viewing paste Unknown #14304 | Athena

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//===== Hercules Script ======================================
//= Warper
//===== By: ==================================================
//= Euphy
//===== Current Version: =====================================
//= 1.4
//===== Description: =========================================
//= A complete - but very condensed - warper script.
//= Some coordinates written by Tekno-Kanix and ToastOfDoom.
//===== Additional Comments: =================================
//= 1.0 Initial script.
//= 1.1 Added missing duplicates and fixed coordinates.
//= 1.2 Added new episodes and simplified functions.
//= 1.3 Added Renewal checks and Instances menu.
//=     Aligned coordinates with @go.
//= 1.4 Added new Guild Dungeons.
//============================================================
 
-       script  Warper  -1,{
function Go; function Disp; function Pick; function Restrict;
 
// --------------------------------------------------
//      Main Menu:
// --------------------------------------------------
 
menu    "Last Warp ^777777["+lastwarp$+"]^000000",-,
        " ~ Towns",Towns, " ~ Dungeons",Dungeons, " ~ Special Areas",Special,
 
        if (lastwarp$ == "")
                message strcharinfo(0),"You haven't warped anywhere yet. '-' I can't send you to nothingness can I?";
        else
                warp lastwarp$,lastwarpx,lastwarpy;
        close;
 
// ------------------- Functions -------------------
// * Go("<map>",<x>,<y>);
//      ~ Warps directly to a map.
//
// * Disp("<Menu Option>",<first option>,<last option>);
// * Pick("<map_prefix>"{,<index offset>});
//      ~ Dynamic menu and map selection (auto-numbered).
//
// * Disp("<Option 1>:<Option 2>:<etc.>");
// * Pick("","<map1>","<map2>","<etc.>");
//      ~ Manual menu and map selection (listed).
//
// * Restrict("<RE | Pre-RE>"{,<menu option numbers>});
//      ~ Only allows map for Renewal or Pre-Renewal modes.
//     If menu option numbers are given, only those maps
//     will be restricted (i.e. not for "Go").
//
// Other notes:
//   ~ Array @c[] holds all (x,y) coordinates.
//   ~ Use @c[2] EXCEPT when maps begin dynamically
//        at 0: use @c[0] and Pick() offset 1.
// --------------------------------------------------
 
function Go {
        warp getarg(0),getarg(1,0),getarg(2,0);
        getmapxy(lastwarp$,lastwarpx,lastwarpy,0);
        end;
}
function Disp {
        if (getargcount() < 3)
                set @menu$, getarg(0);
        else {
                set @menu$,"";
                for(set .@i,getarg(1); .@i<=getarg(2); set .@i,.@i+1)
                        set @menu$, @menu$+getarg(0)+" "+.@i+":";
        }
        return;
}
function Pick {
        set .@warp_block,@warp_block;
        set @warp_block,0;
        if (getarg(0) == "") {
                set .@select, select(@menu$);
                set .@i, .@select;
                set .@map$, getarg(.@i);
        } else {
                set .@select, select(@menu$);
                set .@i, .@select-getarg(1,0);
                set .@map$, getarg(0)+((.@i<10)?"0":"")+.@i;
        }
        if (.@warp_block & (1<<.@select)) {
                message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
                close;
        }
        warp .@map$,@c[.@i*2],@c[.@i*2+1];
        getmapxy(lastwarp$,lastwarpx,lastwarpy,0);
        deletearray @c[0],getarraysize(@c);
        end;
}
function Restrict {
        if ((getarg(0) == "RE" && !checkre(0)) || (getarg(0) == "Pre-RE" && checkre(0))) {
                if (getarg(1,0)) {
                        set @warp_block,0;
                        for(set .@i,1; .@i<getargcount(); set .@i,.@i+1)
                                set @warp_block, @warp_block | (1<<getarg(.@i));
                } else {
                        message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
                        close;
                }
        }
        return;
}
 
// --------------------------------------------------
        Towns:
// --------------------------------------------------
menu    "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
        "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10,
        "Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Gonryun",T14, "Hugel",T15,
        "Izlude",T16, "Jawaii",T17, "Lighthalzen",T18, "Louyang",T19, "Lutie",T20,
        "Malangdo",T21, "Malaya",T22, "Manuk",T23, "Midgarts Expedition Camp",T24,
        "Mora",T25, "Morroc",T26, "Moscovia",T27, "Nameless Island",T28,
        "Niflheim",T29, "Payon",T30, "Rachel",T31, "Splendide",T32, "Thor Camp",T33,
        "Umbala",T34, "Veins",T35, "Yuno",T36;
 
T1: Go("prontera",155,183);
T2: Go("alberta",117,44);
T3: Go("aldebaran",141,100);
T4: Go("amatsu",114,130);
T5: Go("ayothaya",208,166);
T6: Restrict("RE");
        Go("brasilis",196,217);
T7: Go("comodo",209,143);
T8: Restrict("RE");
        Go("dewata",200,180);
T9: Restrict("RE");
        Go("ecl_in01",48,53);
T10: Go("einbech",187,120);
T11: Go("einbroch",64,200);
T12: Restrict("RE");
        Go("dicastes01",198,187);
T13: Go("geffen",119,59);
T14: Go("gonryun",160,120);
T15: Go("hugel",96,145);
T16: Go("izlude",128,114);
T17: Go("jawaii",251,132);
T18: Go("lighthalzen",158,92);
T19: Go("louyang",217,100);
T20: Go("xmas",147,134);
T21: Restrict("RE");
        Go("malangdo",140,114);
T22: Restrict("RE");
        Go("malaya",212,206);
T23: Go("manuk",282,138);
T24: Go("mid_camp",210,288);
T25: Restrict("RE");
        Go("mora",55,146);
T26: Go("morocc",156,93);
T27: Go("moscovia",223,184);
T28: Go("nameless_n",256,215);
T29: Go("niflheim",202,174);
T30: Go("payon",179,100);
T31: Go("rachel",130,110);
T32: Go("splendide",201,147);
T33: Go("thor_camp",246,68);
T34: Go("umbala",97,153);
T35: Go("veins",216,123);
T36: Go("yuno",157,51);
 
// --------------------------------------------------
        Dungeons:
// --------------------------------------------------
menu    "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3,
        "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bio Labs",D6,
        "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
        "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13,
        "Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16,
        "Glast Heim",D17, "Gonryun Dungeon",D18, "Hidden Dungeon",D19,
        "Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Louyang Dungeon",D23,
        "Magma Dungeon",D24, "Malangdo Dungeon",D25, "Moscovia Dungeon",D26,
        "Nidhogg's Dungeon",D27, "Odin Temple",D28, "Orc Dungeon",D29,
        "Payon Dungeon",D30, "Pyramids",D31, "Rachel Sanctuary",D32,
        "Scaraba Hole",D33, "Sphinx",D34, "Sunken Ship",D35, "Thanatos Tower",D36,
        "Thor Volcano",D37, "Toy Factory",D38, "Turtle Dungeon",D39, "Umbala Dungeon",D40;
 
D1: setarray @c[2],261,272,275,270,116,27;
        Disp("Abyss Lakes",1,3); Pick("abyss_");
D2: setarray @c[2],228,11,34,41,119,14;
        Disp("Amatsu Dungeon",1,3); Pick("ama_dun");
D3: setarray @c[2],35,262,168,170;
        Disp("Anthell",1,2); Pick("anthell");
D4: setarray @c[2],275,19,24,26;
        Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun");
D5: setarray @c[2],266,67,255,244,23,260;
        Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3");
D6: Restrict("RE",4);
        setarray @c[2],150,288,150,18,140,134,244,52;
        Disp("Bio Lab",1,4); Pick("lhz_dun");
D7: Restrict("RE");
        setarray @c[2],87,47,262,262;
        Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
D8: Restrict("RE",6);
        setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187;
        Disp("Byalan Dungeon",1,6); Pick("iz_dun",1);
D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74;
        Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
        Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04");
D10: setarray @c[2],52,17,381,343,302,262;
        Disp("Coal Mines",1,3); Pick("mjo_dun");
D11: setarray @c[2],131,247,19,19,180,169,100,92;
        Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
D12: setarray @c[2],51,14,150,11,120,10;
        Disp("Cursed Abbey",1,3); Pick("abbey");
D13: Restrict("RE");
        setarray @c[2],285,160,299,29;
        Disp("Dewata Dungeon",1,2); Pick("dew_dun");
D14: setarray @c[2],22,14,292,290;
        Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
D15: setarray @c[2],40,103,203,34,266,168,130,272;
        Disp("Gefenia",1,4); Pick("gefenia",0);
D16: setarray @c[0],104,99,115,236,106,132,203,200;
        Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14;
        Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
        Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
D18: setarray @c[2],153,53,28,113,68,16;
        Disp("Gonryun Dungeon",1,3); Pick("gon_dun");
D19: setarray @c[2],176,7,93,20,23,8;
        Disp("Hidden Dungeon",1,3); Pick("prt_maze");
D20: setarray @c[2],157,14,151,155,149,22,33,158;
        Disp("Ice Dungeon",1,4); Pick("ice_dun");
D21: setarray @c[2],140,51,53,247,37,63,150,285;
        Disp("Entrance:Juperos 1:Juperos 2:Core");
        Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
D22: setarray @c[2],28,226,41,198;
        Disp("Kiel Dungeon",1,2); Pick("kh_dun");
D23: setarray @c[2],218,196,282,20,165,38;
        Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
D24: setarray @c[2],126,68,47,30;
        Disp("Magma Dungeon",1,2); Pick("mag_dun");
D25: Restrict("RE");
        setarray @c[2],33,230;
        Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
D26: setarray @c[2],189,48,165,30,32,135;
        Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
D27: setarray @c[2],61,239,60,271;
        Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
D28: setarray @c[2],298,167,224,149,266,280;
        Disp("Odin Temple",1,3); Pick("odin_tem");
D29: setarray @c[2],32,170,21,185;
        Disp("Orc Dungeon",1,2); Pick("orcsdun");
D30: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
        Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
D31: setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8;
        Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2"); Pick("moc_pryd");
D32: setarray @c[2],140,11,32,21,4,149,204,218,150,9;
        Disp("Rachel Sanctuary",1,5); Pick("ra_san");
D33: Restrict("RE");
        setarray @c[2],364,44,101,141;
        Disp("Scaraba Hole",1,2); Pick("dic_dun");
D34: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
        Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
D35: setarray @c[2],69,24,102,27;
        Disp("Sunken Ship",1,2); Pick("treasure");
D36: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
        Disp("Thanatos Tower",1,12); Pick("tha_t");
D37: setarray @c[2],21,228,75,205,34,272;
        Disp("Thor Volcano",1,3); Pick("thor_v");
D38: setarray @c[2],205,15,129,133;
        Disp("Toy Factory",1,2); Pick("xmas_dun");
D39: setarray @c[2],154,49,148,261,132,189,100,192;
        Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
D40: Restrict("Pre-RE",1,2);
        setarray @c[2],42,31,48,30,204,78;
        Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
        Pick("","um_dun01","um_dun02","yggdrasil01");
 
 
// --------------------------------------------------
        Special:
// --------------------------------------------------
menu    "Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Eden Group Headquarters",S4,
        "Gonryun Arena",S5, "Izlude Arena",S6, "Monster Race Arena",S7, "Turbo Track",S8;
 
S1: Go("auction_01",22,68);
S2: Go("bat_room",154,150);
S3: Go("cmd_in02",179,129);
S4: Restrict("RE");
        Go("moc_para01",31,14);
S5: Go("gon_test",48,10);
S6: Go("arena_room",100,88);
S7: Go("p_track01",62,41);
S8: Go("turbo_room",99,114);
}
 
// --------------------------------------------------
//      Duplicates:
// --------------------------------------------------
alb2trea,57,70,6        duplicate(Warper)       Warper#tre      4_F_SHALOSH
alberta,119,68,4        duplicate(Warper)       Warper#alb      4_F_SHALOSH
aldebaran,145,118,4     duplicate(Warper)       Warper#alde     4_F_SHALOSH
amatsu,123,146,4        duplicate(Warper)       Warper#ama      4_F_SHALOSH
ayothaya,209,169,6      duplicate(Warper)       Warper#ayo      4_F_SHALOSH
comodo,194,158,4        duplicate(Warper)       Warper#com      4_F_SHALOSH
einbech,204,128,6       duplicate(Warper)       Warper#einbe    4_F_SHALOSH
einbroch,69,202,4       duplicate(Warper)       Warper#einbr    4_F_SHALOSH
gef_fild10,71,339,4     duplicate(Warper)       Warper#orc      4_F_SHALOSH
geffen,124,72,4 duplicate(Warper)       Warper#gef      4_F_SHALOSH
glast_01,372,308,4      duplicate(Warper)       Warper#glh      4_F_SHALOSH
gonryun,164,120,4       duplicate(Warper)       Warper#gon      4_F_SHALOSH
hugel,77,163,4  duplicate(Warper)       Warper#hug      4_F_SHALOSH
izlu2dun,110,92,4       duplicate(Warper)       Warper#izd      4_F_SHALOSH
izlude,125,148,4        duplicate(Warper)       Warper#izl      4_F_SHALOSH
jawaii,253,138,4        duplicate(Warper)       Warper#jaw      4_F_SHALOSH
lighthalzen,162,102,4   duplicate(Warper)       Warper#lhz      4_F_SHALOSH
louyang,208,103,6       duplicate(Warper)       Warper#lou      4_F_SHALOSH
manuk,274,146,6 duplicate(Warper)       Warper#man      4_F_SHALOSH
mid_camp,216,288,4      duplicate(Warper)       Warper#mid      4_F_SHALOSH
mjolnir_02,85,364,4     duplicate(Warper)       Warper#mjo      4_F_SHALOSH
moc_ruins,64,164,4      duplicate(Warper)       Warper#moc      4_F_SHALOSH
morocc,159,97,4 duplicate(Warper)       Warper#mor      4_F_SHALOSH
moscovia,229,191,4      duplicate(Warper)       Warper#mos      4_F_SHALOSH
nameless_n,259,213,4    duplicate(Warper)       Warper#nam      4_F_SHALOSH
niflheim,205,179,4      duplicate(Warper)       Warper#nif      4_F_SHALOSH
pay_arche,42,134,4      duplicate(Warper)       Warper#arc      4_F_SHALOSH
payon,156,96,4  duplicate(Warper)       Warper#pay      4_F_SHALOSH
prontera,162,190,4      duplicate(Warper)       Warper#prt      4_F_SHALOSH
prontera,198,159,4      duplicate(Warper)       Warper#novprt   4_F_SHALOSH
prt_fild05,279,223,6    duplicate(Warper)       Warper#cul      4_F_SHALOSH
rachel,135,116,4        duplicate(Warper)       Warper#rac      4_F_SHALOSH
splendide,205,153,4     duplicate(Warper)       Warper#spl      4_F_SHALOSH
umbala,106,150,3        duplicate(Warper)       Warper#umb      4_F_SHALOSH
veins,214,123,4 duplicate(Warper)       Warper#ve       4_F_SHALOSH
xmas,150,134,6  duplicate(Warper)       Warper#xmas     4_F_SHALOSH
yuno,161,189,4  duplicate(Warper)       Warper#yuno     4_F_SHALOSH
 
// --------------------------------------------------
//      Duplicates (Renewal):
// --------------------------------------------------
brasilis,200,224,4      duplicate(Warper)       Warper#bra      4_F_SHALOSH
dewata,204,186,6        duplicate(Warper)       Warper#dew      4_F_SHALOSH
dicastes01,194,194,6    duplicate(Warper)       Warper#dic      4_F_SHALOSH
ecl_in01,51,60,4        duplicate(Warper)       Warper#ecl      4_F_SHALOSH
malangdo,134,117,6      duplicate(Warper)       Warper#mal      4_F_SHALOSH
malaya,210,205,4        duplicate(Warper)       Warper#ma       4_F_SHALOSH
mora,57,152,4   duplicate(Warper)       Warper#mora     4_F_SHALOSH
 
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