and below will be autolooted.
 
---------------------------------------
 
@alootid <+/- item name/ID>
@alootid reset
 
Starts or stops autolooting a specified item.
Typing "reset" will clear the autoloot item list.
By default, 10 items can be autolooted at one time.
 
---------------------------------------
 
@autoloottype <+/- type name/ID>
@autoloottype reset
 
Starts or stops autolooting a specified item type.
Type List: healing = 0, usable = 2, etc = 3, weapon = 4, armor = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
Typing "reset" will clear the autoloot item list.
 
---------------------------------------
 
@mobsearch <monster name>
 
Locates and displays the position of a certain mob on the current map.
 
Output Example:
1[155:184] Poring
2[154:188] Poring
3[127:146] Poring
 
---------------------------------------
 
@idsearch <item name>
 
Looks up an item by name (or part of a name).
 
---------------------------------------
 
@showmobs <monster name/ID>
 
Locates and displays the position of a certain mob on your mini-map.
This shows up as a small white cross (+).
 
---------------------------------------
 
@whereis
 
Displays the maps in which monster normally spawns.
This does not include mobs summoned by scripts.
 
---------------------------------------
 
@skillid <skill name>
 
Looks up a skill by name (or part of a name).
 
---------------------------------------
 
@skilltree <skill ID> <target>
 
Lists requirements to obtain the specified skill on the target character.
 
---------------------------------------
 
@questskill {<skill ID>}
@lostskill {<skill ID>}
 
Permanently adds or removes the specified quest skill.
If no skill ID is specified, a list of available skills will be returned.
 
---------------------------------------
 
@useskill <skill ID> <skill level> <target>
 
Casts the specified skill.
 
Example:
@useskill 28 5 Char2
-> casts Level 5 Heal on player Char2
 
---------------------------------------
 
==================================
| 3. Player Information Commands |
==================================
 
@commands
 
Displays a list of @ commands available to the player.
 
---------------------------------------
 
@charcommands
 
Displays a list of # commands available to the player.
 
---------------------------------------
 
@help <command>
 
Displays the help message for the specified command.
 
---------------------------------------
 
@exp
 
Displays current levels and % progress.
 
Output Example:
Base Level: 13 (3.323%) | Job Level: 10 (0.000%)
 
---------------------------------------
 
@stats
 
Displays the stats of the attached player in your chat bar.
 
---------------------------------------
 
@storagelist <player name>
 
Displays Kafra storage contents of the specified player.
 
---------------------------------------
 
@cartlist <player name>
 
Displays cart contents of the specified player.
 
---------------------------------------
 
@itemlist
 
Displays inventory contents of the attached player.
 
---------------------------------------
 
@who {<filter>}
@who2 {<filter>}
@who3 {<filter>}
 
Returns a list of online characters.
If a filter is given, the list will be restricted to names containing the filter string.
@who will also return character positions.
@who2 will also return job classes.
@who3 will also return parties/guilds.
 
---------------------------------------
 
@whomap {<map>}
@whomap2 {<map>}
@whomap3 {<map>}
 
Returns a list of online characters in a specific map.
If a map is given, the list will be restricted to characters on the specified map.
@whomap will also return character positions.
@whomap2 will also return job classes.
@whomap3 will also return parties/guilds.
 
---------------------------------------
 
@whogm {<filter>}
 
Returns a list of GMs online.
If a filter is given, the list will be restricted to names containing the filter string.
For those who are higher GM level than yourself, only name is shown.
For the rest, the command acts as a combination of @who+@who2+@who3.
 
---------------------------------------
 
@users
 
Displays distribution of players on the server per map (% on each map which has players.)
 
Output Example:
prontera: 1 (50%)
prt_fild01: 1 (50%)
all: 2
 
---------------------------------------
 
@where <player_name>
 
Locates a player on a map. The player must be online.
 
---------------------------------------
 
@jailtime
 
Displays remaining jail time.
If @jail was used, the chat window will display "You have been jailed indefinitely".
 
---------------------------------------
 
@accinfo <player name/account id>
 
Searches for an account by ID or a character name, and outputs detailed information.
Password will only be displayed for group levels lower than yours.
To search partial names, "%" can be used as a wildcard.
 
Example:
@accinfo Test%
 
Output:
-- Account 2000001 --
User: user123 | GM Group: 0 | State: 0
Password: password123
Account e-mail: [email protected]
Last IP: 127.0.0.1 (Unknown)
This user has logged 27 times, the last time were at 2012-11-24 17:29:07
-- Character Details --
[Slot/CID: 0/150001] Test1 | High Swordsman | Level: 99/50 | Off
[Slot/CID: 1/150002] Test2 | Rune Knight | Level: 150/50 | On
 
======================
| 4. Action Commands |
======================
 
@me <message>
 
Displays the text as a normal message with the format "*name <message>*" instead of "name: <message>".
 
---------------------------------------
 
@storage
 
Opens your Kafra storage.
 
---------------------------------------
 
@mail
 
Opens your mailbox.
 
---------------------------------------
 
@auction
 
Opens the auction window.
 
---------------------------------------
 
@identify
@identifyall
 
Opens the Identification window if any unappraised items are in your inventory.
@identifyall will automatically identify all unappraised items in your inventory.
 
---------------------------------------
 
@trade <player name>
 
Opens the trade window with the specified player.
 
---------------------------------------
 
@autotrade
 
Allows you continue vending offline, then logs off.
The character will continue vending until you log in to that account again,
all items are sold, or the mapserver closes.
 
---------------------------------------
 
@monster <monster name/ID> {<amount>}
/monster <monster name>
@monstersmall <monster name/ID> {<amount>}
@monsterbig <monster name/ID> {<amount>}
 
Spawns the specified monster.
If an amount is given, that number will be spawned.
Additionally, monster size can be adjusted.
 
---------------------------------------
 
@summon <monster name/ID> {<duration>}
 
Spawns mobs that treat you as their master.
If a duration is specified, they will stay with you until the duration has ended.
 
---------------------------------------
 
@clone <player name/ID>
@slaveclone <player name/ID>
@evilclone <player name/ID>
 
Spawns a clone of the specified player.
@clone will spawn a supportive clone.
@slaveclone will spawn a supportive clone that follows the creator around.
@evilclone will spawn an aggressive clone.
 
---------------------------------------
 
@item <item name/ID>{:<item name/ID>:...} {<amount>}
/item <item name>
 
Creates an item (or multiple items).
 
---------------------------------------
 
@item2 <item name/ID> <quantity> <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>
 
Creates an item with the given parameters (the 'cards' can be any item).
identify_flag: 0 = unidentified, 1 = identified
attribute: 0 = not broken, 1 = broken
 
---------------------------------------
 
@itembound <item name/ID>{:<item name/ID>:...} <amount> <bound type>
@itembound2 <item name/ID> <quantity> <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound type>
 
Creates an item bounded to the character.
The items cannot be dropped, sold, vended, auctioned, or mailed, and in some cases cannot be traded or stored.
 
Available types:
-- 1: Account
-- 2: Guild
-- 3: Party
-- 4: Character
 
---------------------------------------
 
@delitem <item name/ID> <amount>
 
Deletes the specified item from the player's inventory.
 
---------------------------------------
 
@produce <equip name/ID> <element> <# of Very's>
 
Creates a weapon with the given parameters.
 
Example:
@produce 1602 1 2
-> crafts an item called "Very Very Strong Char's Ice Rod".
 
---------------------------------------
 
@refine <equip position> <+/- amount>
 
Refines an equipped item by the specified amount.
0: All Equipment
1: Lower Headgear
2: Right Hand
4: Garment
8: Left Accessory
16: Body Armor
32: Left Hand
64: Shoes
128: Right Accessory
256: Top Headgear
512: Mid Headgear
 
---------------------------------------
 
@repairall
 
Repairs all broken items in your inventory.
 
---------------------------------------
 
@dropall {<item type>}
 
Drops all items based on the item type.
 
Valid item types:
    -1 = All Items (default)
     0 = Healing Items
     2 = Useable Items
     3 = Etc Items
     4 = Armors
     5 = Weapons
     6 = Cards
     7 = Pet Eggs
     8 = Pet Armors
     10 = Ammunition Items
 
Example:
To drop all weapons in inventory...
@dropall 5
 
---------------------------------------
 
@storeall
 
Places all inventory and equipped items directly into your Kafra Storage.
 
---------------------------------------
 
@itemreset
 
Deletes all inventory items (not equipped items).
 
---------------------------------------
 
@clearstorage
@cleargstorage
 
Deletes all items in storage (or guild storage).
 
---------------------------------------
 
@clearcart
 
Deletes all items in cart, but does not remove the cart.
 
---------------------------------------
 
@cleanarea
@cleanmap
 
Deletes floor items in sight range or across the entire map.
 
---------------------------------------
 
@save
 
Sets your save point as your current map coordinates.
 
---------------------------------------
 
@memo {<position 0-2>}
 
Saves a warp point for the "Warp Portal" skill.
If a number is not specified, the command will output all currently saved locations.
Location "void" indicates an empty warp point.
 
---------------------------------------
 
@load
 
Warps to your save point.
 
---------------------------------------
 
@jump {<x> <y>}
 
Warps to the given coordinates on the current map.
If no coordinates are entered, a random location will be chosen.
 
---------------------------------------
 
@go {<location name/ID>}
 
Warps to predefined locations in major cities.
If no ID is given, all available maps will be displayed in the chat window.
Locations and coordinates are stored in '/src/map/atcommand.c'.
 
Restriction:
    - Used from console
 
---------------------------------------
 
@warp <map> {<x> <y>}
/mm <map> {<x> <y>}
/mapmove <map> {<x> <y>}
 
Warps to the specified map.
If no coordinates are entered, a random location will be chosen.
 
Restriction:
    - Used from console
 
---------------------------------------
 
@jumpto <player name/ID>
/shift <player name>
@follow <player name>
 
Warps to the specified player.
Additionally, @follow will track the player's movements until turned off.
 
---------------------------------------
 
@recall <player name>
/summon <player name>
@recallall
 
Warps a character to your position.
Additionally, @recallall will recall the entire server.
 
---------------------------------------
 
@tonpc <npc name>
 
Warps to the specified npc.
 
---------------------------------------
 
@killer
 
Allows you to attack other players outside of PvP.
 
---------------------------------------
 
@killable
 
Allows other players to attack you outside of PvP.
 
---------------------------------------
 
@blvl <+/- amount>
@jlvl <+/- amount>
 
Changes base or job level by the specified amount.
 
Restriction:
    - Used from console
 
---------------------------------------
 
@str <+/- amount>
@agi <+/- amount>
@vit <+/- amount>
@int <+/- amount>
@dex <+/- amount>
@luk <+/- amount>
 
Changes the specified stat of your character.
 
---------------------------------------
 
@allstats {<+/- amount>}
 
Changes all stats of your character.
If no amount is given, sets all stats to the maximum (default is 99).
 
---------------------------------------
 
@allskill
 
Gives your character all skills in their current skill tree.
 
---------------------------------------
 
@stpoint <+/- amount>
@skpoint <+/- amount>
 
Changes unused status or skill points by the specified amount.
 
---------------------------------------
 
@resetstat
/resetstate
@resetskill
/resetskill
@reset
 
Resets stats (@streset), skills (@skreset), or both (@reset).
 
---------------------------------------
 
@feelreset
 
Resets a Star Gladiator's marked maps.
 
---------------------------------------
 
@jobchange <job name>
@jobchange <job ID> {<upper>}
 
Changes your job.
An 'upper' value can be specified with a job ID to produce its normal (0), advanced (1), or baby (2) version.
If no job is given, a list of all available jobs will be returned.
Note that jobs 22 (Wedding), 26 (Summer), 27 (Christmas), and 28 (Hanbok) are not available via @job.
 
Restriction:
    - Used from console
 
---------------------------------------
 
@speed <0-1000>
 
Sets the speed at which the character walks and attacks.
Default is 150 (0 is fastest, 1000 is slowest).
 
---------------------------------------
 
@spiritball <0-100>
 
Summons the specified amount of spirit spheres around you.
 
---------------------------------------
 
@mount {<dragon color 1-5>}
@mount2
 
Toggles mounting/unmounting a job mount (@mount) or cash mount (@mount2).
 
---------------------------------------
 
@zeny <+/- amount>
 
Changes Zeny by the specified amount.
 
---------------------------------------
 
@cash <+/- amount>
 
Changes Cash Points by the specified amount.
 
---------------------------------------
 
@points <+/- amount>
 
Changes Kafra Points by the specified amount.
 
---------------------------------------
 
@model <hair style> <hair color> <cloth color>
@hairstyle <default: 0-27>
@haircolor <default: 0-8>
@dye <default: 0-4>
@bodystyle <default: 0-1>
 
Changes appearance based on the given parameters.
The min/max values are set in '/conf/battle/client.conf'.
 
Appearance changed via @bodystyle won't save unless
'save_body_style' is enabled in '/conf/battle/client.conf'
 
---------------------------------------
 
@changelook {position} <view ID>
 
Changes the player's appearance to the specified view ID.
If no position is given, the command defaults to headgear.
1: Top
2: Middle
3: Bottom
4: Weapon
5: Shield
6: Shoes
7: Robe
 
---------------------------------------
 
@costume {<costume name>}
 
Changes the player's visible appearance to that of the selected costume.
 
Available costumes:
Wedding,
Xmas,
Summer,
Hanbok,
Oktoberfest
 
Typing the command without a costume name will display available costumes. If the
player is wearing a costume it will be removed.
 
---------------------------------------
 
@fakename {<text string>}
 
Temporarily changes name to the specified string (lasts until player logs out).
If no string is given, the character's real name will be re-applied.
 
---------------------------------------
 
@size <0-2>
@sizeall <0-2>
 
Changes your size (0 = Normal, 1 = Small, 2 = Large).
Additionally, @sizeall will change the size of all online players.
 
---------------------------------------
 
@duel {<duel participant count>}
@duel {<player name>}
@invite <player name>
@accept
@reject
@leave
 
Duel-organizing commands.
When specifying the participant count accepted values are 2 ~ 65535.
Some options can be found in '/conf/battle/misc.conf'.
 
---------------------------------------
 
@heal {<hp> {<sp>}}
 
Heals the specified amount of HP and SP.
If no paramters are given, the character will be fully healed.
 
---------------------------------------
 
@alive
@raisemap
@raise
 
Resurrection commands.
@alive will revive the attached player.
@raisemap will revive all players on the map.
@raise will revive all players on the server.
 
---------------------------------------
 
@disguise <monster/npc name/ID>
@undisguise
@disguiseall <monster/npc name/ID>
@undisguiseall
 
Disguises or undisguises player as a monster/NPC sprite.
Additionally, @disguiseall/@undisguiseall will disguise all online players.
 
---------------------------------------
 
@monsterignore
 
Makes you immune to attacks (monsters/players/skills cannot target/hit you).
 
---------------------------------------
 
@hide
/hide
 
Toggles GM Hide (total invisibility to characters and monsters).
 
---------------------------------------
 
@npctalk <npc name> <message>
 
Command what other npcs say.
Displays the message above the NPC's head (like the 'npctalk' script command).
 
---------------------------------------
 
@vip <+/- time> <player name>
 
Set a player in VIP mode for a limited time.
Time could be reduced and if below now VIP mode is removed
Time elements: y/a, m, d/j, h, mn, s
 
Example:
@vip +2h mychar
-> set mychar's account as VIP for 2 hours.
 
---------------------------------------
 
@fullstrip <player name>
 
Unequip all items from a player.
 
---------------------------------------
 
@cart <cart ID>
 
Give or remove a cart to a player and also change the cart skin based on ID:
  0: remove cart
1-5: normal carts
6-9: new carts (available for PACKETVER >= 20120201)
 
---------------------------------------
 
@cloneequip <char_id>
@cloneequip "<char name>"
 
'Clone' other player's equipments then equip them.
 
---------------------------------------
 
@clonestat <char_id>
@clonestat "<char name>"
 
'Clone' other player's stats.
 
---------------------------------------
 
==============================
| 5. Administrative Commands |
==============================
 
@langtype <language>
 
Changes the language attached to the player's account (#langtype).
If no parameter is given, a list of available languages is displayed.
All languages are defined in '/src/common/msg_conf.h'.
 
---------------------------------------
 
@email <[email protected]> <[email protected]>
 
Changes the email address attached the player's account.
Note: This command doesn't validate the email address itself, but checks the structure of the email (xxx@xxx).
 
Example:
@email [email protected] [email protected]
 
Output:
Fail message: Invalid email. If you have default e-mail, type [email protected].
Success message: Information sent to login-server via char-server.
 
---------------------------------------
 
@changesex
 
Changes the gender attached to the player's account.
 
---------------------------------------
 
@changecharsex
 
Changes the gender attached to the player's character.
 
---------------------------------------
 
@marry <player 1> <player 2>
@divorce <player>
 
Marries or divorces two players.
 
---------------------------------------
 
@adopt <player>
 
Adopts the specified player with the attached character as one of the parents.
 
---------------------------------------
 
@request <message>
 
Sends a message to all connected GMs (via the GM whisper system).
 
---------------------------------------
 
@gmotd
 
Displays the motd file to all players.
 
---------------------------------------
 
@broadcast <message>
/b <message>
/nb <message>
@localbroadcast <message>
/lb <message>
/nlb <message>
 
Announces a message in yellow text.
Except for /nb and /nlb, the message will be prefixed with the name of the attached character.
@broadcast will be shown to the entire server.
@localbroadcast will be shown on the player's map only.
 
---------------------------------------
 
@kami <message>
@kamib <message>
@kamic <color> <message>
@lkami <message>
 
Announces a message without a name prefix.
@kami will broadcast in yellow text.
@kamib will broadcast in blue text.
@kamic will broadcast in the specified color (a hexadecimal value).
@lkami will broadcast on the attached character's current map.
 
Example:
@kamic FF0000 This message is in red.
 
---------------------------------------
 
@killmonster
@killmonster2
 
Kills all monsters on the map.
Additionally, @killmonster2 will prevent the monsters from dropping items (except looted items).
 
---------------------------------------
 
@kill
@nuke <player name>
@doommap
@doom
 
Kill commands.
@kill will kill the attached player.
@nuke will kill the specified player and deal area splash damage.
@doommap will kill all players on the map.
@doom will kill all players on the server.
 
---------------------------------------
 
@mute <time> <player name>
@mutearea <time>
@unmute <player name>
 
Mutes or unmutes a player (prevents talking, usage of skills, and commands).
@mutearea will mute every player on screen for the specified time.
 
---------------------------------------
 
@jail <player name>
@jailfor <time> <player name>
@unjail <player name>
 
Sends the specified character to jail.
If a time is not specified (jailfor), the player will be jailed indefinitely.
 
---------------------------------------
 
@kick <player name/ID>
 
Kick a player from the server.
 
Restriction:
    - Used from 'atcommand' or 'useatcmd' by autotrader
 
---------------------------------------
 
@kickall
/killall
 
Disconnects a user or all users from the server.
 
---------------------------------------
 
@ban <+/- time> <player name>
@unban <player name>
 
Bans or unbans a player account for a limited time.
Time elements: y/a, m, d/j, h, mn, s
 
Example:
@ban +2d Char2
-> bans Char2's account for 2 days.
 
---------------------------------------
 
@block <player name>
@unblock <player name>
 
Blocks or unblocks a player from logging in indefinitely.
 
---------------------------------------
 
@charban <+/- time> <player name>
@charunban <player name>
 
Bans or unbans a player for a limited time. 
(Very similar to @ban and but for 1 character only)
Time elements: y/a, m, d/j, h, mn, s
 
Example:
@ban +2d Char2
-> bans Char2's for 2 days.
 
---------------------------------------
 
@mapexit
 
Sends quit signal to mapserver, saving all data and causing a graceful shutdown.
This will also send a packet to clients causing them to close.
 
---------------------------------------
 
@reload <type>
@reloadatcommand
@reloadbattleconf
@reloadinstancedb
@reloaditemdb
@reloadmobdb
@reloadmotd
@reloadmsgconf
@reloadpacketdb
@reloadpcdb
@reloadquestdb
@reloadscript
@reloadskilldb
@reloadstatusdb
 
Reloads a database or configuration file.
 
Databases:
-- instancedb: Instance Database
-- itemdb: Item Database
-- mobdb: Monster Database
-- packetdb: Packet Database
-- questdb: Quest Database
-- script: NPC Scripts
-- skilldb: Skill Database
 
Configuration files:
-- atcommand: Atcommand Settings
-- battleconf: Battle Settings (may require relog)
-- motd: Message of the Day
-- msgconf: Message Configuration
-- pcdb: Player Settings
-- statusdb: Status Settings
 
Affected files:
-- atcommand: atcommand_athena.conf, groups.conf
-- battleconf: battle_athena.conf, battle_conf.txt
-- instancedb: instance_db.txt
-- itemdb: item_db.txt, item_group_db.txt, item_trade.txt, item_noequip.txt, item_nouse.txt, item_combo_db.txt, item_avail.txt, item_stack.txt, item_delay.txt, item_buyingstore.txt, item_flag.txt
-- mobdb: mob_db.txt, mob_item_ratio.txt, mob_chat_db.txt, mob_avail.txt, mob_race2_db.txt, mob_branch.txt, mob_poring.txt, mob_boss.txt, mob_pouch.txt, mob_classchange.txt, pet_db.txt, homunculus_db.txt, homun_skill_tree.txt, exp_homun.txt, mercenary_db.txt, mercenary_skill_db.txt, elemental_db.txt, elemental_skill_db.txt
-- motd: motd.txt
-- msgconf: atcommand_athena.conf
-- packetdb: packet_db.txt
-- pcdb: statpoint.txt, job_exp.txt, skill_tree.txt, attr_fix.txt, job_db1.txt, job_db2.txt, job_basehpsp_db.txt, job_maxhpsp_db.txt, job_param_db.txt, level_penalty.txt
-- questdb: quest_db.txt
-- script: /npc/*.txt, /npc/*.conf
-- skilldb: skill_db.txt, const.txt, skill_require_db.txt, skill_cast_db.txt, skill_castnodex_db.txt, skill_nocast_db.txt, skill_copyable_db.txt, skill_improvise_db.txt, skill_changematerial_db.txt, skill_nonearnpc_db.txt, skill_damage_db.txt, skill_unit_db.txt, abra_db.txt, create_arrow_db.txt, produce_db.txt, spellbook_db.txt, magicmushroom_db.txt
-- statusdb: attr_fix.txt, size_fix.txt, refine_db.tx
 
Restriction:
    - Used from 'atcommand' or 'useatcmd'. For @reload & @reloadscript
 
---------------------------------------
 
@set <variable> {<value>}
 
Changes a player or account variable to the specified value.
If no value is given, the variable's current value will be displayed.
Note that the value of a string variable may be typed with or without double quotes.
 
---------------------------------------
 
@setbattleflag <flag> <value>
 
Changes a battle_config flag without rebooting the server.
 
---------------------------------------
 
@adjgroup <group ID>
 
Temporarily changes the group of a character (lasts until player logs out).
The groups are defined in '/conf/groups.conf'.
 
---------------------------------------
 
@addperm {<permission name>}
@rmvperm {<permission name>}
 
Temporarily changes the permissions of a character (lasts until player logs out).
If no permission is given, a list of available permissions will be returned.
 
---------------------------------------
 
@npcmove <x> <y> <npc name>
 
Moves an NPC to a specified coordinate on its map.
 
---------------------------------------
 
@hidenpc <npc name>
@shownpc <npc name>
 
Toggles the visibility of an NPC's sprite.
 
---------------------------------------
 
@loadnpc <path>
 
Loads an NPC script by path.
 
Example:
@loadnpc npc/custom/jobmaster.txt
 
---------------------------------------
 
@unloadnpc <npc name>
 
Unloads an NPC.
 
Example:
@unloadnpc Job Master
 
---------------------------------------
 
@unloadnpcfile <path>
 
Unloads all NPCs in a file.
 
Example:
@unloadnpcfile npc/custom/jobmaster.txt
 
---------------------------------------
 
=====================
| 6. Party Commands |
=====================
 
@party <party_name>
 
Organizes a new party, with the attached character as leader.
 
---------------------------------------
 
@partyoption <pickup share: yes/no> <item distribution: yes/no>
 
Changes party options for experience sharing and item sharing.
 
---------------------------------------
 
@changeleader <party_member_name>
 
Changes the leader of your party to another member.
You must be the party leader to use this command.
 
---------------------------------------
 
@partyrecall <party name>
 
Warps all online characters of a party to your location.
 
---------------------------------------
 
@partyspy <party name>
 
Allows you to spy on any party's Party Chat.
At least one member of that party must be online.
NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes)
 
---------------------------------------
 
@partysharelvl <value>
 
Temporarily adjusts the party share level range (lasts until character server restarts).
The permanent value is defined by 'party_share_level' in '/conf/inter_athena.conf'.
 
---------------------------------------
 
=====================
| 7. Guild Commands |
=====================
 
@guild <guild name>
 
Creates a new guild, with the attached character as guildmaster.
 
---------------------------------------
 
@breakguild
 
Breaks the guild of the attached character.
You must be the guildmaster to use this command.
 
---------------------------------------
 
@changegm <guild_member_name>
 
Changes the guildmaster of your guild to another member.
You must be the guildmaster to use this command.
 
---------------------------------------
 
@guildstorage
 
Opens your guild storage.
 
---------------------------------------
 
@glvl <+/- amount>
 
Changes guild level by the specified amount.
 
---------------------------------------
 
@disguiseguild <monster/npc name/ID> <guild name/ID>
@undisguiseguild
 
Disguises or undisguises all online characters of a guild.
 
---------------------------------------
 
@sizeguild <size> <guild name>
 
Changes the size of all online characters of a guild.
 
---------------------------------------
 
@guildrecall <guild name>
 
Warps all online characters of a guild to your location.
 
---------------------------------------
 
@guildspy <guild name>
 
Allows you to spy on any guild's Guild Chat. 
At least one member of that guild must be online.
NOTE: map server needs to be configured to enable spying to use this command (enable_spy: yes)
 
---------------------------------------
 
===================
| 8. Pet Commands |
===================
 
@makeegg <egg ID>
 
Creates a Pet Egg based on the given ID.
 
---------------------------------------
 
@hatch
 
Opens the Hatch window (like using a Pet Incubator).
 
---------------------------------------
 
@pettalk <message>
 
Command what the player's pet will say.
 
---------------------------------------
 
@petrename
 
If you have not already renamed your pet, you can do this on the Pet window.
If you have renamed your pet, this command will allow you to use the
the rename option on the window again.
 
---------------------------------------
 
@petfriendly <0-1000>
 
Sets the intimacy level of your pet, with 1000 being "Loyal".
 
---------------------------------------
 
@pethungry <0-100>
 
Sets the hunger level of your pet, with 100 being "Stuffed".
 
---------------------------------------
 
==========================
| 9. Homunculus Commands |
==========================
 
@makehomun <Homunculus ID>
 
Creates the specified homunculus.
 
---------------------------------------
 
@homevolution
@hommutate {<Homunculus ID>}
 
Evolves or mutates your homunculus, if possible.
If no Homunculus ID is specified for @hommutate, a random ID is chosen.
If it doesn't work, the /swt emotion is shown.
 
---------------------------------------
 
@hominfo
@homstats
 
Displays homunculus stats in different formats.
 
Output Example [@hominfo]:
Homunculus Stats:
HP: 153/153 - SP: 54/54
ATK: 59 - MATK: 69~69
Hungry: 29 - Intimacy: 5
Stats: Str 24 / Agi 25 / Vit 18 / Int 40 / Dex 31 / Luk 14
 
Output Example [@homstats]:
Homunculus growth stats (Lv 1 Lif):
Max HP: 153 (151~160)
Max SP: 54 (50~60)
Str: 20 (18~22)
Agi: 22 (21~24)
Vit: 16 (16~20)
Int: 40 (39~45)
Dex: 29 (25~34)
Luk: 14 (13~15)
 
---------------------------------------
 
@homshuffle
 
Re-calculates homunculus stats, as if the homunculus was re-leveled from level 1.
 
---------------------------------------
 
@homtalk <message>
 
Command what the player's homunculus will say.
 
---------------------------------------
 
@homlevel <+/- amount>
 
Changes homunculus level by the specified amount.
 
---------------------------------------
 
@homfriendly <0-1000>
 
Sets the intimacy level of your homunculus, with 1000 being "Loyal".
 
---------------------------------------
 
@homhungry <0-100>
 
Sets the hunger level of your homunculus, with 100 being "Stuffed".
 
---------------------------------------
 
========================
| 10. Channel Commands |
========================
 
@join <#channel_name> {<password>}
@channel join <#channel_name> {<password>}
 
Joins the specified channel.
 
---------------------------------------
 
@channel leave <#channel_name>
 
Leaves the specified channel.
 
---------------------------------------
 
@channel create <#channel_name> <channel_password>
 
Creates a new channel.
'allow_user_channel_creation' must be enabled in '/conf/channels.conf'.
 
---------------------------------------
 
@channel delete <#channel_name>
 
Destroys the specified channel.
 
---------------------------------------
 
@channel list
@channel list mine
@channel list colors
 
'list' displays a list of all public channels.
'list mine' displays a list of channels you have joined.
'list colors' displays a list of all available colors for custom channels.
 
---------------------------------------
 
@fontcolor <color_name>
 
Sets channel chat font color for the invoking character only.
Typing "Normal" returns text to the normal channel color.
If no parameter is given, a list of available colors is displayed.
Option 'ColorOverride' must be enabled for this to take effect.
 
---------------------------------------
 
@channel setcolor <#channel_name> <color_name>
 
Changes the text color of the specified channel.
You must either be the channel's owner or have the channel_admin permission.
All colors are defined in '/conf/channels.conf'.
 
---------------------------------------
 
@channel setopt <#channel_name> <option> <value>
 
Sets an option and value for the specified channel.
You must either be the channel's owner or have the channel_admin permission.
 
Available options:
-- 'JoinAnnounce <1|0>' : Toggles channel announcement when a new player enters.
-- 'MessageDelay <0-10>' : Sets the delay (in seconds) for messages sent to the channel.
-- 'ColorOverride <1|0>' : Toggles the permission for players to change their color through @fontcolor.
 
---------------------------------------
 
@channel ban <#channel_name> <player>
@channel unban <#channel_name> <player>
@channel unbanall <#channel_name>
@channel banlist <#channel_name>
 
Bans or unbans a player from the specified channel.
'unbanall' clears all bans from the channel.
'banlist' displays a list of all players banned from the channel.
 
---------------------------------------
 
@channel bindto <#channel_name>
@channel unbind
 
Binds or unbinds your global chat with the specified channel, which sends all global messages to the specified channel.
 
---------------------------------------
Viewed 1053 times, submitted by Guest.