viewing paste [ Request ] Free for All | Athena

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// =============================
/* Free for All: http://herc.ws/board/topic/13863-rlast-man-standing-pvp-with-prize/
    ----------------------------
    by: Legend
    compatible w/: Hercules
    ----------------------------
    special thanks to:
    * Annieruru
    ----------------------------
    Description:
    * Free for all event like last man standing
    * Can be activated through command "@ffa"
    * Also can be activated every hour
    * You can set your own number of winners
    * Configurable settings (npc name, maps, minimum level to participate,
      maximum recognized winners, rewards, restricted jobs.)
    * Significant mapflags were set
*/
// =============================
 
prontera,156,157,4  script  Request#2   4_CAT_DOWN,{
    doevent "Request#2::OnMenu";
    end;
    
OnActivate: // activated by the GM
    if (agitcheck()) || (agitcheck2()){
        mes .npc$;
        mes "WoE is in progress.";
        close;
    }
    if (.checkffa > 0) {
        mes .npc$;
        mes "Event is in progress.";
        close;
    }
OnMinute00: // activated every hour
    if (agitcheck()) || (agitcheck2()) end;
    if (.checkffa > 0) end;
    .checkffa = 1;
    announce .npc$+": Registration for the event is now open for 3 minutes!",bc_all;
    initnpctimer;
    end;
        OnTimer150000:
            announce .npc$+": 30 seconds left before the registration will be closed.",bc_all;
            end;
            
        OnTimer180000:
            .checkffa = 2;
            if ( .psize <= .maxwin) {
                announce .npc$+": The Event has been cancelled! Not enough participants.",bc_all;
                callsub Reset_evt_stats;
                end;
            }
            announce .npc$+": Registration is now closed!",bc_all;
            end;
            
        OnTimer185000:
            mapannounce .pvpmap$,.npc$+": The Event will occur in a few moments!",bc_blue;
            end;
            
        OnTimer187000:
            mapannounce .pvpmap$,.npc$+": Get ready in 3!",bc_blue;
            end;
            
        OnTimer188000:
            mapannounce .pvpmap$,.npc$+": 2!",bc_blue;
            end;
            
        OnTimer189000:
            mapannounce .pvpmap$,.npc$+": 1!",bc_blue;
            end;
            
        OnTimer190000:
            stopnpctimer;
            mapannounce .pvpmap$,.npc$+": Good luck everyone!",bc_blue;
            setmapflag .pvpmap$, mf_pvp_noguild;
            removemapflag .pvpmap$, mf_noskill;
            pvpon .pvpmap$;
            end;
    
OnMenu:
    mes .npc$;
    mes "Good day "+strcharinfo(0)+"!";
    mes "How may I help you?";
    next;
    switch(select("Information:Join")){
        case 1:
            mes .npc$;
            mes "Minimum Base Level: ^FF0000"+.minblvl+"^000000";
            mes "Restricted Jobs:";
            for( .@z = 0; .@z < .rjsize; .@z++ ) {
                mes ( .@z +1 ) +". ^FF0000"+jobname (.resjob[.@z])+"^000000";
            }
            close;
        case 2:
            if (!.checkffa) {
                mes .npc$;
                mes "Event isn't activated, come back later.";
                close;
            }
            if (.checkffa == 2) {
                mes .npc$;
                mes "Event is in progress, come back later.";
                close;
            }
            if (BaseLevel < .minblvl) {
                mes .npc$;
                mes "You need to";
                mes "have ^FF0000"+.minblvl+"^000000 Base level or more than";
                mes "before you can participate.";
                close;
            }
            for( .@z = 0; .@z < .rjsize; .@z++ ) {
                if (Class == .resjob[.@z] ){
                    mes .npc$;
                    mes "Your job is restricted to join this event.";
                    close;
                }
            }
            sc_end SC_ALL;
            percentheal 100,100;
            warp .pvpmap$,0,0;
            .regaid[.psize] = getcharid(3);
            .psize++;
            end;
    }
    
OnPCDieEvent:
OnPCLogoutEvent:
    if (strcharinfo(3) != .pvpmap$) end;
    while (.regaid != getcharid(3) && .@i < .psize) .@i++;
    deletearray .regaid[.@i],1;
    .psize--;
    if (.psize > .maxwin) end;
    if (.checkffa > 0) {
        announce .npc$+": The Event is now over! We already have our winners!",bc_all;
            for (.@i = 0; .@i < .psize; ++.@i){
                getitem .ritem,.rcount,.regaid[.@i];
            }
    }
    callsub Reset_evt_stats;
    end;
    
Reset_evt_stats:
    removemapflag .pvpmap$, mf_pvp_noguild;
    setmapflag .pvpmap$, mf_noskill;
    pvpoff .pvpmap$;
    .checkffa = 0;
    deletearray .regaid;
    .psize = 0;
    mapwarp .pvpmap$,.extmap$,.extx,.exty,0;
    end;
    
OnInit:
    bindatcmd "ffa",strnpcinfo(3)+"::OnActivate",99,99;
    
// CONFIGURATION
    .npc$ = "[ Free for All ]"; // NPC name
    .pvpmap$ = "pvp_n_1-5"; // Set your FFA Map
    .minblvl = 99; // Set minimum base level who can enter
    .maxwin = 2; // Set the maximum winners
    .ritem = 7227; // Set the item id of the reward
        .rcount = 5; // Set reward amount
    .extmap$ = "prontera"; // Set exit map
        .extx = 150; // Exit map "x" coordinate
        .exty = 150; // Exit map "y" coordinate
    setarray .resjob[0], 0,4001; // This list serves as the restricted jobs
        .rjsize = getarraysize (.resjob); // DO NOT TOUCH THIS
        
// MAPFLAGS
    setmapflag .pvpmap$, mf_noskill;
    pvpoff .pvpmap$;
//---
    setmapflag .pvpmap$, mf_nowarpto;
    setmapflag .pvpmap$, mf_nocommand;
    setmapflag .pvpmap$, mf_nowarp;
    setmapflag .pvpmap$, mf_nosave;
    setmapflag .pvpmap$, mf_noteleport;
    setmapflag .pvpmap$, mf_nomemo;
    setmapflag .pvpmap$, mf_novending;
    setmapflag .pvpmap$, mf_nobranch;
    end;
}
Viewed 1333 times, submitted by Legend.